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TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
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287
MissionEditor/NewMap.cpp
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287
MissionEditor/NewMap.cpp
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/*
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FinalSun/FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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// NewMap.cpp: Implementierungsdatei
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//
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#include "stdafx.h"
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#include "FinalSun.h"
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#include "NewMap.h"
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#include "MapOpenDialog.h"
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#include "resource.h"
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#include "mapdata.h"
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#include "variables.h"
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#include "functions.h"
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extern CFinalSunApp theApp;
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Dialogfeld CNewMap
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CNewMap::CNewMap(CWnd* pParent /*=NULL*/)
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: CDialog(CNewMap::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CNewMap)
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m_ImportOverlay = FALSE;
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m_ImportTrees = FALSE;
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m_ImportUnits = FALSE;
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m_Multiplayer = FALSE;
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m_House = _T("");
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m_PrepareHouses = FALSE;
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m_AutoProduction = FALSE;
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m_Height = 0;
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m_Width = 0;
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m_Import = -1;
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m_Theater = 0;
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m_GroundHeight = 2;
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//}}AFX_DATA_INIT
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}
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void CNewMap::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CNewMap)
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DDX_Control(pDX, IDOK, m_OK);
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DDX_Check(pDX, IDC_IMPORTOVERLAY, m_ImportOverlay);
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DDX_Check(pDX, IDC_IMPORTTREES, m_ImportTrees);
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DDX_Check(pDX, IDC_IMPORTUNITS, m_ImportUnits);
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DDX_Check(pDX, IDC_MULTIPLAYER, m_Multiplayer);
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DDX_CBString(pDX, IDC_HOUSE, m_House);
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DDX_Check(pDX, IDC_PREPAREHOUSES, m_PrepareHouses);
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DDX_Check(pDX, IDC_AUTOPROD, m_AutoProduction);
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DDX_Text(pDX, IDC_HEIGHT, m_Height);
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DDV_MinMaxUInt(pDX, m_Height, 8, 255);
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DDX_Text(pDX, IDC_WIDTH, m_Width);
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DDV_MinMaxUInt(pDX, m_Width, 8, 255);
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DDX_Radio(pDX, IDC_IMPORT, m_Import);
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DDX_CBIndex(pDX, IDC_THEATER, m_Theater);
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DDX_CBIndex(pDX, IDC_GROUNDHEIGHT, m_GroundHeight);
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DDX_Control(pDX, IDC_IMPORTFILE, m_ImportFile);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CNewMap, CDialog)
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//{{AFX_MSG_MAP(CNewMap)
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ON_BN_CLICKED(IDC_BROWSE, OnBrowse)
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ON_BN_CLICKED(IDC_MULTIPLAYER, OnMultiplayer)
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ON_CBN_EDITCHANGE(IDC_IMPORTFILE, OnEditchangeImportfile)
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ON_BN_CLICKED(IDC_IMPORT, OnImport)
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ON_BN_CLICKED(IDC_NEW, OnNew)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// Behandlungsroutinen für Nachrichten CNewMap
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BOOL CNewMap::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// preset some stuff
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m_ImportOverlay=TRUE;
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m_ImportUnits=TRUE;
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m_OK.EnableWindow(FALSE);
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m_ImportTrees=TRUE;
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m_PrepareHouses=TRUE;
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m_AutoProduction=TRUE;
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m_Theater=0;
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m_Import=1;
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m_Width=64;
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m_Height=64;
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CComboBox& house=*((CComboBox*)(GetDlgItem(IDC_HOUSE)));
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int i;
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for(i=0;i<rules.sections[HOUSES].values.size();i++)
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{
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house.AddString(*rules.sections[HOUSES].GetValue(i));
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}
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m_House=rules.sections[HOUSES].values["0"];
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CComboBox& theater=*((CComboBox*)GetDlgItem(IDC_THEATER));
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theater.AddString(THEATER0);
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theater.AddString(THEATER1);
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#ifdef RA2_MODE
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theater.AddString(THEATER2);
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#endif
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m_Theater=0;
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UpdateData(FALSE);
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UpdateStrings();
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// set cursor to wait
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SetCursor(LoadCursor(NULL,IDC_WAIT));
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CString maps=CString(u8AppDataPath.c_str())+"\\stdmaps\\*.mpr";
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CFileFind ff;
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if(ff.FindFile(maps))
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{
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BOOL bFileAvailable=TRUE;
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while(bFileAvailable) {
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bFileAvailable=ff.FindNextFile();
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CString file=ff.GetFileName();
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m_ImportFile.AddString(file);
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}
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m_ImportFile.SetCurSel(0);
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OnEditchangeImportfile();
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}
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m_OK.EnableWindow(TRUE);
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// set cursor to ready
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SetCursor(m_hArrowCursor);
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return TRUE;
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}
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void CNewMap::OnBrowse()
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{
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UpdateData();
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CMapOpenDialog dlg(TRUE, NULL, NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT | OFN_FILEMUSTEXIST, "TS maps|*.mpr;*.map|TS multi maps|*.mpr|TS single maps|*.map|");
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char cuPath[MAX_PATH];
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GetCurrentDirectory(MAX_PATH, cuPath);
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dlg.m_ofn.lpstrInitialDir=cuPath;
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if(theApp.m_Options.TSExe.GetLength()) dlg.m_ofn.lpstrInitialDir=(char*)(LPCTSTR)theApp.m_Options.TSExe;
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if(dlg.DoModal()==IDCANCEL) return;
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m_ImportFile.SetWindowText(dlg.GetPathName());
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UpdateData(FALSE);
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OnEditchangeImportfile();
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}
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void CNewMap::OnOK()
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{
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UpdateData();
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CDialog::OnOK();
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}
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void CNewMap::OnMultiplayer()
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{
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UpdateData();
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CButton& ph=*((CButton*)(GetDlgItem(IDC_PREPAREHOUSES)));
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CButton& autoprod=*((CButton*)(GetDlgItem(IDC_AUTOPROD)));
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CComboBox& house=*((CComboBox*)(GetDlgItem(IDC_HOUSE)));
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if(m_Multiplayer)
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{
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ph.EnableWindow(FALSE);
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autoprod.EnableWindow(FALSE);
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m_AutoProduction=FALSE;
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house.EnableWindow(FALSE);
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m_PrepareHouses=FALSE;
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}
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else
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{
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autoprod.EnableWindow(TRUE);
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m_AutoProduction=TRUE;
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ph.EnableWindow(TRUE);
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house.EnableWindow(TRUE);
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m_PrepareHouses=TRUE;
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}
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UpdateData(FALSE);
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}
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void CNewMap::UpdateStrings()
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{
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SetDlgItemText(IDC_LDESC, GetLanguageStringACP("NewMapDesc"));
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SetDlgItemText(IDC_BROWSE, GetLanguageStringACP("NewMapBrowse"));
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SetDlgItemText(IDC_MULTIPLAYER, GetLanguageStringACP("NewMapMultiplayer"));
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SetDlgItemText(IDC_PREPAREHOUSES, GetLanguageStringACP("NewMapPrepareStandardHouses"));
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SetDlgItemText(IDC_AUTOPROD, GetLanguageStringACP("NewMapSetAutoProduction"));
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SetDlgItemText(IDC_LPLAYERHOUSE, GetLanguageStringACP("NewMapPlayerHouse"));
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SetDlgItemText(IDC_LIMPORTOPTIONS, GetLanguageStringACP("NewMapImportOptions"));
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SetDlgItemText(IDC_IMPORTTREES, GetLanguageStringACP("NewMapImportTrees"));
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SetDlgItemText(IDC_IMPORTOVERLAY, GetLanguageStringACP("NewMapImportOverlay"));
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SetDlgItemText(IDC_IMPORTUNITS, GetLanguageStringACP("NewMapImportUnits"));
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SetDlgItemText(IDOK, GetLanguageStringACP("OK"));
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SetDlgItemText(IDCANCEL, GetLanguageStringACP("Cancel"));
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SetWindowText(GetLanguageStringACP("NewMapCap"));
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}
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void CNewMap::OnEditchangeImportfile()
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{
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UpdateData();
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CIniFile cmap;
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CString file;
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m_ImportFile.GetWindowText(file);
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m_MapToImport=file;
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if(file.Find(":")<0)
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{
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m_MapToImport=CString(u8AppDataPath.c_str())+"\\stdmaps\\";
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m_MapToImport+=file;
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}
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cmap.InsertFile(m_MapToImport,"Map");
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if(cmap.sections.find("Map")==cmap.sections.end())
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{
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m_OK.EnableWindow(FALSE);
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return;
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}
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m_OK.EnableWindow(TRUE);
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}
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void CNewMap::OnImport()
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{
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m_OK.EnableWindow(FALSE);
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OnEditchangeImportfile();
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}
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void CNewMap::OnNew()
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{
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m_OK.EnableWindow(TRUE);
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}
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