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TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
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111
MissionEditor/ProgressDlg.cpp
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111
MissionEditor/ProgressDlg.cpp
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/*
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FinalSun/FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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// ProgressDlg.cpp: Implementierungsdatei
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//
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#include "stdafx.h"
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#include "finalsun.h"
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#include "ProgressDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Dialogfeld CProgressDlg
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CProgressDlg::CProgressDlg(CString lpDescription, CWnd* pParent /*=NULL*/)
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: CDialog(CProgressDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CProgressDlg)
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m_Label = lpDescription;
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m_ProgLabel = _T("");
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//}}AFX_DATA_INIT
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m_bCancel=FALSE;
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Create(CProgressDlg::IDD, pParent);
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}
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void CProgressDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CProgressDlg)
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DDX_Control(pDX, IDC_PROGRESS, m_Progress);
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DDX_Text(pDX, IDC_LABEL, m_Label);
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DDX_Text(pDX, IDC_PROGLABEL, m_ProgLabel);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CProgressDlg, CDialog)
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//{{AFX_MSG_MAP(CProgressDlg)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// Behandlungsroutinen für Nachrichten CProgressDlg
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void CProgressDlg::SetRange(int min, int max)
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{
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m_Progress.SetRange32(min, max);
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}
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void CProgressDlg::SetPosition(int nPos)
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{
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m_Progress.SetPos(nPos);
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m_Progress.UpdateWindow();
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m_ProgLabel="Progress: ";
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float p=m_Progress.GetPos();
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int min,max;
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m_Progress.GetRange(min,max);
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if(max-min==0) return;
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float f=p/((float)(max-min));
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char c[50];
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itoa(f*100, c, 10);
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m_ProgLabel+=c;
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m_ProgLabel+=" %";
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UpdateData(FALSE);
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}
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void CProgressDlg::PostNcDestroy()
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{
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delete this;
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//CDialog::PostNcDestroy();
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}
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void CProgressDlg::OnCancel()
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{
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m_bCancel=TRUE;
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CDialog::OnCancel();
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}
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