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TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
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MissionEditor/SingleplayerSettings.h
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92
MissionEditor/SingleplayerSettings.h
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/*
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FinalSun/FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_SINGLEPLAYERSETTINGS_H__082D6780_CA89_11D3_B63B_00485453E8BA__INCLUDED_)
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#define AFX_SINGLEPLAYERSETTINGS_H__082D6780_CA89_11D3_B63B_00485453E8BA__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// SingleplayerSettings.h : Header file
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//
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#include "resource.h"
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/////////////////////////////////////////////////////////////////////////////
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// dialog field CSingleplayerSettings
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class CSingleplayerSettings : public CDialog
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{
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DECLARE_DYNCREATE(CSingleplayerSettings)
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// construction
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public:
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void UpdateStrings();
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void UpdateDialog();
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CSingleplayerSettings();
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~CSingleplayerSettings();
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// dialog field data
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//{{AFX_DATA(CSingleplayerSettings)
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enum { IDD = IDD_SINGLEPLAYER };
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CMyComboBox m_TimerInherit;
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CMyComboBox m_StartingDropships;
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CMyComboBox m_FillSilos;
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CFloatEdit m_CarryOverMoney;
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CMyComboBox m_Win;
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CMyComboBox m_PreMapSelect;
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CMyComboBox m_PostScore;
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CMyComboBox m_Lose;
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CMyComboBox m_Intro;
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CMyComboBox m_Brief;
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CMyComboBox m_Action;
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//}}AFX_DATA
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// overwriteables
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//{{AFX_VIRTUAL(CSingleplayerSettings)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // ddx/ddv support
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virtual void PostNcDestroy();
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//}}AFX_VIRTUAL
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// implementation
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protected:
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// generated message maps
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//{{AFX_MSG(CSingleplayerSettings)
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afx_msg void OnEditchangeIntro();
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afx_msg void OnEditchangeBrief();
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afx_msg void OnEditchangeWin();
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afx_msg void OnEditchangeLose();
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afx_msg void OnEditchangeAction();
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afx_msg void OnEditchangePostscore();
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afx_msg void OnEditchangePremapselect();
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afx_msg void OnEditchangeStartingdropships();
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afx_msg void OnChangeCarryovermoney();
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afx_msg void OnEditchangeTimerinherit();
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afx_msg void OnEditchangeFillsilos();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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#endif // AFX_SINGLEPLAYERSETTINGS_H__082D6780_CA89_11D3_B63B_00485453E8BA__INCLUDED_
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