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TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
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86
MissionEditor/ViewObjects.h
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86
MissionEditor/ViewObjects.h
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/*
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FinalSun/FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_VIEWOBJECTS_H__360F4320_9B82_11D3_B63B_EC44EDA1D441__INCLUDED_)
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#define AFX_VIEWOBJECTS_H__360F4320_9B82_11D3_B63B_EC44EDA1D441__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// ViewObjects.h : Header-Datei
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//
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#include <afxcview.h>
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/////////////////////////////////////////////////////////////////////////////
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// Ansicht CViewObjects
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class CViewObjects : public CTreeView
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{
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protected:
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CViewObjects(); // Dynamische Erstellung verwendet geschützten Konstruktor
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DECLARE_DYNCREATE(CViewObjects)
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// Attribute
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public:
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// Operationen
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public:
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CTreeCtrl* tree;
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BOOL m_ready;
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void UpdateDialog();
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// Überschreibungen
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// Vom Klassen-Assistenten generierte virtuelle Funktionsüberschreibungen
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//{{AFX_VIRTUAL(CViewObjects)
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public:
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virtual void OnInitialUpdate();
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protected:
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virtual void OnDraw(CDC* pDC); // Überschrieben zum Zeichnen dieser Ansicht
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//}}AFX_VIRTUAL
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// Implementierung
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protected:
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virtual ~CViewObjects();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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// Generierte Nachrichtenzuordnungsfunktionen
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protected:
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//{{AFX_MSG(CViewObjects)
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afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnKeydown(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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void HandleBrushSize(int iTile);
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ fügt unmittelbar vor der vorhergehenden Zeile zusätzliche Deklarationen ein.
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#endif // AFX_VIEWOBJECTS_H__360F4320_9B82_11D3_B63B_EC44EDA1D441__INCLUDED_
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