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Feature/team types (#72)
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6 changed files with 626 additions and 243 deletions
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@ -45,6 +45,23 @@ Counts=5
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4=装载部队卸载攻击,New unload script,6,3,0,8,2,39,0,20,0,50,120,0,0
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5=装载入载具并攻击,New load script,3,21,EMPTY,14,EMPTY,0,0
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;===TeamTemplates===
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;X=UIName, Name, Experience Level, Priority, Max, Group, TechLevel, Mind-control Result, Checkbox1, Checkbox2, ..., Checkbox19
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;Checkbox order matrix:
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; |1 6 11 |
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; |2 7 12 16|
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; |3 8 13 17|
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; |4 9 14 18|
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; |5 10 15 19|
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;By Sandman
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[TeamTemplates]
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DefaultName=默认
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Counts=3
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1=空降部队,New Paratroop Team,1,5,5,-1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0
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2=AI生产小队,New AI Production Team,1,5,10,-1,5,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0
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3=突击小队,New Offense Team,1,5,5,-1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0
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; not NOSURFACES:
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;[BuildingVoxelTurretsRA2]
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;GTGCANX=-1
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@ -1349,7 +1349,7 @@ ScriptTypesAddScript=添加
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ScriptTypesCopyScript=复制
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ScriptTypesDelScript=删除
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ScriptsCaption=小队脚本
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ScriptTypesDesc=脚本类型允许你定义如一作战小队从一个路径点移动到另一路径点。一个脚本类型与小队类型相关联(不是特遣部队!)\n欲应用模板,请在下拉列表里选中一个预置模板,然后点击“新建”。\n如果预置列表里啥都没有,可以点击“刷新”以重新载入。
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ScriptTypesDesc=脚本类型允许你定义如一作战小队从一个路径点移动到另一路径点。一个脚本类型与小队类型相关联(不是特遣部队!)\n欲应用模板,请在下拉列表里选中一个预置模板,然后点击“新建”。\n
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ScriptTypesSelectedScript=脚本类型:
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ScriptTypesName=名称:
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ScriptTypesActions=行为:
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@ -1363,6 +1363,55 @@ ScriptTypesActionDesc=说明:
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ScriptTypesSelectedTemplate=模板:
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ScriptTypesParamExtDesc=附加参数:
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; team types
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TeamTypesCaption=小队选项
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TeamTypesTemplate=模板:
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TeamTypesType=小队类型:
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TeamTypesDesc=作战小队将特遣部队和脚本联系起来,并用于AI触发等场合。\n欲应用模板,请在下拉列表里选中一个预置模板,然后点击“新建”。\n
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TeamTypesNew=新建
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TeamTypesCopy=复制
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TeamTypesDelete=删除
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TeamTypesSelected=当前选中的类型
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TeamTypesName=名称:
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TeamTypesGroup=分组:
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TeamTypesVeteranLevel=经验等级:
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TeamTypesWaypoint=路径点:
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TeamTypesTransWaypoint=运输机生成路径点:
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TeamTypesHouse=所属方:
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TeamTypesPriority=优先权:
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TeamTypesTechLevel=科技等级:
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TeamTypesMax=实例上限:
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TeamTypesMCDecision=心控结果:
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TeamTypesTag=触发标签:
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TeamTypesScript=动作脚本:
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TeamTypesTaskforce=成员类型:
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TeamTypesLoadable=可搭载乘客
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TeamTypesFull=乘客在载具内
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TeamTypesAnnoyance=骚扰模式
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TeamTypesGuardSlower=消极反击
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TeamTypesRecruiter=无视分组
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TeamTypesAutocreate=考虑建造
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TeamTypesPrebuild=提前建造
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TeamTypesReinforce=阵亡自动候补
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TeamTypesDropped=空投入场
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TeamTypesWhiner=平民哀嚎
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TeamTypesLooseRecruit=吸纳闲置单位
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TeamTypesAggressive=激进模式
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TeamTypesSuicide=无脑冲锋
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TeamTypesOnTransOnly=被动运输模式
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TeamTypesAvoidThreats=绕开威胁热点
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TeamTypesIonImmune=离子风暴免疫
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TeamTypesTransportsReturnOnUnload=运输器下客返程
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TeamTypesAreTeamMembersRecruitable=成员可被征调
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TeamTypesIsBaseDefense=基地防御专用
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TeamTypesOnlyTargetHouseEnemy=仅攻击当前敌对方
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0 - <Don't care>=0 - <随意>
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1 - Add To Team=1 - 加入小队
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2 - Put in Grinder=2 - 放入回收厂
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3 - Put in Bio Reactor=3 - 放入生化反应炉
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4 - Go to Hunt=4 - 寻敌
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5 - Do Nothing=5 - 不作操作
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; iso view
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IsoCaption=地图视图
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