From bb3c6bf61c9db3c4b3f4c23b443e1b2f36494db0 Mon Sep 17 00:00:00 2001 From: Zero Fanker Date: Fri, 7 Jun 2024 19:09:47 -0400 Subject: [PATCH] #30, fixed crash when sometimes clone trigger . --- MissionEditor/TriggerEditorDlg.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MissionEditor/TriggerEditorDlg.cpp b/MissionEditor/TriggerEditorDlg.cpp index d48469d..185832b 100644 --- a/MissionEditor/TriggerEditorDlg.cpp +++ b/MissionEditor/TriggerEditorDlg.cpp @@ -330,7 +330,7 @@ void CTriggerEditorDlg::OnClone() } int curtrig = m_Trigger.GetItemData(sel); - auto const& triggerId = ini["Triggers"].Nth(curtrig).first; + auto const triggerId = ini["Triggers"].Nth(curtrig).first; CString newId = GetFreeID(); ini.SetString("Triggers", newId, ini["Triggers"][triggerId]);