diff --git a/MissionEditor/ViewObjects.cpp b/MissionEditor/ViewObjects.cpp index cc18869..635bbfa 100644 --- a/MissionEditor/ViewObjects.cpp +++ b/MissionEditor/ViewObjects.cpp @@ -1251,7 +1251,7 @@ void CViewObjects::UpdateDialog() } #ifdef SMUDGE_SUPP - auto const& smudgeTypeSec = rules["TerrainTypes"]; + auto const& smudgeTypeSec = rules["SmudgeTypes"]; for (i = 0; i < smudgeTypeSec.Size(); i++) { auto const& unitname = smudgeTypeSec.Nth(i).second; CString addedString = unitname;