Commit graph

282 commits

Author SHA1 Message Date
Zero Fanker
98079e43d0 #44, fixed redundant'HousesActsLike' . 2024-06-17 15:48:41 -04:00
Zero Fanker
04cb11f608 #36, fixed non-effective team type option changes . 2024-06-17 14:59:26 -04:00
Zero Fanker
f5817e91ff #25, fixed waypoint related issue . 2024-06-17 13:34:22 -04:00
Zero Fanker
29caa6b9d8 #25, fixed waypoint sequence issue . 2024-06-17 01:10:31 -04:00
Zero Fanker
58b0de0907 implemented real CIniFileSection::Insert function, and distinguished with Append . 2024-06-17 01:10:26 -04:00
Zero Fanker
78d3b083e1 restored customized ini section map compare operator . 2024-06-17 01:10:22 -04:00
Zero Fanker
ddbf167217 #37, changed back AI trigger dialog event handling . 2024-06-11 23:27:05 -04:00
Zero Fanker
6f53217353
Fix/out of boundary (#26) 2024-06-12 09:51:41 +08:00
Zero Fanker
9b2134cee9 taskforce dialog handles 'enter' key properly, synced from FA2RN expansion . 2024-06-11 21:43:08 -04:00
Zero Fanker
358fd7e288 #32, fixed taskforce dialog member edit issues . 2024-06-11 20:42:21 -04:00
Zero Fanker
27332be3c6 fixed wrongly registered teamtypes event handling . 2024-06-08 13:35:54 -04:00
Zero Fanker
d8d37f2fe9 code format . 2024-06-08 13:35:48 -04:00
Zero Fanker
5685ea941a #31, fixed tag selection no effect issue . 2024-06-08 12:10:23 -04:00
Zero Fanker
759a9f9271 guardian check when lose window focus . 2024-06-07 21:18:08 -04:00
Zero Fanker
42f4182f1d #29, fixed trigger editor incorrect KILL_FOCUS handling . 2024-06-07 21:17:44 -04:00
Zero Fanker
bb3c6bf61c #30, fixed crash when sometimes clone trigger . 2024-06-07 19:09:47 -04:00
Zero Fanker
a73a2e40b4 #35, fixed taskforce unit delete again. 2024-06-07 00:28:13 -04:00
Zero Fanker
f9620f7f7f #35, fixed taskforce unit delete . 2024-06-06 00:32:01 -04:00
Zero Fanker
5cb110d9e5 #33 fixed, taskforce delete should be normal now . 2024-06-06 00:16:38 -04:00
Zero Fanker
9cddabbb3a #11, fixed overlay decoding again . 2024-06-05 00:55:11 -04:00
Zero Fanker
d206226c9f ignore vcxproj.user 2024-06-05 00:14:29 -04:00
Zero Fanker
739a0ed078 enabled tunnel logic . 2024-06-05 00:14:24 -04:00
Zero Fanker
ece4703352 removed no more used config sections . 2024-06-05 00:14:20 -04:00
Zero Fanker
47bc3f1872 fixed memory query function in loading methods for x64 . 2024-06-05 00:14:17 -04:00
Zero Fanker
767264156f progress display simplified and boosted loading speed . 2024-06-05 00:14:13 -04:00
Zero Fanker
12914b8303 fixed #22, corrected GetFreeID refactor logic issue . 2024-06-01 22:23:43 -04:00
Zero Fanker
4536636f13 chore, removed unnecessary type conversion . 2024-06-01 22:21:42 -04:00
Zero Fanker
dad9a9d701 #21, added Debug.RenderPlainHouseColor control so remap color will be highlighted as older version . 2024-06-01 12:05:34 -04:00
Zero Fanker
654e68fdbc fixed #18, an animation start frame number is bigger than existing file frame count, now guarded . 2024-05-31 16:01:27 -04:00
Zero Fanker
422019253d fixed base node issue that rendering without remap . 2024-05-31 15:31:59 -04:00
Zero Fanker
893427625d refactored recent file list logic, supporting 10 records now . 2024-05-31 15:24:48 -04:00
Zero Fanker
89bce98a13 fixed wrong house data initialized when creating new map . 2024-05-31 13:35:42 -04:00
Zero Fanker
6d7c240f13 resolved custom palette remap issue . 2024-05-29 00:43:35 -04:00
Zero Fanker
9311007a17 narrowed local variable scope . reduced some lint warning . 2024-05-29 00:36:53 -04:00
Zero Fanker
955746ef93 removed debug trap code . 2024-05-29 00:34:22 -04:00
Zero Fanker
54794f7a11 fixed powerplant (maybe other upgrades as well) image display not properly in some special theaters, e.g. desert . 2024-05-29 00:34:10 -04:00
Zero Fanker
e3fbcdc28a fixed aircraft image management strategy . 2024-05-28 21:18:31 -04:00
Zero Fanker
2ced5bc7b1
Fix/bridge overlay decompress issue (#9) 2024-05-29 09:08:33 +08:00
Zero Fanker
ffbf9228c6 some format adjustment . 2024-05-28 20:44:08 -04:00
Zero Fanker
931dd4f2eb fixed building upgrade draw position issue . 2024-05-28 00:44:55 -04:00
Zero Fanker
1140890ca0 fixed building option dialog upgrades control logic issue . 2024-05-28 00:44:51 -04:00
Zero Fanker
450fe8fdae silence lint warning . 2024-05-28 00:15:35 -04:00
Zero Fanker
bdb9c28fe0 resolved palette house color issue . 2024-05-28 00:15:31 -04:00
Zero Fanker
79856fabd8 some format adjustment . 2024-05-27 23:07:15 -04:00
Zero Fanker
475d62a5aa silence compile warning . 2024-05-27 23:07:10 -04:00
Zero Fanker
eada71ea2a fixed some image loading logic error . 2024-05-27 23:07:06 -04:00
Zero Fanker
7d9d27c3a3 fixed "GetUnitPictureFilename" logic to support both SHP turret buildings and normal unit with Image= assigning . 2024-05-26 13:26:01 -04:00
Zero Fanker
9e3c3e2700
Merge pull request #8 from revengenowstudio/feature/shp-turret
Refactored SHP/Vxl handling by doing the same thing as FA2sp, and resolved shp turret display issues .
2024-05-25 20:58:27 -04:00
Zero Fanker
38ddc52d28 Introduced voxel render lib written by Thomas Sneddon . 2024-05-25 20:41:07 -04:00
Zero Fanker
5648034cc5 attempt to make Voxel render work . 2024-05-25 09:40:16 -04:00