Zero Fanker
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98079e43d0
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#44, fixed redundant'HousesActsLike' .
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2024-06-17 15:48:41 -04:00 |
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Zero Fanker
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04cb11f608
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#36, fixed non-effective team type option changes .
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2024-06-17 14:59:26 -04:00 |
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Zero Fanker
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f5817e91ff
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#25, fixed waypoint related issue .
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2024-06-17 13:34:22 -04:00 |
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Zero Fanker
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29caa6b9d8
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#25, fixed waypoint sequence issue .
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2024-06-17 01:10:31 -04:00 |
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Zero Fanker
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58b0de0907
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implemented real CIniFileSection::Insert function, and distinguished with Append .
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2024-06-17 01:10:26 -04:00 |
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Zero Fanker
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78d3b083e1
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restored customized ini section map compare operator .
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2024-06-17 01:10:22 -04:00 |
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Zero Fanker
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ddbf167217
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#37, changed back AI trigger dialog event handling .
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2024-06-11 23:27:05 -04:00 |
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Zero Fanker
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6f53217353
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Fix/out of boundary (#26)
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2024-06-12 09:51:41 +08:00 |
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Zero Fanker
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9b2134cee9
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taskforce dialog handles 'enter' key properly, synced from FA2RN expansion .
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2024-06-11 21:43:08 -04:00 |
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Zero Fanker
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358fd7e288
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#32, fixed taskforce dialog member edit issues .
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2024-06-11 20:42:21 -04:00 |
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Zero Fanker
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27332be3c6
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fixed wrongly registered teamtypes event handling .
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2024-06-08 13:35:54 -04:00 |
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Zero Fanker
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d8d37f2fe9
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code format .
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2024-06-08 13:35:48 -04:00 |
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Zero Fanker
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5685ea941a
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#31, fixed tag selection no effect issue .
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2024-06-08 12:10:23 -04:00 |
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Zero Fanker
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759a9f9271
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guardian check when lose window focus .
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2024-06-07 21:18:08 -04:00 |
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Zero Fanker
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42f4182f1d
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#29, fixed trigger editor incorrect KILL_FOCUS handling .
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2024-06-07 21:17:44 -04:00 |
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Zero Fanker
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bb3c6bf61c
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#30, fixed crash when sometimes clone trigger .
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2024-06-07 19:09:47 -04:00 |
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Zero Fanker
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a73a2e40b4
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#35, fixed taskforce unit delete again.
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2024-06-07 00:28:13 -04:00 |
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Zero Fanker
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f9620f7f7f
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#35, fixed taskforce unit delete .
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2024-06-06 00:32:01 -04:00 |
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Zero Fanker
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5cb110d9e5
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#33 fixed, taskforce delete should be normal now .
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2024-06-06 00:16:38 -04:00 |
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Zero Fanker
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9cddabbb3a
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#11, fixed overlay decoding again .
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2024-06-05 00:55:11 -04:00 |
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Zero Fanker
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d206226c9f
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ignore vcxproj.user
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2024-06-05 00:14:29 -04:00 |
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Zero Fanker
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739a0ed078
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enabled tunnel logic .
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2024-06-05 00:14:24 -04:00 |
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Zero Fanker
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ece4703352
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removed no more used config sections .
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2024-06-05 00:14:20 -04:00 |
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Zero Fanker
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47bc3f1872
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fixed memory query function in loading methods for x64 .
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2024-06-05 00:14:17 -04:00 |
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Zero Fanker
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767264156f
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progress display simplified and boosted loading speed .
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2024-06-05 00:14:13 -04:00 |
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Zero Fanker
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12914b8303
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fixed #22, corrected GetFreeID refactor logic issue .
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2024-06-01 22:23:43 -04:00 |
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Zero Fanker
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4536636f13
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chore, removed unnecessary type conversion .
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2024-06-01 22:21:42 -04:00 |
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Zero Fanker
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dad9a9d701
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#21, added Debug.RenderPlainHouseColor control so remap color will be highlighted as older version .
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2024-06-01 12:05:34 -04:00 |
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Zero Fanker
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654e68fdbc
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fixed #18, an animation start frame number is bigger than existing file frame count, now guarded .
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2024-05-31 16:01:27 -04:00 |
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Zero Fanker
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422019253d
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fixed base node issue that rendering without remap .
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2024-05-31 15:31:59 -04:00 |
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Zero Fanker
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893427625d
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refactored recent file list logic, supporting 10 records now .
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2024-05-31 15:24:48 -04:00 |
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Zero Fanker
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89bce98a13
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fixed wrong house data initialized when creating new map .
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2024-05-31 13:35:42 -04:00 |
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Zero Fanker
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6d7c240f13
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resolved custom palette remap issue .
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2024-05-29 00:43:35 -04:00 |
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Zero Fanker
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9311007a17
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narrowed local variable scope . reduced some lint warning .
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2024-05-29 00:36:53 -04:00 |
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Zero Fanker
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955746ef93
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removed debug trap code .
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2024-05-29 00:34:22 -04:00 |
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Zero Fanker
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54794f7a11
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fixed powerplant (maybe other upgrades as well) image display not properly in some special theaters, e.g. desert .
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2024-05-29 00:34:10 -04:00 |
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Zero Fanker
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e3fbcdc28a
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fixed aircraft image management strategy .
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2024-05-28 21:18:31 -04:00 |
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Zero Fanker
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2ced5bc7b1
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Fix/bridge overlay decompress issue (#9)
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2024-05-29 09:08:33 +08:00 |
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Zero Fanker
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ffbf9228c6
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some format adjustment .
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2024-05-28 20:44:08 -04:00 |
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Zero Fanker
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931dd4f2eb
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fixed building upgrade draw position issue .
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2024-05-28 00:44:55 -04:00 |
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Zero Fanker
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1140890ca0
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fixed building option dialog upgrades control logic issue .
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2024-05-28 00:44:51 -04:00 |
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Zero Fanker
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450fe8fdae
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silence lint warning .
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2024-05-28 00:15:35 -04:00 |
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Zero Fanker
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bdb9c28fe0
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resolved palette house color issue .
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2024-05-28 00:15:31 -04:00 |
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Zero Fanker
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79856fabd8
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some format adjustment .
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2024-05-27 23:07:15 -04:00 |
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Zero Fanker
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475d62a5aa
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silence compile warning .
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2024-05-27 23:07:10 -04:00 |
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Zero Fanker
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eada71ea2a
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fixed some image loading logic error .
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2024-05-27 23:07:06 -04:00 |
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Zero Fanker
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7d9d27c3a3
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fixed "GetUnitPictureFilename" logic to support both SHP turret buildings and normal unit with Image= assigning .
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2024-05-26 13:26:01 -04:00 |
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Zero Fanker
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9e3c3e2700
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Merge pull request #8 from revengenowstudio/feature/shp-turret
Refactored SHP/Vxl handling by doing the same thing as FA2sp, and resolved shp turret display issues .
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2024-05-25 20:58:27 -04:00 |
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Zero Fanker
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38ddc52d28
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Introduced voxel render lib written by Thomas Sneddon .
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2024-05-25 20:41:07 -04:00 |
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Zero Fanker
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5648034cc5
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attempt to make Voxel render work .
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2024-05-25 09:40:16 -04:00 |
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