/* FinalSun/FinalAlert 2 Mission Editor Copyright (C) 1999-2024 Electronic Arts, Inc. Authored by Matthias Wagner This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #if !defined(AFX_BASIC_H__C350C7AC_63C3_11D3_99E0_C30F10710B17__INCLUDED_) #define AFX_BASIC_H__C350C7AC_63C3_11D3_99E0_C30F10710B17__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Basic.h : Header-Datei // ///////////////////////////////////////////////////////////////////////////// // Dialogfeld CBasic class CBasic : public CDialog { DECLARE_DYNCREATE(CBasic) // Konstruktion public: void UpdateStrings(); void UpdateData(); void UpdateDialog(); CBasic(); ~CBasic(); // Dialogfelddaten //{{AFX_DATA(CBasic) enum { IDD = IDD_BASIC }; CMyComboBox m_RequiredAddOn; CMyComboBox m_VeinGrowthEnabled; CMyComboBox m_TruckCrate; CMyComboBox m_TrainCrate; CMyComboBox m_TiberiumGrowthEnabled; CMyComboBox m_TiberiumDeathToVisceroid; CMyComboBox m_SkipScore; CMyComboBox m_SkipMapSelect; CMyComboBox m_OneTimeOnly; CMyComboBox m_Official; CMyComboBox m_NextScenario; CEdit m_Percent; CEdit m_NewINIFormat; CEdit m_Name; CEdit m_MultiplayerOnly; CEdit m_InitTime; CMyComboBox m_IgnoreGlobalAITriggers; CMyComboBox m_IceGrowthEnabled; CMyComboBox m_FreeRadar; CMyComboBox m_EndOfGame; CEdit m_CarryOverCap; CMyComboBox m_AltNextScenario; //}}AFX_DATA // Überschreibungen // Der Klassen-Assistent generiert virtuelle Funktionsüberschreibungen //{{AFX_VIRTUAL(CBasic) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV-Unterstützung virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementierung protected: // Generierte Nachrichtenzuordnungsfunktionen //{{AFX_MSG(CBasic) afx_msg void OnChangeName(); afx_msg void OnEditchangeNextscenario(); afx_msg void OnEditchangeAltnextscenario(); afx_msg void OnChangeNewiniformat(); afx_msg void OnChangeCarryovercap(); afx_msg void OnEditchangeEndofgame(); afx_msg void OnEditchangeSkipscore(); afx_msg void OnEditchangeOnetimeonly(); afx_msg void OnEditchangeSkipmapselect(); afx_msg void OnEditchangeOfficial(); afx_msg void OnEditchangeIgnoreglobalaitriggers(); afx_msg void OnEditchangeTruckcrate(); afx_msg void OnEditchangeTraincrate(); afx_msg void OnChangePercent(); afx_msg void OnChangeMultiplayeronly(); afx_msg void OnEditchangeTiberiumgrowthenabled(); afx_msg void OnEditchangeVeingrowthenabled(); afx_msg void OnEditchangeIcegrowthenabled(); afx_msg void OnEditchangeTiberiumdeathtovisceroid(); afx_msg void OnEditchangeFreeradar(); afx_msg void OnChangeInittime(); afx_msg void OnEditchangeRequiredaddon(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ fügt unmittelbar vor der vorhergehenden Zeile zusätzliche Deklarationen ein. #endif // AFX_BASIC_H__C350C7AC_63C3_11D3_99E0_C30F10710B17__INCLUDED_