/* FinalSun/FinalAlert 2 Mission Editor Copyright (C) 1999-2024 Electronic Arts, Inc. Authored by Matthias Wagner This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ // IsoPaintThread.cpp: Implementierungsdatei // #include "stdafx.h" #include "finalsun.h" #include "IsoPaintThread.h" #include "variables.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CIsoPaintThread IMPLEMENT_DYNCREATE(CIsoPaintThread, CWinThread) CIsoPaintThread::CIsoPaintThread() { } CIsoPaintThread::~CIsoPaintThread() { } BOOL CIsoPaintThread::InitInstance() { // ZU ERLEDIGEN: Initialisierungen für jeden Thread hier durchführen while(TRUE) { // this worker thread just updates the main window ((CFinalSunDlg*)theApp.GetMainWnd())->m_view.m_isoview->UpdateWindow(); } return TRUE; } int CIsoPaintThread::ExitInstance() { // ZU ERLEDIGEN: Bereinigungen für jeden Thread hier durchführen return CWinThread::ExitInstance(); } BEGIN_MESSAGE_MAP(CIsoPaintThread, CWinThread) //{{AFX_MSG_MAP(CIsoPaintThread) // HINWEIS - Der Klassen-Assistent fügt hier Zuordnungsmakros ein und entfernt diese. //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Behandlungsroutinen für Nachrichten CIsoPaintThread