/* FinalSun/FinalAlert 2 Mission Editor Copyright (C) 1999-2024 Electronic Arts, Inc. Authored by Matthias Wagner This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ // SaveMapOptionsDlg.cpp: Implementierungsdatei // #include "stdafx.h" #include "finalsun.h" #include "SaveMapOptionsDlg.h" #include "variables.h" #include "inifile.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // Dialogfeld CSaveMapOptionsDlg CSaveMapOptionsDlg::CSaveMapOptionsDlg(CWnd* pParent /*=NULL*/) : CDialog(CSaveMapOptionsDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSaveMapOptionsDlg) m_Compress = 1; m_PreviewMode = 0; m_MapName = _T(""); m_AirWar = FALSE; m_Cooperative = FALSE; m_Duel = FALSE; m_Meatgrind = FALSE; m_Megawealth = FALSE; m_Navalwar = FALSE; m_Nukewar = FALSE; m_Standard = FALSE; m_TeamGame = FALSE; //}}AFX_DATA_INIT CIniFile& ini=Map->GetIniFile(); if(!Map->IsMultiplayer()) m_PreviewMode=1; m_MapName=ini.sections["Basic"].values["Name"]; } void CSaveMapOptionsDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSaveMapOptionsDlg) DDX_Radio(pDX, IDC_COMPRESS, m_Compress); DDX_Radio(pDX, IDC_PREVIEWMODE, m_PreviewMode); DDX_Text(pDX, IDC_MAPNAME, m_MapName); #ifdef RA2_MODE DDX_Check(pDX, IDC_AIRWAR, m_AirWar); DDX_Check(pDX, IDC_COOPERATIVE, m_Cooperative); DDX_Check(pDX, IDC_DUEL, m_Duel); DDX_Check(pDX, IDC_MEATGRIND, m_Meatgrind); DDX_Check(pDX, IDC_MEGAWEALTH, m_Megawealth); DDX_Check(pDX, IDC_NAVALWAR, m_Navalwar); DDX_Check(pDX, IDC_NUKEWAR, m_Nukewar); DDX_Check(pDX, IDC_STANDARD, m_Standard); DDX_Check(pDX, IDC_TEAMGAME, m_TeamGame); #endif //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSaveMapOptionsDlg, CDialog) //{{AFX_MSG_MAP(CSaveMapOptionsDlg) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Behandlungsroutinen für Nachrichten CSaveMapOptionsDlg BOOL CSaveMapOptionsDlg::OnInitDialog() { CDialog::OnInitDialog(); CIniFile& ini=Map->GetIniFile(); if(!Map->IsMultiplayer()) { GetDlgItem(IDC_PREVIEWMODE)->EnableWindow(FALSE); GetDlgItem(IDC_NOPREVIEW)->EnableWindow(FALSE); GetDlgItem(IDC_EXISTINGPREVIEW)->EnableWindow(FALSE); #ifndef TS_MODE GetDlgItem(IDC_AIRWAR)->EnableWindow(FALSE); GetDlgItem(IDC_COOPERATIVE)->EnableWindow(FALSE); GetDlgItem(IDC_DUEL)->EnableWindow(FALSE); GetDlgItem(IDC_MEATGRIND)->EnableWindow(FALSE); GetDlgItem(IDC_MEGAWEALTH)->EnableWindow(FALSE); GetDlgItem(IDC_NAVALWAR)->EnableWindow(FALSE); GetDlgItem(IDC_NUKEWAR)->EnableWindow(FALSE); GetDlgItem(IDC_STANDARD)->EnableWindow(FALSE); GetDlgItem(IDC_TEAMGAME)->EnableWindow(FALSE); #endif } return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX-Eigenschaftenseiten sollten FALSE zurückgeben }