/*
FinalSun/FinalAlert 2 Mission Editor
Copyright (C) 1999-2024 Electronic Arts, Inc.
Authored by Matthias Wagner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
// ViewObjects.cpp: Implementierungsdatei
//
#include "stdafx.h"
#include "FinalSun.h"
#include "ViewObjects.h"
#include "FinalSunDlg.h"
#include "structs.h"
#include "mapdata.h"
#include "variables.h"
#include "functions.h"
#include "inlines.h"
#include "rtpdlg.h"
#include "TubeTool.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CViewObjects
const int valadded = 10000;
IMPLEMENT_DYNCREATE(CViewObjects, CTreeView)
CViewObjects::CViewObjects()
{
m_ready = FALSE;
}
CViewObjects::~CViewObjects()
{
}
BEGIN_MESSAGE_MAP(CViewObjects, CTreeView)
//{{AFX_MSG_MAP(CViewObjects)
ON_NOTIFY_REFLECT(TVN_SELCHANGED, OnSelchanged)
ON_WM_CREATE()
ON_NOTIFY_REFLECT(TVN_KEYDOWN, OnKeydown)
ON_WM_KEYDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
extern int overlay_number[];
extern CString overlay_name[];
extern BOOL overlay_visible[];
extern BOOL overlay_trail[];
extern int overlay_count;
extern ACTIONDATA AD;
/////////////////////////////////////////////////////////////////////////////
// Zeichnung CViewObjects
void CViewObjects::OnDraw(CDC* pDC)
{
CDocument* pDoc = GetDocument();
// ZU ERLEDIGEN: Code zum Zeichnen hier einfügen
}
/////////////////////////////////////////////////////////////////////////////
// Diagnose CViewObjects
#ifdef _DEBUG
void CViewObjects::AssertValid() const
{
CTreeView::AssertValid();
}
void CViewObjects::Dump(CDumpContext& dc) const
{
CTreeView::Dump(dc);
}
#endif //_DEBUG
CString GetTheaterLanguageString(LPCSTR lpString)
{
CString s = lpString;
CString t = lpString;
if ((tiledata) == &t_tiledata) t += "TEM";
if ((tiledata) == &s_tiledata) t += "SNO";
if ((tiledata) == &u_tiledata) t += "URB";
if ((tiledata) == &un_tiledata) t += "UBN";
if ((tiledata) == &l_tiledata) t += "LUN";
if ((tiledata) == &d_tiledata) t += "DES";
CString res = GetLanguageStringACP(t);
if (res.GetLength() == 0) res = GetLanguageStringACP(s);
return res;
}
/////////////////////////////////////////////////////////////////////////////
// Behandlungsroutinen für Nachrichten CViewObjects
void CViewObjects::OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult)
{
CIniFile& ini = Map->GetIniFile();
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
int val = pNMTreeView->itemNew.lParam;
if (val < 0) { // return;
if (val == -2) {
AD.reset();
((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
return;
}
if (val < valadded) {
// standard selection (maybe erasing etc)
switch (val) {
case 10: // erase field
{
AD.mode = ACTIONMODE_ERASEFIELD;
break;
}
case 20: // waypoint stuff now
{
AD.mode = ACTIONMODE_WAYPOINT;
AD.type = 0;
break;
}
case 21:
{
AD.mode = 3;
AD.type = 1;
break;
}
case 22:
{
AD.mode = 3;
AD.type = 2;
break;
}
case 23:
case 24:
case 25:
case 26:
case 27:
case 28:
case 29:
case 30:
{
AD.mode = 3;
AD.type = 3 + val - 23;
break;
}
case 36: // celltag stuff
{
AD.mode = 4;
AD.type = 0;
break;
}
case 37:
{
AD.mode = 4;
AD.type = 1;
break;
}
case 38:
{
AD.mode = 4;
AD.type = 2;
break;
}
case 40: // node stuff
{
AD.mode = 5;
AD.type = 0;
break;
}
case 41:
{
AD.mode = 5;
AD.type = 1;
break;
}
case 42:
{
AD.mode = 5;
AD.type = 2;
break;
}
case 50:
{
AD.mode = ACTIONMODE_MAPTOOL;
AD.tool.reset(new AddTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview, true));
break;
}
case 51:
{
AD.mode = ACTIONMODE_MAPTOOL;
AD.tool.reset(new ModifyTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview, true));
break;
}
case 52:
{
AD.mode = ACTIONMODE_MAPTOOL;
AD.tool.reset(new AddTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview, false));
break;
}
case 53:
{
AD.mode = ACTIONMODE_MAPTOOL;
AD.tool.reset(new ModifyTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview, false));
break;
}
case 54:
{
AD.mode = ACTIONMODE_MAPTOOL;
AD.tool.reset(new RemoveTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview));
break;
}
case 61:
if (!tiledata_count) break;
AD.type = 0;
AD.mode = ACTIONMODE_SETTILE;
AD.data = 0;
AD.z_data = 0;
HandleBrushSize(0);
break;
case 62:
int i;
if (!tiledata_count) {
break;
}
for (i = 0; i < (*tiledata_count); i++) {
if ((*tiledata)[i].wTileSet == tiles->GetInteger("General", "SandTile")) {
break;
}
}
AD.type = i;
AD.mode = ACTIONMODE_SETTILE;
AD.data = 0;
AD.z_data = 0;
HandleBrushSize(i);
break;
case 63:
if (!tiledata_count) {
break;
}
for (i = 0; i < (*tiledata_count); i++) {
if ((*tiledata)[i].wTileSet == tiles->GetInteger("General", "RoughTile")) {
break;
}
}
AD.type = i;
AD.mode = ACTIONMODE_SETTILE;
AD.data = 0;
AD.z_data = 0;
HandleBrushSize(i);
break;
case 64:
if (!tiledata_count) break;
for (i = 0; i < (*tiledata_count); i++)
if ((*tiledata)[i].wTileSet == waterset) break;
if (((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_x < 2 ||
((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_y < 2) {
((CFinalSunDlg*)theApp.m_pMainWnd)->m_settingsbar.m_BrushSize = 1;
((CFinalSunDlg*)theApp.m_pMainWnd)->m_settingsbar.UpdateData(FALSE);
((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_x = 2;
((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_y = 2;
}
AD.type = i;
AD.mode = ACTIONMODE_SETTILE;
AD.data = 1; // use water placement logic
AD.z_data = 0;
break;
case 65:
if (!tiledata_count) {
break;
}
for (i = 0; i < (*tiledata_count); i++) {
if ((*tiledata)[i].wTileSet == tiles->GetInteger("General", "GreenTile")) {
break;
}
}
AD.type = i;
AD.mode = ACTIONMODE_SETTILE;
AD.data = 0;
AD.z_data = 0;
HandleBrushSize(i);
break;
case 66:
if (!tiledata_count) {
break;
}
for (i = 0; i < (*tiledata_count); i++) {
if ((*tiledata)[i].wTileSet == tiles->GetInteger("General", "PaveTile")) {
break;
}
}
AD.type = i;
AD.mode = ACTIONMODE_SETTILE;
AD.data = 0;
AD.z_data = 0;
HandleBrushSize(i);
break;
case 67:
if (!tiledata_count) {
break;
}
for (i = 0; i < (*tiledata_count); i++) {
if ((*tiledata)[i].wTileSet == g_data.GetInteger("NewUrbanInfo", "Morphable2")) {
break;
}
}
AD.type = i;
AD.mode = ACTIONMODE_SETTILE;
AD.data = 0;
AD.z_data = 0;
HandleBrushSize(i);
break;
}
} else {
int subpos = val % valadded;
int pos = val / valadded;
AD.mode = 1;
AD.type = pos;
AD.data = subpos;
if (pos == 1) {
CString sec = "InfantryTypes";
if (subpos < rules[sec].Size()) {
// standard unit!
AD.data_s = rules[sec].Nth(subpos).second;
} else {
AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second;
}
} else if (pos == 2) {
CString sec = "BuildingTypes";
if (subpos < rules[sec].Size()) {
// standard unit!
AD.data_s = rules[sec].Nth(subpos).second;
} else {
AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second;
}
} else if (pos == 3) {
CString sec = "AircraftTypes";
if (subpos < rules[sec].Size()) {
// standard unit!
AD.data_s = rules[sec].Nth(subpos).second;
} else {
AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second;
}
} else if (pos == 4) {
CString sec = "VehicleTypes";
if (subpos < rules[sec].Size()) {
// standard unit!
AD.data_s = rules[sec].Nth(subpos).second;
} else {
AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second;
}
} else if (pos == 5) {
CString sec = "TerrainTypes";
if (subpos == 999) {
CRTPDlg dlg;
if (dlg.DoModal() == IDOK) {
AD.mode = ACTIONMODE_RANDOMTERRAIN;
}
} else {
if (subpos < rules[sec].Size()) {
// standard unit!
AD.data_s = rules[sec].Nth(subpos).second;
} else {
AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second;
}
}
} else if (pos == 6) {
if (subpos < 100) {
// general overlay functions!
if (subpos == 1) {
AD.data = 31;
AD.data2 = atoi(InputBox("Please enter the value (0-255) of the overlay. Don´t exceed this range.", "Set overlay manually"));
} else if (subpos == 2) {
AD.data = 32;
AD.data2 = atoi(InputBox("Please enter the value (0-255) of the overlay-data. Don´t exceed this range.", "Set overlay manually"));
}
} else {
AD.data2 = subpos % 100;
AD.data = subpos / 100;
if (AD.data >= 30) {
AD.data = 30;
AD.data2 = subpos % 1000;
}
}
} else if (pos == 7) {
// set owner
//if(ini.find(MAPHOUSES)!=ini.end() && ini[MAPHOUSES].Size()>0)
if (ini[MAPHOUSES].Size() > 0) {
AD.data_s = ini[MAPHOUSES].Nth(subpos).second;
} else {
AD.data_s = rules[HOUSES].Nth(subpos).second;
}
currentOwner = AD.data_s;
}
#ifdef SMUDGE_SUPP
else if (pos == 8) {
CString sec = "SmudgeTypes";
if (subpos < rules[sec].Size()) {
// standard unit!
AD.data_s = rules[sec].Nth(subpos).second;
} else {
AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second;
}
}
#endif
}
*pResult = 0;
}
__inline HTREEITEM TV_InsertItemW(HWND hWnd, WCHAR* lpString, int len, HTREEITEM hInsertAfter, HTREEITEM hParent, int param)
{
if (!lpString) return NULL;
TVINSERTSTRUCTW tvis;
tvis.hInsertAfter = hInsertAfter;
tvis.hParent = hParent;
tvis.itemex.mask = TVIF_PARAM | TVIF_TEXT;
tvis.itemex.cchTextMax = len;
tvis.itemex.pszText = lpString;
tvis.itemex.lParam = param;
// MW 07/17/2001: Updated to use Ascii if Unicode fails:
HTREEITEM res = (HTREEITEM)::SendMessage(hWnd, TVM_INSERTITEMW, 0, ((LPARAM)(&tvis)));
if (!res) {
// failed... Probably because of missing Unicode support
// convert text to ascii, then add it
BYTE* lpAscii = new(BYTE[len + 1]);
BOOL bUsedDefault;
memset(lpAscii, 0, len + 1);
WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK,
lpString, len + 1, (LPSTR)lpAscii, len + 1, NULL, &bUsedDefault);
TVINSERTSTRUCT tvis;
tvis.hInsertAfter = hInsertAfter;
tvis.hParent = hParent;
tvis.itemex.mask = TVIF_PARAM | TVIF_TEXT;
tvis.itemex.cchTextMax = len;
tvis.itemex.lParam = param;
tvis.itemex.pszText = (char*)lpAscii;
res = TreeView_InsertItem(hWnd, &tvis);
delete[] lpAscii;
}
return res;
}
using vecSideNodeInfo = std::vector>;
vecSideNodeInfo collectSides()
{
vecSideNodeInfo ret;
auto toType = [](const CString& str) -> TechnoTypeMask {
return TechnoTypeMask(atoi(str));
};
CString typeStr;
for (auto& [seq, def] : g_data["Sides"]) {
auto const commaPos = def.Find(',');
//now parse real type
if (commaPos >= 0) {
typeStr = def.Mid(commaPos + 1);
ret.push_back({ def.Mid(0, commaPos), toType(typeStr) });
}
}
return ret;
}
void CViewObjects::UpdateDialog()
{
OutputDebugString("Objectbrowser redrawn\n");
CTreeCtrl& tree = GetTreeCtrl();
CIniFile& ini = Map->GetIniFile();
tree.Select(0, TVGN_CARET);
tree.DeleteAllItems();
CString sTreeRoots[15];
sTreeRoots[0] = GetLanguageStringACP("InfantryObList");
sTreeRoots[1] = GetLanguageStringACP("VehiclesObList");
sTreeRoots[2] = GetLanguageStringACP("AircraftObList");
sTreeRoots[3] = GetLanguageStringACP("StructuresObList");
sTreeRoots[4] = GetLanguageStringACP("TerrainObList");
sTreeRoots[5] = GetLanguageStringACP("OverlayObList");
sTreeRoots[6] = GetLanguageStringACP("WaypointsObList");
sTreeRoots[7] = GetLanguageStringACP("CelltagsObList");
sTreeRoots[8] = GetLanguageStringACP("BaseNodesObList");
sTreeRoots[9] = GetLanguageStringACP("TunnelObList");
sTreeRoots[10] = GetLanguageStringACP("DelObjObList");
sTreeRoots[11] = GetLanguageStringACP("ChangeOwnerObList");
sTreeRoots[12] = GetLanguageStringACP("StartpointsObList");
sTreeRoots[13] = GetLanguageStringACP("GroundObList");
sTreeRoots[14] = GetLanguageStringACP("SmudgesObList");
int i = 0;
//TV_InsertItemW(tree.m_hWnd, L"HELLO", 5, TVI_LAST, TVI_ROOT, -2);
auto const translatedNoObj = GetLanguageStringACP("NothingObList");
HTREEITEM first = tree.InsertItem(TVIF_PARAM | TVIF_TEXT,
translatedNoObj, i, i, 0, 0, -2, TVI_ROOT, TVI_LAST);
HTREEITEM rootitems[15];
// we want the change owner at the top
if (!Map->IsMultiplayer() || !theApp.m_Options.bEasy)
rootitems[11] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT,
sTreeRoots[11], i, i, 0, 0, i, TVI_ROOT, TVI_LAST);
for (i = 0; i < 10; i++) {
BOOL bAllow = TRUE;
if (theApp.m_Options.bEasy) {
if (i >= 6 && i <= 9)
bAllow = FALSE;
}
// no tunnels in ra2 mode
if (editor_mode == ra2_mode && i == 9 && !g_data.GetBool("Debug", "AllowTunnels")) {
bAllow = FALSE;
}
if (bAllow) {
rootitems[i] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT,
sTreeRoots[i], i, i, 0, 0, i, TVI_ROOT, TVI_LAST);
}
}
rootitems[13] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, sTreeRoots[13], 13, 13, 0, 0, 13, TVI_ROOT, first);
rootitems[12] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT,
sTreeRoots[12], 12, 12, 0, 0, 12, TVI_ROOT, TVI_LAST);
rootitems[10] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT,
sTreeRoots[10], 10, 10, 0, 0, 10, TVI_ROOT, TVI_LAST);
#ifdef SMUDGE_SUPP
rootitems[14] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT,
sTreeRoots[14], 14, 14, 0, 0, 10, TVI_ROOT, rootitems[4]);
#endif
HTREEITEM structhouses[64];
#ifdef RA2_MODE
HTREEITEM hAllied = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("Allied"), 0, 0, 0, 0, -1, rootitems[3], TVI_LAST);
HTREEITEM hSoviet = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("Soviet"), 0, 0, 0, 0, -1, rootitems[3], TVI_LAST);
HTREEITEM hYuri = NULL;
if (yuri_mode) {
hYuri = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("Yuri"), 0, 0, 0, 0, -1, rootitems[3], TVI_LAST);
}
for (i = 0; i < sides.size(); i++) {
if (sides[i].orig_n == 0)
structhouses[i] = hAllied;
else if (yuri_mode && sides[i].orig_n == 2)
structhouses[i] = hYuri;
else
structhouses[i] = hSoviet;
}
structhouses[sides.size()] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("Other"), 0, 0, 0, 0, -1, rootitems[3], TVI_LAST);
#else
for (i = 0; i < sides.size(); i++) {
structhouses[i] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, sides[i].name, 0, 0, 0, 0, -1, rootitems[3], TVI_LAST);
}
structhouses[sides.size()] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, "Other", 0, 0, 0, 0, -1, rootitems[3], TVI_LAST);
#endif
if (!theApp.m_Options.bEasy) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateWaypObList"), 0, 0, 0, 0, 20, rootitems[6], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateSpecWaypObList"), 0, 0, 0, 0, 22, rootitems[6], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelWaypObList"), 0, 0, 0, 0, 21, rootitems[6], TVI_LAST);
}
int e;
int max = 8;
//if(ini.find(HOUSES)!=ini.end() && ini.find(MAPHOUSES)!=ini.end())
if (!Map->IsMultiplayer())
max = 1;
else {
}
for (e = 0; e < max; e++) {
CString ins = GetLanguageStringACP("StartpointsPlayerObList");
char c[50];
itoa(e + 1, c, 10);
ins = TranslateStringVariables(1, ins, c);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, ins, 0, 0, 0, 0, 23 + e, rootitems[12], TVI_LAST);
}
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("StartpointsDelete"), 0, 0, 0, 0, 21, rootitems[12], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundClearObList"), 0, 0, 0, 0, 61, rootitems[13], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundSandObList"), 0, 0, 0, 0, 62, rootitems[13], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundRoughObList"), 0, 0, 0, 0, 63, rootitems[13], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundGreenObList"), 0, 0, 0, 0, 65, rootitems[13], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundPaveObList"), 0, 0, 0, 0, 66, rootitems[13], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundWaterObList"), 0, 0, 0, 0, 64, rootitems[13], TVI_LAST);
#ifdef RA2_MODE
if (Map->GetTheater() == THEATER3)
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundPave2ObList"), 0, 0, 0, 0, 67, rootitems[13], TVI_LAST);
#endif
if (!theApp.m_Options.bEasy) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateCelltagObList"), 0, 0, 0, 0, 36, rootitems[7], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelCelltagObList"), 0, 0, 0, 0, 37, rootitems[7], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CelltagPropObList"), 0, 0, 0, 0, 38, rootitems[7], TVI_LAST);
}
if (!theApp.m_Options.bEasy) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateNodeNoDelObList"), 0, 0, 0, 0, 40, rootitems[8], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateNodeDelObList"), 0, 0, 0, 0, 41, rootitems[8], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelNodeObList"), 0, 0, 0, 0, 42, rootitems[8], TVI_LAST);
}
HTREEITEM deleteoverlay = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrlObList"), 0, 0, 0, 0, -1, rootitems[5], TVI_LAST);
HTREEITEM tiberium = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("GrTibObList"), 0, 0, 0, 0, -1, rootitems[5], TVI_LAST);
//HTREEITEM bluetiberium=tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("BlTibObList"), 0,0,0,0, -1, rootitems[5], TVI_LAST );
#ifndef RA2_MODE
HTREEITEM veinhole = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("VeinholeObList"), 0, 0, 0, 0, -1, rootitems[5], TVI_LAST);
#endif
HTREEITEM bridges = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("BridgesObList"), 0, 0, 0, 0, -1, rootitems[5], TVI_LAST);
HTREEITEM alloverlay = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("OthObList"), 0, 0, 0, 0, -1, rootitems[5], TVI_LAST);
HTREEITEM everyoverlay = NULL;
if (!theApp.m_Options.bEasy) {
everyoverlay = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("AllObList"), 0, 0, 0, 0, -1, rootitems[5], TVI_LAST);
}
if (!theApp.m_Options.bEasy) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("OvrlManuallyObList"), 0, 0, 0, 0, valadded * 6 + 1, rootitems[5], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("OvrlDataManuallyObList"), 0, 0, 0, 0, valadded * 6 + 2, rootitems[5], TVI_LAST);
}
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrl0ObList"), 0, 0, 0, 0, valadded * 6 + 100 + 0, deleteoverlay, TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrl1ObList"), 0, 0, 0, 0, valadded * 6 + 100 + 1, deleteoverlay, TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrl2ObList"), 0, 0, 0, 0, valadded * 6 + 100 + 2, deleteoverlay, TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrl3ObList"), 0, 0, 0, 0, valadded * 6 + 100 + 3, deleteoverlay, TVI_LAST);
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DrawRanTibObList"), 0,0,0,0, valadded*6+200+0, tiberium, TVI_LAST );
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DrawTibObList"), 0, 0, 0, 0, valadded * 6 + 200 + 10, tiberium, TVI_LAST);
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("IncTibSizeObList"), 0,0,0,0, valadded*6+200+20, tiberium, TVI_LAST );
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DecTibSizeObList"), 0,0,0,0, valadded*6+200+21, tiberium, TVI_LAST );
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DrawRanTibObList"), 0,0,0,0, valadded*6+300+0, bluetiberium, TVI_LAST );
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DrawTib2ObList"), 0, 0, 0, 0, valadded * 6 + 300 + 10, tiberium, TVI_LAST);
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("IncTibSizeObList"), 0,0,0,0, valadded*6+300+20, bluetiberium, TVI_LAST );
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DecTibSizeObList"), 0,0,0,0, valadded*6+300+21, bluetiberium, TVI_LAST );
#ifndef RA2_MODE
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("VeinholeObList"), 0, 0, 0, 0, valadded * 6 + 400 + 0, veinhole, TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("VeinsObList"), 0, 0, 0, 0, valadded * 6 + 400 + 1, veinhole, TVI_LAST);
#endif
if (Map->GetTheater() != THEATER4 && Map->GetTheater() != THEATER5) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("SmallBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 1, bridges, TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("BigBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 0, bridges, TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("BigTrackBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 2, bridges, TVI_LAST);
#ifdef RA2_MODE
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("SmallConcreteBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 3, bridges, TVI_LAST);
#endif
} else {
if (Map->GetTheater() == THEATER5) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("SmallBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 1, bridges, TVI_LAST);
#ifdef RA2_MODE
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("SmallConcreteBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 3, bridges, TVI_LAST);
#endif
}
}
#ifndef RA2_MODE
if (!theApp.m_Options.bEasy && isTrue(g_data["Debug"]["AllowTunnels"])) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("NewTunnelObList"), 0, 0, 0, 0, 50, rootitems[9], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("ModifyTunnelObList"), 0, 0, 0, 0, 51, rootitems[9], TVI_LAST);
if (isTrue(g_data["Debug"]["AllowUnidirectionalTunnels"])) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("NewTunnelSingleObList"), 0, 0, 0, 0, 52, rootitems[9], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("ModifyTunnelSingleObList"), 0, 0, 0, 0, 53, rootitems[9], TVI_LAST);
}
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelTunnelObList"), 0, 0, 0, 0, 54, rootitems[9], TVI_LAST);
}
#else
if (!theApp.m_Options.bEasy && g_data.GetBool("Debug", "AllowTunnels")) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("NewTunnelObList"), 0, 0, 0, 0, 50, rootitems[9], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("ModifyTunnelObList"), 0, 0, 0, 0, 51, rootitems[9], TVI_LAST);
if (g_data.GetBool("Debug", "AllowUnidirectionalTunnels")) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("NewTunnelSingleObList"), 0, 0, 0, 0, 52, rootitems[9], TVI_LAST);
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("ModifyTunnelSingleObList"), 0, 0, 0, 0, 53, rootitems[9], TVI_LAST);
}
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelTunnelObList"), 0, 0, 0, 0, 54, rootitems[9], TVI_LAST);
}
#endif
if (!theApp.m_Options.bEasy || !Map->IsMultiplayer()) {
if (ini[MAPHOUSES].Size() > 0) {
for (i = 0; i < ini[MAPHOUSES].Size(); i++) {
#ifdef RA2_MODE
auto const& name = ini[MAPHOUSES].Nth(i).second;
if (!name.CompareNoCase("nod") || !name.CompareNoCase("gdi")) {
continue;
}
#endif
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, TranslateHouse(name, TRUE), 0, 0, 0, 0, valadded * 7 + i, rootitems[11], TVI_LAST);
}
} else {
for (i = 0; i < rules[HOUSES].Size(); i++) {
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, CCStrings[*rules[HOUSES].Nth(i)].cString,
//0,0,0,0, valadded*7+i, rootitems[11], TVI_LAST );
#ifdef RA2_MODE
auto const& name = rules[HOUSES].Nth(i).second;
if (!name.CompareNoCase("nod") || !name.CompareNoCase("gdi")) {
continue;
}
#endif
TV_InsertItemW(tree.m_hWnd, CCStrings[name].wString, CCStrings[name].len, TVI_LAST, rootitems[11], valadded * 7 + i);
}
}
} else {
// change owner to neutral
if (ini[MAPHOUSES].Size() > 0) {
if (ini[MAPHOUSES].FindValue("Neutral") >= 0)
currentOwner = "Neutral";
else
currentOwner = ini[MAPHOUSES].Nth(0).second;
} else
currentOwner = "Neutral";
}
for (i = 0; i < overlay_count; i++) {
if (overlay_visible[i] && (!yr_only[i] || yuri_mode)) {
if (!overlay_trdebug[i] || g_data.GetBool("Debug", "EnableTrackLogic"))
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, TranslateStringACP(overlay_name[i]), 0, 0, 0, 0, valadded * 6 + 3000 + overlay_number[i], alloverlay, TVI_LAST);
}
}
e = 0;
if (!theApp.m_Options.bEasy) {
for (i = 0; i < rules["OverlayTypes"].Size(); i++) {
// it seems there is somewhere a bug that lists empty overlay ids... though they are not in the rules.ini
// so this here is the workaround:
auto const& unitname = rules["OverlayTypes"].Nth(i).second;
auto id = unitname;
//if(strchr(id,' ')!=NULL){ id[strchr(id,' ')-id;};
if (id.Find(' ') >= 0) {
id = id.Left(id.Find(' '));
}
if (id.GetLength() > 0) {
#ifdef RA2_MODE
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER2 && g_data["IgnoreUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER3 && g_data["IgnoreNewUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER4 && g_data["IgnoreLunarRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER5 && g_data["IgnoreDesertRA2"].FindValue(unitname) >= 0) continue;
#else
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateTS"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowTS"].FindValue(unitname) >= 0) continue;
#endif
#ifdef RA2_MODE
if ((i >= 39 && i <= 60) || (i >= 180 && i <= 201) || i == 239 || i == 178 || i == 167 || i == 126
|| (i >= 122 && i <= 125) || i == 1 || (i >= 0x03 && i <= 0x17) || (i >= 0x3d && i <= 0x43)
|| (i >= 0x4a && i <= 0x65) || (i >= 0xcd && i <= 0xec)) {
if (!g_data.GetBool("Debug", "DisplayAllOverlay")) {
e++;
continue;
}
}
#endif
CString val = unitname;
#ifdef RA2_MODE
val.Replace("TIB", "ORE");
#endif
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, val, 0, 0, 0, 0, valadded * 6 + 3000 + e, everyoverlay, TVI_LAST);
e++;
}
}
}
for (i = 0; i < rules["InfantryTypes"].Size(); i++) {
auto const& unitname = rules["InfantryTypes"].Nth(i).second;
if (unitname.IsEmpty()) {
continue;
}
#ifdef RA2_MODE
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER2 && g_data["IgnoreUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER3 && g_data["IgnoreNewUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER4 && g_data["IgnoreLunarRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER5 && g_data["IgnoreDesertRA2"].FindValue(unitname) >= 0) continue;
#else
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateTS"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowTS"].FindValue(unitname) >= 0) continue;
#endif
#ifdef RA2_MODE
if (g_data["IgnoreRA2"].FindValue(unitname) >= 0) continue;
#else
if (g_data["IgnoreTS"].FindValue(unitname) >= 0) continue;
#endif
WCHAR* addedString = Map->GetUnitName(unitname);
if (!addedString) continue;
//addedString=TranslateStringACP(addedString);
//addedString+=" (";
//addedString+=unitname+")";
TV_InsertItemW(tree.m_hWnd, addedString, wcslen(addedString), TVI_LAST, rootitems[0], valadded * 1 + i);
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0,0,0,0, valadded*1+i, rootitems[0], TVI_LAST );
}
// okay, now the user-defined types:
auto const& infTypeSec = ini["InfantryTypes"];
for (i = 0; i < infTypeSec.Size(); i++) {
auto const& id = infTypeSec.Nth(i).second;
if (id.IsEmpty()) {
continue;
}
if (strlen(ini[id]["Name"]) > 0) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, ini[id]["Name"], 0, 0, 0, 0, valadded * 1 + rules["InfantryTypes"].Size() + i, rootitems[0], TVI_LAST);
} else {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, (id + " NOTDEFINED"), 0, 0, 0, 0, valadded * 1 + rules["InfantryTypes"].Size() + i, rootitems[0], TVI_LAST);
}
}
CString theater = Map->GetTheater();
auto needed_terrain = TheaterChar::None;
if (tiledata == &s_tiledata) {
needed_terrain = TheaterChar::A;
} else if (tiledata == &t_tiledata) {
needed_terrain = TheaterChar::T;
}
auto const& bldTypeSec = rules["BuildingTypes"];
for (i = 0; i < bldTypeSec.Size(); i++) {
auto const& unitname = bldTypeSec.Nth(i).second;
if (unitname.IsEmpty()) {
continue;
}
#ifdef RA2_MODE
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER2 && g_data["IgnoreUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER3 && g_data["IgnoreNewUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER4 && g_data["IgnoreLunarRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER5 && g_data["IgnoreDesertRA2"].FindValue(unitname) >= 0) continue;
#else
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateTS"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowTS"].FindValue(unitname) >= 0) continue;
#endif
#ifdef RA2_MODE
if (g_data["IgnoreRA2"].FindValue(unitname) >= 0) continue;
#else
if (g_data["IgnoreTS"].FindValue(unitname) >= 0) continue;
#endif
if (!g_data.GetBool("Debug", "ShowBuildingsWithToTile") && !rules[unitname]["ToTile"].IsEmpty()) {
continue;
}
WCHAR* addedString = Map->GetUnitName(unitname);
if (!addedString) {
continue;
}
CString owner = rules[unitname]["Owner"];
int baseplanningside = -1;
#ifdef RA2_MODE
baseplanningside = -1;
#endif
baseplanningside = rules.GetInteger(unitname, "AIBasePlanningSide", baseplanningside);
baseplanningside = g_data.GetInteger(unitname, "AIBasePlanningSide", baseplanningside);
int id = Map->GetBuildingID(unitname);
if (id < 0 /*|| (buildinginfo[id].pic[0].bTerrain!=0 && buildinginfo[id].pic[0].bTerrain!=needed_terrain)*/)
continue;
if (theater == THEATER0 && !buildinginfo[id].bTemp) { /*MessageBox("Ignored", unitname,0);*/ continue; }
if (theater == THEATER1 && !buildinginfo[id].bSnow) { /*MessageBox("Ignored", unitname,0);*/ continue; }
if (theater == THEATER2 && !buildinginfo[id].bUrban) { /*MessageBox("Ignored", unitname,0);*/ continue; }
// check if mapfile contains other value for owner
owner = ini.GetStringOr(unitname, "Owner", owner);
//addedString=TranslateStringACP(addedString);
//addedString+=" (";
//addedString+=unitname+")";
BOOL addedfor[3] = { FALSE,FALSE,FALSE };
// MW fixed below for YR... uhhh...
int e;
BOOL bAdded = FALSE;
for (e = 0; e < sides.size(); e++) {
//MessageBox(sides[e].name);
if (isIncluded(owner, sides[e].name)) {
#ifdef RA2_MODE
if (!addedfor[sides[e].orig_n])
#endif
if (baseplanningside == -1 || baseplanningside == sides[e].orig_n) {
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0,0,0,0, valadded*2+i, structhouses[e], TVI_LAST );
TV_InsertItemW(tree.m_hWnd, addedString, wcslen(addedString), TVI_LAST, structhouses[e], valadded * 2 + i);
bAdded = TRUE;
addedfor[sides[e].orig_n] = TRUE;
}
}
}
if (bAdded == FALSE) {
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0,0,0,0, valadded*2+i, structhouses[e+1], TVI_LAST );
TV_InsertItemW(tree.m_hWnd, addedString, wcslen(addedString), TVI_LAST, structhouses[sides.size()], valadded * 2 + i);
}
}
// okay, now the user-defined types:
auto const& localbldTypeSec = ini["BuildingTypes"];
for (i = 0; i < localbldTypeSec.Size(); i++) {
auto const& typeId = localbldTypeSec.Nth(i).second;
if (localbldTypeSec.Nth(i).second.IsEmpty()) {
continue;
}
int id = Map->GetBuildingID(typeId);
if (id < 0 || (buildinginfo[id].pic[0].bTerrain != TheaterChar::None && buildinginfo[id].pic[0].bTerrain != needed_terrain)) {
continue;
}
int e = 2;
BOOL bAdded = FALSE;
auto owner = ini[typeId]["Owner"];
owner.MakeUpper();
auto const& name = ini[typeId]["Name"];
if (!name.IsEmpty()) {
auto const& addedString = name;
int e;
for (e = 0; e < sides.size(); e++) {
if (isIncluded(owner, sides[e].name)) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0, 0, 0, 0, valadded * 2 + i, structhouses[e], TVI_LAST);
bAdded = TRUE;
} else if (e == sides.size() - 1 && bAdded == FALSE) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0, 0, 0, 0, valadded * 2 + i, structhouses[e + 1], TVI_LAST);
}
}
} else {
CString addedString = (typeId + " UNDEFINED");
BOOL addedfor[2] = { FALSE,FALSE };
int e;
for (e = 0; e < sides.size(); e++) {
#ifdef RA2_MODE
if (!addedfor[sides[e].orig_n])
#endif
if (isIncluded(owner, sides[e].name) || (yuri_mode && e == 2 && owner == "YuriCountry")) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0, 0, 0, 0, valadded * 2 + i, structhouses[e], TVI_LAST);
bAdded = TRUE;
addedfor[sides[e].orig_n] = TRUE;
} else if (e == sides.size() - 1 && bAdded == FALSE) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0, 0, 0, 0, valadded * 2 + i, structhouses[e + 1], TVI_LAST);
}
}
}
}
auto const& aircraftTypeSec = rules["AircraftTypes"];
for (i = 0; i < aircraftTypeSec.Size(); i++) {
auto const& unitname = aircraftTypeSec.Nth(i).second;
if (unitname.IsEmpty()) {
continue;
}
#ifdef RA2_MODE
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER2 && g_data["IgnoreUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER3 && g_data["IgnoreNewUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER4 && g_data["IgnoreLunarRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER5 && g_data["IgnoreDesertRA2"].FindValue(unitname) >= 0) continue;
#else
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateTS"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowTS"].FindValue(unitname) >= 0) continue;
#endif
#ifdef RA2_MODE
if (g_data["IgnoreRA2"].FindValue(unitname) >= 0) continue;
#else
if (g_data["IgnoreTS"].FindValue(unitname) >= 0) continue;
#endif
WCHAR* addedString = Map->GetUnitName(unitname);
if (!addedString) continue;
//addedString=TranslateStringACP(addedString);
//addedString+=" (";
//addedString+=unitname+")";
TV_InsertItemW(tree.m_hWnd, addedString, wcslen(addedString), TVI_LAST, rootitems[2], valadded * 3 + i);
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0,0,0,0, valadded*3+i, rootitems[2], TVI_LAST );
}
// okay, now the user-defined types:
auto const localAircraftTypeSec = ini["AircraftTypes"];
for (i = 0; i < localAircraftTypeSec.Size(); i++) {
auto const& typeId = localAircraftTypeSec.Nth(i).second;
if (typeId.IsEmpty()) {
continue;
}
auto const& name = ini[typeId]["Name"];
if (!name.IsEmpty()) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, name, 0, 0, 0, 0, valadded * 3 + i + rules["AircraftTypes"].Size(), rootitems[2], TVI_LAST);
} else {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, (typeId + " NOTDEFINED"), 0, 0, 0, 0, valadded * 3 + i + rules["AircraftTypes"].Size(), rootitems[2], TVI_LAST);
}
}
auto const& vehTypeSec = rules["VehicleTypes"];
for (i = 0; i < vehTypeSec.Size(); i++) {
auto const& unitname = vehTypeSec.Nth(i).second;
if (unitname.GetLength() == 0) {
continue;
}
#ifdef RA2_MODE
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER2 && g_data["IgnoreUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER3 && g_data["IgnoreNewUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER4 && g_data["IgnoreLunarRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER5 && g_data["IgnoreDesertRA2"].FindValue(unitname) >= 0) continue;
#else
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateTS"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowTS"].FindValue(unitname) >= 0) continue;
#endif
#ifdef RA2_MODE
if (g_data["IgnoreRA2"].FindValue(unitname) >= 0) continue;
#else
if (g_data["IgnoreTS"].FindValue(unitname) >= 0) continue;
#endif
WCHAR* addedString = Map->GetUnitName(unitname);
if (!addedString) continue;
//addedString=TranslateStringACP(addedString);
//addedString+=" (";
//addedString+=unitname+")";
TV_InsertItemW(tree.m_hWnd, addedString, wcslen(addedString), TVI_LAST, rootitems[1], valadded * 4 + i);
//tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0,0,0,0, valadded*4+i, rootitems[1], TVI_LAST );
}
// okay, now the user-defined types:
auto const localVehTypeSec = ini["VehicleTypes"];
for (i = 0; i < localVehTypeSec.Size(); i++) {
auto const& typeId = localVehTypeSec.Nth(i).second;
if (typeId.IsEmpty()) {
continue;
}
auto const& name = ini[typeId]["Name"];
if (!name.IsEmpty()) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, name, 0, 0, 0, 0, valadded * 4 + i + rules["VehicleTypes"].Size(), rootitems[1], TVI_LAST);
} else {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, (typeId + " NOTDEFINED"), 0, 0, 0, 0, valadded * 4 + i + rules["VehicleTypes"].Size(), rootitems[1], TVI_LAST);
}
}
#ifdef RA2_MODE
HTREEITEM hTrees = tree.InsertItem(GetLanguageStringACP("TreesObList"), rootitems[4], TVI_LAST);
HTREEITEM hTL = tree.InsertItem(GetLanguageStringACP("TrafficLightsObList"), rootitems[4], TVI_LAST);
HTREEITEM hSigns = tree.InsertItem(GetLanguageStringACP("SignsObList"), rootitems[4], TVI_LAST);
HTREEITEM hLightPosts = tree.InsertItem(GetLanguageStringACP("LightPostsObList"), rootitems[4], TVI_LAST);
#endif
// random tree placer
#ifdef RA2_MODE
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("RndTreeObList"), 0, 0, 0, 0, valadded * 5 + 999, hTrees, TVI_LAST);
#else
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("RndTreeObList"), 0, 0, 0, 0, valadded * 5 + 999, rootitems[4], TVI_LAST);
#endif
auto const& terrainTypeSec = rules["TerrainTypes"];
for (i = 0; i < terrainTypeSec.Size(); i++) {
auto const& unitname = terrainTypeSec.Nth(i).second;
CString addedString = Map->GetUnitName(unitname);
#ifdef RA2_MODE
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER2 && g_data["IgnoreUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER3 && g_data["IgnoreNewUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER4 && g_data["IgnoreLunarRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER5 && g_data["IgnoreDesertRA2"].FindValue(unitname) >= 0) continue;
#else
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateTS"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowTS"].FindValue(unitname) >= 0) continue;
#endif
#ifdef RA2_MODE
if (g_data["IgnoreRA2"].FindValue(unitname) >= 0) continue;
#else
if (g_data["IgnoreTS"].FindValue(unitname) >= 0) continue;
#endif
#ifdef RA2_MODE
if (g_data["IgnoreTerrainRA2"].FindValue(unitname) >= 0) continue;
#else
if (g_data["IgnoreTerrainTS"].FindValue(unitname) >= 0) continue;
#endif
addedString = TranslateStringACP(addedString);
UINT flags = MF_STRING;
HTREEITEM howner = rootitems[4];
#ifdef RA2_MODE
if (unitname.Find("SIGN") >= 0) howner = hSigns;
if (unitname.Find("TRFF") >= 0) howner = hTL;
if (unitname.Find("TREE") >= 0) howner = hTrees;
if (unitname.Find("LT") >= 0) howner = hLightPosts;
#endif
#ifdef RA2_MODE
if (howner == hTrees) {
int TreeMin = atoi(g_data[Map->GetTheater() + "Limits"]["TreeMin"]);
int TreeMax = atoi(g_data[Map->GetTheater() + "Limits"]["TreeMax"]);
CString id = unitname;
id.Delete(0, 4);
int n = atoi(id);
if (nTreeMax) continue;
}
#endif
if (unitname.GetLength() > 0 && unitname != "VEINTREE" && unitname.Find("ICE") < 0 && unitname.Find("BOXES") < 0 && unitname.Find("SPKR") < 0) // out with it :-)
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, (addedString + " (" + unitname + ")"), 0, 0, 0, 0, valadded * 5 + i, howner, TVI_LAST);
}
#ifdef SMUDGE_SUPP
auto const& smudgeTypeSec = rules["SmudgeTypes"];
for (i = 0; i < smudgeTypeSec.Size(); i++) {
auto const& unitname = smudgeTypeSec.Nth(i).second;
CString addedString = unitname;
#ifdef RA2_MODE
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER2 && g_data["IgnoreUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER3 && g_data["IgnoreNewUrbanRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER4 && g_data["IgnoreLunarRA2"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER5 && g_data["IgnoreDesertRA2"].FindValue(unitname) >= 0) continue;
#else
if (Map->GetTheater() == THEATER0 && g_data["IgnoreTemperateTS"].FindValue(unitname) >= 0) continue;
if (Map->GetTheater() == THEATER1 && g_data["IgnoreSnowTS"].FindValue(unitname) >= 0) continue;
#endif
#ifdef RA2_MODE
if (g_data["IgnoreRA2"].FindValue(unitname) >= 0) continue;
#else
if (g_data["IgnoreTS"].FindValue(unitname) >= 0) continue;
#endif
addedString = TranslateStringACP(addedString);
UINT flags = MF_STRING;
HTREEITEM howner = rootitems[14];
if (unitname.GetLength() > 0) {
tree.InsertItem(TVIF_PARAM | TVIF_TEXT, unitname, 0, 0, 0, 0, valadded * 8 + i, howner, TVI_LAST);
}
}
#endif
OutputDebugString("Objectbrowser redraw finished\n");
}
int CViewObjects::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
lpCreateStruct->style |= TVS_HASLINES | TVS_HASBUTTONS | TVS_LINESATROOT | TVS_SHOWSELALWAYS;
if (CTreeView::OnCreate(lpCreateStruct) == -1)
return -1;
return 0;
}
void CViewObjects::OnInitialUpdate()
{
CTreeView::OnInitialUpdate();
m_ready = TRUE;
}
void CViewObjects::OnKeydown(NMHDR* pNMHDR, LRESULT* pResult)
{
TV_KEYDOWN* pTVKeyDown = (TV_KEYDOWN*)pNMHDR;
// TODO: Code für die Behandlungsroutine der Steuerelement-Benachrichtigung hier einfügen
*pResult = 0;
}
void CViewObjects::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: Code für die Behandlungsroutine für Nachrichten hier einfügen und/oder Standard aufrufen
// CTreeView::OnKeyDown(nChar, nRepCnt, nFlags);
}
void CViewObjects::HandleBrushSize(int iTile)
{
if (iTile >= *tiledata_count) {
return;
}
for (auto const& [n, val] : g_data["StdBrushSize"]) {
if ((*tiles)["General"].FindIndex(n) >= 0) {
int tset = tiles->GetInteger("General", n);
if (tset == (*tiledata)[iTile].wTileSet) {
int bs = atoi(val);
((CFinalSunDlg*)theApp.m_pMainWnd)->m_settingsbar.m_BrushSize = bs - 1;
((CFinalSunDlg*)theApp.m_pMainWnd)->m_settingsbar.UpdateData(FALSE);
((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_x = bs;
((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_y = bs;
}
}
}
}