Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
Win32Proj
{75e18879-7564-4a2c-8c00-393a5a17171f}
UnitTest
10.0
Application
true
v143
Unicode
Application
false
v143
true
Unicode
Application
true
v143
MultiByte
Application
false
v143
true
MultiByte
Level3
true
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
Level3
true
true
true
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
true
true
Level3
true
RA2_MODE;NOMINMAX;_CONSOLE;_AFXDLL;%(PreprocessorDefinitions);_DEBUG
true
$(SolutionDir)googletest\x64\include;$(SolutionDir)MissionEditorPackLib;$(SolutionDir)MissionEditor;%(AdditionalIncludeDirectories)
Create
MultiThreadedDebugDLL
stdcpp20
Console
true
$(SolutionDir)googletest\x64\lib\$(Configuration)\*.lib;$(SolutionDir)3rdParty\xcc\vcpkg_installed\x64-windows\x64-windows\lib\*.lib;XCC Library.lib;MissionEditorPackLibd.lib
$(SolutionDir)build\output\$(Configuration)-$(Platform)\lib;$(SolutionDir)build\output\$(Configuration)Minimal-$(Platform)\lib;%(AdditionalLibraryDirectories)
Level3
true
true
true
RA2_MODE;NOMINMAX;_CONSOLE;_AFXDLL;%(PreprocessorDefinitions);NDEBUG
true
$(SolutionDir)googletest\x64\include;$(SolutionDir)MissionEditorPackLib;$(SolutionDir)MissionEditor;%(AdditionalIncludeDirectories)
stdcpp20
Console
true
true
true
$(SolutionDir)googletest\x64\lib\$(Configuration)\*.lib;$(SolutionDir)3rdParty\xcc\vcpkg_installed\x64-windows\x64-windows\lib\*.lib;XCC Library.lib;MissionEditorPackLib.lib
$(SolutionDir)build\output\$(Configuration)-$(Platform)\lib;$(SolutionDir)build\output\$(Configuration)Minimal-$(Platform)\lib;%(AdditionalLibraryDirectories)