/*
FinalSun/FinalAlert 2 Mission Editor
Copyright (C) 1999-2024 Electronic Arts, Inc.
Authored by Matthias Wagner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
/*
ISOVIEW.CPP
Implementation of the isometric view.
*/
#include "stdafx.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/* Includes */
#include "FinalSun.h"
#include "IsoView.h"
#include "DynamicGraphDlg.h"
#include "infantry.h"
#include "building.h"
#include "unit.h"
#include "aircraft.h"
#include "waypointid.h"
#include "celltag.h"
#include "MyViewframe.h"
#include "inlines.h"
#include "macros.h"
#include "FinalSunDlg.h"
#include "loading.h"
#include "Structs.h"
#include "frontcliffmodifier.h"
#include "backcliffmodifier.h"
#include "LineDrawer.h"
#include "MapTool.h"
#include
#include
#include
#include "TextDrawer.h"
/* -------- */
/* Externals */
extern ACTIONDATA AD;
void GetNodeName(CString& name, int n);
/* --------- */
/* Overlay picture table (maximum overlay count=0xFF) */
PICDATA* ovrlpics[0xFF][max_ovrl_img];
// cancel draw flag
BOOL bCancelDraw = FALSE;
BOOL bNoDraw = FALSE;
// this variable will be set to TRUE when the window has lost focus
// once the mouse is moved in the isoview again WITHOUT pressed button, it is set to FALSE again
BOOL bDoNotAllowScroll = FALSE;
/////////////////////////////////////////////////////////////////////////////
// CIsoView
IMPLEMENT_DYNCREATE(CIsoView, CScrollView)
BOOL bNoThreadDraw = FALSE;
BOOL bDrawStats = TRUE;
/*UINT PaintThreadProc( LPVOID pParam )
{
while(!bNoThreadDraw)
{
if(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview!=NULL) ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->UpdateWindow();
}
return 0; // Thread erfolgreich ausgeführt
}
*/
class SurfaceLocker
{
public:
SurfaceLocker(IDirectDrawSurface4* pDDS, LPRECT rect = nullptr) :
SurfaceLocker()
{
m_hasRect = rect != nullptr;
if (rect)
m_rect = *rect;
m_pDDS = pDDS;
m_ddsd.dwSize = sizeof(DDSURFACEDESC2);
m_ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
}
DDSURFACEDESC2* ensure_locked()
{
if (m_locked)
return &m_ddsd;
if (m_pDDS->GetSurfaceDesc(&m_ddsd) != DD_OK)
return nullptr;
if (m_pDDS->Lock(m_hasRect ? &m_rect : nullptr, &m_ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL) != DD_OK)
return nullptr;
m_locked = true;
if (!m_ddsd.lpSurface)
return nullptr; // probably does not happen in reality
return &m_ddsd;
}
void ensure_unlocked()
{
if (m_locked)
{
m_pDDS->Unlock(m_hasRect ? &m_rect : nullptr);
}
m_locked = false;
}
~SurfaceLocker()
{
ensure_unlocked();
}
SurfaceLocker(const SurfaceLocker& other) = delete;
SurfaceLocker& operator=(const SurfaceLocker& other) = delete;
private:
SurfaceLocker() = default;
private:
IDirectDrawSurface4* m_pDDS = nullptr;
DDSURFACEDESC2 m_ddsd = { 0 };
RECT m_rect = { 0 };
bool m_hasRect = false;
bool m_locked = false;
};
CIsoView::CIsoView()
{
srand(GetTickCount());
m_bAltCliff = FALSE;
m_NoMove = FALSE;
b_IsLoading = FALSE;
m_viewOffset = ProjectedVec(0, 0);
dd = NULL;
dd_1 = NULL;
lpds = NULL;
lpdsBack = NULL;
lpdsBackHighRes = nullptr;
lpdsTemp = NULL;
pf = DDPIXELFORMAT{ 0 };
line.left = 0;
line.top = 0;
line.right = 0;
line.bottom = 0;
m_menu.LoadMenu(IDR_MAPVIEW);
m_drag = FALSE;
// _map=NULL;
AD.reset();
m_BrushSize_x = 1;
m_BrushSize_y = 1;
rscroll = FALSE;
m_zooming = false;
bThreadPainting = TRUE;
m_viewScale = Vec2(1.0f, 1.0f);
m_viewScaleControl = 1.0f;
updateFontScaled();
//m_paintthread=new(CIsoPaintThread);
//m_paintthread->CreateThread();
}
CIsoView::~CIsoView()
{
// if(_map!=NULL) delete[] _map;
// _map=NULL;
//delete m_paintthread;
bNoThreadDraw = TRUE;
}
BEGIN_MESSAGE_MAP(CIsoView, CView)
//{{AFX_MSG_MAP(CIsoView)
ON_WM_SYSCOMMAND()
ON_WM_VSCROLL()
ON_WM_HSCROLL()
ON_WM_MOUSEMOVE()
ON_WM_RBUTTONUP()
ON_WM_LBUTTONDBLCLK()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOVE()
ON_WM_SIZE()
ON_WM_CHAR()
ON_WM_DEADCHAR()
ON_WM_KEYDOWN()
ON_WM_KEYUP()
ON_WM_TIMER()
ON_WM_RBUTTONDOWN()
ON_WM_KILLFOCUS()
ON_WM_MOUSEWHEEL()
//}}AFX_MSG_MAP
ON_WM_MBUTTONDOWN()
ON_WM_MBUTTONUP()
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Zeichnung CIsoView
void CIsoView::OnInitialUpdate()
{
CView::OnInitialUpdate();
}
struct CHANGEHEIGHTDATA
{
int pos;
BOOL bNonMorpheable;
DWORD toHeight;
};
DWORD WINAPI ChangeHeightThread(
LPVOID lpParameter // thread data
)
{
CHANGEHEIGHTDATA* p = (CHANGEHEIGHTDATA*)lpParameter;
((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->ChangeTileHeight(p->pos, p->toHeight, p->bNonMorpheable);
return 0;
}
/*
dst must be surface data, src must be a 8 bit palette image
*/
#ifdef NOSURFACES
struct BlitRect
{
short left;
short top;
short right;
short bottom;
};
__forceinline void BlitTerrain(void* dst, int x, int y, int dleft, int dtop, int dpitch, int dright, int dbottom, const SUBTILE& st)//BYTE* src, int swidth, int sheight)
{
BYTE* src = st.pic;
const unsigned short swidth = st.wWidth;
const unsigned short sheight = st.wHeight;
if (src == NULL || dst == NULL) return;
//x += 1;
//y += 1;
//y -= f_y;
if (x + swidth < dleft || y + sheight < dtop) return;
if (x >= dright || y >= dbottom) return;
BlitRect blrect;
BlitRect srcRect;
srcRect.left = 0;
srcRect.top = 0;
srcRect.right = swidth;
srcRect.bottom = sheight;
blrect.left = x;
if (blrect.left < 0)
{
srcRect.left = 1 - blrect.left;
blrect.left = 1;
}
blrect.top = y;
if (blrect.top < 0)
{
srcRect.top = 1 - blrect.top;
blrect.top = 1;
}
blrect.right = (x + swidth);
if (x + swidth > dright)
{
srcRect.right = dright - x;//swidth-((x+swidth)-dright);
blrect.right = dright;
}
blrect.bottom = (y + sheight);
if (y + sheight > dbottom)
{
srcRect.bottom = dbottom - y;//sheight-((y+sheight)-dbottom);
blrect.bottom = dbottom;
}
short i, e;
#ifdef NOSURFACES_EXTRACT
int pos = 0;
if (!st.bNotExtracted)
{
for (e = srcRect.top;e < srcRect.bottom;e++)
{
short left = st.vborder[e].left;
short right = st.vborder[e].right;
short realright = right;
//short realleft=left;
//short addx_s=0;
if (right >= srcRect.right) right = srcRect.right - 1;
if (srcRect.left > 0)
{
pos += (realright - left + 1) * bpp;
continue; // just cancel. this area is used by object browser. saves some performance
//addx_s=srcRect.left;
//left=max(left, srcRect.left);
//left=//addx=left-srcRect.left;
}
if (realright >= left)
{
if (/*left= srcRect.right)
{
pos += (realright - left + 1) * bpp;
continue;
}
void* dest = ((BYTE*)dst + (blrect.left + left) * bpp + (blrect.top + e) * dpitch);
memcpy(dest, &st.pic[pos], bpp * (right - left + 1));
pos += (realright - left + 1) * bpp;
}
}
}
else
#endif
for (e = srcRect.top;e < srcRect.bottom;e++)
{
short& left = st.vborder[e].left;
short& right = st.vborder[e].right;
auto l = max(left, srcRect.left);
auto r = min(right, static_cast(srcRect.right - 1));
for (i = l;i <= r;i++)
{
//if (i < srcRect.left || i >= srcRect.right)
{
//dest+=bpp;
}
//else
{
BYTE& val = src[i + e * swidth];
if (val)
{
void* dest = ((BYTE*)dst + (blrect.left + i) * bpp + (blrect.top + e) * dpitch);
memcpy(dest, &iPalIso[val], bpp);
}
}
}
}
}
__forceinline void BlitTerrainHalfTransp(void* dst, int x, int y, int dleft, int dtop, int dpitch, int dright, int dbottom, const SUBTILE& st)//BYTE* src, int swidth, int sheight)
{
BYTE* src = st.pic;
const unsigned short swidth = st.wWidth;
const unsigned short sheight = st.wHeight;
if (src == NULL || dst == NULL) return;
//x += 1;
//y += 1;
//y -= f_y;
if (x + swidth < dleft || y + sheight < dtop) return;
if (x >= dright || y >= dbottom) return;
BlitRect blrect;
BlitRect srcRect;
srcRect.left = 0;
srcRect.top = 0;
srcRect.right = swidth;
srcRect.bottom = sheight;
blrect.left = x;
if (blrect.left < 0)
{
srcRect.left = 1 - blrect.left;
blrect.left = 1;
}
blrect.top = y;
if (blrect.top < 0)
{
srcRect.top = 1 - blrect.top;
blrect.top = 1;
}
blrect.right = (x + swidth);
if (x + swidth > dright)
{
srcRect.right = dright - x;//swidth-((x+swidth)-dright);
blrect.right = dright;
}
blrect.bottom = (y + sheight);
if (y + sheight > dbottom)
{
srcRect.bottom = dbottom - y;//sheight-((y+sheight)-dbottom);
blrect.bottom = dbottom;
}
short i, e;
#ifdef NOSURFACES_EXTRACT
int pos = 0;
if (!st.bNotExtracted)
{
int a = 0;
for (e = srcRect.top;e < srcRect.bottom;e += 1)
{
short left = st.vborder[e].left;
short right = st.vborder[e].right;
short realright = right;
if (right >= srcRect.right) right = srcRect.right - 1;
if (srcRect.left > 0)
{
pos += (realright - left + 1) * bpp;
continue; // just cancel. this area is used by object browser. saves some performance
}
a++;
if (realright >= left)
{
if (/*left= srcRect.right)
{
pos += (realright - left + 1) * bpp;
continue;
}
void* dest = ((BYTE*)dst + (blrect.left + left) * bpp + (blrect.top + e) * dpitch);
//memcpy(dest, &st.pic[pos], bpp*(right-left+1));
//pos+=(right-left+1)*bpp;
for (i = left + a % 2;i <= right;i += 2)
{
if (i < srcRect.left || i >= srcRect.right)
{
//dest+=bpp;
}
else
{
//BYTE& val=st.pic[pos+i*bpp];
//if(val)
{
void* dest2 = (BYTE*)dest + (i - left) * bpp; //((BYTE*)dst+(blrect.left+i)*bpp+(blrect.top+e)*dpitch);
memcpy(dest2, &st.pic[pos + (i - left) * bpp], bpp);
}
}
}
pos += (realright - left + 1) * bpp;
}
}
}
else
#endif
{
int a = 0;
for (e = srcRect.top;e < srcRect.bottom;e++)
{
short& left = st.vborder[e].left;
short& right = st.vborder[e].right;
a++;
for (i = left + a % 2;i <= right;i += 2)
{
if (i < srcRect.left || i >= srcRect.right)
{
//dest+=bpp;
}
else
{
BYTE& val = src[i + e * swidth];
if (val)
{
void* dest = ((BYTE*)dst + (blrect.left + i) * bpp + (blrect.top + e) * dpitch);
memcpy(dest, &iPalIso[val], bpp);
}
}
}
}
}
}
const int houseColorMin = 0x10;
const int houseColorMax = 0x1f;
const int houseColorRelMax = houseColorMax - houseColorMin;
inline void CalculateHouseColorPalette(int house_pal[houseColorRelMax + 1], const int* default_pal, const int* color = NULL)
{
if (color)
{
if (bpp == 4)
{
for (int n = 0; n <= houseColorRelMax; ++n)
{
const int v = (houseColorRelMax - n);
auto src = reinterpret_cast(color);
auto bdest = reinterpret_cast(&house_pal[n]);
bdest[0] = src[0] * v / houseColorRelMax;
bdest[1] = src[1] * v / houseColorRelMax;
bdest[2] = src[2] * v / houseColorRelMax;
bdest[3] = src[3];
}
}
else
{
// nowadays only 32 bit rendering should be used, so we take a shortcut here
for (int n = 0; n <= houseColorRelMax; ++n)
{
house_pal[n] = *color;
}
}
}
else
{
for (int n = 0; n <= houseColorRelMax; ++n)
{
house_pal[n] = default_pal[n + houseColorMin];
}
}
}
/*
There is no need for newpal
*/
__forceinline void BlitPic(void* dst, int x, int y, int dleft, int dtop, int dpitch, int dright, int dbottom, PICDATA& pd, int* color = NULL, int* newPal = NULL)//BYTE* src, int swidth, int sheight)
{
ASSERT(pd.bType != PICDATA_TYPE_BMP);
if (newPal == NULL) newPal = pd.pal;
BYTE* src = (BYTE*)pd.pic;
int swidth = pd.wMaxWidth;
int sheight = pd.wMaxHeight;
if (src == NULL || dst == NULL) return;
//x += 1;
//y += 1;
//y -= f_y;
if (x + swidth < dleft || y + sheight < dtop) return;
if (x >= dright || y >= dbottom) return;
RECT blrect;
RECT srcRect;
srcRect.left = 0;
srcRect.top = 0;
srcRect.right = swidth;
srcRect.bottom = sheight;
blrect.left = x;
if (blrect.left < 0)
{
srcRect.left = 1 - blrect.left;
//blrect.left=1;
}
blrect.top = y;
if (blrect.top < 0)
{
srcRect.top = 1 - blrect.top;
//blrect.top=1;
}
blrect.right = (x + swidth);
if (x + swidth > dright)
{
srcRect.right = swidth - ((x + swidth) - dright);
blrect.right = dright;
}
blrect.bottom = (y + sheight);
if (y + sheight > dbottom)
{
srcRect.bottom = sheight - ((y + sheight) - dbottom);
blrect.bottom = dbottom;
}
int i, e;
// calculate a palette for given color for values 0x10 to 0x1f - we might move this outside
const int houseColorMin = 0x10;
const int houseColorMax = 0x1f;
const int houseColorRelMax = houseColorMax - houseColorMin;
int houseColors[houseColorRelMax + 1] = { 0 };
CalculateHouseColorPalette(houseColors, newPal, color);
const BYTE* const pLighting = (bpp == 4 && pd.lighting && !pd.lighting->empty()) ? pd.lighting->data() : nullptr;
for (e = srcRect.top;e < srcRect.bottom;e++)
{
int left = pd.vborder[e].left;
int right = pd.vborder[e].right;
if (left < srcRect.left)
left = srcRect.left;
if (right >= srcRect.right)
right = srcRect.right - 1;
for (i = left;i <= right;i++)
{
if (blrect.left + i < 0)
continue;
const int spos = i + e * swidth;
BYTE val = src[spos];
if (val)
{
void* dest = ((BYTE*)dst + (blrect.left + i) * bpp + (blrect.top + e) * dpitch);
if (dest >= dst)
{
int c;
if (!color || newPal != iPalUnit || val < houseColorMin || val > houseColorMax)
{
c = newPal[val];
}
else
{
// Replace the original palette color with the house color
ASSERT(val >= houseColorMin && val <= houseColorMax);
const int v = (val - houseColorMin);
c = houseColors[v];
}
if (pLighting)
{
// bpp == 4
ASSERT(bpp == 4);
int l = pLighting[spos];
BYTE* bc = reinterpret_cast(&c);
for (int i = 0; i < 4; ++i)
bc[i] = min(255, bc[i] * (200 + l * 300 / 255) / 255); // game seems to overbrighten and have a lot of ambient - if you change this, also change Loading.cpp shp lighting value so that shp light stays at 1.0
//bc[i] = min(255, bc[i] * (0 + l * (255 - 0) / 255) / 255);
}
memcpy(dest, &c, bpp);
}
}
}
}
}
__forceinline void BlitPicHalfTransp(void* dst, int x, int y, int dleft, int dtop, int dpitch, int dright, int dbottom, PICDATA& pd, int* color = NULL, int* newPal = NULL)//BYTE* src, int swidth, int sheight)
{
ASSERT(pd.bType != PICDATA_TYPE_BMP);
if (newPal == NULL) newPal = pd.pal;
BYTE* src = (BYTE*)pd.pic;
int swidth = pd.wMaxWidth;
int sheight = pd.wMaxHeight;
if (src == NULL || dst == NULL) return;
//x += 1;
//y += 1;
//y -= f_y;
if (x + swidth < dleft || y + sheight < dtop) return;
if (x >= dright || y >= dbottom) return;
RECT blrect;
RECT srcRect;
srcRect.left = 0;
srcRect.top = 0;
srcRect.right = swidth;
srcRect.bottom = sheight;
blrect.left = x;
if (blrect.left < 0)
{
srcRect.left = 1 - blrect.left;
//blrect.left=1;
}
blrect.top = y;
if (blrect.top < 0)
{
srcRect.top = 1 - blrect.top;
//blrect.top=1;
}
blrect.right = (x + swidth);
if (x + swidth > dright)
{
srcRect.right = swidth - ((x + swidth) - dright);
blrect.right = dright;
}
blrect.bottom = (y + sheight);
if (y + sheight > dbottom)
{
srcRect.bottom = sheight - ((y + sheight) - dbottom);
blrect.bottom = dbottom;
}
int i, e;
for (e = srcRect.top;e < srcRect.bottom;e++)
{
int left = pd.vborder[e].left;
int right = pd.vborder[e].right;
if (left < srcRect.left) left = srcRect.left;
if (right >= srcRect.right) right = srcRect.right - 1;
int a = e % 2 + left % 2;
for (i = left + a;i <= right;i += 2)
{
//a++;
if (blrect.left + i < 0) continue;
//if(a%2) continue;
BYTE& val = src[i + e * swidth];
//0x10-0x1f,
if (val)
{
void* dest = ((BYTE*)dst + (blrect.left + i) * bpp + (blrect.top + e) * dpitch);
//*dest=newPal[val];
if (dest >= dst)
{
if (!color || newPal != iPalUnit || val < 0x10 || val>0x1f)
{
memcpy(dest, &newPal[val], bpp);
}
else
{
//int col=0;
memcpy(dest, color, bpp);
}
}
}
}
}
}
#endif
/////////////////////////////////////////////////////////////////////////////
// Diagnose CIsoView
#ifdef _DEBUG
void CIsoView::AssertValid() const
{
CView::AssertValid();
}
void CIsoView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
#endif //_DEBUG
/////////////updateFontScaled////////////////////////////////////////////////////////////////
// Behandlungsroutinen für Nachrichten CIsoView
void CIsoView::updateFontScaled()
{
auto dc = CDC::FromHandle(::GetDC(NULL));
m_fontDefaultHeight = -MulDiv(12, dc->GetDeviceCaps(LOGPIXELSY), 72);
m_Font9Height = -MulDiv(9, dc->GetDeviceCaps(LOGPIXELSY), 72);
if (dd)
{
m_textDefault.reset(new TextDrawer(dd, m_fontDefaultHeight, RGB(0,0,0), RGB(255, 255, 255)));
m_text9.reset(new TextDrawer(dd, m_Font9Height, RGB(0, 0, 0), RGB(255, 255, 255)));
m_textScaled.reset(new TextDrawer(dd, m_fontDefaultHeight / m_viewScale.y, RGB(0, 0, 0), RGB(255, 255, 255)));
m_text9Scaled.reset(new TextDrawer(dd, m_Font9Height / m_viewScale.y, RGB(0, 0, 0), RGB(255, 255, 255)));
m_textBlue.reset(new TextDrawer(dd, m_fontDefaultHeight, RGB(0, 0, 255), RGB(255, 255, 255)));
m_textBlueScaled.reset(new TextDrawer(dd, m_fontDefaultHeight / m_viewScale.y, RGB(0, 0, 255), RGB(255, 255, 255)));
m_textBlue9.reset(new TextDrawer(dd, m_Font9Height, RGB(0, 0, 255), RGB(255, 255, 255)));
m_textBlue9Scaled.reset(new TextDrawer(dd, m_Font9Height / m_viewScale.y, RGB(0, 0, 255), RGB(255, 255, 255)));
}
}
BOOL CIsoView::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
{
BOOL r = CWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
this->SetScrollRange(SB_HORZ, 0, 1, TRUE);
this->SetScrollRange(SB_VERT, 0, 1, TRUE);
// AfxBeginThread(PaintThreadProc, 0, 0, 0xFFFF);
return r;
}
void CIsoView::OnSysCommand(UINT nID, LPARAM lParam)
{
// TODO: Code für die Behandlungsroutine für Nachrichten hier einfügen und/oder Standard aufrufen
if (nID == SC_CLOSE)
{
// ok now just hide the window
ShowWindow(SW_HIDE);
return;
}
CView::OnSysCommand(nID, lParam);
}
inline int GetScrPos(CWnd* pOwner, UINT nSB, UINT nSBCode, UINT& nPos)
{
SCROLLINFO scr;
scr.cbSize = sizeof(SCROLLINFO);
scr.fMask = SIF_ALL;
pOwner->GetScrollInfo(nSB, &scr);
switch (nSBCode)
{
case SB_LEFT:
{
nPos = scr.nMin;
break;
}
case SB_RIGHT:
{
nPos = scr.nMax;
break;
}
case SB_THUMBTRACK:
case SB_THUMBPOSITION:
{
break;
}
case SB_LINELEFT:
{
nPos = scr.nPos - 1;
break;
}
case SB_LINERIGHT:
{
nPos = scr.nPos + 1;
break;
}
case SB_PAGELEFT:
{
nPos = scr.nPos - 5;
break;
}
case SB_PAGERIGHT:
{
nPos = scr.nPos + 5;
break;
}
}
return nPos;
}
void CIsoView::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
if (nSBCode == SB_ENDSCROLL || nSBCode == SB_THUMBTRACK) return;
nPos = GetScrPos(this, SB_VERT, nSBCode, nPos);
this->SetScrollPos(SB_VERT, nPos, TRUE);
m_viewOffset.y = (nPos + Map->GetWidth() / 2 - 4) * f_y;
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
void CIsoView::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
if (nSBCode == SB_ENDSCROLL || nSBCode == SB_THUMBTRACK) return;
nPos = GetScrPos(this, SB_HORZ, nSBCode, nPos);
RECT r;
GetWindowRect(&r);
m_viewOffset.x = (nPos + Map->GetHeight() / 2 - 1) * f_x;
this->SetScrollPos(SB_HORZ, nPos, TRUE);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
/*
This function is called when any data has been changed in another dialog.
It is used to initialize and update the dialog.
*/
void CIsoView::UpdateDialog(BOOL bRepos)
{
OutputDebugString("Isoview updated\n");
UpdateOverlayPictures();
if (bRepos && Map->GetIsoSize() != 0)
{
m_viewScale = Vec2(1.0f, 1.0f);
m_viewScaleControl = 1.0f;
auto r = GetScaledDisplayRect();
UpdateScrollRanges();
SetScroll((Map->GetIsoSize() / 2 - r.right / f_x / 2) * f_x, (Map->GetIsoSize() / 2 - r.bottom / f_y / 2) * f_y);
}
RedrawWindow(NULL, NULL, RDW_INVALIDATE);
}
void CIsoView::UpdateScrollRanges()
{
auto r = GetScaledDisplayRect();
SetScrollRange(SB_HORZ, 0, Map->GetWidth() - r.right / f_x + 4, TRUE);
SetScrollRange(SB_VERT, 0, Map->GetHeight() - r.bottom / f_y + 6, TRUE);
}
BOOL CIsoView::PreCreateWindow(CREATESTRUCT& cs)
{
// we overwrite that, because in debug version its necessary that a view is a child window!
// save the old style and let CView::PreCreateWindow() think we are using a child window, then restore old style.
int ostyle = cs.style;
cs.style |= WS_CHILD | WS_VSCROLL | WS_HSCROLL;
BOOL bres = CView::PreCreateWindow(cs);
cs.style = ostyle;
return bres;
}
void CIsoView::OnMouseMove(UINT nFlags, CPoint point)
{
if (b_IsLoading) return;
static BOOL isMoving = FALSE;
CIniFile& ini = Map->GetIniFile();
cur_x_mouse = point.x;
cur_y_mouse = point.y;
if (!(nFlags & MK_RBUTTON)) bDoNotAllowScroll = FALSE;
if (rscroll)
{
if (!(nFlags & MK_RBUTTON))
{
ReleaseCapture();
KillTimer(11);
rscroll = FALSE;
ShowCursor(TRUE);
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else
{
isMoving = FALSE;
return;
}
}
if (!bDoNotAllowScroll && (nFlags & MK_RBUTTON) && !rscroll) // check if scroll should start
{
if (abs(point.x - rclick_x) > 2 || abs(point.y - rclick_y) > 2)
{
// yes, begin scrolling!
rscroll = TRUE;
SetTimer(11, 25, NULL);
SetCapture();
//while(ShowCursor(FALSE)>0);
isMoving = FALSE;
return;
}
}
if ((nFlags & MK_MBUTTON) == 0)
m_zooming = false;
if (!bDoNotAllowScroll && m_zooming)
{
if ((nFlags & MK_MBUTTON) == MK_MBUTTON)
{
auto diff = point - m_MButtonMoveZooming;
m_MButtonMoveZooming = point;
Zoom(m_MButtonDown, -diff.cy / 1000.0f);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
return;
}
}
m_moved = TRUE;
if (b_IsLoading == TRUE) return;
if (Map->GetIsoSize() == 0 || isMoving == TRUE || m_zooming) return;
isMoving = TRUE;
// SetError(TranslateStringACP("Ready"));
RECT r;
//GetClientRect(&r);
//ClientToScreen(&r);
GetWindowRect(&r);
const auto viewOffsetWR = m_viewOffset + ProjectedVec(r.left, r.top);
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
m_cellCursor = MapCoords(-1, -1);
const int x = mapCoords.x; // compat
const int y = mapCoords.y;
int mapwidth = Map->GetWidth();
int mapheight = Map->GetHeight();
BOOL bOutside = FALSE;
if (AD.mode != ACTIONMODE_COPY && AD.mode != ACTIONMODE_PASTE)
{
if (x < 1 || y < 1 || x + ymapwidth + mapheight * 2 || (y + 1 > mapwidth && x - 1 < y - mapwidth) || (x + 1 > mapwidth && y + mapwidth - 1 < x))
{
isMoving = FALSE;
return;
}
}
else
{
if (x < 1 || y < 1 || x >= mapwidth + mapheight - 1 || y >= mapwidth + mapheight - 1)
{
bOutside = TRUE;
if (AD.mode == ACTIONMODE_COPY || AD.mode == ACTIONMODE_PASTE)
{
isMoving = FALSE;
return;
}
}
}
if (lpdsBack)
// reset back buffer to last DrawMap()
lpdsBack->BltFast(0, 0, lpdsTemp, NULL, DDBLTFAST_WAIT);
//lpdsBack->Blt(NULL, lpdsTemp, NULL, 0, 0);
//int cell_x = x;
//int cell_y = y;
{
// Preview rendering
if (AD.mode == ACTIONMODE_SETTILE && !((nFlags & MK_LBUTTON) && !(nFlags & MK_CONTROL) && (nFlags & MK_SHIFT)))
{
// No placement, just preview
bCancelDraw = TRUE;
int i, e, f, n;
int p = 0;
//FIELDDATA oldData[36][36][10][10];
int width = (*tiledata)[AD.type].cx;
int height = (*tiledata)[AD.type].cy;
int pos = x - width + 1 + (y - height + 1) * Map->GetIsoSize();
int startheight = Map->GetHeightAt(x + y * Map->GetIsoSize()) + AD.z_data;
int ground = (Map->GetFielddataAt(x + y * Map->GetIsoSize()))->wGround;
if (ground == 0xFFFF) ground = 0;
startheight -= (*tiledata)[ground].tiles[Map->GetFielddataAt(x + y * Map->GetIsoSize())->bSubTile].bZHeight;
TILEDATA td = (*tiledata)[AD.type];
Map->TakeSnapshot(TRUE, x - width - 4, y - height - 4, x - width + m_BrushSize_x * width + 7, y - height + m_BrushSize_y * height + 7);
int cur_pos = pos;
int isosize = Map->GetIsoSize();
int height_add = height * isosize;
char c[50];
itoa(AD.data, c, 10);
for (f = 0;f < m_BrushSize_x;f++)
{
for (n = 0;n < m_BrushSize_y;n++)
{
int tile = AD.type;
if (AD.data == 1)
{
int n = rand() * 5 / RAND_MAX;
tile += n;
}
cur_pos = pos + f * width + n * height_add;
p = 0;
for (i = 0;i < td.cx;i++)
{
for (e = 0;e < td.cy;e++)
{
if (x - width + 1 + f * width + i >= Map->GetIsoSize() ||
y - height + 1 + n * height + e >= Map->GetIsoSize())
{
}
else
if (td.tiles[p].pic != NULL)
{
int mypos = cur_pos + i + e * isosize;
Map->SetHeightAt(mypos, startheight + td.tiles[p].bZHeight);
Map->SetTileAt(mypos, tile, p);
}
p++;
}
}
}
}
if (!((nFlags & MK_CONTROL) && (nFlags & MK_SHIFT)))
{
if (!theApp.m_Options.bDisableAutoShore) Map->CreateShore(x - width - 2, y - height - 2, x - width + td.cx * m_BrushSize_x + 5, y - height + td.cy * m_BrushSize_y + 5, FALSE);
for (f = 0;f < m_BrushSize_x;f++)
{
for (n = 0;n < m_BrushSize_y;n++)
{
cur_pos = pos + f * width + n * height_add;
p = 0;
for (i = -1;i < td.cx + 1;i++)
{
for (e = -1;e < td.cy + 1;e++)
{
Map->SmoothAllAt(cur_pos + i + (e)*isosize);
}
}
}
}
}
bCancelDraw = FALSE;
DrawMap();
Map->Undo();
m_drag = FALSE;
}
else if (m_drag && AD.mode == ACTIONMODE_CLIFFFRONT)
{
RECT affect;
if (m_mapx < x) affect.left = m_mapx - 2; else affect.left = x - 2;
if (m_mapx < x) affect.right = x + 2; else affect.right = m_mapx + 2;
if (m_mapy < y) affect.top = m_mapy - 2; else affect.top = y - 2;
if (m_mapy < y) affect.bottom = y + 2; else affect.bottom = m_mapy + 2;
//Map->TakeSnapshot();
Map->TakeSnapshot(TRUE, affect.left, affect.top, affect.right, affect.bottom);
CFrontCliffModifier f;
BOOL bAlt = FALSE;
if (Map->GetTheater() == THEATER3 && m_bAltCliff)
bAlt = TRUE;
f.PlaceCliff(m_mapx, m_mapy, x, y, bAlt);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
//Map->TakeSnapshot();
Map->TakeSnapshot(TRUE, affect.left, affect.top, affect.right, affect.bottom);
Map->Undo();
Map->Undo();
}
else if (m_drag && AD.mode == ACTIONMODE_CLIFFBACK)
{
RECT affect;
if (m_mapx < x) affect.left = m_mapx - 2; else affect.left = x - 2;
if (m_mapx < x) affect.right = x + 2; else affect.right = m_mapx + 2;
if (m_mapy < y) affect.top = m_mapy - 2; else affect.top = y - 2;
if (m_mapy < y) affect.bottom = y + 2; else affect.bottom = m_mapy + 2;
//Map->TakeSnapshot();
Map->TakeSnapshot(TRUE, affect.left, affect.top, affect.right, affect.bottom);
CBackCliffModifier f;
BOOL bAlt = FALSE;
if (Map->GetTheater() == THEATER3 && m_bAltCliff)
bAlt = TRUE;
f.PlaceCliff(m_mapx, m_mapy, x, y);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
//Map->TakeSnapshot();
Map->TakeSnapshot(TRUE, affect.left, affect.top, affect.right, affect.bottom);
Map->Undo();
Map->Undo();
}
else if (AD.mode == ACTIONMODE_COPY && m_drag)
{
last_succeeded_operation = 80301; //bugtracing once more
int x1, x2, y1, y2;
if (m_mapx < x)
{
x1 = m_mapx;
x2 = x;
}
else
{
x1 = x;
x2 = m_mapx;
}
if (m_mapy < y)
{
y1 = m_mapy;
y2 = y;
}
else
{
y1 = y;
y2 = m_mapy;
}
DDSURFACEDESC2 ddsd;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
lpdsBack->GetSurfaceDesc(&ddsd);
lpdsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
int i, e;
int isosize = Map->GetIsoSize();
for (i = 0;i < x2 - x1 + 1;i++)
{
for (e = 0;e < y2 - y1 + 1;e++)
{
last_succeeded_operation = 80302;
int x_s = x1 + i;
int y_s = y1 + e;
if (x_s < 0 || y_s < 0 || x_s >= isosize || y_s >= isosize) continue;
if (theApp.m_Options.bFlat) ToPhys(&x_s, &y_s); else ToPhys3d(&x_s, &y_s);
x_s -= m_viewOffset.x;
y_s -= m_viewOffset.y;
last_succeeded_operation = 80305;
DrawCell(ddsd.lpSurface, ddsd.dwWidth, ddsd.dwHeight, ddsd.lPitch, x_s, y_s, 1, 1, m_color_converter->GetColor(255, 0, 0));
last_succeeded_operation = 80303;
}
}
lpdsBack->Unlock(NULL);
BlitBackbufferToHighRes();
RenderUIOverlay();
FlipHighResBuffer();
last_succeeded_operation = 80304;
}
else if (AD.mode == ACTIONMODE_PASTE)
{
Map->TakeSnapshot();
Map->Paste(x, y, AD.z_data);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
Map->Undo();
}
else if ((AD.mode == ACTIONMODE_PLACE || AD.mode == ACTIONMODE_RANDOMTERRAIN) && (nFlags & ~MK_CONTROL) == 0 && AD.type != 7 && (AD.type != 6 || (AD.type == 6 && ((AD.data >= 30 && AD.data <= 33) || AD.data == 2 || AD.data == 3)))) // everything placing but not overlay!
{
FIELDDATA oldData[32][32];
INFANTRY infData[SUBPOS_COUNT][32][32];
int i, e;
//if(AD.type!=1 || Map->GetInfantryCountAt(x+y*Map->GetIsoSize())==0)
{
for (i = 0;i < 32;i++)
{
for (e = 0;e < 32;e++)
{
oldData[i][e] = *Map->GetFielddataAt(i + x + (e + y) * Map->GetIsoSize());
int z;
for (z = 0;z < SUBPOS_COUNT;z++)
if (oldData[i][e].infantry[z] > -1)
Map->GetInfantryData(oldData[i][e].infantry[z], &infData[z][i][e]);
}
}
PlaceCurrentObjectAt(x, y);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
for (i = 0;i < 32;i++)
{
for (e = 0;e < 32;e++)
{
DWORD dwPos = i + x + (e + y) * Map->GetIsoSize();
FIELDDATA cur_field;
cur_field = *Map->GetFielddataAt(dwPos);
if (cur_field.aircraft != oldData[i][e].aircraft)
Map->DeleteAircraft(cur_field.aircraft);
int z;
for (z = 0;z < SUBPOS_COUNT;z++)
if (cur_field.infantry[z] != oldData[i][e].infantry[z])
{
Map->DeleteInfantry(cur_field.infantry[z]);
}
if (cur_field.node.index != oldData[i][e].node.index)
{
CString house;
int id = Map->GetNodeAt(dwPos, house);
Map->DeleteNode(house, id);
}
if (cur_field.structure != oldData[i][e].structure)
Map->DeleteStructure(cur_field.structure);
if (cur_field.terrain != oldData[i][e].terrain)
Map->DeleteTerrain(cur_field.terrain);
#ifdef SMUDGE_SUPP
if (cur_field.smudge != oldData[i][e].smudge)
Map->DeleteSmudge(cur_field.smudge);
#endif
if (cur_field.unit != oldData[i][e].unit)
Map->DeleteUnit(cur_field.unit);
if (cur_field.overlay != oldData[i][e].overlay)
Map->SetOverlayAt(dwPos, oldData[i][e].overlay);
if (cur_field.overlaydata != oldData[i][e].overlaydata)
Map->SetOverlayDataAt(dwPos, oldData[i][e].overlaydata);
Map->SetFielddataAt(dwPos, &oldData[i][e]);
}
}
}
//else
// RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else
{
SurfaceLocker locker(lpdsBack);
auto desc = locker.ensure_locked();
if (desc)
DrawCellCursor(mapCoords, *desc);
m_cellCursor = mapCoords;
//RedrawWindow(NULL, NULL, RDW_INVALIDATE);
locker.ensure_unlocked();
BlitBackbufferToHighRes();
RenderUIOverlay();
FlipHighResBuffer();
}
}
// display the coordinates
char c[50];
CString cap;
itoa(x, c, 10);
cap += c;
cap += " / ";
itoa(y, c, 10);
cap += c;
cap += " - ";
itoa(Map->GetHeightAt(x + y * Map->GetIsoSize()), c, 10);
cap += c;
CStatusBarCtrl& stat = ((CMyViewFrame*)owner)->m_statbar.GetStatusBarCtrl();
stat.SetText(cap, 1, 0);
// drag
if (m_drag && AD.mode == 0)
{
RedrawWindow(NULL, NULL, RDW_INVALIDATE);
CPaintDC dc(this);
dc.SetROP2(R2_NOT);
const auto renderOffset = CPoint(f_x / 2 / m_viewScale.x, f_y / 2 / m_viewScale.y);
const auto from = GetClientCoordinates(MapCoords(m_mapx, m_mapy)) + renderOffset;
const auto to = GetClientCoordinates(mapCoords) + renderOffset;
dc.MoveTo(from.x, from.y);
dc.LineTo(to.x, to.y);
}
else if (AD.mode == ACTIONMODE_SETTILE && (nFlags & MK_LBUTTON) && ((nFlags & MK_SHIFT) || Map->hasLat(AD.type)) && !(nFlags & MK_CONTROL))
{
// Sound(SOUND_LAYDOWNTILE); // too many sounds
PlaceTile(x, y, nFlags);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
isMoving = FALSE;
return;
}
else if ((nFlags & MK_LBUTTON) && (nFlags & MK_SHIFT) && AD.mode == ACTIONMODE_HEIGHTEN)
{
OnLButtonDown(nFlags, point);
isMoving = FALSE;
return;
}
else if ((nFlags & MK_LBUTTON) && (nFlags & MK_SHIFT) && AD.mode == ACTIONMODE_LOWER)
{
OnLButtonDown(nFlags, point);
isMoving = FALSE;
return;
}
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_FLATTENGROUND)
{
m_TileChangeCount = 0;
// if(abs(m_FlattenLastX-x)<2 && abs(m_FlattenLastY-y)<2) //ReachableFrom(x+y*Map->GetIsoSize(), m_mapx+m_mapy*Map->GetIsoSize()))
int ground = Map->GetFielddataAt(x + (y)*Map->GetIsoSize())->wGround;
if (ground == 0xFFFF) ground = 0;
//if((*tiledata)[ground].bMorphable)
{
int left = -m_BrushSize_x / 2;
int right = m_BrushSize_x / 2 + 1;
int top = -m_BrushSize_y / 2;
int bottom = m_BrushSize_y / 2 + 1;
BOOL doNotSave = FALSE;
int n, m;
int isosize = Map->GetIsoSize();
for (m = left;m < right;m++)
{
for (n = top;n < bottom;n++)
{
int pos = x + m + (y + n) * isosize;
int ground = Map->GetFielddataAt(pos)->wGround;
if (ground == 0xFFFF) ground = 0;
/*int ground1=Map->GetFielddataAt(pos-m)->wGround;
if(ground1==0xFFFF) ground=0;
int ground2=Map->GetFielddataAt(pos-n*isosize)->wGround;
if(ground2==0xFFFF) ground=0;*/
if (!(*tiledata)[ground].bMorphable)
{
{
if (n <= 0 /*&& !(*tiledata)[ground1].bMorphable*/) top = n + 1;
if (m <= 0 /*&& !(*tiledata)[ground2].bMorphable*/) left = m + 1;
if (n > 0 /*&& !(*tiledata)[ground1].bMorphable*/) bottom = n;
if (m > 0 /*&& !(*tiledata)[ground2].bMorphable*/) right = m;
}
}
if (n < top)
{
m = left;
n = top;
}
if (m < left)
{
n = top;
m = left;
}
}
}
m_funcRect.left = x;
m_funcRect.top = y;
m_funcRect.bottom = y;
m_funcRect.right = x;
for (m = left;m < right;m++)
{
for (n = top;n < bottom;n++)
{
int ground = Map->GetFielddataAt(x + m + (y + n) * Map->GetIsoSize())->wGround;
if (ground == 0xFFFF) ground = 0;
if ((*tiledata)[ground].bMorphable)
{
int i;
int max = isosize * isosize;
for (i = 0;i < max;i++)
Map->SetReserved(i, 0);
// do not make any slopes yet, we do this once we´re finished with the whole area!
// helps to speed up performance!
ChangeTileHeight(x + m + (y + n) * isosize, m_FlattenHeight, FALSE, FALSE, TRUE);
}
else
{
if (n == 0 && m == 0)
doNotSave = TRUE;
}
}
}
/*
Some trick for improving performance is using the m_funcRect parameter to get
the area that any ChangeTileHeight() calls affected.
*/
ASSERT(m_funcRect.left <= m_funcRect.right);
ASSERT(m_funcRect.top <= m_funcRect.bottom);
for (m = m_funcRect.left - 1;m <= m_funcRect.right + 1;m++)
for (n = m_funcRect.top - 1;n <= m_funcRect.bottom + 1;n++)
Map->CreateSlopesAt(m + n * isosize);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
if (!doNotSave)
{
m_FlattenLastX = x;
m_FlattenLastY = y;
}
}
}
else if ((nFlags & MK_LBUTTON) && (nFlags & MK_SHIFT) && AD.mode == ACTIONMODE_HEIGHTENTILE)
{
OnLButtonDown(nFlags, point);
}
else if ((nFlags & MK_LBUTTON) && (nFlags & MK_SHIFT) && AD.mode == ACTIONMODE_LOWERTILE)
{
OnLButtonDown(nFlags, point);
}
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_WAYPOINT) // waypoints
{
if (AD.type == 1)
{
//delete waypoint
int w = Map->GetWaypointAt(x + y * Map->GetIsoSize());
if (w < 0)
{
isMoving = FALSE;
return;
}
Map->DeleteWaypoint(w);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 0)
{
int n = Map->GetWaypointAt(x + y * Map->GetIsoSize());
if (n >= 0)
{
isMoving = FALSE;
return;
}
Map->AddWaypoint("", x + y * Map->GetIsoSize());
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type >= 3)
{
int n = Map->GetWaypointAt(x + y * Map->GetIsoSize());
if (n >= 0)
{
isMoving = FALSE;
return;
}
char c[50];
int max = AD.type - 3;
// MW April 8th: place waypoints before selected one if they are not there!
// makes the user aware that he is doing something he should not do.
// he should not skip starting locations
// this logic is here to make sure there are no random starting points.
// I do not want to change this when saving the map, as triggers may rely on the
// actual starting position!
int i;
int e;
int notfound = -1;
for (e = 0;e < max;e++)
{
BOOL bFound = FALSE;
for (i = 0;i < Map->GetWaypointCount();i++)
{
CString id;
DWORD pos;
Map->GetWaypointData(i, &id, &pos);
if (atoi(id) == e) bFound = TRUE;
if (bFound) break;
}
if (!bFound)
{
notfound = e;
break;
}
}
if (notfound >= 0) max = notfound;
AD.type = 3 + max;
itoa(max, c, 10);
if (!Map->IsMultiplayer())
{
Map->AddWaypoint("99", x + (y + 1) * Map->GetIsoSize());
Map->AddWaypoint("98", x + (y)*Map->GetIsoSize());
}
else
{
Map->AddWaypoint(c, x + y * Map->GetIsoSize());
}
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
}
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_CELLTAG) // celltags
{
if (AD.type == 1)
{
int n = Map->GetCelltagAt(x + y * Map->GetIsoSize());
if (n < 0)
{
isMoving = FALSE;
return;
}
Map->DeleteCelltag(n);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 4)
{
Map->AddCelltag(AD.data_s, x + y * Map->GetIsoSize());
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
}
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_NODE) // nodes
{
if (AD.type == 1) // create node, delete building
{
int n = Map->GetStructureAt(x + y * Map->GetIsoSize());
if (n < 0)
{
isMoving = FALSE;
return;
}
STDOBJECTDATA sod;
Map->GetStdStructureData(n, &sod);
CString tmp;
if (Map->GetNodeAt(atoi(sod.x) + atoi(sod.y) * Map->GetIsoSize(), tmp) >= 0)
{
SetError("You cannot place a node on another node");
{
isMoving = FALSE;
return;
};
}
Map->DeleteStructure(n);
NODE node;
node.x = sod.x;
node.y = sod.y;
node.house = sod.house;
node.type = sod.type;
Map->AddNode(&node, 0);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 0) // create node, don´t delete building
{
int n = Map->GetStructureAt(x + y * Map->GetIsoSize());
if (n < 0)
{
isMoving = FALSE;
return;
}
STDOBJECTDATA sod;
Map->GetStdStructureData(n, &sod);
CString tmp;
if (Map->GetNodeAt(atoi(sod.x) + atoi(sod.y) * Map->GetIsoSize(), tmp) >= 0)
{
SetError("You cannot place a node on another node");
{
isMoving = FALSE;
return;
};
}
NODE node;
node.x = sod.x;
node.y = sod.y;
node.type = sod.type;
node.house = sod.house;
Map->AddNode(&node, 0);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 2) // delete node
{
CString owner;
int n = Map->GetNodeAt(x + y * Map->GetIsoSize(), owner);
if (n < 0)
{
isMoving = FALSE;
return;
}
Map->DeleteNode(owner, n);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
}
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_ERASEFIELD)
{
int h;
DWORD dwPos = x + y * Map->GetIsoSize();
h = Map->GetInfantryAt(dwPos);
if (h > -1)
{
Map->DeleteInfantry(h);
}
h = Map->GetUnitAt(dwPos);
if (h > -1)
{
Map->DeleteUnit(h);
}
h = Map->GetStructureAt(dwPos);
if (h > -1)
{
Map->DeleteStructure(h);
}
h = Map->GetAirAt(dwPos);
if (h > -1)
{
Map->DeleteAircraft(h);
}
h = Map->GetTerrainAt(dwPos);
if (h > -1)
{
Map->DeleteTerrain(h);
}
#ifdef SMUDGE_SUPP
const FIELDDATA& fd = *Map->GetFielddataAt(dwPos);
h = fd.smudge;
if (h > -1)
{
Map->DeleteSmudge(h);
}
#endif
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.mode == ACTIONMODE_MAPTOOL)
{
if (AD.tool)
AD.tool->onMouseMove(projCoords, mapCoords, MapToolMouseFlagsFromWin32(nFlags));
}
else if ((nFlags & MK_LBUTTON) == MK_LBUTTON && (AD.mode == ACTIONMODE_PLACE || AD.mode == ACTIONMODE_RANDOMTERRAIN))
{
// ADD OBJECTS
if (AD.mode == ACTIONMODE_PLACE && AD.type == 6) Map->TakeSnapshot();
if (AD.mode == ACTIONMODE_PLACE && AD.type == 6 && AD.data == 5) // bridges
{
// calculate the x and y value...
int x = mapCoords.x;
int y = mapCoords.y;
if (abs(x - m_mapx) >= abs(y - m_mapy))
{
// it´s from bottom left to top right
y = m_mapy;
}
else
{
// from bottom right to top left
x = m_mapx;
}
// draw a line
int px1, py1, px2, py2;
px1 = m_mapx;
py1 = m_mapy;
px2 = x;
py2 = y;
if (theApp.m_Options.bFlat)
ToPhys(&px1, &py1);
else
ToPhys3d(&px1, &py1);
if (theApp.m_Options.bFlat)
ToPhys(&px2, &py2);
else
ToPhys3d(&px2, &py2);
px1 += f_x / 2 - m_viewOffset.x - r.left;
py1 += f_y / 2 - m_viewOffset.y - r.top;
px2 += f_x / 2 - m_viewOffset.x - r.left;
py2 += f_y / 2 - m_viewOffset.y - r.top;
CRect r;
GetWindowRect(r);
px1 += r.left;
px2 += r.left;
py1 += r.top;
py2 += r.top;
HDC dc;
lpdsBack->GetDC(&dc);
POINT p;
MoveToEx(dc, px1, py1, &p);
LineTo(dc, px2, py2);
lpdsBack->ReleaseDC(dc);
BlitBackbufferToHighRes();
RenderUIOverlay();
FlipHighResBuffer();
//lpds->Blt(NULL, lpdsBack, NULL, 0, 0);
}
else
{
PlaceCurrentObjectAt(x, y);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
if (AD.mode == ACTIONMODE_PLACE && AD.type == 6)
{
Map->TakeSnapshot();
Map->Undo();
}
}
UpdateStatusBar(x, y);
isMoving = FALSE;
CView::OnMouseMove(nFlags, point);
}
void CIsoView::DrawCellCursor(const MapCoords& mapCoords, const DDSURFACEDESC2& desc)
{
ProjectedVec drawOffset(0*4, 0*3);
ProjectedCoords drawCoords2d = GetRenderTargetCoordinates(mapCoords, 0) + drawOffset;
ProjectedCoords drawCoords = GetRenderTargetCoordinates(mapCoords) + drawOffset;
static const COLORREF _cell_hilight_colors[16] = {
RGB(255, 255, 255), // level 0
RGB( 170, 0, 170), // level 1
RGB(0, 170, 170), // level 2
RGB(0, 170, 0), // level 3
RGB(90, 255, 90), // level 4
RGB(255, 255, 90), // level 5
RGB(255, 50, 50), // level 6
RGB(170, 85, 0), // level 7
RGB(170, 0, 0), // level 8
RGB(85, 255, 255), // level 9
RGB(80, 80, 255), // level 10
RGB(0, 0, 170), // level 11
RGB(0, 0, 0), // level 12
RGB(85,85 ,85), // level 13
RGB(170, 170, 170), // level 14
RGB(255, 255, 255) // level 15
};
const FIELDDATA& m = *Map->GetFielddataAt(mapCoords.x + mapCoords.y * Map->GetIsoSize());
int tileheight = m.bHeight;
int new_tileheight = std::clamp(tileheight, 0, 16);
DrawCell(desc.lpSurface, desc.dwWidth, desc.dwHeight, desc.lPitch, drawCoords.x, drawCoords.y, 1, 1, m_color_converter->GetColor(_cell_hilight_colors[new_tileheight]), false, true, m_color_converter->GetColor(60, 60, 255));
LineDrawer l(desc.lpSurface, bpp, desc.dwWidth, desc.dwHeight, desc.lPitch);
POINT p1, p2, p3, p4;
p2.x = drawCoords2d.x + 1 * f_x / 2 + f_x / 2;
p2.y = drawCoords2d.y + 1 * f_y / 2;
p3.x = drawCoords2d.x + 1 * f_x / 2 - 1 * f_x / 2 + f_x / 2 - 1;
p3.y = drawCoords2d.y + 1 * f_y / 2 + 1 * f_y / 2 - 1;
p4.x = drawCoords2d.x - 1 * f_x / 2 + f_x / 2 - 1;
p4.y = drawCoords2d.y + 1 * f_y / 2 - 1;
POINT p5, p6, p7, p8;
p6.x = drawCoords.x + 1 * f_x / 2 + f_x / 2;
p6.y = drawCoords.y + 1 * f_y / 2;
p7.x = drawCoords.x + 1 * f_x / 2 - 1 * f_x / 2 + f_x / 2 - 1;
p7.y = drawCoords.y + 1 * f_y / 2 + 1 * f_y / 2 - 1;
p8.x = drawCoords.x - 1 * f_x / 2 + f_x / 2 - 1;
p8.y = drawCoords.y + 1 * f_y / 2 - 1;
auto col = m_color_converter->GetColor(60, 60, 60);
if (drawCoords2d != drawCoords)
{
for (int y = 0; y < 2; ++y)
{
l.MoveTo(p2.x + 1, p2.y + y);
l.LineTo(p6.x + 1, p6.y + y, col, LineStyle::Dotted_4);
l.MoveTo(p3.x, p3.y + 1 + y);
l.LineTo(p7.x, p7.y + 1 + y, col, LineStyle::Dotted_4);
l.MoveTo(p4.x - 1, p4.y + y);
l.LineTo(p8.x - 1, p8.y + y, col, LineStyle::Dotted_4);
l.MoveTo(p2.x, p2.y + y);
l.LineTo(p6.x, p6.y + y, col, LineStyle::Dotted_4);
l.MoveTo(p3.x + 1, p3.y + 1 + y);
l.LineTo(p7.x + 1, p7.y + 1 + y, col, LineStyle::Dotted_4);
l.MoveTo(p4.x, p4.y + y);
l.LineTo(p8.x, p8.y + y, col, LineStyle::Dotted_4);
}
}
}
const int valadded = 10000;
void CIsoView::OnRButtonUp(UINT nFlags, CPoint point)
{
if (rscroll)
{
if (b_IsLoading) return;
ReleaseCapture();
KillTimer(11);
ShowCursor(TRUE);
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
if (nFlags == 0 && point.x == 0 && point.y == 0)
{
m_drag = FALSE; return;
}
CIniFile& ini = Map->GetIniFile();
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
if (!rscroll) m_drag = FALSE;
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
const int x = mapCoords.x; // compat
const int y = mapCoords.y;
// context menu
if (AD.mode != 0 && !rscroll)
{
bool ignoreClick = false;
if (AD.mode == ACTIONMODE_MAPTOOL)
{
if (AD.tool)
ignoreClick = AD.tool->onRButtonUp(projCoords, mapCoords, MapToolMouseFlagsFromWin32(nFlags));
}
if (!ignoreClick)
{
AD.reset();
CMyViewFrame& frame = *((CMyViewFrame*)owner);
frame.m_objectview->GetTreeCtrl().Select(frame.m_objectview->GetTreeCtrl().GetRootItem(), TVGN_CARET);
}
return;
}
rscroll = FALSE;
return;
CView::OnRButtonUp(nFlags, point);
}
// from old (popup menu) interface, taken over and used by OnLButtonDblClick
BOOL CIsoView::OnCommand(WPARAM wParam, LPARAM lParam)
{
int wNotifyCode = HIWORD(wParam); // notification code
int wID = LOWORD(wParam); // item, control, or accelerator identifier
HWND hwndCtl = (HWND)lParam; // handle of control
CIniFile& ini = Map->GetIniFile();
if (wID < valadded)
{
// a standard menu, no popup!
switch (wID)
{
case 4:
{
last_succeeded_operation = 54310;
//get the number
if (Map->GetAirAt(m_mapx + m_mapy * Map->GetIsoSize()) != -1)
{
HandleProperties(Map->GetAirAt(m_mapx + m_mapy * Map->GetIsoSize()), 2);
}
else if (Map->GetInfantryAt(m_mapx + m_mapy * Map->GetIsoSize()) != -1)
{
last_succeeded_operation = 54311;
int z;
for (z = 0;z < SUBPOS_COUNT;z++)
if (Map->GetInfantryAt(m_mapx + m_mapy * Map->GetIsoSize(), z) != -1) HandleProperties(Map->GetInfantryAt(m_mapx + m_mapy * Map->GetIsoSize(), z), 0);
}
else if (Map->GetUnitAt(m_mapx + m_mapy * Map->GetIsoSize()) != -1)
{
HandleProperties(Map->GetUnitAt(m_mapx + m_mapy * Map->GetIsoSize()), 3);
}
else if (Map->GetStructureAt(m_mapx + m_mapy * Map->GetIsoSize()) != -1)
{
HandleProperties(Map->GetStructureAt(m_mapx + m_mapy * Map->GetIsoSize()), 1);
}
break;
}
}
return 0;
}
return CView::OnCommand(wParam, lParam);
}
void CIsoView::HandleProperties(int n, int type)
{
CIniFile& ini = Map->GetIniFile();
if (n < 0) return;
switch (type)
{
case 0:
{
last_succeeded_operation = 54312;
// infantry
INFANTRY data;
Map->GetInfantryData(n, &data);
last_succeeded_operation = 54313;
CInfantrie dlg(this);
char tmp[255];
dlg.Init((LPCTSTR)data.house, (LPCTSTR)data.strength, (LPCTSTR)data.action,
(LPCTSTR)data.direction, (LPCTSTR)data.tag, (LPCTSTR)data.flag1,
(LPCTSTR)data.flag2, (LPCTSTR)data.flag3, (LPCTSTR)data.flag4, (LPCTSTR)data.flag5);
int res = dlg.DoModal();
if (res == IDCANCEL) return;
data.action = dlg.m_action;
data.strength = dlg.m_strength;
data.tag = dlg.m_tag;
data.direction = dlg.m_direction;
data.house = dlg.m_house;
data.flag1 = dlg.m_flag1;
data.flag2 = dlg.m_flag2;
data.flag3 = dlg.m_flag3;
data.flag4 = dlg.m_flag4;
data.flag5 = dlg.m_flag5;
Map->DeleteInfantry(n);
Map->AddInfantry(&data);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
break;
}
case 1:
{
// building
STRUCTURE data;
Map->GetStructureData(n, &data);
CBuilding dlg(this);
char tmp[255];
dlg.Init((LPCTSTR)data.house, (LPCTSTR)data.strength, (LPCTSTR)data.direction, (LPCTSTR)data.tag,
(LPCTSTR)data.flag1, (LPCTSTR)data.flag2, (LPCTSTR)data.energy,
(LPCTSTR)data.upgradecount, (LPCTSTR)data.spotlight, (LPCTSTR)data.upgrade1, (LPCTSTR)data.upgrade2,
(LPCTSTR)data.upgrade3, (LPCTSTR)data.flag3, (LPCTSTR)data.flag4);
dlg.m_type = data.type;
int res = dlg.DoModal();
if (res == IDCANCEL) return;
data.strength = dlg.m_strength;
data.tag = dlg.m_tag;
data.direction = dlg.m_direction;
data.house = dlg.m_house;
data.spotlight = dlg.m_spotlight;
data.flag1 = dlg.m_flag1;
data.flag2 = dlg.m_flag2;
data.flag3 = dlg.m_flag3;
data.flag4 = dlg.m_flag4;
data.energy = dlg.m_energy;
data.upgradecount = dlg.m_upgradecount;
data.upgrade1 = dlg.m_upgrade1;
data.upgrade2 = dlg.m_upgrade2;
data.upgrade3 = dlg.m_upgrade3;
Map->DeleteStructure(n);
Map->AddStructure(&data);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
break;
}
case 2:
{
// aircraft
AIRCRAFT data;
Map->GetAircraftData(n, &data);
CAircraft dlg(this);
char tmp[255];
dlg.Init(data.house, data.strength, data.direction, data.action,
data.tag, data.flag1, data.flag2, data.flag3, data.flag4);
int res = dlg.DoModal();
if (res == IDCANCEL) return;
data.action = dlg.m_action;
data.strength = dlg.m_strength;
data.tag = dlg.m_tag;
data.direction = dlg.m_direction;
data.house = dlg.m_house;
data.flag1 = dlg.m_flag1;
data.flag2 = dlg.m_flag2;
data.flag3 = dlg.m_flag3;
data.flag4 = dlg.m_flag4;
Map->DeleteAircraft(n);
Map->AddAircraft(&data);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
break;
}
case 3:
{
// vehicle
UNIT data;
Map->GetUnitData(n, &data);
CUnit dlg(this);
char tmp[255];
dlg.Init(data.house, data.strength, data.direction, data.action,
data.tag, data.flag1, data.flag2, data.flag3, data.flag4, data.flag5, data.flag6);
int res = dlg.DoModal();
if (res == IDCANCEL) return;
data.action = dlg.m_action;
data.strength = dlg.m_strength;
data.tag = dlg.m_tag;
data.direction = dlg.m_direction;
data.house = dlg.m_house;
data.flag1 = dlg.m_flag1;
data.flag2 = dlg.m_flag2;
data.flag3 = dlg.m_flag3;
data.flag4 = dlg.m_flag4;
data.flag5 = dlg.m_flag5;
data.flag6 = dlg.m_flag6;
Map->DeleteUnit(n);
Map->AddUnit(&data);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
break;
}
}
}
void CIsoView::OnLButtonDblClk(UINT nFlags, CPoint point)
{
if (b_IsLoading == TRUE) return;
m_NoMove = TRUE;
m_drag = FALSE;
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
if (AD.mode == ACTIONMODE_MAPTOOL)
{
if (AD.tool)
AD.tool->onLButtonDblClick(projCoords, mapCoords, MapToolMouseFlagsFromWin32(nFlags));
}
else
{
if (!Map->isInside(mapCoords))
return;
m_mapx = mapCoords.x;
m_mapy = mapCoords.y;
int pos = m_mapx + m_mapy * Map->GetIsoSize();
if (Map->GetCelltagAt(pos) < 0)
{
OnCommand(4, 0);
}
else
OnCommand(9, 0);
}
m_NoMove = FALSE;
CView::OnLButtonDblClk(nFlags, point);
}
void CIsoView::OnLButtonDown(UINT nFlags, CPoint point)
{
if (Map->GetIsoSize() == 0) return;
if (b_IsLoading == TRUE) return;
CIniFile& ini = Map->GetIniFile();
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
const int x = mapCoords.x; // compat
const int y = mapCoords.y;
int mapwidth = Map->GetWidth();
int mapheight = Map->GetHeight();
//if(x>=Map->GetIsoSize() || y>=Map->GetIsoSize() || x<0 || y<0) return;
if (AD.mode != ACTIONMODE_COPY && AD.mode != ACTIONMODE_PASTE && AD.mode != ACTIONMODE_MAPTOOL)
{
if (!Map->isInside(mapCoords))
return;
if (x < 1 || y < 1 || x + ymapwidth + mapheight * 2 || (y + 1 > mapwidth && x - 1 < y - mapwidth) || (x + 1 > mapwidth && y + mapwidth - 1 < x))
return;
}
int px = m_mapx;
int py = m_mapy;
m_mapx = x;
m_mapy = y;
CStatusBarCtrl& stat = ((CMyViewFrame*)owner)->m_statbar.GetStatusBarCtrl();
if (AD.mode == ACTIONMODE_CLIFFFRONT || AD.mode == ACTIONMODE_CLIFFBACK)
{
m_drag = TRUE;
}
else if (AD.mode == ACTIONMODE_PASTE)
{
Map->TakeSnapshot();
Map->Paste(m_mapx, m_mapy, AD.z_data);
Map->TakeSnapshot();
Map->Undo();
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.mode == ACTIONMODE_COPY)
{
if (!m_drag)
{
m_drag = TRUE;
}
else // 2nd click
{
int x1, x2, y1, y2;
if (px < x)
{
x1 = px;
x2 = x;
}
else
{
x1 = x;
x2 = px;
}
if (py < y)
{
y1 = py;
y2 = y;
}
else
{
y1 = y;
y2 = py;
}
Map->Copy(x1, y1, x2 + 1, y2 + 1);
m_drag = FALSE;
}
}
else if (Map->IsGroundObjectAt(m_mapx + m_mapy * Map->GetIsoSize()) && AD.mode == 0 && m_NoMove == FALSE)
{
m_drag = TRUE;
m_moved = FALSE;
m_id = Map->GetInfantryAt(m_mapx + m_mapy * Map->GetIsoSize());
m_type = 0;
if (m_id < 0)
{
m_id = Map->GetUnitAt(m_mapx + m_mapy * Map->GetIsoSize());
m_type = 3;
}
if (m_id < 0)
{
m_id = Map->GetAirAt(m_mapx + m_mapy * Map->GetIsoSize());
m_type = 2;
}
if (m_id < 0)
{
m_id = Map->GetTerrainAt(m_mapx + m_mapy * Map->GetIsoSize());
m_type = 4;
}
if (m_id < 0)
{
m_id = Map->GetStructureAt(m_mapx + m_mapy * Map->GetIsoSize());
STDOBJECTDATA sod;
Map->GetStdStructureData(m_id, &sod);
m_mapx = atoi(sod.x);
m_mapy = atoi(sod.y);
m_type = 1;
}
}
else if (AD.mode == ACTIONMODE_SETTILE)
{
if ((nFlags & MK_CONTROL) && !(nFlags & MK_SHIFT))
{
// Fill the whole area
Sound(SOUND_LAYDOWNTILE);
Map->TakeSnapshot();
int i;
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
Map->SetReserved(i, 0);
FillArea(x, y, AD.type, 0);
Map->TakeSnapshot();
Map->Undo();
}
else
{
// just place a single tile
if (!(nFlags & MK_SHIFT))
{
Sound(SOUND_LAYDOWNTILE);
}
PlaceTile(x, y, nFlags);
}
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.mode == ACTIONMODE_HIDETILESET)
{
int ground = Map->GetFielddataAt(x + (y)*Map->GetIsoSize())->wGround;
if (ground == 0xFFFF) ground = 0;
//if(ground!=0)
HideTileSet((*tiledata)[ground].wTileSet);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.mode == ACTIONMODE_HIDEFIELD)
{
Map->HideField(x + y * Map->GetIsoSize(), TRUE);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.mode == ACTIONMODE_HEIGHTEN)
{
Map->TakeSnapshot();
m_TileChangeCount = 0;
//if(x==m_mapx && y==m_mapy)
//try
{
int ground = Map->GetFielddataAt(x + (y)*Map->GetIsoSize())->wGround;
if (ground == 0xFFFF) ground = 0;
if ((nFlags & MK_CONTROL) && !(*tiledata)[ground].bMorphable)
{
SetError("Applying non-morphable terrain height change, please wait...");
stat.RedrawWindow();
stat.UpdateWindow();
}
m_funcRect.left = x;
m_funcRect.top = y;
m_funcRect.bottom = y;
m_funcRect.right = x;
if ((*tiledata)[ground].bMorphable)
{
int f, n;
int oheight = Map->GetHeightAt(x + y * Map->GetIsoSize());
for (f = -m_BrushSize_x / 2;f < m_BrushSize_x / 2 + 1;f++)
{
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
{
int pos = x + f + (y + n) * Map->GetIsoSize();
int ground = Map->GetFielddataAt(pos)->wGround;
if (ground == 0xFFFF) ground = 0;
if ((*tiledata)[ground].bMorphable && Map->GetHeightAt(pos) == oheight)
{
Map->SetHeightAt(pos, oheight + 1);
}
}
}
for (f = -m_BrushSize_x / 2;f < m_BrushSize_x / 2 + 1;f++)
{
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
{
int pos = x + f + (y + n) * Map->GetIsoSize();
int ground = Map->GetFielddataAt(pos)->wGround;
if (ground == 0xFFFF) ground = 0;
if ((*tiledata)[ground].bMorphable && Map->GetHeightAt(x + f + (y + n) * Map->GetIsoSize()) == oheight + 1)
{
int i;
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
Map->SetReserved(i, 0);
ChangeTileHeight(x + f + (y + n) * Map->GetIsoSize(), oheight + 1, FALSE, (nFlags & MK_CONTROL), TRUE);
}
}
}
}
else
{
int i;
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
Map->SetReserved(i, 0);
// TODO: replace recursion, otherwise be aware of stack issues!
try
{
ChangeTileHeight(x + (y)*Map->GetIsoSize(), Map->GetHeightAt(x + y * Map->GetIsoSize()) + 1, FALSE, !(nFlags & MK_CONTROL));
}
catch (...)
{
MessageBox("Stack is too small to complete operation!", "Error");
}
}
int f, n;
for (f = m_funcRect.left - 1;f <= m_funcRect.right + 1;f++)
{
for (n = m_funcRect.top - 1;n <= m_funcRect.bottom + 1;n++)
{
int pos = f + (n)*Map->GetIsoSize();
Map->CreateSlopesAt(pos);
}
}
/*CHANGEHEIGHTDATA d;
d.pos=x+y*Map->GetIsoSize();
d.bNonMorpheable=FALSE;
d.toHeight=Map->GetHeightAt(x+y*Map->GetIsoSize())+1;
DWORD id;
HANDLE hThread=CreateThread(NULL, 4000000, ChangeHeightThread, &d, NULL, &id);
SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL);
WaitForSingleObjectEx(hThread, INFINITE, FALSE);*/
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
Map->TakeSnapshot();
Map->Undo();
}
//catch(...)
{
// MessageBox("Error occured","Error");
}
}
else if (AD.mode == ACTIONMODE_LOWER)
{
Map->TakeSnapshot();
m_TileChangeCount = 0;
//if(x==m_mapx && y==m_mapy)
//try
{
int ground = Map->GetFielddataAt(x + (y)*Map->GetIsoSize())->wGround;
if (ground == 0xFFFF) ground = 0;
if ((nFlags & MK_CONTROL) && !(*tiledata)[ground].bMorphable)
{
SetError("Applying non-morphable terrain height change, please wait...");
stat.RedrawWindow();
stat.UpdateWindow();
}
int i;
m_funcRect.left = x;
m_funcRect.top = y;
m_funcRect.bottom = y;
m_funcRect.right = x;
if ((*tiledata)[ground].bMorphable)
{
int f, n;
int oheight = Map->GetHeightAt(x + y * Map->GetIsoSize());
for (f = -m_BrushSize_x / 2;f < m_BrushSize_x / 2 + 1;f++)
{
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
{
int pos = x + f + (y + n) * Map->GetIsoSize();
int ground = Map->GetFielddataAt(pos)->wGround;
if (ground == 0xFFFF) ground = 0;
if ((*tiledata)[ground].bMorphable && Map->GetHeightAt(pos) == oheight)
{
Map->SetHeightAt(pos, oheight - 1);
}
}
}
for (f = -m_BrushSize_x / 2;f < m_BrushSize_x / 2 + 1;f++)
{
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
{
int pos = x + f + (y + n) * Map->GetIsoSize();
int ground = Map->GetFielddataAt(pos)->wGround;
if (ground == 0xFFFF) ground = 0;
if ((*tiledata)[ground].bMorphable && Map->GetHeightAt(x + f + (y + n) * Map->GetIsoSize()) == oheight - 1)
{
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
Map->SetReserved(i, 0);
ChangeTileHeight(x + f + (y + n) * Map->GetIsoSize(), oheight - 1, FALSE, (nFlags & MK_CONTROL), TRUE);
}
}
}
}
else
{
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
Map->SetReserved(i, 0);
try
{
ChangeTileHeight(x + (y)*Map->GetIsoSize(), Map->GetHeightAt(x + y * Map->GetIsoSize()) - 1, FALSE, !(nFlags & MK_CONTROL));
}
catch (...)
{
MessageBox("Stack is too small to complete operation!", "Error");
}
}
int f, n;
for (f = m_funcRect.left - 1;f <= m_funcRect.right + 1;f++)
{
for (n = m_funcRect.top - 1;n <= m_funcRect.bottom + 1;n++)
{
int pos = f + (n)*Map->GetIsoSize();
Map->CreateSlopesAt(pos);
}
}
/*CHANGEHEIGHTDATA d;
d.pos=x+y*Map->GetIsoSize();
d.bNonMorpheable=FALSE;
d.toHeight=Map->GetHeightAt(x+y*Map->GetIsoSize())-1;
DWORD id;
HANDLE hThread=CreateThread(NULL, 4000000, ChangeHeightThread, &d, NULL, &id);
SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL);
WaitForSingleObjectEx(hThread, INFINITE, FALSE);*/
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
//catch(...)
{
// MessageBox("Error occured","Error");
}
Map->TakeSnapshot();
Map->Undo();
}
else if (AD.mode == ACTIONMODE_HEIGHTENTILE)
{
Map->TakeSnapshot();
int n, m;
for (m = -m_BrushSize_x / 2;m < m_BrushSize_x / 2 + 1;m++)
{
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
{
Map->SetHeightAt(x + m + (y + n) * Map->GetIsoSize(), Map->GetHeightAt(x + m + (y + n) * Map->GetIsoSize()) + 1);
}
}
if (nFlags & MK_CONTROL)
for (m = -m_BrushSize_x / 2 - 1;m < m_BrushSize_x / 2 + 2;m++)
{
for (n = -m_BrushSize_y / 2 - 1;n < m_BrushSize_y / 2 + 2;n++)
{
Map->CreateSlopesAt(x + m + (y + n) * Map->GetIsoSize());
}
}
Map->TakeSnapshot();
Map->Undo();
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.mode == ACTIONMODE_LOWERTILE)
{
Map->TakeSnapshot();
int n, m;
for (m = -m_BrushSize_x / 2;m < m_BrushSize_x / 2 + 1;m++)
{
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
{
Map->SetHeightAt(x + m + (y + n) * Map->GetIsoSize(), Map->GetHeightAt(x + m + (y + n) * Map->GetIsoSize()) - 1);
}
}
if (nFlags & MK_CONTROL)
for (m = -m_BrushSize_x / 2 - 1;m < m_BrushSize_x / 2 + 2;m++)
{
for (n = -m_BrushSize_y / 2 - 1;n < m_BrushSize_y / 2 + 2;n++)
{
Map->CreateSlopesAt(x + m + (y + n) * Map->GetIsoSize());
}
}
Map->TakeSnapshot();
Map->Undo();
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.mode == ACTIONMODE_FLATTENGROUND)
{
Map->TakeSnapshot();
m_FlattenHeight = Map->GetHeightAt(x + y * Map->GetIsoSize());
m_FlattenLastX = x;
m_FlattenLastY = y;
Map->TakeSnapshot();
Map->Undo();
}
else if (Map->GetWaypointAt(m_mapx + m_mapy * Map->GetIsoSize()) >= 0 && AD.mode == 0)
{
m_drag = TRUE;
m_id = Map->GetWaypointAt(m_mapx + m_mapy * Map->GetIsoSize());
m_type = 6;
}
else if (Map->GetCelltagAt(m_mapx + m_mapy * Map->GetIsoSize()) >= 0 && AD.mode == 0)
{
m_drag = TRUE;
m_id = Map->GetCelltagAt(m_mapx + m_mapy * Map->GetIsoSize());
m_type = 5;
}
else if ((AD.mode < 3 || AD.mode>4) || (AD.mode == 3 && AD.type == 0) || (AD.mode >= 3 && AD.mode <= 4 && AD.type == 1))
{
OnMouseMove(nFlags, point);
}
else if (AD.mode == 3)
{
if (AD.type == 2)
{
// create waypoint
CWaypointID w(this);
if (w.DoModal() != IDCANCEL)
{
int n = w.m_value;
char id[50];
itoa(n, id, 10);
Map->AddWaypoint(id, x + y * Map->GetIsoSize());
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
}
if (AD.type >= 3) OnMouseMove(nFlags, point);
}
else if (AD.mode == 4)
{
if (AD.type == 0)
{
// create celltag
CCellTag w(this);
if (w.DoModal() != IDCANCEL)
{
Map->AddCelltag(w.m_tag, x + y * Map->GetIsoSize());
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
}
if (AD.type == 2)
{
// change celltag properties
int n = Map->GetCelltagAt(x + y * Map->GetIsoSize());
if (n < 0) return;
DWORD dwPos;
CString tag;
Map->GetCelltagData(n, &tag, &dwPos);
CCellTag dlg(this);
dlg.m_tag = tag;
dlg.m_tag += " (";
dlg.m_tag += GetParam(Map->GetIniFile().sections["Tags"].values[(LPCTSTR)tag], 1);
dlg.m_tag += ")";
if (dlg.DoModal() == IDCANCEL) return;
Map->DeleteCelltag(n);
Map->AddCelltag(dlg.m_tag, dwPos);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
}
CView::OnLButtonDown(nFlags, point);
}
void CIsoView::PlaceTile(const int x, const int y, const UINT nMouseFlags)
{
Map->TakeSnapshot(TRUE, x - 6, y - 6, x + (*tiledata)[AD.type].cx * m_BrushSize_x + 7, y + (*tiledata)[AD.type].cy * m_BrushSize_y + 7);
int i, e, f, n;
int p = 0;
int width = (*tiledata)[AD.type].cx;
int height = (*tiledata)[AD.type].cy;
int pos = x - width + 1 + (y - height + 1) * Map->GetIsoSize();
int startheight = Map->GetHeightAt(x + y * Map->GetIsoSize()) + AD.z_data;
int ground = Map->GetFielddataAt(x + y * Map->GetIsoSize())->wGround;
if (ground == 0xFFFF) ground = 0;
startheight -= (*tiledata)[ground].tiles[Map->GetFielddataAt(x + y * Map->GetIsoSize())->bSubTile].bZHeight;
for (f = 0;f < m_BrushSize_x;f++)
{
for (n = 0;n < m_BrushSize_y;n++)
{
int tile = AD.type;
if (AD.data == 1)
{
int n = rand() * 5 / RAND_MAX;
tile += n;
}
p = 0;
for (i = 0;i < (*tiledata)[AD.type].cx;i++)
{
for (e = 0;e < (*tiledata)[AD.type].cy;e++)
{
if (x - width + 1 + f * width + i >= Map->GetIsoSize() ||
y - height + 1 + n * height + e >= Map->GetIsoSize())
{
}
else
if ((*tiledata)[AD.type].tiles[p].pic != NULL)
{
Map->SetHeightAt(pos + i + f * width + (e + n * height) * Map->GetIsoSize(), startheight + (*tiledata)[AD.type].tiles[p].bZHeight);
Map->SetTileAt(pos + i + f * width + (e + n * height) * Map->GetIsoSize(), tile, p);
}
p++;
}
}
}
}
if (!((nMouseFlags & MK_CONTROL) && (nMouseFlags & MK_SHIFT)))
{
if (!theApp.m_Options.bDisableAutoShore) Map->CreateShore(x - 5, y - 5, x + (*tiledata)[AD.type].cx * m_BrushSize_x + 5, y + (*tiledata)[AD.type].cy * m_BrushSize_y + 5, FALSE);
//Map->CreateShore(0,0,Map->GetIsoSize(), Map->GetIsoSize());
for (f = 0;f < m_BrushSize_x;f++)
{
for (n = 0;n < m_BrushSize_y;n++)
{
p = 0;
for (i = -1;i < (*tiledata)[AD.type].cx + 1;i++)
{
for (e = -1;e < (*tiledata)[AD.type].cy + 1;e++)
{
Map->SmoothAllAt(pos + i + f * width + (e + n * height) * Map->GetIsoSize());
p++;
}
}
}
}
}
// now make current tiles available for redo
Map->TakeSnapshot(TRUE, x - 6, y - 6, x + (*tiledata)[AD.type].cx * m_BrushSize_x + 6, y + (*tiledata)[AD.type].cy * m_BrushSize_y + 6);
Map->Undo();
}
void CIsoView::OnLButtonUp(UINT nFlags, CPoint point)
{
if (b_IsLoading == TRUE) return;
CIniFile& ini = Map->GetIniFile();
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
const int dx = mapCoords.x; // compat
const int dy = mapCoords.y;
//if(dx>=Map->GetIsoSize() || dy>=Map->GetIsoSize() || dx<0 || dy<0) return;
int mapwidth = Map->GetWidth();
int mapheight = Map->GetHeight();
if (AD.mode != ACTIONMODE_COPY && AD.mode != ACTIONMODE_PASTE && AD.mode != ACTIONMODE_MAPTOOL)
{
if (!Map->isInside(mapCoords))
return;
if (dx < 1 || dy < 1 || dx + dymapwidth + mapheight * 2 || (dy + 1 > mapwidth && dx - 1 < dy - mapwidth) || (dx + 1 > mapwidth && dy + mapwidth - 1 < dx))
return;
}
char fx[50], fy[50];
itoa(dx, fx, 10);
itoa(dy, fy, 10);
int x, y;
x = dx;
y = dy;
// check if user did select something else than 0 in object browser
if (AD.mode != 0 && AD.mode != ACTIONMODE_COPY)
{
if (m_moved)
m_drag = FALSE;
m_moved = FALSE;
}
if (AD.mode == ACTIONMODE_FLATTENGROUND)
{
Map->TakeSnapshot();
Map->Undo();
}
if (AD.mode == ACTIONMODE_CLIFFFRONT || AD.mode == ACTIONMODE_CLIFFBACK)
{
m_drag = FALSE;
Map->Redo();
/*Map->TakeSnapshot();
if(AD.mode==ACTIONMODE_CLIFFFRONT)
{
CFrontCliffModifier f;
f.PlaceCliff(m_mapx, m_mapy, x, y);
}
else if(AD.mode==ACTIONMODE_CLIFFBACK)
{
CBackCliffModifier f;
f.PlaceCliff(m_mapx, m_mapy, x, y);
}*/
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
if (AD.mode == ACTIONMODE_COPY && m_drag)
{
/*m_drag=FALSE;
int x1, x2, y1, y2;
if(m_mapxCopy(x1, y1, x2+1, y2+1);*/
m_moved = FALSE;
}
if (m_drag && m_moved)
{
m_moved = FALSE;
// ok, drag the object at m_mapx/m_mapy to x/y
int x = dx, y = dy;
char strX[15], strY[15];
itoa(x, strX, 10);
itoa(y, strY, 10);
switch (m_type)
{
case 0: // drag infantry
{
INFANTRY infantry;
Map->GetInfantryData(m_id, &infantry);
infantry.x = strX;
infantry.y = strY;
infantry.pos = "-1";
if ((nFlags != MK_SHIFT))
{
Map->DeleteInfantry(m_id);
}
Map->AddInfantry(&infantry);
break;
}
case 1: // drag structure
{
STRUCTURE structure;
Map->GetStructureData(m_id, &structure);
structure.x = strX;
structure.y = strY;
if ((nFlags != MK_SHIFT))
{
Map->DeleteStructure(m_id);
}
Map->AddStructure(&structure);
break;
}
case 2: // drag aircraft
{
AIRCRAFT aircraft;
Map->GetAircraftData(m_id, &aircraft);
aircraft.x = strX;
aircraft.y = strY;
if ((nFlags != MK_SHIFT))
{
Map->DeleteAircraft(m_id);
}
Map->AddAircraft(&aircraft);
break;
}
case 3: // drag vehicles
{
UNIT unit;
Map->GetUnitData(m_id, &unit);
unit.x = strX;
unit.y = strY;
if (!(nFlags == MK_SHIFT))
{
Map->DeleteUnit(m_id);
}
Map->AddUnit(&unit);
break;
}
case 4: // drag terrain
{
CString type;
Map->GetTerrainData(m_id, &type);
if ((nFlags != MK_SHIFT))
{
Map->DeleteTerrain(m_id);
}
Map->AddTerrain(type, x + y * Map->GetIsoSize());
break;
}
case 5: // drag celltag
{
CString tag;
DWORD dwPos;
Map->GetCelltagData(m_id, &tag, &dwPos);
if ((nFlags != MK_SHIFT))
{
Map->DeleteCelltag(m_id);
}
Map->AddCelltag(tag, x + y * Map->GetIsoSize());
break;
}
case 6: // drag waypoint
{
CString ID;
DWORD dwPos;
Map->GetWaypointData(m_id, &ID, &dwPos);
if (!(nFlags == MK_SHIFT))
{
Map->DeleteWaypoint(m_id);
}
Map->AddWaypoint(ID, x + y * Map->GetIsoSize());
break;
}
}
m_drag = FALSE;
line.left = 0;
line.top = 0;
line.right = 0;
line.bottom = 0;
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.mode == ACTIONMODE_MAPTOOL)
{
if (AD.tool)
AD.tool->onLButtonUp(projCoords, mapCoords, MapToolMouseFlagsFromWin32(nFlags));
}
else if (AD.mode == ACTIONMODE_PLACE) // painting stuff
{
m_moved = FALSE;
if (AD.type == 6) // Overlay
{
if (AD.data == 5) // birdges
{
if (x == m_mapx && y == m_mapy) return;
int ovrltype = 0x18;
if (abs(x - m_mapx) >= abs(y - m_mapy))
{
// it´s from bottom left to top right
y = m_mapy;
ovrltype = 0x19;
}
else
{
// from bottom right to top left
x = m_mapx;
ovrltype = 0x18;
}
int tmp;
if (x < m_mapx)
{
tmp = m_mapx;
m_mapx = x;
x = tmp;
}
if (y < m_mapy)
{
tmp = m_mapy;
m_mapy = y;
y = tmp;
}
// okay, now we can do it...
int i;
if (AD.data2 == 0) // big bridge
{
int startheight = Map->GetFielddataAt(m_mapx + m_mapy * Map->GetIsoSize())->bHeight;
if (y == m_mapy)
{
for (i = m_mapx;i <= x;i++)
{
if (Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight == startheight - 4)
{
startheight = Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight;
break;
}
}
}
else
{
for (i = m_mapy;i <= y;i++)
{
if (Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight == startheight - 4)
{
startheight = Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight;
break;
}
}
}
if (y == m_mapy)
{
for (i = m_mapx;i <= x;i++)
{
if (Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight == startheight)
{
Map->SetOverlayAt(i + m_mapy * Map->GetIsoSize(), ovrltype);
Map->SetOverlayDataAt(i + m_mapy * Map->GetIsoSize(), 0x9);
}
}
}
else
{
for (i = m_mapy;i <= y;i++)
{
if (Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight == startheight)
{
Map->SetOverlayAt(m_mapx + i * Map->GetIsoSize(), ovrltype);
Map->SetOverlayDataAt(m_mapx + i * Map->GetIsoSize(), 0x0);
}
}
}
}
if (AD.data2 == 2) // big track bridge
{
int startheight = Map->GetFielddataAt(m_mapx + m_mapy * Map->GetIsoSize())->bHeight;
if (y == m_mapy)
{
for (i = m_mapx;i <= x;i++)
{
if (Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight == startheight - 4)
{
startheight = Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight;
break;
}
}
}
else
{
for (i = m_mapy;i <= y;i++)
{
if (Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight == startheight - 4)
{
startheight = Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight;
break;
}
}
}
if (y == m_mapy)
{
for (i = m_mapx;i <= x;i++)
{
if (Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight == startheight)
{
Map->SetOverlayAt(i + m_mapy * Map->GetIsoSize(), 0x3c);
#ifdef RA2_MODE
Map->SetOverlayAt(i + m_mapy * Map->GetIsoSize(), 0xee);
#endif
Map->SetOverlayDataAt(i + m_mapy * Map->GetIsoSize(), 0x9);
}
}
}
else
{
for (i = m_mapy;i <= y;i++)
{
if (Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight == startheight)
{
Map->SetOverlayAt(m_mapx + i * Map->GetIsoSize(), 0x3b);
#ifdef RA2_MODE
Map->SetOverlayAt(m_mapx + i * Map->GetIsoSize(), 0xed);
#endif
Map->SetOverlayDataAt(m_mapx + i * Map->GetIsoSize(), 0x0);
}
}
}
/*if(y==m_mapy)
{
for(i=m_mapx;i<=x;i++)
{
Map->SetOverlayAt(i+m_mapy*Map->GetIsoSize(), 0x3b);
Map->SetOverlayDataAt(i+m_mapy*Map->GetIsoSize(), 0x9);
}
}
else
{
for(i=m_mapy;i<=y;i++)
{
Map->SetOverlayAt(m_mapx+i*Map->GetIsoSize(), 0x3b);
Map->SetOverlayDataAt(m_mapx+i*Map->GetIsoSize(), 0x0);
}
}*/
}
else if (AD.data2 == 1 || AD.data2 == 3) // small bridge
{
int start = 0x4a;
if (AD.data2 == 3) start = 0xcd;
if (y == m_mapy)
{
srand((unsigned)time(NULL));
for (i = m_mapx + 1;i <= x - 1;i++)
{
int v2 = ((float)rand() / (float)RAND_MAX) * 4;
Map->SetOverlayAt(i + (m_mapy - 1) * Map->GetIsoSize(), start + 9 + v2);
Map->SetOverlayDataAt(i + (m_mapy - 1) * Map->GetIsoSize(), 0x0);
Map->SetOverlayAt(i + (m_mapy + 0) * Map->GetIsoSize(), start + 9 + v2);
Map->SetOverlayDataAt(i + (m_mapy + 0) * Map->GetIsoSize(), 0x1);
Map->SetOverlayAt(i + (m_mapy + 1) * Map->GetIsoSize(), start + 9 + v2);
Map->SetOverlayDataAt(i + (m_mapy + 1) * Map->GetIsoSize(), 0x2);
}
Map->SetOverlayAt(m_mapx + (m_mapy - 1) * Map->GetIsoSize(), start + 22);
Map->SetOverlayAt(m_mapx + (m_mapy - 0) * Map->GetIsoSize(), start + 22);
Map->SetOverlayAt(m_mapx + (m_mapy + 1) * Map->GetIsoSize(), start + 22);
Map->SetOverlayDataAt(m_mapx + (m_mapy - 1) * Map->GetIsoSize(), 0x0);
Map->SetOverlayDataAt(m_mapx + (m_mapy - 0) * Map->GetIsoSize(), 0x1);
Map->SetOverlayDataAt(m_mapx + (m_mapy + 1) * Map->GetIsoSize(), 0x2);
Map->SetOverlayAt(x + (m_mapy - 1) * Map->GetIsoSize(), start + 24);
Map->SetOverlayAt(x + (m_mapy - 0) * Map->GetIsoSize(), start + 24);
Map->SetOverlayAt(x + (m_mapy + 1) * Map->GetIsoSize(), start + 24);
Map->SetOverlayDataAt(x + (m_mapy - 1) * Map->GetIsoSize(), 0x0);
Map->SetOverlayDataAt(x + (m_mapy - 0) * Map->GetIsoSize(), 0x1);
Map->SetOverlayDataAt(x + (m_mapy + 1) * Map->GetIsoSize(), 0x2);
}
else
{
srand((unsigned)time(NULL));
for (i = m_mapy + 1;i <= y - 1;i++)
{
int v2 = ((float)rand() / (float)RAND_MAX) * 4;
Map->SetOverlayAt((m_mapx - 1) + i * Map->GetIsoSize(), start + v2);
Map->SetOverlayDataAt((m_mapx - 1) + i * Map->GetIsoSize(), 0x0);
Map->SetOverlayAt((m_mapx - 0) + i * Map->GetIsoSize(), start + v2);
Map->SetOverlayDataAt((m_mapx - 0) + i * Map->GetIsoSize(), 0x1);
Map->SetOverlayAt((m_mapx + 1) + i * Map->GetIsoSize(), start + v2);
Map->SetOverlayDataAt((m_mapx + 1) + i * Map->GetIsoSize(), 0x2);
}
Map->SetOverlayAt((m_mapx - 1) + m_mapy * Map->GetIsoSize(), start + 20);
Map->SetOverlayAt((m_mapx - 0) + m_mapy * Map->GetIsoSize(), start + 20);
Map->SetOverlayAt((m_mapx + 1) + m_mapy * Map->GetIsoSize(), start + 20);
Map->SetOverlayDataAt((m_mapx - 1) + m_mapy * Map->GetIsoSize(), 0x0);
Map->SetOverlayDataAt((m_mapx - 0) + m_mapy * Map->GetIsoSize(), 0x1);
Map->SetOverlayDataAt((m_mapx + 1) + m_mapy * Map->GetIsoSize(), 0x2);
Map->SetOverlayAt((m_mapx - 1) + y * Map->GetIsoSize(), start + 18);
Map->SetOverlayAt((m_mapx - 0) + y * Map->GetIsoSize(), start + 18);
Map->SetOverlayAt((m_mapx + 1) + y * Map->GetIsoSize(), start + 18);
Map->SetOverlayDataAt((m_mapx - 1) + y * Map->GetIsoSize(), 0x0);
Map->SetOverlayDataAt((m_mapx + 0) + y * Map->GetIsoSize(), 0x1);
Map->SetOverlayDataAt((m_mapx + 1) + y * Map->GetIsoSize(), 0x2);
}
}
//UpdateMap();
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
}
}
CFinalSunDlg& dlg = *(CFinalSunDlg*)theApp.m_pMainWnd;
dlg.m_view.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
m_moved = FALSE;
CView::OnLButtonUp(nFlags, point);
}
void CIsoView::TextOut(int x, int y, const char* text, COLORREF col)
{
HDC hdc;
lpdsBack->GetDC(&hdc);
SetTextColor(hdc, col);
SetBkMode(hdc, TRANSPARENT);
::TextOut(hdc, x, y, text, strlen(text));
lpdsBack->ReleaseDC(hdc);
}
void CIsoView::TextOut(HDC hDC, int x, int y, const char* text, COLORREF col)
{
SetTextColor(hDC, col);
SetBkMode(hDC, TRANSPARENT);
::TextOut(hDC, x, y, text, strlen(text));
}
void CIsoView::OnMove(int x, int y)
{
CView::OnMove(x, y);
if (lpds == NULL) return;
LPDIRECTDRAWCLIPPER ddc;
lpds->GetClipper(&ddc);
ddc->SetHWnd(0, m_hWnd);
updateFontScaled();
RedrawWindow();
}
void CIsoView::OnSize(UINT nType, int cx, int cy)
{
// CView::OnSize(nType, cx, cy);
if (lpds == NULL) return;
LPDIRECTDRAWCLIPPER ddc;
lpds->GetClipper(&ddc);
ddc->SetHWnd(0, m_hWnd);
updateFontScaled();
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
UpdateScrollRanges();
GetWindowRect(&m_myRect);
}
COLORREF CIsoView::GetColor(const char* house, const char* vcolor)
{
COLORREF neutral = RGB(120, 120, 120);
COLORREF GDI = RGB(170, 170, 0);
COLORREF Nod = RGB(255, 0, 0);
COLORREF other = RGB(255, 255, 0);
CString color;
CIniFile& ini = Map->GetIniFile();
if (house && strlen(house))
{
if (ini.sections.find(house) != ini.sections.end())
{
color = ini.sections[house].values["Color"];
}
else
color = rules.sections[house].values["Color"];
}
if (vcolor)
color = vcolor;
if (color)
{
CString colorValues;
if (ini.sections.contains("Colors"))
{
colorValues = ini.sections["Colors"].GetValueByName(color);
}
if (colorValues.IsEmpty() && rules.sections.contains("Colors"))
{
colorValues = rules.sections["Colors"].GetValueByName(color);
}
auto colorArray = SplitParams(colorValues);
if (colorArray.size() == 3)
{
unsigned char hsv[3] = { static_cast(std::atoi(colorArray[0])), static_cast(std::atoi(colorArray[1])), static_cast(std::atoi(colorArray[2])) };
unsigned char rgb[3];
HSVToRGB(hsv, rgb);
return RGB(rgb[0], rgb[1], rgb[2]);
}
}
#ifndef RA2_MODE
if (strstr(house, houses[0].name) != NULL)
{
return GDI;
}
else if (strstr(house, houses[1].name) != NULL)
{
return Nod;
}
else if (strstr(house, houses[2].name) != NULL)
{
return neutral;
}
else
{
if (isIncluded(color, "darkred") != NULL)
{
return Nod;
}
if (isIncluded(color, "grey") != NULL)
{
return RGB(120, 120, 120);
}
if (isIncluded(color, "gold") != NULL)
{
return GDI;
}
return other;
}
#else
if (isIncluded(color, "darkred") != NULL)
{
return RGB(130, 20, 20);
}
if (isIncluded(color, "grey") != NULL)
{
return RGB(120, 120, 120);
}
if (isIncluded(color, "red") != NULL)
{
return RGB(240, 20, 20);
}
if (isIncluded(color, "lightgold") != NULL)
{
return RGB(220, 220, 150);
}
if (isIncluded(color, "yellow") != NULL)
{
return RGB(240, 240, 0);
}
if (isIncluded(color, "gold") != NULL)
{
return RGB(230, 200, 0);
}
if (isIncluded(color, "darkgreen") != NULL)
{
return RGB(50, 160, 70);
}
if (isIncluded(color, "neongreen") != NULL)
{
return RGB(10, 255, 10);
}
if (isIncluded(color, "green") != NULL)
{
return RGB(50, 200, 70);
}
if (isIncluded(color, "darkblue") != NULL)
{
return RGB(30, 30, 150);
}
if (isIncluded(color, "lightblue") != NULL)
{
return RGB(100, 100, 200);
}
if (isIncluded(color, "neonblue") != NULL)
{
return RGB(35, 205, 255);
}
{
return other;
}
#endif
}
/*
GetOverlayPic(BYTE ovrl, BYTE ovrldata);
Returns the picture that should be used to draw the overlay tile.
First checks if a explicite bitmap exists for this tile, if not
checks if it can be displayed by a standard bitmap.
For bridges, it also needs the overlaydata.
*/
inline PICDATA* GetOverlayPic(BYTE ovrl, BYTE ovrldata)
{
char c[50];
char d[50];
itoa(ovrl, c, 10);
itoa(ovrldata, d, 10);
CString fname = (CString)"OVRL" + c + "_" + d;
// MessageBox(0,fname,"",0);
if (pics.find(fname) != pics.end()) return &pics[fname];
//errstream << "pic " << (LPCSTR)fname << " not found" << endl;
return NULL;
}
void CIsoView::OnDraw(CDC* pDC)
{
DrawMap();
}
void CIsoView::ReInitializeDDraw()
{
b_IsLoading = TRUE;
ReleaseCapture();
KillTimer(11);
// rscroll=FALSE;
#ifdef NOSURFACES
while ((GetDeviceCaps(::GetDC(::GetDesktopWindow()), BITSPIXEL) <= 8))
{
if (MessageBox("You currently only have 8 bit color mode enabled. FinalAlert 2 does not work in 8 bit color mode. Please change the color mode and then click on OK. Click Cancel to quit (and save the map as backup.map).", "Error", MB_OKCANCEL) == IDCANCEL)
{
((CFinalSunDlg*)theApp.m_pMainWnd)->SaveMap((u8AppDataPath + "\\backup.map").c_str());
PostQuitMessage(0);
return;
}
}
#endif
CDynamicGraphDlg dlg;
dlg.ShowWindow(SW_SHOW);
dlg.UpdateWindow();
dd->RestoreAllSurfaces();
updateFontScaled();
missingimages.clear();
theApp.m_loading->FreeAll();
theApp.m_loading->InitDirectDraw();
theApp.m_loading->InitPics();
theApp.m_loading->InitTMPs(&dlg.m_Progress);
memset(ovrlpics, 0, max_ovrl_img * 0xFF * sizeof(LPDIRECTDRAWSURFACE4));
//UpdateOverlayPictures(-1);
//Map->UpdateIniFile(MAPDATA_UPDATE_FROM_INI);
Map->UpdateBuildingInfo();
Map->UpdateTreeInfo();
#ifdef SMUDGE_SUPP
Map->UpdateSmudgeInfo();
#endif
b_IsLoading = FALSE;
//Sleep(2500);
dlg.DestroyWindow();
RedrawWindow();
/*
CString CommandLine;
if(res==IDYES)
{
CFileDialog dlg(FALSE, ".mpr", "noname.mpr", OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "TS maps|*.mpr;*.map|TS multi maps|*.mpr|TS single maps|*.map|");
do
{
char cuPath[MAX_PATH];
GetCurrentDirectory(MAX_PATH, cuPath);
dlg.m_ofn.lpstrInitialDir=cuPath;
if(theApp.m_Options.TSExe.GetLength()) dlg.m_ofn.lpstrInitialDir=(char*)(LPCTSTR)theApp.m_Options.TSExe;
}while(dlg.DoModal()==IDCANCEL) ;
CommandLine=dlg.GetPathName();
((CFinalSunDlg*)theApp.m_pMainWnd)->SaveMap(dlg.GetPathName());
}
if(res==IDNO || res==IDYES)
{
PROCESS_INFORMATION pi;
STARTUPINFO si;
memset(&si, 0, sizeof(STARTUPINFO));
si.cb=sizeof(STARTUPINFO);
char myExe[MAX_PATH];
GetModuleFileName(NULL, myExe, MAX_PATH);
BOOL success=CreateProcess(myExe,
(LPTSTR)(LPCTSTR)CommandLine,
NULL,
NULL,
FALSE,
NORMAL_PRIORITY_CLASS,
NULL,
AppPath,
&si,
&pi);
}
theApp.m_pMainWnd->DestroyWindow();*/
/*CLoading load;
load.InitDirectDraw();
load.InitMixFiles();
load.InitPics();
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
b_IsLoading=FALSE;*/
}
void CIsoView::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
CView::OnChar(nChar, nRepCnt, nFlags);
}
void CIsoView::OnDeadChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
CView::OnDeadChar(nChar, nRepCnt, nFlags);
}
void CIsoView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
int nPos;
if (nChar == 68) // D key
{
theApp.m_Options.bFlat = !theApp.m_Options.bFlat;
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
if (nChar == 65)
m_bAltCliff = !m_bAltCliff;
CView::OnKeyDown(nChar, nRepCnt, nFlags);
}
void CIsoView::SetError(const char* text)
{
CMyViewFrame& v = *((CMyViewFrame*)owner);
v.m_statbar.GetStatusBarCtrl().SetText(text, 0, 0);
}
int CIsoView::GetOverlayDirection(int x, int y)
{
DWORD dwIsoSize = Map->GetIsoSize();
int p = -1;
int type = Map->GetOverlayAt(x + y * dwIsoSize);
BOOL isTrail = FALSE;
int i;
for (i = 0;i < overlay_count;i++)
if (overlay_number[i] == type)
if (overlay_trail[i]) isTrail = TRUE;
if (isTrack(type)) // handling a train track
{
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 1) * dwIsoSize)))
return 0;
if (isTrack(Map->GetOverlayAt((x + 1) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x - 1) + (y + 1) * dwIsoSize)))
return 1;
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 0) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 0) * dwIsoSize)))
return 2;
if (isTrack(Map->GetOverlayAt((x - 0) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 0) + (y + 1) * dwIsoSize)))
return 3;
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 0) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 1) * dwIsoSize)))
return 4;
if (isTrack(Map->GetOverlayAt((x - 0) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 1) * dwIsoSize)))
return 5;
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x - 0) + (y + 1) * dwIsoSize)))
return 6;
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 0) * dwIsoSize)))
return 7;
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 0) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y - 1) * dwIsoSize)))
return 8;
if (isTrack(Map->GetOverlayAt((x + 0) + (y + 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y - 1) * dwIsoSize)))
return 9;
if (isTrack(Map->GetOverlayAt((x - 0) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x - 1) + (y + 1) * dwIsoSize)))
return 10;
if (isTrack(Map->GetOverlayAt((x - 1) + (y + 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 0) * dwIsoSize)))
return 11;
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 1) * dwIsoSize)))
return 0;
if (isTrack(Map->GetOverlayAt((x - 1) + (y + 1) * dwIsoSize)))
return 1;
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 0) * dwIsoSize)))
return 2;
if (isTrack(Map->GetOverlayAt((x - 0) + (y - 1) * dwIsoSize)))
return 3;
if (isTrack(Map->GetOverlayAt((x + 1) + (y + 1) * dwIsoSize)))
return 0;
if (isTrack(Map->GetOverlayAt((x + 1) + (y - 1) * dwIsoSize)))
return 1;
if (isTrack(Map->GetOverlayAt((x + 1) + (y + 0) * dwIsoSize)))
return 2;
if (isTrack(Map->GetOverlayAt((x + 0) + (y + 1) * dwIsoSize)))
return 3;
return 0;
}
else if (isTrail) // handling something like a sandbag
{
p = 0;
if (Map->GetOverlayAt(x - 1 + (y - 0) * dwIsoSize) == type) p |= 0x1;
if (Map->GetOverlayAt(x + (y + 1) * dwIsoSize) == type) p |= 0x2;
if (Map->GetOverlayAt(x + 1 + (y + 0) * dwIsoSize) == type) p |= 0x4;
if (Map->GetOverlayAt(x + (y - 1) * dwIsoSize) == type) p |= 0x8;
}
return p;
}
void CIsoView::HandleTrail(int x, int y)
{
int i, e;
int type = Map->GetOverlayAt(x + y * Map->GetIsoSize());
if (isTrack(type)) // is a track (overlay must be changed)
{
for (i = x - 2;i <= x + 2;i++)
{
for (e = y - 1;e <= y + 1;e++)
{
if (isTrack(Map->GetOverlayAt(i + e * Map->GetIsoSize())))
Map->SetOverlayAt(i + e * Map->GetIsoSize(), 0x27 + GetOverlayDirection(i, e));
}
}
}
else // something like a sandbag (overlaydata must be changed)
{
for (i = x - 2;i <= x + 2;i++)
{
for (e = y - 1;e <= y + 1;e++)
{
if (Map->GetOverlayAt(i + e * Map->GetIsoSize()) == type)
{
int dir = GetOverlayDirection(i, e);
if (dir >= 0) Map->SetOverlayDataAt(i + e * Map->GetIsoSize(), dir);
}
}
}
}
}
/*
DrawCell(int x, int y, int w, int h, COLORREF col)
Draws a frame around one or more cells.
w is the width, h is the height (in cells).
x and y are pixel coordinates.
col specifies the color.
*/
void CIsoView::DrawCell(int x, int y, int w, int h, COLORREF col, BOOL dotted, HDC hDC_)
{
// correct the y value:
//y -= f_y;
POINT p1, p2, p3, p4;
p1.x = x + f_x / 2;
p1.y = y;
p2.x = x + w * f_x / 2 + f_x / 2;
p2.y = y + w * f_y / 2;
p3.x = x + w * f_x / 2 - h * f_x / 2 + f_x / 2 - 1;
p3.y = y + h * f_y / 2 + w * f_y / 2 - 1;
p4.x = x - h * f_x / 2 + f_x / 2 - 1;
p4.y = y + h * f_y / 2 - 1;
HDC hDC = hDC_;
if (!hDC)
while (lpdsBack->GetDC(&hDC) == DDERR_WASSTILLDRAWING);
HPEN p;
int width = 1;
#ifdef RA2_MODE
width = 2;
#endif
if (!dotted) p = CreatePen(PS_SOLID, width, col);
else p = CreatePen(PS_DOT, 0, col);
SelectObject(hDC, p);
if (dotted)
{
SetBkMode(hDC, TRANSPARENT);
MoveToEx(hDC, p1.x, p1.y - 1, NULL);
LineTo(hDC, p2.x + 1, p2.y);
LineTo(hDC, p3.x, p3.y + 1);
LineTo(hDC, p4.x - 1, p4.y);
LineTo(hDC, p1.x, p1.y - 1);
}
if (!dotted)
{
MoveToEx(hDC, p1.x, p1.y, NULL);
LineTo(hDC, p2.x, p2.y);
LineTo(hDC, p3.x, p3.y);
LineTo(hDC, p4.x, p4.y);
LineTo(hDC, p1.x, p1.y);
}
if (!hDC_)
lpdsBack->ReleaseDC(hDC);
DeleteObject(p);
}
void CIsoView::DrawCell(void* dest, int dest_width, int dest_height, int dest_pitch, int drawx, int drawy, int w, int h, int col, bool dotted, bool touchNeighbours, int colNeighbour) const
{
if (colNeighbour == CLR_INVALID)
colNeighbour = col;
// correct the y value:
//y -= f_y;
POINT p1, p2, p3, p4;
p1.x = drawx + f_x / 2;
p1.y = drawy;
p2.x = drawx + w * f_x / 2 + f_x / 2;
p2.y = drawy + w * f_y / 2;
p3.x = drawx + w * f_x / 2 - h * f_x / 2 + f_x / 2;
p3.y = drawy + h * f_y / 2 + w * f_y / 2;
p4.x = drawx - h * f_x / 2 + f_x / 2;
p4.y = drawy + h * f_y / 2;
LineDrawer drawer(dest, bpp, dest_width, dest_height, dest_pitch);
const LineStyle style = dotted ? LineStyle::Dotted_4 : LineStyle::Standard;
for (int x = 0; x < 1; ++x) // you could use this loop for more thickness
{
for (int y = 0; y < 1; ++y)
{
// inside the MM tile
drawer.MoveTo(p1.x + x + 1, p1.y + y + 1);
drawer.LineTo(p2.x + x - 2, p2.y + y - 1, col, style);
drawer.LineTo(p3.x + x + 1, p3.y + y - 3, col, style);
drawer.LineTo(p3.x + x, p3.y + y - 3, col, style);
drawer.LineTo(p4.x + x + 3, p4.y + y - 1, col, style);
drawer.LineTo(p4.x + x + 2, p4.y + y - 1, col, style);
drawer.MoveTo(p4.x + x + 3, p4.y + y - 1);
drawer.LineTo(p1.x + x, p1.y + y + 1, col, style);
drawer.LineTo(p1.x + x + 1, p1.y + y + 1, col, style);
// on inner pixels of MM tile boundary
drawer.MoveTo(p1.x + x + 1, p1.y + y);
drawer.LineTo(p2.x + x, p2.y + y - 1, col, style);
drawer.LineTo(p3.x + x + 1, p3.y + y - 2, col, style);
drawer.LineTo(p3.x + x, p3.y + y - 2, col, style);
drawer.LineTo(p4.x + x + 1, p4.y + y - 1, col, style);
drawer.LineTo(p1.x + x, p1.y + y, col, style);
drawer.LineTo(p1.x + x + 1, p1.y + y, col, style);
}
}
// pixels of neighboured MM tiles boundary
if (touchNeighbours)
{
for (int x = 0; x < 1; ++x) // you could use this loop for more thickness
{
for (int y = 0; y < 1; ++y)
{
drawer.MoveTo(p1.x + x + 1, p1.y + y - 1);
drawer.LineTo(p2.x + x - 2, p2.y + y - 3, colNeighbour, style);
drawer.MoveTo(p2.x + x - 2, p2.y + y - 2);
drawer.LineTo(p2.x + x - 1, p2.y + y, colNeighbour, style);
drawer.LineTo(p2.x + x, p2.y + y, colNeighbour, style);
drawer.LineTo(p3.x + x + 1, p3.y + y - 1, colNeighbour, style);
drawer.LineTo(p3.x + x, p3.y + y - 1, colNeighbour, style);
drawer.LineTo(p4.x + x + 1, p4.y + y, colNeighbour, style);
drawer.LineTo(p4.x + x, p4.y + y - 1, colNeighbour, style);
drawer.LineTo(p1.x + x, p1.y + y - 1, colNeighbour, style);
drawer.LineTo(p1.x + x + 1, p1.y + y - 1, colNeighbour, style);
}
}
}
}
void CIsoView::DrawTube(const CTube& tube, const DDSURFACEDESC2* lockedDDSD, const COLORREF* color) const
{
SurfaceLocker locker(lpdsBack);
if (!lockedDDSD || !lockedDDSD->lpSurface)
{
lockedDDSD = locker.ensure_locked();
}
if (!lockedDDSD)
return;
// TODO: culling if required
// find out if we are tube #1 or #2 for bidirectional tubes
bool type0 = tube.getStartX() == tube.getEndX() ? (tube.getStartY() < tube.getEndY()) : (tube.getStartX() < tube.getEndX());
const auto col = color ? m_color_converter->GetColor(*color) : (type0 ? m_color_converter->GetColor(255, 0, 0) : m_color_converter->GetColor(0, 0, 255));
ProjectedVec lineOffset = type0 ? ProjectedVec() : ProjectedVec(1, 1);
int lowestHeight = min(Map->GetHeightAt(tube.getStartCoords()), Map->GetHeightAt(tube.getEndCoords()));
LineDrawer ld(lockedDDSD->lpSurface, bpp, lockedDDSD->dwWidth, lockedDDSD->dwHeight, lockedDDSD->lPitch);
auto startDraw = GetRenderTargetCoordinates(tube.getStartCoords(), lowestHeight);
ld.MoveTo(startDraw.x + f_x / 2 + lineOffset.x, startDraw.y + f_y / 2 + lineOffset.y);
tube.walk([this, &tube, lockedDDSD, &ld, lowestHeight, col, lineOffset](const auto& wi) {
auto draw = GetRenderTargetCoordinates(wi.pos, lowestHeight);
if (wi.pos == tube.getEndCoords())
{
// end coordinates are drawn as cross
LineDrawer startLD(lockedDDSD->lpSurface, bpp, lockedDDSD->dwWidth, lockedDDSD->dwHeight, lockedDDSD->lPitch);
ProjectedVec off(7, 4);
startLD.DrawLine(draw.x + off.x, draw.y + f_y / 2, draw.x + f_x - off.x, draw.y + f_y / 2, col);
startLD.DrawLine(draw.x + f_x / 2 - 1, draw.y + off.y, draw.x + f_x / 2 - 1, draw.y + f_y - off.y, col);
}
if (wi.pos == tube.getStartCoords())
{
// Start coordinates are drawn as cell
DrawCell(lockedDDSD->lpSurface, lockedDDSD->dwWidth, lockedDDSD->dwHeight, lockedDDSD->lPitch, draw.x, draw.y, 1, 1, col, true);
}
ld.LineTo(draw.x + f_x / 2 + lineOffset.x, draw.y + f_y / 2 + lineOffset.y, col);
return true;
});
}
MapCoords CIsoView::GetMapCoordinates(const ProjectedCoords& projCoords, bool bAllowAccessBehindCliffs, bool ignoreHideFlagsAndOutside) const
{
return theApp.m_Options.bFlat ? Map->ToMapCoords(projCoords) : Map->ToMapCoords3d(projCoords, bAllowAccessBehindCliffs, ignoreHideFlagsAndOutside);
}
MapCoords CIsoView::GetMapCoordinatesFromRenderTargetCoordinates(const ProjectedCoords& projCoords, bool bAllowAccessBehindCliffs, bool ignoreHideFlagsAndOutside) const
{
return GetMapCoordinates(projCoords + m_viewOffset, bAllowAccessBehindCliffs, ignoreHideFlagsAndOutside);
}
MapCoords CIsoView::GetMapCoordinatesFromClientCoordinates(const CPoint& clientPt, bool bAllowAccessBehindCliffs, bool ignoreHideFlagsAndOutside) const
{
return GetMapCoordinates(GetProjectedCoordinatesFromClientCoordinates(clientPt), bAllowAccessBehindCliffs, ignoreHideFlagsAndOutside);
}
ProjectedCoords CIsoView::GetProjectedCoordinatesFromClientCoordinates(const CPoint& clientPt) const
{
RECT r;
GetWindowRect(&r);
const auto viewOffsetWR = m_viewOffset + ProjectedVec(r.left, r.top);
const auto projCoords = ProjectedCoords(clientPt.x * m_viewScale.x, clientPt.y * m_viewScale.y) + viewOffsetWR;
return projCoords;
}
ProjectedCoords CIsoView::GetProjectedCoordinates(const MapCoords& mapCoords) const
{
return theApp.m_Options.bFlat ? Map->ProjectCoords(mapCoords) : Map->ProjectCoords3d(mapCoords);
}
ProjectedCoords CIsoView::GetProjectedCoordinates(const MapCoords& mapCoords, int mapZ) const
{
return Map->ProjectCoords3d(mapCoords, mapZ);
}
ProjectedCoords CIsoView::GetRenderTargetCoordinates(const MapCoords& mapCoords) const
{
// Draw coordinates are display coordinates
return GetProjectedCoordinates(mapCoords) - m_viewOffset;
}
ProjectedCoords CIsoView::GetRenderTargetCoordinates(const MapCoords& mapCoords, int mapZ) const
{
return GetProjectedCoordinates(mapCoords, mapZ) - m_viewOffset;
}
CPoint CIsoView::GetClientCoordinates(const MapCoords& mapCoords) const
{
RECT r;
GetWindowRect(&r);
const auto windowPos = ProjectedVec(r.left, r.top);
//const auto p = ScaleBackToFrontBuffer(GetRenderTargetCoordinates(mapCoords)) - windowPos;
const auto rtc = GetRenderTargetCoordinates(mapCoords);
const auto p = ((ProjectedCoords(rtc.x, rtc.y) - windowPos) / m_viewScale).convertT();
return CPoint(p.x, p.y);
}
CPoint CIsoView::GetClientCoordinatesFromWorld(const ProjectedCoords& projectedCoords) const
{
RECT r;
GetWindowRect(&r);
const auto windowPos = ProjectedVec(r.left, r.top);
//const auto p = ScaleBackToFrontBuffer(GetRenderTargetCoordinates(mapCoords)) - windowPos;
const auto rtc = projectedCoords - m_viewOffset;
const auto p = ((ProjectedCoords(rtc.x, rtc.y)) / m_viewScale).convertT();
return CPoint(p.x, p.y);
}
ProjectedCoords CIsoView::ScaleBackToFrontBuffer(const ProjectedCoords& backBufferCoords) const
{
RECT r;
GetWindowRect(&r);
const auto windowPos = ProjectedVec(r.left, r.top);
return ((ProjectedCoords(backBufferCoords.x, backBufferCoords.y) - windowPos) / m_viewScale).convertT() + windowPos;
}
void CIsoView::UpdateStatusBar(int x, int y)
{
CString statusbar;//=TranslateStringACP("Ready");
FIELDDATA m = *Map->GetFielddataAt(x + y * Map->GetIsoSize());
if (m.wGround == 0xFFFF) m.wGround = 0;
if (m.wGround < (*tiledata_count) && m.bSubTile < (*tiledata)[m.wGround].wTileCount)
{
statusbar = "Terrain type: 0x";
char c[50];
itoa((*tiledata)[m.wGround].tiles[m.bSubTile].bTerrainType, c, 16);
statusbar += c;
statusbar += ", height: ";
itoa(m.bHeight, c, 10);
statusbar += c;
statusbar += " / ";
}
if (Map->GetOverlayAt(x + y * Map->GetIsoSize()) != 0xFF)
{
char ov[50];
itoa(Map->GetOverlayAt(x + y * Map->GetIsoSize()), ov, 16);
int i;
CString name;
name = "0x";
name += ov;
for (i = 0;i < overlay_count;i++)
{
if (overlay_number[i] == Map->GetOverlayAt(x + y * Map->GetIsoSize()))
name = overlay_name[i];
}
itoa(Map->GetOverlayDataAt(x + y * Map->GetIsoSize()), ov, 16);
statusbar += GetLanguageStringACP("OvrlStatus");
statusbar += TranslateStringACP(name);
statusbar += ", OverlayData: 0x";
statusbar += ov;
}
STDOBJECTDATA sod;
sod.type = "";
int n = Map->GetStructureAt(x + y * Map->GetIsoSize());
int on = -1;
if (n >= 0)
{
Map->GetStdStructureData(n, &sod);
statusbar = GetLanguageStringACP("StructStatus");
on = n;
}
n = Map->GetUnitAt(x + y * Map->GetIsoSize());
if (n >= 0)
{
Map->GetStdUnitData(n, &sod);
statusbar = GetLanguageStringACP("UnitStatus");
on = n;
}
n = Map->GetAirAt(x + y * Map->GetIsoSize());
if (n >= 0)
{
Map->GetStdAircraftData(n, &sod);
statusbar = GetLanguageStringACP("AirStatus");
on = n;
}
n = Map->GetInfantryAt(x + y * Map->GetIsoSize());
if (n >= 0)
{
Map->GetStdInfantryData(n, &sod);
statusbar = GetLanguageStringACP("InfStatus");
on = n;
}
if (sod.type.GetLength() > 0)
{
char c[50];
itoa(on, c, 10);
statusbar += "ID ";
statusbar += c;
statusbar += ", ";
statusbar += TranslateStringACP(Map->GetUnitName(sod.type));
statusbar += " (";
statusbar += TranslateHouse(sod.house, TRUE);
statusbar += ", ";
statusbar += sod.type;
statusbar += ")";
}
/*
// activate this code to display information about the mappack!
statusbar="MAPPACK: ";
int i;
FIELDDATA td=Map->GetFielddataAt(x+y*Map->GetIsoSize());
char c[50];
itoa(td.wGround, c, 10);
statusbar+="tile: ";
statusbar+=c;
statusbar+=" ";
for(i=0;i<3;i++)
{
itoa(td.bMapData[i], c, 10);
statusbar+=c;
statusbar+=" ";
}
statusbar+=" height: ";
itoa(td.bHeight, c, 10);
statusbar+=c;
statusbar+=" ";
itoa(td.bMapData2[0],c,10);
statusbar+=c;*/
n = Map->GetCelltagAt(x + y * Map->GetIsoSize());
if (n >= 0)
{
CString type;
CString name;
DWORD pos;
Map->GetCelltagData(n, &type, &pos);
CIniFile& ini = Map->GetIniFile();
if (ini.sections["Tags"].values.find(type) != ini.sections["Tags"].values.end())
name = GetParam(ini.sections["Tags"].values[type], 1);
statusbar += GetLanguageStringACP("CellTagStatus");
statusbar += name;
statusbar += " (";
statusbar += type;
statusbar += ")";
}
if (AD.mode == ACTIONMODE_SETTILE)
{
statusbar = GetLanguageStringACP("TilePlaceStatus");
}
if (AD.mode == ACTIONMODE_COPY)
statusbar = GetLanguageStringACP("CopyHelp");
if (statusbar.GetLength() > 0)
SetError(statusbar);
}
void CIsoView::UpdateOverlayPictures(int id)
{
if (id < 0)
{
memset(ovrlpics, 0, max_ovrl_img * 0xFF * sizeof(LPDIRECTDRAWSURFACE4));
int i, e;
for (i = 0;i < 0xFF;i++)
{
for (e = 0;e < max_ovrl_img;e++)
{
/*PICDATA& p=GetOverlayPic(i, e);
if(p.pic!=NULL) ovrlpics[i][e]=&p;
else
ovrlpics[i][e]=NULL;*/
ovrlpics[i][e] = GetOverlayPic(i, e);
}
}
}
else
{
int e;
for (e = 0;e < max_ovrl_img;e++)
{
ovrlpics[id][e] = GetOverlayPic(id, e);
}
}
}
__forceinline void FixTileHeight(DWORD dwPos, int x, int y)
{
return; // we use CMapData::CreateSlopes() to fix slopes now
int oheight = Map->GetHeightAt(dwPos);
int isosize = Map->GetIsoSize();
char bHeightDiff[9];
int i, e;
for (i = -1;i < 2;i++)
{
for (e = -1;e < 2;e++)
{
if (x + i < 0 || y + e < 0 || x + i >= isosize || y + e >= isosize) bHeightDiff[i + 1 + (e + 1) * 3] = 0;
else
bHeightDiff[i + 1 + (e + 1) * 3] = oheight - Map->GetHeightAt(dwPos + i + e * isosize);
}
}
if (bHeightDiff[1] < 0 && bHeightDiff[7] < 0)
{
Map->SetHeightAt(dwPos, oheight + 1);
return;
}
if (bHeightDiff[3] < 0 && bHeightDiff[5] < 0)
{
Map->SetHeightAt(dwPos, oheight + 1);
return;
}
if (
(bHeightDiff[1] < 0 && bHeightDiff[6] < 0) ||
(bHeightDiff[1] < 0 && bHeightDiff[8] < 0) /*||
(bHeightDiff[3]<0 && bHeightDiff[2]<0) ||
(bHeightDiff[3]<0 && bHeightDiff[8]<0) ||
(bHeightDiff[5]<0 && bHeightDiff[0]<0) ||
(bHeightDiff[5]<0 && bHeightDiff[6]<0) ||
(bHeightDiff[7]<0 && bHeightDiff[0]<0) ||
(bHeightDiff[7]<0 && bHeightDiff[2]<0) */
)
{
Map->SetHeightAt(dwPos, oheight + 1);
return;
}
}
/*
ChangeTileHeight();
General routine for changing the height of a tile.
Warning: This routine calls itself if necessary, and therefore may be quite performance hungry!
*/
void __fastcall CIsoView::ChangeTileHeight(DWORD dwPos, DWORD dwNewHeight, BOOL bNonMorpheableMove, BOOL bOnlyThisTile, BOOL bNoSlopes)
{
int isosize = Map->GetIsoSize();
int mapsize = isosize * isosize;
int mapwidth = Map->GetWidth();
int mapheight = Map->GetHeight();
int dwX = dwPos % isosize;
int dwY = dwPos / isosize;
//if(dwX==0 || dwY==0 || dwX+dwYmapwidth+mapheight*2 || (dwY>mapwidth && dwXmapwidth && dwY+mapwidthmapwidth+mapheight*2 || (dwY+2>mapwidth && dwX-2mapwidth && dwY+mapwidth-2mapwidth + mapheight * 2 || (dwY + 1 > mapwidth && dwX - 1 < dwY - mapwidth) || (dwX + 1 > mapwidth && dwY + mapwidth - 1 < dwX)) return;
FIELDDATA orig_fd = *Map->GetFielddataAt(dwPos);
//if(bOnlyHeighten && dwNewHeight m_funcRect.right) m_funcRect.right = dwX;
if (dwY > m_funcRect.bottom) m_funcRect.bottom = dwY;
BOOL bCliffNext = FALSE;
/*if(bOnlyHeighten)
{
bCliffNext=FALSE;
/*int i;
int e;
for(i=-1;i<2;i++)
{
for(e=-1;e<2;e++)
{
int pos=dwPos+i+(e)*isosize;
FIELDDATA fd=*Map->GetFielddataAt(pos);
if(fd.wGround==0xFFFF) fd.wGround=0;
if((*tiledata)[fd.wGround].wTileSet==cliffset || fd.bCliffHack)
{
bCliffNext=TRUE;
break;
}
}
if(bCliffNext) break;
}*//*
}*/
Map->SetReserved(dwPos, 1);
if (!(*tiledata)[orig_ground].bMorphable) bNonMorpheableMove = TRUE;
Map->SetHeightAt(dwPos, dwNewHeight);
int i, e;
for (i = -1;i < 2;i++)
{
for (e = -1;e < 2;e++)
{
int pos = dwPos + i + (e)*isosize;
FIELDDATA fd = *Map->GetFielddataAt(pos);
if (fd.wGround == 0xFFFF) fd.wGround = 0;
BOOL bAllowed = TRUE;
if (dwX == 0 && i == -1) bAllowed = FALSE;
else if (dwY == 0 && e == -1) bAllowed = FALSE;
else if (dwX == isosize - 1 && i == 1) bAllowed = FALSE;
else if (dwY == isosize - 1 && e == 1) bAllowed = FALSE;
if (bOnlyThisTile)
{
if (fd.wGround != orig_fd.wGround) bAllowed = FALSE; // was another tile
else
{
// we now need to check if it is really the same tile or just the same tile type (!)
int of = orig_fd.bSubTile;
int f = fd.bSubTile;
int width = (*tiledata)[orig_ground].cy;
int height = (*tiledata)[orig_ground].cx;
int ox = of / width;
int oy = of % width;
int x = f / width;
int y = f % width;
if (x - ox != i || y - oy != e) bAllowed = FALSE;
}
}
int ground = fd.wGround;
if (bAllowed && !fd.bReserved && pos > 0 && pos < mapsize)
{
BOOL bDestMorphable = (*tiledata)[fd.wGround].bMorphable;
TILEDATA destTile = (*tiledata)[fd.wGround];
TILEDATA sourceTile = (*tiledata)[orig_fd.wGround];
if (bAllowed && (!bNonMorpheableMove || bDestMorphable))
{
if (e == 1 && i == 1)
{
int leftGround = Map->GetFielddataAt(dwPos + 1)->wGround;
int rightGround = Map->GetFielddataAt(dwPos + isosize)->wGround;
if (leftGround == 0xFFFF) leftGround = 0;
if (rightGround == 0xFFFF) rightGround = 0;
if (!(*tiledata)[leftGround].bMorphable && !(*tiledata)[rightGround].bMorphable)
bAllowed = FALSE;
}
if (e == -1 && i == -1)
{
int leftGround = Map->GetFielddataAt(dwPos - 1)->wGround;
int rightGround = Map->GetFielddataAt(dwPos - isosize)->wGround;
if (leftGround == 0xFFFF) leftGround = 0;
if (rightGround == 0xFFFF) rightGround = 0;
if (!(*tiledata)[leftGround].bMorphable && !(*tiledata)[rightGround].bMorphable)
bAllowed = FALSE;
}
if (e == -1 && i == 1)
{
int leftGround = Map->GetFielddataAt(dwPos - 1)->wGround;
int rightGround = Map->GetFielddataAt(dwPos + isosize)->wGround;
if (leftGround == 0xFFFF) leftGround = 0;
if (rightGround == 0xFFFF) rightGround = 0;
if (!(*tiledata)[leftGround].bMorphable && !(*tiledata)[rightGround].bMorphable)
bAllowed = FALSE;
}
if (e == 1 && i == -1)
{
int leftGround = Map->GetFielddataAt(dwPos + 1)->wGround;
int rightGround = Map->GetFielddataAt(dwPos - isosize)->wGround;
if (leftGround == 0xFFFF) leftGround = 0;
if (rightGround == 0xFFFF) rightGround = 0;
if (!(*tiledata)[leftGround].bMorphable && !(*tiledata)[rightGround].bMorphable)
bAllowed = FALSE;
}
}
if (/*(*tiledata)[ground].bMorphable &&*/ bAllowed)
{
int need_diff = (*tiledata)[ground].tiles[fd.bSubTile].bZHeight - (*tiledata)[orig_ground].tiles[orig_fd.bSubTile].bZHeight;
//if(Map->GetHeightAt(pos)-dwNewHeight!=need_diff || !bNonMorpheableMove)
{
int diff = fd.bHeight - dwNewHeight;
/*
Activate this code to use the huge slopes
Removed because it did look worse than the normal slopes
*/
/*
if(i && abs(i)==abs(e))
{
if(diff<-1) diff++;
if(diff>1) diff--;
}*/
if (!bNonMorpheableMove && bDestMorphable)
{
//if(!bOnlyHeighten)//!bCliffNext)
{
if (diff < -1)
ChangeTileHeight(pos, dwNewHeight - 1, bNonMorpheableMove, bOnlyThisTile, bNoSlopes);
if (diff > 1)
ChangeTileHeight(pos, dwNewHeight + 1, bNonMorpheableMove, bOnlyThisTile, bNoSlopes);
}
/*else
{
ChangeTileHeight(pos, dwNewHeight, bNonMorpheableMove, bOnlyThisTile, bOnlyHeighten);
}*/
}
else if (bNonMorpheableMove)
{
if (!bDestMorphable /*&& (*tiledata)[fd.wGround].wTileSet==(*tiledata)[orig_fd.wGround].wTileSet*/ /*&& need_diff!=fd.bHeight-orig_fd.bHeight*/)
{
if (destTile.tiles[fd.bSubTile].bTerrainType == sourceTile.tiles[orig_fd.bSubTile].bTerrainType || destTile.wTileSet == sourceTile.wTileSet)
{
ChangeTileHeight(pos, dwNewHeight + need_diff, TRUE, bOnlyThisTile, bNoSlopes);
}
}
else if (bDestMorphable /*&& need_diff!=fd.bHeight-orig_fd.bHeight*/)
{
//diff-=need_diff;
if ((sourceTile.cx > 1 && sourceTile.cy > 1 && (e < 0 && i < 0)) || ((sourceTile.cx < 2 || sourceTile.cy < 2) && (e > 0 && i > 0)))
{
ChangeTileHeight(pos, dwNewHeight, FALSE, bOnlyThisTile, bNoSlopes);
}
else
{
if (diff - need_diff > 0)
ChangeTileHeight(pos, dwNewHeight + need_diff, FALSE, bOnlyThisTile, bNoSlopes);
else if (diff - need_diff < 0)
ChangeTileHeight(pos, dwNewHeight + need_diff, FALSE, bOnlyThisTile, bNoSlopes);
}
}
}
}
}
}
}
}
/*for(i=-1;i<2;i++)
{
for(e=-1;e<2;e++)
{
FixTileHeight(dwPos+i+e*isosize, dwX+i, dwY+e);
}
}*/
if (!bNoSlopes)
{
for (i = -1;i < 2;i++)
{
for (e = -1;e < 2;e++)
{
int pos = dwPos + i + (e)*isosize;
if (pos > 0 && pos < mapsize)
Map->CreateSlopesAt(pos);
}
}
}
}
BOOL CIsoView::ReachableFrom(DWORD dwStart, DWORD dwEnd)
{
FIELDDATA orig_fd = *Map->GetFielddataAt(dwStart);
if (orig_fd.wGround == 0xFF) orig_fd.wGround = 0;
int orig_ground = orig_fd.wGround;
if (orig_fd.bReserved) return FALSE;
orig_fd.bReserved = 1;
if (dwStart == dwEnd) return TRUE;
int i, e;
for (i = -1;i < 2;i++)
{
for (e = -1;e < 2;e++)
{
int new_ground = orig_fd.wGround;
if (new_ground == 0xFFFF) new_ground = 0;
if (!(*tiledata)[new_ground].bMorphable && ReachableFrom(dwStart + i + e * Map->GetIsoSize(), dwEnd))
return TRUE;
}
}
return FALSE;
}
void CIsoView::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
{
CView::OnKeyUp(nChar, nRepCnt, nFlags);
}
void CIsoView::HideTileSet(DWORD dwTileSet)
{
int i;
for (i = 0;i < *tiledata_count;i++)
{
if ((*tiledata)[i].wTileSet == dwTileSet) (*tiledata)[i].bHide = TRUE;
}
}
void CIsoView::BlitBackbufferToHighRes()
{
// MW:
// the primary buffer and the (optional) high-res buffer cover the whole screen (Windows automatic high DPI scaling does not change this)
// the backbuffer also has the size of the whole screen, however we don't render to the whole screen
// we only render to the visible window rectangle (which IS affected by Windows' automatic DPI scaling features)
// Additionally, we have a user-controlled scale factor.
// If the user zooms in, we only render to a smaller part of the backbuffer and stretch it to the window rectangle (which may then again be stretched by Windows DPI if enabled in the Windows settings).
// the rectangle we render to has the same left/top border but a lower value for right/bottom.
//
// This is a simple scaling and also scales any text that has already been rendered to the backbuffer (which is why we're usually rendering text afterwards to the HighRes backbuffer).
// Altogether it'd probably be best to move from DirectDraw to Direct3D, support high DPI awareness and do the scaling right when initially drawing the map.
if (m_viewScale != Vec2(1.0f, 1.0f) && lpdsBackHighRes)
{
// copy scene backbuffer to the high-res buffer that will receive text rendering
RECT dr;
GetWindowRect(&dr);
auto cr = GetScaledDisplayRect();
lpdsBackHighRes->Blt(&dr, lpdsBack, &cr, DDBLT_WAIT, 0);
}
else
{
// do nothing, backbuffer will receive additional text rendering as text doesn't have to be scaled
}
}
void CIsoView::FlipHighResBuffer()
{
if (m_viewScale != Vec2(1.0f, 1.0f) && lpdsBackHighRes)
{
// This flip copies the high-res backbuffer to the front buffer
RECT dr;
GetWindowRect(&dr);
lpds->Blt(&dr, lpdsBackHighRes, &dr, DDBLT_WAIT, 0);
}
else
{
// copy scene backbuffer to the front buffer that will receive text/gdi rendering
RECT dr;
GetWindowRect(&dr);
auto cr = GetScaledDisplayRect();
lpds->Blt(&dr, lpdsBack, &cr, DDBLT_WAIT, 0);
}
}
void CIsoView::ShowAllTileSets()
{
int i;
for (i = 0;i < *tiledata_count;i++)
{
(*tiledata)[i].bHide = FALSE;
}
}
void CIsoView::PlaceCurrentObjectAt(int x, int y)
{
if (AD.mode == ACTIONMODE_RANDOMTERRAIN)
{
if (Map->GetTerrainAt(x + y * Map->GetIsoSize()) >= 0)
{
return;
}
CString s;
int n = rand() * rndterrainsrc.size() / RAND_MAX;
// safety checks...
if (n >= rndterrainsrc.size()) n = rndterrainsrc.size() - 1;
if (n < 0) n = 0;
s = rndterrainsrc[n];
Map->AddTerrain(s, x + y * Map->GetIsoSize());
return;
}
if (AD.type == 1) // ADD INFANTRY
{
if (Map->GetInfantryCountAt(x + y * Map->GetIsoSize()) >= SUBPOS_COUNT)
{
return;
}
Map->AddInfantry(NULL, AD.data_s, currentOwner, x + y * Map->GetIsoSize());
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 2) // add structure
{
int n = Map->GetStructureAt(x + y * Map->GetIsoSize());
if (n >= 0)
{
STDOBJECTDATA sod;
Map->GetStdStructureData(n, &sod);
if (strcmp(sod.type, "GAPAVE") != NULL)
{
//isMoving=FALSE;
return;
}
}
Map->AddStructure(NULL, AD.data_s, currentOwner, x + y * Map->GetIsoSize());
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 3) // add aircraft
{
if (Map->GetAirAt(x + y * Map->GetIsoSize()) >= 0)
{
return;
}
Map->AddAircraft(NULL, AD.data_s, currentOwner, x + y * Map->GetIsoSize());
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 4) // add vehicle
{
if (Map->GetUnitAt(x + y * Map->GetIsoSize()) >= 0)
{
return;
}
Map->AddUnit(NULL, AD.data_s, currentOwner, x + y * Map->GetIsoSize());
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 5) // add terrain
{
if (Map->GetTerrainAt(x + y * Map->GetIsoSize()) >= 0)
{
return;
}
Map->AddTerrain(AD.data_s, x + y * Map->GetIsoSize());
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 6)
{
// Overlay
DWORD dwPos = x + y * Map->GetIsoSize();
FIELDDATA m = *Map->GetFielddataAt(dwPos);
if (m.wGround == 0xFFFF) m.wGround = 0;
BYTE oldOverlay = Map->GetOverlayAt(dwPos);
BYTE oldOverlayData = Map->GetOverlayDataAt(dwPos);
if (AD.data == 1) // delete overlay
{
int gx, gy;
for (gx = x - AD.data2;gx <= x + AD.data2;gx++)
{
for (gy = y - AD.data2;gy <= y + AD.data2;gy++)
{
Map->SetOverlayDataAt(gx + gy * Map->GetIsoSize(), 0xFF);
Map->SetOverlayAt(gx + gy * Map->GetIsoSize(), 0xFF);
HandleTrail(gx - 1, gy - 1);
HandleTrail(gx + 1, gy - 1);
HandleTrail(gx - 1, gy + 1);
HandleTrail(gx + 1, gy + 1);
HandleTrail(gx - 0, gy - 1);
HandleTrail(gx + 0, gy + 1);
HandleTrail(gx - 1, gy + 0);
HandleTrail(gx + 1, gy + 0);
}
}
}
else if (AD.data == 2) // green tiberium mode
{
{
if (AD.data2 == 0)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
int curground = Map->GetFielddataAt(dwPos + i + e * Map->GetIsoSize())->wGround;
if (curground == 0xFFFF) curground = 0;
if ((*tiledata)[curground].bAllowTiberium)
{
//srand( GetTickCount()+i+e*5 );
int v1 = ((float)rand() / (float)RAND_MAX) * 8.0f + 0x68;
int v2 = ((float)rand() / (float)RAND_MAX) * 8.0f + 1;
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), v1);
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), v2);
}
}
}
}
else if (AD.data2 == 10)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
int curground = Map->GetFielddataAt(dwPos + i + e * Map->GetIsoSize())->wGround;
if (curground == 0xFFFF) curground = 0;
if ((*tiledata)[curground].bAllowTiberium)
{
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), 0x70);
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), 0x5);
}
}
}
}
else if (AD.data2 == 20)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
int ovrl = Map->GetOverlayAt(dwPos + i + e * Map->GetIsoSize());
if (ovrl > 0x65 && ovrl < 0x72)
{
if (Map->GetOverlayDataAt(i + e * Map->GetIsoSize() + dwPos) < 9) Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) + 1);
}
}
}
}
else if (AD.data2 == 21)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
int ovrl = Map->GetOverlayAt(dwPos + i + e * Map->GetIsoSize());
if (ovrl > 0x65 && ovrl < 0x72)
{
if (Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) > 0) Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) - 1);
}
}
}
}
}
}
else if (AD.data == 3) // blue tiberium mode
{
int o = 0x7f;
#ifdef RA2_MODE
o = 0x1e;
#endif
//if((*tiledata)[m.wGround].bAllowTiberium)
{
if (AD.data2 == 0)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
int curground = Map->GetFielddataAt(dwPos + i + e * Map->GetIsoSize())->wGround;
if (curground == 0xFFFF) curground = 0;
if ((*tiledata)[curground].bAllowTiberium)
{
int v2 = ((float)rand() / (float)RAND_MAX) * 8 + 1;
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), o);
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), v2);
}
}
}
}
else if (AD.data2 == 10)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
int curground = Map->GetFielddataAt(dwPos + i + e * Map->GetIsoSize())->wGround;
if (curground == 0xFFFF) curground = 0;
if ((*tiledata)[curground].bAllowTiberium)
{
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), o);
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), 0x5);
}
}
}
}
else if (AD.data2 == 20)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
int ovrl = Map->GetOverlayAt(dwPos + i + e * Map->GetIsoSize());
if (ovrl == o)
{
if (Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) < 9) Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) + 1);
}
}
}
}
else if (AD.data2 == 21)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
int ovrl = Map->GetOverlayAt(dwPos + i + e * Map->GetIsoSize());
if (ovrl == o)
{
if (Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) > 0) Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) - 1);
}
}
}
}
}
}
else if (AD.data == 4) // veinhole stuff mode
{
if (AD.data2 == 0) // Set veinhole!
{
int gx, gy;
for (gx = x - 1;gx <= x + 1;gx++)
{
for (gy = y - 1;gy <= y + 1;gy++)
{
Map->SetOverlayAt(gx + gy * Map->GetIsoSize(), OVRL_VEINHOLEBORDER);
Map->SetOverlayDataAt(gx + gy * Map->GetIsoSize(), 0x0);
}
}
Map->SetOverlayAt(dwPos, OVRL_VEINHOLE);
Map->SetOverlayDataAt(dwPos, 0x0);
Map->SetHeightAt(dwPos, Map->GetHeightAt(dwPos) - 1);
}
else if (AD.data2 == 1) // set veins
{
Map->SetOverlayAt(dwPos, OVRL_VEINS);
Map->SetOverlayDataAt(dwPos, 0x30);
}
}
else if (AD.data == 30) // any overlay
{
Map->SetOverlayAt(dwPos, AD.data2);
Map->SetOverlayDataAt(dwPos, 0);
int i;
for (i = 0;i < overlay_count;i++)
{
if (overlay_number[i] == AD.data2)
{
if (overlay_trail[i])
{
// handle trail stuff!
HandleTrail(x, y);
}
}
}
}
else if (AD.data == 33)
{
int i, e;
for (i = 0;i < m_BrushSize_x;i++)
{
for (e = 0;e < m_BrushSize_y;e++)
{
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), AD.data2);
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), AD.data3);
}
}
}
else if (AD.data == 31)
{
Map->SetOverlayAt(dwPos, AD.data2);
}
else if (AD.data == 32)
{
Map->SetOverlayDataAt(dwPos, AD.data2);
}
// RedrawWindow(NULL,NULL,RDW_INVALIDATE | RDW_UPDATENOW);
}
else if (AD.type == 7)
{
// set owner!
BOOL bchanged = FALSE;
int t = Map->GetStructureAt(x + y * Map->GetIsoSize());
if (t >= 0)
{
STRUCTURE structure;
Map->GetStructureData(t, &structure);
Map->DeleteStructure(t);
structure.house = AD.data_s;
Map->AddStructure(&structure);
bchanged = TRUE;
}
t = Map->GetUnitAt(x + y * Map->GetIsoSize());
if (t >= 0)
{
UNIT unit;
Map->GetUnitData(t, &unit);
Map->DeleteUnit(t);
unit.house = AD.data_s;
Map->AddUnit(&unit);
bchanged = TRUE;
}
t = Map->GetAirAt(x + y * Map->GetIsoSize());
if (t >= 0)
{
AIRCRAFT aircraft;
Map->GetAircraftData(t, &aircraft);
Map->DeleteAircraft(t);
aircraft.house = AD.data_s;
Map->AddAircraft(&aircraft);
bchanged = TRUE;
}
int z;
for (z = 0;z < SUBPOS_COUNT;z++)
{
t = Map->GetInfantryAt(x + y * Map->GetIsoSize(), z);
if (t >= 0)
{
INFANTRY infantry;
Map->GetInfantryData(t, &infantry);
Map->DeleteInfantry(t);
infantry.house = AD.data_s;
Map->AddInfantry(&infantry);
bchanged = TRUE;
}
}
if (bchanged)
{
//RedrawWindow(NULL,NULL,RDW_INVALIDATE | RDW_UPDATENOW);
}
}
#ifdef SMUDGE_SUPP
else if (AD.type == 8) // add smudge
{
if (Map->GetFielddataAt(x + y * Map->GetIsoSize())->smudge >= 0)
{
return;
}
SMUDGE s;
s.type = AD.data_s;
s.x = x;
s.y = y;
s.deleted = 0;
Map->AddSmudge(&s);
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
#endif
}
void CIsoView::OnTimer(UINT nIDEvent)
{
// theApp.m_loading->FreeAll();
// theApp.m_loading->InitPics();
last_succeeded_operation = 1000000;
if (nIDEvent == 11)
{
// BUGSEARCH
//if(b_IsLoading) return;
//
m_viewOffset += ProjectedVec((cur_x_mouse - rclick_x) / 2, (cur_y_mouse - rclick_y) / 2);
SetScroll(m_viewOffset.x, m_viewOffset.y);
InvalidateRect(NULL, FALSE);
}
else
{
errstream << "Timer calls InitTMPs()" << endl;
errstream.flush();
theApp.m_loading->InitTMPs();
CView::OnTimer(nIDEvent);
KillTimer(nIDEvent);
b_IsLoading = FALSE;
RedrawWindow();
}
}
void CIsoView::FillArea(DWORD dwX, DWORD dwY, DWORD dwID, BYTE bSubTile)
{
if ((*tiledata)[dwID].cx != 1 || (*tiledata)[dwID].cy != 1)
{
MessageBox("You can only use 1x1 tiles to fill areas.");
return;
}
FIELDDATA* f = Map->GetFielddataAt(dwX + dwY * Map->GetIsoSize());
f->bReserved = TRUE;
int mapwidth, mapheight;
mapwidth = Map->GetWidth();
mapheight = Map->GetHeight();
int i, e;
for (i = -1;i < 2;i++)
{
for (e = -1;e < 2;e++)
{
if (abs(i) == abs(e)) continue;
int cur_x, cur_y;
cur_x = dwX + i;
cur_y = dwY + e;
if (cur_x < 1 || cur_y < 1 || cur_x + cur_ymapwidth + mapheight * 2 || (cur_y + 1 > mapwidth && cur_x - 1 < cur_y - mapwidth) || (cur_x + 1 > mapwidth && cur_y + mapwidth - 1 < cur_x)) continue;
FIELDDATA* f2 = Map->GetFielddataAt(cur_x + cur_y * Map->GetIsoSize());
if (f2->bReserved) continue;
if (f2->wGround != dwID && f2->wGround == f->wGround && f2->bSubTile == f->bSubTile)
{
FillArea(cur_x, cur_y, dwID, bSubTile);
}
}
}
f->wGround = dwID;
f->bSubTile = bSubTile;
}
void CIsoView::AutoLevel()
{
Map->TakeSnapshot();
int mapsize = Map->GetIsoSize() * Map->GetIsoSize();
int mapedge = Map->GetIsoSize();
if (mapsize == 0) return;
BOOL* bChanged;
bChanged = new(BOOL[mapsize]);
memset(bChanged, 0, mapsize);
int iCliffStart = -1; //, iSlopeSetStart = -1;
int i;
for (i = 0;i < *tiledata_count;i++)
{
if ((*tiledata)[i].wTileSet == cliffset)
{
iCliffStart = i;
break;
}
}
if (iCliffStart < 0)
return;
/*for (i = 0;i<*tiledata_count;i++)
{
if((*tiledata)[i].wTileSet==slopesetpiecesset)
{
iSlopeSetStart=i;
break;
}
}*/
/*int count=atoi(g_data.sections["SlopeSetPiecesDirections"].values["Count"]);
BYTE* bXLeftSearch=new(BYTE[count]);
BYTE* bXRightSearch=new(BYTE[count]);
BYTE* bYTopSearch=new(BYTE[count]);
BYTE* bYBottomSearch=new(BYTE[count]);
for(i=0;iGetFielddataAt(i);
int o_ground = f1->wGround;
if (o_ground == 0xFFFF) o_ground = 0;
int o_width = (*tiledata)[o_ground].cx;
int o_height = (*tiledata)[o_ground].cy;
int ox, oy;
ox = i % mapedge;
oy = i / mapedge;
int x, y;
for (x = -1;x < 2;x++)
{
for (y = -1;y < 2;y++)
{
if (x == -1 && y == -1) continue;
if (x == 1 && y == 1) continue;
if (x == 1 && y == -1) continue;
if (x == -1 && y == 1) continue;
int count = 0;
int p, k;
int heights[32][32];
memset(heights, 0, 32 * 32 * sizeof(int));
for (p = 0;p < o_width;p++)
{
for (k = 0;k < o_height;k++)
{
count++;
heights[p][k] = (*tiledata)[o_ground].tiles[p + k * o_width].bZHeight;
}
}
if (o_ground < 8 + iCliffStart || o_ground>13 + iCliffStart)
{
if (count < 4 || count>4)
{
if (x < 0 || y < 0) continue;
}
if (heights[0][0] && !heights[1][1])
{
if (heights[1][0] && heights[0][1])
{
if (x < 0 || y < 0) continue;
}
}
if (heights[0][0] && heights[1][1])
{
if (x < 0 || y>0) continue;
}
if (!heights[0][0] && heights[1][0] && heights[0][1] && heights[1][1])
{
if (x < 0 || y < 0) continue;
}
}
else
{
if (x > 0 || y > 0) continue;
}
if (x + ox > mapedge || x + ox<0 || y + oy>mapedge || y + oy < 0)
continue;
FIELDDATA* cur_f = Map->GetFielddataAt(i + x + y * mapedge);
int cur_ground = cur_f->wGround;
if (cur_ground == 0xFFFF) cur_ground = 0;
int cur_set;
if ((*tiledata)[cur_ground].wTileSet != (*tiledata)[o_ground].wTileSet)
{
if (((*tiledata)[o_ground].wTileSet == cliffset || (*tiledata)[o_ground].wTileSet == slopesetpiecesset) && (*tiledata)[cur_ground].bMorphable)
{
int height_diff = f1->bHeight - cur_f->bHeight;
if (o_ground >= 8 + iCliffStart && o_ground <= 13 + iCliffStart && (*tiledata)[o_ground].tiles[cur_f->bSubTile].bZHeight == 0) height_diff += 4;
int need_diff = height_diff;//(*tiledata)[o_ground].tiles[f1->bSubTile].bZHeight-(*tiledata)[cur_ground].tiles[cur_f->bSubTile].bZHeight;
//if((*tiledata)[o_ground].tiles[f1->bSubTile].bZ
if (abs(height_diff) > 1)
{
//ChangeTileHeight(i+x+y*mapedge,f1->bHeight,FALSE, FALSE);
int height = f1->bHeight;
if (o_ground >= 8 + iCliffStart && o_ground <= 13 + iCliffStart && (*tiledata)[o_ground].tiles[cur_f->bSubTile].bZHeight == 0) height = f1->bHeight + 4;
Map->SetHeightAt(i + x + y * mapedge, height);
bChanged[i + x + y * mapedge] = TRUE;
}
else if (height_diff)
Map->CreateSlopesAt(i + x + y * mapedge);
//bChanged[i+x+y*mapedge]=TRUE;
}
}
}
}
}
for (i = 0;i < mapsize;i++)
{
if (bChanged[i])
{
int e;
for (e = 0;e < Map->GetIsoSize() * Map->GetIsoSize();e++)
Map->SetReserved(e, 0);
ChangeTileHeight(i, Map->GetHeightAt(i), FALSE, FALSE);
}
}
/* delete[] bXSearch;
delete[] bYSearch;*/
if (bChanged) delete[] bChanged;
RedrawWindow();
Map->TakeSnapshot();
Map->Undo();
}
inline void ToIso3d_NoAccessCheck(int* x, int* y)
{
int cx = *x, cy = *y;
ToIso(&cx, &cy);
int i, e = 0;
for (i = 15;i >= 0;i--)
{
for (e = 0;e < 3;e++)
{
int a;
int m, n;
int px, py;
m = cx + i;
n = cy + i;
if (e == 1) m -= 1;
if (e == 2) n -= 1;
px = m;
py = n;
if (m >= 0 && n >= 0 && m < Map->GetIsoSize() && n < Map->GetIsoSize())
{
FIELDDATA mfd = *Map->GetFielddataAt(px + py * Map->GetIsoSize());
int ground = mfd.wGround;
if (ground == 0xFFFF) ground = 0;
//if(mfd.bHide==FALSE && !(*tiledata)[ground].bHide)
{
ToPhys3d(&m, &n);
// now m and n hold the pixel coordinates for the current field...
// we now need to check if cx and cy are in this field
//if(*x >= m && *x<= m+f_x && *y>=n && *y<=n+f_y)
{
int dx = *x - m;
int dy = *y - n - f_y / 2;//-f_y/2;
int dx1 = dx;
int dy1 = dy;
dx = ((float)dy1) / ((float)f_y) - ((float)dx1) / ((float)f_x) + 1.0f;//+ 1 + (float)0.5 +1;
dy = ((float)dx1) / ((float)f_x) + ((float)dy1) / ((float)f_y) + 0.0f;//- 1-(float)0.5 +1;
if (((dx == 0 && dy == 0) || (!bAllowAccessBehindCliffs && *y - n > f_y)))
{
*x = px - 0;
*y = py + 0;
return;
}
}
}
}
}
}
/*
for(i=15;i>=0;i--)
{
for(e=0;e<3;e++)
{
int a;
int m,n;
int px,py;
m=cx+i;
n=cy+i;
if(e==1) m-=1;
if(e==2) n-=1;
px=m;
py=n;
if(m>=0 && n>=0 && m< Map->GetIsoSize() && nGetIsoSize())
{
ToPhys3d(&m, &n);
// just find at least one tile if possible...
if(*x>m && *y>n)
{
*x=px;
*y=py;
return;
}
}
}
}*/
*x = cx;//-1;
*y = cy;//-1;
}
void CIsoView::DrawMap()
{
const CMapData* const Map = ::Map;
if (bNoDraw) return;
if (bCancelDraw)
{
bCancelDraw = FALSE;
return;
}
last_succeeded_operation = 100;
if (lpds == NULL || b_IsLoading || tiledata == NULL || (*tiledata) == NULL || (*tiledata_count == 0)) return; // just to make sure...
if (lpds->IsLost() != DD_OK)
{
// we lost our surfaces, we need to reinitialize directdraw and all associated objects
ReInitializeDDraw();
return;
}
if (Map->GetIsoSize() == 0) return;
auto startTime = std::chrono::steady_clock::now();
// draw a white background
DDBLTFX fx;
memset(&fx, 0, sizeof(DDBLTFX));
fx.dwSize = sizeof(DDBLTFX);
fx.dwFillColor = RGB(255, 255, 255);
lpdsBack->Blt(NULL, NULL, NULL, DDBLT_COLORFILL, &fx);
// get the window rect
RECT r = GetScaledDisplayRect();
// the code here draws the coordinate system
int i;
// now, we draw all the objects
int left, right, top, bottom;
{
RECT cr;
GetClientRect(&cr);
auto topLeft = GetMapCoordinatesFromClientCoordinates(CPoint(0, 0), false, true);
auto topRight = GetMapCoordinatesFromClientCoordinates(CPoint(cr.right, 0), false, true);
auto bottomLeft = GetMapCoordinatesFromClientCoordinates(CPoint(0, cr.bottom), false, true);
auto bottomRight = GetMapCoordinatesFromClientCoordinates(CPoint(cr.right, cr.bottom), false, true);
left = min(topLeft.x, topRight.x);
top = min(topLeft.y, topRight.y);
right = max(bottomLeft.x, bottomRight.x);
bottom = max(bottomLeft.y, bottomRight.y);
}
// some large buildings may be out of reach:
left -= 2;
top -= 2;
right += 7;
bottom += 7;
// validate the coordinates
if (left < 0) left = 0;
if (bottom >= Map->GetIsoSize() || bottom < top) bottom = Map->GetIsoSize();
if (right >= Map->GetIsoSize() || right < left) right = Map->GetIsoSize();
if (top < 0) top = 0;
BOOL bMarbleHeight = TRUE;
//if(Map->GetTheater()==THEATER4 || Map->GetTheater()==THEATER3) bMarbleHeight=FALSE;
// Now left, right, top & bottom contain the needed values
DWORD MM_heightstart = tilesets_start[atoi((*tiles).sections["General"].values["HeightBase"])];
// now draw everything
int u, v, z;
int mapwidth, mapheight;
mapwidth = Map->GetWidth();
mapheight = Map->GetHeight();
DDSURFACEDESC2 ddsd;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
lpdsBack->GetSurfaceDesc(&ddsd);
#ifdef NOSURFACES
lpdsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
#endif
// we render texts and waypoints last as they should be always visible anyway and because text rendering is currently done using GDI -> getting a DC for every text is too slow nowadays
m_texts_to_render.clear();
m_waypoints_to_render.clear();
for (u = left;u < right;u++)
{
for (v = top;v < bottom;v++)
{
const MapCoords mapCoords(u, v);
if (bCancelDraw)
{
bCancelDraw = FALSE;
}
if (u < 1 || v < 1 || u + vmapwidth + mapheight * 2 || (v + 1 > mapwidth && u - 1 < v - mapwidth) || (u + 1 > mapwidth && v + mapwidth - 1 < u))
continue;
FIELDDATA m = *Map->GetFielddataAt(mapCoords);
const auto drawCoords = GetRenderTargetCoordinates(mapCoords);
// draw terrain
if (m.wGround >= (*tiledata_count))
m.wGround = 0;
DWORD dwOrigGround = m.wGround;
if (theApp.m_Options.bMarbleMadness)
{
if ((*tiledata)[m.wGround].wMarbleGround != 0xFFFF)
{
m.wGround = (*tiledata)[m.wGround].wMarbleGround;
}
else if (bMarbleHeight)
{
//drawy+=f_y*m.bHeight;
m.wGround = MM_heightstart + m.bHeight;
m.bSubTile = 0;
}
}
if (!m.bRedrawTerrain)
{
TILEDATA* td = &(*tiledata)[m.wGround];
if (td->bReplacementCount)
{
if (m.bRNDImage > 0)
{
m.bRNDImage <= td->bReplacementCount ? td = &td->lpReplacements[m.bRNDImage - 1] : td = &td->lpReplacements[td->bReplacementCount - 1];
}
}
if (m.bSubTile < td->wTileCount && td->tiles[m.bSubTile].pic != NULL)
{
const SUBTILE& st = td->tiles[m.bSubTile];
const auto stDrawCoords = drawCoords + st.drawOffset();
if (!m.bHide && (*tiledata)[dwOrigGround].bHide == FALSE)
{
#ifndef NOSURFACES
Blit(st.pic, stDrawCoords.x, stDrawCoords.y, st.wWidth, st.wHeight);
#else
BlitTerrain(ddsd.lpSurface, stDrawCoords.x, stDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, st);
#endif
}
else // draw soemthing representing the tile
{
#ifndef NOSURFACES
DrawCell(stDrawCoords.x, stDrawCoords.y, 1, 1, RGB(0, 140, 0), FALSE, FALSE);
#else
BlitTerrainHalfTransp(ddsd.lpSurface, stDrawCoords.x, stDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, st);
#endif
}
}
}
}
}
for (u = left;u < right;u++)
{
for (v = top;v < bottom;v++)
{
const MapCoords mapCoords(u, v);
if (bCancelDraw)
{
bCancelDraw = FALSE;
}
if (u < 1 || v < 1 || u + vmapwidth + mapheight * 2 || (v + 1 > mapwidth && u - 1 < v - mapwidth) || (u + 1 > mapwidth && v + mapwidth - 1 < u))
continue;
FIELDDATA m = *Map->GetFielddataAt(mapCoords); // copy
const auto drawCoords = GetRenderTargetCoordinates(mapCoords);
if (m.wGround == 0xFFFF)
m.wGround = 0;
DWORD dwOrigGround = m.wGround;
if (theApp.m_Options.bMarbleMadness)
{
if ((*tiledata)[m.wGround].wMarbleGround != 0xFFFF)
{
m.wGround = (*tiledata)[m.wGround].wMarbleGround;
}
else if (bMarbleHeight)
{
//y+=f_y*m.bHeight;
m.wGround = MM_heightstart + m.bHeight;
m.bSubTile = 0;
}
}
if (m.bRedrawTerrain)
{
// draw cliff again to hide buildings behind
if (m.wGround < *tiledata_count)
{
TILEDATA* td = &(*tiledata)[m.wGround];
if (td->bReplacementCount)
{
if (m.bRNDImage > 0)
{
m.bRNDImage <= td->bReplacementCount ? td = &td->lpReplacements[m.bRNDImage - 1] : td = &td->lpReplacements[td->bReplacementCount - 1];
}
}
if (m.bSubTile < td->wTileCount && td->tiles[m.bSubTile].pic != NULL)
{
const SUBTILE& st = td->tiles[m.bSubTile];
const auto stDrawCoords = drawCoords + st.drawOffset();
if (!m.bHide && (*tiledata)[dwOrigGround].bHide == FALSE)
{
#ifndef NOSURFACES
Blit(st.pic, stDrawCoords.x, stDrawCoords.y, st.wWidth, st.wHeight);
#else
BlitTerrain(ddsd.lpSurface, stDrawCoords.x, stDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, st);
if (st.anim)
{
const auto animDrawCoords = drawCoords + ProjectedVec(f_x / 2 - st.anim->wMaxWidth / 2, f_y / 2 - st.anim->wMaxHeight / 2) + st.anim->drawOffset();
BlitPic(ddsd.lpSurface, animDrawCoords.x, animDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, *st.anim);
}
#endif
}
else // draw soemthing representing the tile
{
#ifndef NOSURFACES
DrawCell(stDrawCoords.x, stDrawCoords.y, 1, 1, RGB(0, 140, 0), FALSE, FALSE);
#else
BlitTerrainHalfTransp(ddsd.lpSurface, stDrawCoords.x, stDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, st);
#endif
}
}
}
}
// draw terrain animation (tunnel tops, waterfalls)
// tunnel tops might be repainted later so that units do not appear on top - this probably could be done in CLoading so that instead of a back tile a front tile is responsible for drawing the animation
{
if (m.wGround < *tiledata_count)
{
TILEDATA* td = &(*tiledata)[m.wGround];
if (m.bSubTile < td->wTileCount)
{
const SUBTILE& st = td->tiles[m.bSubTile];
if (!m.bHide && (*tiledata)[dwOrigGround].bHide == FALSE && st.anim)
{
#ifndef NOSURFACES
#else
const auto animDrawCoords = drawCoords + ProjectedVec(f_x / 2 - st.anim->wMaxWidth / 2, f_y / 2 - st.anim->wMaxHeight / 2) + st.anim->drawOffset();
BlitPic(ddsd.lpSurface, animDrawCoords.x, animDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, *st.anim);
#endif
}
}
}
}
// draw overlay
if (m.overlay != 0xFF)
{
PICDATA pic;
pic.pic = NULL;
if (ovrlpics[m.overlay][m.overlaydata] != NULL)
{
pic = *ovrlpics[m.overlay][m.overlaydata];
}
if (pic.pic == NULL)
{
if (!pic.bTried)
{
SetError("Loading graphics");
theApp.m_loading->LoadOverlayGraphic(*rules.sections["OverlayTypes"].GetValue(m.overlay), m.overlay);
UpdateOverlayPictures(m.overlay);
if (ovrlpics[m.overlay][m.overlaydata] != NULL)
pic = *ovrlpics[m.overlay][m.overlaydata];
}
if (pic.pic == NULL)
{
if (!(m.overlay >= 0x4a && m.overlay <= 0x65) && !(m.overlay >= 0xcd && m.overlay <= 0xec))
{
char cd[50];
cd[0] = '0';
cd[1] = 'x';
itoa(m.overlay, cd + 2, 16);
m_texts_to_render.push_back({ cd, drawCoords.x + f_x / 2, drawCoords.y + f_y / 2, RGB(0,0,0), false, true, true});
// TextOut(drawx,drawy, cd, RGB(0,0,0));
}
}
}
if (pic.pic != NULL)
{
ProjectedVec offset(f_x / 2 - pic.wMaxWidth / 2, -pic.wMaxHeight / 2);
if (m.overlay == OVRL_VEINHOLE) // veinhole, big, special case
{
offset.y -= f_y * 3 / 2;
}
else if (isBigBridge(m.overlay)) // bridge special case
{
// drawy-=f_y;
if (m.overlaydata >= 0x09 && m.overlaydata <= 0x11)
{
offset.y -= f_y / 2;
}
offset.x -= 1; // hmm... strange, but this is needed
}
else if (isTrack(m.overlay))
offset.y += f_y / 2;
if (m.overlay >= 0x4a && m.overlay <= 0x65) offset.y += f_y / 2;
if (m.overlay >= 0xcd && m.overlay <= 0xec) offset.y += f_y / 2;
const auto drawCoordsOvrl = drawCoords + offset;
#ifndef NOSURFACES
Blit(pic.pic, drawCoordsOvrl.x, drawCoordsOvrl.y);
#else
#ifdef RA2_MODE
BlitPic(ddsd.lpSurface, drawCoordsOvrl.x, drawCoordsOvrl.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic);
#endif
#ifdef TS_MODE
if (!isGreenTiberium(m.overlay) && !(m.overlay == 0x7f)) // no tib
BlitPic(ddsd.lpSurface, drawCoordsOvrl.x, drawCoordsOvrl.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic);
else if (m.overlay == 0x7f) // blue tib
{
int n = RGB(200, 0, 0);
BlitPic(ddsd.lpSurface, drawCoordsOvrl.x, drawCoordsOvrl.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &n);
}
else
{
int n = RGB(0, 200, 0);
BlitPic(ddsd.lpSurface, drawCoordsOvrl.x, drawCoordsOvrl.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &n);
}
#endif
#endif
}
}
if (m.structure != -1)
{
last_succeeded_operation = 10101;
// for structures we need to check if they weren´t drawn earlier
// (every field that this building achieves has this building as .structure)
if (Map->GetStructureAt(mapCoords - MapVec(-1, 0)) != m.structure && Map->GetStructureAt(mapCoords - MapVec(0, -1)) != m.structure)
{
STRUCTUREPAINT objp;
Map->GetStructurePaint(m.structure, &objp);
const auto drawCoordsBld = GetRenderTargetCoordinates(MapCoords(objp.x, objp.y));
int id = m.structuretype;
int w = 1, h = 1;
PICDATA pic;
if (id > -1 && id < 0x0F00)
{
w = buildinginfo[id].w;
h = buildinginfo[id].h;
int dir = objp.direction / 32;
// MW April 13th 2001: fix for building direction
dir = (7 - dir) % 8;
pic = buildinginfo[id].pic[dir];
if (pic.pic == NULL) pic = buildinginfo[id].pic[0];
}
#ifndef NOSURFACES
DrawCell(drawCoordsBld.x, drawCoordsBld.y, w, h, colorref_conv[objp.col]);
#else
// MW 07/19/01: Paint cell if user chose so...
if (theApp.m_Options.bShowCells)
{
DrawCell(ddsd.lpSurface, ddsd.dwWidth, ddsd.dwHeight, ddsd.lPitch, drawCoordsBld.x, drawCoordsBld.y, w, h, colorref_conv[objp.col]);
}
#endif
if (pic.pic == NULL)
{
if (!missingimages[objp.type])
{
SetError("Loading graphics");
theApp.m_loading->LoadUnitGraphic(objp.type);
::Map->UpdateBuildingInfo(objp.type);
int dir = (7 - objp.direction / 32) % 8;
pic = buildinginfo[id].pic[dir];
if (pic.pic == NULL) pic = buildinginfo[id].pic[0];
}
if (pic.pic == NULL)
{
#ifndef NOSURFACES
Blit(pics["HOUSE"].pic, drawCoordsBld.x, drawCoordsBld.y - 19); // draw a ugly house
#endif
missingimages[objp.type] = TRUE;
}
}
if (pic.pic) // picture
{
// it was that easy! just center on top end!!!
const auto drawCoordsBldShp = drawCoordsBld + ProjectedVec(f_x / 2 - pic.wMaxWidth / 2, -pic.wMaxHeight / 2);
#ifndef NOSURFACES
Blit(pic.pic, drawCoordsBldShp.x, drawCoordsBldShp.y, pic.wMaxWidth, pic.wMaxHeight);
#else
BlitPic(ddsd.lpSurface, drawCoordsBldShp.x, drawCoordsBldShp.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &colorref_conv[objp.col]);
#endif
for (int upgrade = 0; upgrade < objp.upradecount; ++upgrade)
{
const auto& upg = upgrade == 0 ? objp.upgrade1 : (upgrade == 1 ? objp.upgrade2 : objp.upgrade3);
if (upg.GetLength() == 0)
continue;
PICDATA pic;
int dir = (7 - objp.direction / 32) % 8;
pic = pics[GetUnitPictureFilename(upg, dir)];
if (!missingimages[upg] && pic.pic == NULL)
{
SetError("Loading graphics");
theApp.m_loading->LoadUnitGraphic(upg);
::Map->UpdateBuildingInfo(upg);
pic = pics[GetUnitPictureFilename(upg, dir)];
if (pic.pic == NULL) missingimages[upg] = TRUE;
}
if (pic.pic != NULL)
{
static const CString LocLookup[3][2] = { {"PowerUp1LocXX", "PowerUp1LocYY"}, {"PowerUp2LocXX", "PowerUp2LocYY"}, {"PowerUp3LocXX", "PowerUp3LocYY"} };
const auto drawCoordsPowerUp = drawCoordsBldShp + ProjectedVec(
atoi(art.sections[objp.type].values[LocLookup[upgrade][0]]),
atoi(art.sections[objp.type].values[LocLookup[upgrade][1]])
);
// py-=atoi(art.sections[obj.type].values["PowerUp1LocZZ"]);
#ifndef NOSURFACES
Blit(pic.pic, drawCoordsPowerUp.x, drawCoordsPowerUp.y);
#else
BlitPic(ddsd.lpSurface, drawCoordsPowerUp.x, drawCoordsPowerUp.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &colorref_conv[objp.col]);
#endif
}
}
}
}
}
if (m.node.type > -1)
{
last_succeeded_operation = 10102;
CString house = m.node.house;
CString tmp;
if (Map->GetNodeAt(mapCoords + MapVec(1, 0), tmp) != m.node.index && Map->GetNodeAt(mapCoords + MapVec(0, 1), tmp) != m.node.index)
{
const auto drawCoordsBld = GetRenderTargetCoordinates(mapCoords - MapVec(buildinginfo[m.node.type].h - 1, buildinginfo[m.node.type].w - 1));
COLORREF c;
c = GetColor(house);
int id = m.node.type;
int w = 1, h = 1;
PICDATA pic;
if (id > -1 && id < 0x0F00)
{
w = buildinginfo[id].w;
h = buildinginfo[id].h;
pic = buildinginfo[id].pic[0];
}
//#ifndef NOSURFACES
#ifdef NOSURFACES
if (m.structure >= 0) // only paint cell if we have a structure preplaced, as we have a half transparent image
{
#endif
// place it 2 pixels lower so that user can see the dotted lines even if the building itself has the cells drawn
DrawCell(ddsd.lpSurface, ddsd.dwWidth, ddsd.dwHeight, ddsd.lPitch, drawCoordsBld.x, drawCoordsBld.y + 3, w, h, colorref_conv[c], true);
#ifdef NOSURFACES
}
#endif
//#endif
if (pic.pic == NULL)
{
if (!missingimages[*rules.sections["BuildingTypes"].GetValue(m.node.type)])
{
SetError("Loading graphics");
theApp.m_loading->LoadUnitGraphic(*rules.sections["BuildingTypes"].GetValue(m.node.type));
::Map->UpdateBuildingInfo(*rules.sections["BuildingTypes"].GetValue(m.node.type));
pic = buildinginfo[id].pic[0];
}
if (pic.pic == NULL);
{
#ifndef NOSURFACES
Blit(pics["HOUSE"].pic, drawCoordsBld.x, drawCoordsBld.y - 19);
#endif
missingimages[*rules.sections["BuildingTypes"].GetValue(m.node.type)] = TRUE;
}
}
if (pic.pic) // picture
{
const auto drawCoordsBldShp = drawCoordsBld + ProjectedVec(f_x / 2 - pic.wMaxWidth / 2, -pic.wMaxHeight / 2);
#ifndef NOSURFACES
Blit(pic.pic, drawCoordsBldShp.x, drawCoordsBldShp.y);
#else
BlitPicHalfTransp(ddsd.lpSurface, drawCoordsBldShp.x, drawCoordsBldShp.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &colorref_conv[c]);
#endif
}
}
}
if (m.unit != -1)
{
UNIT obj;
Map->GetUnitData(m.unit, &obj);
COLORREF c = GetColor(obj.house);
CString lpPicFile = GetUnitPictureFilename(obj.type, atoi(obj.direction) / 32);
#ifndef NOSURFACES
DrawCell(drawCoords.x, drawCoords.y, 1, 1, c);
#endif
PICDATA p = pics[lpPicFile];
if (p.pic == NULL || lpPicFile.GetLength() == 0)
{
if (!missingimages[obj.type])
{
SetError("Loading graphics");
theApp.m_loading->LoadUnitGraphic(obj.type);
lpPicFile = GetUnitPictureFilename(obj.type, atoi(obj.direction) / 32);
p = pics[lpPicFile];
}
if (p.pic == NULL)
{
#ifndef NOSURFACES
Blit(pics["TANK"].pic, drawCoords.x, drawCoords.y);
// TextOut(drawx+f_x/4,drawy+f_y/4, obj.type,c);
m_texts_to_render.push_back({ obj.type, drawCoords.x + f_x / 4, drawCoords.y + f_y / 4, m_color_converter->GetColor(c)});
#endif
missingimages[obj.type] = TRUE;
}
}
if (p.pic)// we have a picture!
{
const auto drawCoordsOffset = (p.bType == PICDATA_TYPE_BMP) ? ProjectedVec((f_y / 4) + p.x, (f_y - p.wHeight) + p.y) - p.drawOffset() :
(p.bType == PICDATA_TYPE_SHP) ? ProjectedVec(f_x / 2 - (p.wMaxWidth / 2), f_y / 2 - (p.wMaxHeight / 2)) : ProjectedVec(f_x / 2, f_y / 2) + p.drawOffset();
auto drawCoordsUnit = drawCoords + drawCoordsOffset;
#ifndef NOSURFACES
Blit(p.pic, drawCoordsUnit.x, drawCoordsUnit.y);
#else
BlitPic(ddsd.lpSurface, drawCoordsUnit.x, drawCoordsUnit.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, p, &colorref_conv[c]);
#endif
}
}
if (m.aircraft != -1)
{
last_succeeded_operation = 10102;
AIRCRAFT obj;
Map->GetAircraftData(m.aircraft, &obj);
COLORREF c = GetColor(obj.house);
CString lpPicFile = GetUnitPictureFilename(obj.type, atoi(obj.direction) / 32);
#ifndef NOSURFACES
DrawCell(drawCoords.x, drawCoords.y, 1, 1, c);
#endif
PICDATA p = pics[lpPicFile];
if (p.pic == NULL)
{
if (!missingimages[obj.type])
{
SetError("Loading graphics");
theApp.m_loading->LoadUnitGraphic(obj.type);
p = pics[lpPicFile];
}
if (p.pic == NULL)
{
#ifndef NOSURFACES
Blit(pics["TANK"].pic, drawCoords.x, drawCoords.y);
//TextOut(drawx+f_x/4,drawy+f_y/4, obj.type,c);
m_texts_to_render.push_back({ obj.type, drawCoords.x + f_x / 4, drawCoords.y + f_y / 4, m_color_converter->GetColor(c) });
#endif
missingimages[obj.type] = TRUE;
}
}
if (p.pic)// we have a picture!
{
const auto drawCoordsOffset = (p.bType == PICDATA_TYPE_BMP) ? ProjectedVec(f_x / 2 - p.wWidth / 2, f_y - p.wHeight) - p.drawOffset() :
(p.bType == PICDATA_TYPE_SHP) ? ProjectedVec(f_x / 2 - (p.wMaxWidth / 2), f_y / 2 - (p.wMaxHeight / 2)) : ProjectedVec(f_x / 2, f_y / 2) + p.drawOffset();
auto drawCoordsAir = drawCoords + drawCoordsOffset;
#ifndef NOSURFACES
Blit(p.pic, drawCoordsAir.x, drawCoordsAir.y);
#else
BlitPic(ddsd.lpSurface, drawCoordsAir.x, drawCoordsAir.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, p, &colorref_conv[c]);
#endif
}
}
int ic;
for (ic = 0;ic < SUBPOS_COUNT;ic++)
if (m.infantry[ic] != -1)
{
last_succeeded_operation = 10103;
//errstream << "GetInfantryData()" << endl;
//errstream.flush();
INFANTRY obj;
Map->GetInfantryData(m.infantry[ic], &obj);
//errstream << "Done " << (LPCSTR)obj.type << endl;
//errstream.flush();
COLORREF c = GetColor(obj.house);
int dir = (7 - atoi(obj.direction) / 32) % 8;
CString lpPicFile = GetUnitPictureFilename(obj.type, dir);
#ifndef NOSURFACES
DrawCell(drawCoords.x, drawCoords.y, 1, 1, c);
#endif
static const ProjectedVec subPosLookup[5] = { ProjectedVec(0, -f_y / 4), ProjectedVec(f_x / 4 , 0), ProjectedVec(-f_x / 4, 0), ProjectedVec(0, f_y / 4), ProjectedVec()};
auto drawCoordsInf = drawCoords + subPosLookup[ic > 4 ? 4 : ic];
PICDATA p = pics[lpPicFile];
if (p.pic == NULL)
{
if (!missingimages[obj.type])
{
SetError("Loading graphics");
theApp.m_loading->LoadUnitGraphic(obj.type);
p = pics[lpPicFile];
}
if (p.pic == NULL)
{
#ifndef NOSURFACES
Blit(pics["MAN"].pic, drawCoordsInf.x, drawCoordsInf.y);
// TextOut(drawx+f_x/4,drawy+f_y/4, obj.type,c);
m_texts_to_render.push_back({ obj.type, drawCoordsInf.x + f_x / 4, drawCoordsInf.y + f_y / 4, RGB(0,0,0) });
#endif
missingimages[obj.type] = TRUE;
}
}
if (p.pic)// we have a picture!
{
auto drawCoordsInfShp = drawCoordsInf + ProjectedVec(f_x / 2 - (p.wMaxWidth / 2), f_y / 2 - (p.wMaxHeight / 2));
#ifndef NOSURFACES
Blit(p.pic, drawCoordsInfShp.x, drawCoordsInfShp.y, p.wWidth, p.wHeight);
#else
BlitPic(ddsd.lpSurface, drawCoordsInfShp.x, drawCoordsInfShp.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, p, &colorref_conv[c]);
#endif
}
}
if (m.terrain != -1)
{
last_succeeded_operation = 10104;
int id = m.terraintype;
int w = 1, h = 1;
PICDATA pic;
if (id > -1 && id < 0x0F00)
{
w = treeinfo[id].w;
h = treeinfo[id].h;
pic = treeinfo[id].pic;
}
//CString lpPicFile=GetUnitPictureFilename(type, 0);
if (pic.pic == NULL)
{
CString type;
Map->GetTerrainData(m.terrain, &type);
if (missingimages.find(type) == missingimages.end())
{
SetError("Loading graphics");
theApp.m_loading->LoadUnitGraphic(type);
::Map->UpdateTreeInfo(type);
pic = treeinfo[id].pic;
}
if (pic.pic == NULL)
{
#ifndef NOSURFACES
Blit(pics["TREE"].pic, drawCoords.x, drawCoords.y - 19);
#endif
missingimages[type] = TRUE;
}
}
if (pic.pic);
{
auto drawCoordsTerrain = drawCoords + ProjectedVec(f_x / 2 - (pic.wMaxWidth / 2), f_y / 2 - 3 - (pic.wMaxHeight / 2));
#ifndef NOSURFACES
Blit(pic.pic, drawCoordsTerrain.x, drawCoordsTerrain.y);
#else
BlitPic(ddsd.lpSurface, drawCoordsTerrain.x, drawCoordsTerrain.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic);
#endif
}
}
#ifdef SMUDGE_SUPP
if (m.smudge != -1)
{
last_succeeded_operation = 10104;
int id = m.smudgetype;
PICDATA pic;
if (id > -1 && id < 0x0F00)
{
pic = smudgeinfo[id].pic;
}
if (pic.pic == NULL)
{
SMUDGE data;
CString& type = data.type;
Map->GetSmudgeData(m.smudge, &data);
if (missingimages.find(type) == missingimages.end())
{
SetError("Loading graphics");
theApp.m_loading->LoadUnitGraphic(type);
::Map->UpdateSmudgeInfo(type);
pic = smudgeinfo[id].pic;
}
if (pic.pic == NULL)
{
#ifndef NOSURFACES
// Blit(pics["TREE"].pic,drawCoords.x,drawCoords.y-19);
#endif
missingimages[type] = TRUE;
}
}
if (pic.pic)
{
auto drawCoordsSmudge = drawCoords + ProjectedVec(f_x / 2 - (pic.wMaxWidth / 2), /*f_y / 2 - 3*/ - (pic.wMaxHeight / 2));
#ifndef NOSURFACES
Blit(pic.pic, drawCoordsSmudge.x, drawCoordsSmudge.y);
#else
BlitPic(ddsd.lpSurface, drawCoordsSmudge.x, drawCoordsSmudge.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic);
#endif
}
}
#endif
if (m.celltag != -1)
{
#ifdef NOSURFACES
lpdsBack->Unlock(NULL);
#endif
Blit((LPDIRECTDRAWSURFACE4)pics["CELLTAG"].pic, drawCoords.x - 1, drawCoords.y - 1);
#ifdef NOSURFACES
lpdsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
#endif
}
if (m.waypoint != -1)
{
DWORD dwPos;
CString ID;
Map->GetWaypointData(m.waypoint, &ID, &dwPos);
#ifdef NOSURFACES
lpdsBack->Unlock(NULL);
#endif
// move the graphic and text into place
#ifdef RA2_MODE
int image_fudge_x = 4;
int image_fudge_y = -20;
int text_fudge_x = 12;
int text_fudge_y = -24;
#else
int image_fudge_x = 4;
int image_fudge_y = -15;
int text_fudge_x = 9;
int text_fudge_y = -17;
#endif
const ProjectedVec waypointImageOffset(image_fudge_x, image_fudge_y);
const ProjectedVec waypointTextOffset((f_x / 2) + text_fudge_x, (f_y / 2) + text_fudge_y);
#ifdef RA2_MODE
bool useFont9 = false;
#else
bool useFont9 = true;
#endif
const auto waypointImageCoords = ProjectedCoords({ drawCoords.x, drawCoords.y }) + waypointImageOffset;
const auto waypointTextCoords = ProjectedCoords({ drawCoords.x, drawCoords.y }) + waypointTextOffset;
m_waypoints_to_render.push_back({ waypointImageCoords.x, waypointImageCoords.y });
m_texts_to_render.push_back({ ID.GetString(), waypointTextCoords.x, waypointTextCoords.y, RGB(0,0,255), false, useFont9, true});
#ifdef NOSURFACES
lpdsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
#endif
}
}
}
for (const auto& tube : Map->GetTubes())
{
DrawTube(*tube, &ddsd);
}
#ifdef NOSURFACES
lpdsBack->Unlock(NULL);
#endif
// delayed waypoint rendering
for (const auto& wp : m_waypoints_to_render)
{
Blit((LPDIRECTDRAWSURFACE4)pics["FLAG"].pic, wp.drawx, wp.drawy);
}
// map tool rendering
if (AD.mode == ACTIONMODE_MAPTOOL)
{
if (AD.tool)
AD.tool->render();
}
lpdsTemp->Blt(NULL, lpdsBack, NULL, 0, 0); // lpdsTemp always holds the scene drawn above, unscaled to the window
if (m_cellCursor != MapCoords(-1, -1))
{
SurfaceLocker locker(lpdsBack);
auto desc = locker.ensure_locked();
if (desc)
DrawCellCursor(m_cellCursor, *desc);
}
auto renderDuration = std::chrono::duration_cast>(std::chrono::steady_clock::now() - startTime); // not including text output, ReleaseDC, waitForVerticalBlank etc below
if (bDrawStats)
{
if (theApp.m_Options.bShowStats)
{
auto systemStats = std::format("ms: {0} Left: {1} Top: {2} Right: {3} Bottom: {4}", renderDuration.count(), left, top, right, bottom);
m_texts_to_render.push_back({ systemStats.c_str(), r.left + 10, r.top + 10 + (-m_fontDefaultHeight) * 3 / 2, RGB(0,0,0), true });
}
auto moneyStr = std::format("Credits on map: {0}", Map->GetMoneyOnMap());
m_texts_to_render.push_back({ moneyStr.c_str(), r.left + 10, r.top + 10, RGB(0,0,0), true });
}
if (rscroll)
{
const auto& sc = pics["SCROLLCURSOR"];
Blit((LPDIRECTDRAWSURFACE4)sc.pic, rclick_x * m_viewScale.x + r.left - sc.wWidth / 2, rclick_y * m_viewScale.y + r.top - sc.wHeight / 2);
}
BlitBackbufferToHighRes(); // lpdsBackHighRes contains the same graphic, but scaled to the whole window
RenderUIOverlay();
if (theApp.m_Options.bVSync)
dd->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN, NULL);
FlipHighResBuffer();
last_succeeded_operation = 10100;
}
void CIsoView::RenderUIOverlay()
{
if (!m_textDefault)
updateFontScaled();
LPDIRECTDRAWSURFACE4 dds = lpdsBack;
bool useHighRes = false;
if (m_viewScale != Vec2(1.0f, 1.0f) && lpdsBackHighRes)
{
dds = lpdsBackHighRes;
useHighRes = true;
}
DDSURFACEDESC2 ddsd;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
dds->GetSurfaceDesc(&ddsd);
dds->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
LineDrawer d(ddsd.lpSurface, bpp, ddsd.dwWidth, ddsd.dwHeight, ddsd.lPitch);
int lr, lt, ll, lb;
ll = Map->GetWidth();
lt = 1;
lr = Map->GetHeight();
lb = Map->GetIsoSize() - 1;
int h_lefttop = 0;//Map->GetHeightAt(ll+lt*Map->GetIsoSize());
int h_leftbottom = 0;//Map->GetHeightAt(lr+lb*Map->GetIsoSize());
ToPhys((int*)&ll, (int*)<);
ToPhys((int*)&lr, (int*)&lb);
ll -= m_viewOffset.x - f_x / 2;
lt -= m_viewOffset.y - f_y / 2;
lr -= m_viewOffset.x - f_x / 2;
lb -= m_viewOffset.y - f_y / 2;
lt -= h_lefttop * f_y / 2;
lb -= h_leftbottom * f_y / 2;
auto sllt = useHighRes ? ScaleBackToFrontBuffer(ProjectedCoords(ll, lt)) : ProjectedCoords(ll, lt);
auto slbr = useHighRes ? ScaleBackToFrontBuffer(ProjectedCoords(lr, lb)) : ProjectedCoords(lr, lb);
RECT ls;
Map->GetLocalSize(&ls);
ProjectedCoords l_lt(
ll + ls.left * f_x - f_x / 2,
lt + (ls.top - 4) * f_y
);
ProjectedCoords l_br(
ll + ls.left * f_x + ls.right * f_x - f_x / 2,
lt + (ls.top - 4 + 4) * f_y + ls.bottom * f_y
);
auto ls_lt = useHighRes ? ScaleBackToFrontBuffer(l_lt) : l_lt;
auto ls_br = useHighRes ? ScaleBackToFrontBuffer(l_br) : l_br;
auto red = m_color_converter->GetColor(255, 0, 0);
auto blue = m_color_converter->GetColor(0, 0, 255);
d.Rectangle(sllt.x, sllt.y, slbr.x, slbr.y, red);
d.Rectangle(sllt.x-1, sllt.y-1, slbr.x+1, slbr.y+1, red);
d.Rectangle(ls_lt.x, ls_lt.y, ls_br.x, ls_br.y, blue);
d.Rectangle(ls_lt.x+1, ls_lt.y+1, ls_br.x-1, ls_br.y-1, blue);
dds->Unlock(NULL);
RECT r;
GetWindowRect(&r);
for (const auto& s : m_texts_to_render)
{
const bool blue = s.color == RGB(0, 0, 255); // TODO: TextRenderer should support setting the color at render time
if (s.fixedScreenPos || !useHighRes)
{
auto textRenderer = s.useFont9 ? (blue ? *m_textBlue9 : *m_text9) : (blue ? *m_textBlue : *m_textDefault);
textRenderer.RenderText(dds, s.drawx, s.drawy, s.text, s.centered);
}
else
{
auto textRenderer = s.useFont9 ? (blue ? *m_textBlue9Scaled : *m_text9Scaled) : (blue ? *m_textBlueScaled : *m_textScaled);
textRenderer.RenderText(dds, r.left + (s.drawx - r.left) / m_viewScale.x, r.top + (s.drawy - r.top) / m_viewScale.y, s.text, s.centered);
}
}
}
void CIsoView::OnRButtonDown(UINT nFlags, CPoint point)
{
rclick_x = point.x;
rclick_y = point.y;
rscroll = FALSE;
CView::OnRButtonDown(nFlags, point);
}
void CIsoView::SetScroll(int xscroll, int yscroll)
{
RECT r;
GetWindowRect(&r);
m_viewOffset = ProjectedVec(xscroll, yscroll);
if (m_viewOffset.x < (Map->GetHeight() / 2 - 14 - r.left / f_x) * f_x)
m_viewOffset.x = (Map->GetHeight() / 2 - 14 - r.left / f_x) * f_x;
if (m_viewOffset.x + r.right * m_viewScale.x > (Map->GetHeight() / 2 + Map->GetWidth() + 14) * f_x)
m_viewOffset.x = (Map->GetHeight() / 2 + Map->GetWidth() + 14) * f_x - r.right * m_viewScale.x;
if (m_viewOffset.y < (Map->GetWidth() / 2 - 14 - r.top / f_y) * f_y)
m_viewOffset.y = (Map->GetWidth() / 2 - 14 - r.top / f_y) * f_y;
if (m_viewOffset.y + r.bottom * m_viewScale.y > (Map->GetWidth() / 2 + Map->GetHeight() + 4) * f_y)
m_viewOffset.y = (Map->GetWidth() / 2 + Map->GetHeight() + 4) * f_y - r.bottom * m_viewScale.y;
SetScrollPos(SB_VERT, (m_viewOffset.y / f_y - Map->GetWidth() / 2 + 4), TRUE);
SetScrollPos(SB_HORZ, (m_viewOffset.x / f_x - Map->GetHeight() / 2 + 1), TRUE);
}
RECT CIsoView::GetScaledDisplayRect() const
{
RECT r;
GetWindowRect(&r);
r.right = r.right - (r.right - r.left) * (1.0f - m_viewScale.x);
r.bottom = r.bottom - (r.bottom - r.top) * (1.0f - m_viewScale.y);
return r; // RVO
}
void CIsoView::GetScroll(int& xscroll, int& yscroll) const
{
xscroll = m_viewOffset.x;
yscroll = m_viewOffset.y;
}
void CIsoView::OnKillFocus(CWnd* pNewWnd)
{
CView::OnKillFocus(pNewWnd);
if (rscroll)
{
errstream << "Killing scroll" << endl;
errstream.flush();
ReleaseCapture();
KillTimer(11);
ShowCursor(TRUE);
rscroll = FALSE;
bDoNotAllowScroll = TRUE;
}
}
// takes an index, not an waypoint id!
void CIsoView::FocusWaypoint(int index)
{
int x, y;
DWORD dwPos;
Map->GetWaypointData(index, NULL, &dwPos);
x = dwPos % Map->GetIsoSize();
y = dwPos / Map->GetIsoSize();
ToPhys3d(&x, &y);
RECT r;
GetWindowRect(&r);
auto pos = ProjectedVec((x - (r.right - r.left) / 2 * m_viewScale.x) - r.left, (y - (r.bottom - r.top) / 2 * m_viewScale.y) - r.top);
SetScroll(pos.x, pos.y);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
}
BOOL CIsoView::OnMouseWheel(UINT nFlags, short zDelta, CPoint ptScreen)
{
CPoint pt = ptScreen;
ScreenToClient(&pt); // Attention: MouseWheel event has screen coordinates in contrast to e.g. MouseMove
float smoothF = float(zDelta) / std::numeric_limits::max();
float fixedF = zDelta > 0 ? std::numeric_limits::max() : std::numeric_limits::min();
Zoom(pt, theApp.m_Options.viewScaleUseSteps ? fixedF : smoothF);
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
return CView::OnMouseWheel(nFlags, zDelta, pt);
}
void CIsoView::Zoom(CPoint& pt, float f)
{
auto oldScaledMPos = GetProjectedCoordinatesFromClientCoordinates(pt);
auto oldScale = m_viewScale;
auto oldViewScaleControl = m_viewScaleControl;
m_viewScaleControl *= (1.0f - f * theApp.m_Options.viewScaleSpeed);
if (m_viewScaleControl > 1.0f)
m_viewScaleControl = 1.0f;
if (m_viewScaleControl < 0.1f)
m_viewScaleControl = 0.1f;
if (!theApp.m_Options.viewScaleUseSteps)
m_viewScale.set(m_viewScaleControl, m_viewScaleControl);
else
{
// find previous step
auto prevStepIt = std::find_if(theApp.m_Options.viewScaleSteps.rbegin(), theApp.m_Options.viewScaleSteps.rend(), [oldScale](auto f) {return f >= oldScale.x;});
auto stepIt = std::find_if(theApp.m_Options.viewScaleSteps.rbegin(), theApp.m_Options.viewScaleSteps.rend(), [this](auto f) {return f >= m_viewScaleControl;});
if (stepIt > prevStepIt)
stepIt = prevStepIt + 1;
if (stepIt < prevStepIt)
stepIt = prevStepIt - 1;
auto nextScale = stepIt == theApp.m_Options.viewScaleSteps.rend() ? 1.0f : *stepIt;
m_viewScale.set(nextScale, nextScale);
}
auto newScaledMPos = GetProjectedCoordinatesFromClientCoordinates(pt);
m_viewOffset = m_viewOffset + ((oldScaledMPos - newScaledMPos)).convertT(); // this lets the mouse cursor pixel stay constant
UpdateScrollRanges();
SetScroll(m_viewOffset.x, m_viewOffset.y);
updateFontScaled();
}
void CIsoView::OnMButtonDown(UINT nFlags, CPoint point)
{
// TODO: Fügen Sie hier Ihren Meldungshandlercode ein, und/oder benutzen Sie den Standard.
m_MButtonDown = point;
m_MButtonMoveZooming = point;
m_zooming = true;
CView::OnMButtonDown(nFlags, point);
}
void CIsoView::OnMButtonUp(UINT nFlags, CPoint point)
{
// TODO: Fügen Sie hier Ihren Meldungshandlercode ein, und/oder benutzen Sie den Standard.
m_zooming = false;
CView::OnMButtonUp(nFlags, point);
}