/* FinalSun/FinalAlert 2 Mission Editor Copyright (C) 1999-2024 Electronic Arts, Inc. Authored by Matthias Wagner This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ // Loading.cpp: Implementierungsdatei // #include "stdafx.h" #include "FinalSun.h" #include "Loading.h" #include #include #include #include #include #include "resource.h" #include "mapdata.h" #include "variables.h" #include "functions.h" #include "inlines.h" #include "MissionEditorPackLib.h" #include #include #include "VoxelNormals.h" #include #include "IniMega.h" #include "VoxelDrawer.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // Dialogfeld CLoading CLoading::CLoading(CWnd* pParent /*=NULL*/) : CDialog(CLoading::IDD, pParent), m_palettes(*this) { //{{AFX_DATA_INIT(CLoading) //}}AFX_DATA_INIT Create(CLoading::IDD, pParent); loaded = FALSE; cur_theat = 'T'; m_hCache = NULL; m_hConquer = NULL; m_hIsoSnow = NULL; m_hIsoTemp = NULL; m_hLocal = NULL; m_hTemperat = NULL; m_hTibSun = NULL; m_hLangMD = NULL; m_pic_count = 0; s_tiledata = NULL; t_tiledata = NULL; u_tiledata = NULL; s_tiledata_count = 0; t_tiledata_count = 0; u_tiledata_count = 0; tiledata = NULL; tiledata_count = 0; int i = 0; for (i = 0; i < 101; i++) { m_hExpand[i].hExpand = NULL; } for (i = 0; i < 100; i++) { m_hECache[i] = NULL; } VXL_Reset(); VoxelDrawer::Initalize(); errstream << "CLoading::CLoading() called" << endl; errstream.flush(); } void CLoading::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CLoading) DDX_Control(pDX, IDC_VERSION, m_Version); DDX_Control(pDX, IDC_BUILTBY, m_BuiltBy); DDX_Control(pDX, IDC_CAP, m_cap); DDX_Control(pDX, IDC_PROGRESS1, m_progress); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CLoading, CDialog) //{{AFX_MSG_MAP(CLoading) ON_WM_DESTROY() ON_WM_PAINT() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // message handlers CLoading BOOL bUseFirestorm = TRUE; void CLoading::Load() { m_progress.SetRange(0, 100); CString artFile; // show a wait cursor SetCursor(LoadCursor(NULL, IDC_WAIT)); // write a log errstream << "CLoading::Load() called" << std::endl << std::endl; errstream.flush(); // initialize the FSunPackLib::XCC errstream << "Initializing FSunPackLib::XCC" << std::endl; errstream.flush(); FSunPackLib::XCC_Initialize(TRUE); m_cap.SetWindowText(GetLanguageStringACP("LoadExtractStdMixFiles")); errstream << "Initializing mix files" << std::endl; errstream.flush(); MEMORYSTATUSEX ms; ms.dwLength = sizeof(ms); GlobalMemoryStatusEx(&ms); int cs = ms.ullAvailPhys + ms.ullAvailPageFile; m_progress.SetPos(10); UpdateWindow(); InitMixFiles(); errstream << "Loading palettes" << std::endl << std::endl; errstream.flush(); InitPalettes(); // Load voxel normal tables InitVoxelNormalTables(); // create a ini file containing some info XCC Mixer needs CreateINI(); // rules.ini m_cap.SetWindowText(GetLanguageStringACP("LoadLoadRules")); m_progress.SetPos(30); UpdateWindow(); LoadTSIni("Rules.ini", &rules, FALSE); #ifdef TS_MODE if (bUseFirestorm) { // very special case, the types list don´t have any order according to the original rules! CIniFile fstorm; LoadTSIni("firestrm.ini", &fstorm, TRUE); int i; CString cuSection; cuSection = "InfantryTypes"; for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) { // we simply add a FS to the index char c[50]; itoa(i, c, 10); strcat(c, "FS"); rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i); rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1; } cuSection = "VehicleTypes"; for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) { // we simply add a FS to the index char c[50]; itoa(i, c, 10); strcat(c, "FS"); rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i); rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1; } cuSection = "AircraftTypes"; for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) { // we simply add a FS to the index char c[50]; itoa(i, c, 10); strcat(c, "FS"); rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i); rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1; } cuSection = "BuildingTypes"; for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) { // we simply add a FS to the index char c[50]; itoa(i, c, 10); strcat(c, "FS"); rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i); rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1; } cuSection = "SuperWeaponTypes"; for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) { // we simply add a FS to the index char c[50]; itoa(i, c, 10); strcat(c, "FS"); rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i); rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1; } for (i = 0; i < fstorm.sections.size(); i++) { cuSection = *fstorm.GetSectionName(i); if (cuSection != "SuperWeaponTypes" && cuSection != "InfantryTypes" && cuSection != "VehicleTypes" && cuSection != "AircraftTypes" && cuSection != "BuildingTypes") { int e; for (e = 0; e < fstorm.sections[cuSection].values.size(); e++) { CString cuValue = *fstorm.sections[cuSection].GetValueName(e); rules.sections[cuSection].values[cuValue] = *fstorm.sections[cuSection].GetValue(e); } } } } #else // MW actually this is Yuri's Revenge if (bUseFirestorm && yuri_mode) { CIniFile rulesmd; LoadTSIni("rulesmd.ini", &rulesmd, TRUE); if (rulesmd.Size() > 0) { rules = std::move(rulesmd); } } #endif //rules.DeleteLeadingSpaces(TRUE, TRUE); //rules.DeleteEndingSpaces(TRUE, TRUE); PrepareHouses(); HackRules(); // art.ini m_cap.SetWindowText(GetLanguageStringACP("LoadLoadArt")); m_progress.SetPos(35); UpdateWindow(); LoadTSIni("Art.ini", &art, FALSE); #ifdef TS_MODE if (bUseFirestorm) // LoadTSIni("ArtFs.ini", &art, TRUE); { CIniFile artfs; LoadTSIni("artfs.ini", &artfs, TRUE); // MW April 8th: bugfix... we erased Movies even if there was no new data!!! if (artfs.sections.size()) { int i; CString cuSection; cuSection = "Movies"; art.sections.erase(cuSection); /*for(i=0;i 0) { art = std::move(artmd); } } #endif //art.DeleteLeadingSpaces(TRUE, TRUE); //art.DeleteEndingSpaces(TRUE, TRUE); // tutorial.ini m_cap.SetWindowText(GetLanguageStringACP("LoadLoadTutorial")); LoadTSIni("Tutorial.ini", &tutorial, FALSE); // sound.ini m_cap.SetWindowText(GetLanguageStringACP("LoadLoadSound")); m_progress.SetPos(40); UpdateWindow(); if (bUseFirestorm) { int b; for (b = 99; b > 0; b--) { char p[50]; itoa(b, p, 10); CString name = "Sound"; if (strlen(p) < 2) name += "0"; name += p; name += ".ini"; LoadTSIni(name, &sound, FALSE); if (sound.Size() > 0) { break; } } } else { LoadTSIni("Sound01.ini", &sound, FALSE); } if (sound.Size() == 0) { LoadTSIni("Sound.ini", &sound, FALSE); } // eva.INI m_cap.SetWindowText(GetLanguageStringACP("LoadLoadEva")); m_progress.SetPos(45); UpdateWindow(); LoadTSIni("eva.ini", &eva, FALSE); // theme.INI m_cap.SetWindowText(GetLanguageStringACP("LoadLoadTheme")); m_progress.SetPos(50); UpdateWindow(); LoadTSIni("theme.ini", &theme, FALSE); // AI.INI m_cap.SetWindowText(GetLanguageStringACP("LoadLoadAI")); m_progress.SetPos(55); UpdateWindow(); LoadTSIni("Ai.ini", &ai, FALSE); #ifdef TS_MODE if (bUseFirestorm) LoadTSIni("aifs.ini", &ai, TRUE);; #else if (bUseFirestorm && yuri_mode) { // YR LoadTSIni("aimd.ini", &ai, TRUE); } #endif const BOOL preferLocalTheater = theApp.m_Options.bPreferLocalTheaterFiles ? TRUE : FALSE; // Temperat.INI m_cap.SetWindowText(GetLanguageStringACP("LoadLoadTemperat")); m_progress.SetPos(60); UpdateWindow(); LoadTSIni("Temperat.ini", &tiles_t, FALSE, preferLocalTheater); if (yuri_mode) { LoadTSIni("TemperatMD.ini", &tiles_t, TRUE, preferLocalTheater); } // Snow.INI m_cap.SetWindowText(GetLanguageStringACP("LoadLoadSnow")); m_progress.SetPos(65); UpdateWindow(); LoadTSIni("Snow.ini", &tiles_s, FALSE, preferLocalTheater); if (yuri_mode) { LoadTSIni("SnowMD.ini", &tiles_s, TRUE, preferLocalTheater); } // Urban.INI m_cap.SetWindowText(GetLanguageStringACP("LoadLoadUrban")); m_progress.SetPos(70); UpdateWindow(); LoadTSIni("Urban.ini", &tiles_u, FALSE, preferLocalTheater); if (yuri_mode) { LoadTSIni("UrbanMD.ini", &tiles_u, TRUE, preferLocalTheater); } if (yuri_mode) { m_cap.SetWindowText(GetLanguageStringACP("LoadLoadUrbanN")); m_progress.SetPos(75); UpdateWindow(); LoadTSIni("UrbanNMD.ini", &tiles_un, FALSE, preferLocalTheater); // MW FIX: MAKE URBAN RAMPS MORPHABLE: if (!tiles_un["TileSet0117"].Exists("Morphable")) { tiles_un.SetBool("TileSet0117", "Morphable", true); } m_cap.SetWindowText(GetLanguageStringACP("LoadLoadLunar")); m_progress.SetPos(80); UpdateWindow(); LoadTSIni("LunarMD.ini", &tiles_l, FALSE, preferLocalTheater); m_cap.SetWindowText(GetLanguageStringACP("LoadLoadDesert")); m_progress.SetPos(85); UpdateWindow(); LoadTSIni("DesertMD.ini", &tiles_d, FALSE, preferLocalTheater); } // load Command & Conquer Rules.ini section names LoadStrings(); // ok now directdraw m_cap.SetWindowText(GetLanguageStringACP("LoadInitDDraw")); m_progress.SetPos(95); UpdateWindow(); InitDirectDraw(); m_progress.SetPos(100); UpdateWindow(); /*errstream << "Now calling InitPics()\n"; errstream.flush(); m_cap.SetWindowText(GetLanguageStringACP("LoadInitPics")); InitPics(); errstream << "InitPics() finished\n\n\n"; errstream.flush();*/ DestroyWindow(); } void SetTheaterLetter(CString& basename, char TheaterIdentifier) { if (TheaterIdentifier != 0 && basename.GetLength() >= 2) { char c0 = basename[0]; char c1 = basename[1] & ~0x20; // evil hack to uppercase, copied from Ares if (isalpha(static_cast(c0))) { if (c1 == 'A' || c1 == 'T') { basename.SetAt(1, TheaterIdentifier); } } } } void SetGenericTheaterLetter(CString& name) { name.SetAt(1, 'G'); } bool CLoading::LoadSingleFrameShape(const CString& name, int nFrame, int deltaX, int deltaY) { CString file = name + ".SHP"; SetTheaterLetter(file, this->cur_theat); auto nMix = FindFileInMix(file); //check whether there can be a valid file do { if (FSunPackLib::XCC_DoesFileExist(file, nMix)) { break; } SetGenericTheaterLetter(file); nMix = FindFileInMix(file); if (FSunPackLib::XCC_DoesFileExist(file, nMix)) { break; } file = name + ".SHP"; nMix = FindFileInMix(file); if (FSunPackLib::XCC_DoesFileExist(file, nMix)) { break; } return false; } while (0); SHPHEADER header; unsigned char* pBuffer = nullptr; if (!FSunPackLib::SetCurrentSHP(file, nMix)) { return false; } if (!FSunPackLib::XCC_GetSHPHeader(&header)) { return false; } if (nFrame >= header.c_images) { nFrame = 0; } if (!FSunPackLib::LoadSHPImage(nFrame, 1, &pBuffer)) { return false; } UnionSHP_Add(pBuffer, header.cx, header.cy, deltaX, deltaY); return true; }; void CLoading::UnionSHP_Add(unsigned char* pBuffer, int Width, int Height, int DeltaX, int DeltaY, bool UseTemp) { UnionSHP_Data[UseTemp].push_back(SHPUnionData{ pBuffer,Width,Height,DeltaX,DeltaY }); } void CLoading::UnionSHP_GetAndClear(unsigned char*& pOutBuffer, int* OutWidth, int* OutHeight, bool clearBuffer, bool UseTemp) { // never calls it when UnionSHP_Data is empty if (UnionSHP_Data[UseTemp].size() == 1) { pOutBuffer = UnionSHP_Data[UseTemp][0].Buffer; if (OutWidth) { *OutWidth = UnionSHP_Data[UseTemp][0].Width; } if (OutHeight) { *OutHeight = UnionSHP_Data[UseTemp][0].Height; } UnionSHP_Data[UseTemp].clear(); return; } // For each shp, we make their center at the same point, this will give us proper result. int W = 0, H = 0; for (auto& data : UnionSHP_Data[UseTemp]) { if (W < data.Width + 2 * abs(data.DeltaX)) { W = data.Width + 2 * abs(data.DeltaX); } if (H < data.Height + 2 * abs(data.DeltaY)) { H = data.Height + 2 * abs(data.DeltaY); } } // just make it work like unsigned char[W][H]; pOutBuffer = new(unsigned char[W * H]); ZeroMemory(pOutBuffer, W * H); if (OutWidth) { *OutWidth = W; } if (OutHeight) { *OutHeight = H; } int ImageCenterX = W / 2; int ImageCenterY = H / 2; // Image[X][Y] <=> pOutBuffer[Y * W + X]; for (auto& data : UnionSHP_Data[UseTemp]) { int nStartX = ImageCenterX - data.Width / 2 + data.DeltaX; int nStartY = ImageCenterY - data.Height / 2 + data.DeltaY; for (int j = 0; j < data.Height; ++j) for (int i = 0; i < data.Width; ++i) if (auto nPalIdx = data.Buffer[j * data.Width + i]) pOutBuffer[(nStartY + j) * W + nStartX + i] = nPalIdx; if (clearBuffer) { delete[](data.Buffer); } } UnionSHP_Data[UseTemp].clear(); } void CLoading::VXL_Add(const unsigned char* pCache, int X, int Y, int Width, int Height) { for (int j = 0; j < Height; ++j) for (int i = 0; i < Width; ++i) if (auto ch = pCache[j * Width + i]) VXL_Data[(j + Y) * 0x100 + X + i] = ch; } void CLoading::VXL_GetAndClear(unsigned char*& pBuffer, int* OutWidth, int* OutHeight) { /* TODO : Save memory int validFirstX = 0x100 - 1; int validFirstY = 0x100 - 1; int validLastX = 0; int validLastY = 0; for (int j = 0; j < 0x100; ++j) { for (int i = 0; i < 0x100; ++i) { unsigned char ch = VXL_Data[j * 0x100 + i]; if (ch != 0) { if (i < validFirstX) validFirstX = i; if (j < validFirstY) validFirstY = j; if (i > validLastX) validLastX = i; if (j > validLastY) validLastY = j; } } } */ pBuffer = new unsigned char[VoxelBlendCacheLength]; memcpy_s(pBuffer, VoxelBlendCacheLength, VXL_Data, VoxelBlendCacheLength); VXL_Reset(); } void CLoading::VXL_Reset() { memset(VXL_Data, 0, VoxelBlendCacheLength); } bool IsImageLoaded(const CString& ID) { auto const it = pics.find(ID); if (it == pics.end()) { return false; } return it->second.pic != nullptr; } void GetFullPaletteName(CString& PaletteName, char theater) { switch (theater) { case 'A': PaletteName += "sno.pal"; return; case 'U': PaletteName += "urb.pal"; return; case 'N': PaletteName += "ubn.pal"; return; case 'D': PaletteName += "des.pal"; return; case 'L': PaletteName += "lun.pal"; return; case 'T': default: PaletteName += "tem.pal"; return; } } // // InitPics loads all graphics except terrain graphics! void CLoading::InitPics(CProgressCtrl* prog) { MEMORYSTATUSEX ms; ms.dwLength = sizeof(MEMORYSTATUSEX); GlobalMemoryStatusEx(&ms); auto cs = ms.ullAvailPhys + ms.ullAvailPageFile; errstream << "InitPics() called. Available memory: " << cs << endl; errstream.flush(); CalcPicCount(); if (!theApp.m_Options.bDoNotLoadBMPs) { int k; CFileFind ff; CString bmps = (CString)AppPath + "\\pics2\\*.bmp"; if (ff.FindFile(bmps)) { BOOL lastFile = FALSE; for (k = 0; k < m_bmp_count + 1; k++) { if (ff.FindNextFile() == 0) { if (lastFile) // we already were at last file, so that´s an error here! break; lastFile = TRUE; } try { pics[(LPCTSTR)ff.GetFileName()].pic = BitmapToSurface(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd, *BitmapFromFile(ff.GetFilePath())).Detach(); DDSURFACEDESC2 desc; ::memset(&desc, 0, sizeof(DDSURFACEDESC2)); desc.dwSize = sizeof(DDSURFACEDESC2); desc.dwFlags = DDSD_HEIGHT | DDSD_WIDTH; ((LPDIRECTDRAWSURFACE4)pics[(LPCTSTR)ff.GetFileName()].pic)->GetSurfaceDesc(&desc); pics[(LPCTSTR)ff.GetFileName()].wHeight = desc.dwHeight; pics[(LPCTSTR)ff.GetFileName()].wWidth = desc.dwWidth; pics[(LPCTSTR)ff.GetFileName()].wMaxWidth = desc.dwWidth; pics[(LPCTSTR)ff.GetFileName()].wMaxHeight = desc.dwHeight; pics[(LPCTSTR)ff.GetFileName()].bType = PICDATA_TYPE_BMP; FSunPackLib::SetColorKey(((LPDIRECTDRAWSURFACE4)(pics[(LPCTSTR)ff.GetFileName()].pic)), -1); } catch (const BitmapNotFound&) { } } } } DDSURFACEDESC2 desc; try { auto pPic = BitmapToSurface(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd, *BitmapFromResource(IDB_SCROLLCURSOR)).Detach(); // This is really dangerous to store a dangling ComPtr pics["SCROLLCURSOR"].pic = pPic; if (!pPic) { throw new BitmapNotFound(); } FSunPackLib::SetColorKey((LPDIRECTDRAWSURFACE4)pPic, -1); ::memset(&desc, 0, sizeof(DDSURFACEDESC2)); desc.dwSize = sizeof(DDSURFACEDESC2); desc.dwFlags = DDSD_HEIGHT | DDSD_WIDTH; ((LPDIRECTDRAWSURFACE4)pPic)->GetSurfaceDesc(&desc); pics["SCROLLCURSOR"].wHeight = desc.dwHeight; pics["SCROLLCURSOR"].wWidth = desc.dwWidth; pics["SCROLLCURSOR"].bType = PICDATA_TYPE_BMP; } catch (const BitmapNotFound&) { } try { pics["CELLTAG"].pic = BitmapToSurface(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd, *BitmapFromResource(IDB_CELLTAG)).Detach(); FSunPackLib::SetColorKey((LPDIRECTDRAWSURFACE4)pics["CELLTAG"].pic, CLR_INVALID); ::memset(&desc, 0, sizeof(DDSURFACEDESC2)); desc.dwSize = sizeof(DDSURFACEDESC2); desc.dwFlags = DDSD_HEIGHT | DDSD_WIDTH; ((LPDIRECTDRAWSURFACE4)pics["CELLTAG"].pic)->GetSurfaceDesc(&desc); pics["CELLTAG"].wHeight = desc.dwHeight; pics["CELLTAG"].wWidth = desc.dwWidth; #ifdef RA2_MODE pics["CELLTAG"].x = -1; pics["CELLTAG"].y = 0; #else pics["CELLTAG"].x = -1; pics["CELLTAG"].y = -1; #endif pics["CELLTAG"].bType = PICDATA_TYPE_BMP; } catch (const BitmapNotFound&) { } try { pics["FLAG"].pic = BitmapToSurface(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd, *BitmapFromResource(IDB_FLAG)).Detach(); FSunPackLib::SetColorKey((LPDIRECTDRAWSURFACE4)pics["FLAG"].pic, -1); ::memset(&desc, 0, sizeof(DDSURFACEDESC2)); desc.dwSize = sizeof(DDSURFACEDESC2); desc.dwFlags = DDSD_HEIGHT | DDSD_WIDTH; ((LPDIRECTDRAWSURFACE4)pics["FLAG"].pic)->GetSurfaceDesc(&desc); pics["FLAG"].wHeight = desc.dwHeight; pics["FLAG"].wWidth = desc.dwWidth; pics["FLAG"].bType = PICDATA_TYPE_BMP; } catch (const BitmapNotFound&) { } // MW April 2nd, 2001 // prepare 1x1 hidden tile replacement DDSURFACEDESC2 ddsd; ::memset(&ddsd, 0, sizeof(DDSURFACEDESC2)); ddsd.dwSize = sizeof(DDSURFACEDESC2); ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; ddsd.dwWidth = f_x; ddsd.dwHeight = f_y; LPDIRECTDRAWSURFACE4 srf = NULL; ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd->CreateSurface(&ddsd, &srf, 0); pics["HTILE"].pic = srf; pics["HTILE"].wHeight = ddsd.dwHeight; pics["HTILE"].wWidth = ddsd.dwWidth; pics["HTILE"].bType = PICDATA_TYPE_BMP; HDC hDC; srf->GetDC(&hDC); HPEN p; int width = 1; p = CreatePen(PS_DOT, 0, RGB(0, 120, 0)); SelectObject(hDC, p); POINT p1, p2, p3, p4; p1.x = f_x / 2; p1.y = 0; p2.x = f_x / 2 + f_x / 2; p2.y = f_y / 2; p3.x = f_x / 2 - f_x / 2 + f_x / 2 - 1; p3.y = f_y / 2 + f_y / 2 - 1; p4.x = f_x / 2 + f_x / 2 - 1; p4.y = f_y / 2 - 1; SetBkMode(hDC, TRANSPARENT); MoveToEx(hDC, p1.x, p1.y - 1, NULL); LineTo(hDC, p2.x + 1, p2.y); LineTo(hDC, p3.x, p3.y + 1); LineTo(hDC, p4.x - 1, p4.y); LineTo(hDC, p1.x, p1.y - 1); srf->ReleaseDC(hDC); DeleteObject(p); // new: Prepare building terrain information: for (auto const& [seq, id] : rules.GetSection("BuildingTypes")) { PrepareUnitGraphic(id); } ms.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatusEx(&ms); cs = ms.ullAvailPhys + ms.ullAvailPageFile; int piccount = pics.size(); errstream << "InitPics() finished and loaded " << piccount << " pictures. Available memory: " << cs << endl; errstream.flush(); return; } BOOL CLoading::OnInitDialog() { CDialog::OnInitDialog(); CString version; version.LoadString(IDS_VERSIONTEXT); #ifdef TS_MODE version.LoadString(IDS_VERSIONTEXTTS); #endif m_Version.SetWindowText(version); CString builder; builder.LoadString(IDS_BUILTBY); m_BuiltBy.SetWindowText(builder); SetDlgItemText(IDC_LBUILTBY, GetLanguageStringACP("LoadBuiltBy")); SetDlgItemText(IDC_LVERSION, GetLanguageStringACP("LoadVersion")); SetDlgItemText(IDC_CAP, GetLanguageStringACP("LoadLoading")); UpdateWindow(); return TRUE; } // write a small ini file containing the FinalSun path and version (XCC needs this) // TODO: this was made for Win9x. It does not work anymore on modern operating systems if you don't run the editor as administrator (which you should not do) void CLoading::CreateINI() { wchar_t iniFile_[MAX_PATH]; CIniFile path; CString version; GetWindowsDirectoryW(iniFile_, MAX_PATH); std::string iniFile = utf16ToUtf8(iniFile_); #ifdef RA2_MODE iniFile += "\\FinalAlert2.ini"; #else iniFile += "\\FinalSun.ini"; #endif #ifdef RA2_MODE CString app = "FinalAlert"; #else CString app = "FinalSun"; #endif version.LoadString(IDS_VERSION); path.SetString(app, "Path", AppPath); path.SetString(app, "Version", version); path.SaveFile(iniFile); } void CLoading::LoadTSIni(LPCTSTR lpFilename, CIniFile* lpIniFile, BOOL bIsExpansion, BOOL bCheckEditorDir) { errstream << "LoadTSIni(" << lpFilename << "," << lpIniFile << "," << bIsExpansion << ") called" << endl; errstream.flush(); if (bCheckEditorDir) { // check if file is available in the editors application data folder if (DoesFileExist((u8AppDataPath + lpFilename).c_str())) { errstream << "File found in mission editor AppData directory (" << u8AppDataPath << ")" << endl; errstream.flush(); if (!bIsExpansion) lpIniFile->LoadFile(u8AppDataPath + lpFilename, TRUE); else lpIniFile->InsertFile(u8AppDataPath + lpFilename, NULL, TRUE); return; } // check if file is available in the editors root folder if (DoesFileExist(CString(AppPath) + lpFilename)) { errstream << "File found in Mission Editor directory (" << AppPath << ")" << endl; errstream.flush(); if (!bIsExpansion) lpIniFile->LoadFile((CString)AppPath + lpFilename, TRUE); else lpIniFile->InsertFile((CString)AppPath + lpFilename, NULL, TRUE); return; } } if (theApp.m_Options.bSearchLikeTS) { // check if Rules.ini is available if (DoesFileExist((CString)TSPath + lpFilename)) { errstream << "File found in TS directory (" << TSPath << ")" << endl; errstream.flush(); if (!bIsExpansion) lpIniFile->LoadFile((CString)TSPath + lpFilename, TRUE); else lpIniFile->InsertFile((CString)TSPath + lpFilename, NULL, TRUE); return; } BOOL bExpandFound = FALSE; /*int i; for(i=1;i<101;i++) { if(m_hExpand[i].hExpand!=NULL) { if(FSunPackLib::XCC_ExtractFile(lpFilename, (CString)TSPath+(CString)"FinalSun"+lpFilename, m_hExpand[i].hExpand)) { errstream << lpFilename << " found in expansion #" << i << endl; errstream.flush(); //if(!bIsExpansion) // lpIniFile->InsertFile((CString)TSPath+(CString)"FinalSun"+lpFilename, NULL); //else lpIniFile->InsertFile((CString)TSPath+(CString)"FinalSun"+lpFilename, NULL, TRUE); DeleteFile((CString)TSPath+(CString)"FinalSun"+lpFilename); bExpandFound=TRUE; } } }*/ HMIXFILE hMix = FindFileInMix(lpFilename); if (hMix) { if (FSunPackLib::XCC_ExtractFile(lpFilename, (CString)TSPath + (CString)"FinalSun" + lpFilename, hMix)) { errstream << lpFilename << " found " << endl; errstream.flush(); //if(!bIsExpansion) // lpIniFile->InsertFile((CString)TSPath+(CString)"FinalSun"+lpFilename, NULL); //else lpIniFile->InsertFile((CString)TSPath + (CString)"FinalSun" + lpFilename, NULL, TRUE); DeleteFile((CString)TSPath + (CString)"FinalSun" + lpFilename); bExpandFound = TRUE; } } if (!bIsExpansion && !bExpandFound) { // not found, go ahead if this is not a expansion only file... FSunPackLib::XCC_ExtractFile(lpFilename, (CString)TSPath + (CString)"FinalSun" + lpFilename, m_hLocal); lpIniFile->LoadFile((CString)TSPath + (CString)"FinalSun" + lpFilename, TRUE); DeleteFile((CString)TSPath + (CString)"FinalSun" + lpFilename); } } else if (bIsExpansion == FALSE) { FSunPackLib::XCC_ExtractFile(lpFilename, (CString)TSPath + (CString)"FinalSun" + lpFilename, m_hLocal); lpIniFile->LoadFile((CString)TSPath + (CString)"FinalSun" + lpFilename, TRUE); DeleteFile((CString)TSPath + (CString)"FinalSun" + lpFilename); return; } } void CLoading::InitSHPs(CProgressCtrl* prog) { MEMORYSTATUS ms; ms.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatus(&ms); int cs = ms.dwAvailPhys + ms.dwAvailPageFile; errstream << "InitSHPs() called. Available memory: " << cs << endl; errstream.flush(); int i; // overlay: if (!theApp.m_Options.bDoNotLoadOverlayGraphics) { auto const& sec = rules["OverlayTypes"]; for (i = 0; i < sec.Size(); i++) { LoadOverlayGraphic(sec.Nth(i).second, i); } } if (!theApp.m_Options.bDoNotLoadVehicleGraphics) { auto const& sec = rules["VehicleTypes"]; for (i = 0; i < sec.Size(); i++) { LoadUnitGraphic(sec.Nth(i).second); } } if (!theApp.m_Options.bDoNotLoadInfantryGraphics) { auto const& sec = rules.GetSection("InfantryTypes"); for (i = 0; i < sec.Size(); i++) { LoadUnitGraphic(sec.Nth(i).second); } } if (!theApp.m_Options.bDoNotLoadBuildingGraphics) { auto const& sec = rules.GetSection("BuildingTypes"); for (i = 0; i < sec.Size(); i++) { LoadUnitGraphic(sec.Nth(i).second); } } if (!theApp.m_Options.bDoNotLoadAircraftGraphics) { auto const& sec = rules.GetSection("AircraftTypes"); for (i = 0; i < sec.Size(); i++) { LoadUnitGraphic(sec.Nth(i).second); } } if (!theApp.m_Options.bDoNotLoadTreeGraphics) { auto const& sec = rules.GetSection("TerrainTypes"); for (i = 0; i < sec.Size(); i++) { LoadUnitGraphic(sec.Nth(i).second); } } #ifdef SMUDGE_SUPP for (auto const& [seq, id] : rules.GetSection("SmudgeTypes")) { LoadUnitGraphic(id); /*if(m_progress.m_hWnd!=NULL && i%15==0) { m_progress.SetPos(m_progress.GetPos()+1); UpdateWindow(); }*/ } #endif } /* CLoading::LoadUnitGraphic(); Matze: June 15th: - Added bib support, works fine. */ #ifdef NOSURFACES_OBJECTS // palettized // blit util __forceinline void Blit_Pal(BYTE* dst, int x, int y, int dwidth, int dheight, BYTE* src, int swidth, int sheight) { if (src == NULL || dst == NULL) return; if (x + swidth < 0 || y + sheight < 0) return; if (x >= dwidth || y >= dheight) return; RECT blrect; RECT srcRect; srcRect.left = 0; srcRect.top = 0; srcRect.right = swidth; srcRect.bottom = sheight; blrect.left = x; if (blrect.left < 0) { srcRect.left = 1 - blrect.left; blrect.left = 1; } blrect.top = y; if (blrect.top < 0) { srcRect.top = 1 - blrect.top; blrect.top = 1; } blrect.right = (x + swidth); if (x + swidth > dwidth) { srcRect.right = swidth - ((x + swidth) - dwidth); blrect.right = dwidth; } blrect.bottom = (y + sheight); if (y + sheight > dheight) { srcRect.bottom = sheight - ((y + sheight) - dheight); blrect.bottom = dheight; } int i, e; for (i = srcRect.left; i < srcRect.right; i++) { for (e = srcRect.top; e < srcRect.bottom; e++) { BYTE& val = src[i + e * swidth]; if (val) { BYTE* dest = dst + (blrect.left + i) + (blrect.top + e) * dwidth; *dest = val; } } } } __forceinline void Blit_PalD(BYTE* dst, RECT blrect, const BYTE* src, RECT srcRect, int swidth, int dwidth, int sheight, int dheight, const BYTE* const srcMask = nullptr) { if (src == NULL || dst == NULL) return; if (blrect.left + swidth < 0 || blrect.top + sheight < 0) return; if (blrect.left >= dwidth || blrect.top >= dheight) return; int x = blrect.left; int y = blrect.top; int i, e; for (i = srcRect.left; i < srcRect.right; i++) { for (e = srcRect.top; e < srcRect.bottom; e++) { auto pos = i + e * swidth; const BYTE& val = src[pos]; if (blrect.left + i > 0 && blrect.top + e > 0 && blrect.left + i < dwidth && blrect.top + e < dheight) { if (srcMask) { if (srcMask[pos] == 0) continue; } else { if (val == 0) continue; } BYTE* dest = dst + (blrect.left + i) + (blrect.top + e) * dwidth; *dest = val; } } } } #ifdef TS_MODE const Vec3f lightDirection = Vec3f(1.0f, 0.0f, -1.0f).normalize(); #else const Vec3f lightDirection = Vec3f(1.0f, 0.0f, -1.0f).normalize(); #endif CString theatToSuffix(char theat) { if (theat == 'T') return ".tem"; else if (theat == 'A') return ".sno"; else if (theat == 'U') return ".urb"; else if (theat == 'L') return ".lun"; else if (theat == 'D') return ".des"; else if (theat == 'N') return ".ubn"; return ".tem"; } char suffixToTheat(const CString& suffix) { if (suffix == ".tem") return 'T'; else if (suffix == ".sno") return 'A'; else if (suffix == ".urb") return 'U'; else if (suffix == ".lun") return 'L'; else if (suffix == ".des") return 'D'; else if (suffix == ".ubn") return 'N'; return 'T'; } std::optional CLoading::FindUnitShp(const CString& image, char preferred_theat, const CIniFileSection& artSection) { if (image.IsEmpty()) return std::nullopt; const char kTheatersToTry[] = { preferred_theat, 'G', 'T', 'A', 'U', 'N', 'D', 'L', 0 }; const CString kSuffixesToTry[] = { theatToSuffix(preferred_theat), ".tem", ".sno", ".urb", ".lun", ".des", ".ubn", "" }; const char first = image.GetAt(0); const bool firstCharSupportsTheater = first == 'G' || first == 'N' || first == 'C' || first == 'Y'; HTSPALETTE forcedPalette = 0; const auto& unitPalettePrefixes = g_data["ForceUnitPalettePrefix"]; if (unitPalettePrefixes.end() != std::find_if(unitPalettePrefixes.begin(), unitPalettePrefixes.end(), [&image](const auto& pair) {return image.Find(pair.second) == 0; })) { forcedPalette = m_palettes.GetUnitPalette(preferred_theat); } const auto& isoPalettePrefixes = g_data["ForceIsoPalettePrefix"]; if (isoPalettePrefixes.end() != std::find_if(isoPalettePrefixes.begin(), isoPalettePrefixes.end(), [&image](const auto& pair) {return image.Find(pair.second) == 0; })) { forcedPalette = m_palettes.GetIsoPalette(preferred_theat); } const bool isTheater = artSection.GetBool("Theater"); const bool isNewTheater = artSection.GetBool("NewTheater"); const bool terrainPalette = artSection.GetBool("TerrainPalette"); auto unitOrIsoPalette = terrainPalette ? m_palettes.GetIsoPalette(preferred_theat) : m_palettes.GetUnitPalette(preferred_theat); HMIXFILE curMixFile = 0; CString curFilename = image + ".shp"; TheaterChar curMixTheater = TheaterChar::None; char curTheater = 'G'; CString curSuffix; // Phase 0: theater with .tem, .sno etc if (isTheater) { for (int t = 0; !(curSuffix = kSuffixesToTry[t]).IsEmpty(); ++t) { curFilename = image + curSuffix; curFilename.MakeLower(); curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(suffixToTheat(curSuffix)), forcedPalette ? forcedPalette : m_palettes.GetIsoPalette(suffixToTheat(curSuffix))); } } // Phase 1: if NewTheater is enabled and first character indicates support, try with real theater, then in order of kTheatersToTry // Otherwise, if (isNewTheater) { if (firstCharSupportsTheater) { /*curFilename.SetAt(1, preferred_theat); curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(preferred_theat), GetUnitPalette(preferred_theat));*/ for (int t = 0; curTheater = kTheatersToTry[t]; ++t) { curFilename.SetAt(1, curTheater); curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(curTheater), forcedPalette ? forcedPalette : unitOrIsoPalette); } } } // Phase 2: try again even if isNewTheater is not true but the first char signals it should support theaters if (firstCharSupportsTheater) { /*curFilename.SetAt(1, preferred_theat); curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(preferred_theat), GetUnitPalette(preferred_theat));*/ for (int t = 0; curTheater = kTheatersToTry[t]; ++t) { curFilename.SetAt(1, curTheater); curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(curTheater), forcedPalette ? forcedPalette : unitOrIsoPalette); } } // Phase 3: try unchanged filename curFilename = image + ".shp"; curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(preferred_theat), forcedPalette ? forcedPalette : unitOrIsoPalette); // Phase 4: try lowercase and otherwise unchanged filename curFilename = image + ".shp"; curFilename.MakeLower(); curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(preferred_theat), forcedPalette ? forcedPalette : unitOrIsoPalette); // Phase 5: try with .tem, .sno etc endings with preferred theater for (int t = 0; !(curSuffix = kSuffixesToTry[t]).IsEmpty(); ++t) { curFilename = image + curSuffix; curFilename.MakeLower(); curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(suffixToTheat(curSuffix)), forcedPalette ? forcedPalette : m_palettes.GetIsoPalette(suffixToTheat(curSuffix))); } // Phase 6: try with theater in 2nd char even if first char does not indicate support curFilename = image + ".shp"; for (int t = 0; curTheater = kTheatersToTry[t]; ++t) { curFilename.SetAt(1, curTheater); curMixFile = FindFileInMix(curFilename, &curMixTheater); if (curMixFile) return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(curTheater), forcedPalette ? forcedPalette : m_palettes.GetIsoPalette(curTheater)); } return std::nullopt; } int lepton_to_screen_y(int leptons) { return leptons * f_y / 256; } CLoading::ObjectType CLoading::GetItemType(const CString& ID) { if (ObjectTypes.size() == 0) { auto load = [this](const CString& typeListName, ObjectType e) { auto const& rules = IniMegaFile::GetRules(); auto const& items = rules.GetSection(typeListName); for (auto it = items.begin(); it != items.end(); ++it) { auto const& [_, id] = *it; ObjectTypes.insert({ id, e }); } }; load("InfantryTypes", ObjectType::Infantry); load("VehicleTypes", ObjectType::Vehicle); load("AircraftTypes", ObjectType::Aircraft); load("BuildingTypes", ObjectType::Building); load("SmudgeTypes", ObjectType::Smudge); load("TerrainTypes", ObjectType::Terrain); } auto itr = ObjectTypes.find(ID); if (itr != ObjectTypes.end()) return itr->second; return ObjectType::Unknown; } BOOL CLoading::LoadUnitGraphic(const CString& ID) { errstream << "Loading: " << ID << endl; errstream.flush(); last_succeeded_operation = 10; char theat = cur_theat; // standard theater char is t (Temperat). a is snow. auto eItemType = GetItemType(ID); switch (eItemType) { case ObjectType::Infantry: this->LoadInfantry(ID); break; case ObjectType::Terrain: case ObjectType::Smudge: this->LoadTerrainOrSmudge(ID); break; case ObjectType::Vehicle: case ObjectType::Aircraft: this->LoadVehicleOrAircraft(ID); break; case ObjectType::Building: this->LoadBuilding(ID); break; case CLoading::ObjectType::Unknown: default: break; } return FALSE; } CString CLoading::GetTerrainOrSmudgeFileID(const CString& ID) { CString ArtID = GetArtID(ID); CString ImageID = art.GetStringOr(ArtID, "Image", ArtID); return ImageID; } CString CLoading::GetBuildingFileID(const CString& ID) { CString ArtID = GetArtID(ID); CString ImageID = art.GetStringOr(ArtID, "Image", ArtID); CString backupID = ImageID; SetTheaterLetter(ImageID, cur_theat); CString validator = ImageID + ".SHP"; int nMix = this->FindFileInMix(validator); if (!FSunPackLib::XCC_DoesFileExist(validator, nMix)) { SetGenericTheaterLetter(ImageID); validator = ImageID + ".SHP"; nMix = this->FindFileInMix(validator); if (!FSunPackLib::XCC_DoesFileExist(validator, nMix)) { ImageID = backupID; } } return ImageID; } CString CLoading::GetInfantryFileID(const CString& ID) { CString ArtID = GetArtID(ID); CString ImageID = art.GetStringOr(ArtID, "Image", ArtID); auto const& rules = IniMegaFile::GetRules(); if (rules.GetBool(ID, "AlternateTheaterArt")) { ImageID += this->cur_theat; } else if (rules.GetBool(ID, "AlternateArcticArt")) { if (this->cur_theat == 'A') { ImageID += 'A'; } } if (!art.TryGetSection(ImageID)) { ImageID = ArtID; } return ImageID; } CString CLoading::GetArtID(const CString& ID) { auto const& rules = IniMegaFile::GetRules(); return rules.GetStringOr(ID, "Image", ID); } CString CLoading::GetVehicleOrAircraftFileID(const CString& ID) { CString ArtID = GetArtID(ID); CString ImageID = art.GetStringOr(ArtID, "Image", ArtID); return ImageID; } void CLoading::LoadBuilding(const CString& ID) { CString ArtID = GetArtID(ID); CString ImageID = GetBuildingFileID(ID); auto const& rules = IniMegaFile::GetRules(); auto const& powerUpBldId = rules.GetString(ID, "PowersUpBuilding"); // Early load if (!powerUpBldId.IsEmpty()) { CString SrcBldName = powerUpBldId + "0"; if (!IsImageLoaded(SrcBldName)) { LoadBuilding(powerUpBldId); } } auto loadAnimFrame = [this, &ArtID, &ID](const CString& key, const CString& controlKey) { auto const imageID = art.GetString(ArtID, key); if (!imageID.IsEmpty()) { if (!g_data.GetBool(controlKey, ID)) { int nStartFrame = art.GetInteger(imageID, "LoopStart"); LoadSingleFrameShape(art.GetStringOr(imageID, "Image", imageID), nStartFrame); } } }; int nBldStartFrame = art.GetInteger(ArtID, "LoopStart", 0); if (!this->LoadSingleFrameShape(ImageID, nBldStartFrame)) { return; } loadAnimFrame("IdleAnim", "IgnoreIdleAnim"); loadAnimFrame("ActiveAnim", "IgnoreActiveAnim1"); loadAnimFrame("ActiveAnimTwo", "IgnoreActiveAnim2"); loadAnimFrame("ActiveAnimThree", "IgnoreActiveAnim3"); loadAnimFrame("ActiveAnimFour", "IgnoreActiveAnim4"); loadAnimFrame("SuperAnim", "IgnoreSuperAnim1"); loadAnimFrame("SuperAnimTwo", "IgnoreSuperAnim2"); loadAnimFrame("SuperAnimThree", "IgnoreSuperAnim3"); loadAnimFrame("SuperAnimFour", "IgnoreSuperAnim4"); auto bibImageName = art.GetString(ArtID, "BibShape"); if (bibImageName.GetLength()) { LoadSingleFrameShape(art.GetStringOr(bibImageName, "Image", bibImageName)); } bool paletteRemappable = true; CString PaletteName = art.GetStringOr(ArtID, "Palette", "unit"); if (art.GetBool(ArtID, "TerrainPalette")) { PaletteName = "iso"; paletteRemappable = false; } GetFullPaletteName(PaletteName, cur_theat); unsigned char* pBuffer; int width, height; UnionSHP_GetAndClear(pBuffer, &width, &height); // No turret if (!rules.GetBool(ID, "Turret")) { CString DictName; DictName.Format("%s%d", ID.operator LPCSTR(), 0); SetImageData(pBuffer, DictName, width, height, m_palettes.LoadPalette(PaletteName, paletteRemappable)); return; } // Has turret if (rules.GetBool(ID, "TurretAnimIsVoxel")) { int turzadjust = rules.GetInteger(ID, "TurretAnimZAdjust"); // no idea why apply it but it worked CString TurName = rules.GetStringOr(ID, "TurretAnim", ID + "tur"); CString BarlName = ID + "barl"; auto finder = [this](LPCTSTR lpFilename, char* pTheaterChar) { return this->FindFileInMix(lpFilename, reinterpret_cast(pTheaterChar)); }; if (!VoxelDrawer::IsVPLLoaded()) { VoxelDrawer::LoadVPLFile("voxels.vpl", finder); } unsigned char* pTurImages[8]{ nullptr,nullptr,nullptr,nullptr,nullptr,nullptr,nullptr,nullptr }; unsigned char* pBarlImages[8]{ nullptr,nullptr,nullptr,nullptr,nullptr,nullptr,nullptr,nullptr }; VoxelRectangle turrect[8] = { 0 }; VoxelRectangle barlrect[8] = { 0 }; CString VXLName = BarlName + ".vxl"; CString HVAName = BarlName + ".hva"; if (VoxelDrawer::LoadVXLFile(VXLName, finder)) { if (VoxelDrawer::LoadHVAFile(HVAName, finder)) { for (int i = 0; i < 8; ++i) { // (13 - i) % 8 for facing fix bool result = VoxelDrawer::GetImageData((13 - i) % 8, pBarlImages[i], barlrect[i], turzadjust); if (!result) break; } } } VXLName = TurName + ".vxl"; HVAName = TurName + ".hva"; if (VoxelDrawer::LoadVXLFile(VXLName, finder) && VoxelDrawer::LoadHVAFile(HVAName, finder)) { for (int i = 0; i < 8; ++i) { // (13 - i) % 8 for facing fix bool result = VoxelDrawer::GetImageData((13 - i) % 8, pTurImages[i], turrect[i], pBarlImages[i] ? 0 : turzadjust); if (!result) { break; } } } for (int i = 0; i < 8; ++i) { auto pTempBuf = new(unsigned char[width * height]); memcpy_s(pTempBuf, width * height, pBuffer, width * height); UnionSHP_Add(pTempBuf, width, height); int deltaX = rules.GetInteger(ID, "TurretAnimX", 0); int deltaY = rules.GetInteger(ID, "TurretAnimY", 0); auto const& turretRect = turrect[i]; auto const& barlRect = barlrect[i]; if (pTurImages[i]) { CString pKey; pKey.Format("%sX%d", ID, (15 - i) % 8); int turdeltaX = g_data.GetInteger("BuildingVoxelTurretsRA2", pKey); pKey.Format("%sY%d", ID, (15 - i) % 8); int turdeltaY = g_data.GetInteger("BuildingVoxelTurretsRA2", pKey); VXL_Add(pTurImages[i], turretRect.X + turdeltaX, turretRect.Y + turdeltaY, turretRect.W, turretRect.H); delete[] pTurImages[i]; if (pBarlImages[i]) { pKey.Format("%sX%d", ID, (15 - i) % 8); int barldeltaX = g_data.GetInteger("BuildingVoxelBarrelsRA2", pKey); pKey.Format("%sY%d", ID, (15 - i) % 8); int barldeltaY = g_data.GetInteger("BuildingVoxelBarrelsRA2", pKey); VXL_Add(pBarlImages[i], barlRect.X + barldeltaX, barlRect.Y + barldeltaY, barlRect.W, barlRect.H); delete[] pBarlImages[i]; } } int nW = 0x100, nH = 0x100; VXL_GetAndClear(pTurImages[i], &nW, &nH); UnionSHP_Add(pTurImages[i], 0x100, 0x100, deltaX, deltaY); unsigned char* pImage; int width1, height1; UnionSHP_GetAndClear(pImage, &width1, &height1); CString DictName; DictName.Format("%s%d", ID.operator LPCSTR(), i); SetImageData(pImage, DictName, width1, height1, m_palettes.LoadPalette(PaletteName)); } delete[](pBuffer); return; } //SHP anim CString TurName = rules.GetStringOr(ID, "TurretAnim", ID + "tur"); int nStartFrame = art.GetInteger(TurName, "LoopStart"); int deltaX = rules.GetInteger(ID, "TurretAnimX", 0); int deltaY = rules.GetInteger(ID, "TurretAnimY", 0); auto const turImageName = art.GetStringOr(TurName, "Image", TurName); auto const frameCount = art.GetInteger(TurName, "LoopEnd", 32); auto const frameInterval = frameCount / 8; for (int seqIdx = 0; seqIdx < 8; ++seqIdx) { auto pTempBuf = new(unsigned char[width * height]); memcpy_s(pTempBuf, width * height, pBuffer, width * height); UnionSHP_Add(pTempBuf, width, height); LoadSingleFrameShape(turImageName, nStartFrame + seqIdx * frameInterval, deltaX, deltaY); unsigned char* pImage; int width1, height1; UnionSHP_GetAndClear(pImage, &width1, &height1); CString DictName; DictName.Format("%s%d", ID.operator LPCSTR(), seqIdx); SetImageData(pImage, DictName, width1, height1, m_palettes.LoadPalette(PaletteName)); } delete(pBuffer); } void CLoading::LoadInfantry(const CString& ID) { CString ArtID = GetArtID(ID); CString ImageID = GetInfantryFileID(ID); CString sequenceName = art.GetString(ImageID, "Sequence"); CString frames = art.GetStringOr(sequenceName, "Guard", "0,1,1"); int framesToRead[8]; int frameStart, frameStep; sscanf_s(frames, "%d,%d,%d", &frameStart, &framesToRead[0], &frameStep); for (int i = 0; i < 8; ++i) { framesToRead[i] = frameStart + i * frameStep; } CString FileName = ImageID + ".shp"; int nMix = this->FindFileInMix(FileName); if (FSunPackLib::XCC_DoesFileExist(FileName, nMix)) { SHPHEADER header; unsigned char* FramesBuffers; FSunPackLib::SetCurrentSHP(FileName, nMix); FSunPackLib::XCC_GetSHPHeader(&header); for (int i = 0; i < 8; ++i) { FSunPackLib::LoadSHPImage(framesToRead[i], 1, &FramesBuffers); CString DictName; DictName.Format("%s%d", ImageID, i); CString PaletteName = art.GetStringOr(ArtID, "Palette", "unit"); GetFullPaletteName(PaletteName, cur_theat); SetImageData(FramesBuffers, DictName, header.cx, header.cy, m_palettes.LoadPalette(PaletteName)); } } } void CLoading::LoadTerrainOrSmudge(const CString& ID) { CString ArtID = GetArtID(ID); CString ImageID = GetTerrainOrSmudgeFileID(ID); CString FileName = ImageID + theatToSuffix(this->cur_theat); int nMix = this->FindFileInMix(FileName); if (FSunPackLib::XCC_DoesFileExist(FileName, nMix)) { SHPHEADER header; unsigned char* FramesBuffers[1]; FSunPackLib::SetCurrentSHP(FileName, nMix); FSunPackLib::XCC_GetSHPHeader(&header); FSunPackLib::LoadSHPImage(0, 1, &FramesBuffers[0]); CString DictName; DictName.Format("%s%d", ImageID.operator LPCSTR(), 0); CString PaletteName; if (ID.GetLength() >= 6 && *(DWORD*)ID.operator LPCTSTR() == *(DWORD*)("TIBT")) { PaletteName = "unitsno.pal"; } else { PaletteName = art.GetStringOr(ArtID, "Palette", "iso"); GetFullPaletteName(PaletteName, cur_theat); } SetImageData(FramesBuffers[0], DictName, header.cx, header.cy, m_palettes.LoadPalette(PaletteName)); } } void CLoading::LoadVehicleOrAircraft(const CString& ID) { CString ArtID = GetArtID(ID); CString ImageID = GetVehicleOrAircraftFileID(ID); auto const& rules = IniMegaFile::GetRules(); bool bHasTurret = rules.GetBool(ID, "Turret"); // As SHP if (!art.GetBool(ArtID, "Voxel")) { int framesToRead[8]; int nStandingFrames = art.GetInteger(ArtID, "StandingFrames", 0); if (nStandingFrames) { int nStartStandFrame = art.GetInteger(ArtID, "StartStandFrame", 0); for (int i = 0; i < 8; ++i) { framesToRead[i] = nStartStandFrame + i * nStandingFrames; } } else { int nStartWalkFrame = art.GetInteger(ArtID, "StartWalkFrame", 0); int nWalkFrames = art.GetInteger(ArtID, "WalkFrames", 1); for (int i = 0; i < 8; ++i) { framesToRead[i] = nStartWalkFrame + i * nWalkFrames; } } CString FileName = ImageID + ".shp"; int nMix = this->FindFileInMix(FileName); if (FSunPackLib::XCC_DoesFileExist(FileName, nMix)) { SHPHEADER header; unsigned char* FramesBuffers[2]; FSunPackLib::SetCurrentSHP(FileName, nMix); FSunPackLib::XCC_GetSHPHeader(&header); for (int i = 0; i < 8; ++i) { FSunPackLib::LoadSHPImage(framesToRead[i], 1, &FramesBuffers[0]); CString DictName; DictName.Format("%s%d", ImageID, i); CString PaletteName = art.GetStringOr(ArtID, "Palette", "unit"); GetFullPaletteName(PaletteName, cur_theat); if (bHasTurret) { int nStartWalkFrame = art.GetInteger(ArtID, "StartWalkFrame", 0); int nWalkFrames = art.GetInteger(ArtID, "WalkFrames", 1); int turretFramesToRead[8]; // fix from cmcc turretFramesToRead[i] = nStartWalkFrame + 8 * nWalkFrames + 4 * ((i + 1) % 8); FSunPackLib::LoadSHPImage(turretFramesToRead[i], 1, &FramesBuffers[1]); UnionSHP_Add(FramesBuffers[0], header.cx, header.cy); UnionSHP_Add(FramesBuffers[1], header.cx, header.cy); unsigned char* outBuffer; int outW, outH; UnionSHP_GetAndClear(outBuffer, &outW, &outH); SetImageData(outBuffer, DictName, outW, outH, m_palettes.LoadPalette(PaletteName)); } else { SetImageData(FramesBuffers[0], DictName, header.cx, header.cy, m_palettes.LoadPalette(PaletteName)); } } } return; } auto finder = [this](LPCTSTR lpFilename, char* pTheaterChar) { return this->FindFileInMix(lpFilename, reinterpret_cast(pTheaterChar)); }; // As VXL CString FileName = ImageID + ".vxl"; CString HVAName = ImageID + ".hva"; if (!VoxelDrawer::IsVPLLoaded()) { VoxelDrawer::LoadVPLFile("voxels.vpl", finder); } CString PaletteName = art.GetStringOr(ArtID, "Palette", "unit"); GetFullPaletteName(PaletteName, cur_theat); unsigned char* pImage[8]{ nullptr,nullptr ,nullptr ,nullptr ,nullptr ,nullptr ,nullptr ,nullptr }; unsigned char* pTurretImage[8]{ nullptr ,nullptr ,nullptr ,nullptr ,nullptr ,nullptr ,nullptr ,nullptr }; unsigned char* pBarrelImage[8]{ nullptr ,nullptr ,nullptr ,nullptr ,nullptr ,nullptr ,nullptr ,nullptr }; VoxelRectangle rect[8]; VoxelRectangle turretrect[8]; VoxelRectangle barrelrect[8]; int nMix = this->FindFileInMix(FileName); if (!nMix || !FSunPackLib::SetCurrentVXL(FileName, nMix)) { return; } std::vector vxlColors[8]; std::vector vxlLighting[8]; if (!VoxelDrawer::LoadVXLFile(FileName, finder)) { return; } if (!VoxelDrawer::LoadHVAFile(HVAName, finder)) { return; } for (int i = 0; i < 8; ++i) { // (i+6) % 8 to fix the facing bool result = VoxelDrawer::GetImageData((i + 6) % 8, pImage[i], rect[i]); if (!result) { return; } } if (!bHasTurret) { for (int i = 0; i < 8; ++i) { CString DictName; DictName.Format("%s%d", ImageID.operator LPCSTR(), i); unsigned char* outBuffer; int outW = 0x100, outH = 0x100; VXL_Add(pImage[i], rect[i].X, rect[i].Y, rect[i].W, rect[i].H); delete[] pImage[i]; VXL_GetAndClear(outBuffer, &outW, &outH); SetImageData(outBuffer, DictName, outW, outH, m_palettes.LoadPalette(PaletteName)); } return; } int F, L, H; int s_count = sscanf_s(art.GetStringOr(ArtID, "TurretOffset", "0,0,0"), "%d,%d,%d", &F, &L, &H); if (s_count == 0) { F = L = H = 0; } else if (s_count == 1) { L = H = 0; } else if (s_count == 2) { H = 0; } CString turFileName = ImageID + "tur.vxl"; CString turHVAName = ImageID + "tur.hva"; if (VoxelDrawer::LoadVXLFile(turFileName, finder)) { return; } if (VoxelDrawer::LoadHVAFile(turHVAName, finder)) { return; } for (int i = 0; i < 8; ++i) { // (i+6) % 8 to fix the facing bool result = VoxelDrawer::GetImageData((i + 6) % 8, pTurretImage[i], turretrect[i], F, L, H); if (!result) { break; } } CString barlFileName = ImageID + "barl.vxl"; CString barlHVAName = ImageID + "barl.hva"; if (!VoxelDrawer::LoadVXLFile(barlFileName, finder)) { return; } if (!VoxelDrawer::LoadHVAFile(barlHVAName, finder)) { return; } for (int i = 0; i < 8; ++i) { // (i+6) % 8 to fix the facing bool result = VoxelDrawer::GetImageData((i + 6) % 8, pBarrelImage[i], barrelrect[i], F, L, H); if (!result) { break; } } for (int i = 0; i < 8; ++i) { CString DictName; DictName.Format("%s%d", ImageID.operator LPCSTR(), i); unsigned char* outBuffer; int outW = 0x100, outH = 0x100; if (pImage[i]) { VXL_Add(pImage[i], rect[i].X, rect[i].Y, rect[i].W, rect[i].H); delete[] pImage[i]; } CString pKey; if (pTurretImage[i]) { pKey.Format("%sX%d", ID.operator LPCSTR(), i); int turdeltaX = g_data.GetInteger("VehicleVoxelTurretsRA2", pKey); pKey.Format("%sY%d", ID.operator LPCSTR(), i); int turdeltaY = g_data.GetInteger("VehicleVoxelTurretsRA2", pKey); VXL_Add(pTurretImage[i], turretrect[i].X + turdeltaX, turretrect[i].Y + turdeltaY, turretrect[i].W, turretrect[i].H); delete[] pTurretImage[i]; if (pBarrelImage[i]) { pKey.Format("%sX%d", ID.operator LPCSTR(), i); int barldeltaX = g_data.GetInteger("VehicleVoxelBarrelsRA2", pKey); pKey.Format("%sY%d", ID.operator LPCSTR(), i); int barldeltaY = g_data.GetInteger("VehicleVoxelBarrelsRA2", pKey); VXL_Add(pBarrelImage[i], barrelrect[i].X + barldeltaX, barrelrect[i].Y + barldeltaY, barrelrect[i].W, barrelrect[i].H); delete[] pBarrelImage[i]; } } VXL_GetAndClear(outBuffer, &outW, &outH); SetImageData(outBuffer, DictName, outW, outH, m_palettes.LoadPalette(PaletteName)); } } void CLoading::SetImageData(unsigned char* pBuffer, const CString& NameInDict, int FullWidth, int FullHeight, Palette* pPal, bool forceNoRemap) { ASSERT(!NameInDict.IsEmpty()); auto& data = pics[NameInDict]; SetImageData(pBuffer, data, FullWidth, FullHeight, pPal, forceNoRemap); } void CLoading::SetImageData(unsigned char* pBuffer, PICDATA& pData, const int FullWidth, const int FullHeight, Palette* pPal, bool forceNoRemap) { if (auto pPic = std::exchange(pData.pic, nullptr)) { delete[](pPic); } if (auto pBorder = std::exchange(pData.vborder, nullptr)) { delete[](pBorder); } // Get available area int counter = 0; int validFirstX = FullWidth - 1; int validFirstY = FullHeight - 1; int validLastX = 0; int validLastY = 0; for (int j = 0; j < FullHeight; ++j) { for (int i = 0; i < FullWidth; ++i) { unsigned char ch = pBuffer[counter++]; if (ch != 0) { if (i < validFirstX) validFirstX = i; if (j < validFirstY) validFirstY = j; if (i > validLastX) validLastX = i; if (j > validLastY) validLastY = j; } } } pData.x = validFirstX; pData.y = validFirstY; pData.wWidth = validLastX - validFirstX + 1; pData.wHeight = validLastY - validFirstY + 1; pData.pic = pBuffer; pData.wMaxHeight = FullHeight; pData.wMaxWidth = FullWidth; pData.vborder = new(VBORDER[FullHeight]); for (auto k = 0; k < FullHeight; k++) { int l, r; GetDrawBorder(pBuffer, FullWidth, k, l, r, 0); pData.vborder[k].left = l; pData.vborder[k].right = r; } pData.bType = PICDATA_TYPE_SHP; pData.bTried = false; //auto limited_to_theater = artSection.GetBool("TerrainPalette") ? shp->mixfile_theater : TheaterChar::None; auto limited_to_theater = TheaterChar::None; pData.bTerrain = limited_to_theater; if (pPal) { pData.pal = reinterpret_cast(pPal->GetData()); pData.bHouseColor = pPal->IsRemappable() && !forceNoRemap; return; } pData.pal = iPalUnit; pData.bHouseColor = true; } void CLoading::LoadBuildingSubGraphic(const CString& subkey, const CIniFileSection& artSection, BOOL bAlwaysSetChar, char theat, HMIXFILE hShpMix, SHPHEADER& shp_h, BYTE*& shp) { CString subname = artSection.GetString(subkey); if (subname.GetLength() > 0) { auto res = FindUnitShp(subname, theat, artSection); /*CString subfilename = subname + ".shp"; if (isTrue(artSection.GetValueByName("NewTheater")) || bAlwaysSetChar || subfilename.GetAt(0) == 'G' || subfilename.GetAt(0) == 'N' || subfilename.GetAt(0) == 'Y' || subfilename.GetAt(0) == 'C') { auto subfilename_theat = subfilename; subfilename_theat.SetAt(1, theat); if (FSunPackLib::XCC_DoesFileExist(subfilename_theat, hShpMix)) subfilename = subfilename_theat; }*/ if (res && FSunPackLib::XCC_DoesFileExist(res->filename, res->mixfile)) { FSunPackLib::SetCurrentSHP(res->filename, res->mixfile); FSunPackLib::XCC_GetSHPHeader(&shp_h); FSunPackLib::LoadSHPImage(0, 1, &shp); } } } #endif BOOL CLoading::InitMixFiles() { last_succeeded_operation = 8; MEMORYSTATUS ms; ms.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatus(&ms); int cs = ms.dwAvailPhys + ms.dwAvailPageFile; errstream << "InitMixFiles() called. Available memory: " << cs << endl; errstream.flush(); // load tibsun.mix and local.mix if (DoesFileExist((CString)TSPath + (CString)"\\" + MAINMIX)) { errstream << "Loading " MAINMIX ".mix"; errstream.flush(); m_hTibSun = FSunPackLib::XCC_OpenMix((CString)TSPath + (CString)"\\" + MAINMIX, NULL); if (m_hTibSun != NULL) { errstream << " success" << endl; errstream.flush(); } else { ShowWindow(SW_HIDE); MessageBox(GetLanguageStringACP("Err_TSNotInstalled")); exit(200); } m_hLanguage = FSunPackLib::XCC_OpenMix((CString)TSPath + (CString)"\\Language.mix", NULL); m_hLangMD = FSunPackLib::XCC_OpenMix((CString)TSPath + (CString)"\\Langmd.mix", NULL); m_hMarble = FSunPackLib::XCC_OpenMix((CString)TSPath + (CString)"\\marble.mix", NULL); //if(!m_hLanguage) MessageBox("No language file found"); if (!m_hMarble) { m_hMarble = FSunPackLib::XCC_OpenMix((CString)AppPath + (CString)"\\marble.mix", NULL); } } else { ShowWindow(SW_HIDE); MessageBox(GetLanguageStringACP("Err_TSNotInstalled")); exit(199); } errstream << "Loading local.mix"; errstream.flush(); if (DoesFileExist((CString)TSPath + "\\Local.mix") == FALSE || theApp.m_Options.bSearchLikeTS == FALSE) { m_hLocal = FSunPackLib::XCC_OpenMix("Local.mix", m_hTibSun); } else m_hLocal = FSunPackLib::XCC_OpenMix((CString)TSPath + "\\Local.mix", NULL); errstream << " successful" << endl; errstream.flush(); errstream << "Loading conquer.mix, temperat.mix, isotemp.mix, isosnow.mix, isourb.mix and cache.mix"; errstream.flush(); m_hConquer = FSunPackLib::XCC_OpenMix("conquer.mix", m_hTibSun); m_hTemperat = FSunPackLib::XCC_OpenMix("temperat.mix", m_hTibSun); m_hUrban = FSunPackLib::XCC_OpenMix("urban.mix", m_hTibSun); m_hSnow = FSunPackLib::XCC_OpenMix("snow.mix", m_hTibSun); m_hUrbanN = FSunPackLib::XCC_OpenMix("urbann.mix", m_hTibSun); m_hLunar = FSunPackLib::XCC_OpenMix("lunar.mix", m_hTibSun); m_hDesert = FSunPackLib::XCC_OpenMix("desert.mix", m_hTibSun); m_hIsoTemp = FSunPackLib::XCC_OpenMix("isotemp.mix", m_hTibSun); m_hIsoSnow = FSunPackLib::XCC_OpenMix("isosnow.mix", m_hTibSun); m_hIsoUrb = FSunPackLib::XCC_OpenMix("isourb.mix", m_hTibSun); m_hIsoUbn = FSunPackLib::XCC_OpenMix("isoubn.mix", m_hTibSun); m_hIsoLun = FSunPackLib::XCC_OpenMix("isolun.mix", m_hTibSun); m_hIsoDes = FSunPackLib::XCC_OpenMix("isodes.mix", m_hTibSun); m_hIsoGen = FSunPackLib::XCC_OpenMix("isogen.mix", m_hTibSun); //m_hBuildings=FSunPackLib::XCC_OpenMix("_ID1085587737", m_hTibSun); m_hBuildings = FSunPackLib::XCC_OpenMix("Generic.mix", m_hTibSun); m_hCache = FSunPackLib::XCC_OpenMix("cache.mix", m_hTibSun); m_hTem = FSunPackLib::XCC_OpenMix("tem.mix", m_hTibSun); m_hSno = FSunPackLib::XCC_OpenMix("sno.mix", m_hTibSun); m_hUrb = FSunPackLib::XCC_OpenMix("urb.mix", m_hTibSun); m_hUbn = FSunPackLib::XCC_OpenMix("ubn.mix", m_hTibSun); m_hLun = FSunPackLib::XCC_OpenMix("lun.mix", m_hTibSun); m_hDes = FSunPackLib::XCC_OpenMix("des.mix", m_hTibSun); if (!m_hMarble) FSunPackLib::XCC_OpenMix("marble.mix", m_hTibSun); if (m_hMarble) theApp.m_Options.bSupportMarbleMadness = TRUE; errstream << " successful" << endl; errstream.flush(); int i; yuri_mode = FALSE; if (!theApp.m_Options.bSearchLikeTS) return TRUE; if (DoesFileExist((CString)TSPath + "\\ra2md.mix")) yuri_mode = TRUE; // MW Apr 17th, make it available right here! // load expansion mix files for (i = 0; i < 101; i++) { CString expand; char n[50]; // MW April 17th, 2002: // read expandxxmd.mix files in yurimode itoa(i, n, 10); expand = TSPath; expand += "\\Expand"; if (yuri_mode) expand += "md"; if (i < 10) expand += "0"; expand += n; expand += ".mix"; CString nappend = ".mix"; CString append = ".mix"; if (i == 100) append = "md.mix"; if (yuri_mode) append = "md.mix"; if (i == 100) expand = (CString)TSPath + "\\ra2md.mix"; // support the mission disk!!! errstream << "Searching " << (LPCTSTR)expand << endl; errstream.flush(); if (DoesFileExist(expand)) { OutputDebugString(expand); OutputDebugString(": "); m_hExpand[i].hExpand = FSunPackLib::XCC_OpenMix(expand, NULL); #ifdef YR_MODE if (i == 100 && m_hExpand[i].hExpand) yuri_mode = TRUE; #endif errstream << (LPCTSTR)expand << " found: loading "; errstream.flush(); CString conquer = "conquer"; if (i == 100) conquer = "conq"; if (FSunPackLib::XCC_DoesFileExist(conquer + append, m_hExpand[i].hExpand)) { OutputDebugString(conquer + append); OutputDebugString(": "); m_hExpand[i].hConquer = FSunPackLib::XCC_OpenMix((CString)conquer + append, m_hExpand[i].hExpand); errstream << "conquer.mix, "; } if (FSunPackLib::XCC_DoesFileExist((CString)"local" + append, m_hExpand[i].hExpand)) { OutputDebugString((CString)"local" + append); OutputDebugString(": "); m_hExpand[i].hLocal = FSunPackLib::XCC_OpenMix((CString)"local" + append, m_hExpand[i].hExpand); errstream << "local.mix, "; } //if(FSunPackLib::XCC_DoesFileExist("_ID1085587737", m_hExpand[i].hExpand)) { //m_hExpand[i].hConquer=FSunPackLib::XCC_OpenMix("_ID1085587737", m_hExpand[i].hExpand); //errstream << "1085587737, "; } if (FSunPackLib::XCC_DoesFileExist((CString)"temperat" + append, m_hExpand[i].hExpand)) { OutputDebugString((CString)"temperat" + append); OutputDebugString(": "); m_hExpand[i].hTemperat = FSunPackLib::XCC_OpenMix((CString)"temperat" + append, m_hExpand[i].hExpand); errstream << "temperat.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"urban" + append, m_hExpand[i].hExpand)) { OutputDebugString((CString)"urban" + append); OutputDebugString(": "); m_hExpand[i].hUrban = FSunPackLib::XCC_OpenMix((CString)"urban" + append, m_hExpand[i].hExpand); errstream << "urban.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"snow" + append, m_hExpand[i].hExpand)) { OutputDebugString((CString)"snow" + append); OutputDebugString(": "); FSunPackLib::_DEBUG_EnableLogs = true; HMIXFILE hM = FSunPackLib::XCC_OpenMix((CString)"snow" + append, m_hExpand[i].hExpand); m_hExpand[i].hSnow = hM; errstream << "snow.mix, "; errstream.flush(); FSunPackLib::_DEBUG_EnableLogs = false; } CString generic = "generic"; if (i == 100) generic = "gener"; if (FSunPackLib::XCC_DoesFileExist((CString)generic + append, m_hExpand[i].hExpand)) { m_hExpand[i].hGeneric = FSunPackLib::XCC_OpenMix((CString)generic + append, m_hExpand[i].hExpand); errstream << "generic.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"urbann" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hUrbanN = FSunPackLib::XCC_OpenMix((CString)"urbann" + nappend, m_hExpand[i].hExpand); errstream << "urbann.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"lunar" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hLunar = FSunPackLib::XCC_OpenMix((CString)"lunar" + nappend, m_hExpand[i].hExpand); errstream << "lunar.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"desert" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hDesert = FSunPackLib::XCC_OpenMix((CString)"desert" + nappend, m_hExpand[i].hExpand); errstream << "desert.mix, "; errstream.flush(); } CString isotemp = "isotemp"; if (i == 100) isotemp = "isotem"; if (FSunPackLib::XCC_DoesFileExist(isotemp + append, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoTemp = FSunPackLib::XCC_OpenMix((CString)isotemp + append, m_hExpand[i].hExpand); errstream << "isotemp.mix, "; errstream.flush(); } CString isosnow = "isosnow"; if (i == 100) isosnow = "isosno"; if (FSunPackLib::XCC_DoesFileExist((CString)isosnow + append, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoSnow = FSunPackLib::XCC_OpenMix((CString)isosnow + append, m_hExpand[i].hExpand); errstream << "isosnow.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isourb" + append, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoUrb = FSunPackLib::XCC_OpenMix((CString)"isourb" + append, m_hExpand[i].hExpand); errstream << "isourb.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isoubn" + append, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoUbnMd = FSunPackLib::XCC_OpenMix((CString)"isoubn" + append, m_hExpand[i].hExpand); errstream << "isoubn.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isolun" + append, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoLunMd = FSunPackLib::XCC_OpenMix((CString)"isolun" + append, m_hExpand[i].hExpand); errstream << "isolun.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isodes" + append, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoDesMd = FSunPackLib::XCC_OpenMix((CString)"isodes" + append, m_hExpand[i].hExpand); errstream << "isodes.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isoubn" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoUbn = FSunPackLib::XCC_OpenMix((CString)"isoubn" + nappend, m_hExpand[i].hExpand); errstream << "isoubn.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isolun" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoLun = FSunPackLib::XCC_OpenMix((CString)"isolun" + nappend, m_hExpand[i].hExpand); errstream << "isolun.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isodes" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoDes = FSunPackLib::XCC_OpenMix((CString)"isodes" + nappend, m_hExpand[i].hExpand); errstream << "isodes.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isogen" + append, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoGenMd = FSunPackLib::XCC_OpenMix((CString)"isogen" + append, m_hExpand[i].hExpand); errstream << "isogen.mix, "; errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"isogen" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hIsoGen = FSunPackLib::XCC_OpenMix((CString)"isogen" + nappend, m_hExpand[i].hExpand); errstream << "isogen.mix, "; errstream.flush(); } CString cache = "ecache01"; if (i == 100) cache = "cache"; if (FSunPackLib::XCC_DoesFileExist((CString)cache + append, m_hExpand[i].hExpand)) { m_hExpand[i].hECache = FSunPackLib::XCC_OpenMix((CString)cache + append, m_hExpand[i].hExpand); errstream << LPCSTR("ecache01" + append + ", "); errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"tem" + append, m_hExpand[i].hExpand)) { m_hExpand[i].hTem = FSunPackLib::XCC_OpenMix((CString)"tem" + append, m_hExpand[i].hExpand); errstream << LPCSTR("tem" + append + ", "); errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"sno" + append, m_hExpand[i].hExpand)) { m_hExpand[i].hSno = FSunPackLib::XCC_OpenMix((CString)"sno" + append, m_hExpand[i].hExpand); errstream << LPCSTR("sno" + append + ", "); errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"urb" + append, m_hExpand[i].hExpand)) { m_hExpand[i].hUrb = FSunPackLib::XCC_OpenMix((CString)"urb" + append, m_hExpand[i].hExpand); errstream << LPCSTR("urb" + append + ", "); errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"ubn" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hUbn = FSunPackLib::XCC_OpenMix((CString)"ubn" + nappend, m_hExpand[i].hExpand); errstream << LPCSTR("ubn" + nappend + ", "); errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"lun" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hLun = FSunPackLib::XCC_OpenMix((CString)"lun" + nappend, m_hExpand[i].hExpand); errstream << LPCSTR("lun" + nappend + ", "); errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"des" + nappend, m_hExpand[i].hExpand)) { m_hExpand[i].hDes = FSunPackLib::XCC_OpenMix((CString)"des" + nappend, m_hExpand[i].hExpand); errstream << LPCSTR("des" + nappend + ", "); errstream.flush(); } if (FSunPackLib::XCC_DoesFileExist((CString)"marble" + append, m_hExpand[i].hExpand)) { theApp.m_Options.bSupportMarbleMadness = TRUE; m_hExpand[i].hMarble = FSunPackLib::XCC_OpenMix((CString)"marble" + append, m_hExpand[i].hExpand); errstream << LPCSTR("marble" + append + ", "); errstream.flush(); } errstream << endl; errstream.flush(); } else { m_hExpand[i].hExpand = NULL; } } // load expansion ecache mix files for (i = 0; i < 100; i++) { CString expand; char n[50]; itoa(i, n, 10); expand = TSPath; if (!yuri_mode) expand += "\\ECache"; else expand += "\\ecachemd"; if (i < 10) expand += "0"; expand += n; expand += ".mix"; if (DoesFileExist(expand)) { m_hECache[i] = FSunPackLib::XCC_OpenMix(expand, NULL); errstream << (LPCTSTR)expand << " found and loaded" << endl; errstream.flush(); } else { m_hECache[i] = NULL; } } ms.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatus(&ms); cs = ms.dwAvailPhys + ms.dwAvailPageFile; errstream << "InitMixFiles() finished. Available memory: " << cs << endl; errstream.flush(); return TRUE; } CLoading::~CLoading() { Unload(); VoxelDrawer::Finalize(); } void CLoading::Unload() { FSunPackLib::XCC_CloseMix(m_hCache); FSunPackLib::XCC_CloseMix(m_hConquer); FSunPackLib::XCC_CloseMix(m_hIsoSnow); FSunPackLib::XCC_CloseMix(m_hIsoTemp); FSunPackLib::XCC_CloseMix(m_hIsoUrb); FSunPackLib::XCC_CloseMix(m_hIsoGen); FSunPackLib::XCC_CloseMix(m_hLocal); FSunPackLib::XCC_CloseMix(m_hTemperat); FSunPackLib::XCC_CloseMix(m_hSnow); FSunPackLib::XCC_CloseMix(m_hUrban); FSunPackLib::XCC_CloseMix(m_hTibSun); FSunPackLib::XCC_CloseMix(m_hSno); FSunPackLib::XCC_CloseMix(m_hTem); FSunPackLib::XCC_CloseMix(m_hUrb); FSunPackLib::XCC_CloseMix(m_hBuildings); m_hCache = NULL; m_hConquer = NULL; m_hIsoSnow = NULL; m_hIsoTemp = NULL; m_hIsoUrb = NULL; m_hLocal = NULL; m_hTemperat = NULL; m_hSnow = NULL; m_hUrban = NULL; m_hTibSun = NULL; m_hBuildings = NULL; m_hIsoGen = NULL; int i = 0; for (i = 0; i < 100; i++) { FSunPackLib::XCC_CloseMix(m_hExpand[i].hExpand); FSunPackLib::XCC_CloseMix(m_hExpand[i].hConquer); FSunPackLib::XCC_CloseMix(m_hExpand[i].hECache); FSunPackLib::XCC_CloseMix(m_hExpand[i].hIsoSnow); FSunPackLib::XCC_CloseMix(m_hExpand[i].hIsoTemp); FSunPackLib::XCC_CloseMix(m_hExpand[i].hIsoUrb); FSunPackLib::XCC_CloseMix(m_hExpand[i].hIsoGen); FSunPackLib::XCC_CloseMix(m_hExpand[i].hTemperat); FSunPackLib::XCC_CloseMix(m_hExpand[i].hSnow); FSunPackLib::XCC_CloseMix(m_hExpand[i].hUrban); FSunPackLib::XCC_CloseMix(m_hExpand[i].hSno); FSunPackLib::XCC_CloseMix(m_hExpand[i].hTem); FSunPackLib::XCC_CloseMix(m_hExpand[i].hUrb); FSunPackLib::XCC_CloseMix(m_hExpand[i].hBuildings); m_hExpand[i].hExpand = NULL; } for (i = 0; i < 100; i++) { FSunPackLib::XCC_CloseMix(m_hECache[i]); } MEMORYSTATUS ms; ms.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatus(&ms); int cs = ms.dwAvailPhys + ms.dwAvailPageFile; errstream << "CLoading::Unload finished. Available memory: " << cs << endl; errstream.flush(); } HMIXFILE CLoading::FindFileInMix(LPCTSTR lpFilename, TheaterChar* pTheaterChar) { if (pTheaterChar) *pTheaterChar = TheaterChar::None; int i; // MW: added ecache support for (i = 100; i >= 0; i--) { HMIXFILE cuExp = m_hECache[i]; if (cuExp != NULL) { if (FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp)) return cuExp; } } for (i = 100; i >= 0; i--) { EXPANDMIX cuExp = m_hExpand[i]; if (cuExp.hExpand != NULL) { if (FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hExpand)) return cuExp.hExpand; if (cuExp.hECache != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hECache)) return cuExp.hECache; if (cuExp.hConquer != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hConquer)) return cuExp.hConquer; if (cuExp.hLocal != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hLocal)) return cuExp.hLocal; if (cuExp.hTemperat != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hTemperat)) return cuExp.hTemperat; if (strcmp(lpFilename, "yayard.shp") == NULL) FSunPackLib::_DEBUG_EnableLogs = true; if (cuExp.hSnow != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hSnow)) return cuExp.hSnow; FSunPackLib::_DEBUG_EnableLogs = false; if (cuExp.hGeneric != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hGeneric)) return cuExp.hGeneric; if (cuExp.hUrban != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hUrban)) return cuExp.hUrban; if (cuExp.hUrbanN != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hUrbanN)) return cuExp.hUrbanN; if (cuExp.hLunar != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hLunar)) return cuExp.hLunar; if (cuExp.hDesert != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hDesert)) return cuExp.hDesert; if (cuExp.hBuildings != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hBuildings)) return cuExp.hBuildings; if (cuExp.hIsoGen != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoGen)) return cuExp.hIsoGen; if (cuExp.hIsoGenMd != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoGenMd)) return cuExp.hIsoGenMd; if (cuExp.hIsoTemp != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoTemp)) { if (pTheaterChar) *pTheaterChar = TheaterChar::T; return cuExp.hIsoTemp; } if (cuExp.hIsoSnow != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoSnow)) { if (pTheaterChar) *pTheaterChar = TheaterChar::A; return cuExp.hIsoSnow; } if (cuExp.hIsoUrb != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoUrb)) { if (pTheaterChar) *pTheaterChar = TheaterChar::U; return cuExp.hIsoUrb; } if (cuExp.hIsoUbn != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoUbn)) { if (pTheaterChar) *pTheaterChar = TheaterChar::N; return cuExp.hIsoUbn; } if (cuExp.hIsoDes != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoDes)) { if (pTheaterChar) *pTheaterChar = TheaterChar::D; return cuExp.hIsoDes; } if (cuExp.hIsoLun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoLun)) { if (pTheaterChar) *pTheaterChar = TheaterChar::L; return cuExp.hIsoLun; } if (cuExp.hIsoUbnMd != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoUbnMd)) { if (pTheaterChar) *pTheaterChar = TheaterChar::N; return cuExp.hIsoUbnMd; } if (cuExp.hIsoDesMd != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoDesMd)) { if (pTheaterChar) *pTheaterChar = TheaterChar::D; return cuExp.hIsoDesMd; } if (cuExp.hIsoLunMd != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoLunMd)) { if (pTheaterChar) *pTheaterChar = TheaterChar::L; return cuExp.hIsoLunMd; } if (cuExp.hSno != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hSno)) return cuExp.hSno; if (cuExp.hTem != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hTem)) return cuExp.hTem; if (cuExp.hUrb != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hUrb)) return cuExp.hUrb; if (cuExp.hUbn != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hUbn)) return cuExp.hUbn; if (cuExp.hLun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hLun)) return cuExp.hLun; if (cuExp.hDes != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hDes)) return cuExp.hDes; if (cuExp.hMarble != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hMarble)) return cuExp.hMarble; } } if (m_hTibSun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hTibSun)) return m_hTibSun; if (m_hLanguage != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLanguage)) return m_hLanguage; if (m_hLangMD != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLangMD)) return m_hLangMD; if (m_hLocal != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLocal)) return m_hLocal; if (m_hBuildings != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hBuildings)) return m_hBuildings; if (m_hCache != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hCache)) return m_hCache; if (m_hConquer != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hConquer)) return m_hConquer; if (m_hTemperat != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hTemperat)) return m_hTemperat; if (m_hSnow != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hSnow)) return m_hSnow; if (m_hUrban != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hUrban)) return m_hUrban; if (m_hUrbanN != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hUrbanN)) return m_hUrbanN; if (m_hLunar != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLunar)) return m_hLunar; if (m_hDesert != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hDesert)) return m_hDesert; if (m_hIsoGen != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoGen)) { return m_hIsoGen; } if (m_hIsoTemp != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoTemp)) { if (pTheaterChar) *pTheaterChar = TheaterChar::T; return m_hIsoTemp; } if (m_hIsoSnow != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoSnow)) { if (pTheaterChar) *pTheaterChar = TheaterChar::A; return m_hIsoSnow; } if (m_hIsoUrb != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoUrb)) { if (pTheaterChar) *pTheaterChar = TheaterChar::U; return m_hIsoUrb; } if (m_hIsoUbn != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoUbn)) { if (pTheaterChar) *pTheaterChar = TheaterChar::N; return m_hIsoUbn; } if (m_hIsoLun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoLun)) { if (pTheaterChar) *pTheaterChar = TheaterChar::L; return m_hIsoLun; } if (m_hIsoDes != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoDes)) { if (pTheaterChar) *pTheaterChar = TheaterChar::D; return m_hIsoDes; } if (m_hTem != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hTem)) return m_hTem; if (m_hSno != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hSno)) return m_hSno; if (m_hUrb != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hUrb)) return m_hUrb; if (m_hUbn != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hUbn)) return m_hUbn; if (m_hLun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLun)) return m_hLun; if (m_hDes != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hDes)) return m_hDes; if (m_hMarble != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hMarble)) return m_hMarble; return NULL; } void CLoading::InitPalettes() { errstream << "InitPalettes() called\n"; m_palettes.Init(); errstream << "\n"; errstream.flush(); } void CLoading::InitTMPs(CProgressCtrl* prog) { m_palettes.FetchPalettes(); MEMORYSTATUS ms; ms.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatus(&ms); int cs = ms.dwAvailPhys + ms.dwAvailPageFile; errstream << "InitTMPs() called. Available memory: " << cs << endl; errstream.flush(); // we need to have that here, CMapData::UpdateIniFile() is too late for the shore hack shoreset = tiles->GetInteger("General", "ShorePieces"); waterset = tiles->GetInteger("General", "WaterSet"); int i, tcount = 0; for (i = 0; i < 10000; i++) { CString tset; char c[50]; itoa(i, c, 10); int e; for (e = 0; e < 4 - strlen(c); e++) { tset += "0"; } tset += c; CString sec = "TileSet"; sec += tset; auto const pSec = tiles->TryGetSection(sec); if (!pSec) { break; } for (e = 0; e < pSec->GetInteger("TilesInSet"); e++) { tcount++; } } if (prog) prog->SetRange(0, tcount); if (prog) prog->SetPos(0); if (*tiledata != NULL) delete[] * tiledata; *tiledata = new(TILEDATA[tcount]); *tiledata_count = tcount; DWORD tilecount = 0; for (i = 0; i < 10000; i++) { CString tset; char c[50]; itoa(i, c, 10); int e; for (e = 0; e < 4 - strlen(c); e++) tset += "0"; tset += c; CString sec = "TileSet"; sec += tset; auto const pSec = tiles->TryGetSection(sec); if (!pSec) { break; } BOOL bTib, bMorph, bPlace, bMadness; bPlace = TRUE; bTib = FALSE; bMorph = FALSE; bMadness = FALSE; if (pSec->GetBool("AllowTiberium")) { bTib = TRUE; } if (pSec->GetBool("Morphable")) { bMorph = TRUE; } if (!pSec->GetBool("AllowToPlace", true)) { bPlace = FALSE; } if (!pSec->GetString("NonMarbleMadness").IsEmpty()) { bMadness = TRUE; } auto const tilesetAnimSection = tiles->TryGetSection(tiles->GetString(sec, "SetName")); tilesets_start[i] = tilecount; for (e = 0; e < tiles->GetInteger(sec, "TilesInSet"); e++) { std::string sId = std::format("{:02}", e + 1); CString filename = tiles->GetString(sec, "FileName"); filename += sId.c_str(); CString bas_f = filename; CString suffix; if (tiles == &tiles_t) suffix = ".tem"; if (tiles == &tiles_s) suffix = ".sno"; if (tiles == &tiles_u) suffix = ".urb"; if (tiles == &tiles_un) suffix = ".ubn"; if (tiles == &tiles_l) suffix = ".lun"; if (tiles == &tiles_d) suffix = ".des"; filename += suffix; HTSPALETTE hPalette = m_palettes.m_hPalIsoTemp; if (tiles == &tiles_s) { hPalette = m_palettes.m_hPalIsoSnow; } if (tiles == &tiles_u) { hPalette = m_palettes.m_hPalIsoUrb; } if (tiles == &tiles_t) { hPalette = m_palettes.m_hPalIsoTemp; } if (tiles == &tiles_un) { hPalette = m_palettes.m_hPalIsoUbn; } if (tiles == &tiles_d) { hPalette = m_palettes.m_hPalIsoDes; } if (tiles == &tiles_l) { hPalette = m_palettes.m_hPalIsoLun; } // MW add: use other... if (FindFileInMix(filename) == NULL && tiles == &tiles_un) { filename = bas_f + ".urb"; hPalette = m_palettes.m_hPalIsoUrb; } if (FindFileInMix(filename) == NULL) { filename = bas_f + ".tem"; hPalette = m_palettes.m_hPalIsoTemp; } (*tiledata)[tilecount].bAllowTiberium = bTib; (*tiledata)[tilecount].bAllowToPlace = bPlace; (*tiledata)[tilecount].bMorphable = bMorph; (*tiledata)[tilecount].bMarbleMadness = bMadness; (*tiledata)[tilecount].wTileSet = i; int reps; for (reps = 0; reps < 5; reps++) { CString r_filename = filename; if (reps > 0) { char c[3]; c[0] = 'a' + reps - 1; c[1] = '.'; c[2] = 0; r_filename.Replace(".", c); if (!LoadTile(r_filename, FindFileInMix(filename), hPalette, tilecount, TRUE)) break; } else { LoadTile(filename, FindFileInMix(filename), hPalette, tilecount, FALSE); } } if (tilesetAnimSection) { auto anim = tilesetAnimSection->GetString(std::format("Tile{}Anim", sId).c_str()); auto offsetX = tilesetAnimSection->GetInteger(std::format("Tile{}XOffset", sId).c_str()); auto offsetY = tilesetAnimSection->GetInteger(std::format("Tile{}YOffset", sId).c_str()); auto attachesTo = tilesetAnimSection->GetInteger(std::format("Tile{}AttachesTo", sId).c_str()); auto animFileName = anim + suffix; HMIXFILE hAnimMix = FindFileInMix(animFileName); if (hAnimMix) { auto& tile = (*tiledata)[tilecount]; if (tile.wTileCount <= attachesTo) { ASSERT(tile.wTileCount > attachesTo); } else { auto& subtile = tile.tiles[attachesTo]; SHPHEADER shp_h; SHPIMAGEHEADER shpi_h; auto animPic = std::make_shared(); auto rawPic = std::make_shared>(); animPic->rawPic = rawPic; FSunPackLib::SetCurrentSHP(animFileName, hAnimMix); FSunPackLib::XCC_GetSHPHeader(&shp_h); int imageNum = 1; FSunPackLib::XCC_GetSHPImageHeader(1, &shpi_h); if (shpi_h.unknown == 0) { // shadow imageNum = 0; } FSunPackLib::XCC_GetSHPImageHeader(imageNum, &shpi_h); if (FSunPackLib::LoadSHPImage(imageNum, *rawPic)) { subtile.anim = animPic; animPic->pic = animPic->rawPic->data(); animPic->bType = PICDATA_TYPE_SHP; animPic->pal = iPalIso; animPic->wWidth = animPic->wMaxWidth = shp_h.cx; animPic->wHeight = animPic->wMaxHeight = shp_h.cy; animPic->x = offsetX; animPic->y = offsetY; animPic->createVBorder(); } } } } tilecount++; if (prog != NULL /*&& tilecount%15==0*/) { prog->SetPos(tilecount); prog->UpdateWindow(); } } } tilecount = 0; for (i = 0; i < 10000; i++) { CString tset; char c[50]; itoa(i, c, 10); int e; for (e = 0; e < 4 - strlen(c); e++) tset += "0"; tset += c; CString sec = "TileSet"; sec += tset; auto const pSec = tiles->TryGetSection(sec); if (!pSec) { break; } int madnessid = pSec->GetInteger("MarbleMadness"); for (e = 0; e < pSec->GetInteger("TilesInSet"); e++) { if (madnessid) { (*tiledata)[tilecount].wMarbleGround = tilesets_start[madnessid] + (tilecount - tilesets_start[i]); } else { (*tiledata)[tilecount].wMarbleGround = 0xFFFF; } tilecount++; } } } #ifdef NOSURFACES // first version, using palettized (or extracted) data BOOL CLoading::LoadTile(LPCSTR lpFilename, HMIXFILE hOwner, HTSPALETTE hPalette, DWORD dwID, BOOL bReplacement) { last_succeeded_operation = 12; int tileCount; if (FSunPackLib::XCC_DoesFileExist(lpFilename, hOwner)) { FSunPackLib::SetCurrentTMP(lpFilename, hOwner); { //FSunPackLib::SetCurrentTMP((CString)AppPath+"\\TmpTmp.tmp"/* lpFilename*/, NULL/*hOwner*/); int tileWidth, tileHeight; RECT rect; FSunPackLib::XCC_GetTMPInfo(&rect, &tileCount, &tileWidth, &tileHeight); BYTE** pics = new(BYTE * [tileCount]); if (FSunPackLib::LoadTMPImage(0, tileCount, pics)) // be aware this allocates memory! //if(FSunPackLib::LoadTMPImageInSurface(v.dd,lpFilename, 0, tileCount, pics, hPalette, hOwner)) { TILEDATA* td; if (!bReplacement) td = &(*tiledata)[dwID]; else { TILEDATA* lpTmp = NULL; if ((*tiledata)[dwID].bReplacementCount) { lpTmp = new(TILEDATA[(*tiledata)[dwID].bReplacementCount]); memcpy(lpTmp, (*tiledata)[dwID].lpReplacements, sizeof(TILEDATA) * (*tiledata)[dwID].bReplacementCount); } (*tiledata)[dwID].lpReplacements = new(TILEDATA[(*tiledata)[dwID].bReplacementCount + 1]); if ((*tiledata)[dwID].bReplacementCount) { memcpy((*tiledata)[dwID].lpReplacements, lpTmp, sizeof(TILEDATA) * (*tiledata)[dwID].bReplacementCount); delete[] lpTmp; } td = &(*tiledata)[dwID].lpReplacements[(*tiledata)[dwID].bReplacementCount]; (*tiledata)[dwID].bReplacementCount++; } td->tiles = new(SUBTILE[tileCount]); td->wTileCount = tileCount; td->cx = tileWidth; td->cy = tileHeight; td->rect = rect; int i; for (i = 0; i < tileCount; i++) { if (pics[i] != NULL) { int cx, cy; BYTE height, terraintype, direction; POINT p; FSunPackLib::XCC_GetTMPTileInfo(i, &p, &cx, &cy, &direction, &height, &terraintype, &td->tiles[i].rgbLeft, &td->tiles[i].rgbRight); td->tiles[i].pic = pics[i]; td->tiles[i].sX = p.x; td->tiles[i].sY = p.y; td->tiles[i].wWidth = cx; td->tiles[i].wHeight = cy; td->tiles[i].bZHeight = height; td->tiles[i].bTerrainType = terraintype; td->tiles[i].bHackedTerrainType = terraintype; td->tiles[i].bDirection = direction; td->tiles[i].vborder = new(VBORDER[cy]); int k; int size = 0; BOOL TranspInside = FALSE; for (k = 0; k < cy; k++) { int l, r; BOOL* ti = NULL; if (!TranspInside) ti = &TranspInside; GetDrawBorder(pics[i], cx, k, l, r, 0, ti); td->tiles[i].vborder[k].left = l; td->tiles[i].vborder[k].right = r; if (r >= l) size += r - l + 1; } #ifdef NOSURFACES_EXTRACT if (!TranspInside) { // extract the palette data! td->tiles[i].bNotExtracted = FALSE; td->tiles[i].pic = new(BYTE[size * bpp]); int l; int pos = 0; for (k = 0; k < cy; k++) { int left, right; left = td->tiles[i].vborder[k].left; right = td->tiles[i].vborder[k].right; for (l = left; l <= right; l++) { memcpy(&td->tiles[i].pic[pos], &iPalIso[pics[i][l + k * cx]], bpp); pos += bpp; } } delete[] pics[i]; } else td->tiles[i].bNotExtracted = TRUE; #endif if (terraintype == 0xa) { #ifdef RA2_MODE td->tiles[i].bHackedTerrainType = TERRAINTYPE_WATER; #else td->tiles[i].bHackedTerrainType = TERRAINTYPE_WATER; #endif } if (terraintype == TERRAINTYPE_ROUGH) td->tiles[i].bHackedTerrainType = TERRAINTYPE_GROUND; //if((*tiledata)[dwID].wTileSet==waterset) (*tiledata)[dwID].tiles[i].bHackedTerrainType=TERRAINTYPE_WATER; // shore hack: check fsdata.ini for new shore terrain if (td->wTileSet == shoreset) { int h; for (h = 0; h < (*tiledata_count); h++) { if ((*tiledata)[h].wTileSet == shoreset) break; } int pos = dwID - h; char c[50]; itoa(pos, c, 10); CString hack = c; hack += "_"; itoa(i, c, 10); hack += c;/* hack+="_"; itoa(i/tileWidth, c, 10); hack+=c;*/ CString section = "ShoreTerrainTS"; #ifdef RA2_MODE section = "ShoreTerrainRA2"; #endif auto const& sec = g_data.GetSection(section); auto const hackValIdx = sec.FindIndex(hack); if (hackValIdx >= 0) { int t = atoi(sec.Nth(hackValIdx).second); if (t) { td->tiles[i].bHackedTerrainType = TERRAINTYPE_WATER; } else { td->tiles[i].bHackedTerrainType = 0xe; } } } if ((*tiledata)[dwID].wTileSet == waterset) (*tiledata)[dwID].tiles[i].bHackedTerrainType = TERRAINTYPE_WATER; } else { td->tiles[i].pic = NULL; td->tiles[i].sX = 0; td->tiles[i].sY = 0; td->tiles[i].wWidth = 0; td->tiles[i].wHeight = 0; td->tiles[i].bZHeight = 0; td->tiles[i].bTerrainType = 0; td->tiles[i].bDirection = 0; td->tiles[i].vborder = NULL; } } } if (tileCount > 0) delete[] pics; } } else { errstream << lpFilename << " not found" << endl; return FALSE; } return TRUE; } #endif #ifdef NOSURFACES_OBJECTS // palettized void CLoading::LoadOverlayGraphic(const CString& lpOvrlName_, int iOvrlNum) { last_succeeded_operation = 11; CString image; // the image used SHPHEADER head; char theat = cur_theat; BYTE** lpT = NULL; char OvrlID[50]; itoa(iOvrlNum, OvrlID, 10); HTSPALETTE hPalette = m_palettes.m_hPalIsoTemp; if (cur_theat == 'T') { hPalette = m_palettes.m_hPalIsoTemp; #ifdef RA2_MODE hPalette = m_palettes.m_hPalIsoTemp; #endif } if (cur_theat == 'A') { hPalette = m_palettes.m_hPalIsoSnow; #ifdef RA2_MODE hPalette = m_palettes.m_hPalIsoSnow; #endif } if (cur_theat == 'U' && m_palettes.m_hPalIsoUrb) { hPalette = m_palettes.m_hPalIsoUrb; #ifdef RA2_MODE hPalette = m_palettes.m_hPalIsoUrb; #endif } if (cur_theat == 'N' && m_palettes.m_hPalIsoUbn) { hPalette = m_palettes.m_hPalIsoUbn; #ifdef RA2_MODE hPalette = m_palettes.m_hPalIsoUbn; #endif } if (cur_theat == 'L' && m_palettes.m_hPalIsoLun) { hPalette = m_palettes.m_hPalIsoLun; #ifdef RA2_MODE hPalette = m_palettes.m_hPalIsoLun; #endif } if (cur_theat == 'D' && m_palettes.m_hPalIsoDes) { hPalette = m_palettes.m_hPalIsoDes; #ifdef RA2_MODE hPalette = m_palettes.m_hPalIsoDes; #endif } HTSPALETTE forcedPalette = 0; const auto& isoPalettePrefixes = g_data["ForceOvrlIsoPalettePrefix"]; const auto& unitPalettePrefixes = g_data["ForceOvrlUnitPalettePrefix"]; const CString sOvrlName(lpOvrlName_); if (unitPalettePrefixes.end() != std::find_if(unitPalettePrefixes.begin(), unitPalettePrefixes.end(), [&sOvrlName](const auto& pair) {return sOvrlName.Find(pair.second) == 0; })) { forcedPalette = m_palettes.GetUnitPalette(cur_theat); } if (isoPalettePrefixes.end() != std::find_if(isoPalettePrefixes.begin(), isoPalettePrefixes.end(), [&sOvrlName](const auto& pair) {return sOvrlName.Find(pair.second) == 0; })) { forcedPalette = m_palettes.GetIsoPalette(cur_theat); } HMIXFILE hMix; CString lpOvrlName = lpOvrlName_; if (lpOvrlName.Find(' ') >= 0) { lpOvrlName = lpOvrlName.Left(lpOvrlName.Find(' ')); } //if(strchr(lpOvrlName, ' ')!=NULL) strchr(lpOvrlName, ' ')[0]=0; //if(lpOvrlName auto const isveinhole = rules.GetBool(lpOvrlName, "IsVeinholeMonster"); auto const istiberium = rules.GetBool(lpOvrlName, "Tiberium"); auto const isveins = rules.GetBool(lpOvrlName, "IsVeins"); image = rules.GetStringOr(lpOvrlName, "Image", lpOvrlName); TruncSpace(image); CString imagerules = image; auto const& imageID = art.GetString(image, "Image"); if (!imageID.IsEmpty()) { image = imageID; } TruncSpace(image); CString filename = image + theatToSuffix(cur_theat); hMix = FindFileInMix(filename); const auto& artSection = art[image]; if (hMix == NULL) { filename = image + ".shp"; if (artSection.GetBool("NewTheater")) { filename.SetAt(1, theat); } if (cur_theat == 'U' && m_palettes.m_hPalUnitUrb) { hPalette = m_palettes.m_hPalUnitUrb; } if (cur_theat == 'T') { hPalette = m_palettes.m_hPalUnitTemp; } if (cur_theat == 'A') { hPalette = m_palettes.m_hPalUnitSnow; } if (cur_theat == 'N') { hPalette = m_palettes.m_hPalUnitUbn; } if (cur_theat == 'L') { hPalette = m_palettes.m_hPalUnitLun; } if (cur_theat == 'D') { hPalette = m_palettes.m_hPalUnitDes; } hMix = FindFileInMix(filename); //errstream << (LPCSTR)filename << " " << endl; //errstream.flush(); if (hMix == NULL) { filename.SetAt(1, 'T'); hMix = FindFileInMix(filename); } if (hMix == NULL) { filename.SetAt(1, 'A'); hMix = FindFileInMix(filename); } if (hMix == NULL) { filename.SetAt(1, 'U'); hMix = FindFileInMix(filename); } if (hMix == NULL) { filename.SetAt(1, 'N'); hMix = FindFileInMix(filename); } if (hMix == NULL) { filename.SetAt(1, 'L'); hMix = FindFileInMix(filename); } if (hMix == NULL) { filename.SetAt(1, 'D'); hMix = FindFileInMix(filename); } if (cur_theat == 'T' || cur_theat == 'U') { hPalette = m_palettes.m_hPalUnitTemp; } else hPalette = m_palettes.m_hPalUnitSnow; } if (hMix == NULL) { filename = image + ".tem"; hMix = FindFileInMix(filename); if (hMix) { hPalette = m_palettes.m_hPalIsoTemp; } } if (hMix == NULL) { filename = image + ".sno"; hMix = FindFileInMix(filename); if (hMix) { hPalette = m_palettes.m_hPalIsoSnow; } } if (hMix == NULL) { filename = image + ".urb"; hMix = FindFileInMix(filename); if (hMix && m_palettes.m_hPalIsoUrb) { hPalette = m_palettes.m_hPalIsoUrb; } } if (hMix == NULL) { filename = image + ".ubn"; hMix = FindFileInMix(filename); if (hMix && m_palettes.m_hPalIsoUbn) { hPalette = m_palettes.m_hPalIsoUbn; } } if (hMix == NULL) { filename = image + ".lun"; hMix = FindFileInMix(filename); if (hMix && m_palettes.m_hPalIsoLun) { hPalette = m_palettes.m_hPalIsoLun; } } if (hMix == NULL) { filename = image + ".des"; hMix = FindFileInMix(filename); if (hMix && m_palettes.m_hPalIsoDes) { hPalette = m_palettes.m_hPalIsoDes; } } if (isveinhole == TRUE || isveins == TRUE || istiberium == TRUE) { hPalette = m_palettes.m_hPalTemp; #ifndef RA2_MODE hPalette = m_palettes.m_hPalUnitTemp; #endif } hPalette = forcedPalette ? forcedPalette : hPalette; if (hMix != NULL) { errstream << "Overlay: " << (LPCSTR)filename << endl; errstream.flush(); FSunPackLib::SetCurrentSHP(filename, hMix); { FSunPackLib::XCC_GetSHPHeader(&head); int i; int maxPics = head.c_images; if (maxPics > max_ovrl_img) { maxPics = max_ovrl_img; } // create an array of pointers to directdraw surfaces lpT = new(BYTE * [maxPics]); memset(lpT, 0, sizeof(BYTE) * maxPics); // if tiberium, change color BOOL bIsBlueTib = FALSE; BOOL bIsGreenTib = FALSE; RGBTRIPLE rgbOld[16], rgbNew; #ifndef RA2_MODE if (istiberium) { if (lpOvrlName[4] == '_') // other than green! bIsBlueTib = TRUE; else bIsGreenTib = TRUE; int i; for (i = 0; i < 16; i++) { if (bIsGreenTib) { rgbNew.rgbtBlue = 0; if (i != 0) rgbNew.rgbtGreen = 255 - i * 16 + 1; else rgbNew.rgbtGreen = 255; rgbNew.rgbtRed = 0; } else if (bIsBlueTib) { if (i != 0) rgbNew.rgbtBlue = 255 - i * 16 + 1; else rgbNew.rgbtBlue = 255; rgbNew.rgbtGreen = 0; rgbNew.rgbtRed = 0; // change green/blue (not RGB but BGR) } int rb = rgbNew.rgbtBlue; int rr = rgbNew.rgbtRed; FSunPackLib::SetTSPaletteEntry(hPalette, 0x10 + i, &rgbNew, &rgbOld[i]); } } #endif FSunPackLib::LoadSHPImage(0, maxPics, lpT); #ifndef RA2_MODE if (istiberium) for (i = 0; i < 16; i++) FSunPackLib::SetTSPaletteEntry(hPalette, 0x10 + i, &rgbOld[i], NULL); #endif for (i = 0; i < maxPics; i++) { SHPIMAGEHEADER imghead; FSunPackLib::XCC_GetSHPImageHeader(i, &imghead); // MW: fixed april 20th, 2002 // is it a shadow or not used image? if (imghead.unknown == 0 && !g_data.GetBool("Debug", "IgnoreSHPImageHeadUnused")) { if (lpT[i]) { delete[] lpT[i]; lpT[i] = NULL; } } if (/*imghead.unknown &&*/ lpT[i]) { char ic[50]; itoa(i, ic, 10); PICDATA p; p.pic = lpT[i]; if (hPalette == m_palettes.m_hPalIsoTemp || hPalette == m_palettes.m_hPalIsoUrb || hPalette == m_palettes.m_hPalIsoSnow || hPalette == m_palettes.m_hPalIsoDes || hPalette == m_palettes.m_hPalIsoLun || hPalette == m_palettes.m_hPalIsoUbn) { p.pal = iPalIso; } if (hPalette == m_palettes.m_hPalTemp || hPalette == m_palettes.m_hPalUrb || hPalette == m_palettes.m_hPalSnow || hPalette == m_palettes.m_hPalDes || hPalette == m_palettes.m_hPalLun || hPalette == m_palettes.m_hPalUbn) { p.pal = iPalTheater; } if (hPalette == m_palettes.m_hPalUnitTemp || hPalette == m_palettes.m_hPalUnitUrb || hPalette == m_palettes.m_hPalUnitSnow || hPalette == m_palettes.m_hPalUnitDes || hPalette == m_palettes.m_hPalUnitLun || hPalette == m_palettes.m_hPalUnitUbn) { p.pal = iPalUnit; } p.vborder = new(VBORDER[head.cy]); int k; for (k = 0; k < head.cy; k++) { int l, r; GetDrawBorder(lpT[i], head.cx, k, l, r, 0); p.vborder[k].left = l; p.vborder[k].right = r; } p.x = imghead.x; p.y = imghead.y; p.wHeight = imghead.cy; p.wWidth = imghead.cx; p.wMaxWidth = head.cx; p.wMaxHeight = head.cy; p.bType = PICDATA_TYPE_SHP; pics[(CString)"OVRL" + OvrlID + "_" + ic] = p; } } delete[] lpT; } } int i; for (i = 0; i < 0xFF; i++) { char ic[50]; itoa(i, ic, 10); pics[(CString)"OVRL" + OvrlID + "_" + ic].bTried = true; } } #endif void CLoading::OnDestroy() { CDialog::OnDestroy(); } void CLoading::InitVoxelNormalTables() { try { std::ifstream f(std::string(AppPath) + "\\voxel_normal_tables.bin", std::ios::binary); m_voxelNormalTables.reset(new VoxelNormalTables(f)); } catch (const std::runtime_error& e) { errstream << e.what() << std::endl; m_voxelNormalTables.reset(new VoxelNormalTables()); } } void CLoading::CalcPicCount() { m_pic_count = 0; CString bmps = (CString)AppPath + "\\pics\\*.bmp"; if (!theApp.m_Options.bDoNotLoadBMPs) { CFileFind ff; if (ff.FindFile(bmps)) { // found bmp m_pic_count++; while (ff.FindNextFile()) m_pic_count++; } } m_bmp_count = m_pic_count; if (!theApp.m_Options.bDoNotLoadVehicleGraphics) m_pic_count += rules["VehicleTypes"].Size(); if (!theApp.m_Options.bDoNotLoadOverlayGraphics) m_pic_count += rules["OverlayTypes"].Size(); if (!theApp.m_Options.bDoNotLoadInfantryGraphics) m_pic_count += rules["InfantryTypes"].Size(); if (!theApp.m_Options.bDoNotLoadBuildingGraphics) m_pic_count += rules["BuildingTypes"].Size(); if (!theApp.m_Options.bDoNotLoadAircraftGraphics) m_pic_count += rules["AircraftTypes"].Size(); if (!theApp.m_Options.bDoNotLoadTreeGraphics) m_pic_count += rules["TerrainTypes"].Size(); int i; /* if(!theApp.m_Options.bDoNotLoadSnowGraphics) { tiledata=&s_tiledata; tiles=&tiles_s; tiledata_count=&s_tiledata_count; for(i=0;i<10000;i++) { CString tset; char c[50]; itoa(i, c, 10); int e; for(e=0;e<4-strlen(c);e++) tset+="0"; tset+=c; CString sec="TileSet"; sec+=tset; if(tiles->sections.find(sec)==tiles->sections.end()) break; for(e=0;esections[sec].values["TilesInSet"]);e++) { m_pic_count++; } } } if(!theApp.m_Options.bDoNotLoadTemperateGraphics) { tiledata=&t_tiledata; tiles=&tiles_t; tiledata_count=&t_tiledata_count; for(i=0;i<10000;i++) { CString tset; char c[50]; itoa(i, c, 10); int e; for(e=0;e<4-strlen(c);e++) tset+="0"; tset+=c; CString sec="TileSet"; sec+=tset; if(tiles->sections.find(sec)==tiles->sections.end()) break; for(e=0;esections[sec].values["TilesInSet"]);e++) { m_pic_count++; } } }*/ } BOOL CLoading::InitDirectDraw() { return ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->RecreateSurfaces(); } void CLoading::OnPaint() { CPaintDC dc(this); // device context for painting CWnd* poswindow = GetDlgItem(IDC_SAVEOFTEN); if (!poswindow) return; RECT r1, r2; poswindow->GetWindowRect(&r1); GetWindowRect(&r2); dc.SetTextColor(RGB(255, 0, 0)); dc.SetBkMode(TRANSPARENT); RECT dest; dest.top = r1.bottom - r2.top - 45; dest.bottom = r1.bottom - r2.top + 10; dest.left = 10; dest.right = r1.right - r1.left + 10; CFont f; f.CreatePointFont(90, "Tahoma"); dc.SelectObject(&f); } void CLoading::FreeTileSet() { // free the current tileset int i; for (i = 0; i < (*tiledata_count); i++) { int e; int z; // delete replacements. Replacements themself MUST NOT have replacements for (z = 0; z < (*tiledata)[i].bReplacementCount; z++) { TILEDATA& rept = (*tiledata)[i].lpReplacements[z]; for (e = 0; e < rept.wTileCount; e++) { #ifdef NOSURFACES BYTE* curSur = rept.tiles[e].pic; if (curSur) delete[] curSur; if (rept.tiles[e].vborder) delete[] rept.tiles[e].vborder; #else LPDIRECTDRAWSURFACE4 curSur = rept.tiles[e].pic; if (curSur) curSur->Release(); #endif } delete[] rept.tiles; rept.tiles = NULL; rept.wTileCount = 0; rept.bReplacementCount = 0; ASSERT(!rept.lpReplacements); // make sure we don´t have replacements for this replacement } for (e = 0; e < (*tiledata)[i].wTileCount; e++) { #ifdef NOSURFACES BYTE* curSur = (*tiledata)[i].tiles[e].pic; if (curSur) delete[] curSur; if ((*tiledata)[i].tiles[e].vborder) delete[](*tiledata)[i].tiles[e].vborder; #else LPDIRECTDRAWSURFACE4 curSur = (*tiledata)[i].tiles[e].pic; if (curSur) curSur->Release(); #endif } delete[]((*tiledata)[i].tiles); (*tiledata)[i].tiles = NULL; (*tiledata)[i].wTileCount = 0; (*tiledata)[i].bReplacementCount = 0; if ((*tiledata)[i].lpReplacements) delete[](*tiledata)[i].lpReplacements; (*tiledata)[i].lpReplacements = NULL; } if (*tiledata) delete[](*tiledata); (*tiledata) = NULL; (*tiledata_count) = 0; } void CLoading::FreeAll() { last_succeeded_operation = 14; // MW fix: We need to set tiledata and tiledata_count to the old pointers again int t = 0; if (tiledata == &t_tiledata) { t = 0; } if (tiledata == &s_tiledata) { t = 1; } if (tiledata == &u_tiledata) { t = 2; } if (tiledata == &un_tiledata) { t = 3; } if (tiledata == &l_tiledata) { t = 4; } if (tiledata == &d_tiledata) { t = 4; } //try{ tiledata = &t_tiledata; tiledata_count = &t_tiledata_count; FreeTileSet(); tiledata = &s_tiledata; tiledata_count = &s_tiledata_count; FreeTileSet(); tiledata = &u_tiledata; tiledata_count = &u_tiledata_count; FreeTileSet(); // MW New tilesets: tiledata = &un_tiledata; tiledata_count = &un_tiledata_count; FreeTileSet(); tiledata = &l_tiledata; tiledata_count = &l_tiledata_count; FreeTileSet(); tiledata = &d_tiledata; tiledata_count = &d_tiledata_count; FreeTileSet(); /* } catch(...) { errstream << "Exception in FreeTileSet()" << endl; }*/ // MW Reset tiledata & tiledata_count if (t == 0) { tiledata = &t_tiledata; tiledata_count = &t_tiledata_count; } if (t == 1) { tiledata = &s_tiledata; tiledata_count = &s_tiledata_count; } if (t == 2) { tiledata = &u_tiledata; tiledata_count = &u_tiledata_count; } if (t == 3) { tiledata = &un_tiledata; tiledata_count = &un_tiledata_count; } if (t == 4) { tiledata = &l_tiledata; tiledata_count = &l_tiledata_count; } if (t == 5) { tiledata = &d_tiledata; tiledata_count = &d_tiledata_count; } map::iterator i = pics.begin(); for (int e = 0; e < pics.size(); e++) { try { #ifdef NOSURFACES_OBJECTS if (i->second.bType == PICDATA_TYPE_BMP) { if (i->second.pic != NULL) { ((LPDIRECTDRAWSURFACE4)i->second.pic)->Release(); } } else { if (auto pPic = std::exchange(i->second.pic, nullptr)) { delete[](pPic); } if (auto pBorder = std::exchange(i->second.vborder, nullptr)) { delete[](pBorder); } } #else if (i->second.pic != NULL) i->second.pic->Release(); #endif i->second.pic = NULL; } catch (...) { CString err; err = "Access violation while trying to release surface "; char c[6]; itoa(e, c, 10); err += c; err += "\n"; OutputDebugString(err); continue; } i++; } try { CFinalSunDlg* dlg = ((CFinalSunDlg*)theApp.m_pMainWnd); if (dlg->m_view.m_isoview->lpds != NULL) { dlg->m_view.m_isoview->lpds->Release(); dlg->m_view.m_isoview->lpds = NULL; } if (dlg->m_view.m_isoview->lpdsBack != NULL) { dlg->m_view.m_isoview->lpdsBack->Release(); dlg->m_view.m_isoview->lpdsBack = NULL; } if (dlg->m_view.m_isoview->lpdsBackHighRes != NULL) { dlg->m_view.m_isoview->lpdsBackHighRes->Release(); dlg->m_view.m_isoview->lpdsBackHighRes = NULL; } if (dlg->m_view.m_isoview->lpdsTemp != NULL) { dlg->m_view.m_isoview->lpdsTemp->Release(); dlg->m_view.m_isoview->lpdsTemp = NULL; } if (dlg->m_view.m_isoview->dd != NULL) { dlg->m_view.m_isoview->dd->Release(); dlg->m_view.m_isoview->dd = NULL; } if (dlg->m_view.m_isoview->dd_1 != NULL) { dlg->m_view.m_isoview->dd_1->Release(); dlg->m_view.m_isoview->dd_1 = NULL; } } catch (...) { errstream << "Exception while freeing DirectDraw" << endl; } } void CLoading::PostNcDestroy() { // delete this; // on stack! // CDialog::PostNcDestroy(); } void CLoading::PrepareHouses() { int p = 0; auto const& sideSec = rules["Sides"]; for (auto i = 0; i < sideSec.Size(); i++) { int t = 0; auto const& sideParams = sideSec.Nth(i).second; for (;;) { auto const paramN = GetParam(sideParams, t); if (paramN.IsEmpty()) { break; } sides[p].name = paramN; sides[p].orig_n = i; // mw fix instead of =i t++; p++; } } auto const houseSec = rules[HOUSES]; for (auto i = 0; i < houseSec.Size(); i++) { HOUSEINFO& house = houses[i]; house.name = houseSec.Nth(i).second; house.bPlayable = rules.GetBool(house.name, "Multiplay"); memset(&house.color, 0, sizeof(RGBTRIPLE)); int e; for (e = 0; e < sides.size(); e++) { house.side = nullptr; if (sides[e].name == rules.GetString(house.name, "Side")) { house.side = &sides[e]; } } } } BYTE* Search(BYTE** lpData, BYTE* lpSearched) { BYTE* lpDat = *lpData; lpDat = (BYTE*)strstr((LPCSTR)lpDat, (LPCSTR)lpSearched) + strlen((LPCSTR)lpSearched); return lpDat; } class SortDummy2 { public: bool operator() (const CString& x, const CString& y) const { // the length is more important than spelling (numbers!!!)... if (x.GetLength() < y.GetLength()) return true; if (x.GetLength() == y.GetLength()) { CString x2 = x; CString y2 = y; x2.MakeLower(); y2.MakeLower(); if (x2 < y2) return true; } return false; } }; extern TranslationMap AllStrings; void CLoading::LoadStrings() { last_succeeded_operation = 9; #ifdef RA2_MODE // MW April 17th, 2002: // ra2md.csf supported! std::string file = "RA2.CSF"; if (yuri_mode) file = "RA2MD.CSF"; errstream << "LoadStrings() executing" << endl; errstream.flush(); BYTE* lpData = NULL; DWORD dwSize; if (DoesFileExist((std::string(TSPath) + "\\" + file).c_str())) { std::ifstream f(std::string(TSPath) + "\\" + file, std::ios::binary); if (f.good()) { f.seekg(0, std::ios::end); auto size = f.tellg(); if (size > 0) { lpData = new(BYTE[size]); dwSize = size; f.seekg(0, std::ios::beg); f.read(reinterpret_cast(lpData), dwSize); } } } errstream << "LoadStrings() loading from mix" << endl; errstream.flush(); if (!lpData) { HMIXFILE hMix = FindFileInMix(file.c_str()); //HMIXFILE hMix=m_hLanguage; if (hMix) { if (FSunPackLib::XCC_ExtractFile(file, u8AppDataPath + "\\RA2Tmp.csf", hMix)) { std::ifstream f(u8AppDataPath + "\\RA2Tmp.csf", std::ios::binary); if (f.good()) { f.seekg(0, std::ios::end); auto size = f.tellg(); if (size > 0) { lpData = new(BYTE[size]); dwSize = size; f.seekg(0, std::ios::beg); f.read(reinterpret_cast(lpData), dwSize); } } } if (!lpData) { MessageBox("String file not found, using rules.ini names", "Error"); return; } } else { MessageBox("String file not found, using rules.ini names", "Error"); return; } } BYTE* orig = static_cast(lpData); if (!(lpData = Search(&lpData, (BYTE*)" FSC"))) return; RA2STRFILEHEAD head; memcpy(&head, lpData, RA2STRFILEHEADSIZE); lpData += RA2STRFILEHEADSIZE; map strings; int i; //try{ for (i = 0; i < head.dwCount1; i++) { ASSERT(orig + dwSize > lpData); if (!(lpData = lpData + 4))//Search(&lpData, (BYTE*)" LBL"))) { return; } RA2STRINGENTRY entry; memcpy(&entry.dwFlag, lpData, 4); lpData += 4; DWORD dwCharCount; memcpy(&dwCharCount, lpData, 4); lpData += 4; BYTE* lpID = new(BYTE[dwCharCount + 1]); memcpy(lpID, lpData, dwCharCount); lpData += dwCharCount; lpID[dwCharCount] = 0; entry.id = (CHAR*)new(BYTE[dwCharCount + 1]); strcpy(entry.id, (LPCSTR)lpID); entry.id[dwCharCount] = 0; entry.id_size = dwCharCount; // enable this to show the string ID delete[](lpID); BOOL b2Strings = FALSE; if (lpData[0] == 'W') b2Strings = TRUE; if (!(lpData = lpData + 4))//Search(&lpData, (BYTE*)" RTS"))) { return; } memcpy(&dwCharCount, lpData, 4); lpData += 4; WCHAR* lpwID = new(WCHAR[dwCharCount + 1]); int e; for (e = 0; e < dwCharCount; e++) { WCHAR w; memcpy(&w, lpData, 2); lpData += 2; lpwID[e] = ~w; } lpwID[dwCharCount] = 0; entry.value = lpwID; entry.value_size = dwCharCount; if (b2Strings) { memcpy(&dwCharCount, lpData, 4); lpData += 4; CHAR* lpwID2 = new(CHAR[dwCharCount + 1]); int e; for (e = 0; e < dwCharCount; e++) { WCHAR w; memcpy(&w, lpData, 1); lpData += 1; lpwID2[e] = w; } lpwID2[dwCharCount] = 0; entry.value_asc = lpwID2; entry.value_asc_size = dwCharCount; } /*BYTE* bByte=new(BYTE[entry.value_size+1]); wcstombs((LPSTR)bByte, entry.value, entry.value_size+1); bByte[entry.value_size]=0;*/ strings[entry.id].SetString(entry.value, entry.value_size); AllStrings[entry.id].SetString(entry.value, entry.value_size); //delete[] bByte; } for (auto const& [secName, sec] : rules) { auto const& uiNameLabel = sec.GetString("UIName"); if (uiNameLabel.IsEmpty()) { CCStrings[secName].SetString(sec.GetString("Name")); continue; } auto const found = strings.find(uiNameLabel); // no record if (found == strings.end()) { //MessageBox((LPSTR)(LPCSTR)rules.GetSection(i)->values["Name"], secName); CCStrings[secName].SetString(sec.GetString("Name")); continue; } //MessageBox(strings[uiNameLabel].cString); if (!found->second.bUsedDefault) { //CCStrings[secName].cString=strings[uiNameLabel].cString; //.SetString(strings[uiNameLabel].wString, strings[uiNameLabel].len); CCStrings[secName].SetString(strings[uiNameLabel].wString, strings[uiNameLabel].len); continue; } CCStrings[secName].SetString(strings[uiNameLabel].wString, strings[uiNameLabel].len); CCStrings[secName].cString = sec.GetString("Name"); } #else int i; for (i = 0; i < rules.sections.size(); i++) { if (rules.GetSection(i)->FindIndex("Name") >= 0) { //CCStrings[*rules.GetSectionName(i)].cString=rules.GetSection(i)->values["Name"]; //CCStrings[*rules.GetSectionName(i)].SetString=rul CCStrings[*rules.GetSectionName(i)].SetString((LPSTR)(LPCSTR)rules.GetSection(i)->values["Name"]); } } #endif } void CLoading::HackRules() { if (editor_mode == ra2_mode) { auto const& gateOne = rules.GetString("General", "GDIGateOne"); if (!gateOne.IsEmpty()) { auto const pSec = rules.TryGetSection("BuildingTypes"); ASSERT(pSec != nullptr); if (!pSec->HasValue(gateOne)) { pSec->Append(gateOne, gateOne); } } #ifdef RA2_MODE // RULES(MD).INI has the incorrect colors set for the following houses, let's remap them to the expected values. // Fixup YuriCountry colour if (rules.GetString("YuriCountry", "Color") == "DarkRed") { rules.SetString("YuriCountry", "Color", "Purple"); } // Fixup Allied colors static const char* allied_houses[] = { "British", "French", "Germans", "Americans", "Alliance", }; for (auto const& name : allied_houses) { if (rules.GetString(name, "Color") == "Gold") { rules.SetString(name, "Color", "DarkBlue"); } } // Fixup Nod color if (rules.GetString("Nod", "Color") == "Gold") { rules.SetString("Nod", "Color", "DarkRed"); } #endif } } void CLoading::PrepareBuildingTheaters() { // stub } /* This actually just checks what palette the unit (only buildings make sense) uses. Used for the ObjectBrowser (so it only shows those buildings that really exist in the specific terrain) Added: MW March 20th 2001 */ void CLoading::PrepareUnitGraphic(const CString& lpUnittype) { CString _rules_image; // the image used CString filename; // filename of the image char theat = cur_theat; // standard theater char is t (Temperat). a is snow. BOOL bAlwaysSetChar; // second char is always theater, even if NewTheater not specified! WORD wStep = 1; // step is 1 for infantry, buildings, etc, and for shp vehicles it specifies the step rate between every direction WORD wStartWalkFrame = 0; // for examply cyborg reaper has another walk starting frame int iTurretOffset = 0; // used for centering y pos of turret (if existing) BOOL bStructure = rules["BuildingTypes"].HasValue(lpUnittype); // is this a structure? // make sure we only use it for buildings now if (!bStructure) { return; } auto const bPowerUp = !rules.GetString(lpUnittype, "PowersUpBuilding").IsEmpty(); HTSPALETTE hPalette; if (theat == 'T') { hPalette = m_palettes.m_hPalIsoTemp; } if (theat == 'A') { hPalette = m_palettes.m_hPalIsoSnow; } if (theat == 'U') { hPalette = m_palettes.m_hPalIsoUrb; } if (theat == 'L') { hPalette = m_palettes.m_hPalIsoLun; } if (theat == 'D') { hPalette = m_palettes.m_hPalIsoDes; } if (theat == 'N') { hPalette = m_palettes.m_hPalIsoUbn; } CIsoView& v = *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview; _rules_image = rules.GetStringOr(lpUnittype, "Image", lpUnittype); CString _art_image = _rules_image; auto const& imageID = art.GetString(_rules_image, "Image"); if (!imageID.IsEmpty() && !g_data.GetBool("IgnoreArtImage", _rules_image)) { _art_image = imageID; } const CString& image = _art_image; const auto& rulesSection = rules[lpUnittype]; const auto& artSection = art[image]; // is it a shp graphic? if (!artSection.GetBool("Voxel")) { try { auto shp = FindUnitShp(image, cur_theat, artSection); if (!shp) { return; } filename = shp->filename; hPalette = shp->palette; auto limited_to_theater = artSection.GetBool("TerrainPalette") ? shp->mixfile_theater : TheaterChar::None; if (filename == "tibtre01.tem" || filename == "tibtre02.tem" || filename == "tibtre03.tem" || filename == "veinhole.tem") { hPalette = m_palettes.m_hPalUnitTemp; } if (shp->mixfile > 0) { BOOL bSuccess = FSunPackLib::SetCurrentSHP(filename, shp->mixfile); if (!bSuccess) { filename = image + ".sno"; if (cur_theat == 'T' || cur_theat == 'U') hPalette = m_palettes.m_hPalIsoTemp; HMIXFILE hShpMix = FindFileInMix(filename); bSuccess = FSunPackLib::SetCurrentSHP(filename, hShpMix); if (!bSuccess) { return; } } if (bSuccess) { char ic[50]; int i = 0; itoa(i, ic, 10); // just fill in a stub entry - Final* will automatically retry loading once the graphic really must be loaded PICDATA p; p.pic = NULL; p.x = 0; p.y = 0; p.wHeight = 0; p.wWidth = 0; p.wMaxWidth = 0; p.wMaxHeight = 0; p.bType = PICDATA_TYPE_SHP; p.bTerrain = limited_to_theater; pics[image + ic] = p; } } } catch (...) { errstream << " exception " << endl; errstream.flush(); } } }