/* FinalSun/FinalAlert 2 Mission Editor Copyright (C) 1999-2024 Electronic Arts, Inc. Authored by Matthias Wagner This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "StdAfx.h" #include "Structs.h" #include "functions.h" #include "MapTool.h" ACTIONDATA::~ACTIONDATA() { } void ACTIONDATA::reset() { mode = 0; type = 0; data = 0; data2 = 0; data3 = 0; z_data = 0; data_s = ""; tool.reset(); } void PICDATA::createVBorder() { ASSERT(!vborder); ASSERT(pic && bType != PICDATA_TYPE_BMP); _vBorder = std::make_shared>(wMaxHeight); vborder = _vBorder->data(); int k; for (k = 0;k < wMaxHeight;k++) { int l, r; GetDrawBorder(static_cast(pic), wMaxWidth, k, l, r, 0); vborder[k].left = l; vborder[k].right = r; } }