/*
FinalSun/FinalAlert 2 Mission Editor
Copyright (C) 1999-2024 Electronic Arts, Inc.
Authored by Matthias Wagner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
// Loading.cpp: Implementierungsdatei
//
#include "stdafx.h"
#include "FinalSun.h"
#include "Loading.h"
#include
#include
#include
#include
#include
#include "resource.h"
#include "mapdata.h"
#include "variables.h"
#include "functions.h"
#include "inlines.h"
#include "MissionEditorPackLib.h"
#include
#include
#include "VoxelNormals.h"
#include
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// Dialogfeld CLoading
CLoading::CLoading(CWnd* pParent /*=NULL*/)
: CDialog(CLoading::IDD, pParent)
{
//{{AFX_DATA_INIT(CLoading)
//}}AFX_DATA_INIT
Create(CLoading::IDD, pParent);
loaded = FALSE;
cur_theat = 'T';
m_hCache = NULL;
m_hConquer = NULL;
m_hIsoSnow = NULL;
m_hIsoTemp = NULL;
m_hLocal = NULL;
m_hTemperat = NULL;
m_hTibSun = NULL;
m_hLangMD = NULL;
m_pic_count = 0;
s_tiledata = NULL;
t_tiledata = NULL;
u_tiledata = NULL;
s_tiledata_count = 0;
t_tiledata_count = 0;
u_tiledata_count = 0;
tiledata = NULL;
tiledata_count = 0;
int i = 0;
for (i = 0; i < 101; i++) {
m_hExpand[i].hExpand = NULL;
}
for (i = 0; i < 100; i++) {
m_hECache[i] = NULL;
}
errstream << "CLoading::CLoading() called" << endl;
errstream.flush();
}
void CLoading::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLoading)
DDX_Control(pDX, IDC_VERSION, m_Version);
DDX_Control(pDX, IDC_BUILTBY, m_BuiltBy);
DDX_Control(pDX, IDC_CAP, m_cap);
DDX_Control(pDX, IDC_PROGRESS1, m_progress);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLoading, CDialog)
//{{AFX_MSG_MAP(CLoading)
ON_WM_DESTROY()
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// message handlers CLoading
BOOL bUseFirestorm = TRUE;
void CLoading::Load()
{
auto startTime = std::chrono::steady_clock::now();
CString artFile;
// show a wait cursor
SetCursor(LoadCursor(NULL, IDC_WAIT));
// write a log
errstream << "CLoading::Load() called" << std::endl << std::endl;
errstream.flush();
// initialize the FSunPackLib::XCC
errstream << "Initializing FSunPackLib::XCC" << std::endl;
errstream.flush();
FSunPackLib::XCC_Initialize(TRUE);
m_cap.SetWindowText(GetLanguageStringACP("LoadExtractStdMixFiles"));
errstream << "Initializing mix files" << std::endl;
errstream.flush();
MEMORYSTATUS ms;
ms.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus(&ms);
int cs = ms.dwAvailPhys + ms.dwAvailPageFile;
InitMixFiles();
errstream << "Loading palettes" << std::endl << std::endl;
errstream.flush();
InitPalettes();
// Load voxel normal tables
InitVoxelNormalTables();
// create a ini file containing some info XCC Mixer needs
CreateINI();
// set progress bar range to 0-2
m_progress.SetRange(0, 2);
// rules.ini
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadRules"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("Rules.ini", &rules, FALSE);
#ifdef TS_MODE
if (bUseFirestorm) {
// very special case, the types list don´t have any order according to the original rules!
CIniFile fstorm;
LoadTSIni("firestrm.ini", &fstorm, TRUE);
int i;
CString cuSection;
cuSection = "InfantryTypes";
for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) {
// we simply add a FS to the index
char c[50];
itoa(i, c, 10);
strcat(c, "FS");
rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i);
rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1;
}
cuSection = "VehicleTypes";
for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) {
// we simply add a FS to the index
char c[50];
itoa(i, c, 10);
strcat(c, "FS");
rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i);
rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1;
}
cuSection = "AircraftTypes";
for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) {
// we simply add a FS to the index
char c[50];
itoa(i, c, 10);
strcat(c, "FS");
rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i);
rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1;
}
cuSection = "BuildingTypes";
for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) {
// we simply add a FS to the index
char c[50];
itoa(i, c, 10);
strcat(c, "FS");
rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i);
rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1;
}
cuSection = "SuperWeaponTypes";
for (i = 0; i < fstorm.sections[cuSection].values.size(); i++) {
// we simply add a FS to the index
char c[50];
itoa(i, c, 10);
strcat(c, "FS");
rules.sections[cuSection].values[c] = *fstorm.sections[cuSection].GetValue(i);
rules.sections[cuSection].value_orig_pos[c] = rules.sections[cuSection].values.size() - 1;
}
for (i = 0; i < fstorm.sections.size(); i++) {
cuSection = *fstorm.GetSectionName(i);
if (cuSection != "SuperWeaponTypes" && cuSection != "InfantryTypes" && cuSection != "VehicleTypes" && cuSection != "AircraftTypes" && cuSection != "BuildingTypes") {
int e;
for (e = 0; e < fstorm.sections[cuSection].values.size(); e++) {
CString cuValue = *fstorm.sections[cuSection].GetValueName(e);
rules.sections[cuSection].values[cuValue] = *fstorm.sections[cuSection].GetValue(e);
}
}
}
}
#else
// MW actually this is Yuri's Revenge
if (bUseFirestorm && yuri_mode) {
CIniFile rulesmd;
LoadTSIni("rulesmd.ini", &rulesmd, TRUE);
if (rulesmd.Size() > 0) {
rules = std::move(rulesmd);
}
}
#endif
m_progress.SetPos(2);
//rules.DeleteLeadingSpaces(TRUE, TRUE);
//rules.DeleteEndingSpaces(TRUE, TRUE);
PrepareHouses();
HackRules();
UpdateWindow();
// art.ini
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadArt"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("Art.ini", &art, FALSE);
#ifdef TS_MODE
if (bUseFirestorm) // LoadTSIni("ArtFs.ini", &art, TRUE);
{
CIniFile artfs;
LoadTSIni("artfs.ini", &artfs, TRUE);
// MW April 8th: bugfix... we erased Movies even if there was no new data!!!
if (artfs.sections.size()) {
int i;
CString cuSection;
cuSection = "Movies";
art.sections.erase(cuSection);
/*for(i=0;i 0) {
art = std::move(artmd);
}
}
#endif
m_progress.SetPos(2);
//art.DeleteLeadingSpaces(TRUE, TRUE);
//art.DeleteEndingSpaces(TRUE, TRUE);
UpdateWindow();
// tutorial.ini
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadTutorial"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("Tutorial.ini", &tutorial, FALSE);
// sound.ini
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadSound"));
m_progress.SetPos(1);
UpdateWindow();
if (bUseFirestorm) {
int b;
for (b = 99; b > 0; b--) {
char p[50];
itoa(b, p, 10);
CString name = "Sound";
if (strlen(p) < 2) name += "0";
name += p;
name += ".ini";
LoadTSIni(name, &sound, FALSE);
if (sound.Size() > 0) {
break;
}
}
} else {
LoadTSIni("Sound01.ini", &sound, FALSE);
}
if (sound.Size() == 0) {
LoadTSIni("Sound.ini", &sound, FALSE);
}
m_progress.SetPos(2);
UpdateWindow();
// eva.INI
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadEva"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("eva.ini", &eva, FALSE);
m_progress.SetPos(2);
UpdateWindow();
// theme.INI
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadTheme"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("theme.ini", &theme, FALSE);
m_progress.SetPos(2);
UpdateWindow();
// AI.INI
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadAI"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("Ai.ini", &ai, FALSE);
#ifdef TS_MODE
if (bUseFirestorm) LoadTSIni("aifs.ini", &ai, TRUE);;
#else
if (bUseFirestorm && yuri_mode) LoadTSIni("aimd.ini", &ai, TRUE); // YR
#endif
m_progress.SetPos(2);
UpdateWindow();
const BOOL preferLocalTheater = theApp.m_Options.bPreferLocalTheaterFiles ? TRUE : FALSE;
// Temperat.INI
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadTemperat"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("Temperat.ini", &tiles_t, FALSE, preferLocalTheater);
if (yuri_mode) LoadTSIni("TemperatMD.ini", &tiles_t, TRUE, preferLocalTheater);
m_progress.SetPos(2);
UpdateWindow();
// Snow.INI
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadSnow"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("Snow.ini", &tiles_s, FALSE, preferLocalTheater);
if (yuri_mode) LoadTSIni("SnowMD.ini", &tiles_s, TRUE, preferLocalTheater);
m_progress.SetPos(2);
UpdateWindow();
// Urban.INI
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadUrban"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("Urban.ini", &tiles_u, FALSE, preferLocalTheater);
if (yuri_mode) LoadTSIni("UrbanMD.ini", &tiles_u, TRUE, preferLocalTheater);
m_progress.SetPos(2);
UpdateWindow();
if (yuri_mode) {
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadUrbanN"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("UrbanNMD.ini", &tiles_un, FALSE, preferLocalTheater);
m_progress.SetPos(2);
UpdateWindow();
// MW FIX: MAKE URBAN RAMPS MORPHABLE:
if (!tiles_un["TileSet0117"].Exists("Morphable")) {
tiles_un.SetBool("TileSet0117", "Morphable", true);
}
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadLunar"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("LunarMD.ini", &tiles_l, FALSE, preferLocalTheater);
m_progress.SetPos(2);
UpdateWindow();
m_cap.SetWindowText(GetLanguageStringACP("LoadLoadDesert"));
m_progress.SetPos(1);
UpdateWindow();
LoadTSIni("DesertMD.ini", &tiles_d, FALSE, preferLocalTheater);
m_progress.SetPos(2);
UpdateWindow();
}
// load Command & Conquer Rules.ini section names
LoadStrings();
// ok now directdraw
m_cap.SetWindowText(GetLanguageStringACP("LoadInitDDraw"));
m_progress.SetRange(0, 4);
InitDirectDraw();
m_progress.SetPos(3);
UpdateWindow();
/*errstream << "Now calling InitPics()\n";
errstream.flush();
m_cap.SetWindowText(GetLanguageStringACP("LoadInitPics"));
InitPics();
errstream << "InitPics() finished\n\n\n";
errstream.flush();*/
auto delay = std::chrono::duration(theApp.m_Options.fLoadScreenDelayInSeconds);
if ((std::chrono::steady_clock::now() - startTime) < delay) {
std::this_thread::sleep_until(startTime + delay);
}
DestroyWindow();
}
//
// InitPics loads all graphics except terrain graphics!
void CLoading::InitPics(CProgressCtrl* prog)
{
MEMORYSTATUSEX ms;
ms.dwLength = sizeof(MEMORYSTATUSEX);
GlobalMemoryStatusEx(&ms);
auto cs = ms.ullAvailPhys + ms.ullAvailPageFile;
errstream << "InitPics() called. Available memory: " << cs << endl;
errstream.flush();
CalcPicCount();
if (m_progress.m_hWnd != NULL) m_progress.SetRange(0, m_pic_count / 15 + 1);
if (!theApp.m_Options.bDoNotLoadBMPs) {
int k;
CFileFind ff;
CString bmps = (CString)AppPath + "\\pics2\\*.bmp";
if (ff.FindFile(bmps)) {
BOOL lastFile = FALSE;
for (k = 0; k < m_bmp_count + 1; k++) {
if (ff.FindNextFile() == 0) {
if (lastFile) // we already were at last file, so that´s an error here!
break;
lastFile = TRUE;
}
try {
pics[(LPCTSTR)ff.GetFileName()].pic = BitmapToSurface(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd, *BitmapFromFile(ff.GetFilePath())).Detach();
DDSURFACEDESC2 desc;
::memset(&desc, 0, sizeof(DDSURFACEDESC2));
desc.dwSize = sizeof(DDSURFACEDESC2);
desc.dwFlags = DDSD_HEIGHT | DDSD_WIDTH;
((LPDIRECTDRAWSURFACE4)pics[(LPCTSTR)ff.GetFileName()].pic)->GetSurfaceDesc(&desc);
pics[(LPCTSTR)ff.GetFileName()].wHeight = desc.dwHeight;
pics[(LPCTSTR)ff.GetFileName()].wWidth = desc.dwWidth;
pics[(LPCTSTR)ff.GetFileName()].wMaxWidth = desc.dwWidth;
pics[(LPCTSTR)ff.GetFileName()].wMaxHeight = desc.dwHeight;
pics[(LPCTSTR)ff.GetFileName()].bType = PICDATA_TYPE_BMP;
FSunPackLib::SetColorKey(((LPDIRECTDRAWSURFACE4)(pics[(LPCTSTR)ff.GetFileName()].pic)), -1);
} catch (const BitmapNotFound&) {
}
if (m_progress.m_hWnd != NULL && k % 15 == 0) {
m_progress.SetPos(m_progress.GetPos() + 1);
UpdateWindow();
}
}
}
}
DDSURFACEDESC2 desc;
try {
pics["SCROLLCURSOR"].pic = BitmapToSurface(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd, *BitmapFromResource(IDB_SCROLLCURSOR)).Detach();
FSunPackLib::SetColorKey((LPDIRECTDRAWSURFACE4)pics["SCROLLCURSOR"].pic, -1);
::memset(&desc, 0, sizeof(DDSURFACEDESC2));
desc.dwSize = sizeof(DDSURFACEDESC2);
desc.dwFlags = DDSD_HEIGHT | DDSD_WIDTH;
((LPDIRECTDRAWSURFACE4)pics["SCROLLCURSOR"].pic)->GetSurfaceDesc(&desc);
pics["SCROLLCURSOR"].wHeight = desc.dwHeight;
pics["SCROLLCURSOR"].wWidth = desc.dwWidth;
pics["SCROLLCURSOR"].bType = PICDATA_TYPE_BMP;
} catch (const BitmapNotFound&) {
}
try {
pics["CELLTAG"].pic = BitmapToSurface(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd, *BitmapFromResource(IDB_CELLTAG)).Detach();
FSunPackLib::SetColorKey((LPDIRECTDRAWSURFACE4)pics["CELLTAG"].pic, CLR_INVALID);
::memset(&desc, 0, sizeof(DDSURFACEDESC2));
desc.dwSize = sizeof(DDSURFACEDESC2);
desc.dwFlags = DDSD_HEIGHT | DDSD_WIDTH;
((LPDIRECTDRAWSURFACE4)pics["CELLTAG"].pic)->GetSurfaceDesc(&desc);
pics["CELLTAG"].wHeight = desc.dwHeight;
pics["CELLTAG"].wWidth = desc.dwWidth;
#ifdef RA2_MODE
pics["CELLTAG"].x = -1;
pics["CELLTAG"].y = 0;
#else
pics["CELLTAG"].x = -1;
pics["CELLTAG"].y = -1;
#endif
pics["CELLTAG"].bType = PICDATA_TYPE_BMP;
} catch (const BitmapNotFound&) {
}
try {
pics["FLAG"].pic = BitmapToSurface(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd, *BitmapFromResource(IDB_FLAG)).Detach();
FSunPackLib::SetColorKey((LPDIRECTDRAWSURFACE4)pics["FLAG"].pic, -1);
::memset(&desc, 0, sizeof(DDSURFACEDESC2));
desc.dwSize = sizeof(DDSURFACEDESC2);
desc.dwFlags = DDSD_HEIGHT | DDSD_WIDTH;
((LPDIRECTDRAWSURFACE4)pics["FLAG"].pic)->GetSurfaceDesc(&desc);
pics["FLAG"].wHeight = desc.dwHeight;
pics["FLAG"].wWidth = desc.dwWidth;
pics["FLAG"].bType = PICDATA_TYPE_BMP;
} catch (const BitmapNotFound&) {
}
// MW April 2nd, 2001
// prepare 1x1 hidden tile replacement
DDSURFACEDESC2 ddsd;
::memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
ddsd.dwWidth = f_x;
ddsd.dwHeight = f_y;
LPDIRECTDRAWSURFACE4 srf = NULL;
((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->dd->CreateSurface(&ddsd, &srf, 0);
pics["HTILE"].pic = srf;
pics["HTILE"].wHeight = ddsd.dwHeight;
pics["HTILE"].wWidth = ddsd.dwWidth;
pics["HTILE"].bType = PICDATA_TYPE_BMP;
HDC hDC;
srf->GetDC(&hDC);
HPEN p;
int width = 1;
p = CreatePen(PS_DOT, 0, RGB(0, 120, 0));
SelectObject(hDC, p);
POINT p1, p2, p3, p4;
p1.x = f_x / 2;
p1.y = 0;
p2.x = f_x / 2 + f_x / 2;
p2.y = f_y / 2;
p3.x = f_x / 2 - f_x / 2 + f_x / 2 - 1;
p3.y = f_y / 2 + f_y / 2 - 1;
p4.x = f_x / 2 + f_x / 2 - 1;
p4.y = f_y / 2 - 1;
SetBkMode(hDC, TRANSPARENT);
MoveToEx(hDC, p1.x, p1.y - 1, NULL);
LineTo(hDC, p2.x + 1, p2.y);
LineTo(hDC, p3.x, p3.y + 1);
LineTo(hDC, p4.x - 1, p4.y);
LineTo(hDC, p1.x, p1.y - 1);
srf->ReleaseDC(hDC);
DeleteObject(p);
// new: Prepare building terrain information:
for (auto const& [seq, id] : rules.GetSection("BuildingTypes")) {
PrepareUnitGraphic(id);
}
ms.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatusEx(&ms);
cs = ms.ullAvailPhys + ms.ullAvailPageFile;
int piccount = pics.size();
errstream << "InitPics() finished and loaded " << piccount << " pictures. Available memory: " << cs << endl;
errstream.flush();
return;
}
BOOL CLoading::OnInitDialog()
{
CDialog::OnInitDialog();
CString version;
version.LoadString(IDS_VERSIONTEXT);
#ifdef TS_MODE
version.LoadString(IDS_VERSIONTEXTTS);
#endif
m_Version.SetWindowText(version);
CString builder;
builder.LoadString(IDS_BUILTBY);
m_BuiltBy.SetWindowText(builder);
SetDlgItemText(IDC_LBUILTBY, GetLanguageStringACP("LoadBuiltBy"));
SetDlgItemText(IDC_LVERSION, GetLanguageStringACP("LoadVersion"));
SetDlgItemText(IDC_CAP, GetLanguageStringACP("LoadLoading"));
UpdateWindow();
return TRUE;
}
// write a small ini file containing the FinalSun path and version (XCC needs this)
// TODO: this was made for Win9x. It does not work anymore on modern operating systems if you don't run the editor as administrator (which you should not do)
void CLoading::CreateINI()
{
wchar_t iniFile_[MAX_PATH];
CIniFile path;
CString version;
GetWindowsDirectoryW(iniFile_, MAX_PATH);
std::string iniFile = utf16ToUtf8(iniFile_);
#ifdef RA2_MODE
iniFile += "\\FinalAlert2.ini";
#else
iniFile += "\\FinalSun.ini";
#endif
#ifdef RA2_MODE
CString app = "FinalAlert";
#else
CString app = "FinalSun";
#endif
version.LoadString(IDS_VERSION);
path.SetString(app, "Path", AppPath);
path.SetString(app, "Version", version);
path.SaveFile(iniFile);
}
void CLoading::LoadTSIni(LPCTSTR lpFilename, CIniFile* lpIniFile, BOOL bIsExpansion, BOOL bCheckEditorDir)
{
errstream << "LoadTSIni(" << lpFilename << "," << lpIniFile << "," << bIsExpansion << ") called" << endl;
errstream.flush();
if (bCheckEditorDir) {
// check if file is available in the editors application data folder
if (DoesFileExist((u8AppDataPath + lpFilename).c_str())) {
errstream << "File found in mission editor AppData directory (" << u8AppDataPath << ")" << endl;
errstream.flush();
if (!bIsExpansion)
lpIniFile->LoadFile(u8AppDataPath + lpFilename, TRUE);
else
lpIniFile->InsertFile(u8AppDataPath + lpFilename, NULL, TRUE);
return;
}
// check if file is available in the editors root folder
if (DoesFileExist(CString(AppPath) + lpFilename)) {
errstream << "File found in Mission Editor directory (" << AppPath << ")" << endl;
errstream.flush();
if (!bIsExpansion)
lpIniFile->LoadFile((CString)AppPath + lpFilename, TRUE);
else
lpIniFile->InsertFile((CString)AppPath + lpFilename, NULL, TRUE);
return;
}
}
if (theApp.m_Options.bSearchLikeTS) {
// check if Rules.ini is available
if (DoesFileExist((CString)TSPath + lpFilename)) {
errstream << "File found in TS directory (" << TSPath << ")" << endl;
errstream.flush();
if (!bIsExpansion)
lpIniFile->LoadFile((CString)TSPath + lpFilename, TRUE);
else
lpIniFile->InsertFile((CString)TSPath + lpFilename, NULL, TRUE);
return;
}
BOOL bExpandFound = FALSE;
/*int i;
for(i=1;i<101;i++)
{
if(m_hExpand[i].hExpand!=NULL)
{
if(FSunPackLib::XCC_ExtractFile(lpFilename, (CString)TSPath+(CString)"FinalSun"+lpFilename, m_hExpand[i].hExpand))
{
errstream << lpFilename << " found in expansion #" << i << endl;
errstream.flush();
//if(!bIsExpansion)
// lpIniFile->InsertFile((CString)TSPath+(CString)"FinalSun"+lpFilename, NULL);
//else
lpIniFile->InsertFile((CString)TSPath+(CString)"FinalSun"+lpFilename, NULL, TRUE);
DeleteFile((CString)TSPath+(CString)"FinalSun"+lpFilename);
bExpandFound=TRUE;
}
}
}*/
HMIXFILE hMix = FindFileInMix(lpFilename);
if (hMix) {
if (FSunPackLib::XCC_ExtractFile(lpFilename, (CString)TSPath + (CString)"FinalSun" + lpFilename, hMix)) {
errstream << lpFilename << " found " << endl;
errstream.flush();
//if(!bIsExpansion)
// lpIniFile->InsertFile((CString)TSPath+(CString)"FinalSun"+lpFilename, NULL);
//else
lpIniFile->InsertFile((CString)TSPath + (CString)"FinalSun" + lpFilename, NULL, TRUE);
DeleteFile((CString)TSPath + (CString)"FinalSun" + lpFilename);
bExpandFound = TRUE;
}
}
if (!bIsExpansion && !bExpandFound) {
// not found, go ahead if this is not a expansion only file...
FSunPackLib::XCC_ExtractFile(lpFilename, (CString)TSPath + (CString)"FinalSun" + lpFilename, m_hLocal);
lpIniFile->LoadFile((CString)TSPath + (CString)"FinalSun" + lpFilename, TRUE);
DeleteFile((CString)TSPath + (CString)"FinalSun" + lpFilename);
}
} else if (bIsExpansion == FALSE) {
FSunPackLib::XCC_ExtractFile(lpFilename, (CString)TSPath + (CString)"FinalSun" + lpFilename, m_hLocal);
lpIniFile->LoadFile((CString)TSPath + (CString)"FinalSun" + lpFilename, TRUE);
DeleteFile((CString)TSPath + (CString)"FinalSun" + lpFilename);
return;
}
}
void CLoading::InitSHPs(CProgressCtrl* prog)
{
MEMORYSTATUS ms;
ms.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus(&ms);
int cs = ms.dwAvailPhys + ms.dwAvailPageFile;
errstream << "InitSHPs() called. Available memory: " << cs << endl;
errstream.flush();
int i;
// overlay:
if (!theApp.m_Options.bDoNotLoadOverlayGraphics) {
auto const& sec = rules["OverlayTypes"];
for (i = 0; i < sec.Size(); i++) {
LoadOverlayGraphic(sec.Nth(i).second, i);
if (m_progress.m_hWnd != NULL && i % 15 == 0) {
m_progress.SetPos(m_progress.GetPos() + 1);
UpdateWindow();
}
}
}
if (!theApp.m_Options.bDoNotLoadVehicleGraphics) {
auto const& sec = rules["VehicleTypes"];
for (i = 0; i < sec.Size(); i++) {
LoadUnitGraphic(sec.Nth(i).second);
if (m_progress.m_hWnd != NULL && i % 15 == 0) {
m_progress.SetPos(m_progress.GetPos() + 1);
UpdateWindow();
}
}
}
if (!theApp.m_Options.bDoNotLoadInfantryGraphics) {
auto const& sec = rules.GetSection("InfantryTypes");
for (i = 0; i < sec.Size(); i++) {
LoadUnitGraphic(sec.Nth(i).second);
if (m_progress.m_hWnd != NULL && i % 15 == 0) {
m_progress.SetPos(m_progress.GetPos() + 1);
UpdateWindow();
}
}
}
if (!theApp.m_Options.bDoNotLoadBuildingGraphics) {
auto const& sec = rules.GetSection("BuildingTypes");
for (i = 0; i < sec.Size(); i++) {
LoadUnitGraphic(sec.Nth(i).second);
if (m_progress.m_hWnd != NULL && i % 15 == 0) {
m_progress.SetPos(m_progress.GetPos() + 1);
UpdateWindow();
}
}
}
if (!theApp.m_Options.bDoNotLoadAircraftGraphics) {
auto const& sec = rules.GetSection("AircraftTypes");
for (i = 0; i < sec.Size(); i++) {
LoadUnitGraphic(sec.Nth(i).second);
if (m_progress.m_hWnd != NULL && i % 15 == 0) {
m_progress.SetPos(m_progress.GetPos() + 1);
UpdateWindow();
}
}
}
if (!theApp.m_Options.bDoNotLoadTreeGraphics) {
auto const& sec = rules.GetSection("TerrainTypes");
for (i = 0; i < sec.Size(); i++) {
LoadUnitGraphic(sec.Nth(i).second);
if (m_progress.m_hWnd != NULL && i % 15 == 0) {
m_progress.SetPos(m_progress.GetPos() + 1);
UpdateWindow();
}
}
}
#ifdef SMUDGE_SUPP
for (auto const& [seq, id] : rules.GetSection("SmudgeTypes")) {
LoadUnitGraphic(id);
/*if(m_progress.m_hWnd!=NULL && i%15==0)
{
m_progress.SetPos(m_progress.GetPos()+1);
UpdateWindow();
}*/
}
#endif
}
/*
CLoading::LoadUnitGraphic();
Matze:
June 15th:
- Added bib support, works fine.
*/
#ifdef NOSURFACES_OBJECTS // palettized
// blit util
__forceinline void Blit_Pal(BYTE* dst, int x, int y, int dwidth, int dheight, BYTE* src, int swidth, int sheight)
{
if (src == NULL || dst == NULL) return;
if (x + swidth < 0 || y + sheight < 0) return;
if (x >= dwidth || y >= dheight) return;
RECT blrect;
RECT srcRect;
srcRect.left = 0;
srcRect.top = 0;
srcRect.right = swidth;
srcRect.bottom = sheight;
blrect.left = x;
if (blrect.left < 0) {
srcRect.left = 1 - blrect.left;
blrect.left = 1;
}
blrect.top = y;
if (blrect.top < 0) {
srcRect.top = 1 - blrect.top;
blrect.top = 1;
}
blrect.right = (x + swidth);
if (x + swidth > dwidth) {
srcRect.right = swidth - ((x + swidth) - dwidth);
blrect.right = dwidth;
}
blrect.bottom = (y + sheight);
if (y + sheight > dheight) {
srcRect.bottom = sheight - ((y + sheight) - dheight);
blrect.bottom = dheight;
}
int i, e;
for (i = srcRect.left; i < srcRect.right; i++) {
for (e = srcRect.top; e < srcRect.bottom; e++) {
BYTE& val = src[i + e * swidth];
if (val) {
BYTE* dest = dst + (blrect.left + i) + (blrect.top + e) * dwidth;
*dest = val;
}
}
}
}
__forceinline void Blit_PalD(BYTE* dst, RECT blrect, const BYTE* src, RECT srcRect, int swidth, int dwidth, int sheight, int dheight, const BYTE* const srcMask = nullptr)
{
if (src == NULL || dst == NULL) return;
if (blrect.left + swidth < 0 || blrect.top + sheight < 0) return;
if (blrect.left >= dwidth || blrect.top >= dheight) return;
int x = blrect.left;
int y = blrect.top;
int i, e;
for (i = srcRect.left; i < srcRect.right; i++) {
for (e = srcRect.top; e < srcRect.bottom; e++) {
auto pos = i + e * swidth;
const BYTE& val = src[pos];
if (blrect.left + i > 0 && blrect.top + e > 0 && blrect.left + i < dwidth && blrect.top + e < dheight) {
if (srcMask) {
if (srcMask[pos] == 0)
continue;
} else {
if (val == 0)
continue;
}
BYTE* dest = dst + (blrect.left + i) + (blrect.top + e) * dwidth;
*dest = val;
}
}
}
}
#ifdef TS_MODE
const Vec3f lightDirection = Vec3f(1.0f, 0.0f, -1.0f).normalize();
#else
const Vec3f lightDirection = Vec3f(1.0f, 0.0f, -1.0f).normalize();
#endif
CString theatToSuffix(char theat)
{
if (theat == 'T') return ".tem";
else if (theat == 'A') return ".sno";
else if (theat == 'U') return ".urb";
else if (theat == 'L') return ".lun";
else if (theat == 'D') return ".des";
else if (theat == 'N') return ".ubn";
return ".tem";
}
char suffixToTheat(const CString& suffix)
{
if (suffix == ".tem")
return 'T';
else if (suffix == ".sno")
return 'A';
else if (suffix == ".urb")
return 'U';
else if (suffix == ".lun")
return 'L';
else if (suffix == ".des")
return 'D';
else if (suffix == ".ubn")
return 'N';
return 'T';
}
std::optional CLoading::FindUnitShp(const CString& image, char preferred_theat, const CIniFileSection& artSection)
{
if (image.IsEmpty())
return std::nullopt;
const char kTheatersToTry[] = { preferred_theat, 'G', 'T', 'A', 'U', 'N', 'D', 'L', 0 };
const CString kSuffixesToTry[] = { theatToSuffix(preferred_theat), ".tem", ".sno", ".urb", ".lun", ".des", ".ubn", "" };
const char first = image.GetAt(0);
const bool firstCharSupportsTheater = first == 'G' || first == 'N' || first == 'C' || first == 'Y';
HTSPALETTE forcedPalette = 0;
const auto& unitPalettePrefixes = g_data["ForceUnitPalettePrefix"];
if (unitPalettePrefixes.end() != std::find_if(unitPalettePrefixes.begin(), unitPalettePrefixes.end(),
[&image](const auto& pair) {return image.Find(pair.second) == 0; })) {
forcedPalette = m_palettes.GetUnitPalette(preferred_theat);
}
const auto& isoPalettePrefixes = g_data["ForceIsoPalettePrefix"];
if (isoPalettePrefixes.end() != std::find_if(isoPalettePrefixes.begin(), isoPalettePrefixes.end(),
[&image](const auto& pair) {return image.Find(pair.second) == 0; })) {
forcedPalette = m_palettes.GetIsoPalette(preferred_theat);
}
const bool isTheater = artSection.GetBool("Theater");
const bool isNewTheater = artSection.GetBool("NewTheater");
const bool terrainPalette = artSection.GetBool("TerrainPalette");
auto unitOrIsoPalette = terrainPalette ? m_palettes.GetIsoPalette(preferred_theat) : m_palettes.GetUnitPalette(preferred_theat);
HMIXFILE curMixFile = 0;
CString curFilename = image + ".shp";
TheaterChar curMixTheater = TheaterChar::None;
char curTheater = 'G';
CString curSuffix;
// Phase 0: theater with .tem, .sno etc
if (isTheater) {
for (int t = 0; !(curSuffix = kSuffixesToTry[t]).IsEmpty(); ++t) {
curFilename = image + curSuffix;
curFilename.MakeLower();
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(suffixToTheat(curSuffix)), forcedPalette ? forcedPalette : m_palettes.GetIsoPalette(suffixToTheat(curSuffix)));
}
}
// Phase 1: if NewTheater is enabled and first character indicates support, try with real theater, then in order of kTheatersToTry
// Otherwise,
if (isNewTheater) {
if (firstCharSupportsTheater) {
/*curFilename.SetAt(1, preferred_theat);
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(preferred_theat), GetUnitPalette(preferred_theat));*/
for (int t = 0; curTheater = kTheatersToTry[t]; ++t) {
curFilename.SetAt(1, curTheater);
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(curTheater), forcedPalette ? forcedPalette : unitOrIsoPalette);
}
}
}
// Phase 2: try again even if isNewTheater is not true but the first char signals it should support theaters
if (firstCharSupportsTheater) {
/*curFilename.SetAt(1, preferred_theat);
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(preferred_theat), GetUnitPalette(preferred_theat));*/
for (int t = 0; curTheater = kTheatersToTry[t]; ++t) {
curFilename.SetAt(1, curTheater);
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(curTheater), forcedPalette ? forcedPalette : unitOrIsoPalette);
}
}
// Phase 3: try unchanged filename
curFilename = image + ".shp";
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(preferred_theat), forcedPalette ? forcedPalette : unitOrIsoPalette);
// Phase 4: try lowercase and otherwise unchanged filename
curFilename = image + ".shp";
curFilename.MakeLower();
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(preferred_theat), forcedPalette ? forcedPalette : unitOrIsoPalette);
// Phase 5: try with .tem, .sno etc endings with preferred theater
for (int t = 0; !(curSuffix = kSuffixesToTry[t]).IsEmpty(); ++t) {
curFilename = image + curSuffix;
curFilename.MakeLower();
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(suffixToTheat(curSuffix)), forcedPalette ? forcedPalette : m_palettes.GetIsoPalette(suffixToTheat(curSuffix)));
}
// Phase 6: try with theater in 2nd char even if first char does not indicate support
curFilename = image + ".shp";
for (int t = 0; curTheater = kTheatersToTry[t]; ++t) {
curFilename.SetAt(1, curTheater);
curMixFile = FindFileInMix(curFilename, &curMixTheater);
if (curMixFile)
return FindShpResult(curMixFile, curMixTheater, curFilename, toTheaterChar(curTheater), forcedPalette ? forcedPalette : m_palettes.GetIsoPalette(curTheater));
}
return std::nullopt;
}
int lepton_to_screen_y(int leptons)
{
return leptons * f_y / 256;
}
BOOL CLoading::LoadUnitGraphic(const CString& lpUnittype)
{
errstream << "Loading: " << lpUnittype << endl;
errstream.flush();
last_succeeded_operation = 10;
CString _rules_image; // the image used
CString filename; // filename of the image
char theat = cur_theat; // standard theater char is t (Temperat). a is snow.
bool bAlwaysSetChar = FALSE; // second char is always theater, even if NewTheater not specified!
WORD wStep = 1; // step is 1 for infantry, buildings, etc, and for shp vehicles it specifies the step rate between every direction
WORD wStartWalkFrame = 0; // for examply cyborg reaper has another walk starting frame
int iTurretOffset = 0; // used for centering y pos of turret (if existing) (for vehicles)
const bool bStructure = rules["BuildingTypes"].HasValue(lpUnittype); // is this a structure?
const bool bVehicle = rules["VehicleTypes"].HasValue(lpUnittype); // is this a structure?
auto const bPowerUp = !rules.GetString(lpUnittype, "PowersUpBuilding").IsEmpty();
CIsoView& v = *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview;
_rules_image = lpUnittype;
_rules_image = rules.GetStringOr(lpUnittype, "Image", _rules_image);
CString _art_image = _rules_image;
auto const& imageID = art.GetString(_rules_image, "Image");
if (!imageID.IsEmpty()) {
if (!g_data.GetBool("IgnoreArtImage", _rules_image)) {
_art_image = imageID;
}
}
const CString& image = _art_image;
const auto& rulesSection = rules[lpUnittype];
const auto& artSection = art[image];
// is it a shp graphic?
if (!artSection.GetBool("Voxel")) {
try {
auto shp = FindUnitShp(image, cur_theat, artSection);
if (!shp) {
errstream << "Building SHP in theater " << cur_theat << " not found: " << image << endl;
errstream.flush();
missingimages[lpUnittype] = TRUE;
return FALSE;
}
filename = shp->filename;
HTSPALETTE hPalette = shp->palette;
const auto hShpMix = shp->mixfile;
theat = static_cast(shp->theat);
auto limited_to_theater = artSection.GetBool("TerrainPalette") ? shp->mixfile_theater : TheaterChar::None;
SHPHEADER head;
int superanim_1_zadjust = 0;
int superanim_2_zadjust = 0;
int superanim_3_zadjust = 0;
int superanim_4_zadjust = 0;
CString turretanim_name;
CString turretanim_filename;
CString barrelanim_filename;
BYTE* bib = NULL;
SHPHEADER bib_h;
BYTE* activeanim = NULL;
SHPHEADER activeanim_h;
BYTE* idleanim = NULL;
SHPHEADER idleanim_h;
BYTE* activeanim2 = NULL;
SHPHEADER activeanim2_h;
BYTE* activeanim3 = NULL;
SHPHEADER activeanim3_h;
BYTE* superanim1 = NULL;
SHPHEADER superanim1_h;
BYTE* superanim2 = NULL;
SHPHEADER superanim2_h;
BYTE* superanim3 = NULL;
SHPHEADER superanim3_h;
BYTE* superanim4 = NULL;
SHPHEADER superanim4_h;
BYTE* specialanim1 = NULL;
SHPHEADER specialanim1_h;
BYTE* specialanim2 = NULL;
SHPHEADER specialanim2_h;
BYTE* specialanim3 = NULL;
SHPHEADER specialanim3_h;
BYTE* specialanim4 = NULL;
SHPHEADER specialanim4_h;
SHPHEADER* lpT_h = NULL;
std::vector turretColors[8];
std::vector turretLighting[8];
std::vector vxlBarrelColors[8];
std::vector vxlBarrelLighting[8];
SHPHEADER turrets_h[8];
SHPIMAGEHEADER turretinfo[8];
SHPHEADER barrels_h[8];
SHPIMAGEHEADER barrelinfo[8];
if (hShpMix > 0) {
std::string shp_mixfile;
if (FSunPackLib::XCC_GetMixName(hShpMix, shp_mixfile)) {
errstream << (LPCTSTR)filename << " found ";
errstream << " in " << shp_mixfile << endl;
errstream.flush();
}
//hShpMix=20;
LoadBuildingSubGraphic("BibShape", artSection, bAlwaysSetChar, theat, hShpMix, bib_h, bib);
LoadBuildingSubGraphic("ActiveAnim", artSection, bAlwaysSetChar, theat, hShpMix, activeanim_h, activeanim);
LoadBuildingSubGraphic("IdleAnim", artSection, bAlwaysSetChar, theat, hShpMix, idleanim_h, idleanim);
LoadBuildingSubGraphic("ActiveAnim2", artSection, bAlwaysSetChar, theat, hShpMix, activeanim2_h, activeanim2);
LoadBuildingSubGraphic("ActiveAnim3", artSection, bAlwaysSetChar, theat, hShpMix, activeanim3_h, activeanim3);
if (!g_data.GetBool("IgnoreSuperAnim1", image))
LoadBuildingSubGraphic("SuperAnim", artSection, bAlwaysSetChar, theat, hShpMix, superanim1_h, superanim1);
if (!g_data.GetBool("IgnoreSuperAnim2", image))
LoadBuildingSubGraphic("SuperAnimTwo", artSection, bAlwaysSetChar, theat, hShpMix, superanim2_h, superanim2);
if (!g_data.GetBool("IgnoreSuperAnim3", image))
LoadBuildingSubGraphic("SuperAnimThree", artSection, bAlwaysSetChar, theat, hShpMix, superanim3_h, superanim3);
if (!g_data.GetBool("IgnoreSuperAnim4", image))
LoadBuildingSubGraphic("SuperAnimFour", artSection, bAlwaysSetChar, theat, hShpMix, superanim4_h, superanim4);
LoadBuildingSubGraphic("SpecialAnim", artSection, bAlwaysSetChar, theat, hShpMix, specialanim1_h, specialanim1);
LoadBuildingSubGraphic("SpecialAnimTwo", artSection, bAlwaysSetChar, theat, hShpMix, specialanim2_h, specialanim2);
LoadBuildingSubGraphic("SpecialAnimThree", artSection, bAlwaysSetChar, theat, hShpMix, specialanim3_h, specialanim3);
LoadBuildingSubGraphic("SpecialAnimFour", artSection, bAlwaysSetChar, theat, hShpMix, specialanim4_h, specialanim4);
BOOL bVoxelTurret = FALSE;
BOOL bVoxelBarrel = FALSE;
FSunPackLib::VoxelNormalClass vnc = FSunPackLib::VoxelNormalClass::Unknown;
if (rules.GetBool(lpUnittype, "Turret")) {
turretanim_name = rules.GetString(lpUnittype, "TurretAnim");
auto vxl_turretanim_filename = turretanim_name.IsEmpty() ? image + "tur.vxl" : turretanim_name + ".vxl";
auto vxl_barrelanim_filename = image + "barl.vxl";
auto const& imageID = art.GetString(turretanim_name, "Image");
if (!imageID.IsEmpty()) {
vxl_turretanim_filename = imageID + ".vxl";
}
if (bStructure && turretanim_name.GetLength() > 0 && !rules.GetBool(lpUnittype, "TurretAnimIsVoxel")) {
turretanim_filename = turretanim_name + ".shp";
auto const& imageID = art.GetString(turretanim_name, "Image");
if (!imageID.IsEmpty()) {
turretanim_filename = imageID + ".shp";
}
turretanim_filename.SetAt(1, 'G');
if (artSection.GetBool("NewTheater", true)) {
auto tmp = turretanim_filename;
tmp.SetAt(1, theat);
if (FSunPackLib::XCC_DoesFileExist(tmp, hShpMix)) {
turretanim_filename = tmp;
}
}
turretanim_filename.MakeUpper();
FSunPackLib::SetCurrentSHP(turretanim_filename, hShpMix);
FSunPackLib::XCC_GetSHPHeader(&head);
auto const turretFrameStart = art.GetInteger(turretanim_name, "LoopStart");
auto const turretFrameCount = art.GetInteger(turretanim_name, "LoopEnd", 32);
const WORD wAnimCount = turretFrameCount / 8; // anims between each "normal" direction
for (auto i = 0; i < 8; i++) {
if (turretFrameStart + i * wAnimCount < head.c_images) {
FSunPackLib::XCC_GetSHPImageHeader(turretFrameStart + i * wAnimCount, &turretinfo[i]);
FSunPackLib::XCC_GetSHPHeader(&turrets_h[i]);
FSunPackLib::LoadSHPImage(turretFrameStart + i * wAnimCount, turretColors[i]);
turretLighting[i].clear();
}
}
} else if (
(bStructure && !turretanim_name.IsEmpty() && rules.GetBool(lpUnittype, "TurretAnimIsVoxel"))
|| (!bStructure && (FindFileInMix(vxl_turretanim_filename) || FindFileInMix(vxl_barrelanim_filename)))
) {
turretanim_filename = vxl_turretanim_filename;
barrelanim_filename = vxl_barrelanim_filename;
HMIXFILE hVXL = FindFileInMix(vxl_turretanim_filename);
HMIXFILE hBarl = FindFileInMix(vxl_barrelanim_filename);
iTurretOffset = artSection.GetInteger("TurretOffset", iTurretOffset);
Vec3f turretModelOffset(iTurretOffset / 6.0f, 0.0f, 0.0f);
if (hVXL) {
bVoxelTurret = TRUE;
if (
FSunPackLib::SetCurrentVXL(turretanim_filename, hVXL)
) {
// we assume the voxel normal class is always the same for the combined voxels
FSunPackLib::GetVXLSectionInfo(0, vnc);
int i;
for (i = 0; i < 8; i++) {
float r_x, r_y, r_z;
const int dir = bVehicle ? ((i + 1) % 8) : i;
r_x = 300;
r_y = 0;
r_z = 45 * dir + 90;
// convert
const double pi = 3.141592654;
const Vec3f rotation(r_x / 180.0f * pi, r_y / 180.0f * pi, r_z / 180.0f * pi);
RECT r;
int center_x, center_y;
if (!
FSunPackLib::LoadVXLImage(*m_voxelNormalTables, lightDirection, rotation, turretModelOffset, turretColors[i], turretLighting[i], ¢er_x, ¢er_y, 0, 0, 0, 0, 0, &r)
) {
} else {
turrets_h[i].cx = r.right - r.left;
turrets_h[i].cy = r.bottom - r.top;
turretinfo[i].x = center_x;
turretinfo[i].y = center_y;
turretinfo[i].cx = r.right - r.left;
turretinfo[i].cy = r.bottom - r.top;
}
}
}
}
if (hBarl) {
bVoxelBarrel = TRUE;
if (
FSunPackLib::SetCurrentVXL(barrelanim_filename, hBarl)
) {
// we assume the voxel normal class is always the same for the combined voxels
FSunPackLib::GetVXLSectionInfo(0, vnc);
int i;
for (i = 0; i < 8; i++) {
float r_x, r_y, r_z;
const int dir = bVehicle ? ((i + 1) % 8) : i;
r_x = 300;
r_y = 0;
r_z = 45 * dir + 90;
// convert
const double pi = 3.141592654;
const Vec3f rotation(r_x / 180.0f * pi, r_y / 180.0f * pi, r_z / 180.0f * pi);
RECT r;
int center_x, center_y;
if (!
FSunPackLib::LoadVXLImage(
*m_voxelNormalTables,
lightDirection,
rotation,
turretModelOffset,
vxlBarrelColors[i],
vxlBarrelLighting[i],
¢er_x,
¢er_y,
rules.GetInteger(image, "TurretAnimZAdjust"),
0, 0, 0, 0, &r)
) {
} else {
barrels_h[i].cx = r.right - r.left;
barrels_h[i].cy = r.bottom - r.top;
barrelinfo[i].x = center_x;
barrelinfo[i].y = center_y;
barrelinfo[i].cx = r.right - r.left;
barrelinfo[i].cy = r.bottom - r.top;
}
}
}
}
}
}
wStep = art.GetInteger(image, "WalkFrames", wStep);
wStartWalkFrame = art.GetInteger(image, "StartWalkFrame", wStartWalkFrame);
if (art.GetString(image, "Palette") == "lib") {
hPalette = m_hPalLib;
}
BOOL bSuccess = FSunPackLib::SetCurrentSHP(filename, hShpMix);
if (
!bSuccess
) {
filename = image + ".sno";
if (cur_theat == 'T' || cur_theat == 'U' /* || cur_theat=='N' ? */) {
hPalette = m_hPalIsoTemp;
}
HMIXFILE hShpMix = FindFileInMix(filename);
bSuccess = FSunPackLib::SetCurrentSHP(filename, hShpMix);
if (!bSuccess) {
missingimages[lpUnittype] = TRUE;
}
}
if (bSuccess) {
FSunPackLib::XCC_GetSHPHeader(&head);
int maxPics = head.c_images;
if (bStructure && !bPowerUp) {
maxPics = 1;
}
if (rules.GetBool(lpUnittype, "Turret")) {
maxPics = 8;
}
if (maxPics > 8) {
maxPics = 8; // we only need 8 pictures for every direction!
}
if (!bStructure && rules.GetBool(image, "Turret")) {
int iStartTurret = wStartWalkFrame + 8 * wStep;
const WORD wAnimCount = 4; // anims between each "normal" direction, seems to be hardcoded
for (auto i = 0; i < 8; i++) {
if (iStartTurret + i * wAnimCount < head.c_images) {
FSunPackLib::XCC_GetSHPImageHeader(iStartTurret + i * wAnimCount, &turretinfo[i]);
FSunPackLib::XCC_GetSHPHeader(&turrets_h[i]);
FSunPackLib::LoadSHPImage(iStartTurret + i * wAnimCount, turretColors[i]);
}
}
}
// create an array of pointers to directdraw surfaces
auto lpT = new(BYTE * [maxPics]);
::memset(lpT, 0, sizeof(BYTE) * maxPics);
std::vector> lighting(maxPics);
std::vector shp_image_headers(maxPics);
if (lpUnittype == "CAWBNKR1") {
printf("");
}
if (bStructure) {
for (auto i = 0; i < maxPics; i++) {
FSunPackLib::XCC_GetSHPImageHeader(0, &shp_image_headers[i]);
FSunPackLib::LoadSHPImage(0, 1, &lpT[i]);
}
} else {// vehicle, infantry
// walk frames used
for (auto i = 0; i < maxPics; i++) {
const int dir = bVehicle ? ((i + 1) % 8) : i;
const int pic_in_file = dir * wStep + wStartWalkFrame;
FSunPackLib::LoadSHPImage(pic_in_file, 1, &lpT[i]);
FSunPackLib::XCC_GetSHPImageHeader(pic_in_file, &shp_image_headers[i]);
}
}
// this block handles one-direction only building frame
if (bStructure) {
SHPIMAGEHEADER imghead = shp_image_headers[0];
auto blitDst = lpT[0];
if (bib != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, bib, bib_h.cx, bib_h.cy);
imghead.cx = head.cx - imghead.x; // update size of main graphic
imghead.cy = head.cy - imghead.y;
}
if (activeanim != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, activeanim, activeanim_h.cx, activeanim_h.cy);
}
if (idleanim != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, idleanim, idleanim_h.cx, idleanim_h.cy);
}
if (activeanim2 != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, activeanim2, activeanim2_h.cx, activeanim2_h.cy);
}
if (activeanim3 != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, activeanim3, activeanim3_h.cx, activeanim3_h.cy);
}
if (superanim1 != NULL) {
Blit_Pal(blitDst, 0, superanim_1_zadjust, head.cx, head.cy, superanim1, superanim1_h.cx, superanim1_h.cy);
}
if (superanim2 != NULL) {
Blit_Pal(blitDst, 0, superanim_2_zadjust, head.cx, head.cy, superanim2, superanim2_h.cx, superanim2_h.cy);
}
if (superanim3 != NULL) {
Blit_Pal(blitDst, 0, superanim_3_zadjust, head.cx, head.cy, superanim3, superanim3_h.cx, superanim3_h.cy);
}
if (superanim4 != NULL && strcmp(lpUnittype, "YAGNTC") != NULL) {
Blit_Pal(blitDst, 0, superanim_4_zadjust, head.cx, head.cy, superanim4, superanim4_h.cx, superanim4_h.cy);
}
if (specialanim1 != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, specialanim1, specialanim1_h.cx, specialanim1_h.cy);
}
if (specialanim2 != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, specialanim2, specialanim2_h.cx, specialanim2_h.cy);
}
if (specialanim3 != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, specialanim3, specialanim3_h.cx, specialanim3_h.cy);
}
if (specialanim4 != NULL) {
Blit_Pal(blitDst, 0, 0, head.cx, head.cy, specialanim4, specialanim4_h.cx, specialanim4_h.cy);
}
}
for (auto i = 0; i < maxPics; i++) {
SHPIMAGEHEADER* imghead = &shp_image_headers[i];
if (bStructure) {
imghead = &shp_image_headers[0];
if (!lpT[i]) {
auto const dataLen = imghead->cx * imghead->cy;
auto data = new(BYTE[dataLen]);
memcpy(data, lpT[0], dataLen);
lpT[i] = data;
}
}
//FSunPackLib::XCC_GetSHPImageHeader(pic_in_file, &imghead);
if (!vxlBarrelLighting[i].empty() || !turretLighting[i].empty())
lighting[i].resize(head.cx * head.cy, 46); // value needs to lead to 1.0 lighting
// barrels hidden behind turret:
if (!vxlBarrelColors[i].empty() && (i == 1 || i == 0 || i == 7)) {
DDSURFACEDESC2 ddsd;
::memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = barrels_h[i].cx;
ddsd.dwHeight = barrels_h[i].cy;
int XMover, YMover;
char c[50];
itoa(i, c, 10);
#ifdef RA2_MODE
XMover = g_data.GetInteger("BuildingVoxelBarrelsRA2", lpUnittype + "X");
YMover = g_data.GetInteger("BuildingVoxelBarrelsRA2", lpUnittype + "Y");
XMover += g_data.GetInteger("BuildingVoxelBarrelsRA2", lpUnittype + "X" + c);
YMover += g_data.GetInteger("BuildingVoxelBarrelsRA2", lpUnittype + "Y" + c);
#else
XMover = atoi(g_data.GetInteger("BuildingVoxelBarrels"].lpUnittype + "X");
YMover = atoi(g_data.GetInteger("BuildingVoxelBarrels"].lpUnittype + "Y");
#endif
RECT srcRect, destRect;
int mx = head.cx / 2 + rules.GetInteger(image, "TurretAnimX") - barrelinfo[i].x;
int my = head.cy / 2 + rules.GetInteger(image, "TurretAnimY") - barrelinfo[i].y;
srcRect.top = 0;
srcRect.left = 0;
srcRect.right = ddsd.dwWidth;
srcRect.bottom = ddsd.dwHeight;
destRect.top = YMover + my;
destRect.left = XMover + mx;
destRect.right = destRect.left + ddsd.dwWidth;
destRect.bottom = destRect.top + ddsd.dwHeight;
errstream << "vxl barrel: " << i << " size: " << ddsd.dwWidth << " " << ddsd.dwHeight << " at " << destRect.left << " " << destRect.top << endl;
errstream.flush();
Blit_PalD(lpT[i], destRect, vxlBarrelColors[i].data(), srcRect, ddsd.dwWidth, head.cx, ddsd.dwHeight, head.cy);
Blit_PalD(lighting[i].data(), destRect, vxlBarrelLighting[i].data(), srcRect, ddsd.dwWidth, head.cx, ddsd.dwHeight, head.cy, vxlBarrelColors[i].data());
}
if (!turretColors[i].empty()) {
DDSURFACEDESC2 ddsd;
::memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
//turrets[i]->GetSurfaceDesc(&ddsd);
// replace DX code:
ddsd.dwWidth = turrets_h[i].cx;
ddsd.dwHeight = turrets_h[i].cy;
int XMover = 0;
int YMover = 0;
RECT srcRect, destRect;
if (bVoxelTurret) {
int mx = head.cx / 2 + rules.GetInteger(lpUnittype, "TurretAnimX") - turretinfo[i].x;
int my = head.cy / 2 + rules.GetInteger(lpUnittype, "TurretAnimY") - turretinfo[i].y;
char c[50];
itoa(i, c, 10);
#ifdef RA2_MODE
XMover = g_data.GetInteger("BuildingVoxelTurretsRA2", lpUnittype + "X");
YMover = g_data.GetInteger("BuildingVoxelTurretsRA2", lpUnittype + "Y");
XMover += g_data.GetInteger("BuildingVoxelTurretsRA2", lpUnittype + "X" + c);
YMover += g_data.GetInteger("BuildingVoxelTurretsRA2", lpUnittype + "Y" + c);
#else
XMover = g_data.GetInteger("BuildingVoxelTurrets", lpUnittype + "X");
YMover = g_data.GetInteger("BuildingVoxelTurrets", lpUnittype + "Y");
#endif
srcRect.top = 0;
srcRect.left = 0;
srcRect.right = ddsd.dwWidth;
srcRect.bottom = ddsd.dwHeight;
destRect.top = YMover + my;
destRect.left = XMover + mx;
destRect.right = destRect.left + ddsd.dwWidth;;
destRect.bottom = destRect.top + ddsd.dwHeight;
} else {// !bVoxelTurret
int mx = rules.GetInteger(lpUnittype, "TurretAnimX");
int my = rules.GetInteger(lpUnittype, "TurretAnimY");//+rules.GetInteger(image, "barrelAnimZAdjust");
srcRect.top = 0;
srcRect.left = 0;
srcRect.right = turrets_h[i].cx;
srcRect.bottom = turrets_h[i].cy;
destRect.top = YMover + my;
destRect.left = XMover + mx;
destRect.right = destRect.left + srcRect.right;
destRect.bottom = destRect.top + srcRect.bottom;
}
errstream << "vxl turret: " << i << " size: " << ddsd.dwWidth << " " << ddsd.dwHeight << " at " << destRect.left << " " << destRect.top << endl;
errstream.flush();
Blit_PalD(lpT[i], destRect, turretColors[i].data(), srcRect, ddsd.dwWidth, head.cx, ddsd.dwHeight, head.cy);
Blit_PalD(lighting[i].data(), destRect, turretLighting[i].data(), srcRect, ddsd.dwWidth, head.cx, ddsd.dwHeight, head.cy, turretColors[i].data());
}
// barrels in front of turret
if (!vxlBarrelColors[i].empty() && i != 1 && i != 0 && i != 7) {
DDSURFACEDESC2 ddsd;
::memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = barrels_h[i].cx;
ddsd.dwHeight = barrels_h[i].cy;
int XMover, YMover;
char c[50];
itoa(i, c, 10);
#ifdef RA2_MODE
XMover = g_data.GetInteger("BuildingVoxelBarrelsRA2", lpUnittype + "X");
YMover = g_data.GetInteger("BuildingVoxelBarrelsRA2", lpUnittype + "Y");
XMover += g_data.GetInteger("BuildingVoxelBarrelsRA2", lpUnittype + (CString)"X" + c);
YMover += g_data.GetInteger("BuildingVoxelBarrelsRA2", lpUnittype + (CString)"Y" + c);
#else
XMover = g_data.GetInteger("BuildingVoxelBarrels", lpUnittype + "X");
YMover = g_data.GetInteger("BuildingVoxelBarrels", lpUnittype + "Y");
#endif
RECT srcRect, destRect;
int mx = head.cx / 2 + rules.GetInteger(image, "TurretAnimX") - barrelinfo[i].x;
int my = head.cy / 2 + rules.GetInteger(image, "TurretAnimY") - barrelinfo[i].y;
srcRect.top = 0;
srcRect.left = 0;
srcRect.right = ddsd.dwWidth;
srcRect.bottom = ddsd.dwHeight;
destRect.top = YMover + my;
destRect.left = XMover + mx;
destRect.right = destRect.left + ddsd.dwWidth;
destRect.bottom = destRect.top + ddsd.dwHeight;
errstream << "vxl barrel: " << i << " size: " << ddsd.dwWidth << " " << ddsd.dwHeight << " at " << destRect.left << " " << destRect.top << endl;
errstream.flush();
Blit_PalD(lpT[i], destRect, vxlBarrelColors[i].data(), srcRect, ddsd.dwWidth, head.cx, ddsd.dwHeight, head.cy);
Blit_PalD(lighting[i].data(), destRect, vxlBarrelLighting[i].data(), srcRect, ddsd.dwWidth, head.cx, ddsd.dwHeight, head.cy, vxlBarrelColors[i].data());
}
if (!bPowerUp && i != 0 && (imghead->unknown == 0 && !g_data.GetBool("Debug", "IgnoreSHPImageHeadUnused")) && bStructure) {
if (lpT[i]) delete[] lpT[i];
lpT[i] = NULL;
} else {
char ic[50];
itoa(i, ic, 10);
PICDATA p;
p.pic = lpT[i];
if (std::find_if(lighting[i].begin(), lighting[i].end(), [](const BYTE b) { return b != 255; }) != lighting[i].end())
p.lighting = std::shared_ptr>(new std::vector(std::move(lighting[i])));
else
lighting[i].clear();
p.vborder = new(VBORDER[head.cy]);
int k;
for (k = 0; k < head.cy; k++) {
int l, r;
GetDrawBorder(lpT[i], head.cx, k, l, r, 0);
p.vborder[k].left = l;
p.vborder[k].right = r;
}
if (hPalette == m_hPalIsoTemp || hPalette == m_hPalIsoUrb || hPalette == m_hPalIsoSnow || hPalette == m_hPalIsoUbn || hPalette == m_hPalIsoDes || hPalette == m_hPalIsoLun) p.pal = iPalIso;
if (hPalette == m_hPalTemp || hPalette == m_hPalUrb || hPalette == m_hPalSnow || hPalette == m_hPalUbn || hPalette == m_hPalLun || hPalette == m_hPalDes) p.pal = iPalTheater;
if (hPalette == m_hPalUnitTemp || hPalette == m_hPalUnitUrb || hPalette == m_hPalUnitSnow || hPalette == m_hPalUnitDes || hPalette == m_hPalUnitLun || hPalette == m_hPalUnitUbn) p.pal = iPalUnit;
if (hPalette == m_hPalLib) p.pal = iPalLib;
p.x = imghead->x;
p.y = imghead->y;
p.wHeight = imghead->cy;
p.wWidth = imghead->cx;
p.wMaxWidth = head.cx;
p.wMaxHeight = head.cy;
p.bType = PICDATA_TYPE_SHP;
p.bTerrain = limited_to_theater;
pics[image + ic] = p;
//errstream << " --> finished as " << (LPCSTR)(image+ic) << endl;
//errstream.flush();
}
}
delete[] lpT;
if (bib) delete[] bib;
if (activeanim) delete[] activeanim;
if (idleanim) delete[] idleanim;
if (activeanim2) delete[] activeanim2;
if (activeanim3) delete[] activeanim3;
if (superanim1) delete[] superanim1;
if (superanim2) delete[] superanim2;
if (superanim3) delete[] superanim3;
if (superanim4) delete[] superanim4;
if (specialanim1) delete[] specialanim1;
if (specialanim2) delete[] specialanim2;
if (specialanim3) delete[] specialanim3;
if (specialanim4) delete[] specialanim4;
//for(i=0;i<8;i++)
// if(turrets[i]) delete[] turrets[i];
}
//errstream << " --> Finished" << endl;
//errstream.flush();
}
else {
errstream << "File in theater " << cur_theat << " not found: " << (LPCTSTR)filename << endl;
errstream.flush();
missingimages[lpUnittype] = TRUE;
}
} catch (...) {
errstream << " exception " << endl;
errstream.flush();
}
} else {
filename = image + ".vxl";
HMIXFILE hMix = FindFileInMix(filename);
if (hMix == FALSE) {
missingimages[lpUnittype] = TRUE;
return FALSE;
}
int XMover, YMover;
#ifdef RA2_MODE
XMover = g_data.GetInteger("VehicleVoxelTurretsRA2", lpUnittype + "X");
YMover = g_data.GetInteger("VehicleVoxelTurretsRA2", lpUnittype + "Y");
#else
XMover = g_data.GetInteger("VehicleVoxelTurrets", lpUnittype + "X");
YMover = g_data.GetInteger("VehicleVoxelTurrets", lpUnittype + "Y");
#endif
iTurretOffset = art.GetInteger(image, "TurretOffset", iTurretOffset);
int i;
for (i = 0; i < 8; i++) {
float r_x, r_y, r_z;
r_x = 300;
r_y = 0;
r_z = 45 * i + 90;
//r_x = 0;
//r_y = 0;
//r_z = 0;
// convert
const double pi = 3.141592654;
Vec3f rotation(r_x / 180.0f * pi, r_y / 180.0f * pi, r_z / 180.0f * pi);
Vec3f turretModelOffset(iTurretOffset / 6.0f, 0.0f, 0.0f);
std::vector colors;
std::shared_ptr> pLighting(new std::vector);
auto& lighting = *pLighting;
std::vector turretColors;
std::vector turretNormals;
std::vector barrelColors;
std::vector barrelNormals;
RECT lprT;
RECT lprB;
int turret_x, turret_y, turret_x_zmax, turret_y_zmax, barrel_x, barrel_y;
if (rules.GetBool(lpUnittype, "Turret")) {
if (FSunPackLib::SetCurrentVXL(image + "tur.vxl", hMix)) {
FSunPackLib::LoadVXLImage(*m_voxelNormalTables, lightDirection, rotation, turretModelOffset, turretColors, turretNormals, &turret_x, &turret_y, 0, &turret_x_zmax, &turret_y_zmax, -1, -1, &lprT);
}
if (FSunPackLib::SetCurrentVXL(image + "barl.vxl", hMix)) {
FSunPackLib::LoadVXLImage(*m_voxelNormalTables, lightDirection, rotation, turretModelOffset, barrelColors, barrelNormals, &barrel_x, &barrel_y, 0, NULL, NULL, 0, 0, &lprB);
}
}
if (!FSunPackLib::SetCurrentVXL(filename, hMix)) {
return FALSE;
}
int xcenter, ycenter, xcenter_zmax, ycenter_zmax;
RECT r;
if (!
FSunPackLib::LoadVXLImage(*m_voxelNormalTables, lightDirection, rotation, Vec3f(), colors, lighting, &xcenter, &ycenter, 0, &xcenter_zmax, &ycenter_zmax, -1, -1, &r)
) {
return FALSE;
}
FSunPackLib::VoxelNormalClass vnc = FSunPackLib::VoxelNormalClass::Unknown;
FSunPackLib::GetVXLSectionInfo(0, vnc); // we assume the normal class for all voxels sections and turrets or barrels is the same
DDSURFACEDESC2 ddsd;
::memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = r.right - r.left;
ddsd.dwHeight = r.bottom - r.top;
//lpT->GetSurfaceDesc(&ddsd);
// turret
if (turretColors.size()) {
DDSURFACEDESC2 ddsdT;
::memset(&ddsdT, 0, sizeof(DDSURFACEDESC2));
ddsdT.dwSize = sizeof(DDSURFACEDESC2);
ddsdT.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
ddsdT.dwWidth = lprT.right - lprT.left;
ddsdT.dwHeight = lprT.bottom - lprT.top;
//lpTurret->GetSurfaceDesc(&ddsdT);
DDBLTFX fx;
::memset(&fx, 0, sizeof(DDBLTFX));
fx.dwSize = sizeof(DDBLTFX);
RECT srcRect, destRect;
srcRect.left = 0;
srcRect.right = ddsdT.dwWidth;
destRect.left = xcenter - turret_x + XMover;
destRect.right = destRect.left + ddsdT.dwWidth;
srcRect.top = 0;
srcRect.bottom = ddsdT.dwHeight;
destRect.top = ycenter - turret_y + YMover;
destRect.bottom = destRect.top + ddsdT.dwHeight;
errstream << destRect.left << " " << destRect.top << endl;
errstream.flush();
Blit_PalD(colors.data(), destRect, turretColors.data(), srcRect, ddsdT.dwWidth, ddsd.dwWidth, ddsdT.dwHeight, ddsd.dwHeight);
Blit_PalD(lighting.data(), destRect, turretNormals.data(), srcRect, ddsdT.dwWidth, ddsd.dwWidth, ddsdT.dwHeight, ddsd.dwHeight, turretColors.data());
//AssertNormals(turretColors, turretNormals);
}
// barrel
if (barrelColors.size()) {
DDSURFACEDESC2 ddsdB;
::memset(&ddsdB, 0, sizeof(DDSURFACEDESC2));
ddsdB.dwSize = sizeof(DDSURFACEDESC2);
ddsdB.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
ddsdB.dwWidth = lprB.right - lprB.left;
ddsdB.dwHeight = lprB.bottom - lprB.top;
//lpBarrel->GetSurfaceDesc(&ddsdB);
DDSURFACEDESC2 ddsdT;
::memset(&ddsdT, 0, sizeof(DDSURFACEDESC2));
ddsdT.dwSize = sizeof(DDSURFACEDESC2);
ddsdT.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
if (turretColors.size()) {
ddsdT.dwWidth = lprT.right - lprT.left;
ddsdT.dwHeight = lprT.bottom - lprT.top;
//lpTurret->GetSurfaceDesc(&ddsdT);
}
DDBLTFX fx;
::memset(&fx, 0, sizeof(DDBLTFX));
fx.dwSize = sizeof(DDBLTFX);
RECT srcRect, destRect;
srcRect.left = 0;
srcRect.right = ddsdB.dwWidth;
destRect.left = xcenter - barrel_x + XMover;
destRect.right = destRect.left + ddsdB.dwWidth;
srcRect.top = 0;
srcRect.bottom = ddsdB.dwHeight;
destRect.top = ycenter - barrel_y + YMover;
destRect.bottom = destRect.top + ddsdB.dwHeight;
Blit_PalD(colors.data(), destRect, barrelColors.data(), srcRect, ddsdB.dwWidth, ddsd.dwWidth, ddsdB.dwHeight, ddsd.dwHeight);
Blit_PalD(lighting.data(), destRect, barrelNormals.data(), srcRect, ddsdB.dwWidth, ddsd.dwWidth, ddsdB.dwHeight, ddsd.dwHeight, barrelColors.data());
//AssertNormals(vxlBarrelColors, barrelNormals);
}
// all VXL, so every non-transparent area should have a normal
//AssertNormals(colors, lighting);
char ic[50];
itoa(7 - i, ic, 10);
errstream << ddsd.dwWidth << " " << ddsd.dwHeight << "\n";
PICDATA p;
p.pic = new(BYTE[colors.size()]);
::memcpy(p.pic, colors.data(), colors.size());
p.lighting = pLighting;
p.normalClass = vnc;
p.vborder = new(VBORDER[ddsd.dwHeight]);
int k;
for (k = 0; k < ddsd.dwHeight; k++) {
int l, r;
GetDrawBorder(colors.data(), ddsd.dwWidth, k, l, r, 0);
p.vborder[k].left = l;
p.vborder[k].right = r;
}
//if(hPalette==m_hPalIsoTemp || hPalette==m_hPalIsoUrb || hPalette==m_hPalIsoSnow) p.pal=iPalIso;
//if(hPalette==m_hPalTemp || hPalette==m_hPalUrb || hPalette==m_hPalSnow) p.pal=iPalTheater;
//if(hPalette==m_hPalUnitTemp || hPalette==m_hPalUnitUrb || hPalette==m_hPalUnitSnow) p.pal=iPalUnit;
//if(hPalette==m_hPalLib) p.pal=iPalLib;
p.pal = iPalUnit;
p.x = -xcenter;
p.y = -ycenter;
p.wHeight = ddsd.dwHeight;
p.wWidth = ddsd.dwWidth;
p.wMaxWidth = ddsd.dwWidth;
p.wMaxHeight = ddsd.dwHeight;
p.bType = PICDATA_TYPE_VXL;
p.bTerrain = TheaterChar::None;
pics[image + ic] = p;
errstream << "vxl saved as " << (LPCSTR)image << (LPCSTR)ic << endl;
errstream.flush();
//delete[] lpT;
}
}
return FALSE;
}
void CLoading::LoadBuildingSubGraphic(const CString& subkey, const CIniFileSection& artSection, BOOL bAlwaysSetChar, char theat, HMIXFILE hShpMix, SHPHEADER& shp_h, BYTE*& shp)
{
CString subname = artSection.GetString(subkey);
if (subname.GetLength() > 0) {
auto res = FindUnitShp(subname, theat, artSection);
/*CString subfilename = subname + ".shp";
if (isTrue(artSection.GetValueByName("NewTheater")) || bAlwaysSetChar || subfilename.GetAt(0) == 'G' || subfilename.GetAt(0) == 'N' || subfilename.GetAt(0) == 'Y' || subfilename.GetAt(0) == 'C')
{
auto subfilename_theat = subfilename;
subfilename_theat.SetAt(1, theat);
if (FSunPackLib::XCC_DoesFileExist(subfilename_theat, hShpMix))
subfilename = subfilename_theat;
}*/
if (res && FSunPackLib::XCC_DoesFileExist(res->filename, res->mixfile)) {
FSunPackLib::SetCurrentSHP(res->filename, res->mixfile);
FSunPackLib::XCC_GetSHPHeader(&shp_h);
FSunPackLib::LoadSHPImage(0, 1, &shp);
}
}
}
#endif
BOOL CLoading::InitMixFiles()
{
last_succeeded_operation = 8;
MEMORYSTATUS ms;
ms.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus(&ms);
int cs = ms.dwAvailPhys + ms.dwAvailPageFile;
errstream << "InitMixFiles() called. Available memory: " << cs << endl;
errstream.flush();
// load tibsun.mix and local.mix
if (DoesFileExist((CString)TSPath + (CString)"\\" + MAINMIX)) {
errstream << "Loading " MAINMIX ".mix";
errstream.flush();
m_hTibSun = FSunPackLib::XCC_OpenMix((CString)TSPath + (CString)"\\" + MAINMIX, NULL);
if (m_hTibSun != NULL) {
errstream << " success" << endl;
errstream.flush();
} else {
ShowWindow(SW_HIDE);
MessageBox(GetLanguageStringACP("Err_TSNotInstalled"));
exit(200);
}
m_hLanguage = FSunPackLib::XCC_OpenMix((CString)TSPath + (CString)"\\Language.mix", NULL);
m_hLangMD = FSunPackLib::XCC_OpenMix((CString)TSPath + (CString)"\\Langmd.mix", NULL);
m_hMarble = FSunPackLib::XCC_OpenMix((CString)TSPath + (CString)"\\marble.mix", NULL);
//if(!m_hLanguage) MessageBox("No language file found");
if (!m_hMarble) {
m_hMarble = FSunPackLib::XCC_OpenMix((CString)AppPath + (CString)"\\marble.mix", NULL);
}
} else {
ShowWindow(SW_HIDE);
MessageBox(GetLanguageStringACP("Err_TSNotInstalled"));
exit(199);
}
errstream << "Loading local.mix";
errstream.flush();
if (DoesFileExist((CString)TSPath + "\\Local.mix") == FALSE || theApp.m_Options.bSearchLikeTS == FALSE) {
m_hLocal = FSunPackLib::XCC_OpenMix("Local.mix", m_hTibSun);
} else
m_hLocal = FSunPackLib::XCC_OpenMix((CString)TSPath + "\\Local.mix", NULL);
errstream << " successful" << endl;
errstream.flush();
errstream << "Loading conquer.mix, temperat.mix, isotemp.mix, isosnow.mix, isourb.mix and cache.mix";
errstream.flush();
m_hConquer = FSunPackLib::XCC_OpenMix("conquer.mix", m_hTibSun);
m_hTemperat = FSunPackLib::XCC_OpenMix("temperat.mix", m_hTibSun);
m_hUrban = FSunPackLib::XCC_OpenMix("urban.mix", m_hTibSun);
m_hSnow = FSunPackLib::XCC_OpenMix("snow.mix", m_hTibSun);
m_hUrbanN = FSunPackLib::XCC_OpenMix("urbann.mix", m_hTibSun);
m_hLunar = FSunPackLib::XCC_OpenMix("lunar.mix", m_hTibSun);
m_hDesert = FSunPackLib::XCC_OpenMix("desert.mix", m_hTibSun);
m_hIsoTemp = FSunPackLib::XCC_OpenMix("isotemp.mix", m_hTibSun);
m_hIsoSnow = FSunPackLib::XCC_OpenMix("isosnow.mix", m_hTibSun);
m_hIsoUrb = FSunPackLib::XCC_OpenMix("isourb.mix", m_hTibSun);
m_hIsoUbn = FSunPackLib::XCC_OpenMix("isoubn.mix", m_hTibSun);
m_hIsoLun = FSunPackLib::XCC_OpenMix("isolun.mix", m_hTibSun);
m_hIsoDes = FSunPackLib::XCC_OpenMix("isodes.mix", m_hTibSun);
m_hIsoGen = FSunPackLib::XCC_OpenMix("isogen.mix", m_hTibSun);
//m_hBuildings=FSunPackLib::XCC_OpenMix("_ID1085587737", m_hTibSun);
m_hBuildings = FSunPackLib::XCC_OpenMix("Generic.mix", m_hTibSun);
m_hCache = FSunPackLib::XCC_OpenMix("cache.mix", m_hTibSun);
m_hTem = FSunPackLib::XCC_OpenMix("tem.mix", m_hTibSun);
m_hSno = FSunPackLib::XCC_OpenMix("sno.mix", m_hTibSun);
m_hUrb = FSunPackLib::XCC_OpenMix("urb.mix", m_hTibSun);
m_hUbn = FSunPackLib::XCC_OpenMix("ubn.mix", m_hTibSun);
m_hLun = FSunPackLib::XCC_OpenMix("lun.mix", m_hTibSun);
m_hDes = FSunPackLib::XCC_OpenMix("des.mix", m_hTibSun);
if (!m_hMarble) FSunPackLib::XCC_OpenMix("marble.mix", m_hTibSun);
if (m_hMarble) theApp.m_Options.bSupportMarbleMadness = TRUE;
errstream << " successful" << endl;
errstream.flush();
int i;
yuri_mode = FALSE;
if (!theApp.m_Options.bSearchLikeTS) return TRUE;
if (DoesFileExist((CString)TSPath + "\\ra2md.mix"))
yuri_mode = TRUE; // MW Apr 17th, make it available right here!
// load expansion mix files
for (i = 0; i < 101; i++) {
CString expand;
char n[50];
// MW April 17th, 2002:
// read expandxxmd.mix files in yurimode
itoa(i, n, 10);
expand = TSPath;
expand += "\\Expand";
if (yuri_mode) expand += "md";
if (i < 10) expand += "0";
expand += n;
expand += ".mix";
CString nappend = ".mix";
CString append = ".mix";
if (i == 100) append = "md.mix";
if (yuri_mode) append = "md.mix";
if (i == 100) expand = (CString)TSPath + "\\ra2md.mix"; // support the mission disk!!!
errstream << "Searching " << (LPCTSTR)expand << endl;
errstream.flush();
if (DoesFileExist(expand)) {
OutputDebugString(expand);
OutputDebugString(": ");
m_hExpand[i].hExpand = FSunPackLib::XCC_OpenMix(expand, NULL);
#ifdef YR_MODE
if (i == 100 && m_hExpand[i].hExpand) yuri_mode = TRUE;
#endif
errstream << (LPCTSTR)expand << " found: loading ";
errstream.flush();
CString conquer = "conquer";
if (i == 100) conquer = "conq";
if (FSunPackLib::XCC_DoesFileExist(conquer + append, m_hExpand[i].hExpand)) {
OutputDebugString(conquer + append);
OutputDebugString(": ");
m_hExpand[i].hConquer = FSunPackLib::XCC_OpenMix((CString)conquer + append, m_hExpand[i].hExpand);
errstream << "conquer.mix, ";
}
if (FSunPackLib::XCC_DoesFileExist((CString)"local" + append, m_hExpand[i].hExpand)) {
OutputDebugString((CString)"local" + append);
OutputDebugString(": ");
m_hExpand[i].hLocal = FSunPackLib::XCC_OpenMix((CString)"local" + append, m_hExpand[i].hExpand);
errstream << "local.mix, ";
}
//if(FSunPackLib::XCC_DoesFileExist("_ID1085587737", m_hExpand[i].hExpand))
{
//m_hExpand[i].hConquer=FSunPackLib::XCC_OpenMix("_ID1085587737", m_hExpand[i].hExpand);
//errstream << "1085587737, ";
}
if (FSunPackLib::XCC_DoesFileExist((CString)"temperat" + append, m_hExpand[i].hExpand)) {
OutputDebugString((CString)"temperat" + append);
OutputDebugString(": ");
m_hExpand[i].hTemperat = FSunPackLib::XCC_OpenMix((CString)"temperat" + append, m_hExpand[i].hExpand);
errstream << "temperat.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"urban" + append, m_hExpand[i].hExpand)) {
OutputDebugString((CString)"urban" + append);
OutputDebugString(": ");
m_hExpand[i].hUrban = FSunPackLib::XCC_OpenMix((CString)"urban" + append, m_hExpand[i].hExpand);
errstream << "urban.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"snow" + append, m_hExpand[i].hExpand)) {
OutputDebugString((CString)"snow" + append);
OutputDebugString(": ");
FSunPackLib::_DEBUG_EnableLogs = true;
HMIXFILE hM = FSunPackLib::XCC_OpenMix((CString)"snow" + append, m_hExpand[i].hExpand);
m_hExpand[i].hSnow = hM;
errstream << "snow.mix, ";
errstream.flush();
FSunPackLib::_DEBUG_EnableLogs = false;
}
CString generic = "generic";
if (i == 100) generic = "gener";
if (FSunPackLib::XCC_DoesFileExist((CString)generic + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hGeneric = FSunPackLib::XCC_OpenMix((CString)generic + append, m_hExpand[i].hExpand);
errstream << "generic.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"urbann" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hUrbanN = FSunPackLib::XCC_OpenMix((CString)"urbann" + nappend, m_hExpand[i].hExpand);
errstream << "urbann.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"lunar" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hLunar = FSunPackLib::XCC_OpenMix((CString)"lunar" + nappend, m_hExpand[i].hExpand);
errstream << "lunar.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"desert" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hDesert = FSunPackLib::XCC_OpenMix((CString)"desert" + nappend, m_hExpand[i].hExpand);
errstream << "desert.mix, ";
errstream.flush();
}
CString isotemp = "isotemp";
if (i == 100) isotemp = "isotem";
if (FSunPackLib::XCC_DoesFileExist(isotemp + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoTemp = FSunPackLib::XCC_OpenMix((CString)isotemp + append, m_hExpand[i].hExpand);
errstream << "isotemp.mix, ";
errstream.flush();
}
CString isosnow = "isosnow";
if (i == 100) isosnow = "isosno";
if (FSunPackLib::XCC_DoesFileExist((CString)isosnow + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoSnow = FSunPackLib::XCC_OpenMix((CString)isosnow + append, m_hExpand[i].hExpand);
errstream << "isosnow.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isourb" + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoUrb = FSunPackLib::XCC_OpenMix((CString)"isourb" + append, m_hExpand[i].hExpand);
errstream << "isourb.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isoubn" + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoUbnMd = FSunPackLib::XCC_OpenMix((CString)"isoubn" + append, m_hExpand[i].hExpand);
errstream << "isoubn.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isolun" + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoLunMd = FSunPackLib::XCC_OpenMix((CString)"isolun" + append, m_hExpand[i].hExpand);
errstream << "isolun.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isodes" + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoDesMd = FSunPackLib::XCC_OpenMix((CString)"isodes" + append, m_hExpand[i].hExpand);
errstream << "isodes.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isoubn" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoUbn = FSunPackLib::XCC_OpenMix((CString)"isoubn" + nappend, m_hExpand[i].hExpand);
errstream << "isoubn.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isolun" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoLun = FSunPackLib::XCC_OpenMix((CString)"isolun" + nappend, m_hExpand[i].hExpand);
errstream << "isolun.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isodes" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoDes = FSunPackLib::XCC_OpenMix((CString)"isodes" + nappend, m_hExpand[i].hExpand);
errstream << "isodes.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isogen" + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoGenMd = FSunPackLib::XCC_OpenMix((CString)"isogen" + append, m_hExpand[i].hExpand);
errstream << "isogen.mix, ";
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"isogen" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hIsoGen = FSunPackLib::XCC_OpenMix((CString)"isogen" + nappend, m_hExpand[i].hExpand);
errstream << "isogen.mix, ";
errstream.flush();
}
CString cache = "ecache01";
if (i == 100) cache = "cache";
if (FSunPackLib::XCC_DoesFileExist((CString)cache + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hECache = FSunPackLib::XCC_OpenMix((CString)cache + append, m_hExpand[i].hExpand);
errstream << LPCSTR("ecache01" + append + ", ");
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"tem" + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hTem = FSunPackLib::XCC_OpenMix((CString)"tem" + append, m_hExpand[i].hExpand);
errstream << LPCSTR("tem" + append + ", ");
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"sno" + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hSno = FSunPackLib::XCC_OpenMix((CString)"sno" + append, m_hExpand[i].hExpand);
errstream << LPCSTR("sno" + append + ", ");
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"urb" + append, m_hExpand[i].hExpand)) {
m_hExpand[i].hUrb = FSunPackLib::XCC_OpenMix((CString)"urb" + append, m_hExpand[i].hExpand);
errstream << LPCSTR("urb" + append + ", ");
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"ubn" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hUbn = FSunPackLib::XCC_OpenMix((CString)"ubn" + nappend, m_hExpand[i].hExpand);
errstream << LPCSTR("ubn" + nappend + ", ");
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"lun" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hLun = FSunPackLib::XCC_OpenMix((CString)"lun" + nappend, m_hExpand[i].hExpand);
errstream << LPCSTR("lun" + nappend + ", ");
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"des" + nappend, m_hExpand[i].hExpand)) {
m_hExpand[i].hDes = FSunPackLib::XCC_OpenMix((CString)"des" + nappend, m_hExpand[i].hExpand);
errstream << LPCSTR("des" + nappend + ", ");
errstream.flush();
}
if (FSunPackLib::XCC_DoesFileExist((CString)"marble" + append, m_hExpand[i].hExpand)) {
theApp.m_Options.bSupportMarbleMadness = TRUE;
m_hExpand[i].hMarble = FSunPackLib::XCC_OpenMix((CString)"marble" + append, m_hExpand[i].hExpand);
errstream << LPCSTR("marble" + append + ", ");
errstream.flush();
}
errstream << endl;
errstream.flush();
} else {
m_hExpand[i].hExpand = NULL;
}
}
// load expansion ecache mix files
for (i = 0; i < 100; i++) {
CString expand;
char n[50];
itoa(i, n, 10);
expand = TSPath;
if (!yuri_mode) expand += "\\ECache";
else expand += "\\ecachemd";
if (i < 10) expand += "0";
expand += n;
expand += ".mix";
if (DoesFileExist(expand)) {
m_hECache[i] = FSunPackLib::XCC_OpenMix(expand, NULL);
errstream << (LPCTSTR)expand << " found and loaded" << endl;
errstream.flush();
} else {
m_hECache[i] = NULL;
}
}
ms.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus(&ms);
cs = ms.dwAvailPhys + ms.dwAvailPageFile;
errstream << "InitMixFiles() finished. Available memory: " << cs << endl;
errstream.flush();
return TRUE;
}
CLoading::~CLoading()
{
Unload();
}
void CLoading::Unload()
{
FSunPackLib::XCC_CloseMix(m_hCache);
FSunPackLib::XCC_CloseMix(m_hConquer);
FSunPackLib::XCC_CloseMix(m_hIsoSnow);
FSunPackLib::XCC_CloseMix(m_hIsoTemp);
FSunPackLib::XCC_CloseMix(m_hIsoUrb);
FSunPackLib::XCC_CloseMix(m_hIsoGen);
FSunPackLib::XCC_CloseMix(m_hLocal);
FSunPackLib::XCC_CloseMix(m_hTemperat);
FSunPackLib::XCC_CloseMix(m_hSnow);
FSunPackLib::XCC_CloseMix(m_hUrban);
FSunPackLib::XCC_CloseMix(m_hTibSun);
FSunPackLib::XCC_CloseMix(m_hSno);
FSunPackLib::XCC_CloseMix(m_hTem);
FSunPackLib::XCC_CloseMix(m_hUrb);
FSunPackLib::XCC_CloseMix(m_hBuildings);
m_hCache = NULL;
m_hConquer = NULL;
m_hIsoSnow = NULL;
m_hIsoTemp = NULL;
m_hIsoUrb = NULL;
m_hLocal = NULL;
m_hTemperat = NULL;
m_hSnow = NULL;
m_hUrban = NULL;
m_hTibSun = NULL;
m_hBuildings = NULL;
m_hIsoGen = NULL;
int i = 0;
for (i = 0; i < 100; i++) {
FSunPackLib::XCC_CloseMix(m_hExpand[i].hExpand);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hConquer);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hECache);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hIsoSnow);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hIsoTemp);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hIsoUrb);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hIsoGen);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hTemperat);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hSnow);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hUrban);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hSno);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hTem);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hUrb);
FSunPackLib::XCC_CloseMix(m_hExpand[i].hBuildings);
m_hExpand[i].hExpand = NULL;
}
for (i = 0; i < 100; i++) {
FSunPackLib::XCC_CloseMix(m_hECache[i]);
}
MEMORYSTATUS ms;
ms.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus(&ms);
int cs = ms.dwAvailPhys + ms.dwAvailPageFile;
errstream << "CLoading::Unload finished. Available memory: " << cs << endl;
errstream.flush();
}
HMIXFILE CLoading::FindFileInMix(LPCTSTR lpFilename, TheaterChar* pTheaterChar)
{
if (pTheaterChar)
*pTheaterChar = TheaterChar::None;
int i;
// MW: added ecache support
for (i = 100; i >= 0; i--) {
HMIXFILE cuExp = m_hECache[i];
if (cuExp != NULL) {
if (FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp))
return cuExp;
}
}
for (i = 100; i >= 0; i--) {
EXPANDMIX cuExp = m_hExpand[i];
if (cuExp.hExpand != NULL) {
if (FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hExpand))
return cuExp.hExpand;
if (cuExp.hECache != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hECache))
return cuExp.hECache;
if (cuExp.hConquer != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hConquer))
return cuExp.hConquer;
if (cuExp.hLocal != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hLocal))
return cuExp.hLocal;
if (cuExp.hTemperat != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hTemperat))
return cuExp.hTemperat;
if (strcmp(lpFilename, "yayard.shp") == NULL)
FSunPackLib::_DEBUG_EnableLogs = true;
if (cuExp.hSnow != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hSnow))
return cuExp.hSnow;
FSunPackLib::_DEBUG_EnableLogs = false;
if (cuExp.hGeneric != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hGeneric))
return cuExp.hGeneric;
if (cuExp.hUrban != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hUrban))
return cuExp.hUrban;
if (cuExp.hUrbanN != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hUrbanN))
return cuExp.hUrbanN;
if (cuExp.hLunar != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hLunar))
return cuExp.hLunar;
if (cuExp.hDesert != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hDesert))
return cuExp.hDesert;
if (cuExp.hBuildings != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hBuildings))
return cuExp.hBuildings;
if (cuExp.hIsoGen != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoGen))
return cuExp.hIsoGen;
if (cuExp.hIsoGenMd != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoGenMd))
return cuExp.hIsoGenMd;
if (cuExp.hIsoTemp != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoTemp)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::T;
return cuExp.hIsoTemp;
}
if (cuExp.hIsoSnow != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoSnow)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::A;
return cuExp.hIsoSnow;
}
if (cuExp.hIsoUrb != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoUrb)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::U;
return cuExp.hIsoUrb;
}
if (cuExp.hIsoUbn != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoUbn)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::N;
return cuExp.hIsoUbn;
}
if (cuExp.hIsoDes != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoDes)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::D;
return cuExp.hIsoDes;
}
if (cuExp.hIsoLun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoLun)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::L;
return cuExp.hIsoLun;
}
if (cuExp.hIsoUbnMd != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoUbnMd)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::N;
return cuExp.hIsoUbnMd;
}
if (cuExp.hIsoDesMd != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoDesMd)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::D;
return cuExp.hIsoDesMd;
}
if (cuExp.hIsoLunMd != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hIsoLunMd)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::L;
return cuExp.hIsoLunMd;
}
if (cuExp.hSno != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hSno))
return cuExp.hSno;
if (cuExp.hTem != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hTem))
return cuExp.hTem;
if (cuExp.hUrb != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hUrb))
return cuExp.hUrb;
if (cuExp.hUbn != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hUbn))
return cuExp.hUbn;
if (cuExp.hLun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hLun))
return cuExp.hLun;
if (cuExp.hDes != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hDes))
return cuExp.hDes;
if (cuExp.hMarble != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, cuExp.hMarble))
return cuExp.hMarble;
}
}
if (m_hTibSun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hTibSun))
return m_hTibSun;
if (m_hLanguage != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLanguage))
return m_hLanguage;
if (m_hLangMD != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLangMD))
return m_hLangMD;
if (m_hLocal != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLocal))
return m_hLocal;
if (m_hBuildings != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hBuildings))
return m_hBuildings;
if (m_hCache != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hCache))
return m_hCache;
if (m_hConquer != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hConquer))
return m_hConquer;
if (m_hTemperat != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hTemperat))
return m_hTemperat;
if (m_hSnow != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hSnow))
return m_hSnow;
if (m_hUrban != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hUrban))
return m_hUrban;
if (m_hUrbanN != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hUrbanN))
return m_hUrbanN;
if (m_hLunar != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLunar))
return m_hLunar;
if (m_hDesert != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hDesert))
return m_hDesert;
if (m_hIsoGen != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoGen)) {
return m_hIsoGen;
}
if (m_hIsoTemp != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoTemp)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::T;
return m_hIsoTemp;
}
if (m_hIsoSnow != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoSnow)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::A;
return m_hIsoSnow;
}
if (m_hIsoUrb != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoUrb)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::U;
return m_hIsoUrb;
}
if (m_hIsoUbn != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoUbn)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::N;
return m_hIsoUbn;
}
if (m_hIsoLun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoLun)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::L;
return m_hIsoLun;
}
if (m_hIsoDes != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hIsoDes)) {
if (pTheaterChar) *pTheaterChar = TheaterChar::D;
return m_hIsoDes;
}
if (m_hTem != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hTem))
return m_hTem;
if (m_hSno != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hSno))
return m_hSno;
if (m_hUrb != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hUrb))
return m_hUrb;
if (m_hUbn != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hUbn))
return m_hUbn;
if (m_hLun != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hLun))
return m_hLun;
if (m_hDes != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hDes))
return m_hDes;
if (m_hMarble != NULL && FSunPackLib::XCC_DoesFileExist(lpFilename, m_hMarble))
return m_hMarble;
return NULL;
}
void CLoading::InitPalettes()
{
errstream << "InitPalettes() called\n";
m_palettes.Init();
errstream << "\n";
errstream.flush();
}
void CLoading::InitTMPs(CProgressCtrl* prog)
{
m_palettes.FetchPalettes();
MEMORYSTATUS ms;
ms.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus(&ms);
int cs = ms.dwAvailPhys + ms.dwAvailPageFile;
errstream << "InitTMPs() called. Available memory: " << cs << endl;
errstream.flush();
// we need to have that here, CMapData::UpdateIniFile() is too late for the shore hack
shoreset = tiles->GetInteger("General", "ShorePieces");
waterset = tiles->GetInteger("General", "WaterSet");
int i, tcount = 0;
for (i = 0; i < 10000; i++) {
CString tset;
char c[50];
itoa(i, c, 10);
int e;
for (e = 0; e < 4 - strlen(c); e++) {
tset += "0";
}
tset += c;
CString sec = "TileSet";
sec += tset;
auto const pSec = tiles->TryGetSection(sec);
if (!pSec) {
break;
}
for (e = 0; e < pSec->GetInteger("TilesInSet"); e++) {
tcount++;
}
}
if (prog) prog->SetRange(0, tcount);
if (prog) prog->SetPos(0);
if (*tiledata != NULL) delete[] * tiledata;
*tiledata = new(TILEDATA[tcount]);
*tiledata_count = tcount;
DWORD tilecount = 0;
for (i = 0; i < 10000; i++) {
CString tset;
char c[50];
itoa(i, c, 10);
int e;
for (e = 0; e < 4 - strlen(c); e++)
tset += "0";
tset += c;
CString sec = "TileSet";
sec += tset;
auto const pSec = tiles->TryGetSection(sec);
if (!pSec) {
break;
}
BOOL bTib, bMorph, bPlace, bMadness;
bPlace = TRUE;
bTib = FALSE;
bMorph = FALSE;
bMadness = FALSE;
if (pSec->GetBool("AllowTiberium")) {
bTib = TRUE;
}
if (pSec->GetBool("Morphable")) {
bMorph = TRUE;
}
if (!pSec->GetBool("AllowToPlace", true)) {
bPlace = FALSE;
}
if (!pSec->GetString("NonMarbleMadness").IsEmpty()) {
bMadness = TRUE;
}
auto const tilesetAnimSection = tiles->TryGetSection(tiles->GetString(sec, "SetName"));
tilesets_start[i] = tilecount;
for (e = 0; e < tiles->GetInteger(sec, "TilesInSet"); e++) {
std::string sId = std::format("{:02}", e + 1);
CString filename = tiles->GetString(sec, "FileName");
filename += sId.c_str();
CString bas_f = filename;
CString suffix;
if (tiles == &tiles_t) suffix = ".tem";
if (tiles == &tiles_s) suffix = ".sno";
if (tiles == &tiles_u) suffix = ".urb";
if (tiles == &tiles_un) suffix = ".ubn";
if (tiles == &tiles_l) suffix = ".lun";
if (tiles == &tiles_d) suffix = ".des";
filename += suffix;
HTSPALETTE hPalette = m_palettes.m_hPalIsoTemp;
if (tiles == &tiles_s) {
hPalette = m_palettes.m_hPalIsoSnow; }
if (tiles == &tiles_u) {
hPalette = m_palettes.m_hPalIsoUrb; }
if (tiles == &tiles_t) {
hPalette = m_palettes.m_hPalIsoTemp;
}
if (tiles == &tiles_un) {
hPalette = m_palettes.m_hPalIsoUbn;
}
if (tiles == &tiles_d) {
hPalette = m_palettes.m_hPalIsoDes;
}
if (tiles == &tiles_l) {
hPalette = m_palettes.m_hPalIsoLun;
}
// MW add: use other...
if (FindFileInMix(filename) == NULL && tiles == &tiles_un) {
filename = bas_f + ".urb";
hPalette = m_palettes.m_hPalIsoUrb;
}
if (FindFileInMix(filename) == NULL) {
filename = bas_f + ".tem";
hPalette = m_palettes.m_hPalIsoTemp;
}
(*tiledata)[tilecount].bAllowTiberium = bTib;
(*tiledata)[tilecount].bAllowToPlace = bPlace;
(*tiledata)[tilecount].bMorphable = bMorph;
(*tiledata)[tilecount].bMarbleMadness = bMadness;
(*tiledata)[tilecount].wTileSet = i;
int reps;
for (reps = 0; reps < 5; reps++) {
CString r_filename = filename;
if (reps > 0) {
char c[3];
c[0] = 'a' + reps - 1;
c[1] = '.';
c[2] = 0;
r_filename.Replace(".", c);
if (!LoadTile(r_filename, FindFileInMix(filename), hPalette, tilecount, TRUE))
break;
} else {
LoadTile(filename, FindFileInMix(filename), hPalette, tilecount, FALSE);
}
}
if (tilesetAnimSection) {
auto anim = tilesetAnimSection->GetString(std::format("Tile{}Anim", sId).c_str());
auto offsetX = tilesetAnimSection->GetInteger(std::format("Tile{}XOffset", sId).c_str());
auto offsetY = tilesetAnimSection->GetInteger(std::format("Tile{}YOffset", sId).c_str());
auto attachesTo = tilesetAnimSection->GetInteger(std::format("Tile{}AttachesTo", sId).c_str());
auto animFileName = anim + suffix;
HMIXFILE hAnimMix = FindFileInMix(animFileName);
if (hAnimMix) {
auto& tile = (*tiledata)[tilecount];
if (tile.wTileCount <= attachesTo) {
ASSERT(tile.wTileCount > attachesTo);
} else {
auto& subtile = tile.tiles[attachesTo];
SHPHEADER shp_h;
SHPIMAGEHEADER shpi_h;
auto animPic = std::make_shared();
auto rawPic = std::make_shared>();
animPic->rawPic = rawPic;
FSunPackLib::SetCurrentSHP(animFileName, hAnimMix);
FSunPackLib::XCC_GetSHPHeader(&shp_h);
int imageNum = 1;
FSunPackLib::XCC_GetSHPImageHeader(1, &shpi_h);
if (shpi_h.unknown == 0) {
// shadow
imageNum = 0;
}
FSunPackLib::XCC_GetSHPImageHeader(imageNum, &shpi_h);
if (FSunPackLib::LoadSHPImage(imageNum, *rawPic)) {
subtile.anim = animPic;
animPic->pic = animPic->rawPic->data();
animPic->bType = PICDATA_TYPE_SHP;
animPic->pal = iPalIso;
animPic->wWidth = animPic->wMaxWidth = shp_h.cx;
animPic->wHeight = animPic->wMaxHeight = shp_h.cy;
animPic->x = offsetX;
animPic->y = offsetY;
animPic->createVBorder();
}
}
}
}
tilecount++;
if (prog != NULL /*&& tilecount%15==0*/) {
prog->SetPos(tilecount);
prog->UpdateWindow();
}
}
}
tilecount = 0;
for (i = 0; i < 10000; i++) {
CString tset;
char c[50];
itoa(i, c, 10);
int e;
for (e = 0; e < 4 - strlen(c); e++)
tset += "0";
tset += c;
CString sec = "TileSet";
sec += tset;
auto const pSec = tiles->TryGetSection(sec);
if (!pSec) {
break;
}
int madnessid = pSec->GetInteger("MarbleMadness");
for (e = 0; e < pSec->GetInteger("TilesInSet"); e++) {
if (madnessid) {
(*tiledata)[tilecount].wMarbleGround = tilesets_start[madnessid] + (tilecount - tilesets_start[i]);
} else {
(*tiledata)[tilecount].wMarbleGround = 0xFFFF;
}
tilecount++;
}
}
}
#ifdef NOSURFACES // first version, using palettized (or extracted) data
BOOL CLoading::LoadTile(LPCSTR lpFilename, HMIXFILE hOwner, HTSPALETTE hPalette, DWORD dwID, BOOL bReplacement)
{
last_succeeded_operation = 12;
int tileCount;
if (FSunPackLib::XCC_DoesFileExist(lpFilename, hOwner)) {
FSunPackLib::SetCurrentTMP(lpFilename, hOwner);
{
//FSunPackLib::SetCurrentTMP((CString)AppPath+"\\TmpTmp.tmp"/* lpFilename*/, NULL/*hOwner*/);
int tileWidth, tileHeight;
RECT rect;
FSunPackLib::XCC_GetTMPInfo(&rect, &tileCount, &tileWidth, &tileHeight);
BYTE** pics = new(BYTE * [tileCount]);
if (FSunPackLib::LoadTMPImage(0, tileCount, pics)) // be aware this allocates memory!
//if(FSunPackLib::LoadTMPImageInSurface(v.dd,lpFilename, 0, tileCount, pics, hPalette, hOwner))
{
TILEDATA* td;
if (!bReplacement) td = &(*tiledata)[dwID];
else {
TILEDATA* lpTmp = NULL;
if ((*tiledata)[dwID].bReplacementCount) {
lpTmp = new(TILEDATA[(*tiledata)[dwID].bReplacementCount]);
memcpy(lpTmp, (*tiledata)[dwID].lpReplacements, sizeof(TILEDATA) * (*tiledata)[dwID].bReplacementCount);
}
(*tiledata)[dwID].lpReplacements = new(TILEDATA[(*tiledata)[dwID].bReplacementCount + 1]);
if ((*tiledata)[dwID].bReplacementCount) {
memcpy((*tiledata)[dwID].lpReplacements, lpTmp, sizeof(TILEDATA) * (*tiledata)[dwID].bReplacementCount);
delete[] lpTmp;
}
td = &(*tiledata)[dwID].lpReplacements[(*tiledata)[dwID].bReplacementCount];
(*tiledata)[dwID].bReplacementCount++;
}
td->tiles = new(SUBTILE[tileCount]);
td->wTileCount = tileCount;
td->cx = tileWidth;
td->cy = tileHeight;
td->rect = rect;
int i;
for (i = 0; i < tileCount; i++) {
if (pics[i] != NULL) {
int cx, cy;
BYTE height, terraintype, direction;
POINT p;
FSunPackLib::XCC_GetTMPTileInfo(i, &p, &cx, &cy, &direction, &height, &terraintype, &td->tiles[i].rgbLeft, &td->tiles[i].rgbRight);
td->tiles[i].pic = pics[i];
td->tiles[i].sX = p.x;
td->tiles[i].sY = p.y;
td->tiles[i].wWidth = cx;
td->tiles[i].wHeight = cy;
td->tiles[i].bZHeight = height;
td->tiles[i].bTerrainType = terraintype;
td->tiles[i].bHackedTerrainType = terraintype;
td->tiles[i].bDirection = direction;
td->tiles[i].vborder = new(VBORDER[cy]);
int k;
int size = 0;
BOOL TranspInside = FALSE;
for (k = 0; k < cy; k++) {
int l, r;
BOOL* ti = NULL;
if (!TranspInside) ti = &TranspInside;
GetDrawBorder(pics[i], cx, k, l, r, 0, ti);
td->tiles[i].vborder[k].left = l;
td->tiles[i].vborder[k].right = r;
if (r >= l)
size += r - l + 1;
}
#ifdef NOSURFACES_EXTRACT
if (!TranspInside) {
// extract the palette data!
td->tiles[i].bNotExtracted = FALSE;
td->tiles[i].pic = new(BYTE[size * bpp]);
int l;
int pos = 0;
for (k = 0; k < cy; k++) {
int left, right;
left = td->tiles[i].vborder[k].left;
right = td->tiles[i].vborder[k].right;
for (l = left; l <= right; l++) {
memcpy(&td->tiles[i].pic[pos], &iPalIso[pics[i][l + k * cx]], bpp);
pos += bpp;
}
}
delete[] pics[i];
} else
td->tiles[i].bNotExtracted = TRUE;
#endif
if (terraintype == 0xa) {
#ifdef RA2_MODE
td->tiles[i].bHackedTerrainType = TERRAINTYPE_WATER;
#else
td->tiles[i].bHackedTerrainType = TERRAINTYPE_WATER;
#endif
}
if (terraintype == TERRAINTYPE_ROUGH) td->tiles[i].bHackedTerrainType = TERRAINTYPE_GROUND;
//if((*tiledata)[dwID].wTileSet==waterset) (*tiledata)[dwID].tiles[i].bHackedTerrainType=TERRAINTYPE_WATER;
// shore hack: check fsdata.ini for new shore terrain
if (td->wTileSet == shoreset) {
int h;
for (h = 0; h < (*tiledata_count); h++) {
if ((*tiledata)[h].wTileSet == shoreset) break;
}
int pos = dwID - h;
char c[50];
itoa(pos, c, 10);
CString hack = c;
hack += "_";
itoa(i, c, 10);
hack += c;/*
hack+="_";
itoa(i/tileWidth, c, 10);
hack+=c;*/
CString section = "ShoreTerrainTS";
#ifdef RA2_MODE
section = "ShoreTerrainRA2";
#endif
auto const& sec = g_data.GetSection(section);
auto const hackValIdx = sec.FindIndex(hack);
if (hackValIdx >= 0) {
int t = atoi(sec.Nth(hackValIdx).second);
if (t) {
td->tiles[i].bHackedTerrainType = TERRAINTYPE_WATER;
} else {
td->tiles[i].bHackedTerrainType = 0xe;
}
}
}
if ((*tiledata)[dwID].wTileSet == waterset) (*tiledata)[dwID].tiles[i].bHackedTerrainType = TERRAINTYPE_WATER;
} else {
td->tiles[i].pic = NULL;
td->tiles[i].sX = 0;
td->tiles[i].sY = 0;
td->tiles[i].wWidth = 0;
td->tiles[i].wHeight = 0;
td->tiles[i].bZHeight = 0;
td->tiles[i].bTerrainType = 0;
td->tiles[i].bDirection = 0;
td->tiles[i].vborder = NULL;
}
}
}
if (tileCount > 0) delete[] pics;
}
} else {
errstream << lpFilename << " not found" << endl;
return FALSE;
}
return TRUE;
}
#endif
#ifdef NOSURFACES_OBJECTS // palettized
void CLoading::LoadOverlayGraphic(const CString& lpOvrlName_, int iOvrlNum)
{
last_succeeded_operation = 11;
CString image; // the image used
SHPHEADER head;
char theat = cur_theat;
BYTE** lpT = NULL;
char OvrlID[50];
itoa(iOvrlNum, OvrlID, 10);
HTSPALETTE hPalette = m_palettes.m_hPalIsoTemp;
if (cur_theat == 'T') {
hPalette = m_palettes.m_hPalIsoTemp;
#ifdef RA2_MODE
hPalette = m_palettes.m_hPalIsoTemp;
#endif
}
if (cur_theat == 'A') {
hPalette = m_palettes.m_hPalIsoSnow;
#ifdef RA2_MODE
hPalette = m_palettes.m_hPalIsoSnow;
#endif
}
if (cur_theat == 'U' && m_palettes.m_hPalIsoUrb) {
hPalette = m_palettes.m_hPalIsoUrb;
#ifdef RA2_MODE
hPalette = m_palettes.m_hPalIsoUrb;
#endif
}
if (cur_theat == 'N' && m_palettes.m_hPalIsoUbn) {
hPalette = m_palettes.m_hPalIsoUbn;
#ifdef RA2_MODE
hPalette = m_palettes.m_hPalIsoUbn;
#endif
}
if (cur_theat == 'L' && m_palettes.m_hPalIsoLun) {
hPalette = m_palettes.m_hPalIsoLun;
#ifdef RA2_MODE
hPalette = m_palettes.m_hPalIsoLun;
#endif
}
if (cur_theat == 'D' && m_palettes.m_hPalIsoDes) {
hPalette = m_palettes.m_hPalIsoDes;
#ifdef RA2_MODE
hPalette = m_palettes.m_hPalIsoDes;
#endif
}
HTSPALETTE forcedPalette = 0;
const auto& isoPalettePrefixes = g_data["ForceOvrlIsoPalettePrefix"];
const auto& unitPalettePrefixes = g_data["ForceOvrlUnitPalettePrefix"];
const CString sOvrlName(lpOvrlName_);
if (unitPalettePrefixes.end() != std::find_if(unitPalettePrefixes.begin(), unitPalettePrefixes.end(), [&sOvrlName](const auto& pair) {return sOvrlName.Find(pair.second) == 0; })) {
forcedPalette = m_palettes.GetUnitPalette(cur_theat);
}
if (isoPalettePrefixes.end() != std::find_if(isoPalettePrefixes.begin(), isoPalettePrefixes.end(), [&sOvrlName](const auto& pair) {return sOvrlName.Find(pair.second) == 0; })) {
forcedPalette = m_palettes.GetIsoPalette(cur_theat);
}
HMIXFILE hMix;
CString lpOvrlName = lpOvrlName_;
if (lpOvrlName.Find(' ') >= 0) {
lpOvrlName = lpOvrlName.Left(lpOvrlName.Find(' '));
}
//if(strchr(lpOvrlName, ' ')!=NULL) strchr(lpOvrlName, ' ')[0]=0;
//if(lpOvrlName
auto const isveinhole = rules.GetBool(lpOvrlName, "IsVeinholeMonster");
auto const istiberium = rules.GetBool(lpOvrlName, "Tiberium");
auto const isveins = rules.GetBool(lpOvrlName, "IsVeins");
image = rules.GetStringOr(lpOvrlName, "Image", lpOvrlName);
TruncSpace(image);
CString imagerules = image;
auto const& imageID = art.GetString(image, "Image");
if (!imageID.IsEmpty()) {
image = imageID;
}
TruncSpace(image);
CString filename = image + theatToSuffix(cur_theat);
hMix = FindFileInMix(filename);
const auto& artSection = art[image];
if (hMix == NULL) {
filename = image + ".shp";
if (artSection.GetBool("NewTheater")) {
filename.SetAt(1, theat);
}
if (cur_theat == 'U' && m_palettes.m_hPalUnitUrb) {
hPalette = m_palettes.m_hPalUnitUrb;
}
if (cur_theat == 'T') {
hPalette = m_palettes.m_hPalUnitTemp;
}
if (cur_theat == 'A') {
hPalette = m_palettes.m_hPalUnitSnow;
}
if (cur_theat == 'N') {
hPalette = m_palettes.m_hPalUnitUbn;
}
if (cur_theat == 'L') {
hPalette = m_palettes.m_hPalUnitLun;
}
if (cur_theat == 'D') {
hPalette = m_palettes.m_hPalUnitDes;
}
hMix = FindFileInMix(filename);
//errstream << (LPCSTR)filename << " " << endl;
//errstream.flush();
if (hMix == NULL) {
filename.SetAt(1, 'T');
hMix = FindFileInMix(filename);
}
if (hMix == NULL) {
filename.SetAt(1, 'A');
hMix = FindFileInMix(filename);
}
if (hMix == NULL) {
filename.SetAt(1, 'U');
hMix = FindFileInMix(filename);
}
if (hMix == NULL) {
filename.SetAt(1, 'N');
hMix = FindFileInMix(filename);
}
if (hMix == NULL) {
filename.SetAt(1, 'L');
hMix = FindFileInMix(filename);
}
if (hMix == NULL) {
filename.SetAt(1, 'D');
hMix = FindFileInMix(filename);
}
if (cur_theat == 'T' || cur_theat == 'U') {
hPalette = m_palettes.m_hPalUnitTemp;
} else
hPalette = m_palettes.m_hPalUnitSnow;
}
if (hMix == NULL) {
filename = image + ".tem";
hMix = FindFileInMix(filename);
if (hMix) {
hPalette = m_palettes.m_hPalIsoTemp;
}
}
if (hMix == NULL) {
filename = image + ".sno";
hMix = FindFileInMix(filename);
if (hMix) {
hPalette = m_palettes.m_hPalIsoSnow;
}
}
if (hMix == NULL) {
filename = image + ".urb";
hMix = FindFileInMix(filename);
if (hMix && m_palettes.m_hPalIsoUrb) {
hPalette = m_palettes.m_hPalIsoUrb;
}
}
if (hMix == NULL) {
filename = image + ".ubn";
hMix = FindFileInMix(filename);
if (hMix && m_palettes.m_hPalIsoUbn) {
hPalette = m_palettes.m_hPalIsoUbn;
}
}
if (hMix == NULL) {
filename = image + ".lun";
hMix = FindFileInMix(filename);
if (hMix && m_palettes.m_hPalIsoLun) {
hPalette = m_palettes.m_hPalIsoLun;
}
}
if (hMix == NULL) {
filename = image + ".des";
hMix = FindFileInMix(filename);
if (hMix && m_palettes.m_hPalIsoDes) {
hPalette = m_palettes.m_hPalIsoDes;
}
}
if (isveinhole == TRUE || isveins == TRUE || istiberium == TRUE) {
hPalette = m_palettes.m_hPalTemp;
#ifndef RA2_MODE
hPalette = m_palettes.m_hPalUnitTemp;
#endif
}
hPalette = forcedPalette ? forcedPalette : hPalette;
if (hMix != NULL) {
errstream << "Overlay: " << (LPCSTR)filename << endl;
errstream.flush();
FSunPackLib::SetCurrentSHP(filename, hMix);
{
FSunPackLib::XCC_GetSHPHeader(&head);
int i;
int maxPics = head.c_images;
if (maxPics > max_ovrl_img) maxPics = max_ovrl_img;
// create an array of pointers to directdraw surfaces
lpT = new(BYTE * [maxPics]);
memset(lpT, 0, sizeof(BYTE) * maxPics);
// if tiberium, change color
BOOL bIsBlueTib = FALSE;
BOOL bIsGreenTib = FALSE;
RGBTRIPLE rgbOld[16], rgbNew;
#ifndef RA2_MODE
if (istiberium) {
if (lpOvrlName[4] == '_') // other than green!
bIsBlueTib = TRUE;
else
bIsGreenTib = TRUE;
int i;
for (i = 0; i < 16; i++) {
if (bIsGreenTib) {
rgbNew.rgbtBlue = 0;
if (i != 0)
rgbNew.rgbtGreen = 255 - i * 16 + 1;
else
rgbNew.rgbtGreen = 255;
rgbNew.rgbtRed = 0;
} else if (bIsBlueTib) {
if (i != 0)
rgbNew.rgbtBlue = 255 - i * 16 + 1;
else
rgbNew.rgbtBlue = 255;
rgbNew.rgbtGreen = 0;
rgbNew.rgbtRed = 0; // change green/blue (not RGB but BGR)
}
int rb = rgbNew.rgbtBlue;
int rr = rgbNew.rgbtRed;
FSunPackLib::SetTSPaletteEntry(hPalette, 0x10 + i, &rgbNew, &rgbOld[i]);
}
}
#endif
FSunPackLib::LoadSHPImage(0, maxPics, lpT);
#ifndef RA2_MODE
if (istiberium)
for (i = 0; i < 16; i++)
FSunPackLib::SetTSPaletteEntry(hPalette, 0x10 + i, &rgbOld[i], NULL);
#endif
for (i = 0; i < maxPics; i++) {
SHPIMAGEHEADER imghead;
FSunPackLib::XCC_GetSHPImageHeader(i, &imghead);
// MW: fixed april 20th, 2002
// is it a shadow or not used image?
if (imghead.unknown == 0 && !g_data.GetBool("Debug", "IgnoreSHPImageHeadUnused")) {
if (lpT[i]) {
delete[] lpT[i];
lpT[i] = NULL;
}
}
if (/*imghead.unknown &&*/ lpT[i]) {
char ic[50];
itoa(i, ic, 10);
PICDATA p;
p.pic = lpT[i];
if (hPalette == m_palettes.m_hPalIsoTemp
|| hPalette == m_palettes.m_hPalIsoUrb
|| hPalette == m_palettes.m_hPalIsoSnow
|| hPalette == m_palettes.m_hPalIsoDes
|| hPalette == m_palettes.m_hPalIsoLun
|| hPalette == m_palettes.m_hPalIsoUbn) {
p.pal = iPalIso;
}
if (hPalette == m_palettes.m_hPalTemp
|| hPalette == m_palettes.m_hPalUrb
|| hPalette == m_palettes.m_hPalSnow
|| hPalette == m_palettes.m_hPalDes
|| hPalette == m_palettes.m_hPalLun
|| hPalette == m_palettes.m_hPalUbn) {
p.pal = iPalTheater;
}
if (hPalette == m_palettes.m_hPalUnitTemp
|| hPalette == m_palettes.m_hPalUnitUrb
|| hPalette == m_palettes.m_hPalUnitSnow
|| hPalette == m_palettes.m_hPalUnitDes
|| hPalette == m_palettes.m_hPalUnitLun
|| hPalette == m_palettes.m_hPalUnitUbn) {
p.pal = iPalUnit;
}
p.vborder = new(VBORDER[head.cy]);
int k;
for (k = 0; k < head.cy; k++) {
int l, r;
GetDrawBorder(lpT[i], head.cx, k, l, r, 0);
p.vborder[k].left = l;
p.vborder[k].right = r;
}
p.x = imghead.x;
p.y = imghead.y;
p.wHeight = imghead.cy;
p.wWidth = imghead.cx;
p.wMaxWidth = head.cx;
p.wMaxHeight = head.cy;
p.bType = PICDATA_TYPE_SHP;
pics[(CString)"OVRL" + OvrlID + "_" + ic] = p;
}
}
delete[] lpT;
}
}
int i;
for (i = 0; i < 0xFF; i++) {
char ic[50];
itoa(i, ic, 10);
pics[(CString)"OVRL" + OvrlID + "_" + ic].bTried = TRUE;
}
}
#endif
void CLoading::OnDestroy()
{
CDialog::OnDestroy();
}
void CLoading::InitVoxelNormalTables()
{
try {
std::ifstream f(std::string(AppPath) + "\\voxel_normal_tables.bin", std::ios::binary);
m_voxelNormalTables.reset(new VoxelNormalTables(f));
} catch (const std::runtime_error& e) {
errstream << e.what() << std::endl;
m_voxelNormalTables.reset(new VoxelNormalTables());
}
}
void CLoading::CalcPicCount()
{
m_pic_count = 0;
CString bmps = (CString)AppPath + "\\pics\\*.bmp";
if (!theApp.m_Options.bDoNotLoadBMPs) {
CFileFind ff;
if (ff.FindFile(bmps)) {
// found bmp
m_pic_count++;
while (ff.FindNextFile()) m_pic_count++;
}
}
m_bmp_count = m_pic_count;
if (!theApp.m_Options.bDoNotLoadVehicleGraphics) m_pic_count += rules["VehicleTypes"].Size();
if (!theApp.m_Options.bDoNotLoadOverlayGraphics) m_pic_count += rules["OverlayTypes"].Size();
if (!theApp.m_Options.bDoNotLoadInfantryGraphics) m_pic_count += rules["InfantryTypes"].Size();
if (!theApp.m_Options.bDoNotLoadBuildingGraphics) m_pic_count += rules["BuildingTypes"].Size();
if (!theApp.m_Options.bDoNotLoadAircraftGraphics) m_pic_count += rules["AircraftTypes"].Size();
if (!theApp.m_Options.bDoNotLoadTreeGraphics) m_pic_count += rules["TerrainTypes"].Size();
int i;
/*
if(!theApp.m_Options.bDoNotLoadSnowGraphics)
{
tiledata=&s_tiledata;
tiles=&tiles_s;
tiledata_count=&s_tiledata_count;
for(i=0;i<10000;i++)
{
CString tset;
char c[50];
itoa(i, c, 10);
int e;
for(e=0;e<4-strlen(c);e++)
tset+="0";
tset+=c;
CString sec="TileSet";
sec+=tset;
if(tiles->sections.find(sec)==tiles->sections.end()) break;
for(e=0;esections[sec].values["TilesInSet"]);e++)
{
m_pic_count++;
}
}
}
if(!theApp.m_Options.bDoNotLoadTemperateGraphics)
{
tiledata=&t_tiledata;
tiles=&tiles_t;
tiledata_count=&t_tiledata_count;
for(i=0;i<10000;i++)
{
CString tset;
char c[50];
itoa(i, c, 10);
int e;
for(e=0;e<4-strlen(c);e++)
tset+="0";
tset+=c;
CString sec="TileSet";
sec+=tset;
if(tiles->sections.find(sec)==tiles->sections.end()) break;
for(e=0;esections[sec].values["TilesInSet"]);e++)
{
m_pic_count++;
}
}
}*/
}
BOOL CLoading::InitDirectDraw()
{
last_succeeded_operation = 7;
errstream << "\n\nDirectDrawCreate() will be called now\n";
errstream.flush();
CIsoView& v = *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview;
if (DirectDrawCreate(NULL, &v.dd_1, NULL) != DD_OK) {
errstream << "DirectDrawCreate() failed\n";
errstream.flush();
ShowWindow(SW_HIDE);
MessageBox("DirectDraw could not be initialized! Quitting...");
exit(-1);
return FALSE;
}
errstream << "DirectDrawCreate() successful\n\n";
errstream.flush();
if (m_progress.m_hWnd) m_progress.SetPos(1);
if (m_hWnd) UpdateWindow();
errstream << "Now querying the DirectX 7 or 6 interface\n";
errstream.flush();
if (v.dd_1->QueryInterface(IID_IDirectDraw7, (void**)&v.dd) != DD_OK) {
errstream << "QueryInterface() failed -> Using DirectX 6.0\n";
errstream.flush();
//ShowWindow(SW_HIDE);
//MessageBox("You don´t have DirectX 6.0 but an older version. Quitting...");
//exit(-1);
//return FALSE;
if (v.dd_1->QueryInterface(IID_IDirectDraw4, (void**)&v.dd) != DD_OK) {
MessageBox("You need at least DirectX 6.0 to run this program", "Error");
exit(-1);
return FALSE;
}
}
errstream << "QueryInterface() successful\n\nNow setting cooperative level\n";
errstream.flush();
if (v.dd->SetCooperativeLevel(v.m_hWnd, DDSCL_NORMAL | DDSCL_NOWINDOWCHANGES) != DD_OK) {
errstream << "SetCooperativeLevel() failed\n";
errstream.flush();
ShowWindow(SW_HIDE);
MessageBox("Cooperative Level could not be set! Quitting...");
v.dd->Release();
v.dd = NULL;
exit(-2);
return FALSE;
}
errstream << "SetCooperativeLevel() successful\n\nCreating primary surface\n";
errstream.flush();
if (m_progress.m_hWnd) m_progress.SetPos(2);
if (m_hWnd) UpdateWindow();
DDSURFACEDESC2 ddsd;
memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
ddsd.dwFlags = DDSD_CAPS;
int res = 0;
int trycount = 0;
do {
res = v.dd->CreateSurface(&ddsd, &v.lpds, NULL);
errstream << "Return code: " << res << endl;
errstream.flush();
//if(res!=DD_OK && (res!=DDERR_PRIMARYSURFACEALREADYEXISTS || trycount>100))
if (res != DD_OK && trycount >= 300) {
errstream << "CreateSurface() failed\n";
errstream.flush();
ShowWindow(SW_HIDE);
MessageBox("Primary surface could not be initialized! Quitting...");
v.dd->Release();
v.dd = NULL;
exit(-3);
return FALSE;
}
trycount++;
if (res != DD_OK) {
Sleep(50);
}
} while (res != DD_OK);
#ifdef NOSURFACES
DDPIXELFORMAT pf;
memset(&pf, 0, sizeof(DDPIXELFORMAT));
pf.dwSize = sizeof(DDPIXELFORMAT);
v.lpds->GetPixelFormat(&pf);
if (!pf.dwBBitMask || !pf.dwRBitMask || !pf.dwGBitMask) {
ShowWindow(SW_HIDE);
MessageBox("You must not use a palette color mode like 8 bit in order to run FinalSun/FinalAlert 2. Please check readme.txt", "Error", MB_OK);
v.lpds->Release();
v.lpds = NULL;
v.dd->Release();
v.dd = NULL;
exit(-3);
return FALSE;
}
bpp = (pf.dwRGBBitCount + 7) / 8;
#endif
errstream << "CreateSurface() successful\n\nCreating backbuffer surface\n";
errstream.flush();
memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
v.lpds->GetSurfaceDesc(&ddsd);
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
if (v.dd->CreateSurface(&ddsd, &v.lpdsBack, NULL) != DD_OK) {
errstream << "CreateSurface() failed\n";
errstream.flush();
ShowWindow(SW_HIDE);
MessageBox("Backbuffer surface could not be initialized! Quitting...");
v.lpds->Release();
v.lpds = NULL;
v.dd->Release();
v.dd = NULL;
exit(-4);
return FALSE;
}
if (theApp.m_Options.bHighResUI && v.dd->CreateSurface(&ddsd, &v.lpdsBackHighRes, NULL) != DD_OK) {
errstream << "CreateSurface() failed\n";
errstream.flush();
ShowWindow(SW_HIDE);
MessageBox("Highres Backbuffer surface could not be initialized! Quitting...");
v.lpdsBack->Release();
v.lpdsBack = NULL;
v.lpds->Release();
v.lpds = NULL;
v.dd->Release();
v.dd = NULL;
exit(-4);
return FALSE;
}
if (v.dd->CreateSurface(&ddsd, &v.lpdsTemp, NULL) != DD_OK) {
errstream << "CreateSurface() failed\n";
errstream.flush();
ShowWindow(SW_HIDE);
MessageBox("Tempbuffer surface could not be initialized! Quitting...");
v.lpdsBack->Release();
v.lpdsBack = NULL;
if (v.lpdsBackHighRes)
v.lpdsBackHighRes->Release();
v.lpdsBackHighRes = nullptr;
v.lpds->Release();
v.lpds = NULL;
v.dd->Release();
v.dd = NULL;
exit(-4);
return FALSE;
}
errstream << "CreateSurface() successful\n\nNow creating clipper\n";
errstream.flush();
LPDIRECTDRAWCLIPPER ddc;
if (v.dd->CreateClipper(0, &ddc, NULL) != DD_OK) {
errstream << "CreateClipper() failed\n";
errstream.flush();
ShowWindow(SW_HIDE);
MessageBox("Clipper could not be created! Quitting...");
v.lpdsTemp->Release();
v.lpdsTemp = NULL;
v.lpdsBack->Release();
v.lpdsBack = NULL;
if (v.lpdsBackHighRes)
v.lpdsBackHighRes->Release();
v.lpdsBackHighRes = nullptr;
v.lpds->Release();
v.lpds = NULL;
v.dd->Release();
v.dd = NULL;
exit(-6);
}
errstream << "CreateClipper() successful\n\n";
errstream.flush();
v.lpds->SetClipper(ddc);
ddc->SetHWnd(0, v.m_hWnd);
return TRUE;
}
void CLoading::OnPaint()
{
CPaintDC dc(this); // device context for painting
CWnd* poswindow = GetDlgItem(IDC_SAVEOFTEN);
if (!poswindow) return;
RECT r1, r2;
poswindow->GetWindowRect(&r1);
GetWindowRect(&r2);
dc.SetTextColor(RGB(255, 0, 0));
dc.SetBkMode(TRANSPARENT);
RECT dest;
dest.top = r1.bottom - r2.top - 45;
dest.bottom = r1.bottom - r2.top + 10;
dest.left = 10;
dest.right = r1.right - r1.left + 10;
CFont f;
f.CreatePointFont(90, "Tahoma");
dc.SelectObject(&f);
}
void CLoading::FreeTileSet()
{
// free the current tileset
int i;
for (i = 0; i < (*tiledata_count); i++) {
int e;
int z;
// delete replacements. Replacements themself MUST NOT have replacements
for (z = 0; z < (*tiledata)[i].bReplacementCount; z++) {
TILEDATA& rept = (*tiledata)[i].lpReplacements[z];
for (e = 0; e < rept.wTileCount; e++) {
#ifdef NOSURFACES
BYTE* curSur = rept.tiles[e].pic;
if (curSur) delete[] curSur;
if (rept.tiles[e].vborder) delete[] rept.tiles[e].vborder;
#else
LPDIRECTDRAWSURFACE4 curSur = rept.tiles[e].pic;
if (curSur) curSur->Release();
#endif
}
delete[] rept.tiles;
rept.tiles = NULL;
rept.wTileCount = 0;
rept.bReplacementCount = 0;
ASSERT(!rept.lpReplacements); // make sure we don´t have replacements for this replacement
}
for (e = 0; e < (*tiledata)[i].wTileCount; e++) {
#ifdef NOSURFACES
BYTE* curSur = (*tiledata)[i].tiles[e].pic;
if (curSur) delete[] curSur;
if ((*tiledata)[i].tiles[e].vborder) delete[](*tiledata)[i].tiles[e].vborder;
#else
LPDIRECTDRAWSURFACE4 curSur = (*tiledata)[i].tiles[e].pic;
if (curSur) curSur->Release();
#endif
}
delete[]((*tiledata)[i].tiles);
(*tiledata)[i].tiles = NULL;
(*tiledata)[i].wTileCount = 0;
(*tiledata)[i].bReplacementCount = 0;
if ((*tiledata)[i].lpReplacements) delete[](*tiledata)[i].lpReplacements;
(*tiledata)[i].lpReplacements = NULL;
}
if (*tiledata) delete[](*tiledata);
(*tiledata) = NULL;
(*tiledata_count) = 0;
}
void CLoading::FreeAll()
{
last_succeeded_operation = 14;
// MW fix: We need to set tiledata and tiledata_count to the old pointers again
int t = 0;
if (tiledata == &t_tiledata) t = 0;
if (tiledata == &s_tiledata) t = 1;
if (tiledata == &u_tiledata) t = 2;
if (tiledata == &un_tiledata) t = 3;
if (tiledata == &l_tiledata) t = 4;
if (tiledata == &d_tiledata) t = 4;
//try{
tiledata = &t_tiledata;
tiledata_count = &t_tiledata_count;
FreeTileSet();
tiledata = &s_tiledata;
tiledata_count = &s_tiledata_count;
FreeTileSet();
tiledata = &u_tiledata;
tiledata_count = &u_tiledata_count;
FreeTileSet();
// MW New tilesets:
tiledata = &un_tiledata;
tiledata_count = &un_tiledata_count;
FreeTileSet();
tiledata = &l_tiledata;
tiledata_count = &l_tiledata_count;
FreeTileSet();
tiledata = &d_tiledata;
tiledata_count = &d_tiledata_count;
FreeTileSet();
/* }
catch(...)
{
errstream << "Exception in FreeTileSet()" << endl;
}*/
// MW Reset tiledata & tiledata_count
if (t == 0) { tiledata = &t_tiledata; tiledata_count = &t_tiledata_count; }
if (t == 1) { tiledata = &s_tiledata; tiledata_count = &s_tiledata_count; }
if (t == 2) { tiledata = &u_tiledata; tiledata_count = &u_tiledata_count; }
if (t == 3) { tiledata = &un_tiledata; tiledata_count = &un_tiledata_count; }
if (t == 4) { tiledata = &l_tiledata; tiledata_count = &l_tiledata_count; }
if (t == 5) { tiledata = &d_tiledata; tiledata_count = &d_tiledata_count; }
map::iterator i = pics.begin();
for (int e = 0; e < pics.size(); e++) {
try {
#ifdef NOSURFACES_OBJECTS
if (i->second.bType == PICDATA_TYPE_BMP) {
if (i->second.pic != NULL) {
((LPDIRECTDRAWSURFACE4)i->second.pic)->Release();
}
} else {
if (i->second.pic != NULL) {
delete[] i->second.pic;
}
if (i->second.vborder) delete[] i->second.vborder;
}
#else
if (i->second.pic != NULL) i->second.pic->Release();
#endif
i->second.pic = NULL;
} catch (...) {
CString err;
err = "Access violation while trying to release surface ";
char c[6];
itoa(e, c, 10);
err += c;
err += "\n";
OutputDebugString(err);
continue;
}
i++;
}
try {
CFinalSunDlg* dlg = ((CFinalSunDlg*)theApp.m_pMainWnd);
if (dlg->m_view.m_isoview->lpds != NULL) dlg->m_view.m_isoview->lpds->Release();
dlg->m_view.m_isoview->lpds = NULL;
if (dlg->m_view.m_isoview->lpdsBack != NULL) dlg->m_view.m_isoview->lpdsBack->Release();
dlg->m_view.m_isoview->lpdsBack = NULL;
if (dlg->m_view.m_isoview->lpdsBackHighRes != NULL) dlg->m_view.m_isoview->lpdsBackHighRes->Release();
dlg->m_view.m_isoview->lpdsBackHighRes = NULL;
if (dlg->m_view.m_isoview->lpdsTemp != NULL) dlg->m_view.m_isoview->lpdsTemp->Release();
dlg->m_view.m_isoview->lpdsTemp = NULL;
if (dlg->m_view.m_isoview->dd != NULL) dlg->m_view.m_isoview->dd->Release();
dlg->m_view.m_isoview->dd = NULL;
if (dlg->m_view.m_isoview->dd_1 != NULL) dlg->m_view.m_isoview->dd_1->Release();
dlg->m_view.m_isoview->dd_1 = NULL;
} catch (...) {
errstream << "Exception while freeing DirectDraw" << endl;
}
}
void CLoading::PostNcDestroy()
{
// delete this; // on stack!
// CDialog::PostNcDestroy();
}
void CLoading::PrepareHouses()
{
int p = 0;
auto const& sideSec = rules["Sides"];
for (auto i = 0; i < sideSec.Size(); i++) {
int t = 0;
auto const& sideParams = sideSec.Nth(i).second;
for (;;) {
auto const paramN = GetParam(sideParams, t);
if (paramN.IsEmpty()) {
break;
}
sides[p].name = paramN;
sides[p].orig_n = i; // mw fix instead of =i
t++;
p++;
}
}
auto const houseSec = rules[HOUSES];
for (auto i = 0; i < houseSec.Size(); i++) {
HOUSEINFO& house = houses[i];
house.name = houseSec.Nth(i).second;
house.bPlayable = rules.GetBool(house.name, "Multiplay");
memset(&house.color, 0, sizeof(RGBTRIPLE));
int e;
for (e = 0; e < sides.size(); e++) {
house.side = nullptr;
if (sides[e].name == rules.GetString(house.name, "Side")) {
house.side = &sides[e];
}
}
}
}
BYTE* Search(BYTE** lpData, BYTE* lpSearched)
{
BYTE* lpDat = *lpData;
lpDat = (BYTE*)strstr((LPCSTR)lpDat, (LPCSTR)lpSearched) + strlen((LPCSTR)lpSearched);
return lpDat;
}
class SortDummy2 {
public:
bool operator() (const CString& x, const CString& y) const
{
// the length is more important than spelling (numbers!!!)...
if (x.GetLength() < y.GetLength()) return true;
if (x.GetLength() == y.GetLength()) {
CString x2 = x;
CString y2 = y;
x2.MakeLower();
y2.MakeLower();
if (x2 < y2) return true;
}
return false;
}
};
extern TranslationMap AllStrings;
void CLoading::LoadStrings()
{
last_succeeded_operation = 9;
#ifdef RA2_MODE
// MW April 17th, 2002:
// ra2md.csf supported!
std::string file = "RA2.CSF";
if (yuri_mode)
file = "RA2MD.CSF";
errstream << "LoadStrings() executing" << endl;
errstream.flush();
BYTE* lpData = NULL;
DWORD dwSize;
if (DoesFileExist((std::string(TSPath) + "\\" + file).c_str())) {
std::ifstream f(std::string(TSPath) + "\\" + file, std::ios::binary);
if (f.good()) {
f.seekg(0, std::ios::end);
auto size = f.tellg();
if (size > 0) {
lpData = new(BYTE[size]);
dwSize = size;
f.seekg(0, std::ios::beg);
f.read(reinterpret_cast(lpData), dwSize);
}
}
}
errstream << "LoadStrings() loading from mix" << endl;
errstream.flush();
if (!lpData) {
HMIXFILE hMix = FindFileInMix(file.c_str());
//HMIXFILE hMix=m_hLanguage;
if (hMix) {
if (FSunPackLib::XCC_ExtractFile(file, u8AppDataPath + "\\RA2Tmp.csf", hMix)) {
std::ifstream f(u8AppDataPath + "\\RA2Tmp.csf", std::ios::binary);
if (f.good()) {
f.seekg(0, std::ios::end);
auto size = f.tellg();
if (size > 0) {
lpData = new(BYTE[size]);
dwSize = size;
f.seekg(0, std::ios::beg);
f.read(reinterpret_cast(lpData), dwSize);
}
}
}
if (!lpData) {
MessageBox("String file not found, using rules.ini names", "Error");
return;
}
} else {
MessageBox("String file not found, using rules.ini names", "Error");
return;
}
}
BYTE* orig = static_cast(lpData);
if (!(lpData = Search(&lpData, (BYTE*)" FSC"))) return;
RA2STRFILEHEAD head;
memcpy(&head, lpData, RA2STRFILEHEADSIZE);
lpData += RA2STRFILEHEADSIZE;
map strings;
int i;
//try{
for (i = 0; i < head.dwCount1; i++) {
ASSERT(orig + dwSize > lpData);
if (!(lpData = lpData + 4))//Search(&lpData, (BYTE*)" LBL")))
{
return;
}
RA2STRINGENTRY entry;
memcpy(&entry.dwFlag, lpData, 4);
lpData += 4;
DWORD dwCharCount;
memcpy(&dwCharCount, lpData, 4);
lpData += 4;
BYTE* lpID = new(BYTE[dwCharCount + 1]);
memcpy(lpID, lpData, dwCharCount);
lpData += dwCharCount;
lpID[dwCharCount] = 0;
entry.id = (CHAR*)new(BYTE[dwCharCount + 1]);
strcpy(entry.id, (LPCSTR)lpID);
entry.id[dwCharCount] = 0;
entry.id_size = dwCharCount;
// enable this to show the string ID
delete[](lpID);
BOOL b2Strings = FALSE;
if (lpData[0] == 'W')
b2Strings = TRUE;
if (!(lpData = lpData + 4))//Search(&lpData, (BYTE*)" RTS")))
{
return;
}
memcpy(&dwCharCount, lpData, 4);
lpData += 4;
WCHAR* lpwID = new(WCHAR[dwCharCount + 1]);
int e;
for (e = 0; e < dwCharCount; e++) {
WCHAR w;
memcpy(&w, lpData, 2);
lpData += 2;
lpwID[e] = ~w;
}
lpwID[dwCharCount] = 0;
entry.value = lpwID;
entry.value_size = dwCharCount;
if (b2Strings) {
memcpy(&dwCharCount, lpData, 4);
lpData += 4;
CHAR* lpwID2 = new(CHAR[dwCharCount + 1]);
int e;
for (e = 0; e < dwCharCount; e++) {
WCHAR w;
memcpy(&w, lpData, 1);
lpData += 1;
lpwID2[e] = w;
}
lpwID2[dwCharCount] = 0;
entry.value_asc = lpwID2;
entry.value_asc_size = dwCharCount;
}
/*BYTE* bByte=new(BYTE[entry.value_size+1]);
wcstombs((LPSTR)bByte, entry.value, entry.value_size+1);
bByte[entry.value_size]=0;*/
strings[entry.id].SetString(entry.value, entry.value_size);
AllStrings[entry.id].SetString(entry.value, entry.value_size);
//delete[] bByte;
}
for (auto const& [secName, sec] : rules) {
auto const& uiNameLabel = sec.GetString("UIName");
if (uiNameLabel.IsEmpty()) {
CCStrings[secName].SetString(sec.GetString("Name"));
continue;
}
auto const found = strings.find(uiNameLabel);
// no record
if (found == strings.end()) {
//MessageBox((LPSTR)(LPCSTR)rules.GetSection(i)->values["Name"], secName);
CCStrings[secName].SetString(sec.GetString("Name"));
continue;
}
//MessageBox(strings[uiNameLabel].cString);
if (!found->second.bUsedDefault) {
//CCStrings[secName].cString=strings[uiNameLabel].cString; //.SetString(strings[uiNameLabel].wString, strings[uiNameLabel].len);
CCStrings[secName].SetString(strings[uiNameLabel].wString, strings[uiNameLabel].len);
continue;
}
CCStrings[secName].SetString(strings[uiNameLabel].wString, strings[uiNameLabel].len);
CCStrings[secName].cString = sec.GetString("Name");
}
#else
int i;
for (i = 0; i < rules.sections.size(); i++) {
if (rules.GetSection(i)->FindIndex("Name") >= 0) {
//CCStrings[*rules.GetSectionName(i)].cString=rules.GetSection(i)->values["Name"];
//CCStrings[*rules.GetSectionName(i)].SetString=rul
CCStrings[*rules.GetSectionName(i)].SetString((LPSTR)(LPCSTR)rules.GetSection(i)->values["Name"]);
}
}
#endif
}
void CLoading::HackRules()
{
if (editor_mode == ra2_mode) {
auto const& gateOne = rules.GetString("General", "GDIGateOne");
if (!gateOne.IsEmpty()) {
auto const pSec = rules.TryGetSection("BuildingTypes");
ASSERT(pSec != nullptr);
if (!pSec->HasValue(gateOne)) {
pSec->Insert(gateOne, gateOne);
}
}
#ifdef RA2_MODE
// RULES(MD).INI has the incorrect colors set for the following houses, let's remap them to the expected values.
// Fixup YuriCountry colour
if (rules.GetString("YuriCountry", "Color") == "DarkRed") {
rules.SetString("YuriCountry", "Color", "Purple");
}
// Fixup Allied colors
static const char* allied_houses[] = {
"British",
"French",
"Germans",
"Americans",
"Alliance",
};
for (auto const& name : allied_houses) {
if (rules.GetString(name, "Color") == "Gold") {
rules.SetString(name, "Color", "DarkBlue");
}
}
// Fixup Nod color
if (rules.GetString("Nod", "Color") == "Gold") {
rules.SetString("Nod", "Color", "DarkRed");
}
#endif
}
}
void CLoading::PrepareBuildingTheaters()
{
// stub
}
/*
This actually just checks what palette the unit (only buildings make sense)
uses. Used for the ObjectBrowser (so it only shows those buildings that really exist
in the specific terrain)
Added: MW March 20th 2001
*/
void CLoading::PrepareUnitGraphic(LPCSTR lpUnittype)
{
CString _rules_image; // the image used
CString filename; // filename of the image
char theat = cur_theat; // standard theater char is t (Temperat). a is snow.
BOOL bAlwaysSetChar; // second char is always theater, even if NewTheater not specified!
WORD wStep = 1; // step is 1 for infantry, buildings, etc, and for shp vehicles it specifies the step rate between every direction
WORD wStartWalkFrame = 0; // for examply cyborg reaper has another walk starting frame
int iTurretOffset = 0; // used for centering y pos of turret (if existing)
BOOL bStructure = rules["BuildingTypes"].HasValue(lpUnittype); // is this a structure?
// make sure we only use it for buildings now
if (!bStructure) {
return;
}
auto const bPowerUp = !rules.GetString(lpUnittype, "PowersUpBuilding").IsEmpty();
HTSPALETTE hPalette;
if (theat == 'T') hPalette = m_palettes.m_hPalIsoTemp;
if (theat == 'A') hPalette = m_palettes.m_hPalIsoSnow;
if (theat == 'U') hPalette = m_palettes.m_hPalIsoUrb;
if (theat == 'L') hPalette = m_palettes.m_hPalIsoLun;
if (theat == 'D') hPalette = m_palettes.m_hPalIsoDes;
if (theat == 'N') hPalette = m_palettes.m_hPalIsoUbn;
CIsoView& v = *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview;
_rules_image = rules.GetStringOr(lpUnittype, "Image", lpUnittype);
CString _art_image = _rules_image;
auto const& imageID = art.GetString(_rules_image, "Image");
if (!imageID.IsEmpty() && !g_data.GetBool("IgnoreArtImage", _rules_image)) {
_art_image = imageID;
}
const CString& image = _art_image;
const auto& rulesSection = rules[lpUnittype];
const auto& artSection = art[image];
// is it a shp graphic?
if (!artSection.GetBool("Voxel")) {
try {
/*filename = image + ".shp";
BYTE bTerrain=0;
BOOL isNewTerrain=FALSE;
if(isTrue(artSection.GetValueByName("NewTheater")))//&& isTrue(artSection.GetValueByName("TerrainPalette")))//(filename.GetAt(0)=='G' || filename.GetAt(0)=='N' || filename.GetAt(0)=='C') && filename.GetAt(1)=='A')
{
hPalette=m_hPalUnitTemp;
if(theat=='A') hPalette=m_hPalUnitSnow;
if(theat=='U') hPalette=m_hPalUnitUrb;
if(theat=='L') hPalette=m_hPalUnitLun;
if(theat=='D') hPalette=m_hPalUnitDes;
if(theat=='N') hPalette=m_hPalUnitUbn;
filename.SetAt(1, theat);
isNewTerrain=TRUE;
}
HMIXFILE hShpMix=FindFileInMix(filename, &bTerrain);
BYTE bIgnoreTerrain=TRUE;
if(hShpMix==NULL && isNewTerrain)
{
filename.SetAt(1, 'G');
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix) theat='G';
}
if(hShpMix==NULL && isNewTerrain)
{
filename.SetAt(1, 'N');
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix) theat='N';
}
if(hShpMix==NULL && isNewTerrain)
{
filename.SetAt(1, 'D');
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix) theat='D';
}
if(hShpMix==NULL && isNewTerrain)
{
filename.SetAt(1, 'L');
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix) theat='L';
}
if(hShpMix==NULL && isNewTerrain)
{
filename.SetAt(1, 'A');
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix) theat='A';
}
if(hShpMix==NULL && isNewTerrain)
{
filename.SetAt(1, 'T');
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix){
theat='T';
hPalette=m_hIsoTemp;
}
}
if(isTrue(artSection.GetValueByName("TerrainPalette")))
{
bIgnoreTerrain=FALSE;
if(cur_theat=='T')
hPalette=m_hPalIsoTemp;
else if(cur_theat=='A')
hPalette=m_hPalIsoSnow;
else if (cur_theat=='U')
hPalette=m_hPalIsoUrb;
else if(cur_theat=='L')
hPalette=m_hPalIsoLun;
else if(cur_theat=='D')
hPalette=m_hPalIsoDes;
else if(cur_theat=='N')
hPalette=m_hPalIsoUbn;
}
if(hShpMix==0)
{
filename=image;
filename+=".shp";
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix==NULL)
{
filename=image;
if(theat=='T') filename+=".tem";
if(theat=='A') filename+=".sno";
if(theat=='U') filename+=".urb";
if(theat=='L') filename+=".lun";
if(theat=='D') filename+=".des";
if(theat=='N') filename+=".ubn";
filename.MakeLower();
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix==NULL)
{
filename=image;
filename+=".tem";
hShpMix=FindFileInMix(filename, &bTerrain);
if(hShpMix)
{
hPalette=m_hPalIsoTemp;
}
}
if(hShpMix!=NULL)
{
}
else
{
filename=image+".shp";
filename.SetAt(1, 'A');
hShpMix=FindFileInMix(filename);
if(hShpMix!=NULL)
{
bAlwaysSetChar=TRUE;
}
else
{
filename.SetAt(1, 'A');
hShpMix=FindFileInMix(filename);
if(hShpMix!=NULL)
{
theat='A';
bAlwaysSetChar=TRUE;
}
else
{
filename.SetAt(1, 'U');
hShpMix=FindFileInMix(filename);
if(hShpMix) theat='U';
else
{
filename.SetAt(1, 'L');
hShpMix=FindFileInMix(filename);
if(hShpMix) theat='L';
else
{
filename.SetAt(1, 'D');
hShpMix=FindFileInMix(filename);
if(hShpMix) theat='D';
else
{
filename.SetAt(1, 'N');
hShpMix=FindFileInMix(filename);
if(hShpMix) theat='N';
else
{
filename.SetAt(1, 'T');
hShpMix=FindFileInMix(filename);
if(hShpMix) theat='T';
}
}
}
}
}
}
}
}
else
{
theat='T';
}
}
else
{
// now we need to find out the palette
if(isTrue(artSection.GetValueByName("TerrainPalette"))) // it´s a file in isotemp.mix/isosno.mix
{
}
else // it´s a file in temperat.mix/snow.mix
{
if(cur_theat=='T') hPalette=m_hPalUnitTemp;
if(cur_theat=='A') hPalette=m_hPalUnitSnow;
if(cur_theat=='U') hPalette=m_hPalUnitUrb;
if(cur_theat=='L') hPalette=m_hPalUnitLun;
if(cur_theat=='D') hPalette=m_hPalUnitDes;
if(cur_theat=='N') hPalette=m_hPalUnitUbn;
}
}*/
auto shp = FindUnitShp(image, cur_theat, artSection);
if (!shp) {
return;
}
filename = shp->filename;
hPalette = shp->palette;
auto limited_to_theater = artSection.GetBool("TerrainPalette") ? shp->mixfile_theater : TheaterChar::None;
if (filename == "tibtre01.tem" || filename == "tibtre02.tem" || filename == "tibtre03.tem" || filename == "veinhole.tem") {
hPalette = m_palettes.m_hPalUnitTemp;
}
if (shp->mixfile > 0) {
BOOL bSuccess = FSunPackLib::SetCurrentSHP(filename, shp->mixfile);
if (!bSuccess) {
filename = image + ".sno";
if (cur_theat == 'T' || cur_theat == 'U') hPalette = m_palettes.m_hPalIsoTemp;
HMIXFILE hShpMix = FindFileInMix(filename);
bSuccess = FSunPackLib::SetCurrentSHP(filename, hShpMix);
if (!bSuccess) {
return;
}
}
if (bSuccess) {
char ic[50];
int i = 0;
itoa(i, ic, 10);
// just fill in a stub entry - Final* will automatically retry loading once the graphic really must be loaded
PICDATA p;
p.pic = NULL;
p.x = 0;
p.y = 0;
p.wHeight = 0;
p.wWidth = 0;
p.wMaxWidth = 0;
p.wMaxHeight = 0;
p.bType = PICDATA_TYPE_SHP;
p.bTerrain = limited_to_theater;
pics[image + ic] = p;
}
}
} catch (...) {
errstream << " exception " << endl;
errstream.flush();
}
}
}