/* FinalSun/FinalAlert 2 Mission Editor Copyright (C) 1999-2024 Electronic Arts, Inc. Authored by Matthias Wagner This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ // ViewObjects.cpp: Implementierungsdatei // #include "stdafx.h" #include "FinalSun.h" #include "ViewObjects.h" #include "FinalSunDlg.h" #include "structs.h" #include "mapdata.h" #include "variables.h" #include "functions.h" #include "inlines.h" #include "rtpdlg.h" #include "TubeTool.h" #include "StringHelper.h" #include "IniMega.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CViewObjects const size_t valadded = 2 << 16; IMPLEMENT_DYNCREATE(CViewObjects, CTreeView) CViewObjects::CViewObjects() { } CViewObjects::~CViewObjects() { } BEGIN_MESSAGE_MAP(CViewObjects, CTreeView) //{{AFX_MSG_MAP(CViewObjects) ON_NOTIFY_REFLECT(TVN_SELCHANGED, OnSelchanged) ON_WM_CREATE() ON_NOTIFY_REFLECT(TVN_KEYDOWN, OnKeydown) ON_WM_KEYDOWN() //}}AFX_MSG_MAP END_MESSAGE_MAP() extern int overlay_number[]; extern CString overlay_name[]; extern BOOL overlay_visible[]; extern BOOL overlay_trail[]; extern int overlay_count; extern ACTIONDATA AD; ///////////////////////////////////////////////////////////////////////////// // Zeichnung CViewObjects void CViewObjects::OnDraw(CDC* pDC) { CDocument* pDoc = GetDocument(); // ZU ERLEDIGEN: Code zum Zeichnen hier einfügen } ///////////////////////////////////////////////////////////////////////////// // Diagnose CViewObjects #ifdef _DEBUG void CViewObjects::AssertValid() const { CTreeView::AssertValid(); } void CViewObjects::Dump(CDumpContext& dc) const { CTreeView::Dump(dc); } #endif //_DEBUG CString GetTheaterLanguageString(const CString& l10nTag) { CString s = l10nTag; CString t = l10nTag; #define TO_ADDR(x) reinterpret_cast(x) if (TO_ADDR(tiledata) == TO_ADDR(&t_tiledata)) { t += "TEM"; } else if (TO_ADDR(tiledata) == TO_ADDR(&s_tiledata)) { t += "SNO"; } else if (TO_ADDR(tiledata) == TO_ADDR(&u_tiledata)) { t += "URB"; } else if (TO_ADDR(tiledata) == TO_ADDR(&un_tiledata)) { t += "UBN"; } else if (TO_ADDR(tiledata) == TO_ADDR(&l_tiledata)) { t += "LUN"; } else if (TO_ADDR(tiledata) == TO_ADDR(&d_tiledata)) { t += "DES"; } CString res = GetLanguageStringACP(t); if (res.Left(l10nTag.GetLength()) == l10nTag || res.GetLength() == 0) { res = GetLanguageStringACP(s); } return res; } ///////////////////////////////////////////////////////////////////////////// // Behandlungsroutinen für Nachrichten CViewObjects void CViewObjects::OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult) { CIniFile& ini = Map->GetIniFile(); NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR; int val = pNMTreeView->itemNew.lParam; if (val < 0) { // return; if (val == -2) { AD.reset(); ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); } return; } if (val < valadded) { // standard selection (maybe erasing etc) switch (val) { case 10: // erase field { AD.mode = ACTIONMODE_ERASEFIELD; break; } case 20: // waypoint stuff now { AD.mode = ACTIONMODE_WAYPOINT; AD.type = 0; break; } case 21: { AD.mode = 3; AD.type = 1; break; } case 22: { AD.mode = 3; AD.type = 2; break; } case 23: case 24: case 25: case 26: case 27: case 28: case 29: case 30: { AD.mode = 3; AD.type = 3 + val - 23; break; } case 36: // celltag stuff { AD.mode = 4; AD.type = 0; break; } case 37: { AD.mode = 4; AD.type = 1; break; } case 38: { AD.mode = 4; AD.type = 2; break; } case 40: // node stuff { AD.mode = 5; AD.type = 0; break; } case 41: { AD.mode = 5; AD.type = 1; break; } case 42: { AD.mode = 5; AD.type = 2; break; } case 50: { AD.mode = ACTIONMODE_MAPTOOL; AD.tool.reset(new AddTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview, true)); break; } case 51: { AD.mode = ACTIONMODE_MAPTOOL; AD.tool.reset(new ModifyTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview, true)); break; } case 52: { AD.mode = ACTIONMODE_MAPTOOL; AD.tool.reset(new AddTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview, false)); break; } case 53: { AD.mode = ACTIONMODE_MAPTOOL; AD.tool.reset(new ModifyTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview, false)); break; } case 54: { AD.mode = ACTIONMODE_MAPTOOL; AD.tool.reset(new RemoveTubeTool(*Map, *((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview)); break; } case 61: if (!tiledata_count) break; AD.type = 0; AD.mode = ACTIONMODE_SETTILE; AD.data = 0; AD.z_data = 0; HandleBrushSize(0); break; case 62: int i; if (!tiledata_count) { break; } for (i = 0; i < (*tiledata_count); i++) { if ((*tiledata)[i].wTileSet == tiles->GetInteger("General", "SandTile")) { break; } } AD.type = i; AD.mode = ACTIONMODE_SETTILE; AD.data = 0; AD.z_data = 0; HandleBrushSize(i); break; case 63: if (!tiledata_count) { break; } for (i = 0; i < (*tiledata_count); i++) { if ((*tiledata)[i].wTileSet == tiles->GetInteger("General", "RoughTile")) { break; } } AD.type = i; AD.mode = ACTIONMODE_SETTILE; AD.data = 0; AD.z_data = 0; HandleBrushSize(i); break; case 64: if (!tiledata_count) break; for (i = 0; i < (*tiledata_count); i++) if ((*tiledata)[i].wTileSet == waterset) break; if (((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_x < 2 || ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_y < 2) { ((CFinalSunDlg*)theApp.m_pMainWnd)->m_settingsbar.m_BrushSize = 1; ((CFinalSunDlg*)theApp.m_pMainWnd)->m_settingsbar.UpdateData(FALSE); ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_x = 2; ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_y = 2; } AD.type = i; AD.mode = ACTIONMODE_SETTILE; AD.data = 1; // use water placement logic AD.z_data = 0; break; case 65: if (!tiledata_count) { break; } for (i = 0; i < (*tiledata_count); i++) { if ((*tiledata)[i].wTileSet == tiles->GetInteger("General", "GreenTile")) { break; } } AD.type = i; AD.mode = ACTIONMODE_SETTILE; AD.data = 0; AD.z_data = 0; HandleBrushSize(i); break; case 66: if (!tiledata_count) { break; } for (i = 0; i < (*tiledata_count); i++) { if ((*tiledata)[i].wTileSet == tiles->GetInteger("General", "PaveTile")) { break; } } AD.type = i; AD.mode = ACTIONMODE_SETTILE; AD.data = 0; AD.z_data = 0; HandleBrushSize(i); break; case 67: if (!tiledata_count) { break; } for (i = 0; i < (*tiledata_count); i++) { if ((*tiledata)[i].wTileSet == g_data.GetInteger("NewUrbanInfo", "Morphable2")) { break; } } AD.type = i; AD.mode = ACTIONMODE_SETTILE; AD.data = 0; AD.z_data = 0; HandleBrushSize(i); break; } } else { int subpos = val % valadded; int pos = val / valadded; AD.mode = 1; AD.type = pos; AD.data = subpos; if (pos == 1) { CString sec = "InfantryTypes"; if (subpos < rules[sec].Size()) { // standard unit! AD.data_s = rules[sec].Nth(subpos).second; } else { AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second; } } else if (pos == 2) { CString sec = "BuildingTypes"; if (subpos < rules[sec].Size()) { // standard unit! AD.data_s = rules[sec].Nth(subpos).second; } else { AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second; } } else if (pos == 3) { CString sec = "AircraftTypes"; if (subpos < rules[sec].Size()) { // standard unit! AD.data_s = rules[sec].Nth(subpos).second; } else { AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second; } } else if (pos == 4) { CString sec = "VehicleTypes"; if (subpos < rules[sec].Size()) { // standard unit! AD.data_s = rules[sec].Nth(subpos).second; } else { AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second; } } else if (pos == 5) { CString sec = "TerrainTypes"; if (subpos == 999) { CRTPDlg dlg; if (dlg.DoModal() == IDOK) { AD.mode = ACTIONMODE_RANDOMTERRAIN; } } else { if (subpos < rules[sec].Size()) { // standard unit! AD.data_s = rules[sec].Nth(subpos).second; } else { AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second; } } } else if (pos == 6) { if (subpos < 100) { // general overlay functions! if (subpos == 1) { AD.data = 31; AD.data2 = atoi(InputBox("Please enter the value (0-255) of the overlay. Don´t exceed this range.", "Set overlay manually")); } else if (subpos == 2) { AD.data = 32; AD.data2 = atoi(InputBox("Please enter the value (0-255) of the overlay-data. Don´t exceed this range.", "Set overlay manually")); } } else { AD.data2 = subpos % 100; AD.data = subpos / 100; if (AD.data >= 30) { AD.data = 30; AD.data2 = subpos % 1000; } } } else if (pos == 7) { // set owner //if(ini.find(MAPHOUSES)!=ini.end() && ini[MAPHOUSES].Size()>0) if (ini[MAPHOUSES].Size() > 0) { AD.data_s = ini[MAPHOUSES].Nth(subpos).second; } else { AD.data_s = rules[HOUSES].Nth(subpos).second; } currentOwner = AD.data_s; } #ifdef SMUDGE_SUPP else if (pos == 8) { CString sec = "SmudgeTypes"; if (subpos < rules[sec].Size()) { // standard unit! AD.data_s = rules[sec].Nth(subpos).second; } else { AD.data_s = ini[sec].Nth(subpos - rules[sec].Size()).second; } } #endif } *pResult = 0; } __inline HTREEITEM TV_InsertItemW(HWND hWnd, WCHAR* lpString, int len, HTREEITEM hInsertAfter, HTREEITEM hParent, int param) { if (!lpString) return NULL; TVINSERTSTRUCTW tvis; tvis.hInsertAfter = hInsertAfter; tvis.hParent = hParent; tvis.itemex.mask = TVIF_PARAM | TVIF_TEXT; tvis.itemex.cchTextMax = len; tvis.itemex.pszText = lpString; tvis.itemex.lParam = param; // MW 07/17/2001: Updated to use Ascii if Unicode fails: HTREEITEM res = (HTREEITEM)::SendMessage(hWnd, TVM_INSERTITEMW, 0, ((LPARAM)(&tvis))); if (!res) { // failed... Probably because of missing Unicode support // convert text to ascii, then add it BYTE* lpAscii = new(BYTE[len + 1]); BOOL bUsedDefault; memset(lpAscii, 0, len + 1); WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK, lpString, len + 1, (LPSTR)lpAscii, len + 1, NULL, &bUsedDefault); TVINSERTSTRUCT tvis; tvis.hInsertAfter = hInsertAfter; tvis.hParent = hParent; tvis.itemex.mask = TVIF_PARAM | TVIF_TEXT; tvis.itemex.cchTextMax = len; tvis.itemex.lParam = param; tvis.itemex.pszText = (char*)lpAscii; res = TreeView_InsertItem(hWnd, &tvis); delete[] lpAscii; } return res; } const IgnoreSet CollectIgnoreSet() { IgnoreSet ret; auto addToIgnoreSet = [&ret](const CString& section) { for (auto& [seq, id] : g_data[section]) { ret.insert(std::string(id)); } }; #if defined(RA2_MODE) addToIgnoreSet("IgnoreRA2"); if (Map->GetTheater() == THEATER0) { addToIgnoreSet("IgnoreTemperateRA2"); } if (Map->GetTheater() == THEATER1) { addToIgnoreSet("IgnoreSnowRA2"); } if (Map->GetTheater() == THEATER2) { addToIgnoreSet("IgnoreUrbanRA2"); } if (Map->GetTheater() == THEATER3) { addToIgnoreSet("IgnoreNewUrbanRA2"); } if (Map->GetTheater() == THEATER4) { addToIgnoreSet("IgnoreLunarRA2"); } if (Map->GetTheater() == THEATER5) { addToIgnoreSet("IgnoreDesertRA2"); } #else addToIgnoreSet("IgnoreTS"); if (Map->GetTheater() == THEATER0) { addToIgnoreSet("IgnoreTemperateTS"); } if (Map->GetTheater() == THEATER1) { addToIgnoreSet("IgnoreSnowTS"); } #endif return ret; } TreeViewBuilder::mapSideNodeInfo TreeViewBuilder::collectCategoryInfo() { mapSideNodeInfo ret; auto toType = [](const CString& str) -> TechnoTypeMask { if (str.IsEmpty()) { return TechnoTypeMask(-1); } return TechnoTypeMask(atoi(str)); }; CString typeStr; auto count = 0; auto const otherCategoryName = GetLanguageStringACP("Other"); for (auto& [seq, def] : g_data["Sides"]) { auto sideName = def; auto const commaPos = def.Find(','); //now parse real type if (commaPos >= 0) { sideName = def.Mid(0, commaPos); typeStr = def.Mid(commaPos + 1); } if (typeStr == otherCategoryName) { continue; } auto&& info = CatetoryDefinition{ TranslateStringACP(sideName), toType(typeStr) }; ret.insert({ count++, info }); } // now parse side definition in Ini if it has more than editor setting auto const& mmh = IniMegaFile::GetRules(); auto const& sides = mmh.GetSection("Sides"); count = 0; for (auto it = sides.begin(); it != sides.end(); ++it) { // skip already defined ones if (count++ < ret.size()) { continue; } ret.insert({ count - 1, CatetoryDefinition{ (*it).first, TechnoTypeMask(-1) } }); } // insert other first ret.insert({ -1, CatetoryDefinition { otherCategoryName, TechnoTypeMask(-1) } }); return ret; } const TreeViewBuilder::houseMap TreeViewBuilder::collectOwners() { houseMap ret; auto const& mmh = IniMegaFile::GetRules(); auto const& sides = mmh.GetSection("Sides"); size_t i = 0; for (auto it = sides.begin(); it != sides.end(); ++it) { for (auto const& owner : utilities::split_string((*it).second)) { ret[(std::string)owner] = i; } ++i; } return ret; } const CString& GuessSideHelper::GetSideName(const CString& regName, TreeViewTechnoType technoType, const CIniFile& inWhichIni) { auto const sideIdx = GuessSide(regName, technoType, inWhichIni); auto const& [name, mask] = builder.sideInfo.at(sideIdx); if (mask & technoType) { return name; } // -1 means other return builder.sideInfo.at(-1).CategoryName; } int GuessSideHelper::GuessSide(const CString& regName, TreeViewTechnoType type, const CIniFile& inWhichIni) { auto const& knownIterator = KnownItem.find(regName.operator LPCSTR()); if (knownIterator != KnownItem.end()) return knownIterator->second; int result = -1; switch (type) { case TreeViewTechnoType::Set_None: default: break; case TreeViewTechnoType::Building: result = guessBuildingSide(regName, inWhichIni); break; case TreeViewTechnoType::Infantry: case TreeViewTechnoType::Vehicle: case TreeViewTechnoType::Aircraft: result = guessGenericSide(regName); break; } KnownItem.insert_or_assign(std::string(regName), result); return result; } int GuessSideHelper::guessBuildingSide(const CString& typeId, const CIniFile& inWhichIni) { int planning; planning = inWhichIni.GetInteger(typeId, "AIBasePlanningSide", -1); if (planning >= 0) { if (planning >= rules.GetSection("Sides").Size()) { planning = -1; } return planning; } auto const& cons = utilities::split_string(rules.GetString("AI", "BuildConst")); size_t i = 0; for (; i < cons.size(); ++i) { if (cons[i] == typeId) { return i; } } if (i >= rules.GetSection("Sides").Size()) { return -1; } return guessGenericSide(typeId); } int GuessSideHelper::guessGenericSide(const CString& regName) { auto const& mmh = IniMegaFile::GetRules(); auto const& owners = utilities::split_string(mmh.GetString(regName, "Owner")); if (owners.size() <= 0) { return -1; } auto const& itr = builder.m_owners.find((std::string)owners[0]); if (itr == builder.m_owners.end()) { return -1; } return itr->second; } void TreeViewBuilder::updateBuildingTypes(HTREEITEM parentNode) { TreeViewCategoryHandler structhouses(this->tree, parentNode); GuessSideHelper sideHelper(*this); auto baseOffset = valadded * 2; structhouses.Preallocate(sideInfo, TreeViewTechnoType::Building); auto const& bldTypeSec = rules["BuildingTypes"]; for (auto i = 0; i < bldTypeSec.Size(); i++) { auto const& unitname = bldTypeSec.Nth(i).second; if (unitname.IsEmpty()) { continue; } if (m_ignoreSet.find((std::string)unitname) != m_ignoreSet.end()) { continue; } if (!g_data.GetBool("Debug", "ShowBuildingsWithToTile") && !rules[unitname]["ToTile"].IsEmpty()) { continue; } auto const unitDisplayName = Map->GetUnitDisplayName(unitname); if (!unitDisplayName) { continue; } int id = Map->GetBuildingID(unitname); if (id < 0 /*|| (buildinginfo[id].pic[0].bTerrain!=0 && buildinginfo[id].pic[0].bTerrain!=needed_terrain)*/) { continue; } if (theater == THEATER0 && !buildinginfo[id].bTemp) { /*MessageBox("Ignored", unitname,0);*/ continue; } if (theater == THEATER1 && !buildinginfo[id].bSnow) { /*MessageBox("Ignored", unitname,0);*/ continue; } if (theater == THEATER2 && !buildinginfo[id].bUrban) { /*MessageBox("Ignored", unitname,0);*/ continue; } CString addedString = unitname; addedString += ' '; addedString += unitDisplayName->cString; XCString addedStrW; addedStrW.SetString(addedString.GetString()); auto const& name = sideHelper.GetSideName(unitname, TreeViewTechnoType::Building); TV_InsertItemW(tree.m_hWnd, addedStrW.wString, addedStrW.len, TVI_LAST, structhouses.GetOrAdd(name), baseOffset + i); } // okay, now the user-defined types: baseOffset += rules["BuildingTypes"].Size(); auto const& localbldTypeSec = ini["BuildingTypes"]; for (auto i = 0; i < localbldTypeSec.Size(); i++) { auto const& typeId = localbldTypeSec.Nth(i).second; if (typeId.IsEmpty()) { continue; } int id = Map->GetBuildingID(typeId); if (id < 0 || (buildinginfo[id].pic[0].bTerrain != TheaterChar::None && buildinginfo[id].pic[0].bTerrain != needed_terrain)) { continue; } CString undefinedName; CString addedString; auto const& name = ini[typeId]["Name"]; if (name.IsEmpty()) { undefinedName = typeId + " UNDEFINED"; addedString = undefinedName; } else { addedString += typeId; addedString += ' '; addedString += name; } auto const& sideName = sideHelper.GetSideName(typeId, TreeViewTechnoType::Building); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString, 0, 0, 0, 0, baseOffset + i, structhouses.GetOrAdd(sideName), TVI_LAST); } } void TreeViewBuilder::updateUnitTypes(HTREEITEM parentNode, const char* typeListId, TreeViewTechnoType technoType, int multiple) { TreeViewCategoryHandler structhouses(this->tree, parentNode); GuessSideHelper sideHelper(*this); auto baseOffset = valadded * multiple; structhouses.Preallocate(sideInfo, technoType); for (auto i = 0; i < rules[typeListId].Size(); i++) { auto const& typeId = rules[typeListId].Nth(i).second; if (typeId.IsEmpty()) { continue; } if (m_ignoreSet.find((std::string)typeId) != m_ignoreSet.end()) { continue; } WCHAR* addedString = Map->GetUnitName(typeId); if (!addedString) { continue; } auto const& name = sideHelper.GetSideName(typeId, technoType); TV_InsertItemW(tree.m_hWnd, addedString, wcslen(addedString), TVI_LAST, structhouses.GetOrAdd(name), baseOffset + i); } // okay, now the user-defined types: baseOffset += rules[typeListId].Size(); auto const& infTypeSec = ini[typeListId]; for (auto i = 0; i < infTypeSec.Size(); i++) { auto const& typeId = infTypeSec.Nth(i).second; if (typeId.IsEmpty()) { continue; } CString undefinedName; auto const& name = ini[typeId]["Name"]; auto addedString = std::ref(name); auto const& sideName = sideHelper.GetSideName(typeId, technoType); if (name.IsEmpty()) { undefinedName = typeId + " UNDEFINED"; addedString = undefinedName; } tree.InsertItem(TVIF_PARAM | TVIF_TEXT, addedString.get(), 0, 0, 0, 0, baseOffset + i, structhouses.GetOrAdd(sideName), TVI_LAST); } } void TreeViewBuilder::updateTechnoItems() { updateBuildingTypes(rootitems[TreeRoot::Building]); updateUnitTypes(rootitems[TreeRoot::Infantry], "InfantryTypes", TreeViewTechnoType::Infantry, 1); updateUnitTypes(rootitems[TreeRoot::Aircraft], "AircraftTypes", TreeViewTechnoType::Aircraft, 3); updateUnitTypes(rootitems[TreeRoot::Vehicle], "VehicleTypes", TreeViewTechnoType::Vehicle, 4); } void CViewObjects::UpdateDialog() { OutputDebugString("Objectbrowser redrawn\n"); CTreeCtrl& tree = GetTreeCtrl(); CIniFile& ini = Map->GetIniFile(); tree.Select(0, TVGN_CARET); tree.DeleteAllItems(); CString sTreeRoots[15]; sTreeRoots[TreeRoot::Infantry] = GetLanguageStringACP("InfantryObList"); sTreeRoots[TreeRoot::Vehicle] = GetLanguageStringACP("VehiclesObList"); sTreeRoots[TreeRoot::Aircraft] = GetLanguageStringACP("AircraftObList"); sTreeRoots[TreeRoot::Building] = GetLanguageStringACP("StructuresObList"); sTreeRoots[TreeRoot::Terrain] = GetLanguageStringACP("TerrainObList"); sTreeRoots[TreeRoot::Overlay] = GetLanguageStringACP("OverlayObList"); sTreeRoots[TreeRoot::Waypoint] = GetLanguageStringACP("WaypointsObList"); sTreeRoots[TreeRoot::Celltag] = GetLanguageStringACP("CelltagsObList"); sTreeRoots[TreeRoot::Basenode] = GetLanguageStringACP("BaseNodesObList"); sTreeRoots[TreeRoot::Tunnel] = GetLanguageStringACP("TunnelObList"); sTreeRoots[TreeRoot::Delete] = GetLanguageStringACP("DelObjObList"); sTreeRoots[TreeRoot::Owner] = GetLanguageStringACP("ChangeOwnerObList"); sTreeRoots[TreeRoot::PlayerLocation] = GetLanguageStringACP("StartpointsObList"); sTreeRoots[TreeRoot::Ground] = GetLanguageStringACP("GroundObList"); sTreeRoots[TreeRoot::Smudge] = GetLanguageStringACP("SmudgesObList"); int i = 0; auto const translatedNoObj = GetLanguageStringACP("NothingObList"); HTREEITEM first = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, translatedNoObj, i, i, 0, 0, -2, TVI_ROOT, TVI_LAST); HTREEITEM rootitems[TreeRoot::Count]; // we want the change owner at the top if (!Map->IsMultiplayer() || !theApp.m_Options.bEasy) { rootitems[TreeRoot::Owner] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, sTreeRoots[TreeRoot::Owner], i, i, 0, 0, i, TVI_ROOT, TVI_LAST); } for (int i = TreeRoot::Begin; i < TreeRoot::Delete; i++) { BOOL bAllow = TRUE; if (theApp.m_Options.bEasy) { if (i >= TreeRoot::Waypoint && i <= TreeRoot::Tunnel) bAllow = FALSE; } // no tunnels in ra2 mode if (editor_mode == ra2_mode && i == 9 && !g_data.GetBool("Debug", "AllowTunnels")) { bAllow = FALSE; } if (bAllow) { rootitems[i] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, sTreeRoots[i], i, i, 0, 0, i, TVI_ROOT, TVI_LAST); } } rootitems[TreeRoot::Ground] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, sTreeRoots[TreeRoot::Ground], 13, 13, 0, 0, 13, TVI_ROOT, first); rootitems[TreeRoot::PlayerLocation] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, sTreeRoots[TreeRoot::PlayerLocation], 12, 12, 0, 0, 12, TVI_ROOT, TVI_LAST); rootitems[TreeRoot::Delete] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, sTreeRoots[TreeRoot::Delete], 10, 10, 0, 0, 10, TVI_ROOT, TVI_LAST); #ifdef SMUDGE_SUPP rootitems[TreeRoot::Smudge] = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, sTreeRoots[TreeRoot::Smudge], 14, 14, 0, 0, 10, TVI_ROOT, rootitems[TreeRoot::Terrain]); #endif if (!theApp.m_Options.bEasy) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateWaypObList"), 0, 0, 0, 0, 20, rootitems[TreeRoot::Waypoint], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateSpecWaypObList"), 0, 0, 0, 0, 22, rootitems[TreeRoot::Waypoint], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelWaypObList"), 0, 0, 0, 0, 21, rootitems[TreeRoot::Waypoint], TVI_LAST); } int e; int max = 8; //if(ini.find(HOUSES)!=ini.end() && ini.find(MAPHOUSES)!=ini.end()) if (!Map->IsMultiplayer()) max = 1; else { } for (e = 0; e < max; e++) { CString ins = GetLanguageStringACP("StartpointsPlayerObList"); char c[50]; itoa(e + 1, c, 10); ins = TranslateStringVariables(1, ins, c); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, ins, 0, 0, 0, 0, 23 + e, rootitems[TreeRoot::PlayerLocation], TVI_LAST); } tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("StartpointsDelete"), 0, 0, 0, 0, 21, rootitems[TreeRoot::PlayerLocation], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundClearObList"), 0, 0, 0, 0, 61, rootitems[TreeRoot::Ground], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundSandObList"), 0, 0, 0, 0, 62, rootitems[TreeRoot::Ground], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundRoughObList"), 0, 0, 0, 0, 63, rootitems[TreeRoot::Ground], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundGreenObList"), 0, 0, 0, 0, 65, rootitems[TreeRoot::Ground], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundPaveObList"), 0, 0, 0, 0, 66, rootitems[TreeRoot::Ground], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundWaterObList"), 0, 0, 0, 0, 64, rootitems[TreeRoot::Ground], TVI_LAST); #ifdef RA2_MODE if (Map->GetTheater() == THEATER3) tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetTheaterLanguageString("GroundPave2ObList"), 0, 0, 0, 0, 67, rootitems[TreeRoot::Ground], TVI_LAST); #endif if (!theApp.m_Options.bEasy) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateCelltagObList"), 0, 0, 0, 0, 36, rootitems[TreeRoot::Celltag], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelCelltagObList"), 0, 0, 0, 0, 37, rootitems[TreeRoot::Celltag], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CelltagPropObList"), 0, 0, 0, 0, 38, rootitems[TreeRoot::Celltag], TVI_LAST); } if (!theApp.m_Options.bEasy) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateNodeNoDelObList"), 0, 0, 0, 0, 40, rootitems[TreeRoot::Basenode], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("CreateNodeDelObList"), 0, 0, 0, 0, 41, rootitems[TreeRoot::Basenode], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelNodeObList"), 0, 0, 0, 0, 42, rootitems[TreeRoot::Basenode], TVI_LAST); } HTREEITEM deleteoverlay = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrlObList"), 0, 0, 0, 0, -1, rootitems[TreeRoot::Overlay], TVI_LAST); HTREEITEM tiberium = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("GrTibObList"), 0, 0, 0, 0, -1, rootitems[TreeRoot::Overlay], TVI_LAST); //HTREEITEM bluetiberium=tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("BlTibObList"), 0,0,0,0, -1, rootitems[TreeRoot::Overlay], TVI_LAST ); #ifndef RA2_MODE HTREEITEM veinhole = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("VeinholeObList"), 0, 0, 0, 0, -1, rootitems[TreeRoot::Overlay], TVI_LAST); #endif HTREEITEM bridges = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("BridgesObList"), 0, 0, 0, 0, -1, rootitems[TreeRoot::Overlay], TVI_LAST); HTREEITEM alloverlay = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("OthObList"), 0, 0, 0, 0, -1, rootitems[TreeRoot::Overlay], TVI_LAST); HTREEITEM everyoverlay = NULL; if (!theApp.m_Options.bEasy) { everyoverlay = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("AllObList"), 0, 0, 0, 0, -1, rootitems[TreeRoot::Overlay], TVI_LAST); } if (!theApp.m_Options.bEasy) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("OvrlManuallyObList"), 0, 0, 0, 0, valadded * 6 + 1, rootitems[TreeRoot::Overlay], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("OvrlDataManuallyObList"), 0, 0, 0, 0, valadded * 6 + 2, rootitems[TreeRoot::Overlay], TVI_LAST); } tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrl0ObList"), 0, 0, 0, 0, valadded * 6 + 100 + 0, deleteoverlay, TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrl1ObList"), 0, 0, 0, 0, valadded * 6 + 100 + 1, deleteoverlay, TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrl2ObList"), 0, 0, 0, 0, valadded * 6 + 100 + 2, deleteoverlay, TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelOvrl3ObList"), 0, 0, 0, 0, valadded * 6 + 100 + 3, deleteoverlay, TVI_LAST); //tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DrawRanTibObList"), 0,0,0,0, valadded*6+200+0, tiberium, TVI_LAST ); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DrawTibObList"), 0, 0, 0, 0, valadded * 6 + 200 + 10, tiberium, TVI_LAST); //tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("IncTibSizeObList"), 0,0,0,0, valadded*6+200+20, tiberium, TVI_LAST ); //tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DecTibSizeObList"), 0,0,0,0, valadded*6+200+21, tiberium, TVI_LAST ); //tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DrawRanTibObList"), 0,0,0,0, valadded*6+300+0, bluetiberium, TVI_LAST ); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DrawTib2ObList"), 0, 0, 0, 0, valadded * 6 + 300 + 10, tiberium, TVI_LAST); //tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("IncTibSizeObList"), 0,0,0,0, valadded*6+300+20, bluetiberium, TVI_LAST ); //tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DecTibSizeObList"), 0,0,0,0, valadded*6+300+21, bluetiberium, TVI_LAST ); #ifndef RA2_MODE tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("VeinholeObList"), 0, 0, 0, 0, valadded * 6 + 400 + 0, veinhole, TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("VeinsObList"), 0, 0, 0, 0, valadded * 6 + 400 + 1, veinhole, TVI_LAST); #endif if (Map->GetTheater() != THEATER4 && Map->GetTheater() != THEATER5) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("SmallBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 1, bridges, TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("BigBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 0, bridges, TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("BigTrackBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 2, bridges, TVI_LAST); #ifdef RA2_MODE tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("SmallConcreteBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 3, bridges, TVI_LAST); #endif } else { if (Map->GetTheater() == THEATER5) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("SmallBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 1, bridges, TVI_LAST); #ifdef RA2_MODE tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("SmallConcreteBridgeObList"), 0, 0, 0, 0, valadded * 6 + 500 + 3, bridges, TVI_LAST); #endif } } #ifndef RA2_MODE if (!theApp.m_Options.bEasy && isTrue(g_data["Debug"]["AllowTunnels"])) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("NewTunnelObList"), 0, 0, 0, 0, 50, rootitems[TreeRoot::Tunnel], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("ModifyTunnelObList"), 0, 0, 0, 0, 51, rootitems[TreeRoot::Tunnel], TVI_LAST); if (isTrue(g_data["Debug"]["AllowUnidirectionalTunnels"])) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("NewTunnelSingleObList"), 0, 0, 0, 0, 52, rootitems[TreeRoot::Tunnel], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("ModifyTunnelSingleObList"), 0, 0, 0, 0, 53, rootitems[TreeRoot::Tunnel], TVI_LAST); } tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelTunnelObList"), 0, 0, 0, 0, 54, rootitems[TreeRoot::Tunnel], TVI_LAST); } #else if (!theApp.m_Options.bEasy && g_data.GetBool("Debug", "AllowTunnels")) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("NewTunnelObList"), 0, 0, 0, 0, 50, rootitems[TreeRoot::Tunnel], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("ModifyTunnelObList"), 0, 0, 0, 0, 51, rootitems[TreeRoot::Tunnel], TVI_LAST); if (g_data.GetBool("Debug", "AllowUnidirectionalTunnels")) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("NewTunnelSingleObList"), 0, 0, 0, 0, 52, rootitems[TreeRoot::Tunnel], TVI_LAST); tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("ModifyTunnelSingleObList"), 0, 0, 0, 0, 53, rootitems[TreeRoot::Tunnel], TVI_LAST); } tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("DelTunnelObList"), 0, 0, 0, 0, 54, rootitems[TreeRoot::Tunnel], TVI_LAST); } #endif if (!theApp.m_Options.bEasy || !Map->IsMultiplayer()) { if (ini[MAPHOUSES].Size() > 0) { for (i = 0; i < ini[MAPHOUSES].Size(); i++) { #ifdef RA2_MODE auto const& name = ini[MAPHOUSES].Nth(i).second; if (!name.CompareNoCase("nod") || !name.CompareNoCase("gdi")) { continue; } #endif tree.InsertItem(TVIF_PARAM | TVIF_TEXT, TranslateHouse(name, TRUE), 0, 0, 0, 0, valadded * 7 + i, rootitems[TreeRoot::Owner], TVI_LAST); } } else { for (i = 0; i < rules[HOUSES].Size(); i++) { //tree.InsertItem(TVIF_PARAM | TVIF_TEXT, CCStrings[*rules[HOUSES].Nth(i)].cString, //0,0,0,0, valadded*7+i, rootitems[TreeRoot::Owner], TVI_LAST ); #ifdef RA2_MODE auto const& name = rules[HOUSES].Nth(i).second; if (!name.CompareNoCase("nod") || !name.CompareNoCase("gdi")) { continue; } #endif TV_InsertItemW(tree.m_hWnd, CCStrings[name].wString, CCStrings[name].len, TVI_LAST, rootitems[TreeRoot::Owner], valadded * 7 + i); } } } else { // change owner to neutral if (ini[MAPHOUSES].Size() > 0) { if (ini[MAPHOUSES].FindValue("Neutral") >= 0) currentOwner = "Neutral"; else currentOwner = ini[MAPHOUSES].Nth(0).second; } else currentOwner = "Neutral"; } for (i = 0; i < overlay_count; i++) { if (overlay_visible[i] && (!yr_only[i] || yuri_mode)) { if (!overlay_trdebug[i] || g_data.GetBool("Debug", "EnableTrackLogic")) tree.InsertItem(TVIF_PARAM | TVIF_TEXT, TranslateStringACP(overlay_name[i]), 0, 0, 0, 0, valadded * 6 + 3000 + overlay_number[i], alloverlay, TVI_LAST); } } auto const ignoreSet = CollectIgnoreSet(); e = 0; if (!theApp.m_Options.bEasy) { for (i = 0; i < rules["OverlayTypes"].Size(); i++) { // it seems there is somewhere a bug that lists empty overlay ids... though they are not in the rules.ini // so this here is the workaround: auto const& unitname = rules["OverlayTypes"].Nth(i).second; auto id = unitname; //if(strchr(id,' ')!=NULL){ id[strchr(id,' ')-id;}; if (id.Find(' ') >= 0) { id = id.Left(id.Find(' ')); } if (id.IsEmpty()) { continue; } if (ignoreSet.contains(std::string(unitname))) { continue; } #ifdef RA2_MODE if ((i >= 39 && i <= 60) || (i >= 180 && i <= 201) || i == 239 || i == 178 || i == 167 || i == 126 || (i >= 122 && i <= 125) || i == 1 || (i >= 0x03 && i <= 0x17) || (i >= 0x3d && i <= 0x43) || (i >= 0x4a && i <= 0x65) || (i >= 0xcd && i <= 0xec)) { if (!g_data.GetBool("Debug", "DisplayAllOverlay")) { e++; continue; } } #endif CString val = unitname; #ifdef RA2_MODE val.Replace("TIB", "ORE"); #endif tree.InsertItem(TVIF_PARAM | TVIF_TEXT, val, 0, 0, 0, 0, valadded * 6 + 3000 + e, everyoverlay, TVI_LAST); e++; } } CString theater = Map->GetTheater(); auto needed_terrain = TheaterChar::None; if (tiledata == &s_tiledata) { needed_terrain = TheaterChar::A; } else if (tiledata == &t_tiledata) { needed_terrain = TheaterChar::T; } TreeViewBuilder b(tree, ini, ignoreSet, theater, needed_terrain, rootitems); #ifdef RA2_MODE HTREEITEM hTrees = tree.InsertItem(GetLanguageStringACP("TreesObList"), rootitems[TreeRoot::Terrain], TVI_LAST); HTREEITEM hTL = tree.InsertItem(GetLanguageStringACP("TrafficLightsObList"), rootitems[TreeRoot::Terrain], TVI_LAST); HTREEITEM hSigns = tree.InsertItem(GetLanguageStringACP("SignsObList"), rootitems[TreeRoot::Terrain], TVI_LAST); HTREEITEM hLightPosts = tree.InsertItem(GetLanguageStringACP("LightPostsObList"), rootitems[TreeRoot::Terrain], TVI_LAST); #endif // random tree placer #ifdef RA2_MODE tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("RndTreeObList"), 0, 0, 0, 0, valadded * 5 + 999, hTrees, TVI_LAST); #else tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP("RndTreeObList"), 0, 0, 0, 0, valadded * 5 + 999, rootitems[TreeRoot::Terrain], TVI_LAST); #endif auto const& terrainTypeSec = rules["TerrainTypes"]; for (i = 0; i < terrainTypeSec.Size(); i++) { auto const& unitname = terrainTypeSec.Nth(i).second; CString addedString = Map->GetUnitName(unitname); if (ignoreSet.contains(std::string(unitname))) { continue; } #ifdef RA2_MODE if (g_data["IgnoreTerrainRA2"].FindValue(unitname) >= 0) continue; #else if (g_data["IgnoreTerrainTS"].FindValue(unitname) >= 0) continue; #endif addedString = TranslateStringACP(addedString); UINT flags = MF_STRING; HTREEITEM howner = rootitems[TreeRoot::Terrain]; #ifdef RA2_MODE if (unitname.Find("SIGN") >= 0) howner = hSigns; if (unitname.Find("TRFF") >= 0) howner = hTL; if (unitname.Find("TREE") >= 0) howner = hTrees; if (unitname.Find("LT") >= 0) howner = hLightPosts; #endif #ifdef RA2_MODE if (howner == hTrees) { int TreeMin = atoi(g_data[Map->GetTheater() + "Limits"]["TreeMin"]); int TreeMax = atoi(g_data[Map->GetTheater() + "Limits"]["TreeMax"]); CString id = unitname; id.Delete(0, 4); int n = atoi(id); if (nTreeMax) continue; } #endif if (unitname.GetLength() > 0 && unitname != "VEINTREE" && unitname.Find("ICE") < 0 && unitname.Find("BOXES") < 0 && unitname.Find("SPKR") < 0) // out with it :-) tree.InsertItem(TVIF_PARAM | TVIF_TEXT, (addedString + " (" + unitname + ")"), 0, 0, 0, 0, valadded * 5 + i, howner, TVI_LAST); } #ifdef SMUDGE_SUPP auto const& smudgeTypeSec = rules["SmudgeTypes"]; for (i = 0; i < smudgeTypeSec.Size(); i++) { auto const& unitname = smudgeTypeSec.Nth(i).second; CString addedString = unitname; if (ignoreSet.contains(std::string(unitname))) { continue; } addedString = TranslateStringACP(addedString); UINT flags = MF_STRING; HTREEITEM howner = rootitems[TreeRoot::Smudge]; if (unitname.GetLength() > 0) { tree.InsertItem(TVIF_PARAM | TVIF_TEXT, unitname, 0, 0, 0, 0, valadded * 8 + i, howner, TVI_LAST); } } #endif OutputDebugString("Objectbrowser redraw finished\n"); } int CViewObjects::OnCreate(LPCREATESTRUCT lpCreateStruct) { lpCreateStruct->style |= TVS_HASLINES | TVS_HASBUTTONS | TVS_LINESATROOT | TVS_SHOWSELALWAYS; if (CTreeView::OnCreate(lpCreateStruct) == -1) return -1; return 0; } void CViewObjects::OnInitialUpdate() { CTreeView::OnInitialUpdate(); } void CViewObjects::OnKeydown(NMHDR* pNMHDR, LRESULT* pResult) { TV_KEYDOWN* pTVKeyDown = (TV_KEYDOWN*)pNMHDR; // TODO: Code für die Behandlungsroutine der Steuerelement-Benachrichtigung hier einfügen *pResult = 0; } void CViewObjects::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { // TODO: Code für die Behandlungsroutine für Nachrichten hier einfügen und/oder Standard aufrufen // CTreeView::OnKeyDown(nChar, nRepCnt, nFlags); } void CViewObjects::HandleBrushSize(int iTile) { if (iTile >= *tiledata_count) { return; } for (auto const& [n, val] : g_data["StdBrushSize"]) { if ((*tiles)["General"].FindIndex(n) >= 0) { int tset = tiles->GetInteger("General", n); if (tset == (*tiledata)[iTile].wTileSet) { int bs = atoi(val); ((CFinalSunDlg*)theApp.m_pMainWnd)->m_settingsbar.m_BrushSize = bs - 1; ((CFinalSunDlg*)theApp.m_pMainWnd)->m_settingsbar.UpdateData(FALSE); ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_x = bs; ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->m_BrushSize_y = bs; } } } } void TreeViewCategoryHandler::Preallocate(const TreeViewBuilder::mapSideNodeInfo& sideInfo, TreeViewTechnoType type) { for (auto const& [idx, def] : sideInfo) { if (idx < 0) { continue; } if (!(def.CategoryMask & type)) { continue; } GetOrAdd(def.CategoryName); } } HTREEITEM TreeViewCategoryHandler::GetOrAdd(const CString& name) { auto&& nameStd = std::string(name); auto const it = structhouses.find(nameStd); if (it != structhouses.end()) { return it->second; } auto newItem = tree.InsertItem(TVIF_PARAM | TVIF_TEXT, GetLanguageStringACP(name), 0, 0, 0, 0, -1, parentNode, TVI_LAST); structhouses.insert({ std::move(nameStd), newItem }); return newItem; }