CNC_TS_and_RA2_Mission_Editor/MissionEditor/FinalSunDlg.h
brbarnesEA a547a31a37 TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
2024-03-05 11:56:45 -08:00

254 lines
8.6 KiB
C++

/*
FinalSun/FinalAlert 2 Mission Editor
Copyright (C) 1999-2024 Electronic Arts, Inc.
Authored by Matthias Wagner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
//
// Header-Datei
//
#if !defined(AFX_TIBERIANSUNMISSIONEDITORDLG_H__9F773424_63BB_11D3_99E0_C30F10710B17__INCLUDED_)
#define AFX_TIBERIANSUNMISSIONEDITORDLG_H__9F773424_63BB_11D3_99E0_C30F10710B17__INCLUDED_
#include "ScriptTypes.h"
#include "Triggers.h"
#include "Houses.h"
#include "Basic.h"
#include "all.h"
#include "mapd.h"
#include "Lighting.h"
#include "SpecialFlags.h"
#include "IsoView.h"
#include "TeamTypes.h"
#include "TaskForce.h"
#include "tags.h"
#include "myviewframe.h"
#include "AiTriggerTypesEnable.h"
#include "AITriggerTypes.h"
#include "resource.h"
#include "SingleplayerSettings.h" // Hinzugefügt von der Klassenansicht
#include "loading.h"
#include "TileSetBrowserFrame.h" // Hinzugefügt von der Klassenansicht
#include "ToolSettingsBar.h"
#include "TriggerEditorDlg.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CLoading;
/////////////////////////////////////////////////////////////////////////////
// CFinalSunDlg Dialogfeld
class CFinalSunDlg : public CDialog
{
// Konstruktion
public:
void OpenMap(LPCSTR lpFilename);
void InsertPrevFile(CString lpFilename);
void CheckAvail(CCmdUI* pCmdUI);
virtual BOOL PreTranslateMessage(MSG* pMsg);
CTileSetBrowserFrame m_TerrainDlg;
void RecalcLayout();
CToolBar m_clifftoolbar;
CToolBar m_terraintoolbar;
CToolBar m_maintoolbar;
CToolSettingsBar m_settingsbar;
CReBarCtrl m_bar;
void HideAllDialogs();
CSingleplayerSettings m_singleplayersettings;
void UpdateStrings();
CAITriggerTypes m_aitriggertypes;
CAiTriggerTypesEnable m_aitriggertypesenable;
void SetText(const char* text);
void SaveMap(CString FileName);
void SetReady();
CScriptTypes m_Scripttypes;
CTriggers m_triggers;
CTriggerEditorDlg m_triggereditor;
CTags m_tags;
CTaskForce m_taskforces;
CTeamTypes m_teamtypes;
CHouses m_houses;
CSplitterWnd m_splitter_view;
CMyViewFrame m_view;
CSpecialFlags m_specialflags;
CLighting m_lighting;
void UpdateDialogs(BOOL bOnlyMissionControl=FALSE, BOOL bNoRepos=FALSE);
CAll m_all;
CBasic m_basic;
CMapD m_map;
CIniFile m_PKTHeader;
CFinalSunDlg(CWnd* pParent = NULL); // Standard-Konstruktor
// Dialogfelddaten
//{{AFX_DATA(CFinalSunDlg)
enum { IDD = IDD_FINALSUN_DIALOG };
CTabCtrl m_TabCtrl;
//}}AFX_DATA
// Vom Klassenassistenten generierte Überladungen virtueller Funktionen
//{{AFX_VIRTUAL(CFinalSunDlg)
public:
virtual BOOL OnChildNotify(UINT message, WPARAM wParam, LPARAM lParam, LRESULT* pLResult);
virtual int DoModal();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV-Unterstützung
virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
//}}AFX_VIRTUAL
// Implementierung
protected:
HICON m_hIcon;
// Generierte Message-Map-Funktionen
//{{AFX_MSG(CFinalSunDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnFileQuit();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnOptionsTiberiansunoptions();
afx_msg void OnFileOpenmap();
afx_msg void OnFileSaveas();
afx_msg void OnOptionsExportrulesini();
afx_msg void OnHelpInfo();
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnFileSave();
afx_msg void OnMenuSelect(UINT nItemID, UINT nFlags, HMENU hSysMenu);
afx_msg void OnFileRuntiberiansun();
afx_msg void OnFileImportmod();
afx_msg void OnDebugExportmappacknosections();
afx_msg void OnDebugExportmappack();
afx_msg void OnFileNew();
afx_msg void OnHelpTipoftheday();
afx_msg void OnOptionsSimpleview();
afx_msg void OnOptionsShowminimap();
afx_msg void OnFileValidatemap();
afx_msg void OnEnterIdle(UINT nWhy, CWnd* pWho);
afx_msg void OnEditBasicsettings();
afx_msg void OnEditSingleplayersettings();
afx_msg void OnSizing(UINT fwSide, LPRECT pRect);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnEditHouses();
afx_msg void OnEditAitriggers();
afx_msg void OnEditAitriggerenabling();
afx_msg void OnEditIniediting();
afx_msg void OnEditLighting();
afx_msg void OnEditMap();
afx_msg void OnEditScripts();
afx_msg void OnEditSpecialflags();
afx_msg void OnEditTags();
afx_msg void OnEditTaskforces();
afx_msg void OnEditTeams();
afx_msg void OnEditTriggers();
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnTerrainHeightenground();
afx_msg void OnTerrainLowerground();
afx_msg void OnTerrainLowertile();
afx_msg void OnTerrainRaisetile();
afx_msg void OnTerrainFlatten();
afx_msg void OnTerrainCloak();
afx_msg void OnTerrainShoweverytile();
afx_msg void OnTerrainShowallfields();
afx_msg void OnTerrainHidefield();
afx_msg void OnEditTriggereditor();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnMaptoolsChangemapheight();
afx_msg void OnEditGlobalvariables();
afx_msg void OnEditUndo();
afx_msg void OnHelpManual();
afx_msg void OnMaptoolsAutolevel();
afx_msg void OnUpdateEditAitriggerenabling(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditAitriggers(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditBasicsettings(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditGlobalvariables(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditHouses(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditIniediting(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditLighting(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditMap(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditScripts(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditSingleplayersettings(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditSpecialflags(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditTags(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditTaskforces(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditTeams(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditTriggereditor(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditTriggers(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditUndo(CCmdUI* pCmdUI);
afx_msg void OnUpdateFileSave(CCmdUI* pCmdUI);
afx_msg void OnUpdateFileSaveas(CCmdUI* pCmdUI);
afx_msg void OnUpdateFileValidatemap(CCmdUI* pCmdUI);
afx_msg void OnUpdateMaptoolsAutolevel(CCmdUI* pCmdUI);
afx_msg void OnUpdateMaptoolsChangemapheight(CCmdUI* pCmdUI);
afx_msg void OnUpdateOptionsShowminimap(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainCloak(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainFlatten(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainHeightenground(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainHidefield(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainLowerground(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainLowertile(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainRaisetile(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainShowallfields(CCmdUI* pCmdUI);
afx_msg void OnUpdateTerrainShoweverytile(CCmdUI* pCmdUI);
afx_msg void OnMaptoolsFrontcliff();
afx_msg void OnMaptoolsBackcliff();
afx_msg void OnEditRedo();
afx_msg void OnMaptoolsAutocreateshores();
afx_msg void OnOptionsDisableautoshore();
afx_msg void OnOptionsDisableautolat();
afx_msg void OnEditPaste();
afx_msg void OnEditCopy();
afx_msg void OnEditCopywholemap();
afx_msg void OnEditPastewholemap();
afx_msg void OnMarblemadness();
afx_msg void OnOptionsSounds();
afx_msg void OnUpdateOptionsSounds(CCmdUI* pCmdUI);
afx_msg void OnOptionsDisableslopecorrection();
afx_msg void OnOptionsShowbuildingoutline();
afx_msg void OnFileFile1();
afx_msg void OnFileFile2();
afx_msg void OnFileFile3();
afx_msg void OnFileFile4();
afx_msg void OnMaptoolsSearchwaypoint();
afx_msg void OnMaptoolsToolscripts();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void UnloadAll();
HCURSOR m_hGameCursor;
public:
afx_msg void OnHelpShowlogs();
afx_msg void OnOptionsSmoothzoom();
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnOptionsUsedefaultmousecursor();
};
extern HCURSOR m_hArrowCursor;
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ fügt unmittelbar vor der vorhergehenden Zeile zusätzliche Deklarationen ein.
#endif // !defined(AFX_TIBERIANSUNMISSIONEDITORDLG_H__9F773424_63BB_11D3_99E0_C30F10710B17__INCLUDED_)