mirror of
https://github.com/electronicarts/CNC_TS_and_RA2_Mission_Editor.git
synced 2025-03-15 00:41:21 +00:00
6824 lines
166 KiB
C++
6824 lines
166 KiB
C++
/*
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FinalSun/FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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/*
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ISOVIEW.CPP
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Implementation of the isometric view.
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*/
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#include "stdafx.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/* Includes */
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#include "FinalSun.h"
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#include "IsoView.h"
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#include "DynamicGraphDlg.h"
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#include "infantry.h"
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#include "building.h"
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#include "unit.h"
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#include "aircraft.h"
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#include "waypointid.h"
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#include "celltag.h"
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#include "MyViewframe.h"
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#include "inlines.h"
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#include "macros.h"
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#include "FinalSunDlg.h"
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#include "loading.h"
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#include "Structs.h"
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#include "frontcliffmodifier.h"
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#include "backcliffmodifier.h"
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#include "LineDrawer.h"
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#include "MapTool.h"
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#include <format>
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#include <chrono>
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#include <algorithm>
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#include "TextDrawer.h"
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/* -------- */
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/* Externals */
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extern ACTIONDATA AD;
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void GetNodeName(CString& name, int n);
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/* --------- */
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/* Overlay picture table (maximum overlay count=0xFF) */
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PICDATA* ovrlpics[0xFF][max_ovrl_img];
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// cancel draw flag
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BOOL bCancelDraw = FALSE;
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BOOL bNoDraw = FALSE;
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// this variable will be set to TRUE when the window has lost focus
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// once the mouse is moved in the isoview again WITHOUT pressed button, it is set to FALSE again
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BOOL bDoNotAllowScroll = FALSE;
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/////////////////////////////////////////////////////////////////////////////
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// CIsoView
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IMPLEMENT_DYNCREATE(CIsoView, CScrollView)
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BOOL bNoThreadDraw = FALSE;
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BOOL bDrawStats = TRUE;
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/*UINT PaintThreadProc( LPVOID pParam )
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{
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while(!bNoThreadDraw)
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{
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if(((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview!=NULL) ((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->UpdateWindow();
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}
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return 0; // Thread erfolgreich ausgeführt
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}
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*/
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class SurfaceLocker
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{
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public:
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SurfaceLocker(IDirectDrawSurface4* pDDS, LPRECT rect = nullptr) :
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SurfaceLocker()
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{
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m_hasRect = rect != nullptr;
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if (rect)
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m_rect = *rect;
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m_pDDS = pDDS;
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m_ddsd.dwSize = sizeof(DDSURFACEDESC2);
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m_ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
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}
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DDSURFACEDESC2* ensure_locked()
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{
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if (m_locked)
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return &m_ddsd;
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if (m_pDDS->GetSurfaceDesc(&m_ddsd) != DD_OK)
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return nullptr;
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if (m_pDDS->Lock(m_hasRect ? &m_rect : nullptr, &m_ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL) != DD_OK)
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return nullptr;
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m_locked = true;
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if (!m_ddsd.lpSurface)
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return nullptr; // probably does not happen in reality
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return &m_ddsd;
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}
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void ensure_unlocked()
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{
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if (m_locked)
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{
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m_pDDS->Unlock(m_hasRect ? &m_rect : nullptr);
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}
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m_locked = false;
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}
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~SurfaceLocker()
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{
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ensure_unlocked();
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}
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SurfaceLocker(const SurfaceLocker& other) = delete;
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SurfaceLocker& operator=(const SurfaceLocker& other) = delete;
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private:
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SurfaceLocker() = default;
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private:
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IDirectDrawSurface4* m_pDDS = nullptr;
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DDSURFACEDESC2 m_ddsd = { 0 };
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RECT m_rect = { 0 };
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bool m_hasRect = false;
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bool m_locked = false;
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};
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CIsoView::CIsoView()
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{
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srand(GetTickCount());
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m_bAltCliff = FALSE;
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m_NoMove = FALSE;
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b_IsLoading = FALSE;
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m_viewOffset = ProjectedVec(0, 0);
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dd = NULL;
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dd_1 = NULL;
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lpds = NULL;
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lpdsBack = NULL;
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lpdsBackHighRes = nullptr;
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lpdsTemp = NULL;
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pf = DDPIXELFORMAT{ 0 };
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line.left = 0;
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line.top = 0;
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line.right = 0;
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line.bottom = 0;
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m_menu.LoadMenu(IDR_MAPVIEW);
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m_drag = FALSE;
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// _map=NULL;
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AD.reset();
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m_BrushSize_x = 1;
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m_BrushSize_y = 1;
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rscroll = FALSE;
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m_zooming = false;
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bThreadPainting = TRUE;
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m_viewScale = Vec2<CSProjected, float>(1.0f, 1.0f);
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m_viewScaleControl = 1.0f;
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updateFontScaled();
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//m_paintthread=new(CIsoPaintThread);
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//m_paintthread->CreateThread();
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}
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CIsoView::~CIsoView()
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{
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// if(_map!=NULL) delete[] _map;
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// _map=NULL;
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//delete m_paintthread;
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bNoThreadDraw = TRUE;
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}
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BEGIN_MESSAGE_MAP(CIsoView, CView)
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//{{AFX_MSG_MAP(CIsoView)
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ON_WM_SYSCOMMAND()
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ON_WM_VSCROLL()
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ON_WM_HSCROLL()
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ON_WM_MOUSEMOVE()
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ON_WM_RBUTTONUP()
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ON_WM_LBUTTONDBLCLK()
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ON_WM_LBUTTONDOWN()
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ON_WM_LBUTTONUP()
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ON_WM_MOVE()
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ON_WM_SIZE()
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ON_WM_CHAR()
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ON_WM_DEADCHAR()
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ON_WM_KEYDOWN()
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ON_WM_KEYUP()
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ON_WM_TIMER()
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ON_WM_RBUTTONDOWN()
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ON_WM_KILLFOCUS()
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ON_WM_MOUSEWHEEL()
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//}}AFX_MSG_MAP
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ON_WM_MBUTTONDOWN()
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ON_WM_MBUTTONUP()
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// Zeichnung CIsoView
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void CIsoView::OnInitialUpdate()
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{
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CView::OnInitialUpdate();
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}
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struct CHANGEHEIGHTDATA
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{
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int pos;
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BOOL bNonMorpheable;
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DWORD toHeight;
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};
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DWORD WINAPI ChangeHeightThread(
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LPVOID lpParameter // thread data
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)
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{
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CHANGEHEIGHTDATA* p = (CHANGEHEIGHTDATA*)lpParameter;
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((CFinalSunDlg*)theApp.m_pMainWnd)->m_view.m_isoview->ChangeTileHeight(p->pos, p->toHeight, p->bNonMorpheable);
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return 0;
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}
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/*
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dst must be surface data, src must be a 8 bit palette image
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*/
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#ifdef NOSURFACES
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struct BlitRect
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{
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short left;
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short top;
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short right;
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short bottom;
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};
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__forceinline void BlitTerrain(void* dst, int x, int y, int dleft, int dtop, int dpitch, int dright, int dbottom, const SUBTILE& st)//BYTE* src, int swidth, int sheight)
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{
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BYTE* src = st.pic;
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const unsigned short swidth = st.wWidth;
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const unsigned short sheight = st.wHeight;
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if (src == NULL || dst == NULL) return;
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//x += 1;
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//y += 1;
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//y -= f_y;
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if (x + swidth < dleft || y + sheight < dtop) return;
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if (x >= dright || y >= dbottom) return;
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BlitRect blrect;
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BlitRect srcRect;
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srcRect.left = 0;
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srcRect.top = 0;
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srcRect.right = swidth;
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srcRect.bottom = sheight;
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blrect.left = x;
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if (blrect.left < 0)
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{
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srcRect.left = 1 - blrect.left;
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blrect.left = 1;
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}
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blrect.top = y;
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if (blrect.top < 0)
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{
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srcRect.top = 1 - blrect.top;
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blrect.top = 1;
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}
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blrect.right = (x + swidth);
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if (x + swidth > dright)
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{
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srcRect.right = dright - x;//swidth-((x+swidth)-dright);
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blrect.right = dright;
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}
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blrect.bottom = (y + sheight);
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if (y + sheight > dbottom)
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{
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srcRect.bottom = dbottom - y;//sheight-((y+sheight)-dbottom);
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blrect.bottom = dbottom;
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}
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short i, e;
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#ifdef NOSURFACES_EXTRACT
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int pos = 0;
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if (!st.bNotExtracted)
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{
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for (e = srcRect.top;e < srcRect.bottom;e++)
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{
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short left = st.vborder[e].left;
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short right = st.vborder[e].right;
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short realright = right;
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//short realleft=left;
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//short addx_s=0;
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if (right >= srcRect.right) right = srcRect.right - 1;
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if (srcRect.left > 0)
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{
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pos += (realright - left + 1) * bpp;
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continue; // just cancel. this area is used by object browser. saves some performance
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//addx_s=srcRect.left;
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//left=max(left, srcRect.left);
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//left=//addx=left-srcRect.left;
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}
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if (realright >= left)
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{
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if (/*left<srcRect.left ||*/ left >= srcRect.right)
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{
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pos += (realright - left + 1) * bpp;
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continue;
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}
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void* dest = ((BYTE*)dst + (blrect.left + left) * bpp + (blrect.top + e) * dpitch);
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memcpy(dest, &st.pic[pos], bpp * (right - left + 1));
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pos += (realright - left + 1) * bpp;
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}
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}
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}
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else
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#endif
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for (e = srcRect.top;e < srcRect.bottom;e++)
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{
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short& left = st.vborder[e].left;
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short& right = st.vborder[e].right;
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auto l = max(left, srcRect.left);
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auto r = min(right, static_cast<short>(srcRect.right - 1));
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for (i = l;i <= r;i++)
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{
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//if (i < srcRect.left || i >= srcRect.right)
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{
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//dest+=bpp;
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}
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//else
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{
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BYTE& val = src[i + e * swidth];
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if (val)
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{
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void* dest = ((BYTE*)dst + (blrect.left + i) * bpp + (blrect.top + e) * dpitch);
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memcpy(dest, &iPalIso[val], bpp);
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}
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}
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}
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}
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}
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__forceinline void BlitTerrainHalfTransp(void* dst, int x, int y, int dleft, int dtop, int dpitch, int dright, int dbottom, const SUBTILE& st)//BYTE* src, int swidth, int sheight)
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{
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BYTE* src = st.pic;
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const unsigned short swidth = st.wWidth;
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const unsigned short sheight = st.wHeight;
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if (src == NULL || dst == NULL) return;
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//x += 1;
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//y += 1;
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//y -= f_y;
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if (x + swidth < dleft || y + sheight < dtop) return;
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if (x >= dright || y >= dbottom) return;
|
||
|
||
|
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BlitRect blrect;
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BlitRect srcRect;
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srcRect.left = 0;
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srcRect.top = 0;
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srcRect.right = swidth;
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srcRect.bottom = sheight;
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blrect.left = x;
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||
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||
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if (blrect.left < 0)
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{
|
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srcRect.left = 1 - blrect.left;
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||
blrect.left = 1;
|
||
}
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||
blrect.top = y;
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if (blrect.top < 0)
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{
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||
srcRect.top = 1 - blrect.top;
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||
blrect.top = 1;
|
||
}
|
||
blrect.right = (x + swidth);
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if (x + swidth > dright)
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{
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srcRect.right = dright - x;//swidth-((x+swidth)-dright);
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blrect.right = dright;
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}
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blrect.bottom = (y + sheight);
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if (y + sheight > dbottom)
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{
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srcRect.bottom = dbottom - y;//sheight-((y+sheight)-dbottom);
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||
blrect.bottom = dbottom;
|
||
}
|
||
|
||
|
||
short i, e;
|
||
|
||
|
||
#ifdef NOSURFACES_EXTRACT
|
||
int pos = 0;
|
||
if (!st.bNotExtracted)
|
||
{
|
||
int a = 0;
|
||
for (e = srcRect.top;e < srcRect.bottom;e += 1)
|
||
{
|
||
short left = st.vborder[e].left;
|
||
short right = st.vborder[e].right;
|
||
|
||
short realright = right;
|
||
|
||
if (right >= srcRect.right) right = srcRect.right - 1;
|
||
if (srcRect.left > 0)
|
||
{
|
||
pos += (realright - left + 1) * bpp;
|
||
continue; // just cancel. this area is used by object browser. saves some performance
|
||
}
|
||
|
||
a++;
|
||
|
||
if (realright >= left)
|
||
{
|
||
if (/*left<srcRect.left ||*/ left >= srcRect.right)
|
||
{
|
||
pos += (realright - left + 1) * bpp;
|
||
continue;
|
||
}
|
||
|
||
|
||
void* dest = ((BYTE*)dst + (blrect.left + left) * bpp + (blrect.top + e) * dpitch);
|
||
|
||
//memcpy(dest, &st.pic[pos], bpp*(right-left+1));
|
||
//pos+=(right-left+1)*bpp;
|
||
|
||
for (i = left + a % 2;i <= right;i += 2)
|
||
{
|
||
if (i < srcRect.left || i >= srcRect.right)
|
||
{
|
||
//dest+=bpp;
|
||
}
|
||
else
|
||
{
|
||
|
||
//BYTE& val=st.pic[pos+i*bpp];
|
||
//if(val)
|
||
{
|
||
void* dest2 = (BYTE*)dest + (i - left) * bpp; //((BYTE*)dst+(blrect.left+i)*bpp+(blrect.top+e)*dpitch);
|
||
|
||
memcpy(dest2, &st.pic[pos + (i - left) * bpp], bpp);
|
||
}
|
||
}
|
||
}
|
||
|
||
pos += (realright - left + 1) * bpp;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
|
||
#endif
|
||
{
|
||
int a = 0;
|
||
for (e = srcRect.top;e < srcRect.bottom;e++)
|
||
{
|
||
short& left = st.vborder[e].left;
|
||
short& right = st.vborder[e].right;
|
||
|
||
|
||
a++;
|
||
|
||
for (i = left + a % 2;i <= right;i += 2)
|
||
{
|
||
if (i < srcRect.left || i >= srcRect.right)
|
||
{
|
||
//dest+=bpp;
|
||
}
|
||
else
|
||
{
|
||
|
||
BYTE& val = src[i + e * swidth];
|
||
if (val)
|
||
{
|
||
void* dest = ((BYTE*)dst + (blrect.left + i) * bpp + (blrect.top + e) * dpitch);
|
||
|
||
memcpy(dest, &iPalIso[val], bpp);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
|
||
const int houseColorMin = 0x10;
|
||
const int houseColorMax = 0x1f;
|
||
const int houseColorRelMax = houseColorMax - houseColorMin;
|
||
|
||
inline void CalculateHouseColorPalette(int house_pal[houseColorRelMax + 1], const int* default_pal, const int* color = NULL)
|
||
{
|
||
if (color)
|
||
{
|
||
if (bpp == 4)
|
||
{
|
||
for (int n = 0; n <= houseColorRelMax; ++n)
|
||
{
|
||
const int v = (houseColorRelMax - n);
|
||
auto src = reinterpret_cast<const BYTE*>(color);
|
||
auto bdest = reinterpret_cast<BYTE*>(&house_pal[n]);
|
||
bdest[0] = src[0] * v / houseColorRelMax;
|
||
bdest[1] = src[1] * v / houseColorRelMax;
|
||
bdest[2] = src[2] * v / houseColorRelMax;
|
||
bdest[3] = src[3];
|
||
}
|
||
}
|
||
else
|
||
{
|
||
// nowadays only 32 bit rendering should be used, so we take a shortcut here
|
||
for (int n = 0; n <= houseColorRelMax; ++n)
|
||
{
|
||
house_pal[n] = *color;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (int n = 0; n <= houseColorRelMax; ++n)
|
||
{
|
||
house_pal[n] = default_pal[n + houseColorMin];
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
There is no need for newpal
|
||
*/
|
||
__forceinline void BlitPic(void* dst, int x, int y, int dleft, int dtop, int dpitch, int dright, int dbottom, PICDATA& pd, int* color = NULL, int* newPal = NULL)//BYTE* src, int swidth, int sheight)
|
||
{
|
||
ASSERT(pd.bType != PICDATA_TYPE_BMP);
|
||
|
||
if (newPal == NULL) newPal = pd.pal;
|
||
|
||
BYTE* src = (BYTE*)pd.pic;
|
||
int swidth = pd.wMaxWidth;
|
||
int sheight = pd.wMaxHeight;
|
||
|
||
if (src == NULL || dst == NULL) return;
|
||
|
||
//x += 1;
|
||
//y += 1;
|
||
//y -= f_y;
|
||
|
||
if (x + swidth < dleft || y + sheight < dtop) return;
|
||
if (x >= dright || y >= dbottom) return;
|
||
|
||
|
||
RECT blrect;
|
||
RECT srcRect;
|
||
srcRect.left = 0;
|
||
srcRect.top = 0;
|
||
srcRect.right = swidth;
|
||
srcRect.bottom = sheight;
|
||
blrect.left = x;
|
||
if (blrect.left < 0)
|
||
{
|
||
srcRect.left = 1 - blrect.left;
|
||
//blrect.left=1;
|
||
}
|
||
blrect.top = y;
|
||
if (blrect.top < 0)
|
||
{
|
||
srcRect.top = 1 - blrect.top;
|
||
//blrect.top=1;
|
||
}
|
||
blrect.right = (x + swidth);
|
||
if (x + swidth > dright)
|
||
{
|
||
srcRect.right = swidth - ((x + swidth) - dright);
|
||
blrect.right = dright;
|
||
}
|
||
blrect.bottom = (y + sheight);
|
||
if (y + sheight > dbottom)
|
||
{
|
||
srcRect.bottom = sheight - ((y + sheight) - dbottom);
|
||
blrect.bottom = dbottom;
|
||
}
|
||
|
||
|
||
int i, e;
|
||
|
||
// calculate a palette for given color for values 0x10 to 0x1f - we might move this outside
|
||
const int houseColorMin = 0x10;
|
||
const int houseColorMax = 0x1f;
|
||
const int houseColorRelMax = houseColorMax - houseColorMin;
|
||
int houseColors[houseColorRelMax + 1] = { 0 };
|
||
CalculateHouseColorPalette(houseColors, newPal, color);
|
||
const BYTE* const pLighting = (bpp == 4 && pd.lighting && !pd.lighting->empty()) ? pd.lighting->data() : nullptr;
|
||
|
||
for (e = srcRect.top;e < srcRect.bottom;e++)
|
||
{
|
||
int left = pd.vborder[e].left;
|
||
int right = pd.vborder[e].right;
|
||
|
||
if (left < srcRect.left)
|
||
left = srcRect.left;
|
||
if (right >= srcRect.right)
|
||
right = srcRect.right - 1;
|
||
|
||
for (i = left;i <= right;i++)
|
||
{
|
||
if (blrect.left + i < 0)
|
||
continue;
|
||
|
||
const int spos = i + e * swidth;
|
||
BYTE val = src[spos];
|
||
|
||
if (val)
|
||
{
|
||
void* dest = ((BYTE*)dst + (blrect.left + i) * bpp + (blrect.top + e) * dpitch);
|
||
|
||
if (dest >= dst)
|
||
{
|
||
int c;
|
||
if (!color || newPal != iPalUnit || val < houseColorMin || val > houseColorMax)
|
||
{
|
||
c = newPal[val];
|
||
}
|
||
else
|
||
{
|
||
// Replace the original palette color with the house color
|
||
ASSERT(val >= houseColorMin && val <= houseColorMax);
|
||
const int v = (val - houseColorMin);
|
||
c = houseColors[v];
|
||
}
|
||
if (pLighting)
|
||
{
|
||
// bpp == 4
|
||
ASSERT(bpp == 4);
|
||
int l = pLighting[spos];
|
||
BYTE* bc = reinterpret_cast<BYTE*>(&c);
|
||
for (int i = 0; i < 4; ++i)
|
||
bc[i] = min(255, bc[i] * (200 + l * 300 / 255) / 255); // game seems to overbrighten and have a lot of ambient - if you change this, also change Loading.cpp shp lighting value so that shp light stays at 1.0
|
||
//bc[i] = min(255, bc[i] * (0 + l * (255 - 0) / 255) / 255);
|
||
}
|
||
memcpy(dest, &c, bpp);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
__forceinline void BlitPicHalfTransp(void* dst, int x, int y, int dleft, int dtop, int dpitch, int dright, int dbottom, PICDATA& pd, int* color = NULL, int* newPal = NULL)//BYTE* src, int swidth, int sheight)
|
||
{
|
||
ASSERT(pd.bType != PICDATA_TYPE_BMP);
|
||
|
||
if (newPal == NULL) newPal = pd.pal;
|
||
|
||
BYTE* src = (BYTE*)pd.pic;
|
||
int swidth = pd.wMaxWidth;
|
||
int sheight = pd.wMaxHeight;
|
||
|
||
if (src == NULL || dst == NULL) return;
|
||
|
||
//x += 1;
|
||
//y += 1;
|
||
//y -= f_y;
|
||
|
||
if (x + swidth < dleft || y + sheight < dtop) return;
|
||
if (x >= dright || y >= dbottom) return;
|
||
|
||
|
||
RECT blrect;
|
||
RECT srcRect;
|
||
srcRect.left = 0;
|
||
srcRect.top = 0;
|
||
srcRect.right = swidth;
|
||
srcRect.bottom = sheight;
|
||
blrect.left = x;
|
||
if (blrect.left < 0)
|
||
{
|
||
srcRect.left = 1 - blrect.left;
|
||
//blrect.left=1;
|
||
}
|
||
blrect.top = y;
|
||
if (blrect.top < 0)
|
||
{
|
||
srcRect.top = 1 - blrect.top;
|
||
//blrect.top=1;
|
||
}
|
||
blrect.right = (x + swidth);
|
||
if (x + swidth > dright)
|
||
{
|
||
srcRect.right = swidth - ((x + swidth) - dright);
|
||
blrect.right = dright;
|
||
}
|
||
blrect.bottom = (y + sheight);
|
||
if (y + sheight > dbottom)
|
||
{
|
||
srcRect.bottom = sheight - ((y + sheight) - dbottom);
|
||
blrect.bottom = dbottom;
|
||
}
|
||
|
||
|
||
int i, e;
|
||
|
||
|
||
|
||
|
||
for (e = srcRect.top;e < srcRect.bottom;e++)
|
||
{
|
||
|
||
|
||
int left = pd.vborder[e].left;
|
||
int right = pd.vborder[e].right;
|
||
if (left < srcRect.left) left = srcRect.left;
|
||
if (right >= srcRect.right) right = srcRect.right - 1;
|
||
|
||
int a = e % 2 + left % 2;
|
||
|
||
for (i = left + a;i <= right;i += 2)
|
||
{
|
||
//a++;
|
||
|
||
if (blrect.left + i < 0) continue;
|
||
//if(a%2) continue;
|
||
|
||
BYTE& val = src[i + e * swidth];
|
||
//0x10-0x1f,
|
||
if (val)
|
||
{
|
||
void* dest = ((BYTE*)dst + (blrect.left + i) * bpp + (blrect.top + e) * dpitch);
|
||
//*dest=newPal[val];
|
||
if (dest >= dst)
|
||
{
|
||
if (!color || newPal != iPalUnit || val < 0x10 || val>0x1f)
|
||
{
|
||
memcpy(dest, &newPal[val], bpp);
|
||
}
|
||
else
|
||
{
|
||
//int col=0;
|
||
memcpy(dest, color, bpp);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
|
||
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
// Diagnose CIsoView
|
||
|
||
#ifdef _DEBUG
|
||
void CIsoView::AssertValid() const
|
||
{
|
||
CView::AssertValid();
|
||
}
|
||
|
||
void CIsoView::Dump(CDumpContext& dc) const
|
||
{
|
||
CView::Dump(dc);
|
||
}
|
||
#endif //_DEBUG
|
||
|
||
/////////////updateFontScaled////////////////////////////////////////////////////////////////
|
||
// Behandlungsroutinen für Nachrichten CIsoView
|
||
|
||
void CIsoView::updateFontScaled()
|
||
{
|
||
auto dc = CDC::FromHandle(::GetDC(NULL));
|
||
m_fontDefaultHeight = -MulDiv(12, dc->GetDeviceCaps(LOGPIXELSY), 72);
|
||
m_Font9Height = -MulDiv(9, dc->GetDeviceCaps(LOGPIXELSY), 72);
|
||
|
||
if (dd)
|
||
{
|
||
m_textDefault.reset(new TextDrawer(dd, m_fontDefaultHeight, RGB(0,0,0), RGB(255, 255, 255)));
|
||
m_text9.reset(new TextDrawer(dd, m_Font9Height, RGB(0, 0, 0), RGB(255, 255, 255)));
|
||
m_textScaled.reset(new TextDrawer(dd, m_fontDefaultHeight / m_viewScale.y, RGB(0, 0, 0), RGB(255, 255, 255)));
|
||
m_text9Scaled.reset(new TextDrawer(dd, m_Font9Height / m_viewScale.y, RGB(0, 0, 0), RGB(255, 255, 255)));
|
||
m_textBlue.reset(new TextDrawer(dd, m_fontDefaultHeight, RGB(0, 0, 255), RGB(255, 255, 255)));
|
||
m_textBlueScaled.reset(new TextDrawer(dd, m_fontDefaultHeight / m_viewScale.y, RGB(0, 0, 255), RGB(255, 255, 255)));
|
||
m_textBlue9.reset(new TextDrawer(dd, m_Font9Height, RGB(0, 0, 255), RGB(255, 255, 255)));
|
||
m_textBlue9Scaled.reset(new TextDrawer(dd, m_Font9Height / m_viewScale.y, RGB(0, 0, 255), RGB(255, 255, 255)));
|
||
}
|
||
}
|
||
|
||
BOOL CIsoView::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
|
||
{
|
||
|
||
BOOL r = CWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
|
||
|
||
this->SetScrollRange(SB_HORZ, 0, 1, TRUE);
|
||
this->SetScrollRange(SB_VERT, 0, 1, TRUE);
|
||
|
||
// AfxBeginThread(PaintThreadProc, 0, 0, 0xFFFF);
|
||
|
||
return r;
|
||
}
|
||
|
||
void CIsoView::OnSysCommand(UINT nID, LPARAM lParam)
|
||
{
|
||
// TODO: Code für die Behandlungsroutine für Nachrichten hier einfügen und/oder Standard aufrufen
|
||
if (nID == SC_CLOSE)
|
||
{
|
||
// ok now just hide the window
|
||
ShowWindow(SW_HIDE);
|
||
return;
|
||
}
|
||
|
||
CView::OnSysCommand(nID, lParam);
|
||
}
|
||
|
||
inline int GetScrPos(CWnd* pOwner, UINT nSB, UINT nSBCode, UINT& nPos)
|
||
{
|
||
SCROLLINFO scr;
|
||
scr.cbSize = sizeof(SCROLLINFO);
|
||
scr.fMask = SIF_ALL;
|
||
|
||
pOwner->GetScrollInfo(nSB, &scr);
|
||
|
||
switch (nSBCode)
|
||
{
|
||
case SB_LEFT:
|
||
{
|
||
nPos = scr.nMin;
|
||
break;
|
||
}
|
||
case SB_RIGHT:
|
||
{
|
||
nPos = scr.nMax;
|
||
break;
|
||
}
|
||
case SB_THUMBTRACK:
|
||
case SB_THUMBPOSITION:
|
||
{
|
||
break;
|
||
}
|
||
case SB_LINELEFT:
|
||
{
|
||
nPos = scr.nPos - 1;
|
||
break;
|
||
}
|
||
case SB_LINERIGHT:
|
||
{
|
||
nPos = scr.nPos + 1;
|
||
break;
|
||
}
|
||
case SB_PAGELEFT:
|
||
{
|
||
nPos = scr.nPos - 5;
|
||
break;
|
||
}
|
||
case SB_PAGERIGHT:
|
||
{
|
||
nPos = scr.nPos + 5;
|
||
break;
|
||
}
|
||
}
|
||
|
||
return nPos;
|
||
|
||
}
|
||
|
||
void CIsoView::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
|
||
{
|
||
if (nSBCode == SB_ENDSCROLL || nSBCode == SB_THUMBTRACK) return;
|
||
|
||
|
||
nPos = GetScrPos(this, SB_VERT, nSBCode, nPos);
|
||
|
||
this->SetScrollPos(SB_VERT, nPos, TRUE);
|
||
|
||
m_viewOffset.y = (nPos + Map->GetWidth() / 2 - 4) * f_y;
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
|
||
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
|
||
void CIsoView::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
|
||
{
|
||
if (nSBCode == SB_ENDSCROLL || nSBCode == SB_THUMBTRACK) return;
|
||
|
||
|
||
|
||
nPos = GetScrPos(this, SB_HORZ, nSBCode, nPos);
|
||
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
m_viewOffset.x = (nPos + Map->GetHeight() / 2 - 1) * f_x;
|
||
|
||
this->SetScrollPos(SB_HORZ, nPos, TRUE);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
|
||
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
|
||
/*
|
||
This function is called when any data has been changed in another dialog.
|
||
It is used to initialize and update the dialog.
|
||
*/
|
||
void CIsoView::UpdateDialog(BOOL bRepos)
|
||
{
|
||
OutputDebugString("Isoview updated\n");
|
||
|
||
UpdateOverlayPictures();
|
||
|
||
|
||
if (bRepos && Map->GetIsoSize() != 0)
|
||
{
|
||
m_viewScale = Vec2<CSProjected, float>(1.0f, 1.0f);
|
||
m_viewScaleControl = 1.0f;
|
||
auto r = GetScaledDisplayRect();
|
||
UpdateScrollRanges();
|
||
SetScroll((Map->GetIsoSize() / 2 - r.right / f_x / 2) * f_x, (Map->GetIsoSize() / 2 - r.bottom / f_y / 2) * f_y);
|
||
}
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE);
|
||
|
||
}
|
||
|
||
void CIsoView::UpdateScrollRanges()
|
||
{
|
||
auto r = GetScaledDisplayRect();
|
||
SetScrollRange(SB_HORZ, 0, Map->GetWidth() - r.right / f_x + 4, TRUE);
|
||
SetScrollRange(SB_VERT, 0, Map->GetHeight() - r.bottom / f_y + 6, TRUE);
|
||
}
|
||
|
||
BOOL CIsoView::PreCreateWindow(CREATESTRUCT& cs)
|
||
{
|
||
// we overwrite that, because in debug version its necessary that a view is a child window!
|
||
|
||
// save the old style and let CView::PreCreateWindow() think we are using a child window, then restore old style.
|
||
int ostyle = cs.style;
|
||
cs.style |= WS_CHILD | WS_VSCROLL | WS_HSCROLL;
|
||
|
||
BOOL bres = CView::PreCreateWindow(cs);
|
||
cs.style = ostyle;
|
||
|
||
return bres;
|
||
|
||
}
|
||
|
||
|
||
void CIsoView::OnMouseMove(UINT nFlags, CPoint point)
|
||
{
|
||
if (b_IsLoading) return;
|
||
|
||
static BOOL isMoving = FALSE;
|
||
|
||
CIniFile& ini = Map->GetIniFile();
|
||
|
||
cur_x_mouse = point.x;
|
||
cur_y_mouse = point.y;
|
||
|
||
if (!(nFlags & MK_RBUTTON)) bDoNotAllowScroll = FALSE;
|
||
|
||
if (rscroll)
|
||
{
|
||
if (!(nFlags & MK_RBUTTON))
|
||
{
|
||
ReleaseCapture();
|
||
KillTimer(11);
|
||
rscroll = FALSE;
|
||
ShowCursor(TRUE);
|
||
|
||
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
|
||
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
}
|
||
else
|
||
{
|
||
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
}
|
||
|
||
if (!bDoNotAllowScroll && (nFlags & MK_RBUTTON) && !rscroll) // check if scroll should start
|
||
{
|
||
if (abs(point.x - rclick_x) > 2 || abs(point.y - rclick_y) > 2)
|
||
{
|
||
// yes, begin scrolling!
|
||
|
||
rscroll = TRUE;
|
||
SetTimer(11, 25, NULL);
|
||
SetCapture();
|
||
//while(ShowCursor(FALSE)>0);
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
}
|
||
|
||
if ((nFlags & MK_MBUTTON) == 0)
|
||
m_zooming = false;
|
||
|
||
if (!bDoNotAllowScroll && m_zooming)
|
||
{
|
||
if ((nFlags & MK_MBUTTON) == MK_MBUTTON)
|
||
{
|
||
auto diff = point - m_MButtonMoveZooming;
|
||
m_MButtonMoveZooming = point;
|
||
Zoom(m_MButtonDown, -diff.cy / 1000.0f);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
return;
|
||
}
|
||
}
|
||
|
||
m_moved = TRUE;
|
||
|
||
if (b_IsLoading == TRUE) return;
|
||
if (Map->GetIsoSize() == 0 || isMoving == TRUE || m_zooming) return;
|
||
|
||
isMoving = TRUE;
|
||
|
||
// SetError(TranslateStringACP("Ready"));
|
||
|
||
RECT r;
|
||
//GetClientRect(&r);
|
||
//ClientToScreen(&r);
|
||
GetWindowRect(&r);
|
||
|
||
const auto viewOffsetWR = m_viewOffset + ProjectedVec(r.left, r.top);
|
||
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
|
||
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
|
||
m_cellCursor = MapCoords(-1, -1);
|
||
const int x = mapCoords.x; // compat
|
||
const int y = mapCoords.y;
|
||
|
||
int mapwidth = Map->GetWidth();
|
||
int mapheight = Map->GetHeight();
|
||
|
||
BOOL bOutside = FALSE;
|
||
|
||
if (AD.mode != ACTIONMODE_COPY && AD.mode != ACTIONMODE_PASTE)
|
||
{
|
||
if (x < 1 || y < 1 || x + y<mapwidth + 1 || x + y>mapwidth + mapheight * 2 || (y + 1 > mapwidth && x - 1 < y - mapwidth) || (x + 1 > mapwidth && y + mapwidth - 1 < x))
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (x < 1 || y < 1 || x >= mapwidth + mapheight - 1 || y >= mapwidth + mapheight - 1)
|
||
{
|
||
bOutside = TRUE;
|
||
if (AD.mode == ACTIONMODE_COPY || AD.mode == ACTIONMODE_PASTE)
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
|
||
if (lpdsBack)
|
||
// reset back buffer to last DrawMap()
|
||
lpdsBack->BltFast(0, 0, lpdsTemp, NULL, DDBLTFAST_WAIT);
|
||
//lpdsBack->Blt(NULL, lpdsTemp, NULL, 0, 0);
|
||
|
||
//int cell_x = x;
|
||
//int cell_y = y;
|
||
|
||
{
|
||
// Preview rendering
|
||
if (AD.mode == ACTIONMODE_SETTILE && !((nFlags & MK_LBUTTON) && !(nFlags & MK_CONTROL) && (nFlags & MK_SHIFT)))
|
||
{
|
||
// No placement, just preview
|
||
|
||
bCancelDraw = TRUE;
|
||
|
||
int i, e, f, n;
|
||
int p = 0;
|
||
//FIELDDATA oldData[36][36][10][10];
|
||
int width = (*tiledata)[AD.type].cx;
|
||
int height = (*tiledata)[AD.type].cy;
|
||
int pos = x - width + 1 + (y - height + 1) * Map->GetIsoSize();
|
||
int startheight = Map->GetHeightAt(x + y * Map->GetIsoSize()) + AD.z_data;
|
||
int ground = (Map->GetFielddataAt(x + y * Map->GetIsoSize()))->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
startheight -= (*tiledata)[ground].tiles[Map->GetFielddataAt(x + y * Map->GetIsoSize())->bSubTile].bZHeight;
|
||
TILEDATA td = (*tiledata)[AD.type];
|
||
|
||
Map->TakeSnapshot(TRUE, x - width - 4, y - height - 4, x - width + m_BrushSize_x * width + 7, y - height + m_BrushSize_y * height + 7);
|
||
int cur_pos = pos;
|
||
int isosize = Map->GetIsoSize();
|
||
int height_add = height * isosize;
|
||
char c[50];
|
||
itoa(AD.data, c, 10);
|
||
for (f = 0;f < m_BrushSize_x;f++)
|
||
{
|
||
for (n = 0;n < m_BrushSize_y;n++)
|
||
{
|
||
|
||
int tile = AD.type;
|
||
|
||
if (AD.data == 1)
|
||
{
|
||
int n = rand() * 5 / RAND_MAX;
|
||
tile += n;
|
||
}
|
||
|
||
|
||
|
||
cur_pos = pos + f * width + n * height_add;
|
||
p = 0;
|
||
for (i = 0;i < td.cx;i++)
|
||
{
|
||
for (e = 0;e < td.cy;e++)
|
||
{
|
||
if (x - width + 1 + f * width + i >= Map->GetIsoSize() ||
|
||
y - height + 1 + n * height + e >= Map->GetIsoSize())
|
||
{
|
||
}
|
||
else
|
||
if (td.tiles[p].pic != NULL)
|
||
{
|
||
int mypos = cur_pos + i + e * isosize;
|
||
|
||
Map->SetHeightAt(mypos, startheight + td.tiles[p].bZHeight);
|
||
Map->SetTileAt(mypos, tile, p);
|
||
|
||
|
||
|
||
}
|
||
p++;
|
||
|
||
}
|
||
}
|
||
|
||
|
||
}
|
||
}
|
||
|
||
if (!((nFlags & MK_CONTROL) && (nFlags & MK_SHIFT)))
|
||
{
|
||
if (!theApp.m_Options.bDisableAutoShore) Map->CreateShore(x - width - 2, y - height - 2, x - width + td.cx * m_BrushSize_x + 5, y - height + td.cy * m_BrushSize_y + 5, FALSE);
|
||
|
||
for (f = 0;f < m_BrushSize_x;f++)
|
||
{
|
||
for (n = 0;n < m_BrushSize_y;n++)
|
||
{
|
||
cur_pos = pos + f * width + n * height_add;
|
||
p = 0;
|
||
for (i = -1;i < td.cx + 1;i++)
|
||
{
|
||
for (e = -1;e < td.cy + 1;e++)
|
||
{
|
||
Map->SmoothAllAt(cur_pos + i + (e)*isosize);
|
||
}
|
||
}
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
|
||
bCancelDraw = FALSE;
|
||
DrawMap();
|
||
|
||
|
||
Map->Undo();
|
||
|
||
m_drag = FALSE;
|
||
|
||
}
|
||
else if (m_drag && AD.mode == ACTIONMODE_CLIFFFRONT)
|
||
{
|
||
RECT affect;
|
||
if (m_mapx < x) affect.left = m_mapx - 2; else affect.left = x - 2;
|
||
if (m_mapx < x) affect.right = x + 2; else affect.right = m_mapx + 2;
|
||
if (m_mapy < y) affect.top = m_mapy - 2; else affect.top = y - 2;
|
||
if (m_mapy < y) affect.bottom = y + 2; else affect.bottom = m_mapy + 2;
|
||
|
||
//Map->TakeSnapshot();
|
||
Map->TakeSnapshot(TRUE, affect.left, affect.top, affect.right, affect.bottom);
|
||
CFrontCliffModifier f;
|
||
BOOL bAlt = FALSE;
|
||
if (Map->GetTheater() == THEATER3 && m_bAltCliff)
|
||
bAlt = TRUE;
|
||
f.PlaceCliff(m_mapx, m_mapy, x, y, bAlt);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
//Map->TakeSnapshot();
|
||
Map->TakeSnapshot(TRUE, affect.left, affect.top, affect.right, affect.bottom);
|
||
Map->Undo();
|
||
Map->Undo();
|
||
}
|
||
else if (m_drag && AD.mode == ACTIONMODE_CLIFFBACK)
|
||
{
|
||
RECT affect;
|
||
if (m_mapx < x) affect.left = m_mapx - 2; else affect.left = x - 2;
|
||
if (m_mapx < x) affect.right = x + 2; else affect.right = m_mapx + 2;
|
||
if (m_mapy < y) affect.top = m_mapy - 2; else affect.top = y - 2;
|
||
if (m_mapy < y) affect.bottom = y + 2; else affect.bottom = m_mapy + 2;
|
||
|
||
//Map->TakeSnapshot();
|
||
Map->TakeSnapshot(TRUE, affect.left, affect.top, affect.right, affect.bottom);
|
||
CBackCliffModifier f;
|
||
BOOL bAlt = FALSE;
|
||
if (Map->GetTheater() == THEATER3 && m_bAltCliff)
|
||
bAlt = TRUE;
|
||
f.PlaceCliff(m_mapx, m_mapy, x, y);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
//Map->TakeSnapshot();
|
||
Map->TakeSnapshot(TRUE, affect.left, affect.top, affect.right, affect.bottom);
|
||
Map->Undo();
|
||
Map->Undo();
|
||
}
|
||
else if (AD.mode == ACTIONMODE_COPY && m_drag)
|
||
{
|
||
last_succeeded_operation = 80301; //bugtracing once more
|
||
|
||
int x1, x2, y1, y2;
|
||
if (m_mapx < x)
|
||
{
|
||
x1 = m_mapx;
|
||
x2 = x;
|
||
}
|
||
else
|
||
{
|
||
x1 = x;
|
||
x2 = m_mapx;
|
||
}
|
||
if (m_mapy < y)
|
||
{
|
||
y1 = m_mapy;
|
||
y2 = y;
|
||
}
|
||
else
|
||
{
|
||
y1 = y;
|
||
y2 = m_mapy;
|
||
}
|
||
|
||
DDSURFACEDESC2 ddsd;
|
||
ZeroMemory(&ddsd, sizeof(ddsd));
|
||
ddsd.dwSize = sizeof(DDSURFACEDESC2);
|
||
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
|
||
|
||
lpdsBack->GetSurfaceDesc(&ddsd);
|
||
|
||
|
||
lpdsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
|
||
|
||
int i, e;
|
||
int isosize = Map->GetIsoSize();
|
||
for (i = 0;i < x2 - x1 + 1;i++)
|
||
{
|
||
for (e = 0;e < y2 - y1 + 1;e++)
|
||
{
|
||
last_succeeded_operation = 80302;
|
||
int x_s = x1 + i;
|
||
int y_s = y1 + e;
|
||
|
||
if (x_s < 0 || y_s < 0 || x_s >= isosize || y_s >= isosize) continue;
|
||
|
||
if (theApp.m_Options.bFlat) ToPhys(&x_s, &y_s); else ToPhys3d(&x_s, &y_s);
|
||
x_s -= m_viewOffset.x;
|
||
y_s -= m_viewOffset.y;
|
||
|
||
last_succeeded_operation = 80305;
|
||
DrawCell(ddsd.lpSurface, ddsd.dwWidth, ddsd.dwHeight, ddsd.lPitch, x_s, y_s, 1, 1, m_color_converter->GetColor(255, 0, 0));
|
||
last_succeeded_operation = 80303;
|
||
}
|
||
}
|
||
|
||
lpdsBack->Unlock(NULL);
|
||
|
||
BlitBackbufferToHighRes();
|
||
RenderUIOverlay();
|
||
FlipHighResBuffer();
|
||
last_succeeded_operation = 80304;
|
||
}
|
||
else if (AD.mode == ACTIONMODE_PASTE)
|
||
{
|
||
Map->TakeSnapshot();
|
||
Map->Paste(x, y, AD.z_data);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
Map->Undo();
|
||
}
|
||
else if ((AD.mode == ACTIONMODE_PLACE || AD.mode == ACTIONMODE_RANDOMTERRAIN) && (nFlags & ~MK_CONTROL) == 0 && AD.type != 7 && (AD.type != 6 || (AD.type == 6 && ((AD.data >= 30 && AD.data <= 33) || AD.data == 2 || AD.data == 3)))) // everything placing but not overlay!
|
||
{
|
||
FIELDDATA oldData[32][32];
|
||
INFANTRY infData[SUBPOS_COUNT][32][32];
|
||
int i, e;
|
||
|
||
//if(AD.type!=1 || Map->GetInfantryCountAt(x+y*Map->GetIsoSize())==0)
|
||
{
|
||
for (i = 0;i < 32;i++)
|
||
{
|
||
for (e = 0;e < 32;e++)
|
||
{
|
||
oldData[i][e] = *Map->GetFielddataAt(i + x + (e + y) * Map->GetIsoSize());
|
||
int z;
|
||
for (z = 0;z < SUBPOS_COUNT;z++)
|
||
if (oldData[i][e].infantry[z] > -1)
|
||
Map->GetInfantryData(oldData[i][e].infantry[z], &infData[z][i][e]);
|
||
}
|
||
}
|
||
|
||
PlaceCurrentObjectAt(x, y);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
for (i = 0;i < 32;i++)
|
||
{
|
||
for (e = 0;e < 32;e++)
|
||
{
|
||
DWORD dwPos = i + x + (e + y) * Map->GetIsoSize();
|
||
FIELDDATA cur_field;
|
||
cur_field = *Map->GetFielddataAt(dwPos);
|
||
|
||
if (cur_field.aircraft != oldData[i][e].aircraft)
|
||
Map->DeleteAircraft(cur_field.aircraft);
|
||
int z;
|
||
for (z = 0;z < SUBPOS_COUNT;z++)
|
||
if (cur_field.infantry[z] != oldData[i][e].infantry[z])
|
||
{
|
||
Map->DeleteInfantry(cur_field.infantry[z]);
|
||
}
|
||
|
||
if (cur_field.node.index != oldData[i][e].node.index)
|
||
{
|
||
CString house;
|
||
int id = Map->GetNodeAt(dwPos, house);
|
||
Map->DeleteNode(house, id);
|
||
}
|
||
if (cur_field.structure != oldData[i][e].structure)
|
||
Map->DeleteStructure(cur_field.structure);
|
||
if (cur_field.terrain != oldData[i][e].terrain)
|
||
Map->DeleteTerrain(cur_field.terrain);
|
||
#ifdef SMUDGE_SUPP
|
||
if (cur_field.smudge != oldData[i][e].smudge)
|
||
Map->DeleteSmudge(cur_field.smudge);
|
||
#endif
|
||
if (cur_field.unit != oldData[i][e].unit)
|
||
Map->DeleteUnit(cur_field.unit);
|
||
|
||
if (cur_field.overlay != oldData[i][e].overlay)
|
||
Map->SetOverlayAt(dwPos, oldData[i][e].overlay);
|
||
if (cur_field.overlaydata != oldData[i][e].overlaydata)
|
||
Map->SetOverlayDataAt(dwPos, oldData[i][e].overlaydata);
|
||
|
||
Map->SetFielddataAt(dwPos, &oldData[i][e]);
|
||
}
|
||
}
|
||
}
|
||
//else
|
||
// RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
}
|
||
else
|
||
{
|
||
|
||
SurfaceLocker locker(lpdsBack);
|
||
auto desc = locker.ensure_locked();
|
||
if (desc)
|
||
DrawCellCursor(mapCoords, *desc);
|
||
m_cellCursor = mapCoords;
|
||
//RedrawWindow(NULL, NULL, RDW_INVALIDATE);
|
||
locker.ensure_unlocked();
|
||
|
||
BlitBackbufferToHighRes();
|
||
RenderUIOverlay();
|
||
FlipHighResBuffer();
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
|
||
// display the coordinates
|
||
char c[50];
|
||
CString cap;
|
||
itoa(x, c, 10);
|
||
cap += c;
|
||
cap += " / ";
|
||
itoa(y, c, 10);
|
||
cap += c;
|
||
cap += " - ";
|
||
itoa(Map->GetHeightAt(x + y * Map->GetIsoSize()), c, 10);
|
||
cap += c;
|
||
|
||
CStatusBarCtrl& stat = ((CMyViewFrame*)owner)->m_statbar.GetStatusBarCtrl();
|
||
stat.SetText(cap, 1, 0);
|
||
|
||
|
||
// drag
|
||
if (m_drag && AD.mode == 0)
|
||
{
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE);
|
||
|
||
CPaintDC dc(this);
|
||
dc.SetROP2(R2_NOT);
|
||
|
||
const auto renderOffset = CPoint(f_x / 2 / m_viewScale.x, f_y / 2 / m_viewScale.y);
|
||
const auto from = GetClientCoordinates(MapCoords(m_mapx, m_mapy)) + renderOffset;
|
||
const auto to = GetClientCoordinates(mapCoords) + renderOffset;
|
||
|
||
dc.MoveTo(from.x, from.y);
|
||
dc.LineTo(to.x, to.y);
|
||
}
|
||
else if (AD.mode == ACTIONMODE_SETTILE && (nFlags & MK_LBUTTON) && ((nFlags & MK_SHIFT) || Map->hasLat(AD.type)) && !(nFlags & MK_CONTROL))
|
||
{
|
||
// Sound(SOUND_LAYDOWNTILE); // too many sounds
|
||
|
||
PlaceTile(x, y, nFlags);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
else if ((nFlags & MK_LBUTTON) && (nFlags & MK_SHIFT) && AD.mode == ACTIONMODE_HEIGHTEN)
|
||
{
|
||
OnLButtonDown(nFlags, point);
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
else if ((nFlags & MK_LBUTTON) && (nFlags & MK_SHIFT) && AD.mode == ACTIONMODE_LOWER)
|
||
{
|
||
OnLButtonDown(nFlags, point);
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
|
||
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_FLATTENGROUND)
|
||
{
|
||
m_TileChangeCount = 0;
|
||
|
||
// if(abs(m_FlattenLastX-x)<2 && abs(m_FlattenLastY-y)<2) //ReachableFrom(x+y*Map->GetIsoSize(), m_mapx+m_mapy*Map->GetIsoSize()))
|
||
int ground = Map->GetFielddataAt(x + (y)*Map->GetIsoSize())->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
//if((*tiledata)[ground].bMorphable)
|
||
{
|
||
|
||
int left = -m_BrushSize_x / 2;
|
||
int right = m_BrushSize_x / 2 + 1;
|
||
int top = -m_BrushSize_y / 2;
|
||
int bottom = m_BrushSize_y / 2 + 1;
|
||
|
||
BOOL doNotSave = FALSE;
|
||
int n, m;
|
||
int isosize = Map->GetIsoSize();
|
||
|
||
for (m = left;m < right;m++)
|
||
{
|
||
for (n = top;n < bottom;n++)
|
||
{
|
||
int pos = x + m + (y + n) * isosize;
|
||
|
||
int ground = Map->GetFielddataAt(pos)->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
/*int ground1=Map->GetFielddataAt(pos-m)->wGround;
|
||
if(ground1==0xFFFF) ground=0;
|
||
int ground2=Map->GetFielddataAt(pos-n*isosize)->wGround;
|
||
if(ground2==0xFFFF) ground=0;*/
|
||
|
||
|
||
|
||
if (!(*tiledata)[ground].bMorphable)
|
||
{
|
||
|
||
{
|
||
if (n <= 0 /*&& !(*tiledata)[ground1].bMorphable*/) top = n + 1;
|
||
if (m <= 0 /*&& !(*tiledata)[ground2].bMorphable*/) left = m + 1;
|
||
if (n > 0 /*&& !(*tiledata)[ground1].bMorphable*/) bottom = n;
|
||
if (m > 0 /*&& !(*tiledata)[ground2].bMorphable*/) right = m;
|
||
}
|
||
|
||
}
|
||
|
||
if (n < top)
|
||
{
|
||
m = left;
|
||
n = top;
|
||
}
|
||
if (m < left)
|
||
{
|
||
n = top;
|
||
m = left;
|
||
}
|
||
}
|
||
}
|
||
|
||
m_funcRect.left = x;
|
||
m_funcRect.top = y;
|
||
m_funcRect.bottom = y;
|
||
m_funcRect.right = x;
|
||
|
||
for (m = left;m < right;m++)
|
||
{
|
||
for (n = top;n < bottom;n++)
|
||
{
|
||
int ground = Map->GetFielddataAt(x + m + (y + n) * Map->GetIsoSize())->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
|
||
|
||
if ((*tiledata)[ground].bMorphable)
|
||
{
|
||
int i;
|
||
int max = isosize * isosize;
|
||
for (i = 0;i < max;i++)
|
||
Map->SetReserved(i, 0);
|
||
|
||
|
||
// do not make any slopes yet, we do this once we´re finished with the whole area!
|
||
// helps to speed up performance!
|
||
ChangeTileHeight(x + m + (y + n) * isosize, m_FlattenHeight, FALSE, FALSE, TRUE);
|
||
|
||
|
||
|
||
}
|
||
else
|
||
{
|
||
if (n == 0 && m == 0)
|
||
doNotSave = TRUE;
|
||
|
||
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
|
||
/*
|
||
Some trick for improving performance is using the m_funcRect parameter to get
|
||
the area that any ChangeTileHeight() calls affected.
|
||
*/
|
||
ASSERT(m_funcRect.left <= m_funcRect.right);
|
||
ASSERT(m_funcRect.top <= m_funcRect.bottom);
|
||
for (m = m_funcRect.left - 1;m <= m_funcRect.right + 1;m++)
|
||
for (n = m_funcRect.top - 1;n <= m_funcRect.bottom + 1;n++)
|
||
Map->CreateSlopesAt(m + n * isosize);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
if (!doNotSave)
|
||
{
|
||
m_FlattenLastX = x;
|
||
m_FlattenLastY = y;
|
||
}
|
||
}
|
||
}
|
||
else if ((nFlags & MK_LBUTTON) && (nFlags & MK_SHIFT) && AD.mode == ACTIONMODE_HEIGHTENTILE)
|
||
{
|
||
OnLButtonDown(nFlags, point);
|
||
}
|
||
else if ((nFlags & MK_LBUTTON) && (nFlags & MK_SHIFT) && AD.mode == ACTIONMODE_LOWERTILE)
|
||
{
|
||
OnLButtonDown(nFlags, point);
|
||
}
|
||
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_WAYPOINT) // waypoints
|
||
{
|
||
if (AD.type == 1)
|
||
{
|
||
//delete waypoint
|
||
int w = Map->GetWaypointAt(x + y * Map->GetIsoSize());
|
||
if (w < 0)
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
|
||
Map->DeleteWaypoint(w);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type == 0)
|
||
{
|
||
int n = Map->GetWaypointAt(x + y * Map->GetIsoSize());
|
||
if (n >= 0)
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
|
||
Map->AddWaypoint("", x + y * Map->GetIsoSize());
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type >= 3)
|
||
{
|
||
int n = Map->GetWaypointAt(x + y * Map->GetIsoSize());
|
||
if (n >= 0)
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
|
||
char c[50];
|
||
int max = AD.type - 3;
|
||
|
||
// MW April 8th: place waypoints before selected one if they are not there!
|
||
// makes the user aware that he is doing something he should not do.
|
||
// he should not skip starting locations
|
||
// this logic is here to make sure there are no random starting points.
|
||
// I do not want to change this when saving the map, as triggers may rely on the
|
||
// actual starting position!
|
||
int i;
|
||
int e;
|
||
int notfound = -1;
|
||
for (e = 0;e < max;e++)
|
||
{
|
||
BOOL bFound = FALSE;
|
||
|
||
for (i = 0;i < Map->GetWaypointCount();i++)
|
||
{
|
||
CString id;
|
||
DWORD pos;
|
||
Map->GetWaypointData(i, &id, &pos);
|
||
if (atoi(id) == e) bFound = TRUE;
|
||
if (bFound) break;
|
||
}
|
||
if (!bFound)
|
||
{
|
||
notfound = e;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (notfound >= 0) max = notfound;
|
||
|
||
AD.type = 3 + max;
|
||
|
||
itoa(max, c, 10);
|
||
|
||
if (!Map->IsMultiplayer())
|
||
{
|
||
Map->AddWaypoint("99", x + (y + 1) * Map->GetIsoSize());
|
||
Map->AddWaypoint("98", x + (y)*Map->GetIsoSize());
|
||
}
|
||
else
|
||
{
|
||
Map->AddWaypoint(c, x + y * Map->GetIsoSize());
|
||
}
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
|
||
}
|
||
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_CELLTAG) // celltags
|
||
{
|
||
if (AD.type == 1)
|
||
{
|
||
int n = Map->GetCelltagAt(x + y * Map->GetIsoSize());
|
||
if (n < 0)
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
Map->DeleteCelltag(n);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type == 4)
|
||
{
|
||
Map->AddCelltag(AD.data_s, x + y * Map->GetIsoSize());
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
}
|
||
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_NODE) // nodes
|
||
{
|
||
if (AD.type == 1) // create node, delete building
|
||
{
|
||
int n = Map->GetStructureAt(x + y * Map->GetIsoSize());
|
||
if (n < 0)
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
|
||
STDOBJECTDATA sod;
|
||
Map->GetStdStructureData(n, &sod);
|
||
|
||
CString tmp;
|
||
if (Map->GetNodeAt(atoi(sod.x) + atoi(sod.y) * Map->GetIsoSize(), tmp) >= 0)
|
||
{
|
||
SetError("You cannot place a node on another node");
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
};
|
||
}
|
||
|
||
Map->DeleteStructure(n);
|
||
|
||
NODE node;
|
||
node.x = sod.x;
|
||
node.y = sod.y;
|
||
node.house = sod.house;
|
||
node.type = sod.type;
|
||
|
||
Map->AddNode(&node, 0);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
}
|
||
else if (AD.type == 0) // create node, don´t delete building
|
||
{
|
||
int n = Map->GetStructureAt(x + y * Map->GetIsoSize());
|
||
if (n < 0)
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
|
||
STDOBJECTDATA sod;
|
||
Map->GetStdStructureData(n, &sod);
|
||
|
||
CString tmp;
|
||
if (Map->GetNodeAt(atoi(sod.x) + atoi(sod.y) * Map->GetIsoSize(), tmp) >= 0)
|
||
{
|
||
SetError("You cannot place a node on another node");
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
};
|
||
}
|
||
|
||
NODE node;
|
||
node.x = sod.x;
|
||
node.y = sod.y;
|
||
node.type = sod.type;
|
||
node.house = sod.house;
|
||
|
||
Map->AddNode(&node, 0);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
}
|
||
else if (AD.type == 2) // delete node
|
||
{
|
||
CString owner;
|
||
int n = Map->GetNodeAt(x + y * Map->GetIsoSize(), owner);
|
||
if (n < 0)
|
||
{
|
||
isMoving = FALSE;
|
||
return;
|
||
}
|
||
Map->DeleteNode(owner, n);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
}
|
||
}
|
||
else if ((nFlags == MK_LBUTTON) && AD.mode == ACTIONMODE_ERASEFIELD)
|
||
{
|
||
int h;
|
||
DWORD dwPos = x + y * Map->GetIsoSize();
|
||
h = Map->GetInfantryAt(dwPos);
|
||
if (h > -1)
|
||
{
|
||
Map->DeleteInfantry(h);
|
||
}
|
||
|
||
h = Map->GetUnitAt(dwPos);
|
||
if (h > -1)
|
||
{
|
||
Map->DeleteUnit(h);
|
||
}
|
||
|
||
h = Map->GetStructureAt(dwPos);
|
||
if (h > -1)
|
||
{
|
||
Map->DeleteStructure(h);
|
||
}
|
||
|
||
h = Map->GetAirAt(dwPos);
|
||
if (h > -1)
|
||
{
|
||
Map->DeleteAircraft(h);
|
||
}
|
||
|
||
h = Map->GetTerrainAt(dwPos);
|
||
if (h > -1)
|
||
{
|
||
Map->DeleteTerrain(h);
|
||
}
|
||
|
||
#ifdef SMUDGE_SUPP
|
||
const FIELDDATA& fd = *Map->GetFielddataAt(dwPos);
|
||
h = fd.smudge;
|
||
if (h > -1)
|
||
{
|
||
Map->DeleteSmudge(h);
|
||
}
|
||
#endif
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
}
|
||
else if (AD.mode == ACTIONMODE_MAPTOOL)
|
||
{
|
||
if (AD.tool)
|
||
AD.tool->onMouseMove(projCoords, mapCoords, MapToolMouseFlagsFromWin32(nFlags));
|
||
}
|
||
else if ((nFlags & MK_LBUTTON) == MK_LBUTTON && (AD.mode == ACTIONMODE_PLACE || AD.mode == ACTIONMODE_RANDOMTERRAIN))
|
||
{
|
||
// ADD OBJECTS
|
||
|
||
if (AD.mode == ACTIONMODE_PLACE && AD.type == 6) Map->TakeSnapshot();
|
||
|
||
if (AD.mode == ACTIONMODE_PLACE && AD.type == 6 && AD.data == 5) // bridges
|
||
{
|
||
|
||
|
||
// calculate the x and y value...
|
||
int x = mapCoords.x;
|
||
int y = mapCoords.y;
|
||
|
||
if (abs(x - m_mapx) >= abs(y - m_mapy))
|
||
{
|
||
// it´s from bottom left to top right
|
||
y = m_mapy;
|
||
}
|
||
else
|
||
{
|
||
// from bottom right to top left
|
||
x = m_mapx;
|
||
}
|
||
|
||
// draw a line
|
||
|
||
int px1, py1, px2, py2;
|
||
px1 = m_mapx;
|
||
py1 = m_mapy;
|
||
px2 = x;
|
||
py2 = y;
|
||
if (theApp.m_Options.bFlat)
|
||
ToPhys(&px1, &py1);
|
||
else
|
||
ToPhys3d(&px1, &py1);
|
||
if (theApp.m_Options.bFlat)
|
||
ToPhys(&px2, &py2);
|
||
else
|
||
ToPhys3d(&px2, &py2);
|
||
px1 += f_x / 2 - m_viewOffset.x - r.left;
|
||
py1 += f_y / 2 - m_viewOffset.y - r.top;
|
||
px2 += f_x / 2 - m_viewOffset.x - r.left;
|
||
py2 += f_y / 2 - m_viewOffset.y - r.top;
|
||
|
||
CRect r;
|
||
GetWindowRect(r);
|
||
px1 += r.left;
|
||
px2 += r.left;
|
||
py1 += r.top;
|
||
py2 += r.top;
|
||
|
||
|
||
HDC dc;
|
||
lpdsBack->GetDC(&dc);
|
||
|
||
POINT p;
|
||
MoveToEx(dc, px1, py1, &p);
|
||
LineTo(dc, px2, py2);
|
||
|
||
lpdsBack->ReleaseDC(dc);
|
||
|
||
BlitBackbufferToHighRes();
|
||
RenderUIOverlay();
|
||
FlipHighResBuffer();
|
||
//lpds->Blt(NULL, lpdsBack, NULL, 0, 0);
|
||
|
||
}
|
||
else
|
||
{
|
||
PlaceCurrentObjectAt(x, y);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
|
||
|
||
if (AD.mode == ACTIONMODE_PLACE && AD.type == 6)
|
||
{
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
}
|
||
|
||
|
||
}
|
||
|
||
UpdateStatusBar(x, y);
|
||
|
||
|
||
isMoving = FALSE;
|
||
|
||
|
||
|
||
CView::OnMouseMove(nFlags, point);
|
||
}
|
||
|
||
|
||
|
||
void CIsoView::DrawCellCursor(const MapCoords& mapCoords, const DDSURFACEDESC2& desc)
|
||
{
|
||
ProjectedVec drawOffset(0*4, 0*3);
|
||
ProjectedCoords drawCoords2d = GetRenderTargetCoordinates(mapCoords, 0) + drawOffset;
|
||
ProjectedCoords drawCoords = GetRenderTargetCoordinates(mapCoords) + drawOffset;
|
||
|
||
static const COLORREF _cell_hilight_colors[16] = {
|
||
RGB(255, 255, 255), // level 0
|
||
RGB( 170, 0, 170), // level 1
|
||
RGB(0, 170, 170), // level 2
|
||
RGB(0, 170, 0), // level 3
|
||
RGB(90, 255, 90), // level 4
|
||
RGB(255, 255, 90), // level 5
|
||
RGB(255, 50, 50), // level 6
|
||
RGB(170, 85, 0), // level 7
|
||
RGB(170, 0, 0), // level 8
|
||
RGB(85, 255, 255), // level 9
|
||
RGB(80, 80, 255), // level 10
|
||
RGB(0, 0, 170), // level 11
|
||
RGB(0, 0, 0), // level 12
|
||
RGB(85,85 ,85), // level 13
|
||
RGB(170, 170, 170), // level 14
|
||
RGB(255, 255, 255) // level 15
|
||
};
|
||
|
||
const FIELDDATA& m = *Map->GetFielddataAt(mapCoords.x + mapCoords.y * Map->GetIsoSize());
|
||
int tileheight = m.bHeight;
|
||
int new_tileheight = std::clamp(tileheight, 0, 16);
|
||
|
||
DrawCell(desc.lpSurface, desc.dwWidth, desc.dwHeight, desc.lPitch, drawCoords.x, drawCoords.y, 1, 1, m_color_converter->GetColor(_cell_hilight_colors[new_tileheight]), false, true, m_color_converter->GetColor(60, 60, 255));
|
||
|
||
LineDrawer l(desc.lpSurface, bpp, desc.dwWidth, desc.dwHeight, desc.lPitch);
|
||
|
||
POINT p1, p2, p3, p4;
|
||
p2.x = drawCoords2d.x + 1 * f_x / 2 + f_x / 2;
|
||
p2.y = drawCoords2d.y + 1 * f_y / 2;
|
||
p3.x = drawCoords2d.x + 1 * f_x / 2 - 1 * f_x / 2 + f_x / 2 - 1;
|
||
p3.y = drawCoords2d.y + 1 * f_y / 2 + 1 * f_y / 2 - 1;
|
||
p4.x = drawCoords2d.x - 1 * f_x / 2 + f_x / 2 - 1;
|
||
p4.y = drawCoords2d.y + 1 * f_y / 2 - 1;
|
||
|
||
POINT p5, p6, p7, p8;
|
||
p6.x = drawCoords.x + 1 * f_x / 2 + f_x / 2;
|
||
p6.y = drawCoords.y + 1 * f_y / 2;
|
||
p7.x = drawCoords.x + 1 * f_x / 2 - 1 * f_x / 2 + f_x / 2 - 1;
|
||
p7.y = drawCoords.y + 1 * f_y / 2 + 1 * f_y / 2 - 1;
|
||
p8.x = drawCoords.x - 1 * f_x / 2 + f_x / 2 - 1;
|
||
p8.y = drawCoords.y + 1 * f_y / 2 - 1;
|
||
|
||
auto col = m_color_converter->GetColor(60, 60, 60);
|
||
if (drawCoords2d != drawCoords)
|
||
{
|
||
for (int y = 0; y < 2; ++y)
|
||
{
|
||
l.MoveTo(p2.x + 1, p2.y + y);
|
||
l.LineTo(p6.x + 1, p6.y + y, col, LineStyle::Dotted_4);
|
||
l.MoveTo(p3.x, p3.y + 1 + y);
|
||
l.LineTo(p7.x, p7.y + 1 + y, col, LineStyle::Dotted_4);
|
||
l.MoveTo(p4.x - 1, p4.y + y);
|
||
l.LineTo(p8.x - 1, p8.y + y, col, LineStyle::Dotted_4);
|
||
|
||
l.MoveTo(p2.x, p2.y + y);
|
||
l.LineTo(p6.x, p6.y + y, col, LineStyle::Dotted_4);
|
||
l.MoveTo(p3.x + 1, p3.y + 1 + y);
|
||
l.LineTo(p7.x + 1, p7.y + 1 + y, col, LineStyle::Dotted_4);
|
||
l.MoveTo(p4.x, p4.y + y);
|
||
l.LineTo(p8.x, p8.y + y, col, LineStyle::Dotted_4);
|
||
}
|
||
}
|
||
}
|
||
|
||
const int valadded = 10000;
|
||
|
||
|
||
void CIsoView::OnRButtonUp(UINT nFlags, CPoint point)
|
||
{
|
||
if (rscroll)
|
||
{
|
||
if (b_IsLoading) return;
|
||
|
||
ReleaseCapture();
|
||
KillTimer(11);
|
||
ShowCursor(TRUE);
|
||
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
|
||
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
}
|
||
|
||
|
||
if (nFlags == 0 && point.x == 0 && point.y == 0)
|
||
{
|
||
m_drag = FALSE; return;
|
||
}
|
||
|
||
CIniFile& ini = Map->GetIniFile();
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
if (!rscroll) m_drag = FALSE;
|
||
|
||
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
|
||
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
|
||
|
||
const int x = mapCoords.x; // compat
|
||
const int y = mapCoords.y;
|
||
|
||
// context menu
|
||
if (AD.mode != 0 && !rscroll)
|
||
{
|
||
bool ignoreClick = false;
|
||
if (AD.mode == ACTIONMODE_MAPTOOL)
|
||
{
|
||
if (AD.tool)
|
||
ignoreClick = AD.tool->onRButtonUp(projCoords, mapCoords, MapToolMouseFlagsFromWin32(nFlags));
|
||
}
|
||
|
||
if (!ignoreClick)
|
||
{
|
||
AD.reset();
|
||
|
||
CMyViewFrame& frame = *((CMyViewFrame*)owner);
|
||
frame.m_objectview->GetTreeCtrl().Select(frame.m_objectview->GetTreeCtrl().GetRootItem(), TVGN_CARET);
|
||
}
|
||
return;
|
||
}
|
||
|
||
rscroll = FALSE;
|
||
|
||
return;
|
||
|
||
|
||
|
||
|
||
CView::OnRButtonUp(nFlags, point);
|
||
}
|
||
|
||
// from old (popup menu) interface, taken over and used by OnLButtonDblClick
|
||
BOOL CIsoView::OnCommand(WPARAM wParam, LPARAM lParam)
|
||
{
|
||
int wNotifyCode = HIWORD(wParam); // notification code
|
||
int wID = LOWORD(wParam); // item, control, or accelerator identifier
|
||
HWND hwndCtl = (HWND)lParam; // handle of control
|
||
|
||
CIniFile& ini = Map->GetIniFile();
|
||
|
||
|
||
if (wID < valadded)
|
||
{
|
||
// a standard menu, no popup!
|
||
|
||
switch (wID)
|
||
{
|
||
case 4:
|
||
{
|
||
last_succeeded_operation = 54310;
|
||
//get the number
|
||
if (Map->GetAirAt(m_mapx + m_mapy * Map->GetIsoSize()) != -1)
|
||
{
|
||
HandleProperties(Map->GetAirAt(m_mapx + m_mapy * Map->GetIsoSize()), 2);
|
||
}
|
||
else if (Map->GetInfantryAt(m_mapx + m_mapy * Map->GetIsoSize()) != -1)
|
||
{
|
||
last_succeeded_operation = 54311;
|
||
int z;
|
||
for (z = 0;z < SUBPOS_COUNT;z++)
|
||
if (Map->GetInfantryAt(m_mapx + m_mapy * Map->GetIsoSize(), z) != -1) HandleProperties(Map->GetInfantryAt(m_mapx + m_mapy * Map->GetIsoSize(), z), 0);
|
||
}
|
||
else if (Map->GetUnitAt(m_mapx + m_mapy * Map->GetIsoSize()) != -1)
|
||
{
|
||
HandleProperties(Map->GetUnitAt(m_mapx + m_mapy * Map->GetIsoSize()), 3);
|
||
}
|
||
else if (Map->GetStructureAt(m_mapx + m_mapy * Map->GetIsoSize()) != -1)
|
||
{
|
||
HandleProperties(Map->GetStructureAt(m_mapx + m_mapy * Map->GetIsoSize()), 1);
|
||
}
|
||
|
||
|
||
break;
|
||
}
|
||
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
return CView::OnCommand(wParam, lParam);
|
||
}
|
||
|
||
void CIsoView::HandleProperties(int n, int type)
|
||
{
|
||
CIniFile& ini = Map->GetIniFile();
|
||
|
||
if (n < 0) return;
|
||
switch (type)
|
||
{
|
||
case 0:
|
||
{
|
||
last_succeeded_operation = 54312;
|
||
|
||
// infantry
|
||
|
||
INFANTRY data;
|
||
|
||
Map->GetInfantryData(n, &data);
|
||
|
||
last_succeeded_operation = 54313;
|
||
|
||
|
||
CInfantrie dlg(this);
|
||
char tmp[255];
|
||
dlg.Init((LPCTSTR)data.house, (LPCTSTR)data.strength, (LPCTSTR)data.action,
|
||
(LPCTSTR)data.direction, (LPCTSTR)data.tag, (LPCTSTR)data.flag1,
|
||
(LPCTSTR)data.flag2, (LPCTSTR)data.flag3, (LPCTSTR)data.flag4, (LPCTSTR)data.flag5);
|
||
|
||
int res = dlg.DoModal();
|
||
if (res == IDCANCEL) return;
|
||
|
||
data.action = dlg.m_action;
|
||
data.strength = dlg.m_strength;
|
||
data.tag = dlg.m_tag;
|
||
data.direction = dlg.m_direction;
|
||
data.house = dlg.m_house;
|
||
data.flag1 = dlg.m_flag1;
|
||
data.flag2 = dlg.m_flag2;
|
||
data.flag3 = dlg.m_flag3;
|
||
data.flag4 = dlg.m_flag4;
|
||
data.flag5 = dlg.m_flag5;
|
||
|
||
|
||
Map->DeleteInfantry(n);
|
||
Map->AddInfantry(&data);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
break;
|
||
}
|
||
case 1:
|
||
{
|
||
// building
|
||
|
||
STRUCTURE data;
|
||
Map->GetStructureData(n, &data);
|
||
|
||
|
||
CBuilding dlg(this);
|
||
char tmp[255];
|
||
dlg.Init((LPCTSTR)data.house, (LPCTSTR)data.strength, (LPCTSTR)data.direction, (LPCTSTR)data.tag,
|
||
(LPCTSTR)data.flag1, (LPCTSTR)data.flag2, (LPCTSTR)data.energy,
|
||
(LPCTSTR)data.upgradecount, (LPCTSTR)data.spotlight, (LPCTSTR)data.upgrade1, (LPCTSTR)data.upgrade2,
|
||
(LPCTSTR)data.upgrade3, (LPCTSTR)data.flag3, (LPCTSTR)data.flag4);
|
||
dlg.m_type = data.type;
|
||
|
||
int res = dlg.DoModal();
|
||
if (res == IDCANCEL) return;
|
||
|
||
data.strength = dlg.m_strength;
|
||
data.tag = dlg.m_tag;
|
||
data.direction = dlg.m_direction;
|
||
data.house = dlg.m_house;
|
||
data.spotlight = dlg.m_spotlight;
|
||
data.flag1 = dlg.m_flag1;
|
||
data.flag2 = dlg.m_flag2;
|
||
data.flag3 = dlg.m_flag3;
|
||
data.flag4 = dlg.m_flag4;
|
||
data.energy = dlg.m_energy;
|
||
data.upgradecount = dlg.m_upgradecount;
|
||
data.upgrade1 = dlg.m_upgrade1;
|
||
data.upgrade2 = dlg.m_upgrade2;
|
||
data.upgrade3 = dlg.m_upgrade3;
|
||
|
||
|
||
|
||
Map->DeleteStructure(n);
|
||
Map->AddStructure(&data);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
break;
|
||
|
||
}
|
||
case 2:
|
||
{
|
||
// aircraft
|
||
|
||
AIRCRAFT data;
|
||
Map->GetAircraftData(n, &data);
|
||
|
||
|
||
CAircraft dlg(this);
|
||
char tmp[255];
|
||
dlg.Init(data.house, data.strength, data.direction, data.action,
|
||
data.tag, data.flag1, data.flag2, data.flag3, data.flag4);
|
||
|
||
int res = dlg.DoModal();
|
||
if (res == IDCANCEL) return;
|
||
|
||
data.action = dlg.m_action;
|
||
data.strength = dlg.m_strength;
|
||
data.tag = dlg.m_tag;
|
||
data.direction = dlg.m_direction;
|
||
data.house = dlg.m_house;
|
||
data.flag1 = dlg.m_flag1;
|
||
data.flag2 = dlg.m_flag2;
|
||
data.flag3 = dlg.m_flag3;
|
||
data.flag4 = dlg.m_flag4;
|
||
|
||
|
||
Map->DeleteAircraft(n);
|
||
Map->AddAircraft(&data);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
break;
|
||
}
|
||
case 3:
|
||
{
|
||
// vehicle
|
||
|
||
UNIT data;
|
||
Map->GetUnitData(n, &data);
|
||
|
||
|
||
CUnit dlg(this);
|
||
char tmp[255];
|
||
dlg.Init(data.house, data.strength, data.direction, data.action,
|
||
data.tag, data.flag1, data.flag2, data.flag3, data.flag4, data.flag5, data.flag6);
|
||
|
||
int res = dlg.DoModal();
|
||
if (res == IDCANCEL) return;
|
||
|
||
data.action = dlg.m_action;
|
||
data.strength = dlg.m_strength;
|
||
data.tag = dlg.m_tag;
|
||
data.direction = dlg.m_direction;
|
||
data.house = dlg.m_house;
|
||
data.flag1 = dlg.m_flag1;
|
||
data.flag2 = dlg.m_flag2;
|
||
data.flag3 = dlg.m_flag3;
|
||
data.flag4 = dlg.m_flag4;
|
||
data.flag5 = dlg.m_flag5;
|
||
data.flag6 = dlg.m_flag6;
|
||
|
||
Map->DeleteUnit(n);
|
||
Map->AddUnit(&data);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
break;
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
void CIsoView::OnLButtonDblClk(UINT nFlags, CPoint point)
|
||
{
|
||
|
||
|
||
if (b_IsLoading == TRUE) return;
|
||
|
||
m_NoMove = TRUE;
|
||
m_drag = FALSE;
|
||
|
||
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
|
||
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
|
||
|
||
if (AD.mode == ACTIONMODE_MAPTOOL)
|
||
{
|
||
if (AD.tool)
|
||
AD.tool->onLButtonDblClick(projCoords, mapCoords, MapToolMouseFlagsFromWin32(nFlags));
|
||
}
|
||
else
|
||
{
|
||
if (!Map->isInside(mapCoords))
|
||
return;
|
||
|
||
m_mapx = mapCoords.x;
|
||
m_mapy = mapCoords.y;
|
||
|
||
int pos = m_mapx + m_mapy * Map->GetIsoSize();
|
||
if (Map->GetCelltagAt(pos) < 0)
|
||
{
|
||
OnCommand(4, 0);
|
||
}
|
||
else
|
||
OnCommand(9, 0);
|
||
}
|
||
|
||
m_NoMove = FALSE;
|
||
|
||
CView::OnLButtonDblClk(nFlags, point);
|
||
}
|
||
|
||
void CIsoView::OnLButtonDown(UINT nFlags, CPoint point)
|
||
{
|
||
if (Map->GetIsoSize() == 0) return;
|
||
if (b_IsLoading == TRUE) return;
|
||
|
||
|
||
CIniFile& ini = Map->GetIniFile();
|
||
|
||
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
|
||
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
|
||
|
||
|
||
|
||
const int x = mapCoords.x; // compat
|
||
const int y = mapCoords.y;
|
||
|
||
|
||
int mapwidth = Map->GetWidth();
|
||
int mapheight = Map->GetHeight();
|
||
//if(x>=Map->GetIsoSize() || y>=Map->GetIsoSize() || x<0 || y<0) return;
|
||
if (AD.mode != ACTIONMODE_COPY && AD.mode != ACTIONMODE_PASTE && AD.mode != ACTIONMODE_MAPTOOL)
|
||
{
|
||
if (!Map->isInside(mapCoords))
|
||
return;
|
||
if (x < 1 || y < 1 || x + y<mapwidth + 1 || x + y>mapwidth + mapheight * 2 || (y + 1 > mapwidth && x - 1 < y - mapwidth) || (x + 1 > mapwidth && y + mapwidth - 1 < x))
|
||
return;
|
||
}
|
||
|
||
int px = m_mapx;
|
||
int py = m_mapy;
|
||
|
||
m_mapx = x;
|
||
m_mapy = y;
|
||
|
||
CStatusBarCtrl& stat = ((CMyViewFrame*)owner)->m_statbar.GetStatusBarCtrl();
|
||
|
||
if (AD.mode == ACTIONMODE_CLIFFFRONT || AD.mode == ACTIONMODE_CLIFFBACK)
|
||
{
|
||
m_drag = TRUE;
|
||
}
|
||
else if (AD.mode == ACTIONMODE_PASTE)
|
||
{
|
||
Map->TakeSnapshot();
|
||
Map->Paste(m_mapx, m_mapy, AD.z_data);
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.mode == ACTIONMODE_COPY)
|
||
{
|
||
if (!m_drag)
|
||
{
|
||
m_drag = TRUE;
|
||
}
|
||
else // 2nd click
|
||
{
|
||
int x1, x2, y1, y2;
|
||
if (px < x)
|
||
{
|
||
x1 = px;
|
||
x2 = x;
|
||
}
|
||
else
|
||
{
|
||
x1 = x;
|
||
x2 = px;
|
||
}
|
||
if (py < y)
|
||
{
|
||
y1 = py;
|
||
y2 = y;
|
||
}
|
||
else
|
||
{
|
||
y1 = y;
|
||
y2 = py;
|
||
}
|
||
|
||
|
||
Map->Copy(x1, y1, x2 + 1, y2 + 1);
|
||
|
||
m_drag = FALSE;
|
||
}
|
||
}
|
||
else if (Map->IsGroundObjectAt(m_mapx + m_mapy * Map->GetIsoSize()) && AD.mode == 0 && m_NoMove == FALSE)
|
||
{
|
||
m_drag = TRUE;
|
||
m_moved = FALSE;
|
||
m_id = Map->GetInfantryAt(m_mapx + m_mapy * Map->GetIsoSize());
|
||
m_type = 0;
|
||
if (m_id < 0)
|
||
{
|
||
m_id = Map->GetUnitAt(m_mapx + m_mapy * Map->GetIsoSize());
|
||
m_type = 3;
|
||
}
|
||
if (m_id < 0)
|
||
{
|
||
m_id = Map->GetAirAt(m_mapx + m_mapy * Map->GetIsoSize());
|
||
m_type = 2;
|
||
}
|
||
if (m_id < 0)
|
||
{
|
||
m_id = Map->GetTerrainAt(m_mapx + m_mapy * Map->GetIsoSize());
|
||
m_type = 4;
|
||
}
|
||
if (m_id < 0)
|
||
{
|
||
m_id = Map->GetStructureAt(m_mapx + m_mapy * Map->GetIsoSize());
|
||
|
||
STDOBJECTDATA sod;
|
||
Map->GetStdStructureData(m_id, &sod);
|
||
m_mapx = atoi(sod.x);
|
||
m_mapy = atoi(sod.y);
|
||
|
||
m_type = 1;
|
||
}
|
||
|
||
}
|
||
else if (AD.mode == ACTIONMODE_SETTILE)
|
||
{
|
||
|
||
|
||
if ((nFlags & MK_CONTROL) && !(nFlags & MK_SHIFT))
|
||
{
|
||
// Fill the whole area
|
||
Sound(SOUND_LAYDOWNTILE);
|
||
|
||
Map->TakeSnapshot();
|
||
int i;
|
||
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
|
||
Map->SetReserved(i, 0);
|
||
|
||
FillArea(x, y, AD.type, 0);
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
}
|
||
else
|
||
{
|
||
// just place a single tile
|
||
|
||
if (!(nFlags & MK_SHIFT))
|
||
{
|
||
Sound(SOUND_LAYDOWNTILE);
|
||
}
|
||
|
||
PlaceTile(x, y, nFlags);
|
||
}
|
||
|
||
|
||
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.mode == ACTIONMODE_HIDETILESET)
|
||
{
|
||
int ground = Map->GetFielddataAt(x + (y)*Map->GetIsoSize())->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
//if(ground!=0)
|
||
HideTileSet((*tiledata)[ground].wTileSet);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.mode == ACTIONMODE_HIDEFIELD)
|
||
{
|
||
Map->HideField(x + y * Map->GetIsoSize(), TRUE);
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.mode == ACTIONMODE_HEIGHTEN)
|
||
{
|
||
Map->TakeSnapshot();
|
||
|
||
m_TileChangeCount = 0;
|
||
//if(x==m_mapx && y==m_mapy)
|
||
//try
|
||
{
|
||
int ground = Map->GetFielddataAt(x + (y)*Map->GetIsoSize())->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
if ((nFlags & MK_CONTROL) && !(*tiledata)[ground].bMorphable)
|
||
{
|
||
SetError("Applying non-morphable terrain height change, please wait...");
|
||
stat.RedrawWindow();
|
||
stat.UpdateWindow();
|
||
}
|
||
|
||
m_funcRect.left = x;
|
||
m_funcRect.top = y;
|
||
m_funcRect.bottom = y;
|
||
m_funcRect.right = x;
|
||
|
||
if ((*tiledata)[ground].bMorphable)
|
||
{
|
||
int f, n;
|
||
int oheight = Map->GetHeightAt(x + y * Map->GetIsoSize());
|
||
for (f = -m_BrushSize_x / 2;f < m_BrushSize_x / 2 + 1;f++)
|
||
{
|
||
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
|
||
{
|
||
int pos = x + f + (y + n) * Map->GetIsoSize();
|
||
int ground = Map->GetFielddataAt(pos)->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
if ((*tiledata)[ground].bMorphable && Map->GetHeightAt(pos) == oheight)
|
||
{
|
||
Map->SetHeightAt(pos, oheight + 1);
|
||
}
|
||
}
|
||
}
|
||
for (f = -m_BrushSize_x / 2;f < m_BrushSize_x / 2 + 1;f++)
|
||
{
|
||
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
|
||
{
|
||
int pos = x + f + (y + n) * Map->GetIsoSize();
|
||
int ground = Map->GetFielddataAt(pos)->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
if ((*tiledata)[ground].bMorphable && Map->GetHeightAt(x + f + (y + n) * Map->GetIsoSize()) == oheight + 1)
|
||
{
|
||
int i;
|
||
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
|
||
Map->SetReserved(i, 0);
|
||
|
||
ChangeTileHeight(x + f + (y + n) * Map->GetIsoSize(), oheight + 1, FALSE, (nFlags & MK_CONTROL), TRUE);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
int i;
|
||
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
|
||
Map->SetReserved(i, 0);
|
||
|
||
// TODO: replace recursion, otherwise be aware of stack issues!
|
||
try
|
||
{
|
||
ChangeTileHeight(x + (y)*Map->GetIsoSize(), Map->GetHeightAt(x + y * Map->GetIsoSize()) + 1, FALSE, !(nFlags & MK_CONTROL));
|
||
}
|
||
catch (...)
|
||
{
|
||
MessageBox("Stack is too small to complete operation!", "Error");
|
||
}
|
||
}
|
||
|
||
int f, n;
|
||
for (f = m_funcRect.left - 1;f <= m_funcRect.right + 1;f++)
|
||
{
|
||
for (n = m_funcRect.top - 1;n <= m_funcRect.bottom + 1;n++)
|
||
{
|
||
int pos = f + (n)*Map->GetIsoSize();
|
||
Map->CreateSlopesAt(pos);
|
||
}
|
||
}
|
||
|
||
|
||
/*CHANGEHEIGHTDATA d;
|
||
d.pos=x+y*Map->GetIsoSize();
|
||
d.bNonMorpheable=FALSE;
|
||
d.toHeight=Map->GetHeightAt(x+y*Map->GetIsoSize())+1;
|
||
DWORD id;
|
||
HANDLE hThread=CreateThread(NULL, 4000000, ChangeHeightThread, &d, NULL, &id);
|
||
SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL);
|
||
WaitForSingleObjectEx(hThread, INFINITE, FALSE);*/
|
||
|
||
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
}
|
||
//catch(...)
|
||
{
|
||
// MessageBox("Error occured","Error");
|
||
}
|
||
}
|
||
else if (AD.mode == ACTIONMODE_LOWER)
|
||
{
|
||
Map->TakeSnapshot();
|
||
|
||
m_TileChangeCount = 0;
|
||
//if(x==m_mapx && y==m_mapy)
|
||
//try
|
||
{
|
||
int ground = Map->GetFielddataAt(x + (y)*Map->GetIsoSize())->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
if ((nFlags & MK_CONTROL) && !(*tiledata)[ground].bMorphable)
|
||
{
|
||
SetError("Applying non-morphable terrain height change, please wait...");
|
||
stat.RedrawWindow();
|
||
stat.UpdateWindow();
|
||
}
|
||
|
||
int i;
|
||
|
||
m_funcRect.left = x;
|
||
m_funcRect.top = y;
|
||
m_funcRect.bottom = y;
|
||
m_funcRect.right = x;
|
||
|
||
if ((*tiledata)[ground].bMorphable)
|
||
{
|
||
int f, n;
|
||
int oheight = Map->GetHeightAt(x + y * Map->GetIsoSize());
|
||
for (f = -m_BrushSize_x / 2;f < m_BrushSize_x / 2 + 1;f++)
|
||
{
|
||
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
|
||
{
|
||
int pos = x + f + (y + n) * Map->GetIsoSize();
|
||
int ground = Map->GetFielddataAt(pos)->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
if ((*tiledata)[ground].bMorphable && Map->GetHeightAt(pos) == oheight)
|
||
{
|
||
Map->SetHeightAt(pos, oheight - 1);
|
||
}
|
||
}
|
||
}
|
||
for (f = -m_BrushSize_x / 2;f < m_BrushSize_x / 2 + 1;f++)
|
||
{
|
||
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
|
||
{
|
||
int pos = x + f + (y + n) * Map->GetIsoSize();
|
||
int ground = Map->GetFielddataAt(pos)->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
|
||
if ((*tiledata)[ground].bMorphable && Map->GetHeightAt(x + f + (y + n) * Map->GetIsoSize()) == oheight - 1)
|
||
{
|
||
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
|
||
Map->SetReserved(i, 0);
|
||
|
||
ChangeTileHeight(x + f + (y + n) * Map->GetIsoSize(), oheight - 1, FALSE, (nFlags & MK_CONTROL), TRUE);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (i = 0;i < Map->GetIsoSize() * Map->GetIsoSize();i++)
|
||
Map->SetReserved(i, 0);
|
||
|
||
try
|
||
{
|
||
ChangeTileHeight(x + (y)*Map->GetIsoSize(), Map->GetHeightAt(x + y * Map->GetIsoSize()) - 1, FALSE, !(nFlags & MK_CONTROL));
|
||
}
|
||
catch (...)
|
||
{
|
||
MessageBox("Stack is too small to complete operation!", "Error");
|
||
}
|
||
}
|
||
|
||
int f, n;
|
||
for (f = m_funcRect.left - 1;f <= m_funcRect.right + 1;f++)
|
||
{
|
||
for (n = m_funcRect.top - 1;n <= m_funcRect.bottom + 1;n++)
|
||
{
|
||
int pos = f + (n)*Map->GetIsoSize();
|
||
Map->CreateSlopesAt(pos);
|
||
}
|
||
}
|
||
|
||
/*CHANGEHEIGHTDATA d;
|
||
d.pos=x+y*Map->GetIsoSize();
|
||
d.bNonMorpheable=FALSE;
|
||
d.toHeight=Map->GetHeightAt(x+y*Map->GetIsoSize())-1;
|
||
DWORD id;
|
||
HANDLE hThread=CreateThread(NULL, 4000000, ChangeHeightThread, &d, NULL, &id);
|
||
SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL);
|
||
WaitForSingleObjectEx(hThread, INFINITE, FALSE);*/
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
//catch(...)
|
||
{
|
||
// MessageBox("Error occured","Error");
|
||
}
|
||
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
}
|
||
else if (AD.mode == ACTIONMODE_HEIGHTENTILE)
|
||
{
|
||
Map->TakeSnapshot();
|
||
|
||
int n, m;
|
||
for (m = -m_BrushSize_x / 2;m < m_BrushSize_x / 2 + 1;m++)
|
||
{
|
||
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
|
||
{
|
||
Map->SetHeightAt(x + m + (y + n) * Map->GetIsoSize(), Map->GetHeightAt(x + m + (y + n) * Map->GetIsoSize()) + 1);
|
||
}
|
||
}
|
||
|
||
if (nFlags & MK_CONTROL)
|
||
for (m = -m_BrushSize_x / 2 - 1;m < m_BrushSize_x / 2 + 2;m++)
|
||
{
|
||
for (n = -m_BrushSize_y / 2 - 1;n < m_BrushSize_y / 2 + 2;n++)
|
||
{
|
||
Map->CreateSlopesAt(x + m + (y + n) * Map->GetIsoSize());
|
||
}
|
||
}
|
||
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.mode == ACTIONMODE_LOWERTILE)
|
||
{
|
||
Map->TakeSnapshot();
|
||
|
||
int n, m;
|
||
for (m = -m_BrushSize_x / 2;m < m_BrushSize_x / 2 + 1;m++)
|
||
{
|
||
for (n = -m_BrushSize_y / 2;n < m_BrushSize_y / 2 + 1;n++)
|
||
{
|
||
Map->SetHeightAt(x + m + (y + n) * Map->GetIsoSize(), Map->GetHeightAt(x + m + (y + n) * Map->GetIsoSize()) - 1);
|
||
}
|
||
}
|
||
|
||
if (nFlags & MK_CONTROL)
|
||
for (m = -m_BrushSize_x / 2 - 1;m < m_BrushSize_x / 2 + 2;m++)
|
||
{
|
||
for (n = -m_BrushSize_y / 2 - 1;n < m_BrushSize_y / 2 + 2;n++)
|
||
{
|
||
Map->CreateSlopesAt(x + m + (y + n) * Map->GetIsoSize());
|
||
}
|
||
}
|
||
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.mode == ACTIONMODE_FLATTENGROUND)
|
||
{
|
||
Map->TakeSnapshot();
|
||
|
||
m_FlattenHeight = Map->GetHeightAt(x + y * Map->GetIsoSize());
|
||
m_FlattenLastX = x;
|
||
m_FlattenLastY = y;
|
||
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
}
|
||
else if (Map->GetWaypointAt(m_mapx + m_mapy * Map->GetIsoSize()) >= 0 && AD.mode == 0)
|
||
{
|
||
m_drag = TRUE;
|
||
m_id = Map->GetWaypointAt(m_mapx + m_mapy * Map->GetIsoSize());
|
||
m_type = 6;
|
||
}
|
||
else if (Map->GetCelltagAt(m_mapx + m_mapy * Map->GetIsoSize()) >= 0 && AD.mode == 0)
|
||
{
|
||
m_drag = TRUE;
|
||
m_id = Map->GetCelltagAt(m_mapx + m_mapy * Map->GetIsoSize());
|
||
m_type = 5;
|
||
}
|
||
else if ((AD.mode < 3 || AD.mode>4) || (AD.mode == 3 && AD.type == 0) || (AD.mode >= 3 && AD.mode <= 4 && AD.type == 1))
|
||
{
|
||
OnMouseMove(nFlags, point);
|
||
}
|
||
else if (AD.mode == 3)
|
||
{
|
||
if (AD.type == 2)
|
||
{
|
||
// create waypoint
|
||
CWaypointID w(this);
|
||
if (w.DoModal() != IDCANCEL)
|
||
{
|
||
int n = w.m_value;
|
||
|
||
char id[50];
|
||
itoa(n, id, 10);
|
||
Map->AddWaypoint(id, x + y * Map->GetIsoSize());
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
}
|
||
if (AD.type >= 3) OnMouseMove(nFlags, point);
|
||
|
||
}
|
||
|
||
else if (AD.mode == 4)
|
||
{
|
||
if (AD.type == 0)
|
||
{
|
||
// create celltag
|
||
CCellTag w(this);
|
||
if (w.DoModal() != IDCANCEL)
|
||
{
|
||
Map->AddCelltag(w.m_tag, x + y * Map->GetIsoSize());
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
}
|
||
if (AD.type == 2)
|
||
{
|
||
// change celltag properties
|
||
int n = Map->GetCelltagAt(x + y * Map->GetIsoSize());
|
||
if (n < 0) return;
|
||
|
||
DWORD dwPos;
|
||
CString tag;
|
||
|
||
Map->GetCelltagData(n, &tag, &dwPos);
|
||
|
||
|
||
|
||
CCellTag dlg(this);
|
||
|
||
dlg.m_tag = tag;
|
||
dlg.m_tag += " (";
|
||
dlg.m_tag += GetParam(Map->GetIniFile().sections["Tags"].values[(LPCTSTR)tag], 1);
|
||
dlg.m_tag += ")";
|
||
|
||
if (dlg.DoModal() == IDCANCEL) return;
|
||
|
||
Map->DeleteCelltag(n);
|
||
|
||
Map->AddCelltag(dlg.m_tag, dwPos);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
|
||
}
|
||
|
||
|
||
|
||
CView::OnLButtonDown(nFlags, point);
|
||
}
|
||
|
||
void CIsoView::PlaceTile(const int x, const int y, const UINT nMouseFlags)
|
||
{
|
||
Map->TakeSnapshot(TRUE, x - 6, y - 6, x + (*tiledata)[AD.type].cx * m_BrushSize_x + 7, y + (*tiledata)[AD.type].cy * m_BrushSize_y + 7);
|
||
int i, e, f, n;
|
||
int p = 0;
|
||
int width = (*tiledata)[AD.type].cx;
|
||
int height = (*tiledata)[AD.type].cy;
|
||
int pos = x - width + 1 + (y - height + 1) * Map->GetIsoSize();
|
||
int startheight = Map->GetHeightAt(x + y * Map->GetIsoSize()) + AD.z_data;
|
||
int ground = Map->GetFielddataAt(x + y * Map->GetIsoSize())->wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
startheight -= (*tiledata)[ground].tiles[Map->GetFielddataAt(x + y * Map->GetIsoSize())->bSubTile].bZHeight;
|
||
for (f = 0;f < m_BrushSize_x;f++)
|
||
{
|
||
for (n = 0;n < m_BrushSize_y;n++)
|
||
{
|
||
int tile = AD.type;
|
||
if (AD.data == 1)
|
||
{
|
||
int n = rand() * 5 / RAND_MAX;
|
||
tile += n;
|
||
|
||
}
|
||
p = 0;
|
||
for (i = 0;i < (*tiledata)[AD.type].cx;i++)
|
||
{
|
||
for (e = 0;e < (*tiledata)[AD.type].cy;e++)
|
||
{
|
||
|
||
if (x - width + 1 + f * width + i >= Map->GetIsoSize() ||
|
||
y - height + 1 + n * height + e >= Map->GetIsoSize())
|
||
{
|
||
|
||
}
|
||
else
|
||
if ((*tiledata)[AD.type].tiles[p].pic != NULL)
|
||
{
|
||
Map->SetHeightAt(pos + i + f * width + (e + n * height) * Map->GetIsoSize(), startheight + (*tiledata)[AD.type].tiles[p].bZHeight);
|
||
Map->SetTileAt(pos + i + f * width + (e + n * height) * Map->GetIsoSize(), tile, p);
|
||
|
||
}
|
||
p++;
|
||
}
|
||
}
|
||
|
||
}
|
||
}
|
||
|
||
if (!((nMouseFlags & MK_CONTROL) && (nMouseFlags & MK_SHIFT)))
|
||
{
|
||
if (!theApp.m_Options.bDisableAutoShore) Map->CreateShore(x - 5, y - 5, x + (*tiledata)[AD.type].cx * m_BrushSize_x + 5, y + (*tiledata)[AD.type].cy * m_BrushSize_y + 5, FALSE);
|
||
//Map->CreateShore(0,0,Map->GetIsoSize(), Map->GetIsoSize());
|
||
|
||
for (f = 0;f < m_BrushSize_x;f++)
|
||
{
|
||
for (n = 0;n < m_BrushSize_y;n++)
|
||
{
|
||
p = 0;
|
||
for (i = -1;i < (*tiledata)[AD.type].cx + 1;i++)
|
||
{
|
||
for (e = -1;e < (*tiledata)[AD.type].cy + 1;e++)
|
||
{
|
||
|
||
Map->SmoothAllAt(pos + i + f * width + (e + n * height) * Map->GetIsoSize());
|
||
|
||
p++;
|
||
}
|
||
}
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
// now make current tiles available for redo
|
||
Map->TakeSnapshot(TRUE, x - 6, y - 6, x + (*tiledata)[AD.type].cx * m_BrushSize_x + 6, y + (*tiledata)[AD.type].cy * m_BrushSize_y + 6);
|
||
Map->Undo();
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
void CIsoView::OnLButtonUp(UINT nFlags, CPoint point)
|
||
{
|
||
if (b_IsLoading == TRUE) return;
|
||
|
||
CIniFile& ini = Map->GetIniFile();
|
||
|
||
const auto projCoords = GetProjectedCoordinatesFromClientCoordinates(point);
|
||
const MapCoords mapCoords = GetMapCoordinatesFromClientCoordinates(point, (nFlags & MK_CONTROL) == MK_CONTROL);
|
||
|
||
const int dx = mapCoords.x; // compat
|
||
const int dy = mapCoords.y;
|
||
|
||
|
||
//if(dx>=Map->GetIsoSize() || dy>=Map->GetIsoSize() || dx<0 || dy<0) return;
|
||
int mapwidth = Map->GetWidth();
|
||
int mapheight = Map->GetHeight();
|
||
if (AD.mode != ACTIONMODE_COPY && AD.mode != ACTIONMODE_PASTE && AD.mode != ACTIONMODE_MAPTOOL)
|
||
{
|
||
if (!Map->isInside(mapCoords))
|
||
return;
|
||
if (dx < 1 || dy < 1 || dx + dy<mapwidth + 1 || dx + dy>mapwidth + mapheight * 2 || (dy + 1 > mapwidth && dx - 1 < dy - mapwidth) || (dx + 1 > mapwidth && dy + mapwidth - 1 < dx))
|
||
return;
|
||
}
|
||
|
||
|
||
char fx[50], fy[50];
|
||
itoa(dx, fx, 10);
|
||
itoa(dy, fy, 10);
|
||
|
||
int x, y;
|
||
x = dx;
|
||
y = dy;
|
||
|
||
// check if user did select something else than 0 in object browser
|
||
if (AD.mode != 0 && AD.mode != ACTIONMODE_COPY)
|
||
{
|
||
if (m_moved)
|
||
m_drag = FALSE;
|
||
m_moved = FALSE;
|
||
}
|
||
|
||
if (AD.mode == ACTIONMODE_FLATTENGROUND)
|
||
{
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
}
|
||
if (AD.mode == ACTIONMODE_CLIFFFRONT || AD.mode == ACTIONMODE_CLIFFBACK)
|
||
{
|
||
m_drag = FALSE;
|
||
Map->Redo();
|
||
/*Map->TakeSnapshot();
|
||
|
||
if(AD.mode==ACTIONMODE_CLIFFFRONT)
|
||
{
|
||
CFrontCliffModifier f;
|
||
f.PlaceCliff(m_mapx, m_mapy, x, y);
|
||
}
|
||
else if(AD.mode==ACTIONMODE_CLIFFBACK)
|
||
{
|
||
CBackCliffModifier f;
|
||
f.PlaceCliff(m_mapx, m_mapy, x, y);
|
||
}*/
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
|
||
if (AD.mode == ACTIONMODE_COPY && m_drag)
|
||
{
|
||
/*m_drag=FALSE;
|
||
|
||
int x1, x2, y1, y2;
|
||
if(m_mapx<x) { x1=m_mapx; x2=x; } else { x1=x; x2=m_mapx; }
|
||
if(m_mapy<y) { y1=m_mapy; y2=y; } else { y1=y; y2=m_mapy; }
|
||
|
||
|
||
Map->Copy(x1, y1, x2+1, y2+1);*/
|
||
m_moved = FALSE;
|
||
}
|
||
|
||
if (m_drag && m_moved)
|
||
{
|
||
m_moved = FALSE;
|
||
|
||
// ok, drag the object at m_mapx/m_mapy to x/y
|
||
int x = dx, y = dy;
|
||
char strX[15], strY[15];
|
||
itoa(x, strX, 10);
|
||
itoa(y, strY, 10);
|
||
switch (m_type)
|
||
{
|
||
case 0: // drag infantry
|
||
{
|
||
INFANTRY infantry;
|
||
Map->GetInfantryData(m_id, &infantry);
|
||
infantry.x = strX;
|
||
infantry.y = strY;
|
||
infantry.pos = "-1";
|
||
|
||
if ((nFlags != MK_SHIFT))
|
||
{
|
||
Map->DeleteInfantry(m_id);
|
||
}
|
||
|
||
Map->AddInfantry(&infantry);
|
||
|
||
break;
|
||
}
|
||
case 1: // drag structure
|
||
{
|
||
STRUCTURE structure;
|
||
Map->GetStructureData(m_id, &structure);
|
||
structure.x = strX;
|
||
structure.y = strY;
|
||
|
||
if ((nFlags != MK_SHIFT))
|
||
{
|
||
Map->DeleteStructure(m_id);
|
||
}
|
||
|
||
Map->AddStructure(&structure);
|
||
|
||
break;
|
||
}
|
||
case 2: // drag aircraft
|
||
{
|
||
AIRCRAFT aircraft;
|
||
Map->GetAircraftData(m_id, &aircraft);
|
||
aircraft.x = strX;
|
||
aircraft.y = strY;
|
||
|
||
|
||
if ((nFlags != MK_SHIFT))
|
||
{
|
||
Map->DeleteAircraft(m_id);
|
||
}
|
||
|
||
Map->AddAircraft(&aircraft);
|
||
|
||
break;
|
||
}
|
||
case 3: // drag vehicles
|
||
{
|
||
UNIT unit;
|
||
Map->GetUnitData(m_id, &unit);
|
||
unit.x = strX;
|
||
unit.y = strY;
|
||
|
||
if (!(nFlags == MK_SHIFT))
|
||
{
|
||
Map->DeleteUnit(m_id);
|
||
}
|
||
|
||
Map->AddUnit(&unit);
|
||
|
||
break;
|
||
}
|
||
case 4: // drag terrain
|
||
{
|
||
CString type;
|
||
|
||
Map->GetTerrainData(m_id, &type);
|
||
|
||
if ((nFlags != MK_SHIFT))
|
||
{
|
||
Map->DeleteTerrain(m_id);
|
||
}
|
||
|
||
Map->AddTerrain(type, x + y * Map->GetIsoSize());
|
||
break;
|
||
}
|
||
|
||
case 5: // drag celltag
|
||
{
|
||
CString tag;
|
||
DWORD dwPos;
|
||
Map->GetCelltagData(m_id, &tag, &dwPos);
|
||
|
||
if ((nFlags != MK_SHIFT))
|
||
{
|
||
Map->DeleteCelltag(m_id);
|
||
}
|
||
|
||
Map->AddCelltag(tag, x + y * Map->GetIsoSize());
|
||
break;
|
||
}
|
||
case 6: // drag waypoint
|
||
{
|
||
CString ID;
|
||
DWORD dwPos;
|
||
|
||
Map->GetWaypointData(m_id, &ID, &dwPos);
|
||
|
||
if (!(nFlags == MK_SHIFT))
|
||
{
|
||
Map->DeleteWaypoint(m_id);
|
||
}
|
||
|
||
Map->AddWaypoint(ID, x + y * Map->GetIsoSize());
|
||
break;
|
||
}
|
||
|
||
}
|
||
|
||
|
||
|
||
m_drag = FALSE;
|
||
line.left = 0;
|
||
line.top = 0;
|
||
line.right = 0;
|
||
line.bottom = 0;
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.mode == ACTIONMODE_MAPTOOL)
|
||
{
|
||
if (AD.tool)
|
||
AD.tool->onLButtonUp(projCoords, mapCoords, MapToolMouseFlagsFromWin32(nFlags));
|
||
}
|
||
else if (AD.mode == ACTIONMODE_PLACE) // painting stuff
|
||
{
|
||
m_moved = FALSE;
|
||
if (AD.type == 6) // Overlay
|
||
{
|
||
if (AD.data == 5) // birdges
|
||
{
|
||
if (x == m_mapx && y == m_mapy) return;
|
||
|
||
int ovrltype = 0x18;
|
||
if (abs(x - m_mapx) >= abs(y - m_mapy))
|
||
{
|
||
// it´s from bottom left to top right
|
||
y = m_mapy;
|
||
ovrltype = 0x19;
|
||
}
|
||
else
|
||
{
|
||
// from bottom right to top left
|
||
x = m_mapx;
|
||
ovrltype = 0x18;
|
||
}
|
||
|
||
int tmp;
|
||
|
||
if (x < m_mapx)
|
||
{
|
||
tmp = m_mapx;
|
||
m_mapx = x;
|
||
x = tmp;
|
||
}
|
||
if (y < m_mapy)
|
||
{
|
||
tmp = m_mapy;
|
||
m_mapy = y;
|
||
y = tmp;
|
||
}
|
||
|
||
// okay, now we can do it...
|
||
int i;
|
||
if (AD.data2 == 0) // big bridge
|
||
{
|
||
int startheight = Map->GetFielddataAt(m_mapx + m_mapy * Map->GetIsoSize())->bHeight;
|
||
|
||
if (y == m_mapy)
|
||
{
|
||
for (i = m_mapx;i <= x;i++)
|
||
{
|
||
if (Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight == startheight - 4)
|
||
{
|
||
startheight = Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (i = m_mapy;i <= y;i++)
|
||
{
|
||
if (Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight == startheight - 4)
|
||
{
|
||
startheight = Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (y == m_mapy)
|
||
{
|
||
for (i = m_mapx;i <= x;i++)
|
||
{
|
||
if (Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight == startheight)
|
||
{
|
||
Map->SetOverlayAt(i + m_mapy * Map->GetIsoSize(), ovrltype);
|
||
Map->SetOverlayDataAt(i + m_mapy * Map->GetIsoSize(), 0x9);
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (i = m_mapy;i <= y;i++)
|
||
{
|
||
if (Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight == startheight)
|
||
{
|
||
Map->SetOverlayAt(m_mapx + i * Map->GetIsoSize(), ovrltype);
|
||
Map->SetOverlayDataAt(m_mapx + i * Map->GetIsoSize(), 0x0);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if (AD.data2 == 2) // big track bridge
|
||
{
|
||
int startheight = Map->GetFielddataAt(m_mapx + m_mapy * Map->GetIsoSize())->bHeight;
|
||
|
||
if (y == m_mapy)
|
||
{
|
||
for (i = m_mapx;i <= x;i++)
|
||
{
|
||
if (Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight == startheight - 4)
|
||
{
|
||
startheight = Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (i = m_mapy;i <= y;i++)
|
||
{
|
||
if (Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight == startheight - 4)
|
||
{
|
||
startheight = Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (y == m_mapy)
|
||
{
|
||
for (i = m_mapx;i <= x;i++)
|
||
{
|
||
if (Map->GetFielddataAt(i + m_mapy * Map->GetIsoSize())->bHeight == startheight)
|
||
{
|
||
|
||
Map->SetOverlayAt(i + m_mapy * Map->GetIsoSize(), 0x3c);
|
||
#ifdef RA2_MODE
|
||
Map->SetOverlayAt(i + m_mapy * Map->GetIsoSize(), 0xee);
|
||
#endif
|
||
Map->SetOverlayDataAt(i + m_mapy * Map->GetIsoSize(), 0x9);
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (i = m_mapy;i <= y;i++)
|
||
{
|
||
if (Map->GetFielddataAt(m_mapx + i * Map->GetIsoSize())->bHeight == startheight)
|
||
{
|
||
Map->SetOverlayAt(m_mapx + i * Map->GetIsoSize(), 0x3b);
|
||
#ifdef RA2_MODE
|
||
Map->SetOverlayAt(m_mapx + i * Map->GetIsoSize(), 0xed);
|
||
#endif
|
||
Map->SetOverlayDataAt(m_mapx + i * Map->GetIsoSize(), 0x0);
|
||
}
|
||
}
|
||
}
|
||
|
||
/*if(y==m_mapy)
|
||
{
|
||
for(i=m_mapx;i<=x;i++)
|
||
{
|
||
Map->SetOverlayAt(i+m_mapy*Map->GetIsoSize(), 0x3b);
|
||
Map->SetOverlayDataAt(i+m_mapy*Map->GetIsoSize(), 0x9);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for(i=m_mapy;i<=y;i++)
|
||
{
|
||
Map->SetOverlayAt(m_mapx+i*Map->GetIsoSize(), 0x3b);
|
||
Map->SetOverlayDataAt(m_mapx+i*Map->GetIsoSize(), 0x0);
|
||
}
|
||
}*/
|
||
}
|
||
else if (AD.data2 == 1 || AD.data2 == 3) // small bridge
|
||
{
|
||
int start = 0x4a;
|
||
if (AD.data2 == 3) start = 0xcd;
|
||
|
||
if (y == m_mapy)
|
||
{
|
||
srand((unsigned)time(NULL));
|
||
for (i = m_mapx + 1;i <= x - 1;i++)
|
||
{
|
||
|
||
int v2 = ((float)rand() / (float)RAND_MAX) * 4;
|
||
|
||
Map->SetOverlayAt(i + (m_mapy - 1) * Map->GetIsoSize(), start + 9 + v2);
|
||
Map->SetOverlayDataAt(i + (m_mapy - 1) * Map->GetIsoSize(), 0x0);
|
||
Map->SetOverlayAt(i + (m_mapy + 0) * Map->GetIsoSize(), start + 9 + v2);
|
||
Map->SetOverlayDataAt(i + (m_mapy + 0) * Map->GetIsoSize(), 0x1);
|
||
Map->SetOverlayAt(i + (m_mapy + 1) * Map->GetIsoSize(), start + 9 + v2);
|
||
Map->SetOverlayDataAt(i + (m_mapy + 1) * Map->GetIsoSize(), 0x2);
|
||
}
|
||
Map->SetOverlayAt(m_mapx + (m_mapy - 1) * Map->GetIsoSize(), start + 22);
|
||
Map->SetOverlayAt(m_mapx + (m_mapy - 0) * Map->GetIsoSize(), start + 22);
|
||
Map->SetOverlayAt(m_mapx + (m_mapy + 1) * Map->GetIsoSize(), start + 22);
|
||
Map->SetOverlayDataAt(m_mapx + (m_mapy - 1) * Map->GetIsoSize(), 0x0);
|
||
Map->SetOverlayDataAt(m_mapx + (m_mapy - 0) * Map->GetIsoSize(), 0x1);
|
||
Map->SetOverlayDataAt(m_mapx + (m_mapy + 1) * Map->GetIsoSize(), 0x2);
|
||
|
||
Map->SetOverlayAt(x + (m_mapy - 1) * Map->GetIsoSize(), start + 24);
|
||
Map->SetOverlayAt(x + (m_mapy - 0) * Map->GetIsoSize(), start + 24);
|
||
Map->SetOverlayAt(x + (m_mapy + 1) * Map->GetIsoSize(), start + 24);
|
||
Map->SetOverlayDataAt(x + (m_mapy - 1) * Map->GetIsoSize(), 0x0);
|
||
Map->SetOverlayDataAt(x + (m_mapy - 0) * Map->GetIsoSize(), 0x1);
|
||
Map->SetOverlayDataAt(x + (m_mapy + 1) * Map->GetIsoSize(), 0x2);
|
||
|
||
|
||
}
|
||
else
|
||
{
|
||
srand((unsigned)time(NULL));
|
||
|
||
for (i = m_mapy + 1;i <= y - 1;i++)
|
||
{
|
||
|
||
int v2 = ((float)rand() / (float)RAND_MAX) * 4;
|
||
|
||
Map->SetOverlayAt((m_mapx - 1) + i * Map->GetIsoSize(), start + v2);
|
||
Map->SetOverlayDataAt((m_mapx - 1) + i * Map->GetIsoSize(), 0x0);
|
||
Map->SetOverlayAt((m_mapx - 0) + i * Map->GetIsoSize(), start + v2);
|
||
Map->SetOverlayDataAt((m_mapx - 0) + i * Map->GetIsoSize(), 0x1);
|
||
Map->SetOverlayAt((m_mapx + 1) + i * Map->GetIsoSize(), start + v2);
|
||
Map->SetOverlayDataAt((m_mapx + 1) + i * Map->GetIsoSize(), 0x2);
|
||
}
|
||
Map->SetOverlayAt((m_mapx - 1) + m_mapy * Map->GetIsoSize(), start + 20);
|
||
Map->SetOverlayAt((m_mapx - 0) + m_mapy * Map->GetIsoSize(), start + 20);
|
||
Map->SetOverlayAt((m_mapx + 1) + m_mapy * Map->GetIsoSize(), start + 20);
|
||
Map->SetOverlayDataAt((m_mapx - 1) + m_mapy * Map->GetIsoSize(), 0x0);
|
||
Map->SetOverlayDataAt((m_mapx - 0) + m_mapy * Map->GetIsoSize(), 0x1);
|
||
Map->SetOverlayDataAt((m_mapx + 1) + m_mapy * Map->GetIsoSize(), 0x2);
|
||
|
||
Map->SetOverlayAt((m_mapx - 1) + y * Map->GetIsoSize(), start + 18);
|
||
Map->SetOverlayAt((m_mapx - 0) + y * Map->GetIsoSize(), start + 18);
|
||
Map->SetOverlayAt((m_mapx + 1) + y * Map->GetIsoSize(), start + 18);
|
||
Map->SetOverlayDataAt((m_mapx - 1) + y * Map->GetIsoSize(), 0x0);
|
||
Map->SetOverlayDataAt((m_mapx + 0) + y * Map->GetIsoSize(), 0x1);
|
||
Map->SetOverlayDataAt((m_mapx + 1) + y * Map->GetIsoSize(), 0x2);
|
||
|
||
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
//UpdateMap();
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
}
|
||
}
|
||
|
||
CFinalSunDlg& dlg = *(CFinalSunDlg*)theApp.m_pMainWnd;
|
||
dlg.m_view.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
m_moved = FALSE;
|
||
|
||
CView::OnLButtonUp(nFlags, point);
|
||
}
|
||
|
||
|
||
|
||
|
||
void CIsoView::TextOut(int x, int y, const char* text, COLORREF col)
|
||
{
|
||
HDC hdc;
|
||
lpdsBack->GetDC(&hdc);
|
||
|
||
SetTextColor(hdc, col);
|
||
SetBkMode(hdc, TRANSPARENT);
|
||
::TextOut(hdc, x, y, text, strlen(text));
|
||
|
||
|
||
lpdsBack->ReleaseDC(hdc);
|
||
}
|
||
|
||
void CIsoView::TextOut(HDC hDC, int x, int y, const char* text, COLORREF col)
|
||
{
|
||
SetTextColor(hDC, col);
|
||
SetBkMode(hDC, TRANSPARENT);
|
||
::TextOut(hDC, x, y, text, strlen(text));
|
||
}
|
||
|
||
|
||
|
||
void CIsoView::OnMove(int x, int y)
|
||
{
|
||
CView::OnMove(x, y);
|
||
|
||
if (lpds == NULL) return;
|
||
LPDIRECTDRAWCLIPPER ddc;
|
||
|
||
lpds->GetClipper(&ddc);
|
||
ddc->SetHWnd(0, m_hWnd);
|
||
updateFontScaled();
|
||
|
||
RedrawWindow();
|
||
}
|
||
|
||
void CIsoView::OnSize(UINT nType, int cx, int cy)
|
||
{
|
||
// CView::OnSize(nType, cx, cy);
|
||
if (lpds == NULL) return;
|
||
|
||
LPDIRECTDRAWCLIPPER ddc;
|
||
|
||
lpds->GetClipper(&ddc);
|
||
ddc->SetHWnd(0, m_hWnd);
|
||
updateFontScaled();
|
||
|
||
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
|
||
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
UpdateScrollRanges();
|
||
|
||
GetWindowRect(&m_myRect);
|
||
}
|
||
|
||
COLORREF CIsoView::GetColor(const char* house, const char* vcolor)
|
||
{
|
||
|
||
COLORREF neutral = RGB(120, 120, 120);
|
||
COLORREF GDI = RGB(170, 170, 0);
|
||
COLORREF Nod = RGB(255, 0, 0);
|
||
COLORREF other = RGB(255, 255, 0);
|
||
|
||
CString color;
|
||
CIniFile& ini = Map->GetIniFile();
|
||
if (house && strlen(house))
|
||
{
|
||
if (ini.sections.find(house) != ini.sections.end())
|
||
{
|
||
color = ini.sections[house].values["Color"];
|
||
}
|
||
else
|
||
color = rules.sections[house].values["Color"];
|
||
}
|
||
|
||
if (vcolor)
|
||
color = vcolor;
|
||
|
||
if (color)
|
||
{
|
||
CString colorValues;
|
||
if (ini.sections.contains("Colors"))
|
||
{
|
||
colorValues = ini.sections["Colors"].GetValueByName(color);
|
||
}
|
||
if (colorValues.IsEmpty() && rules.sections.contains("Colors"))
|
||
{
|
||
colorValues = rules.sections["Colors"].GetValueByName(color);
|
||
}
|
||
auto colorArray = SplitParams(colorValues);
|
||
if (colorArray.size() == 3)
|
||
{
|
||
unsigned char hsv[3] = { static_cast<unsigned char>(std::atoi(colorArray[0])), static_cast<unsigned char>(std::atoi(colorArray[1])), static_cast<unsigned char>(std::atoi(colorArray[2])) };
|
||
unsigned char rgb[3];
|
||
HSVToRGB(hsv, rgb);
|
||
return RGB(rgb[0], rgb[1], rgb[2]);
|
||
}
|
||
}
|
||
|
||
#ifndef RA2_MODE
|
||
if (strstr(house, houses[0].name) != NULL)
|
||
{
|
||
return GDI;
|
||
}
|
||
else if (strstr(house, houses[1].name) != NULL)
|
||
{
|
||
return Nod;
|
||
}
|
||
else if (strstr(house, houses[2].name) != NULL)
|
||
{
|
||
return neutral;
|
||
}
|
||
else
|
||
{
|
||
if (isIncluded(color, "darkred") != NULL)
|
||
{
|
||
return Nod;
|
||
}
|
||
if (isIncluded(color, "grey") != NULL)
|
||
{
|
||
return RGB(120, 120, 120);
|
||
}
|
||
if (isIncluded(color, "gold") != NULL)
|
||
{
|
||
return GDI;
|
||
}
|
||
|
||
|
||
return other;
|
||
}
|
||
#else
|
||
if (isIncluded(color, "darkred") != NULL)
|
||
{
|
||
return RGB(130, 20, 20);
|
||
}
|
||
if (isIncluded(color, "grey") != NULL)
|
||
{
|
||
return RGB(120, 120, 120);
|
||
}
|
||
if (isIncluded(color, "red") != NULL)
|
||
{
|
||
return RGB(240, 20, 20);
|
||
}
|
||
if (isIncluded(color, "lightgold") != NULL)
|
||
{
|
||
return RGB(220, 220, 150);
|
||
}
|
||
if (isIncluded(color, "yellow") != NULL)
|
||
{
|
||
return RGB(240, 240, 0);
|
||
}
|
||
if (isIncluded(color, "gold") != NULL)
|
||
{
|
||
return RGB(230, 200, 0);
|
||
}
|
||
if (isIncluded(color, "darkgreen") != NULL)
|
||
{
|
||
return RGB(50, 160, 70);
|
||
}
|
||
if (isIncluded(color, "neongreen") != NULL)
|
||
{
|
||
return RGB(10, 255, 10);
|
||
}
|
||
if (isIncluded(color, "green") != NULL)
|
||
{
|
||
return RGB(50, 200, 70);
|
||
}
|
||
if (isIncluded(color, "darkblue") != NULL)
|
||
{
|
||
return RGB(30, 30, 150);
|
||
}
|
||
if (isIncluded(color, "lightblue") != NULL)
|
||
{
|
||
return RGB(100, 100, 200);
|
||
}
|
||
if (isIncluded(color, "neonblue") != NULL)
|
||
{
|
||
return RGB(35, 205, 255);
|
||
}
|
||
|
||
{
|
||
return other;
|
||
}
|
||
|
||
#endif
|
||
|
||
|
||
}
|
||
|
||
|
||
|
||
|
||
/*
|
||
GetOverlayPic(BYTE ovrl, BYTE ovrldata);
|
||
|
||
Returns the picture that should be used to draw the overlay tile.
|
||
First checks if a explicite bitmap exists for this tile, if not
|
||
checks if it can be displayed by a standard bitmap.
|
||
For bridges, it also needs the overlaydata.
|
||
*/
|
||
inline PICDATA* GetOverlayPic(BYTE ovrl, BYTE ovrldata)
|
||
{
|
||
|
||
char c[50];
|
||
char d[50];
|
||
itoa(ovrl, c, 10);
|
||
itoa(ovrldata, d, 10);
|
||
|
||
CString fname = (CString)"OVRL" + c + "_" + d;
|
||
|
||
// MessageBox(0,fname,"",0);
|
||
|
||
if (pics.find(fname) != pics.end()) return &pics[fname];
|
||
|
||
//errstream << "pic " << (LPCSTR)fname << " not found" << endl;
|
||
|
||
|
||
return NULL;
|
||
}
|
||
|
||
|
||
|
||
|
||
void CIsoView::OnDraw(CDC* pDC)
|
||
{
|
||
DrawMap();
|
||
}
|
||
|
||
|
||
void CIsoView::ReInitializeDDraw()
|
||
{
|
||
b_IsLoading = TRUE;
|
||
ReleaseCapture();
|
||
KillTimer(11);
|
||
// rscroll=FALSE;
|
||
|
||
|
||
|
||
#ifdef NOSURFACES
|
||
while ((GetDeviceCaps(::GetDC(::GetDesktopWindow()), BITSPIXEL) <= 8))
|
||
{
|
||
if (MessageBox("You currently only have 8 bit color mode enabled. FinalAlert 2 does not work in 8 bit color mode. Please change the color mode and then click on OK. Click Cancel to quit (and save the map as backup.map).", "Error", MB_OKCANCEL) == IDCANCEL)
|
||
{
|
||
((CFinalSunDlg*)theApp.m_pMainWnd)->SaveMap((u8AppDataPath + "\\backup.map").c_str());
|
||
PostQuitMessage(0);
|
||
return;
|
||
}
|
||
}
|
||
#endif
|
||
|
||
|
||
CDynamicGraphDlg dlg;
|
||
|
||
dlg.ShowWindow(SW_SHOW);
|
||
dlg.UpdateWindow();
|
||
|
||
dd->RestoreAllSurfaces();
|
||
|
||
updateFontScaled();
|
||
|
||
|
||
missingimages.clear();
|
||
|
||
theApp.m_loading->FreeAll();
|
||
theApp.m_loading->InitDirectDraw();
|
||
theApp.m_loading->InitPics();
|
||
theApp.m_loading->InitTMPs(&dlg.m_Progress);
|
||
|
||
memset(ovrlpics, 0, max_ovrl_img * 0xFF * sizeof(LPDIRECTDRAWSURFACE4));
|
||
//UpdateOverlayPictures(-1);
|
||
//Map->UpdateIniFile(MAPDATA_UPDATE_FROM_INI);
|
||
Map->UpdateBuildingInfo();
|
||
Map->UpdateTreeInfo();
|
||
#ifdef SMUDGE_SUPP
|
||
Map->UpdateSmudgeInfo();
|
||
#endif
|
||
|
||
|
||
|
||
b_IsLoading = FALSE;
|
||
|
||
//Sleep(2500);
|
||
|
||
|
||
|
||
dlg.DestroyWindow();
|
||
|
||
|
||
|
||
|
||
|
||
RedrawWindow();
|
||
|
||
|
||
|
||
/*
|
||
|
||
CString CommandLine;
|
||
|
||
if(res==IDYES)
|
||
{
|
||
CFileDialog dlg(FALSE, ".mpr", "noname.mpr", OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "TS maps|*.mpr;*.map|TS multi maps|*.mpr|TS single maps|*.map|");
|
||
do
|
||
{
|
||
|
||
|
||
char cuPath[MAX_PATH];
|
||
|
||
GetCurrentDirectory(MAX_PATH, cuPath);
|
||
dlg.m_ofn.lpstrInitialDir=cuPath;
|
||
|
||
if(theApp.m_Options.TSExe.GetLength()) dlg.m_ofn.lpstrInitialDir=(char*)(LPCTSTR)theApp.m_Options.TSExe;
|
||
|
||
}while(dlg.DoModal()==IDCANCEL) ;
|
||
|
||
CommandLine=dlg.GetPathName();
|
||
|
||
((CFinalSunDlg*)theApp.m_pMainWnd)->SaveMap(dlg.GetPathName());
|
||
}
|
||
|
||
if(res==IDNO || res==IDYES)
|
||
{
|
||
PROCESS_INFORMATION pi;
|
||
STARTUPINFO si;
|
||
memset(&si, 0, sizeof(STARTUPINFO));
|
||
si.cb=sizeof(STARTUPINFO);
|
||
|
||
char myExe[MAX_PATH];
|
||
GetModuleFileName(NULL, myExe, MAX_PATH);
|
||
|
||
BOOL success=CreateProcess(myExe,
|
||
(LPTSTR)(LPCTSTR)CommandLine,
|
||
NULL,
|
||
NULL,
|
||
FALSE,
|
||
NORMAL_PRIORITY_CLASS,
|
||
NULL,
|
||
AppPath,
|
||
&si,
|
||
&pi);
|
||
}
|
||
|
||
theApp.m_pMainWnd->DestroyWindow();*/
|
||
|
||
|
||
|
||
|
||
|
||
/*CLoading load;
|
||
load.InitDirectDraw();
|
||
load.InitMixFiles();
|
||
load.InitPics();
|
||
|
||
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
b_IsLoading=FALSE;*/
|
||
|
||
|
||
}
|
||
|
||
void CIsoView::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
|
||
{
|
||
|
||
|
||
CView::OnChar(nChar, nRepCnt, nFlags);
|
||
}
|
||
|
||
void CIsoView::OnDeadChar(UINT nChar, UINT nRepCnt, UINT nFlags)
|
||
{
|
||
|
||
CView::OnDeadChar(nChar, nRepCnt, nFlags);
|
||
}
|
||
|
||
void CIsoView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
|
||
{
|
||
int nPos;
|
||
|
||
|
||
|
||
if (nChar == 68) // D key
|
||
{
|
||
theApp.m_Options.bFlat = !theApp.m_Options.bFlat;
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
if (nChar == 65)
|
||
m_bAltCliff = !m_bAltCliff;
|
||
|
||
CView::OnKeyDown(nChar, nRepCnt, nFlags);
|
||
}
|
||
|
||
void CIsoView::SetError(const char* text)
|
||
{
|
||
CMyViewFrame& v = *((CMyViewFrame*)owner);
|
||
v.m_statbar.GetStatusBarCtrl().SetText(text, 0, 0);
|
||
}
|
||
|
||
|
||
|
||
|
||
int CIsoView::GetOverlayDirection(int x, int y)
|
||
{
|
||
DWORD dwIsoSize = Map->GetIsoSize();
|
||
int p = -1;
|
||
int type = Map->GetOverlayAt(x + y * dwIsoSize);
|
||
|
||
BOOL isTrail = FALSE;
|
||
int i;
|
||
for (i = 0;i < overlay_count;i++)
|
||
if (overlay_number[i] == type)
|
||
if (overlay_trail[i]) isTrail = TRUE;
|
||
|
||
if (isTrack(type)) // handling a train track
|
||
{
|
||
|
||
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 1) * dwIsoSize)))
|
||
return 0;
|
||
if (isTrack(Map->GetOverlayAt((x + 1) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x - 1) + (y + 1) * dwIsoSize)))
|
||
return 1;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 0) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 0) * dwIsoSize)))
|
||
return 2;
|
||
if (isTrack(Map->GetOverlayAt((x - 0) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 0) + (y + 1) * dwIsoSize)))
|
||
return 3;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 0) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 1) * dwIsoSize)))
|
||
return 4;
|
||
if (isTrack(Map->GetOverlayAt((x - 0) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 1) * dwIsoSize)))
|
||
return 5;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x - 0) + (y + 1) * dwIsoSize)))
|
||
return 6;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 0) * dwIsoSize)))
|
||
return 7;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 0) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y - 1) * dwIsoSize)))
|
||
return 8;
|
||
if (isTrack(Map->GetOverlayAt((x + 0) + (y + 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y - 1) * dwIsoSize)))
|
||
return 9;
|
||
if (isTrack(Map->GetOverlayAt((x - 0) + (y - 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x - 1) + (y + 1) * dwIsoSize)))
|
||
return 10;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y + 1) * dwIsoSize)) && isTrack(Map->GetOverlayAt((x + 1) + (y + 0) * dwIsoSize)))
|
||
return 11;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 1) * dwIsoSize)))
|
||
return 0;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y + 1) * dwIsoSize)))
|
||
return 1;
|
||
if (isTrack(Map->GetOverlayAt((x - 1) + (y - 0) * dwIsoSize)))
|
||
return 2;
|
||
if (isTrack(Map->GetOverlayAt((x - 0) + (y - 1) * dwIsoSize)))
|
||
return 3;
|
||
if (isTrack(Map->GetOverlayAt((x + 1) + (y + 1) * dwIsoSize)))
|
||
return 0;
|
||
if (isTrack(Map->GetOverlayAt((x + 1) + (y - 1) * dwIsoSize)))
|
||
return 1;
|
||
if (isTrack(Map->GetOverlayAt((x + 1) + (y + 0) * dwIsoSize)))
|
||
return 2;
|
||
if (isTrack(Map->GetOverlayAt((x + 0) + (y + 1) * dwIsoSize)))
|
||
return 3;
|
||
|
||
return 0;
|
||
}
|
||
else if (isTrail) // handling something like a sandbag
|
||
{
|
||
p = 0;
|
||
if (Map->GetOverlayAt(x - 1 + (y - 0) * dwIsoSize) == type) p |= 0x1;
|
||
if (Map->GetOverlayAt(x + (y + 1) * dwIsoSize) == type) p |= 0x2;
|
||
if (Map->GetOverlayAt(x + 1 + (y + 0) * dwIsoSize) == type) p |= 0x4;
|
||
if (Map->GetOverlayAt(x + (y - 1) * dwIsoSize) == type) p |= 0x8;
|
||
}
|
||
|
||
return p;
|
||
|
||
}
|
||
|
||
void CIsoView::HandleTrail(int x, int y)
|
||
{
|
||
int i, e;
|
||
int type = Map->GetOverlayAt(x + y * Map->GetIsoSize());
|
||
|
||
if (isTrack(type)) // is a track (overlay must be changed)
|
||
{
|
||
|
||
for (i = x - 2;i <= x + 2;i++)
|
||
{
|
||
for (e = y - 1;e <= y + 1;e++)
|
||
{
|
||
if (isTrack(Map->GetOverlayAt(i + e * Map->GetIsoSize())))
|
||
Map->SetOverlayAt(i + e * Map->GetIsoSize(), 0x27 + GetOverlayDirection(i, e));
|
||
}
|
||
}
|
||
}
|
||
else // something like a sandbag (overlaydata must be changed)
|
||
{
|
||
|
||
for (i = x - 2;i <= x + 2;i++)
|
||
{
|
||
for (e = y - 1;e <= y + 1;e++)
|
||
{
|
||
if (Map->GetOverlayAt(i + e * Map->GetIsoSize()) == type)
|
||
{
|
||
int dir = GetOverlayDirection(i, e);
|
||
if (dir >= 0) Map->SetOverlayDataAt(i + e * Map->GetIsoSize(), dir);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
|
||
/*
|
||
DrawCell(int x, int y, int w, int h, COLORREF col)
|
||
|
||
Draws a frame around one or more cells.
|
||
w is the width, h is the height (in cells).
|
||
x and y are pixel coordinates.
|
||
col specifies the color.
|
||
*/
|
||
void CIsoView::DrawCell(int x, int y, int w, int h, COLORREF col, BOOL dotted, HDC hDC_)
|
||
{
|
||
|
||
|
||
// correct the y value:
|
||
//y -= f_y;
|
||
|
||
POINT p1, p2, p3, p4;
|
||
p1.x = x + f_x / 2;
|
||
p1.y = y;
|
||
p2.x = x + w * f_x / 2 + f_x / 2;
|
||
p2.y = y + w * f_y / 2;
|
||
p3.x = x + w * f_x / 2 - h * f_x / 2 + f_x / 2 - 1;
|
||
p3.y = y + h * f_y / 2 + w * f_y / 2 - 1;
|
||
p4.x = x - h * f_x / 2 + f_x / 2 - 1;
|
||
p4.y = y + h * f_y / 2 - 1;
|
||
|
||
HDC hDC = hDC_;
|
||
if (!hDC)
|
||
while (lpdsBack->GetDC(&hDC) == DDERR_WASSTILLDRAWING);
|
||
|
||
HPEN p;
|
||
int width = 1;
|
||
#ifdef RA2_MODE
|
||
width = 2;
|
||
#endif
|
||
if (!dotted) p = CreatePen(PS_SOLID, width, col);
|
||
else p = CreatePen(PS_DOT, 0, col);
|
||
|
||
SelectObject(hDC, p);
|
||
|
||
if (dotted)
|
||
{
|
||
SetBkMode(hDC, TRANSPARENT);
|
||
MoveToEx(hDC, p1.x, p1.y - 1, NULL);
|
||
LineTo(hDC, p2.x + 1, p2.y);
|
||
LineTo(hDC, p3.x, p3.y + 1);
|
||
LineTo(hDC, p4.x - 1, p4.y);
|
||
LineTo(hDC, p1.x, p1.y - 1);
|
||
}
|
||
|
||
if (!dotted)
|
||
{
|
||
MoveToEx(hDC, p1.x, p1.y, NULL);
|
||
LineTo(hDC, p2.x, p2.y);
|
||
LineTo(hDC, p3.x, p3.y);
|
||
LineTo(hDC, p4.x, p4.y);
|
||
LineTo(hDC, p1.x, p1.y);
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
if (!hDC_)
|
||
lpdsBack->ReleaseDC(hDC);
|
||
|
||
DeleteObject(p);
|
||
}
|
||
|
||
void CIsoView::DrawCell(void* dest, int dest_width, int dest_height, int dest_pitch, int drawx, int drawy, int w, int h, int col, bool dotted, bool touchNeighbours, int colNeighbour) const
|
||
{
|
||
if (colNeighbour == CLR_INVALID)
|
||
colNeighbour = col;
|
||
|
||
// correct the y value:
|
||
//y -= f_y;
|
||
|
||
POINT p1, p2, p3, p4;
|
||
p1.x = drawx + f_x / 2;
|
||
p1.y = drawy;
|
||
p2.x = drawx + w * f_x / 2 + f_x / 2;
|
||
p2.y = drawy + w * f_y / 2;
|
||
p3.x = drawx + w * f_x / 2 - h * f_x / 2 + f_x / 2;
|
||
p3.y = drawy + h * f_y / 2 + w * f_y / 2;
|
||
p4.x = drawx - h * f_x / 2 + f_x / 2;
|
||
p4.y = drawy + h * f_y / 2;
|
||
|
||
LineDrawer drawer(dest, bpp, dest_width, dest_height, dest_pitch);
|
||
|
||
const LineStyle style = dotted ? LineStyle::Dotted_4 : LineStyle::Standard;
|
||
|
||
for (int x = 0; x < 1; ++x) // you could use this loop for more thickness
|
||
{
|
||
for (int y = 0; y < 1; ++y)
|
||
{
|
||
// inside the MM tile
|
||
drawer.MoveTo(p1.x + x + 1, p1.y + y + 1);
|
||
drawer.LineTo(p2.x + x - 2, p2.y + y - 1, col, style);
|
||
drawer.LineTo(p3.x + x + 1, p3.y + y - 3, col, style);
|
||
drawer.LineTo(p3.x + x, p3.y + y - 3, col, style);
|
||
drawer.LineTo(p4.x + x + 3, p4.y + y - 1, col, style);
|
||
drawer.LineTo(p4.x + x + 2, p4.y + y - 1, col, style);
|
||
drawer.MoveTo(p4.x + x + 3, p4.y + y - 1);
|
||
drawer.LineTo(p1.x + x, p1.y + y + 1, col, style);
|
||
drawer.LineTo(p1.x + x + 1, p1.y + y + 1, col, style);
|
||
|
||
// on inner pixels of MM tile boundary
|
||
drawer.MoveTo(p1.x + x + 1, p1.y + y);
|
||
drawer.LineTo(p2.x + x, p2.y + y - 1, col, style);
|
||
drawer.LineTo(p3.x + x + 1, p3.y + y - 2, col, style);
|
||
drawer.LineTo(p3.x + x, p3.y + y - 2, col, style);
|
||
drawer.LineTo(p4.x + x + 1, p4.y + y - 1, col, style);
|
||
drawer.LineTo(p1.x + x, p1.y + y, col, style);
|
||
drawer.LineTo(p1.x + x + 1, p1.y + y, col, style);
|
||
}
|
||
}
|
||
|
||
// pixels of neighboured MM tiles boundary
|
||
if (touchNeighbours)
|
||
{
|
||
for (int x = 0; x < 1; ++x) // you could use this loop for more thickness
|
||
{
|
||
for (int y = 0; y < 1; ++y)
|
||
{
|
||
drawer.MoveTo(p1.x + x + 1, p1.y + y - 1);
|
||
drawer.LineTo(p2.x + x - 2, p2.y + y - 3, colNeighbour, style);
|
||
drawer.MoveTo(p2.x + x - 2, p2.y + y - 2);
|
||
drawer.LineTo(p2.x + x - 1, p2.y + y, colNeighbour, style);
|
||
drawer.LineTo(p2.x + x, p2.y + y, colNeighbour, style);
|
||
drawer.LineTo(p3.x + x + 1, p3.y + y - 1, colNeighbour, style);
|
||
drawer.LineTo(p3.x + x, p3.y + y - 1, colNeighbour, style);
|
||
drawer.LineTo(p4.x + x + 1, p4.y + y, colNeighbour, style);
|
||
drawer.LineTo(p4.x + x, p4.y + y - 1, colNeighbour, style);
|
||
drawer.LineTo(p1.x + x, p1.y + y - 1, colNeighbour, style);
|
||
drawer.LineTo(p1.x + x + 1, p1.y + y - 1, colNeighbour, style);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void CIsoView::DrawTube(const CTube& tube, const DDSURFACEDESC2* lockedDDSD, const COLORREF* color) const
|
||
{
|
||
SurfaceLocker locker(lpdsBack);
|
||
|
||
if (!lockedDDSD || !lockedDDSD->lpSurface)
|
||
{
|
||
lockedDDSD = locker.ensure_locked();
|
||
}
|
||
if (!lockedDDSD)
|
||
return;
|
||
|
||
// TODO: culling if required
|
||
|
||
// find out if we are tube #1 or #2 for bidirectional tubes
|
||
bool type0 = tube.getStartX() == tube.getEndX() ? (tube.getStartY() < tube.getEndY()) : (tube.getStartX() < tube.getEndX());
|
||
const auto col = color ? m_color_converter->GetColor(*color) : (type0 ? m_color_converter->GetColor(255, 0, 0) : m_color_converter->GetColor(0, 0, 255));
|
||
ProjectedVec lineOffset = type0 ? ProjectedVec() : ProjectedVec(1, 1);
|
||
|
||
int lowestHeight = min(Map->GetHeightAt(tube.getStartCoords()), Map->GetHeightAt(tube.getEndCoords()));
|
||
LineDrawer ld(lockedDDSD->lpSurface, bpp, lockedDDSD->dwWidth, lockedDDSD->dwHeight, lockedDDSD->lPitch);
|
||
auto startDraw = GetRenderTargetCoordinates(tube.getStartCoords(), lowestHeight);
|
||
ld.MoveTo(startDraw.x + f_x / 2 + lineOffset.x, startDraw.y + f_y / 2 + lineOffset.y);
|
||
|
||
|
||
tube.walk([this, &tube, lockedDDSD, &ld, lowestHeight, col, lineOffset](const auto& wi) {
|
||
auto draw = GetRenderTargetCoordinates(wi.pos, lowestHeight);
|
||
if (wi.pos == tube.getEndCoords())
|
||
{
|
||
// end coordinates are drawn as cross
|
||
LineDrawer startLD(lockedDDSD->lpSurface, bpp, lockedDDSD->dwWidth, lockedDDSD->dwHeight, lockedDDSD->lPitch);
|
||
ProjectedVec off(7, 4);
|
||
startLD.DrawLine(draw.x + off.x, draw.y + f_y / 2, draw.x + f_x - off.x, draw.y + f_y / 2, col);
|
||
startLD.DrawLine(draw.x + f_x / 2 - 1, draw.y + off.y, draw.x + f_x / 2 - 1, draw.y + f_y - off.y, col);
|
||
}
|
||
if (wi.pos == tube.getStartCoords())
|
||
{
|
||
// Start coordinates are drawn as cell
|
||
DrawCell(lockedDDSD->lpSurface, lockedDDSD->dwWidth, lockedDDSD->dwHeight, lockedDDSD->lPitch, draw.x, draw.y, 1, 1, col, true);
|
||
}
|
||
ld.LineTo(draw.x + f_x / 2 + lineOffset.x, draw.y + f_y / 2 + lineOffset.y, col);
|
||
return true;
|
||
});
|
||
}
|
||
|
||
MapCoords CIsoView::GetMapCoordinates(const ProjectedCoords& projCoords, bool bAllowAccessBehindCliffs, bool ignoreHideFlagsAndOutside) const
|
||
{
|
||
return theApp.m_Options.bFlat ? Map->ToMapCoords(projCoords) : Map->ToMapCoords3d(projCoords, bAllowAccessBehindCliffs, ignoreHideFlagsAndOutside);
|
||
}
|
||
|
||
MapCoords CIsoView::GetMapCoordinatesFromRenderTargetCoordinates(const ProjectedCoords& projCoords, bool bAllowAccessBehindCliffs, bool ignoreHideFlagsAndOutside) const
|
||
{
|
||
return GetMapCoordinates(projCoords + m_viewOffset, bAllowAccessBehindCliffs, ignoreHideFlagsAndOutside);
|
||
}
|
||
|
||
MapCoords CIsoView::GetMapCoordinatesFromClientCoordinates(const CPoint& clientPt, bool bAllowAccessBehindCliffs, bool ignoreHideFlagsAndOutside) const
|
||
{
|
||
return GetMapCoordinates(GetProjectedCoordinatesFromClientCoordinates(clientPt), bAllowAccessBehindCliffs, ignoreHideFlagsAndOutside);
|
||
}
|
||
|
||
ProjectedCoords CIsoView::GetProjectedCoordinatesFromClientCoordinates(const CPoint& clientPt) const
|
||
{
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
const auto viewOffsetWR = m_viewOffset + ProjectedVec(r.left, r.top);
|
||
const auto projCoords = ProjectedCoords(clientPt.x * m_viewScale.x, clientPt.y * m_viewScale.y) + viewOffsetWR;
|
||
return projCoords;
|
||
}
|
||
|
||
ProjectedCoords CIsoView::GetProjectedCoordinates(const MapCoords& mapCoords) const
|
||
{
|
||
return theApp.m_Options.bFlat ? Map->ProjectCoords(mapCoords) : Map->ProjectCoords3d(mapCoords);
|
||
}
|
||
|
||
ProjectedCoords CIsoView::GetProjectedCoordinates(const MapCoords& mapCoords, int mapZ) const
|
||
{
|
||
return Map->ProjectCoords3d(mapCoords, mapZ);
|
||
}
|
||
|
||
ProjectedCoords CIsoView::GetRenderTargetCoordinates(const MapCoords& mapCoords) const
|
||
{
|
||
// Draw coordinates are display coordinates
|
||
return GetProjectedCoordinates(mapCoords) - m_viewOffset;
|
||
}
|
||
|
||
ProjectedCoords CIsoView::GetRenderTargetCoordinates(const MapCoords& mapCoords, int mapZ) const
|
||
{
|
||
return GetProjectedCoordinates(mapCoords, mapZ) - m_viewOffset;
|
||
}
|
||
|
||
CPoint CIsoView::GetClientCoordinates(const MapCoords& mapCoords) const
|
||
{
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
const auto windowPos = ProjectedVec(r.left, r.top);
|
||
//const auto p = ScaleBackToFrontBuffer(GetRenderTargetCoordinates(mapCoords)) - windowPos;
|
||
const auto rtc = GetRenderTargetCoordinates(mapCoords);
|
||
const auto p = ((ProjectedCoords(rtc.x, rtc.y) - windowPos) / m_viewScale).convertT<std::int32_t>();
|
||
return CPoint(p.x, p.y);
|
||
}
|
||
|
||
CPoint CIsoView::GetClientCoordinatesFromWorld(const ProjectedCoords& projectedCoords) const
|
||
{
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
const auto windowPos = ProjectedVec(r.left, r.top);
|
||
//const auto p = ScaleBackToFrontBuffer(GetRenderTargetCoordinates(mapCoords)) - windowPos;
|
||
const auto rtc = projectedCoords - m_viewOffset;
|
||
const auto p = ((ProjectedCoords(rtc.x, rtc.y)) / m_viewScale).convertT<std::int32_t>();
|
||
return CPoint(p.x, p.y);
|
||
}
|
||
|
||
ProjectedCoords CIsoView::ScaleBackToFrontBuffer(const ProjectedCoords& backBufferCoords) const
|
||
{
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
const auto windowPos = ProjectedVec(r.left, r.top);
|
||
return ((ProjectedCoords(backBufferCoords.x, backBufferCoords.y) - windowPos) / m_viewScale).convertT<std::int32_t>() + windowPos;
|
||
}
|
||
|
||
|
||
void CIsoView::UpdateStatusBar(int x, int y)
|
||
{
|
||
CString statusbar;//=TranslateStringACP("Ready");
|
||
|
||
FIELDDATA m = *Map->GetFielddataAt(x + y * Map->GetIsoSize());
|
||
if (m.wGround == 0xFFFF) m.wGround = 0;
|
||
|
||
if (m.wGround < (*tiledata_count) && m.bSubTile < (*tiledata)[m.wGround].wTileCount)
|
||
{
|
||
statusbar = "Terrain type: 0x";
|
||
char c[50];
|
||
itoa((*tiledata)[m.wGround].tiles[m.bSubTile].bTerrainType, c, 16);
|
||
statusbar += c;
|
||
statusbar += ", height: ";
|
||
itoa(m.bHeight, c, 10);
|
||
statusbar += c;
|
||
statusbar += " / ";
|
||
}
|
||
|
||
|
||
if (Map->GetOverlayAt(x + y * Map->GetIsoSize()) != 0xFF)
|
||
{
|
||
char ov[50];
|
||
itoa(Map->GetOverlayAt(x + y * Map->GetIsoSize()), ov, 16);
|
||
|
||
int i;
|
||
CString name;
|
||
name = "0x";
|
||
name += ov;
|
||
for (i = 0;i < overlay_count;i++)
|
||
{
|
||
if (overlay_number[i] == Map->GetOverlayAt(x + y * Map->GetIsoSize()))
|
||
name = overlay_name[i];
|
||
}
|
||
|
||
|
||
itoa(Map->GetOverlayDataAt(x + y * Map->GetIsoSize()), ov, 16);
|
||
|
||
statusbar += GetLanguageStringACP("OvrlStatus");
|
||
statusbar += TranslateStringACP(name);
|
||
statusbar += ", OverlayData: 0x";
|
||
statusbar += ov;
|
||
}
|
||
|
||
STDOBJECTDATA sod;
|
||
sod.type = "";
|
||
|
||
int n = Map->GetStructureAt(x + y * Map->GetIsoSize());
|
||
int on = -1;
|
||
if (n >= 0)
|
||
{
|
||
|
||
Map->GetStdStructureData(n, &sod);
|
||
statusbar = GetLanguageStringACP("StructStatus");
|
||
on = n;
|
||
}
|
||
|
||
n = Map->GetUnitAt(x + y * Map->GetIsoSize());
|
||
if (n >= 0)
|
||
{
|
||
|
||
Map->GetStdUnitData(n, &sod);
|
||
statusbar = GetLanguageStringACP("UnitStatus");
|
||
on = n;
|
||
|
||
}
|
||
|
||
n = Map->GetAirAt(x + y * Map->GetIsoSize());
|
||
if (n >= 0)
|
||
{
|
||
|
||
Map->GetStdAircraftData(n, &sod);
|
||
statusbar = GetLanguageStringACP("AirStatus");
|
||
on = n;
|
||
}
|
||
|
||
n = Map->GetInfantryAt(x + y * Map->GetIsoSize());
|
||
if (n >= 0)
|
||
{
|
||
Map->GetStdInfantryData(n, &sod);
|
||
statusbar = GetLanguageStringACP("InfStatus");
|
||
on = n;
|
||
}
|
||
|
||
if (sod.type.GetLength() > 0)
|
||
{
|
||
char c[50];
|
||
itoa(on, c, 10);
|
||
statusbar += "ID ";
|
||
statusbar += c;
|
||
statusbar += ", ";
|
||
|
||
statusbar += TranslateStringACP(Map->GetUnitName(sod.type));
|
||
statusbar += " (";
|
||
|
||
statusbar += TranslateHouse(sod.house, TRUE);
|
||
statusbar += ", ";
|
||
statusbar += sod.type;
|
||
statusbar += ")";
|
||
}
|
||
|
||
/*
|
||
// activate this code to display information about the mappack!
|
||
|
||
statusbar="MAPPACK: ";
|
||
int i;
|
||
FIELDDATA td=Map->GetFielddataAt(x+y*Map->GetIsoSize());
|
||
char c[50];
|
||
itoa(td.wGround, c, 10);
|
||
statusbar+="tile: ";
|
||
statusbar+=c;
|
||
statusbar+=" ";
|
||
for(i=0;i<3;i++)
|
||
{
|
||
itoa(td.bMapData[i], c, 10);
|
||
statusbar+=c;
|
||
statusbar+=" ";
|
||
}
|
||
|
||
statusbar+=" height: ";
|
||
itoa(td.bHeight, c, 10);
|
||
statusbar+=c;
|
||
statusbar+=" ";
|
||
itoa(td.bMapData2[0],c,10);
|
||
statusbar+=c;*/
|
||
|
||
|
||
n = Map->GetCelltagAt(x + y * Map->GetIsoSize());
|
||
if (n >= 0)
|
||
{
|
||
CString type;
|
||
CString name;
|
||
DWORD pos;
|
||
Map->GetCelltagData(n, &type, &pos);
|
||
CIniFile& ini = Map->GetIniFile();
|
||
if (ini.sections["Tags"].values.find(type) != ini.sections["Tags"].values.end())
|
||
name = GetParam(ini.sections["Tags"].values[type], 1);
|
||
|
||
statusbar += GetLanguageStringACP("CellTagStatus");
|
||
statusbar += name;
|
||
statusbar += " (";
|
||
statusbar += type;
|
||
statusbar += ")";
|
||
}
|
||
|
||
if (AD.mode == ACTIONMODE_SETTILE)
|
||
{
|
||
statusbar = GetLanguageStringACP("TilePlaceStatus");
|
||
}
|
||
|
||
if (AD.mode == ACTIONMODE_COPY)
|
||
statusbar = GetLanguageStringACP("CopyHelp");
|
||
|
||
if (statusbar.GetLength() > 0)
|
||
SetError(statusbar);
|
||
|
||
}
|
||
|
||
void CIsoView::UpdateOverlayPictures(int id)
|
||
{
|
||
if (id < 0)
|
||
{
|
||
memset(ovrlpics, 0, max_ovrl_img * 0xFF * sizeof(LPDIRECTDRAWSURFACE4));
|
||
|
||
int i, e;
|
||
for (i = 0;i < 0xFF;i++)
|
||
{
|
||
for (e = 0;e < max_ovrl_img;e++)
|
||
{
|
||
/*PICDATA& p=GetOverlayPic(i, e);
|
||
if(p.pic!=NULL) ovrlpics[i][e]=&p;
|
||
else
|
||
ovrlpics[i][e]=NULL;*/
|
||
ovrlpics[i][e] = GetOverlayPic(i, e);
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
int e;
|
||
for (e = 0;e < max_ovrl_img;e++)
|
||
{
|
||
ovrlpics[id][e] = GetOverlayPic(id, e);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
__forceinline void FixTileHeight(DWORD dwPos, int x, int y)
|
||
{
|
||
return; // we use CMapData::CreateSlopes() to fix slopes now
|
||
|
||
int oheight = Map->GetHeightAt(dwPos);
|
||
int isosize = Map->GetIsoSize();
|
||
|
||
char bHeightDiff[9];
|
||
|
||
int i, e;
|
||
for (i = -1;i < 2;i++)
|
||
{
|
||
for (e = -1;e < 2;e++)
|
||
{
|
||
if (x + i < 0 || y + e < 0 || x + i >= isosize || y + e >= isosize) bHeightDiff[i + 1 + (e + 1) * 3] = 0;
|
||
else
|
||
bHeightDiff[i + 1 + (e + 1) * 3] = oheight - Map->GetHeightAt(dwPos + i + e * isosize);
|
||
}
|
||
}
|
||
|
||
if (bHeightDiff[1] < 0 && bHeightDiff[7] < 0)
|
||
{
|
||
Map->SetHeightAt(dwPos, oheight + 1);
|
||
return;
|
||
}
|
||
if (bHeightDiff[3] < 0 && bHeightDiff[5] < 0)
|
||
{
|
||
Map->SetHeightAt(dwPos, oheight + 1);
|
||
return;
|
||
}
|
||
|
||
if (
|
||
(bHeightDiff[1] < 0 && bHeightDiff[6] < 0) ||
|
||
(bHeightDiff[1] < 0 && bHeightDiff[8] < 0) /*||
|
||
(bHeightDiff[3]<0 && bHeightDiff[2]<0) ||
|
||
(bHeightDiff[3]<0 && bHeightDiff[8]<0) ||
|
||
(bHeightDiff[5]<0 && bHeightDiff[0]<0) ||
|
||
(bHeightDiff[5]<0 && bHeightDiff[6]<0) ||
|
||
(bHeightDiff[7]<0 && bHeightDiff[0]<0) ||
|
||
(bHeightDiff[7]<0 && bHeightDiff[2]<0) */
|
||
)
|
||
{
|
||
Map->SetHeightAt(dwPos, oheight + 1);
|
||
return;
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
ChangeTileHeight();
|
||
|
||
General routine for changing the height of a tile.
|
||
Warning: This routine calls itself if necessary, and therefore may be quite performance hungry!
|
||
*/
|
||
void __fastcall CIsoView::ChangeTileHeight(DWORD dwPos, DWORD dwNewHeight, BOOL bNonMorpheableMove, BOOL bOnlyThisTile, BOOL bNoSlopes)
|
||
{
|
||
int isosize = Map->GetIsoSize();
|
||
int mapsize = isosize * isosize;
|
||
int mapwidth = Map->GetWidth();
|
||
int mapheight = Map->GetHeight();
|
||
|
||
int dwX = dwPos % isosize;
|
||
int dwY = dwPos / isosize;
|
||
|
||
//if(dwX==0 || dwY==0 || dwX+dwY<mapwidth || dwX+dwY>mapwidth+mapheight*2 || (dwY>mapwidth && dwX<dwY-mapwidth) || (dwX>mapwidth && dwY+mapwidth<dwX)) return;
|
||
//if( dwX<2|| dwY<2 || dwX+dwY<mapwidth+2 || dwX+dwY+2>mapwidth+mapheight*2 || (dwY+2>mapwidth && dwX-2<dwY-mapwidth) || (dwX+2>mapwidth && dwY+mapwidth-2<dwX)) return;
|
||
if (dwX < 1 || dwY < 1 || dwX + dwY<mapwidth + 1 || dwX + dwY>mapwidth + mapheight * 2 || (dwY + 1 > mapwidth && dwX - 1 < dwY - mapwidth) || (dwX + 1 > mapwidth && dwY + mapwidth - 1 < dwX)) return;
|
||
|
||
|
||
|
||
FIELDDATA orig_fd = *Map->GetFielddataAt(dwPos);
|
||
|
||
//if(bOnlyHeighten && dwNewHeight<orig_fd.bHeight) return;
|
||
|
||
if (orig_fd.wGround == 0xFFFF) orig_fd.wGround = 0;
|
||
int orig_ground = orig_fd.wGround;
|
||
|
||
if (orig_fd.bReserved) return;
|
||
|
||
if (dwX < m_funcRect.left) m_funcRect.left = dwX;
|
||
if (dwY < m_funcRect.top) m_funcRect.top = dwY;
|
||
if (dwX > m_funcRect.right) m_funcRect.right = dwX;
|
||
if (dwY > m_funcRect.bottom) m_funcRect.bottom = dwY;
|
||
|
||
BOOL bCliffNext = FALSE;
|
||
/*if(bOnlyHeighten)
|
||
{
|
||
bCliffNext=FALSE;
|
||
/*int i;
|
||
int e;
|
||
for(i=-1;i<2;i++)
|
||
{
|
||
for(e=-1;e<2;e++)
|
||
{
|
||
int pos=dwPos+i+(e)*isosize;
|
||
|
||
FIELDDATA fd=*Map->GetFielddataAt(pos);
|
||
if(fd.wGround==0xFFFF) fd.wGround=0;
|
||
|
||
if((*tiledata)[fd.wGround].wTileSet==cliffset || fd.bCliffHack)
|
||
{
|
||
bCliffNext=TRUE;
|
||
break;
|
||
}
|
||
}
|
||
if(bCliffNext) break;
|
||
}*//*
|
||
|
||
}*/
|
||
|
||
Map->SetReserved(dwPos, 1);
|
||
|
||
|
||
if (!(*tiledata)[orig_ground].bMorphable) bNonMorpheableMove = TRUE;
|
||
|
||
Map->SetHeightAt(dwPos, dwNewHeight);
|
||
|
||
|
||
int i, e;
|
||
for (i = -1;i < 2;i++)
|
||
{
|
||
for (e = -1;e < 2;e++)
|
||
{
|
||
|
||
int pos = dwPos + i + (e)*isosize;
|
||
|
||
FIELDDATA fd = *Map->GetFielddataAt(pos);
|
||
if (fd.wGround == 0xFFFF) fd.wGround = 0;
|
||
|
||
BOOL bAllowed = TRUE;
|
||
|
||
if (dwX == 0 && i == -1) bAllowed = FALSE;
|
||
else if (dwY == 0 && e == -1) bAllowed = FALSE;
|
||
else if (dwX == isosize - 1 && i == 1) bAllowed = FALSE;
|
||
else if (dwY == isosize - 1 && e == 1) bAllowed = FALSE;
|
||
|
||
|
||
if (bOnlyThisTile)
|
||
{
|
||
if (fd.wGround != orig_fd.wGround) bAllowed = FALSE; // was another tile
|
||
|
||
else
|
||
{
|
||
// we now need to check if it is really the same tile or just the same tile type (!)
|
||
int of = orig_fd.bSubTile;
|
||
int f = fd.bSubTile;
|
||
int width = (*tiledata)[orig_ground].cy;
|
||
int height = (*tiledata)[orig_ground].cx;
|
||
int ox = of / width;
|
||
int oy = of % width;
|
||
int x = f / width;
|
||
int y = f % width;
|
||
|
||
if (x - ox != i || y - oy != e) bAllowed = FALSE;
|
||
}
|
||
}
|
||
|
||
|
||
int ground = fd.wGround;
|
||
|
||
|
||
if (bAllowed && !fd.bReserved && pos > 0 && pos < mapsize)
|
||
{
|
||
|
||
|
||
|
||
|
||
BOOL bDestMorphable = (*tiledata)[fd.wGround].bMorphable;
|
||
TILEDATA destTile = (*tiledata)[fd.wGround];
|
||
TILEDATA sourceTile = (*tiledata)[orig_fd.wGround];
|
||
|
||
if (bAllowed && (!bNonMorpheableMove || bDestMorphable))
|
||
{
|
||
if (e == 1 && i == 1)
|
||
{
|
||
int leftGround = Map->GetFielddataAt(dwPos + 1)->wGround;
|
||
int rightGround = Map->GetFielddataAt(dwPos + isosize)->wGround;
|
||
if (leftGround == 0xFFFF) leftGround = 0;
|
||
if (rightGround == 0xFFFF) rightGround = 0;
|
||
if (!(*tiledata)[leftGround].bMorphable && !(*tiledata)[rightGround].bMorphable)
|
||
bAllowed = FALSE;
|
||
}
|
||
if (e == -1 && i == -1)
|
||
{
|
||
int leftGround = Map->GetFielddataAt(dwPos - 1)->wGround;
|
||
int rightGround = Map->GetFielddataAt(dwPos - isosize)->wGround;
|
||
if (leftGround == 0xFFFF) leftGround = 0;
|
||
if (rightGround == 0xFFFF) rightGround = 0;
|
||
if (!(*tiledata)[leftGround].bMorphable && !(*tiledata)[rightGround].bMorphable)
|
||
bAllowed = FALSE;
|
||
}
|
||
if (e == -1 && i == 1)
|
||
{
|
||
int leftGround = Map->GetFielddataAt(dwPos - 1)->wGround;
|
||
int rightGround = Map->GetFielddataAt(dwPos + isosize)->wGround;
|
||
if (leftGround == 0xFFFF) leftGround = 0;
|
||
if (rightGround == 0xFFFF) rightGround = 0;
|
||
if (!(*tiledata)[leftGround].bMorphable && !(*tiledata)[rightGround].bMorphable)
|
||
bAllowed = FALSE;
|
||
}
|
||
if (e == 1 && i == -1)
|
||
{
|
||
int leftGround = Map->GetFielddataAt(dwPos + 1)->wGround;
|
||
int rightGround = Map->GetFielddataAt(dwPos - isosize)->wGround;
|
||
if (leftGround == 0xFFFF) leftGround = 0;
|
||
if (rightGround == 0xFFFF) rightGround = 0;
|
||
if (!(*tiledata)[leftGround].bMorphable && !(*tiledata)[rightGround].bMorphable)
|
||
bAllowed = FALSE;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
|
||
if (/*(*tiledata)[ground].bMorphable &&*/ bAllowed)
|
||
{
|
||
int need_diff = (*tiledata)[ground].tiles[fd.bSubTile].bZHeight - (*tiledata)[orig_ground].tiles[orig_fd.bSubTile].bZHeight;
|
||
|
||
|
||
//if(Map->GetHeightAt(pos)-dwNewHeight!=need_diff || !bNonMorpheableMove)
|
||
{
|
||
int diff = fd.bHeight - dwNewHeight;
|
||
|
||
/*
|
||
Activate this code to use the huge slopes
|
||
Removed because it did look worse than the normal slopes
|
||
*/
|
||
/*
|
||
if(i && abs(i)==abs(e))
|
||
{
|
||
if(diff<-1) diff++;
|
||
if(diff>1) diff--;
|
||
}*/
|
||
|
||
|
||
if (!bNonMorpheableMove && bDestMorphable)
|
||
{
|
||
//if(!bOnlyHeighten)//!bCliffNext)
|
||
{
|
||
if (diff < -1)
|
||
ChangeTileHeight(pos, dwNewHeight - 1, bNonMorpheableMove, bOnlyThisTile, bNoSlopes);
|
||
if (diff > 1)
|
||
ChangeTileHeight(pos, dwNewHeight + 1, bNonMorpheableMove, bOnlyThisTile, bNoSlopes);
|
||
}
|
||
/*else
|
||
{
|
||
ChangeTileHeight(pos, dwNewHeight, bNonMorpheableMove, bOnlyThisTile, bOnlyHeighten);
|
||
}*/
|
||
}
|
||
else if (bNonMorpheableMove)
|
||
{
|
||
if (!bDestMorphable /*&& (*tiledata)[fd.wGround].wTileSet==(*tiledata)[orig_fd.wGround].wTileSet*/ /*&& need_diff!=fd.bHeight-orig_fd.bHeight*/)
|
||
{
|
||
if (destTile.tiles[fd.bSubTile].bTerrainType == sourceTile.tiles[orig_fd.bSubTile].bTerrainType || destTile.wTileSet == sourceTile.wTileSet)
|
||
{
|
||
ChangeTileHeight(pos, dwNewHeight + need_diff, TRUE, bOnlyThisTile, bNoSlopes);
|
||
}
|
||
}
|
||
else if (bDestMorphable /*&& need_diff!=fd.bHeight-orig_fd.bHeight*/)
|
||
{
|
||
//diff-=need_diff;
|
||
|
||
if ((sourceTile.cx > 1 && sourceTile.cy > 1 && (e < 0 && i < 0)) || ((sourceTile.cx < 2 || sourceTile.cy < 2) && (e > 0 && i > 0)))
|
||
{
|
||
ChangeTileHeight(pos, dwNewHeight, FALSE, bOnlyThisTile, bNoSlopes);
|
||
}
|
||
else
|
||
{
|
||
if (diff - need_diff > 0)
|
||
ChangeTileHeight(pos, dwNewHeight + need_diff, FALSE, bOnlyThisTile, bNoSlopes);
|
||
else if (diff - need_diff < 0)
|
||
ChangeTileHeight(pos, dwNewHeight + need_diff, FALSE, bOnlyThisTile, bNoSlopes);
|
||
}
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/*for(i=-1;i<2;i++)
|
||
{
|
||
for(e=-1;e<2;e++)
|
||
{
|
||
FixTileHeight(dwPos+i+e*isosize, dwX+i, dwY+e);
|
||
}
|
||
}*/
|
||
|
||
if (!bNoSlopes)
|
||
{
|
||
for (i = -1;i < 2;i++)
|
||
{
|
||
for (e = -1;e < 2;e++)
|
||
{
|
||
int pos = dwPos + i + (e)*isosize;
|
||
if (pos > 0 && pos < mapsize)
|
||
Map->CreateSlopesAt(pos);
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
BOOL CIsoView::ReachableFrom(DWORD dwStart, DWORD dwEnd)
|
||
{
|
||
FIELDDATA orig_fd = *Map->GetFielddataAt(dwStart);
|
||
if (orig_fd.wGround == 0xFF) orig_fd.wGround = 0;
|
||
int orig_ground = orig_fd.wGround;
|
||
|
||
if (orig_fd.bReserved) return FALSE;
|
||
orig_fd.bReserved = 1;
|
||
|
||
if (dwStart == dwEnd) return TRUE;
|
||
|
||
|
||
int i, e;
|
||
for (i = -1;i < 2;i++)
|
||
{
|
||
for (e = -1;e < 2;e++)
|
||
{
|
||
int new_ground = orig_fd.wGround;
|
||
if (new_ground == 0xFFFF) new_ground = 0;
|
||
|
||
if (!(*tiledata)[new_ground].bMorphable && ReachableFrom(dwStart + i + e * Map->GetIsoSize(), dwEnd))
|
||
return TRUE;
|
||
}
|
||
}
|
||
|
||
return FALSE;
|
||
}
|
||
|
||
void CIsoView::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
|
||
{
|
||
CView::OnKeyUp(nChar, nRepCnt, nFlags);
|
||
}
|
||
|
||
void CIsoView::HideTileSet(DWORD dwTileSet)
|
||
{
|
||
int i;
|
||
for (i = 0;i < *tiledata_count;i++)
|
||
{
|
||
if ((*tiledata)[i].wTileSet == dwTileSet) (*tiledata)[i].bHide = TRUE;
|
||
}
|
||
}
|
||
|
||
void CIsoView::BlitBackbufferToHighRes()
|
||
{
|
||
// MW:
|
||
// the primary buffer and the (optional) high-res buffer cover the whole screen (Windows automatic high DPI scaling does not change this)
|
||
// the backbuffer also has the size of the whole screen, however we don't render to the whole screen
|
||
// we only render to the visible window rectangle (which IS affected by Windows' automatic DPI scaling features)
|
||
// Additionally, we have a user-controlled scale factor.
|
||
// If the user zooms in, we only render to a smaller part of the backbuffer and stretch it to the window rectangle (which may then again be stretched by Windows DPI if enabled in the Windows settings).
|
||
// the rectangle we render to has the same left/top border but a lower value for right/bottom.
|
||
//
|
||
// This is a simple scaling and also scales any text that has already been rendered to the backbuffer (which is why we're usually rendering text afterwards to the HighRes backbuffer).
|
||
// Altogether it'd probably be best to move from DirectDraw to Direct3D, support high DPI awareness and do the scaling right when initially drawing the map.
|
||
|
||
|
||
if (m_viewScale != Vec2<CSProjected, float>(1.0f, 1.0f) && lpdsBackHighRes)
|
||
{
|
||
// copy scene backbuffer to the high-res buffer that will receive text rendering
|
||
RECT dr;
|
||
GetWindowRect(&dr);
|
||
auto cr = GetScaledDisplayRect();
|
||
lpdsBackHighRes->Blt(&dr, lpdsBack, &cr, DDBLT_WAIT, 0);
|
||
}
|
||
else
|
||
{
|
||
// do nothing, backbuffer will receive additional text rendering as text doesn't have to be scaled
|
||
}
|
||
}
|
||
|
||
void CIsoView::FlipHighResBuffer()
|
||
{
|
||
if (m_viewScale != Vec2<CSProjected, float>(1.0f, 1.0f) && lpdsBackHighRes)
|
||
{
|
||
// This flip copies the high-res backbuffer to the front buffer
|
||
RECT dr;
|
||
GetWindowRect(&dr);
|
||
lpds->Blt(&dr, lpdsBackHighRes, &dr, DDBLT_WAIT, 0);
|
||
}
|
||
else
|
||
{
|
||
// copy scene backbuffer to the front buffer that will receive text/gdi rendering
|
||
RECT dr;
|
||
GetWindowRect(&dr);
|
||
auto cr = GetScaledDisplayRect();
|
||
lpds->Blt(&dr, lpdsBack, &cr, DDBLT_WAIT, 0);
|
||
}
|
||
}
|
||
|
||
void CIsoView::ShowAllTileSets()
|
||
{
|
||
int i;
|
||
for (i = 0;i < *tiledata_count;i++)
|
||
{
|
||
(*tiledata)[i].bHide = FALSE;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
void CIsoView::PlaceCurrentObjectAt(int x, int y)
|
||
{
|
||
if (AD.mode == ACTIONMODE_RANDOMTERRAIN)
|
||
{
|
||
if (Map->GetTerrainAt(x + y * Map->GetIsoSize()) >= 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
CString s;
|
||
|
||
int n = rand() * rndterrainsrc.size() / RAND_MAX;
|
||
|
||
// safety checks...
|
||
if (n >= rndterrainsrc.size()) n = rndterrainsrc.size() - 1;
|
||
if (n < 0) n = 0;
|
||
|
||
s = rndterrainsrc[n];
|
||
|
||
Map->AddTerrain(s, x + y * Map->GetIsoSize());
|
||
|
||
return;
|
||
}
|
||
|
||
if (AD.type == 1) // ADD INFANTRY
|
||
{
|
||
if (Map->GetInfantryCountAt(x + y * Map->GetIsoSize()) >= SUBPOS_COUNT)
|
||
{
|
||
return;
|
||
}
|
||
|
||
Map->AddInfantry(NULL, AD.data_s, currentOwner, x + y * Map->GetIsoSize());
|
||
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type == 2) // add structure
|
||
{
|
||
int n = Map->GetStructureAt(x + y * Map->GetIsoSize());
|
||
if (n >= 0)
|
||
{
|
||
STDOBJECTDATA sod;
|
||
Map->GetStdStructureData(n, &sod);
|
||
if (strcmp(sod.type, "GAPAVE") != NULL)
|
||
{
|
||
//isMoving=FALSE;
|
||
return;
|
||
}
|
||
}
|
||
|
||
|
||
Map->AddStructure(NULL, AD.data_s, currentOwner, x + y * Map->GetIsoSize());
|
||
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type == 3) // add aircraft
|
||
{
|
||
|
||
if (Map->GetAirAt(x + y * Map->GetIsoSize()) >= 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
Map->AddAircraft(NULL, AD.data_s, currentOwner, x + y * Map->GetIsoSize());
|
||
|
||
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type == 4) // add vehicle
|
||
{
|
||
if (Map->GetUnitAt(x + y * Map->GetIsoSize()) >= 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
Map->AddUnit(NULL, AD.data_s, currentOwner, x + y * Map->GetIsoSize());
|
||
|
||
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type == 5) // add terrain
|
||
{
|
||
if (Map->GetTerrainAt(x + y * Map->GetIsoSize()) >= 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
Map->AddTerrain(AD.data_s, x + y * Map->GetIsoSize());
|
||
|
||
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type == 6)
|
||
{
|
||
// Overlay
|
||
|
||
|
||
|
||
DWORD dwPos = x + y * Map->GetIsoSize();
|
||
|
||
FIELDDATA m = *Map->GetFielddataAt(dwPos);
|
||
if (m.wGround == 0xFFFF) m.wGround = 0;
|
||
|
||
BYTE oldOverlay = Map->GetOverlayAt(dwPos);
|
||
BYTE oldOverlayData = Map->GetOverlayDataAt(dwPos);
|
||
|
||
if (AD.data == 1) // delete overlay
|
||
{
|
||
int gx, gy;
|
||
for (gx = x - AD.data2;gx <= x + AD.data2;gx++)
|
||
{
|
||
for (gy = y - AD.data2;gy <= y + AD.data2;gy++)
|
||
{
|
||
Map->SetOverlayDataAt(gx + gy * Map->GetIsoSize(), 0xFF);
|
||
Map->SetOverlayAt(gx + gy * Map->GetIsoSize(), 0xFF);
|
||
|
||
|
||
HandleTrail(gx - 1, gy - 1);
|
||
HandleTrail(gx + 1, gy - 1);
|
||
HandleTrail(gx - 1, gy + 1);
|
||
HandleTrail(gx + 1, gy + 1);
|
||
HandleTrail(gx - 0, gy - 1);
|
||
HandleTrail(gx + 0, gy + 1);
|
||
HandleTrail(gx - 1, gy + 0);
|
||
HandleTrail(gx + 1, gy + 0);
|
||
}
|
||
}
|
||
|
||
|
||
}
|
||
else if (AD.data == 2) // green tiberium mode
|
||
{
|
||
|
||
{
|
||
if (AD.data2 == 0)
|
||
{
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
int curground = Map->GetFielddataAt(dwPos + i + e * Map->GetIsoSize())->wGround;
|
||
if (curground == 0xFFFF) curground = 0;
|
||
|
||
if ((*tiledata)[curground].bAllowTiberium)
|
||
{
|
||
//srand( GetTickCount()+i+e*5 );
|
||
int v1 = ((float)rand() / (float)RAND_MAX) * 8.0f + 0x68;
|
||
int v2 = ((float)rand() / (float)RAND_MAX) * 8.0f + 1;
|
||
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), v1);
|
||
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), v2);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (AD.data2 == 10)
|
||
{
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
int curground = Map->GetFielddataAt(dwPos + i + e * Map->GetIsoSize())->wGround;
|
||
if (curground == 0xFFFF) curground = 0;
|
||
|
||
if ((*tiledata)[curground].bAllowTiberium)
|
||
{
|
||
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), 0x70);
|
||
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), 0x5);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (AD.data2 == 20)
|
||
{
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
int ovrl = Map->GetOverlayAt(dwPos + i + e * Map->GetIsoSize());
|
||
if (ovrl > 0x65 && ovrl < 0x72)
|
||
{
|
||
if (Map->GetOverlayDataAt(i + e * Map->GetIsoSize() + dwPos) < 9) Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) + 1);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (AD.data2 == 21)
|
||
{
|
||
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
int ovrl = Map->GetOverlayAt(dwPos + i + e * Map->GetIsoSize());
|
||
if (ovrl > 0x65 && ovrl < 0x72)
|
||
{
|
||
if (Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) > 0) Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) - 1);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
else if (AD.data == 3) // blue tiberium mode
|
||
{
|
||
int o = 0x7f;
|
||
#ifdef RA2_MODE
|
||
o = 0x1e;
|
||
#endif
|
||
//if((*tiledata)[m.wGround].bAllowTiberium)
|
||
{
|
||
if (AD.data2 == 0)
|
||
{
|
||
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
int curground = Map->GetFielddataAt(dwPos + i + e * Map->GetIsoSize())->wGround;
|
||
if (curground == 0xFFFF) curground = 0;
|
||
|
||
if ((*tiledata)[curground].bAllowTiberium)
|
||
{
|
||
|
||
int v2 = ((float)rand() / (float)RAND_MAX) * 8 + 1;
|
||
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), o);
|
||
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), v2);
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
else if (AD.data2 == 10)
|
||
{
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
int curground = Map->GetFielddataAt(dwPos + i + e * Map->GetIsoSize())->wGround;
|
||
if (curground == 0xFFFF) curground = 0;
|
||
|
||
if ((*tiledata)[curground].bAllowTiberium)
|
||
{
|
||
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), o);
|
||
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), 0x5);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (AD.data2 == 20)
|
||
{
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
int ovrl = Map->GetOverlayAt(dwPos + i + e * Map->GetIsoSize());
|
||
if (ovrl == o)
|
||
{
|
||
if (Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) < 9) Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) + 1);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (AD.data2 == 21)
|
||
{
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
int ovrl = Map->GetOverlayAt(dwPos + i + e * Map->GetIsoSize());
|
||
if (ovrl == o)
|
||
{
|
||
if (Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) > 0) Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), Map->GetOverlayDataAt(dwPos + i + e * Map->GetIsoSize()) - 1);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
else if (AD.data == 4) // veinhole stuff mode
|
||
{
|
||
if (AD.data2 == 0) // Set veinhole!
|
||
{
|
||
int gx, gy;
|
||
for (gx = x - 1;gx <= x + 1;gx++)
|
||
{
|
||
for (gy = y - 1;gy <= y + 1;gy++)
|
||
{
|
||
Map->SetOverlayAt(gx + gy * Map->GetIsoSize(), OVRL_VEINHOLEBORDER);
|
||
Map->SetOverlayDataAt(gx + gy * Map->GetIsoSize(), 0x0);
|
||
}
|
||
}
|
||
Map->SetOverlayAt(dwPos, OVRL_VEINHOLE);
|
||
Map->SetOverlayDataAt(dwPos, 0x0);
|
||
Map->SetHeightAt(dwPos, Map->GetHeightAt(dwPos) - 1);
|
||
}
|
||
else if (AD.data2 == 1) // set veins
|
||
{
|
||
Map->SetOverlayAt(dwPos, OVRL_VEINS);
|
||
Map->SetOverlayDataAt(dwPos, 0x30);
|
||
}
|
||
|
||
}
|
||
else if (AD.data == 30) // any overlay
|
||
{
|
||
Map->SetOverlayAt(dwPos, AD.data2);
|
||
Map->SetOverlayDataAt(dwPos, 0);
|
||
int i;
|
||
for (i = 0;i < overlay_count;i++)
|
||
{
|
||
if (overlay_number[i] == AD.data2)
|
||
{
|
||
if (overlay_trail[i])
|
||
{
|
||
// handle trail stuff!
|
||
HandleTrail(x, y);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (AD.data == 33)
|
||
{
|
||
int i, e;
|
||
for (i = 0;i < m_BrushSize_x;i++)
|
||
{
|
||
for (e = 0;e < m_BrushSize_y;e++)
|
||
{
|
||
Map->SetOverlayAt(dwPos + i + e * Map->GetIsoSize(), AD.data2);
|
||
Map->SetOverlayDataAt(dwPos + i + e * Map->GetIsoSize(), AD.data3);
|
||
}
|
||
}
|
||
}
|
||
|
||
else if (AD.data == 31)
|
||
{
|
||
Map->SetOverlayAt(dwPos, AD.data2);
|
||
}
|
||
else if (AD.data == 32)
|
||
{
|
||
Map->SetOverlayDataAt(dwPos, AD.data2);
|
||
}
|
||
|
||
// RedrawWindow(NULL,NULL,RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
else if (AD.type == 7)
|
||
{
|
||
// set owner!
|
||
BOOL bchanged = FALSE;
|
||
|
||
int t = Map->GetStructureAt(x + y * Map->GetIsoSize());
|
||
if (t >= 0)
|
||
{
|
||
STRUCTURE structure;
|
||
Map->GetStructureData(t, &structure);
|
||
Map->DeleteStructure(t);
|
||
structure.house = AD.data_s;
|
||
Map->AddStructure(&structure);
|
||
bchanged = TRUE;
|
||
}
|
||
t = Map->GetUnitAt(x + y * Map->GetIsoSize());
|
||
if (t >= 0)
|
||
{
|
||
UNIT unit;
|
||
Map->GetUnitData(t, &unit);
|
||
Map->DeleteUnit(t);
|
||
unit.house = AD.data_s;
|
||
Map->AddUnit(&unit);
|
||
bchanged = TRUE;
|
||
}
|
||
t = Map->GetAirAt(x + y * Map->GetIsoSize());
|
||
if (t >= 0)
|
||
{
|
||
AIRCRAFT aircraft;
|
||
Map->GetAircraftData(t, &aircraft);
|
||
Map->DeleteAircraft(t);
|
||
aircraft.house = AD.data_s;
|
||
Map->AddAircraft(&aircraft);
|
||
bchanged = TRUE;
|
||
}
|
||
int z;
|
||
for (z = 0;z < SUBPOS_COUNT;z++)
|
||
{
|
||
t = Map->GetInfantryAt(x + y * Map->GetIsoSize(), z);
|
||
if (t >= 0)
|
||
{
|
||
INFANTRY infantry;
|
||
Map->GetInfantryData(t, &infantry);
|
||
Map->DeleteInfantry(t);
|
||
infantry.house = AD.data_s;
|
||
Map->AddInfantry(&infantry);
|
||
bchanged = TRUE;
|
||
}
|
||
}
|
||
|
||
if (bchanged)
|
||
{
|
||
//RedrawWindow(NULL,NULL,RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
|
||
|
||
}
|
||
#ifdef SMUDGE_SUPP
|
||
else if (AD.type == 8) // add smudge
|
||
{
|
||
|
||
if (Map->GetFielddataAt(x + y * Map->GetIsoSize())->smudge >= 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
SMUDGE s;
|
||
s.type = AD.data_s;
|
||
s.x = x;
|
||
s.y = y;
|
||
s.deleted = 0;
|
||
Map->AddSmudge(&s);
|
||
|
||
//RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
#endif
|
||
|
||
}
|
||
|
||
void CIsoView::OnTimer(UINT nIDEvent)
|
||
{
|
||
// theApp.m_loading->FreeAll();
|
||
// theApp.m_loading->InitPics();
|
||
|
||
last_succeeded_operation = 1000000;
|
||
|
||
|
||
if (nIDEvent == 11)
|
||
{
|
||
// BUGSEARCH
|
||
//if(b_IsLoading) return;
|
||
//
|
||
m_viewOffset += ProjectedVec((cur_x_mouse - rclick_x) / 2, (cur_y_mouse - rclick_y) / 2);
|
||
|
||
SetScroll(m_viewOffset.x, m_viewOffset.y);
|
||
|
||
InvalidateRect(NULL, FALSE);
|
||
}
|
||
else
|
||
{
|
||
errstream << "Timer calls InitTMPs()" << endl;
|
||
errstream.flush();
|
||
|
||
theApp.m_loading->InitTMPs();
|
||
|
||
CView::OnTimer(nIDEvent);
|
||
|
||
KillTimer(nIDEvent);
|
||
|
||
b_IsLoading = FALSE;
|
||
RedrawWindow();
|
||
}
|
||
}
|
||
|
||
void CIsoView::FillArea(DWORD dwX, DWORD dwY, DWORD dwID, BYTE bSubTile)
|
||
{
|
||
if ((*tiledata)[dwID].cx != 1 || (*tiledata)[dwID].cy != 1)
|
||
{
|
||
MessageBox("You can only use 1x1 tiles to fill areas.");
|
||
return;
|
||
}
|
||
|
||
FIELDDATA* f = Map->GetFielddataAt(dwX + dwY * Map->GetIsoSize());
|
||
f->bReserved = TRUE;
|
||
|
||
int mapwidth, mapheight;
|
||
mapwidth = Map->GetWidth();
|
||
mapheight = Map->GetHeight();
|
||
|
||
int i, e;
|
||
for (i = -1;i < 2;i++)
|
||
{
|
||
for (e = -1;e < 2;e++)
|
||
{
|
||
if (abs(i) == abs(e)) continue;
|
||
int cur_x, cur_y;
|
||
cur_x = dwX + i;
|
||
cur_y = dwY + e;
|
||
if (cur_x < 1 || cur_y < 1 || cur_x + cur_y<mapwidth + 1 || cur_x + cur_y>mapwidth + mapheight * 2 || (cur_y + 1 > mapwidth && cur_x - 1 < cur_y - mapwidth) || (cur_x + 1 > mapwidth && cur_y + mapwidth - 1 < cur_x)) continue;
|
||
|
||
FIELDDATA* f2 = Map->GetFielddataAt(cur_x + cur_y * Map->GetIsoSize());
|
||
|
||
if (f2->bReserved) continue;
|
||
|
||
|
||
|
||
if (f2->wGround != dwID && f2->wGround == f->wGround && f2->bSubTile == f->bSubTile)
|
||
{
|
||
FillArea(cur_x, cur_y, dwID, bSubTile);
|
||
}
|
||
|
||
}
|
||
}
|
||
f->wGround = dwID;
|
||
f->bSubTile = bSubTile;
|
||
}
|
||
|
||
void CIsoView::AutoLevel()
|
||
{
|
||
Map->TakeSnapshot();
|
||
|
||
|
||
|
||
int mapsize = Map->GetIsoSize() * Map->GetIsoSize();
|
||
int mapedge = Map->GetIsoSize();
|
||
|
||
if (mapsize == 0) return;
|
||
|
||
BOOL* bChanged;
|
||
bChanged = new(BOOL[mapsize]);
|
||
memset(bChanged, 0, mapsize);
|
||
|
||
int iCliffStart = -1; //, iSlopeSetStart = -1;
|
||
|
||
int i;
|
||
|
||
for (i = 0;i < *tiledata_count;i++)
|
||
{
|
||
if ((*tiledata)[i].wTileSet == cliffset)
|
||
{
|
||
iCliffStart = i;
|
||
break;
|
||
|
||
}
|
||
}
|
||
|
||
if (iCliffStart < 0)
|
||
return;
|
||
|
||
/*for (i = 0;i<*tiledata_count;i++)
|
||
{
|
||
if((*tiledata)[i].wTileSet==slopesetpiecesset)
|
||
{
|
||
iSlopeSetStart=i;
|
||
break;
|
||
}
|
||
}*/
|
||
|
||
/*int count=atoi(g_data.sections["SlopeSetPiecesDirections"].values["Count"]);
|
||
BYTE* bXLeftSearch=new(BYTE[count]);
|
||
BYTE* bXRightSearch=new(BYTE[count]);
|
||
BYTE* bYTopSearch=new(BYTE[count]);
|
||
BYTE* bYBottomSearch=new(BYTE[count]);
|
||
|
||
for(i=0;i<count;i++)
|
||
{
|
||
char c[50];
|
||
itoa(i,c,10);
|
||
CString s=*g_data.sections["SlopeSetPiecesDirections"].GetValue(i);
|
||
if(s=="Right_1") { bXLeftSearch=0; bXRightSearch=1; b
|
||
else if(s=="Left_1") bDirections[i]=1;
|
||
else if(s=="Bottom_1") bDirections[i]=2;
|
||
else if(s=="Top_1") bDirections[i]=3;
|
||
else if(s=="Right_2") bDirections[i]=4;
|
||
else if(s=="Left_2") bDirections[i]=5;
|
||
else if(s=="Bottom_2") bDirections[i]=6;
|
||
else if(s=="Top_2") bDirections[i]=7;
|
||
}*/
|
||
|
||
for (i = 0;i < mapsize;i++)
|
||
{
|
||
FIELDDATA* f1 = Map->GetFielddataAt(i);
|
||
int o_ground = f1->wGround;
|
||
if (o_ground == 0xFFFF) o_ground = 0;
|
||
int o_width = (*tiledata)[o_ground].cx;
|
||
int o_height = (*tiledata)[o_ground].cy;
|
||
|
||
int ox, oy;
|
||
ox = i % mapedge;
|
||
oy = i / mapedge;
|
||
|
||
|
||
int x, y;
|
||
for (x = -1;x < 2;x++)
|
||
{
|
||
for (y = -1;y < 2;y++)
|
||
{
|
||
if (x == -1 && y == -1) continue;
|
||
if (x == 1 && y == 1) continue;
|
||
if (x == 1 && y == -1) continue;
|
||
if (x == -1 && y == 1) continue;
|
||
|
||
int count = 0;
|
||
int p, k;
|
||
int heights[32][32];
|
||
memset(heights, 0, 32 * 32 * sizeof(int));
|
||
|
||
for (p = 0;p < o_width;p++)
|
||
{
|
||
for (k = 0;k < o_height;k++)
|
||
{
|
||
count++;
|
||
heights[p][k] = (*tiledata)[o_ground].tiles[p + k * o_width].bZHeight;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
if (o_ground < 8 + iCliffStart || o_ground>13 + iCliffStart)
|
||
{
|
||
if (count < 4 || count>4)
|
||
{
|
||
if (x < 0 || y < 0) continue;
|
||
}
|
||
|
||
|
||
|
||
|
||
if (heights[0][0] && !heights[1][1])
|
||
{
|
||
if (heights[1][0] && heights[0][1])
|
||
{
|
||
|
||
if (x < 0 || y < 0) continue;
|
||
|
||
}
|
||
}
|
||
|
||
if (heights[0][0] && heights[1][1])
|
||
{
|
||
if (x < 0 || y>0) continue;
|
||
}
|
||
|
||
if (!heights[0][0] && heights[1][0] && heights[0][1] && heights[1][1])
|
||
{
|
||
if (x < 0 || y < 0) continue;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (x > 0 || y > 0) continue;
|
||
}
|
||
|
||
if (x + ox > mapedge || x + ox<0 || y + oy>mapedge || y + oy < 0)
|
||
continue;
|
||
|
||
FIELDDATA* cur_f = Map->GetFielddataAt(i + x + y * mapedge);
|
||
|
||
int cur_ground = cur_f->wGround;
|
||
if (cur_ground == 0xFFFF) cur_ground = 0;
|
||
int cur_set;
|
||
if ((*tiledata)[cur_ground].wTileSet != (*tiledata)[o_ground].wTileSet)
|
||
{
|
||
|
||
if (((*tiledata)[o_ground].wTileSet == cliffset || (*tiledata)[o_ground].wTileSet == slopesetpiecesset) && (*tiledata)[cur_ground].bMorphable)
|
||
{
|
||
int height_diff = f1->bHeight - cur_f->bHeight;
|
||
if (o_ground >= 8 + iCliffStart && o_ground <= 13 + iCliffStart && (*tiledata)[o_ground].tiles[cur_f->bSubTile].bZHeight == 0) height_diff += 4;
|
||
int need_diff = height_diff;//(*tiledata)[o_ground].tiles[f1->bSubTile].bZHeight-(*tiledata)[cur_ground].tiles[cur_f->bSubTile].bZHeight;
|
||
//if((*tiledata)[o_ground].tiles[f1->bSubTile].bZ
|
||
if (abs(height_diff) > 1)
|
||
{
|
||
//ChangeTileHeight(i+x+y*mapedge,f1->bHeight,FALSE, FALSE);
|
||
int height = f1->bHeight;
|
||
if (o_ground >= 8 + iCliffStart && o_ground <= 13 + iCliffStart && (*tiledata)[o_ground].tiles[cur_f->bSubTile].bZHeight == 0) height = f1->bHeight + 4;
|
||
Map->SetHeightAt(i + x + y * mapedge, height);
|
||
bChanged[i + x + y * mapedge] = TRUE;
|
||
}
|
||
else if (height_diff)
|
||
Map->CreateSlopesAt(i + x + y * mapedge);
|
||
//bChanged[i+x+y*mapedge]=TRUE;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
for (i = 0;i < mapsize;i++)
|
||
{
|
||
|
||
if (bChanged[i])
|
||
{
|
||
int e;
|
||
for (e = 0;e < Map->GetIsoSize() * Map->GetIsoSize();e++)
|
||
Map->SetReserved(e, 0);
|
||
ChangeTileHeight(i, Map->GetHeightAt(i), FALSE, FALSE);
|
||
}
|
||
|
||
}
|
||
|
||
/* delete[] bXSearch;
|
||
delete[] bYSearch;*/
|
||
|
||
if (bChanged) delete[] bChanged;
|
||
|
||
RedrawWindow();
|
||
|
||
Map->TakeSnapshot();
|
||
Map->Undo();
|
||
}
|
||
|
||
inline void ToIso3d_NoAccessCheck(int* x, int* y)
|
||
{
|
||
int cx = *x, cy = *y;
|
||
|
||
ToIso(&cx, &cy);
|
||
|
||
int i, e = 0;
|
||
|
||
|
||
for (i = 15;i >= 0;i--)
|
||
{
|
||
for (e = 0;e < 3;e++)
|
||
{
|
||
int a;
|
||
|
||
|
||
int m, n;
|
||
int px, py;
|
||
m = cx + i;
|
||
n = cy + i;
|
||
|
||
if (e == 1) m -= 1;
|
||
if (e == 2) n -= 1;
|
||
|
||
px = m;
|
||
py = n;
|
||
|
||
if (m >= 0 && n >= 0 && m < Map->GetIsoSize() && n < Map->GetIsoSize())
|
||
{
|
||
FIELDDATA mfd = *Map->GetFielddataAt(px + py * Map->GetIsoSize());
|
||
int ground = mfd.wGround;
|
||
if (ground == 0xFFFF) ground = 0;
|
||
//if(mfd.bHide==FALSE && !(*tiledata)[ground].bHide)
|
||
{
|
||
|
||
ToPhys3d(&m, &n);
|
||
|
||
// now m and n hold the pixel coordinates for the current field...
|
||
// we now need to check if cx and cy are in this field
|
||
//if(*x >= m && *x<= m+f_x && *y>=n && *y<=n+f_y)
|
||
{
|
||
int dx = *x - m;
|
||
int dy = *y - n - f_y / 2;//-f_y/2;
|
||
int dx1 = dx;
|
||
int dy1 = dy;
|
||
|
||
dx = ((float)dy1) / ((float)f_y) - ((float)dx1) / ((float)f_x) + 1.0f;//+ 1 + (float)0.5 +1;
|
||
dy = ((float)dx1) / ((float)f_x) + ((float)dy1) / ((float)f_y) + 0.0f;//- 1-(float)0.5 +1;
|
||
|
||
if (((dx == 0 && dy == 0) || (!bAllowAccessBehindCliffs && *y - n > f_y)))
|
||
{
|
||
*x = px - 0;
|
||
*y = py + 0;
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/*
|
||
for(i=15;i>=0;i--)
|
||
{
|
||
for(e=0;e<3;e++)
|
||
{
|
||
int a;
|
||
|
||
|
||
int m,n;
|
||
int px,py;
|
||
m=cx+i;
|
||
n=cy+i;
|
||
|
||
if(e==1) m-=1;
|
||
if(e==2) n-=1;
|
||
|
||
px=m;
|
||
py=n;
|
||
|
||
if(m>=0 && n>=0 && m< Map->GetIsoSize() && n<Map->GetIsoSize())
|
||
{
|
||
|
||
ToPhys3d(&m, &n);
|
||
|
||
// just find at least one tile if possible...
|
||
|
||
if(*x>m && *y>n)
|
||
{
|
||
*x=px;
|
||
*y=py;
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
}*/
|
||
|
||
|
||
*x = cx;//-1;
|
||
*y = cy;//-1;
|
||
}
|
||
|
||
|
||
|
||
void CIsoView::DrawMap()
|
||
{
|
||
const CMapData* const Map = ::Map;
|
||
|
||
if (bNoDraw) return;
|
||
|
||
if (bCancelDraw)
|
||
{
|
||
bCancelDraw = FALSE;
|
||
return;
|
||
}
|
||
|
||
last_succeeded_operation = 100;
|
||
|
||
if (lpds == NULL || b_IsLoading || tiledata == NULL || (*tiledata) == NULL || (*tiledata_count == 0)) return; // just to make sure...
|
||
|
||
if (lpds->IsLost() != DD_OK)
|
||
{
|
||
// we lost our surfaces, we need to reinitialize directdraw and all associated objects
|
||
ReInitializeDDraw();
|
||
return;
|
||
}
|
||
|
||
|
||
|
||
if (Map->GetIsoSize() == 0) return;
|
||
|
||
auto startTime = std::chrono::steady_clock::now();
|
||
|
||
// draw a white background
|
||
DDBLTFX fx;
|
||
memset(&fx, 0, sizeof(DDBLTFX));
|
||
fx.dwSize = sizeof(DDBLTFX);
|
||
fx.dwFillColor = RGB(255, 255, 255);
|
||
lpdsBack->Blt(NULL, NULL, NULL, DDBLT_COLORFILL, &fx);
|
||
|
||
|
||
// get the window rect
|
||
|
||
RECT r = GetScaledDisplayRect();
|
||
|
||
// the code here draws the coordinate system
|
||
int i;
|
||
|
||
|
||
// now, we draw all the objects
|
||
|
||
|
||
int left, right, top, bottom;
|
||
|
||
{
|
||
RECT cr;
|
||
GetClientRect(&cr);
|
||
auto topLeft = GetMapCoordinatesFromClientCoordinates(CPoint(0, 0), false, true);
|
||
auto topRight = GetMapCoordinatesFromClientCoordinates(CPoint(cr.right, 0), false, true);
|
||
auto bottomLeft = GetMapCoordinatesFromClientCoordinates(CPoint(0, cr.bottom), false, true);
|
||
auto bottomRight = GetMapCoordinatesFromClientCoordinates(CPoint(cr.right, cr.bottom), false, true);
|
||
left = min(topLeft.x, topRight.x);
|
||
top = min(topLeft.y, topRight.y);
|
||
right = max(bottomLeft.x, bottomRight.x);
|
||
bottom = max(bottomLeft.y, bottomRight.y);
|
||
}
|
||
|
||
// some large buildings may be out of reach:
|
||
left -= 2;
|
||
top -= 2;
|
||
right += 7;
|
||
bottom += 7;
|
||
|
||
|
||
|
||
// validate the coordinates
|
||
if (left < 0) left = 0;
|
||
if (bottom >= Map->GetIsoSize() || bottom < top) bottom = Map->GetIsoSize();
|
||
if (right >= Map->GetIsoSize() || right < left) right = Map->GetIsoSize();
|
||
if (top < 0) top = 0;
|
||
|
||
|
||
BOOL bMarbleHeight = TRUE;
|
||
//if(Map->GetTheater()==THEATER4 || Map->GetTheater()==THEATER3) bMarbleHeight=FALSE;
|
||
|
||
// Now left, right, top & bottom contain the needed values
|
||
|
||
DWORD MM_heightstart = tilesets_start[atoi((*tiles).sections["General"].values["HeightBase"])];
|
||
|
||
// now draw everything
|
||
int u, v, z;
|
||
int mapwidth, mapheight;
|
||
mapwidth = Map->GetWidth();
|
||
mapheight = Map->GetHeight();
|
||
|
||
DDSURFACEDESC2 ddsd;
|
||
ZeroMemory(&ddsd, sizeof(ddsd));
|
||
ddsd.dwSize = sizeof(DDSURFACEDESC2);
|
||
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
|
||
|
||
lpdsBack->GetSurfaceDesc(&ddsd);
|
||
|
||
|
||
#ifdef NOSURFACES
|
||
lpdsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
|
||
#endif
|
||
|
||
// we render texts and waypoints last as they should be always visible anyway and because text rendering is currently done using GDI -> getting a DC for every text is too slow nowadays
|
||
m_texts_to_render.clear();
|
||
m_waypoints_to_render.clear();
|
||
|
||
for (u = left;u < right;u++)
|
||
{
|
||
for (v = top;v < bottom;v++)
|
||
{
|
||
const MapCoords mapCoords(u, v);
|
||
if (bCancelDraw)
|
||
{
|
||
bCancelDraw = FALSE;
|
||
}
|
||
|
||
if (u < 1 || v < 1 || u + v<mapwidth + 1 || u + v>mapwidth + mapheight * 2 || (v + 1 > mapwidth && u - 1 < v - mapwidth) || (u + 1 > mapwidth && v + mapwidth - 1 < u))
|
||
continue;
|
||
|
||
|
||
FIELDDATA m = *Map->GetFielddataAt(mapCoords);
|
||
const auto drawCoords = GetRenderTargetCoordinates(mapCoords);
|
||
|
||
// draw terrain
|
||
if (m.wGround >= (*tiledata_count))
|
||
m.wGround = 0;
|
||
|
||
DWORD dwOrigGround = m.wGround;
|
||
|
||
if (theApp.m_Options.bMarbleMadness)
|
||
{
|
||
if ((*tiledata)[m.wGround].wMarbleGround != 0xFFFF)
|
||
{
|
||
|
||
m.wGround = (*tiledata)[m.wGround].wMarbleGround;
|
||
}
|
||
else if (bMarbleHeight)
|
||
{
|
||
//drawy+=f_y*m.bHeight;
|
||
|
||
m.wGround = MM_heightstart + m.bHeight;
|
||
m.bSubTile = 0;
|
||
}
|
||
}
|
||
|
||
if (!m.bRedrawTerrain)
|
||
{
|
||
|
||
TILEDATA* td = &(*tiledata)[m.wGround];
|
||
if (td->bReplacementCount)
|
||
{
|
||
if (m.bRNDImage > 0)
|
||
{
|
||
m.bRNDImage <= td->bReplacementCount ? td = &td->lpReplacements[m.bRNDImage - 1] : td = &td->lpReplacements[td->bReplacementCount - 1];
|
||
}
|
||
}
|
||
|
||
if (m.bSubTile < td->wTileCount && td->tiles[m.bSubTile].pic != NULL)
|
||
{
|
||
const SUBTILE& st = td->tiles[m.bSubTile];
|
||
const auto stDrawCoords = drawCoords + st.drawOffset();
|
||
|
||
|
||
if (!m.bHide && (*tiledata)[dwOrigGround].bHide == FALSE)
|
||
{
|
||
#ifndef NOSURFACES
|
||
Blit(st.pic, stDrawCoords.x, stDrawCoords.y, st.wWidth, st.wHeight);
|
||
#else
|
||
BlitTerrain(ddsd.lpSurface, stDrawCoords.x, stDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, st);
|
||
#endif
|
||
}
|
||
else // draw soemthing representing the tile
|
||
{
|
||
#ifndef NOSURFACES
|
||
DrawCell(stDrawCoords.x, stDrawCoords.y, 1, 1, RGB(0, 140, 0), FALSE, FALSE);
|
||
#else
|
||
BlitTerrainHalfTransp(ddsd.lpSurface, stDrawCoords.x, stDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, st);
|
||
#endif
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
}
|
||
|
||
|
||
for (u = left;u < right;u++)
|
||
{
|
||
for (v = top;v < bottom;v++)
|
||
{
|
||
const MapCoords mapCoords(u, v);
|
||
if (bCancelDraw)
|
||
{
|
||
bCancelDraw = FALSE;
|
||
}
|
||
|
||
if (u < 1 || v < 1 || u + v<mapwidth + 1 || u + v>mapwidth + mapheight * 2 || (v + 1 > mapwidth && u - 1 < v - mapwidth) || (u + 1 > mapwidth && v + mapwidth - 1 < u))
|
||
continue;
|
||
|
||
FIELDDATA m = *Map->GetFielddataAt(mapCoords); // copy
|
||
const auto drawCoords = GetRenderTargetCoordinates(mapCoords);
|
||
|
||
if (m.wGround == 0xFFFF)
|
||
m.wGround = 0;
|
||
|
||
DWORD dwOrigGround = m.wGround;
|
||
|
||
if (theApp.m_Options.bMarbleMadness)
|
||
{
|
||
if ((*tiledata)[m.wGround].wMarbleGround != 0xFFFF)
|
||
{
|
||
m.wGround = (*tiledata)[m.wGround].wMarbleGround;
|
||
}
|
||
else if (bMarbleHeight)
|
||
{
|
||
//y+=f_y*m.bHeight;
|
||
m.wGround = MM_heightstart + m.bHeight;
|
||
m.bSubTile = 0;
|
||
}
|
||
}
|
||
|
||
if (m.bRedrawTerrain)
|
||
{
|
||
// draw cliff again to hide buildings behind
|
||
|
||
if (m.wGround < *tiledata_count)
|
||
{
|
||
TILEDATA* td = &(*tiledata)[m.wGround];
|
||
if (td->bReplacementCount)
|
||
{
|
||
if (m.bRNDImage > 0)
|
||
{
|
||
m.bRNDImage <= td->bReplacementCount ? td = &td->lpReplacements[m.bRNDImage - 1] : td = &td->lpReplacements[td->bReplacementCount - 1];
|
||
}
|
||
}
|
||
|
||
if (m.bSubTile < td->wTileCount && td->tiles[m.bSubTile].pic != NULL)
|
||
{
|
||
const SUBTILE& st = td->tiles[m.bSubTile];
|
||
const auto stDrawCoords = drawCoords + st.drawOffset();
|
||
|
||
|
||
if (!m.bHide && (*tiledata)[dwOrigGround].bHide == FALSE)
|
||
{
|
||
#ifndef NOSURFACES
|
||
Blit(st.pic, stDrawCoords.x, stDrawCoords.y, st.wWidth, st.wHeight);
|
||
#else
|
||
BlitTerrain(ddsd.lpSurface, stDrawCoords.x, stDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, st);
|
||
if (st.anim)
|
||
{
|
||
const auto animDrawCoords = drawCoords + ProjectedVec(f_x / 2 - st.anim->wMaxWidth / 2, f_y / 2 - st.anim->wMaxHeight / 2) + st.anim->drawOffset();
|
||
BlitPic(ddsd.lpSurface, animDrawCoords.x, animDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, *st.anim);
|
||
}
|
||
#endif
|
||
|
||
}
|
||
else // draw soemthing representing the tile
|
||
{
|
||
#ifndef NOSURFACES
|
||
DrawCell(stDrawCoords.x, stDrawCoords.y, 1, 1, RGB(0, 140, 0), FALSE, FALSE);
|
||
#else
|
||
BlitTerrainHalfTransp(ddsd.lpSurface, stDrawCoords.x, stDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, st);
|
||
#endif
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
}
|
||
|
||
// draw terrain animation (tunnel tops, waterfalls)
|
||
// tunnel tops might be repainted later so that units do not appear on top - this probably could be done in CLoading so that instead of a back tile a front tile is responsible for drawing the animation
|
||
{
|
||
if (m.wGround < *tiledata_count)
|
||
{
|
||
TILEDATA* td = &(*tiledata)[m.wGround];
|
||
|
||
if (m.bSubTile < td->wTileCount)
|
||
{
|
||
const SUBTILE& st = td->tiles[m.bSubTile];
|
||
|
||
if (!m.bHide && (*tiledata)[dwOrigGround].bHide == FALSE && st.anim)
|
||
{
|
||
#ifndef NOSURFACES
|
||
#else
|
||
const auto animDrawCoords = drawCoords + ProjectedVec(f_x / 2 - st.anim->wMaxWidth / 2, f_y / 2 - st.anim->wMaxHeight / 2) + st.anim->drawOffset();
|
||
BlitPic(ddsd.lpSurface, animDrawCoords.x, animDrawCoords.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, *st.anim);
|
||
#endif
|
||
}
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
// draw overlay
|
||
if (m.overlay != 0xFF)
|
||
{
|
||
PICDATA pic;
|
||
pic.pic = NULL;
|
||
|
||
if (ovrlpics[m.overlay][m.overlaydata] != NULL)
|
||
{
|
||
pic = *ovrlpics[m.overlay][m.overlaydata];
|
||
}
|
||
|
||
|
||
if (pic.pic == NULL)
|
||
{
|
||
if (!pic.bTried)
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadOverlayGraphic(*rules.sections["OverlayTypes"].GetValue(m.overlay), m.overlay);
|
||
UpdateOverlayPictures(m.overlay);
|
||
if (ovrlpics[m.overlay][m.overlaydata] != NULL)
|
||
pic = *ovrlpics[m.overlay][m.overlaydata];
|
||
}
|
||
|
||
if (pic.pic == NULL)
|
||
{
|
||
if (!(m.overlay >= 0x4a && m.overlay <= 0x65) && !(m.overlay >= 0xcd && m.overlay <= 0xec))
|
||
{
|
||
char cd[50];
|
||
cd[0] = '0';
|
||
cd[1] = 'x';
|
||
itoa(m.overlay, cd + 2, 16);
|
||
|
||
m_texts_to_render.push_back({ cd, drawCoords.x + f_x / 2, drawCoords.y + f_y / 2, RGB(0,0,0), false, true, true});
|
||
// TextOut(drawx,drawy, cd, RGB(0,0,0));
|
||
}
|
||
}
|
||
}
|
||
|
||
if (pic.pic != NULL)
|
||
{
|
||
ProjectedVec offset(f_x / 2 - pic.wMaxWidth / 2, -pic.wMaxHeight / 2);
|
||
|
||
if (m.overlay == OVRL_VEINHOLE) // veinhole, big, special case
|
||
{
|
||
offset.y -= f_y * 3 / 2;
|
||
}
|
||
else if (isBigBridge(m.overlay)) // bridge special case
|
||
{
|
||
// drawy-=f_y;
|
||
if (m.overlaydata >= 0x09 && m.overlaydata <= 0x11)
|
||
{
|
||
offset.y -= f_y / 2;
|
||
}
|
||
|
||
offset.x -= 1; // hmm... strange, but this is needed
|
||
|
||
}
|
||
else if (isTrack(m.overlay))
|
||
offset.y += f_y / 2;
|
||
|
||
if (m.overlay >= 0x4a && m.overlay <= 0x65) offset.y += f_y / 2;
|
||
if (m.overlay >= 0xcd && m.overlay <= 0xec) offset.y += f_y / 2;
|
||
|
||
|
||
const auto drawCoordsOvrl = drawCoords + offset;
|
||
|
||
#ifndef NOSURFACES
|
||
Blit(pic.pic, drawCoordsOvrl.x, drawCoordsOvrl.y);
|
||
#else
|
||
|
||
#ifdef RA2_MODE
|
||
BlitPic(ddsd.lpSurface, drawCoordsOvrl.x, drawCoordsOvrl.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic);
|
||
#endif
|
||
#ifdef TS_MODE
|
||
if (!isGreenTiberium(m.overlay) && !(m.overlay == 0x7f)) // no tib
|
||
BlitPic(ddsd.lpSurface, drawCoordsOvrl.x, drawCoordsOvrl.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic);
|
||
else if (m.overlay == 0x7f) // blue tib
|
||
{
|
||
int n = RGB(200, 0, 0);
|
||
BlitPic(ddsd.lpSurface, drawCoordsOvrl.x, drawCoordsOvrl.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &n);
|
||
}
|
||
else
|
||
{
|
||
int n = RGB(0, 200, 0);
|
||
BlitPic(ddsd.lpSurface, drawCoordsOvrl.x, drawCoordsOvrl.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &n);
|
||
}
|
||
#endif
|
||
|
||
#endif
|
||
|
||
}
|
||
}
|
||
|
||
if (m.structure != -1)
|
||
{
|
||
last_succeeded_operation = 10101;
|
||
|
||
// for structures we need to check if they weren´t drawn earlier
|
||
// (every field that this building achieves has this building as .structure)
|
||
if (Map->GetStructureAt(mapCoords - MapVec(-1, 0)) != m.structure && Map->GetStructureAt(mapCoords - MapVec(0, -1)) != m.structure)
|
||
{
|
||
|
||
STRUCTUREPAINT objp;
|
||
Map->GetStructurePaint(m.structure, &objp);
|
||
|
||
const auto drawCoordsBld = GetRenderTargetCoordinates(MapCoords(objp.x, objp.y));
|
||
int id = m.structuretype;
|
||
|
||
|
||
int w = 1, h = 1;
|
||
PICDATA pic;
|
||
if (id > -1 && id < 0x0F00)
|
||
{
|
||
w = buildinginfo[id].w;
|
||
h = buildinginfo[id].h;
|
||
int dir = objp.direction / 32;
|
||
|
||
// MW April 13th 2001: fix for building direction
|
||
dir = (7 - dir) % 8;
|
||
|
||
pic = buildinginfo[id].pic[dir];
|
||
if (pic.pic == NULL) pic = buildinginfo[id].pic[0];
|
||
|
||
}
|
||
|
||
#ifndef NOSURFACES
|
||
DrawCell(drawCoordsBld.x, drawCoordsBld.y, w, h, colorref_conv[objp.col]);
|
||
#else
|
||
// MW 07/19/01: Paint cell if user chose so...
|
||
if (theApp.m_Options.bShowCells)
|
||
{
|
||
DrawCell(ddsd.lpSurface, ddsd.dwWidth, ddsd.dwHeight, ddsd.lPitch, drawCoordsBld.x, drawCoordsBld.y, w, h, colorref_conv[objp.col]);
|
||
}
|
||
#endif
|
||
|
||
|
||
if (pic.pic == NULL)
|
||
{
|
||
if (!missingimages[objp.type])
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadUnitGraphic(objp.type);
|
||
::Map->UpdateBuildingInfo(objp.type);
|
||
int dir = (7 - objp.direction / 32) % 8;
|
||
pic = buildinginfo[id].pic[dir];
|
||
if (pic.pic == NULL) pic = buildinginfo[id].pic[0];
|
||
}
|
||
if (pic.pic == NULL)
|
||
{
|
||
#ifndef NOSURFACES
|
||
Blit(pics["HOUSE"].pic, drawCoordsBld.x, drawCoordsBld.y - 19); // draw a ugly house
|
||
#endif
|
||
missingimages[objp.type] = TRUE;
|
||
}
|
||
}
|
||
|
||
if (pic.pic) // picture
|
||
{
|
||
|
||
// it was that easy! just center on top end!!!
|
||
const auto drawCoordsBldShp = drawCoordsBld + ProjectedVec(f_x / 2 - pic.wMaxWidth / 2, -pic.wMaxHeight / 2);
|
||
|
||
#ifndef NOSURFACES
|
||
Blit(pic.pic, drawCoordsBldShp.x, drawCoordsBldShp.y, pic.wMaxWidth, pic.wMaxHeight);
|
||
#else
|
||
|
||
BlitPic(ddsd.lpSurface, drawCoordsBldShp.x, drawCoordsBldShp.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &colorref_conv[objp.col]);
|
||
#endif
|
||
|
||
for (int upgrade = 0; upgrade < objp.upradecount; ++upgrade)
|
||
{
|
||
const auto& upg = upgrade == 0 ? objp.upgrade1 : (upgrade == 1 ? objp.upgrade2 : objp.upgrade3);
|
||
if (upg.GetLength() == 0)
|
||
continue;
|
||
|
||
PICDATA pic;
|
||
int dir = (7 - objp.direction / 32) % 8;
|
||
pic = pics[GetUnitPictureFilename(upg, dir)];
|
||
if (!missingimages[upg] && pic.pic == NULL)
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadUnitGraphic(upg);
|
||
::Map->UpdateBuildingInfo(upg);
|
||
pic = pics[GetUnitPictureFilename(upg, dir)];
|
||
if (pic.pic == NULL) missingimages[upg] = TRUE;
|
||
}
|
||
|
||
if (pic.pic != NULL)
|
||
{
|
||
static const CString LocLookup[3][2] = { {"PowerUp1LocXX", "PowerUp1LocYY"}, {"PowerUp2LocXX", "PowerUp2LocYY"}, {"PowerUp3LocXX", "PowerUp3LocYY"} };
|
||
const auto drawCoordsPowerUp = drawCoordsBldShp + ProjectedVec(
|
||
atoi(art.sections[objp.type].values[LocLookup[upgrade][0]]),
|
||
atoi(art.sections[objp.type].values[LocLookup[upgrade][1]])
|
||
);
|
||
// py-=atoi(art.sections[obj.type].values["PowerUp1LocZZ"]);
|
||
#ifndef NOSURFACES
|
||
Blit(pic.pic, drawCoordsPowerUp.x, drawCoordsPowerUp.y);
|
||
#else
|
||
BlitPic(ddsd.lpSurface, drawCoordsPowerUp.x, drawCoordsPowerUp.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &colorref_conv[objp.col]);
|
||
#endif
|
||
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
|
||
if (m.node.type > -1)
|
||
{
|
||
last_succeeded_operation = 10102;
|
||
|
||
CString house = m.node.house;
|
||
CString tmp;
|
||
|
||
if (Map->GetNodeAt(mapCoords + MapVec(1, 0), tmp) != m.node.index && Map->GetNodeAt(mapCoords + MapVec(0, 1), tmp) != m.node.index)
|
||
{
|
||
const auto drawCoordsBld = GetRenderTargetCoordinates(mapCoords - MapVec(buildinginfo[m.node.type].h - 1, buildinginfo[m.node.type].w - 1));
|
||
|
||
COLORREF c;
|
||
c = GetColor(house);
|
||
|
||
|
||
int id = m.node.type;
|
||
int w = 1, h = 1;
|
||
PICDATA pic;
|
||
if (id > -1 && id < 0x0F00)
|
||
{
|
||
w = buildinginfo[id].w;
|
||
h = buildinginfo[id].h;
|
||
pic = buildinginfo[id].pic[0];
|
||
}
|
||
|
||
|
||
//#ifndef NOSURFACES
|
||
#ifdef NOSURFACES
|
||
if (m.structure >= 0) // only paint cell if we have a structure preplaced, as we have a half transparent image
|
||
{
|
||
#endif
|
||
// place it 2 pixels lower so that user can see the dotted lines even if the building itself has the cells drawn
|
||
DrawCell(ddsd.lpSurface, ddsd.dwWidth, ddsd.dwHeight, ddsd.lPitch, drawCoordsBld.x, drawCoordsBld.y + 3, w, h, colorref_conv[c], true);
|
||
|
||
#ifdef NOSURFACES
|
||
}
|
||
#endif
|
||
//#endif
|
||
|
||
if (pic.pic == NULL)
|
||
{
|
||
if (!missingimages[*rules.sections["BuildingTypes"].GetValue(m.node.type)])
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadUnitGraphic(*rules.sections["BuildingTypes"].GetValue(m.node.type));
|
||
::Map->UpdateBuildingInfo(*rules.sections["BuildingTypes"].GetValue(m.node.type));
|
||
pic = buildinginfo[id].pic[0];
|
||
}
|
||
if (pic.pic == NULL);
|
||
{
|
||
#ifndef NOSURFACES
|
||
Blit(pics["HOUSE"].pic, drawCoordsBld.x, drawCoordsBld.y - 19);
|
||
#endif
|
||
missingimages[*rules.sections["BuildingTypes"].GetValue(m.node.type)] = TRUE;
|
||
}
|
||
}
|
||
|
||
|
||
if (pic.pic) // picture
|
||
{
|
||
const auto drawCoordsBldShp = drawCoordsBld + ProjectedVec(f_x / 2 - pic.wMaxWidth / 2, -pic.wMaxHeight / 2);
|
||
|
||
#ifndef NOSURFACES
|
||
Blit(pic.pic, drawCoordsBldShp.x, drawCoordsBldShp.y);
|
||
#else
|
||
BlitPicHalfTransp(ddsd.lpSurface, drawCoordsBldShp.x, drawCoordsBldShp.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic, &colorref_conv[c]);
|
||
#endif
|
||
}
|
||
}
|
||
|
||
}
|
||
if (m.unit != -1)
|
||
{
|
||
|
||
UNIT obj;
|
||
Map->GetUnitData(m.unit, &obj);
|
||
|
||
COLORREF c = GetColor(obj.house);
|
||
|
||
|
||
CString lpPicFile = GetUnitPictureFilename(obj.type, atoi(obj.direction) / 32);
|
||
|
||
#ifndef NOSURFACES
|
||
DrawCell(drawCoords.x, drawCoords.y, 1, 1, c);
|
||
#endif
|
||
|
||
PICDATA p = pics[lpPicFile];
|
||
|
||
if (p.pic == NULL || lpPicFile.GetLength() == 0)
|
||
{
|
||
if (!missingimages[obj.type])
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadUnitGraphic(obj.type);
|
||
lpPicFile = GetUnitPictureFilename(obj.type, atoi(obj.direction) / 32);
|
||
p = pics[lpPicFile];
|
||
}
|
||
|
||
if (p.pic == NULL)
|
||
{
|
||
#ifndef NOSURFACES
|
||
Blit(pics["TANK"].pic, drawCoords.x, drawCoords.y);
|
||
// TextOut(drawx+f_x/4,drawy+f_y/4, obj.type,c);
|
||
m_texts_to_render.push_back({ obj.type, drawCoords.x + f_x / 4, drawCoords.y + f_y / 4, m_color_converter->GetColor(c)});
|
||
#endif
|
||
missingimages[obj.type] = TRUE;
|
||
}
|
||
}
|
||
|
||
if (p.pic)// we have a picture!
|
||
{
|
||
const auto drawCoordsOffset = (p.bType == PICDATA_TYPE_BMP) ? ProjectedVec((f_y / 4) + p.x, (f_y - p.wHeight) + p.y) - p.drawOffset() :
|
||
(p.bType == PICDATA_TYPE_SHP) ? ProjectedVec(f_x / 2 - (p.wMaxWidth / 2), f_y / 2 - (p.wMaxHeight / 2)) : ProjectedVec(f_x / 2, f_y / 2) + p.drawOffset();
|
||
auto drawCoordsUnit = drawCoords + drawCoordsOffset;
|
||
|
||
#ifndef NOSURFACES
|
||
Blit(p.pic, drawCoordsUnit.x, drawCoordsUnit.y);
|
||
#else
|
||
BlitPic(ddsd.lpSurface, drawCoordsUnit.x, drawCoordsUnit.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, p, &colorref_conv[c]);
|
||
#endif
|
||
}
|
||
}
|
||
if (m.aircraft != -1)
|
||
{
|
||
last_succeeded_operation = 10102;
|
||
|
||
AIRCRAFT obj;
|
||
Map->GetAircraftData(m.aircraft, &obj);
|
||
|
||
COLORREF c = GetColor(obj.house);
|
||
|
||
|
||
CString lpPicFile = GetUnitPictureFilename(obj.type, atoi(obj.direction) / 32);
|
||
|
||
#ifndef NOSURFACES
|
||
DrawCell(drawCoords.x, drawCoords.y, 1, 1, c);
|
||
#endif
|
||
|
||
PICDATA p = pics[lpPicFile];
|
||
|
||
if (p.pic == NULL)
|
||
{
|
||
if (!missingimages[obj.type])
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadUnitGraphic(obj.type);
|
||
p = pics[lpPicFile];
|
||
}
|
||
|
||
if (p.pic == NULL)
|
||
{
|
||
#ifndef NOSURFACES
|
||
Blit(pics["TANK"].pic, drawCoords.x, drawCoords.y);
|
||
//TextOut(drawx+f_x/4,drawy+f_y/4, obj.type,c);
|
||
m_texts_to_render.push_back({ obj.type, drawCoords.x + f_x / 4, drawCoords.y + f_y / 4, m_color_converter->GetColor(c) });
|
||
#endif
|
||
missingimages[obj.type] = TRUE;
|
||
}
|
||
}
|
||
|
||
if (p.pic)// we have a picture!
|
||
{
|
||
const auto drawCoordsOffset = (p.bType == PICDATA_TYPE_BMP) ? ProjectedVec(f_x / 2 - p.wWidth / 2, f_y - p.wHeight) - p.drawOffset() :
|
||
(p.bType == PICDATA_TYPE_SHP) ? ProjectedVec(f_x / 2 - (p.wMaxWidth / 2), f_y / 2 - (p.wMaxHeight / 2)) : ProjectedVec(f_x / 2, f_y / 2) + p.drawOffset();
|
||
auto drawCoordsAir = drawCoords + drawCoordsOffset;
|
||
|
||
#ifndef NOSURFACES
|
||
Blit(p.pic, drawCoordsAir.x, drawCoordsAir.y);
|
||
#else
|
||
BlitPic(ddsd.lpSurface, drawCoordsAir.x, drawCoordsAir.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, p, &colorref_conv[c]);
|
||
#endif
|
||
}
|
||
}
|
||
int ic;
|
||
for (ic = 0;ic < SUBPOS_COUNT;ic++)
|
||
if (m.infantry[ic] != -1)
|
||
{
|
||
last_succeeded_operation = 10103;
|
||
|
||
//errstream << "GetInfantryData()" << endl;
|
||
//errstream.flush();
|
||
|
||
INFANTRY obj;
|
||
Map->GetInfantryData(m.infantry[ic], &obj);
|
||
|
||
//errstream << "Done " << (LPCSTR)obj.type << endl;
|
||
//errstream.flush();
|
||
|
||
|
||
COLORREF c = GetColor(obj.house);
|
||
|
||
|
||
int dir = (7 - atoi(obj.direction) / 32) % 8;
|
||
CString lpPicFile = GetUnitPictureFilename(obj.type, dir);
|
||
|
||
#ifndef NOSURFACES
|
||
DrawCell(drawCoords.x, drawCoords.y, 1, 1, c);
|
||
#endif
|
||
|
||
static const ProjectedVec subPosLookup[5] = { ProjectedVec(0, -f_y / 4), ProjectedVec(f_x / 4 , 0), ProjectedVec(-f_x / 4, 0), ProjectedVec(0, f_y / 4), ProjectedVec()};
|
||
auto drawCoordsInf = drawCoords + subPosLookup[ic > 4 ? 4 : ic];
|
||
|
||
PICDATA p = pics[lpPicFile];
|
||
|
||
if (p.pic == NULL)
|
||
{
|
||
if (!missingimages[obj.type])
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadUnitGraphic(obj.type);
|
||
p = pics[lpPicFile];
|
||
}
|
||
|
||
if (p.pic == NULL)
|
||
{
|
||
#ifndef NOSURFACES
|
||
Blit(pics["MAN"].pic, drawCoordsInf.x, drawCoordsInf.y);
|
||
// TextOut(drawx+f_x/4,drawy+f_y/4, obj.type,c);
|
||
m_texts_to_render.push_back({ obj.type, drawCoordsInf.x + f_x / 4, drawCoordsInf.y + f_y / 4, RGB(0,0,0) });
|
||
#endif
|
||
missingimages[obj.type] = TRUE;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
if (p.pic)// we have a picture!
|
||
{
|
||
auto drawCoordsInfShp = drawCoordsInf + ProjectedVec(f_x / 2 - (p.wMaxWidth / 2), f_y / 2 - (p.wMaxHeight / 2));
|
||
|
||
#ifndef NOSURFACES
|
||
Blit(p.pic, drawCoordsInfShp.x, drawCoordsInfShp.y, p.wWidth, p.wHeight);
|
||
#else
|
||
BlitPic(ddsd.lpSurface, drawCoordsInfShp.x, drawCoordsInfShp.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, p, &colorref_conv[c]);
|
||
#endif
|
||
|
||
}
|
||
|
||
}
|
||
if (m.terrain != -1)
|
||
{
|
||
last_succeeded_operation = 10104;
|
||
|
||
|
||
int id = m.terraintype;
|
||
int w = 1, h = 1;
|
||
PICDATA pic;
|
||
if (id > -1 && id < 0x0F00)
|
||
{
|
||
w = treeinfo[id].w;
|
||
h = treeinfo[id].h;
|
||
pic = treeinfo[id].pic;
|
||
}
|
||
|
||
//CString lpPicFile=GetUnitPictureFilename(type, 0);
|
||
|
||
if (pic.pic == NULL)
|
||
{
|
||
CString type;
|
||
Map->GetTerrainData(m.terrain, &type);
|
||
|
||
if (missingimages.find(type) == missingimages.end())
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadUnitGraphic(type);
|
||
::Map->UpdateTreeInfo(type);
|
||
pic = treeinfo[id].pic;
|
||
}
|
||
if (pic.pic == NULL)
|
||
{
|
||
#ifndef NOSURFACES
|
||
Blit(pics["TREE"].pic, drawCoords.x, drawCoords.y - 19);
|
||
#endif
|
||
missingimages[type] = TRUE;
|
||
}
|
||
}
|
||
|
||
if (pic.pic);
|
||
{
|
||
|
||
auto drawCoordsTerrain = drawCoords + ProjectedVec(f_x / 2 - (pic.wMaxWidth / 2), f_y / 2 - 3 - (pic.wMaxHeight / 2));
|
||
|
||
#ifndef NOSURFACES
|
||
Blit(pic.pic, drawCoordsTerrain.x, drawCoordsTerrain.y);
|
||
#else
|
||
BlitPic(ddsd.lpSurface, drawCoordsTerrain.x, drawCoordsTerrain.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic);
|
||
|
||
#endif
|
||
|
||
|
||
}
|
||
|
||
}
|
||
|
||
|
||
#ifdef SMUDGE_SUPP
|
||
if (m.smudge != -1)
|
||
{
|
||
last_succeeded_operation = 10104;
|
||
|
||
|
||
int id = m.smudgetype;
|
||
|
||
PICDATA pic;
|
||
if (id > -1 && id < 0x0F00)
|
||
{
|
||
pic = smudgeinfo[id].pic;
|
||
}
|
||
|
||
if (pic.pic == NULL)
|
||
{
|
||
SMUDGE data;
|
||
CString& type = data.type;
|
||
Map->GetSmudgeData(m.smudge, &data);
|
||
|
||
if (missingimages.find(type) == missingimages.end())
|
||
{
|
||
SetError("Loading graphics");
|
||
theApp.m_loading->LoadUnitGraphic(type);
|
||
::Map->UpdateSmudgeInfo(type);
|
||
pic = smudgeinfo[id].pic;
|
||
}
|
||
if (pic.pic == NULL)
|
||
{
|
||
#ifndef NOSURFACES
|
||
// Blit(pics["TREE"].pic,drawCoords.x,drawCoords.y-19);
|
||
#endif
|
||
missingimages[type] = TRUE;
|
||
}
|
||
}
|
||
|
||
if (pic.pic)
|
||
{
|
||
auto drawCoordsSmudge = drawCoords + ProjectedVec(f_x / 2 - (pic.wMaxWidth / 2), /*f_y / 2 - 3*/ - (pic.wMaxHeight / 2));
|
||
|
||
#ifndef NOSURFACES
|
||
Blit(pic.pic, drawCoordsSmudge.x, drawCoordsSmudge.y);
|
||
#else
|
||
BlitPic(ddsd.lpSurface, drawCoordsSmudge.x, drawCoordsSmudge.y, r.left, r.top, ddsd.lPitch, r.right, r.bottom, pic);
|
||
|
||
#endif
|
||
|
||
|
||
}
|
||
|
||
}
|
||
#endif
|
||
|
||
|
||
if (m.celltag != -1)
|
||
{
|
||
|
||
#ifdef NOSURFACES
|
||
lpdsBack->Unlock(NULL);
|
||
#endif
|
||
Blit((LPDIRECTDRAWSURFACE4)pics["CELLTAG"].pic, drawCoords.x - 1, drawCoords.y - 1);
|
||
|
||
#ifdef NOSURFACES
|
||
lpdsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
|
||
#endif
|
||
}
|
||
|
||
if (m.waypoint != -1)
|
||
{
|
||
|
||
DWORD dwPos;
|
||
CString ID;
|
||
Map->GetWaypointData(m.waypoint, &ID, &dwPos);
|
||
|
||
|
||
#ifdef NOSURFACES
|
||
lpdsBack->Unlock(NULL);
|
||
#endif
|
||
|
||
// move the graphic and text into place
|
||
#ifdef RA2_MODE
|
||
int image_fudge_x = 4;
|
||
int image_fudge_y = -20;
|
||
int text_fudge_x = 12;
|
||
int text_fudge_y = -24;
|
||
#else
|
||
int image_fudge_x = 4;
|
||
int image_fudge_y = -15;
|
||
int text_fudge_x = 9;
|
||
int text_fudge_y = -17;
|
||
#endif
|
||
|
||
const ProjectedVec waypointImageOffset(image_fudge_x, image_fudge_y);
|
||
const ProjectedVec waypointTextOffset((f_x / 2) + text_fudge_x, (f_y / 2) + text_fudge_y);
|
||
#ifdef RA2_MODE
|
||
bool useFont9 = false;
|
||
#else
|
||
bool useFont9 = true;
|
||
#endif
|
||
const auto waypointImageCoords = ProjectedCoords({ drawCoords.x, drawCoords.y }) + waypointImageOffset;
|
||
const auto waypointTextCoords = ProjectedCoords({ drawCoords.x, drawCoords.y }) + waypointTextOffset;
|
||
m_waypoints_to_render.push_back({ waypointImageCoords.x, waypointImageCoords.y });
|
||
m_texts_to_render.push_back({ ID.GetString(), waypointTextCoords.x, waypointTextCoords.y, RGB(0,0,255), false, useFont9, true});
|
||
#ifdef NOSURFACES
|
||
lpdsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
|
||
#endif
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
|
||
for (const auto& tube : Map->GetTubes())
|
||
{
|
||
DrawTube(*tube, &ddsd);
|
||
}
|
||
|
||
#ifdef NOSURFACES
|
||
lpdsBack->Unlock(NULL);
|
||
#endif
|
||
|
||
// delayed waypoint rendering
|
||
for (const auto& wp : m_waypoints_to_render)
|
||
{
|
||
Blit((LPDIRECTDRAWSURFACE4)pics["FLAG"].pic, wp.drawx, wp.drawy);
|
||
}
|
||
|
||
// map tool rendering
|
||
if (AD.mode == ACTIONMODE_MAPTOOL)
|
||
{
|
||
if (AD.tool)
|
||
AD.tool->render();
|
||
}
|
||
|
||
lpdsTemp->Blt(NULL, lpdsBack, NULL, 0, 0); // lpdsTemp always holds the scene drawn above, unscaled to the window
|
||
|
||
if (m_cellCursor != MapCoords(-1, -1))
|
||
{
|
||
SurfaceLocker locker(lpdsBack);
|
||
auto desc = locker.ensure_locked();
|
||
if (desc)
|
||
DrawCellCursor(m_cellCursor, *desc);
|
||
}
|
||
|
||
auto renderDuration = std::chrono::duration_cast<std::chrono::duration<float>>(std::chrono::steady_clock::now() - startTime); // not including text output, ReleaseDC, waitForVerticalBlank etc below
|
||
|
||
if (bDrawStats)
|
||
{
|
||
if (theApp.m_Options.bShowStats)
|
||
{
|
||
auto systemStats = std::format("ms: {0} Left: {1} Top: {2} Right: {3} Bottom: {4}", renderDuration.count(), left, top, right, bottom);
|
||
m_texts_to_render.push_back({ systemStats.c_str(), r.left + 10, r.top + 10 + (-m_fontDefaultHeight) * 3 / 2, RGB(0,0,0), true });
|
||
}
|
||
|
||
auto moneyStr = std::format("Credits on map: {0}", Map->GetMoneyOnMap());
|
||
m_texts_to_render.push_back({ moneyStr.c_str(), r.left + 10, r.top + 10, RGB(0,0,0), true });
|
||
}
|
||
|
||
if (rscroll)
|
||
{
|
||
const auto& sc = pics["SCROLLCURSOR"];
|
||
Blit((LPDIRECTDRAWSURFACE4)sc.pic, rclick_x * m_viewScale.x + r.left - sc.wWidth / 2, rclick_y * m_viewScale.y + r.top - sc.wHeight / 2);
|
||
}
|
||
|
||
BlitBackbufferToHighRes(); // lpdsBackHighRes contains the same graphic, but scaled to the whole window
|
||
|
||
RenderUIOverlay();
|
||
if (theApp.m_Options.bVSync)
|
||
dd->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN, NULL);
|
||
FlipHighResBuffer();
|
||
last_succeeded_operation = 10100;
|
||
|
||
}
|
||
|
||
void CIsoView::RenderUIOverlay()
|
||
{
|
||
if (!m_textDefault)
|
||
updateFontScaled();
|
||
|
||
LPDIRECTDRAWSURFACE4 dds = lpdsBack;
|
||
bool useHighRes = false;
|
||
if (m_viewScale != Vec2<CSProjected, float>(1.0f, 1.0f) && lpdsBackHighRes)
|
||
{
|
||
dds = lpdsBackHighRes;
|
||
useHighRes = true;
|
||
}
|
||
|
||
DDSURFACEDESC2 ddsd;
|
||
ZeroMemory(&ddsd, sizeof(ddsd));
|
||
ddsd.dwSize = sizeof(DDSURFACEDESC2);
|
||
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
|
||
|
||
dds->GetSurfaceDesc(&ddsd);
|
||
|
||
dds->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL);
|
||
LineDrawer d(ddsd.lpSurface, bpp, ddsd.dwWidth, ddsd.dwHeight, ddsd.lPitch);
|
||
|
||
int lr, lt, ll, lb;
|
||
|
||
ll = Map->GetWidth();
|
||
lt = 1;
|
||
lr = Map->GetHeight();
|
||
lb = Map->GetIsoSize() - 1;
|
||
|
||
int h_lefttop = 0;//Map->GetHeightAt(ll+lt*Map->GetIsoSize());
|
||
int h_leftbottom = 0;//Map->GetHeightAt(lr+lb*Map->GetIsoSize());
|
||
|
||
ToPhys((int*)&ll, (int*)<);
|
||
ToPhys((int*)&lr, (int*)&lb);
|
||
ll -= m_viewOffset.x - f_x / 2;
|
||
lt -= m_viewOffset.y - f_y / 2;
|
||
lr -= m_viewOffset.x - f_x / 2;
|
||
lb -= m_viewOffset.y - f_y / 2;
|
||
|
||
lt -= h_lefttop * f_y / 2;
|
||
lb -= h_leftbottom * f_y / 2;
|
||
|
||
auto sllt = useHighRes ? ScaleBackToFrontBuffer(ProjectedCoords(ll, lt)) : ProjectedCoords(ll, lt);
|
||
auto slbr = useHighRes ? ScaleBackToFrontBuffer(ProjectedCoords(lr, lb)) : ProjectedCoords(lr, lb);
|
||
|
||
RECT ls;
|
||
Map->GetLocalSize(&ls);
|
||
ProjectedCoords l_lt(
|
||
ll + ls.left * f_x - f_x / 2,
|
||
lt + (ls.top - 4) * f_y
|
||
);
|
||
ProjectedCoords l_br(
|
||
ll + ls.left * f_x + ls.right * f_x - f_x / 2,
|
||
lt + (ls.top - 4 + 4) * f_y + ls.bottom * f_y
|
||
);
|
||
auto ls_lt = useHighRes ? ScaleBackToFrontBuffer(l_lt) : l_lt;
|
||
auto ls_br = useHighRes ? ScaleBackToFrontBuffer(l_br) : l_br;
|
||
|
||
auto red = m_color_converter->GetColor(255, 0, 0);
|
||
auto blue = m_color_converter->GetColor(0, 0, 255);
|
||
d.Rectangle(sllt.x, sllt.y, slbr.x, slbr.y, red);
|
||
d.Rectangle(sllt.x-1, sllt.y-1, slbr.x+1, slbr.y+1, red);
|
||
d.Rectangle(ls_lt.x, ls_lt.y, ls_br.x, ls_br.y, blue);
|
||
d.Rectangle(ls_lt.x+1, ls_lt.y+1, ls_br.x-1, ls_br.y-1, blue);
|
||
|
||
dds->Unlock(NULL);
|
||
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
|
||
for (const auto& s : m_texts_to_render)
|
||
{
|
||
const bool blue = s.color == RGB(0, 0, 255); // TODO: TextRenderer should support setting the color at render time
|
||
if (s.fixedScreenPos || !useHighRes)
|
||
{
|
||
auto textRenderer = s.useFont9 ? (blue ? *m_textBlue9 : *m_text9) : (blue ? *m_textBlue : *m_textDefault);
|
||
textRenderer.RenderText(dds, s.drawx, s.drawy, s.text, s.centered);
|
||
}
|
||
else
|
||
{
|
||
auto textRenderer = s.useFont9 ? (blue ? *m_textBlue9Scaled : *m_text9Scaled) : (blue ? *m_textBlueScaled : *m_textScaled);
|
||
textRenderer.RenderText(dds, r.left + (s.drawx - r.left) / m_viewScale.x, r.top + (s.drawy - r.top) / m_viewScale.y, s.text, s.centered);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
void CIsoView::OnRButtonDown(UINT nFlags, CPoint point)
|
||
{
|
||
rclick_x = point.x;
|
||
rclick_y = point.y;
|
||
rscroll = FALSE;
|
||
|
||
CView::OnRButtonDown(nFlags, point);
|
||
}
|
||
|
||
void CIsoView::SetScroll(int xscroll, int yscroll)
|
||
{
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
|
||
m_viewOffset = ProjectedVec(xscroll, yscroll);
|
||
|
||
|
||
if (m_viewOffset.x < (Map->GetHeight() / 2 - 14 - r.left / f_x) * f_x)
|
||
m_viewOffset.x = (Map->GetHeight() / 2 - 14 - r.left / f_x) * f_x;
|
||
if (m_viewOffset.x + r.right * m_viewScale.x > (Map->GetHeight() / 2 + Map->GetWidth() + 14) * f_x)
|
||
m_viewOffset.x = (Map->GetHeight() / 2 + Map->GetWidth() + 14) * f_x - r.right * m_viewScale.x;
|
||
if (m_viewOffset.y < (Map->GetWidth() / 2 - 14 - r.top / f_y) * f_y)
|
||
m_viewOffset.y = (Map->GetWidth() / 2 - 14 - r.top / f_y) * f_y;
|
||
if (m_viewOffset.y + r.bottom * m_viewScale.y > (Map->GetWidth() / 2 + Map->GetHeight() + 4) * f_y)
|
||
m_viewOffset.y = (Map->GetWidth() / 2 + Map->GetHeight() + 4) * f_y - r.bottom * m_viewScale.y;
|
||
|
||
SetScrollPos(SB_VERT, (m_viewOffset.y / f_y - Map->GetWidth() / 2 + 4), TRUE);
|
||
SetScrollPos(SB_HORZ, (m_viewOffset.x / f_x - Map->GetHeight() / 2 + 1), TRUE);
|
||
|
||
}
|
||
|
||
RECT CIsoView::GetScaledDisplayRect() const
|
||
{
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
r.right = r.right - (r.right - r.left) * (1.0f - m_viewScale.x);
|
||
r.bottom = r.bottom - (r.bottom - r.top) * (1.0f - m_viewScale.y);
|
||
return r; // RVO
|
||
}
|
||
|
||
void CIsoView::GetScroll(int& xscroll, int& yscroll) const
|
||
{
|
||
xscroll = m_viewOffset.x;
|
||
yscroll = m_viewOffset.y;
|
||
}
|
||
|
||
void CIsoView::OnKillFocus(CWnd* pNewWnd)
|
||
{
|
||
CView::OnKillFocus(pNewWnd);
|
||
|
||
if (rscroll)
|
||
{
|
||
errstream << "Killing scroll" << endl;
|
||
errstream.flush();
|
||
|
||
ReleaseCapture();
|
||
KillTimer(11);
|
||
ShowCursor(TRUE);
|
||
rscroll = FALSE;
|
||
bDoNotAllowScroll = TRUE;
|
||
}
|
||
|
||
}
|
||
|
||
// takes an index, not an waypoint id!
|
||
void CIsoView::FocusWaypoint(int index)
|
||
{
|
||
int x, y;
|
||
|
||
DWORD dwPos;
|
||
|
||
Map->GetWaypointData(index, NULL, &dwPos);
|
||
|
||
x = dwPos % Map->GetIsoSize();
|
||
y = dwPos / Map->GetIsoSize();
|
||
|
||
ToPhys3d(&x, &y);
|
||
|
||
RECT r;
|
||
GetWindowRect(&r);
|
||
|
||
auto pos = ProjectedVec((x - (r.right - r.left) / 2 * m_viewScale.x) - r.left, (y - (r.bottom - r.top) / 2 * m_viewScale.y) - r.top);
|
||
SetScroll(pos.x, pos.y);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
}
|
||
|
||
|
||
BOOL CIsoView::OnMouseWheel(UINT nFlags, short zDelta, CPoint ptScreen)
|
||
{
|
||
CPoint pt = ptScreen;
|
||
ScreenToClient(&pt); // Attention: MouseWheel event has screen coordinates in contrast to e.g. MouseMove
|
||
|
||
float smoothF = float(zDelta) / std::numeric_limits<short>::max();
|
||
float fixedF = zDelta > 0 ? std::numeric_limits<short>::max() : std::numeric_limits<short>::min();
|
||
|
||
Zoom(pt, theApp.m_Options.viewScaleUseSteps ? fixedF : smoothF);
|
||
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
CMyViewFrame& dlg = *(CMyViewFrame*)owner;
|
||
dlg.m_minimap.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
|
||
return CView::OnMouseWheel(nFlags, zDelta, pt);
|
||
}
|
||
|
||
void CIsoView::Zoom(CPoint& pt, float f)
|
||
{
|
||
auto oldScaledMPos = GetProjectedCoordinatesFromClientCoordinates(pt);
|
||
|
||
auto oldScale = m_viewScale;
|
||
|
||
auto oldViewScaleControl = m_viewScaleControl;
|
||
m_viewScaleControl *= (1.0f - f * theApp.m_Options.viewScaleSpeed);
|
||
if (m_viewScaleControl > 1.0f)
|
||
m_viewScaleControl = 1.0f;
|
||
if (m_viewScaleControl < 0.1f)
|
||
m_viewScaleControl = 0.1f;
|
||
|
||
if (!theApp.m_Options.viewScaleUseSteps)
|
||
m_viewScale.set(m_viewScaleControl, m_viewScaleControl);
|
||
else
|
||
{
|
||
// find previous step
|
||
auto prevStepIt = std::find_if(theApp.m_Options.viewScaleSteps.rbegin(), theApp.m_Options.viewScaleSteps.rend(), [oldScale](auto f) {return f >= oldScale.x;});
|
||
auto stepIt = std::find_if(theApp.m_Options.viewScaleSteps.rbegin(), theApp.m_Options.viewScaleSteps.rend(), [this](auto f) {return f >= m_viewScaleControl;});
|
||
if (stepIt > prevStepIt)
|
||
stepIt = prevStepIt + 1;
|
||
if (stepIt < prevStepIt)
|
||
stepIt = prevStepIt - 1;
|
||
auto nextScale = stepIt == theApp.m_Options.viewScaleSteps.rend() ? 1.0f : *stepIt;
|
||
m_viewScale.set(nextScale, nextScale);
|
||
}
|
||
|
||
auto newScaledMPos = GetProjectedCoordinatesFromClientCoordinates(pt);
|
||
|
||
m_viewOffset = m_viewOffset + ((oldScaledMPos - newScaledMPos)).convertT<std::int32_t>(); // this lets the mouse cursor pixel stay constant
|
||
|
||
UpdateScrollRanges();
|
||
SetScroll(m_viewOffset.x, m_viewOffset.y);
|
||
updateFontScaled();
|
||
}
|
||
|
||
|
||
void CIsoView::OnMButtonDown(UINT nFlags, CPoint point)
|
||
{
|
||
// TODO: Fügen Sie hier Ihren Meldungshandlercode ein, und/oder benutzen Sie den Standard.
|
||
m_MButtonDown = point;
|
||
m_MButtonMoveZooming = point;
|
||
m_zooming = true;
|
||
CView::OnMButtonDown(nFlags, point);
|
||
}
|
||
|
||
|
||
void CIsoView::OnMButtonUp(UINT nFlags, CPoint point)
|
||
{
|
||
// TODO: Fügen Sie hier Ihren Meldungshandlercode ein, und/oder benutzen Sie den Standard.
|
||
m_zooming = false;
|
||
CView::OnMButtonUp(nFlags, point);
|
||
}
|