CNC_TS_and_RA2_Mission_Editor/MissionEditor/StdAfx.cpp
brbarnesEA a547a31a37 TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
2024-03-05 11:56:45 -08:00

36 lines
1.1 KiB
C++

/*
FinalSun/FinalAlert 2 Mission Editor
Copyright (C) 1999-2024 Electronic Arts, Inc.
Authored by Matthias Wagner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
// stdafx.cpp : Quelltextdatei, die nur die Standard-Includes einbindet
// TiberianSun Mission Editor.pch ist die vorcompilierte Header-Datei
// stdafx.obj enthält die vorcompilierte Typinformation
#include "stdafx.h"
#include "structs.h"
TILEDATA::~TILEDATA()
{
memset(this,0, sizeof(TILEDATA));
}