CNC_TS_and_RA2_Mission_Editor/MissionEditor/StdAfx.h
brbarnesEA a547a31a37 TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
2024-03-05 11:56:45 -08:00

64 lines
1.8 KiB
C

/*
FinalSun/FinalAlert 2 Mission Editor
Copyright (C) 1999-2024 Electronic Arts, Inc.
Authored by Matthias Wagner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
// stdafx.h : include everything that should be available everywhere in the code
//
#if !defined(AFX_STDAFX_H__9F773426_63BB_11D3_99E0_C30F10710B17__INCLUDED_)
#define AFX_STDAFX_H__9F773426_63BB_11D3_99E0_C30F10710B17__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
#define VC_EXTRALEAN
#define NOMINMAX
#pragma warning(disable: 4503)
#pragma warning(disable: 4786)
#pragma warning(disable: 4800)
#include <afxwin.h>
#include <afxext.h>
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>
#endif
#include "defines.h"
#include "IniFile.h"
#include "InputBox.h"
#include "floatedit.h"
#include "MyComboBox.h"
#include <ddraw.h>
// #include "structs.h"
// #include "variables.h"
// #include "functions.h"
// #include "inlines.h"
// #include "MapData.h"
#include "resource.h"
#include "TipDlg.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ inserts additional declarations exactly above this line.
#endif // !defined(AFX_STDAFX_H__9F773426_63BB_11D3_99E0_C30F10710B17__INCLUDED_)