Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
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185
Generals/Code/Tools/Launcher/Toolkit/Debug/DebugPrint.cpp
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185
Generals/Code/Tools/Launcher/Toolkit/Debug/DebugPrint.cpp
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/*
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** Command & Conquer Generals(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* $Archive: $
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*
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* DESCRIPTION
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* Debug printing mechanism
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*
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* PROGRAMMER
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* Denzil E. Long, Jr.
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* $Author: $
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*
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* VERSION INFO
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* $Modtime: $
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* $Revision: $
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*
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******************************************************************************/
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#ifdef _DEBUG
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#include "DebugPrint.h"
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#include <windows.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <assert.h>
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char debugLogName[_MAX_PATH];
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/******************************************************************************
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*
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* NAME
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* DebugPrint(String, ArgList...)
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*
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* DESCRIPTION
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* Ouput debug print messages to the debugger and log file.
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*
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* INPUTS
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* String - String to output.
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* ArgList - Argument list
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*
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* RESULT
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* NONE
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*
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******************************************************************************/
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void __cdecl DebugPrint(const char* string, ...)
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{
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static char _buffer[1024];
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static char _filename[512] = "";
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if (string != NULL)
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{
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// Format string
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va_list va;
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va_start(va, string);
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vsprintf(&_buffer[0], string, va);
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va_end(va);
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// Open log file
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HANDLE file = INVALID_HANDLE_VALUE;
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if (strlen(_filename) == 0)
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{
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char path[_MAX_PATH];
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char drive[_MAX_DRIVE];
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char dir[_MAX_DIR];
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GetModuleFileName(GetModuleHandle(NULL), &path[0], sizeof(path));
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_splitpath(path, drive, dir, NULL, NULL);
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_makepath(_filename, drive, dir, debugLogName, "txt");
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OutputDebugString("Creating ");
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OutputDebugString(_filename);
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OutputDebugString("\n");
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file = CreateFile(_filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
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FILE_ATTRIBUTE_NORMAL, NULL);
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}
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else
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{
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file = CreateFile(_filename, GENERIC_WRITE, 0, NULL, OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL, NULL);
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}
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// Send string to debugger
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OutputDebugString(_buffer);
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// Insert carriage return after newlines
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int i = 0;
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while (_buffer[i] != '\0')
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{
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if (_buffer[i] == '\n')
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{
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int end = strlen(_buffer);
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assert((end + 1) <= sizeof(_buffer));
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while (end >= i)
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{
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_buffer[end + 1] = _buffer[end];
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end--;
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}
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_buffer[i] = '\r';
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i++;
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}
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i++;
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}
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// Send string to log file
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assert(file != INVALID_HANDLE_VALUE);
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if (file != INVALID_HANDLE_VALUE)
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{
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SetFilePointer(file, 0, NULL, FILE_END);
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DWORD written;
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WriteFile(file, &_buffer[0], strlen(_buffer), &written, NULL);
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CloseHandle(file);
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}
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}
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}
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/******************************************************************************
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*
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* NAME
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* PrintWin32Error
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*
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* DESCRIPTION
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* Display Win32 error message (Error retrieved from GetLastError())
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*
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* INPUTS
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* Message string
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*
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* RESULT
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* NONE
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*
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******************************************************************************/
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void __cdecl PrintWin32Error(const char* string, ...)
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{
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static char _buffer[1024];
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if (string != NULL)
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{
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// Format string
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va_list va;
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va_start(va, string);
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vsprintf(&_buffer[0], string, va);
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va_end(va);
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LPVOID lpMsgBuf;
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS, NULL, GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&lpMsgBuf, 0, NULL);
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DebugPrint("***** Win32 Error: %s\n", _buffer);
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DebugPrint(" Reason: %s\n", (char*)lpMsgBuf);
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LocalFree(lpMsgBuf);
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}
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}
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#endif // _DEBUG
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65
Generals/Code/Tools/Launcher/Toolkit/Debug/DebugPrint.h
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65
Generals/Code/Tools/Launcher/Toolkit/Debug/DebugPrint.h
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@ -0,0 +1,65 @@
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/*
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** Command & Conquer Generals(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* $Archive: $
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*
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* DESCRIPTION
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* Debug printing mechanism
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*
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* PROGRAMMER
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* Denzil E. Long, Jr.
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* $Author: $
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*
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* VERSION INFO
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* $Modtime: $
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* $Revision: $
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*
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******************************************************************************/
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#ifndef _DEBUGPRINT_H_
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#define _DEBUGPRINT_H_
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#ifdef _DEBUG
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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//! Ouput debug print messages to the debugger and log file.
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void __cdecl DebugPrint(const char* string, ...);
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void __cdecl PrintWin32Error(const char* string, ...);
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extern char debugLogName[];
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#ifdef __cplusplus
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}
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#endif
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#else // _DEBUG
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#define DebugPrint
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#define PrintWin32Error
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#endif // _DEBUG
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#endif // _DEBUGPRINT_H_
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