Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.

This commit is contained in:
LFeenanEA 2025-02-27 17:34:39 +00:00
parent 2e338c00cb
commit 3d0ee53a05
No known key found for this signature in database
GPG key ID: C6EBE8C2EA08F7E0
6072 changed files with 2283311 additions and 0 deletions

View file

@ -0,0 +1,185 @@
/*
** Command & Conquer Generals(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: $
*
* DESCRIPTION
* Debug printing mechanism
*
* PROGRAMMER
* Denzil E. Long, Jr.
* $Author: $
*
* VERSION INFO
* $Modtime: $
* $Revision: $
*
******************************************************************************/
#ifdef _DEBUG
#include "DebugPrint.h"
#include <windows.h>
#include <stdio.h>
#include <stdarg.h>
#include <assert.h>
char debugLogName[_MAX_PATH];
/******************************************************************************
*
* NAME
* DebugPrint(String, ArgList...)
*
* DESCRIPTION
* Ouput debug print messages to the debugger and log file.
*
* INPUTS
* String - String to output.
* ArgList - Argument list
*
* RESULT
* NONE
*
******************************************************************************/
void __cdecl DebugPrint(const char* string, ...)
{
static char _buffer[1024];
static char _filename[512] = "";
if (string != NULL)
{
// Format string
va_list va;
va_start(va, string);
vsprintf(&_buffer[0], string, va);
va_end(va);
// Open log file
HANDLE file = INVALID_HANDLE_VALUE;
if (strlen(_filename) == 0)
{
char path[_MAX_PATH];
char drive[_MAX_DRIVE];
char dir[_MAX_DIR];
GetModuleFileName(GetModuleHandle(NULL), &path[0], sizeof(path));
_splitpath(path, drive, dir, NULL, NULL);
_makepath(_filename, drive, dir, debugLogName, "txt");
OutputDebugString("Creating ");
OutputDebugString(_filename);
OutputDebugString("\n");
file = CreateFile(_filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL, NULL);
}
else
{
file = CreateFile(_filename, GENERIC_WRITE, 0, NULL, OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL, NULL);
}
// Send string to debugger
OutputDebugString(_buffer);
// Insert carriage return after newlines
int i = 0;
while (_buffer[i] != '\0')
{
if (_buffer[i] == '\n')
{
int end = strlen(_buffer);
assert((end + 1) <= sizeof(_buffer));
while (end >= i)
{
_buffer[end + 1] = _buffer[end];
end--;
}
_buffer[i] = '\r';
i++;
}
i++;
}
// Send string to log file
assert(file != INVALID_HANDLE_VALUE);
if (file != INVALID_HANDLE_VALUE)
{
SetFilePointer(file, 0, NULL, FILE_END);
DWORD written;
WriteFile(file, &_buffer[0], strlen(_buffer), &written, NULL);
CloseHandle(file);
}
}
}
/******************************************************************************
*
* NAME
* PrintWin32Error
*
* DESCRIPTION
* Display Win32 error message (Error retrieved from GetLastError())
*
* INPUTS
* Message string
*
* RESULT
* NONE
*
******************************************************************************/
void __cdecl PrintWin32Error(const char* string, ...)
{
static char _buffer[1024];
if (string != NULL)
{
// Format string
va_list va;
va_start(va, string);
vsprintf(&_buffer[0], string, va);
va_end(va);
LPVOID lpMsgBuf;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS, NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&lpMsgBuf, 0, NULL);
DebugPrint("***** Win32 Error: %s\n", _buffer);
DebugPrint(" Reason: %s\n", (char*)lpMsgBuf);
LocalFree(lpMsgBuf);
}
}
#endif // _DEBUG

View file

@ -0,0 +1,65 @@
/*
** Command & Conquer Generals(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: $
*
* DESCRIPTION
* Debug printing mechanism
*
* PROGRAMMER
* Denzil E. Long, Jr.
* $Author: $
*
* VERSION INFO
* $Modtime: $
* $Revision: $
*
******************************************************************************/
#ifndef _DEBUGPRINT_H_
#define _DEBUGPRINT_H_
#ifdef _DEBUG
#ifdef __cplusplus
extern "C"
{
#endif
//! Ouput debug print messages to the debugger and log file.
void __cdecl DebugPrint(const char* string, ...);
void __cdecl PrintWin32Error(const char* string, ...);
extern char debugLogName[];
#ifdef __cplusplus
}
#endif
#else // _DEBUG
#define DebugPrint
#define PrintWin32Error
#endif // _DEBUG
#endif // _DEBUGPRINT_H_