Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
This commit is contained in:
parent
2e338c00cb
commit
3d0ee53a05
6072 changed files with 2283311 additions and 0 deletions
131
GeneralsMD/Code/GameEngine/Include/Common/MapReaderWriterInfo.h
Normal file
131
GeneralsMD/Code/GameEngine/Include/Common/MapReaderWriterInfo.h
Normal file
|
@ -0,0 +1,131 @@
|
|||
/*
|
||||
** Command & Conquer Generals Zero Hour(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// (c) 2001-2003 Electronic Arts Inc. //
|
||||
// //
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// MapReaderWriterInfo.h
|
||||
// Version and interface info for map file writers and reader.
|
||||
// Author: John Ahlquist, October 2001
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _MAP_READER_WRITER_INFO_H_
|
||||
#define _MAP_READER_WRITER_INFO_H_
|
||||
|
||||
#define K_HEIGHT_MAP_VERSION_1 1 // Height map cell = 5.0
|
||||
#define K_HEIGHT_MAP_VERSION_2 2 // Height map cell = 10.0
|
||||
#define K_HEIGHT_MAP_VERSION_3 3 // Added m_borderSize
|
||||
#define K_HEIGHT_MAP_VERSION_4 4 // Major rev. See comments at bottom of file.
|
||||
#define K_BLEND_TILE_VERSION_1 1 // Height map cell = 5.0
|
||||
#define K_BLEND_TILE_VERSION_2 2 // Height map cell = 10.0
|
||||
#define K_BLEND_TILE_VERSION_3 3 // Added long diagonal blends.
|
||||
#define K_BLEND_TILE_VERSION_4 4 // Added custom edge blends.
|
||||
#define K_BLEND_TILE_VERSION_5 5 // Added custom cliff u/v coordinates.
|
||||
#define K_BLEND_TILE_VERSION_6 6 // Added extra blend layer for 3 textures in cell.
|
||||
#define K_BLEND_TILE_VERSION_7 7 // Added flag for painting passable/impassable to cells.
|
||||
#define K_BLEND_TILE_VERSION_8 8 // Added flag for painting passable/impassable to cells.
|
||||
#define K_OBJECTS_VERSION_1 1 // no dict
|
||||
#define K_OBJECTS_VERSION_2 2 // includes dict
|
||||
#define K_OBJECTS_VERSION_3 3 // includes dict
|
||||
#define K_MAP_OBJECT_VERSION_1 1
|
||||
#define K_WAYPOINTS_VERSION_1 1
|
||||
#define K_PLAYERLIST_VERSION_1 1
|
||||
#define K_TRIGGERS_VERSION_1 1
|
||||
#define K_TRIGGERS_VERSION_2 2 // Added m_isWaterArea
|
||||
#define K_TRIGGERS_VERSION_3 3 // Added m_isRiver & m_riverStart
|
||||
#define K_TRIGGERS_VERSION_4 4 // Added layer name.
|
||||
#define K_LIGHTING_VERSION_1 1
|
||||
#define K_LIGHTING_VERSION_2 2 // Added 2 additional global lights for objects.
|
||||
#define K_LIGHTING_VERSION_3 3 // Added 2 additional global lights for terrain.
|
||||
#define K_WORLDDICT_VERSION_1 1
|
||||
#define K_MAPPREVIEW_VERSION_1 1
|
||||
/** Virtual helper class, so that we can write map data using FILE* or CFile. */
|
||||
class OutputStream {
|
||||
public:
|
||||
virtual Int write(const void *pData, Int numBytes) = 0;
|
||||
};
|
||||
|
||||
/** Virtual helper class, so that we can read in tile and map data from a
|
||||
variety of sources, such as FILE* or CFile. */
|
||||
class InputStream {
|
||||
public:
|
||||
virtual Int read(void *pData, Int numBytes) = 0;
|
||||
};
|
||||
|
||||
/** Virtual helper class, so that we can read in tile and map data from a
|
||||
variety of sources, such as FILE* or CFile. */
|
||||
class ChunkInputStream : public InputStream{
|
||||
public:
|
||||
virtual Int read(void *pData, Int numBytes) = 0;
|
||||
virtual UnsignedInt tell(void) = 0;
|
||||
virtual Bool absoluteSeek(UnsignedInt pos) = 0;
|
||||
virtual Bool eof(void) = 0;
|
||||
};
|
||||
|
||||
/** An instance of InputStream that uses a FILE* to read data. */
|
||||
class CachedFileInputStream : public ChunkInputStream
|
||||
{
|
||||
protected:
|
||||
int m_size;
|
||||
char* m_buffer;
|
||||
int m_pos;
|
||||
public:
|
||||
CachedFileInputStream(void);
|
||||
~CachedFileInputStream(void);
|
||||
Bool open(AsciiString path); ///< Returns true if open succeeded.
|
||||
void close(void); ///< Explict close. Destructor closes if file is left open.
|
||||
virtual Int read(void *pData, Int numBytes);
|
||||
virtual UnsignedInt tell(void);
|
||||
virtual Bool absoluteSeek(UnsignedInt pos);
|
||||
virtual Bool eof(void);
|
||||
void rewind(void);
|
||||
};
|
||||
|
||||
/** An instance of InputStream that uses a FILE* to read data. */
|
||||
/* Always using Cached version, as that lets us do compression, etc easily
|
||||
class FileInputStream : public ChunkInputStream
|
||||
{
|
||||
protected:
|
||||
File *m_file;
|
||||
public:
|
||||
FileInputStream(void);
|
||||
~FileInputStream(void);
|
||||
Bool open(AsciiString path); ///< Returns true if open succeeded.
|
||||
void close(void); ///< Explict close. Destructor closes if file is left open.
|
||||
virtual Int read(void *pData, Int numBytes);
|
||||
virtual UnsignedInt tell(void);
|
||||
virtual Bool absoluteSeek(UnsignedInt pos);
|
||||
virtual Bool eof(void);
|
||||
void rewind(void);
|
||||
};
|
||||
*/
|
||||
|
||||
#endif // _MAP_READER_WRITER_INFO_H_
|
||||
|
||||
/*
|
||||
rev K_HEIGHT_MAP_VERSION_4
|
||||
|
||||
This is a major rev of the heightmap chunk. Here's the basic overview of what has happened:
|
||||
We now support multiple boundary areas. They are stored in a vector of ICoord2Ds. The lower-
|
||||
left corner is always (0,0), and the ICoord2D specifies the top-right coordinate.
|
||||
The boundary also contains a name.
|
||||
*/
|
Reference in a new issue