Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
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GeneralsMD/Code/GameEngine/Include/Common/StackDump.h
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GeneralsMD/Code/GameEngine/Include/Common/StackDump.h
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////////////////////////////////////////////////////////////////////////////////
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// //
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// (c) 2001-2003 Electronic Arts Inc. //
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// //
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////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#ifndef __STACKDUMP_H_
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#define __STACKDUMP_H_
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#ifndef IG_DEGBUG_STACKTRACE
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#define IG_DEBUG_STACKTRACE 1
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#endif // Unsure about this one -ML 3/25/03
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#if defined(_DEBUG) || defined(_INTERNAL) || defined(IG_DEBUG_STACKTRACE)
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// Writes a stackdump (provide a callback : gets called per line)
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// If callback is NULL then will write using OuputDebugString
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void StackDump(void (*callback)(const char*));
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// Writes a stackdump (provide a callback : gets called per line)
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// If callback is NULL then will write using OuputDebugString
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void StackDumpFromContext(DWORD eip,DWORD esp,DWORD ebp, void (*callback)(const char*));
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// Gets count* addresses from the current stack
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void FillStackAddresses(void**addresses, unsigned int count, unsigned int skip = 0);
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// Do full stack dump using an address array
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void StackDumpFromAddresses(void**addresses, unsigned int count, void (*callback)(const char*));
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void GetFunctionDetails(void *pointer, char*name, char*filename, unsigned int* linenumber, unsigned int* address);
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// Dumps out the exception info and stack trace.
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void DumpExceptionInfo( unsigned int u, EXCEPTION_POINTERS* e_info );
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#else
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__inline void StackDump(void (*callback)(const char*)) {};
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// Gets count* addresses from the current stack
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__inline void FillStackAddresses(void**addresses, unsigned int count, unsigned int skip = 0) {}
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// Do full stack dump using an address array
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__inline void StackDumpFromAddresses(void**addresses, unsigned int count, void (*callback)(const char*)) {}
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__inline void GetFunctionDetails(void *pointer, char*name, char*filename, unsigned int* linenumber, unsigned int* address) {}
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// Dumps out the exception info and stack trace.
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__inline void DumpExceptionInfo( unsigned int u, EXCEPTION_POINTERS* e_info ) {};
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#endif
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extern AsciiString g_LastErrorDump;
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#endif // __STACKDUMP_H_
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