Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
This commit is contained in:
parent
2e338c00cb
commit
3d0ee53a05
6072 changed files with 2283311 additions and 0 deletions
116
GeneralsMD/Code/GameEngine/Include/GameLogic/CrateSystem.h
Normal file
116
GeneralsMD/Code/GameEngine/Include/GameLogic/CrateSystem.h
Normal file
|
@ -0,0 +1,116 @@
|
|||
/*
|
||||
** Command & Conquer Generals Zero Hour(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// (c) 2001-2003 Electronic Arts Inc. //
|
||||
// //
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// FILE: CrateSystem.h /////////////////////////////////////////////////////////////////////////////////
|
||||
// Author: Graham Smallwood Feb 2002
|
||||
// Desc: System responsible for Crates as code objects - ini, new/delete etc
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef CRATE_SYSTEM_H
|
||||
#define CRATE_SYSTEM_H
|
||||
|
||||
#include "Common/Ini.h"
|
||||
#include "Common/Overridable.h"
|
||||
#include "Common/Override.h"
|
||||
|
||||
enum ScienceType;
|
||||
|
||||
struct crateCreationEntry
|
||||
{
|
||||
AsciiString crateName;
|
||||
Real crateChance;
|
||||
};
|
||||
|
||||
typedef std::list< crateCreationEntry > crateCreationEntryList;
|
||||
typedef std::list< crateCreationEntry >::iterator crateCreationEntryIterator;
|
||||
typedef std::list< crateCreationEntry >::const_iterator crateCreationEntryConstIterator;
|
||||
|
||||
/**
|
||||
A CrateTemplate is a ini defined set of conditions plus a ThingTemplate that is the Object
|
||||
containing the correct CrateCollide module.
|
||||
*/
|
||||
class CrateTemplate : public Overridable
|
||||
{
|
||||
MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( CrateTemplate, "CrateTemplate" )
|
||||
|
||||
public:
|
||||
CrateTemplate();
|
||||
// virtual destructor declared by memory pool
|
||||
|
||||
void setName( AsciiString name ) { m_name = name; }
|
||||
AsciiString getName(){ return m_name; }
|
||||
|
||||
inline const FieldParse *getFieldParse() const { return TheCrateTemplateFieldParseTable; }
|
||||
static const FieldParse TheCrateTemplateFieldParseTable[]; ///< the parse table for INI definition
|
||||
|
||||
static void parseCrateCreationEntry( INI* ini, void *instance, void *store, const void* /*userData*/ );
|
||||
|
||||
AsciiString m_name; ///< name for this CrateTemplate
|
||||
|
||||
Real m_creationChance; ///< Condition for random percentage chance of creating
|
||||
VeterancyLevel m_veterancyLevel; ///< Condition specifing level of killed unit
|
||||
KindOfMaskType m_killedByTypeKindof; ///< Must be killed by something with all these bits set
|
||||
ScienceType m_killerScience; ///< Must be killed by something posessing this science
|
||||
crateCreationEntryList m_possibleCrates; ///< CreationChance is for this CrateData to succeed, this list controls one-of-n crates created on success
|
||||
Bool m_isOwnedByMaker; ///< Design needs crates to be owned sometimes.
|
||||
|
||||
private:
|
||||
|
||||
};
|
||||
|
||||
typedef OVERRIDE<CrateTemplate> CrateTemplateOverride;
|
||||
|
||||
|
||||
/**
|
||||
System responsible for Crates as code objects - ini, new/delete etc
|
||||
*/
|
||||
class CrateSystem : public SubsystemInterface
|
||||
{
|
||||
public:
|
||||
CrateSystem();
|
||||
~CrateSystem();
|
||||
|
||||
void init();
|
||||
void reset();
|
||||
void update(){}
|
||||
|
||||
const CrateTemplate *findCrateTemplate(AsciiString name) const;
|
||||
CrateTemplate *friend_findCrateTemplate(AsciiString name);
|
||||
|
||||
CrateTemplate *newCrateTemplate( AsciiString name );
|
||||
CrateTemplate *newCrateTemplateOverride( CrateTemplate *crateToOverride );
|
||||
|
||||
|
||||
|
||||
static void parseCrateTemplateDefinition(INI* ini);
|
||||
|
||||
private:
|
||||
std::vector<CrateTemplate *> m_crateTemplateVector;
|
||||
|
||||
};
|
||||
|
||||
extern CrateSystem *TheCrateSystem;
|
||||
#endif
|
Reference in a new issue