Initial commit of Command & Conquer Red Alert source code.
This commit is contained in:
parent
b685cea758
commit
5e733d5dcc
2082 changed files with 797727 additions and 0 deletions
465
WIN32LIB/MEM/MSVC/ALLOC.CPP
Normal file
465
WIN32LIB/MEM/MSVC/ALLOC.CPP
Normal file
|
@ -0,0 +1,465 @@
|
|||
/*
|
||||
** Command & Conquer Red Alert(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/***************************************************************************
|
||||
** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
|
||||
***************************************************************************
|
||||
* *
|
||||
* Project Name : Westwood Library *
|
||||
* *
|
||||
* File Name : ALLOC.CPP *
|
||||
* *
|
||||
* Programmer : Joe L. Bostic *
|
||||
* *
|
||||
* Start Date : February 1, 1992 *
|
||||
* *
|
||||
* Last Update : March 9, 1995 [JLB] *
|
||||
* *
|
||||
*-------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* Alloc -- Allocates system RAM. *
|
||||
* Ram_Free -- Determines the largest free chunk of RAM. *
|
||||
* Free -- Free an Alloc'ed block of RAM. *
|
||||
* Resize_Alloc -- Change the size of an allocated block. *
|
||||
* Heap_Size -- Size of the heap we have. *
|
||||
* Total_Ram_Free -- Total amount of free RAM. *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
#include <malloc.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <dos.h>
|
||||
#include <io.h>
|
||||
|
||||
|
||||
|
||||
#ifndef WWMEM_H
|
||||
#include "wwmem.h"
|
||||
#endif
|
||||
|
||||
|
||||
extern "C" unsigned long Largest_Mem_Block ( void ) ;
|
||||
|
||||
/*
|
||||
** Define the equates necessary to call a DPMI interrupt.
|
||||
*/
|
||||
#define DPMI_INT 0x0031
|
||||
#define DPMI_LOCK_MEM 0x0600
|
||||
#define DPMI_UNLOCK_MEM 0x0601
|
||||
|
||||
/*=========================================================================*/
|
||||
/* The following PRIVATE functions are in this file: */
|
||||
/*=========================================================================*/
|
||||
|
||||
|
||||
/*= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =*/
|
||||
|
||||
unsigned long MinRam=0L; // Record of least memory at worst case.
|
||||
unsigned long MaxRam=0L; // Record of total allocated at worst case.
|
||||
static unsigned long TotalRam = 0L;
|
||||
static unsigned long Memory_Calls = 0L;
|
||||
|
||||
void (*Memory_Error)(void) = NULL;
|
||||
|
||||
/***************************************************************************
|
||||
* DPMI_LOCK -- handles locking a block of DPMI memory *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 06/23/1995 PWG : Created. *
|
||||
*=========================================================================*/
|
||||
#include"mono.h"
|
||||
void DPMI_Lock(VOID const *ptr, long const size)
|
||||
{
|
||||
#ifdef cuts
|
||||
union REGS regs;
|
||||
struct SREGS sregs;
|
||||
|
||||
/*
|
||||
** Lock memory
|
||||
** AX = 0x600
|
||||
** BX:CX = starting linear address of memory to lock
|
||||
** SI:DI = size of region to lock (in bytes)
|
||||
** - If Failure, carry flag is set.
|
||||
*/
|
||||
memset (®s, 0 ,sizeof(regs));
|
||||
segread (&sregs);
|
||||
regs.x.eax = DPMI_LOCK_MEM;
|
||||
regs.x.ebx = ((long)ptr & 0xffff0000) >> 16;
|
||||
regs.x.ecx = ((long)ptr & 0x0000ffff);
|
||||
regs.x.esi = ((long)size & 0xffff0000) >> 16;
|
||||
regs.x.edi = ((long)size & 0x0000ffff);
|
||||
int386x (DPMI_INT, ®s, ®s, &sregs); // call DPMI
|
||||
// if (regs.x.cflag) {
|
||||
// }
|
||||
#if(0)
|
||||
char *temp = (char *)ptr;
|
||||
char hold;
|
||||
for (int lp = 0; lp < size; lp += 2048) {
|
||||
hold = *temp;
|
||||
temp += 2048;
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* DPMI_UNLOCK -- Handles unlocking a locked block of DPMI *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 06/23/1995 PWG : Created. *
|
||||
*=========================================================================*/
|
||||
void DPMI_Unlock(void const *ptr, long const size)
|
||||
{
|
||||
|
||||
#ifdef cuts
|
||||
union REGS regs;
|
||||
struct SREGS sregs;
|
||||
|
||||
/*
|
||||
** Unlock the memory
|
||||
*/
|
||||
memset (®s, 0 ,sizeof(regs));
|
||||
segread (&sregs);
|
||||
regs.x.eax = DPMI_UNLOCK_MEM; // DPMI function to call
|
||||
regs.x.ebx = ((long)ptr & 0xffff0000) >> 16;
|
||||
regs.x.ecx = ((long)ptr & 0x0000ffff);
|
||||
regs.x.esi = ((long)size & 0xffff0000) >> 16;
|
||||
regs.x.edi = ((long)size & 0x0000ffff);
|
||||
int386x (DPMI_INT, ®s, ®s, &sregs); // call DPMI
|
||||
// if (regs.x.cflag) {
|
||||
// }
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* Alloc -- Allocates system RAM. *
|
||||
* *
|
||||
* This is the basic RAM allocation function. It is used for all *
|
||||
* memory allocations needed by the system or the main program. *
|
||||
* *
|
||||
* INPUT: bytes_to_alloc -- LONG value of the number of bytes to alloc. *
|
||||
* *
|
||||
* flags -- Memory allocation control flags. *
|
||||
* MEM_NORMAL: No special flags. *
|
||||
* MEM_CLEAR: Zero out memory block. *
|
||||
* MEM_NEW: Called by a new. *
|
||||
* *
|
||||
* OUTPUT: Returns with pointer to allocated block. If NULL was returned *
|
||||
* it indicates a failure to allocate. Note: NULL will never be *
|
||||
* returned if the standard library allocation error routine is *
|
||||
* used. *
|
||||
* *
|
||||
* WARNINGS: If you replace the standard memory allocation error routine *
|
||||
* and make it so that Alloc CAN return with a NULL, be sure *
|
||||
* and check for this in your code. *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 09/03/1991 JLB : Documented. *
|
||||
* 08/09/1993 JLB : Updated with EMS memory support. *
|
||||
* 04/28/1994 JAW : Updated to 32bit Protected mode. *
|
||||
* 03/09/1995 JLB : Fixed *
|
||||
*=========================================================================*/
|
||||
void *Alloc(unsigned long bytes_to_alloc, MemoryFlagType flags)
|
||||
{
|
||||
// union REGS regs ;
|
||||
// struct SREGS sregs ;
|
||||
unsigned char *retval=NULL; // Pointer to allocated block.
|
||||
unsigned long original_size; // Original allocation size.
|
||||
unsigned long bytesfree; // Number of free bytes.
|
||||
long *longptr=NULL; // Pointer used to store selector
|
||||
|
||||
/*
|
||||
** Save the original allocated space size so that we can clear the
|
||||
** exact amount of RAM if they specified MEM_CLEAR.
|
||||
*/
|
||||
original_size = bytes_to_alloc;
|
||||
|
||||
/*
|
||||
** Reserve one byte for the header of the memory we allocated.
|
||||
** We will store the flags variable there for later use.
|
||||
*/
|
||||
bytes_to_alloc += (flags & MEM_LOCK) ? 5 : 1;
|
||||
|
||||
/*
|
||||
** Initialize the total ram available value.
|
||||
*/
|
||||
if (!TotalRam) {
|
||||
TotalRam = Total_Ram_Free(MEM_NORMAL);
|
||||
}
|
||||
|
||||
|
||||
// Try to allocate the memory out of the protected mode memory
|
||||
// chain if we did not require a real mode allocation. If this
|
||||
// fails we will have to try to allocate it out of real mode memory.
|
||||
// Real mode memory is a last resort because some types of applications
|
||||
// require real mode memory.
|
||||
if (!(flags & MEM_REAL)) {
|
||||
retval = (unsigned char*)malloc(bytes_to_alloc);
|
||||
}
|
||||
|
||||
#ifdef cuts
|
||||
// Try to allocate the memory out of the real mode memory using DPMI
|
||||
// service 0x100. Note that retval will be null if we are requesting
|
||||
// real mode memory so that we do not have to explicitly check for the
|
||||
// real mode flag. Remember we need to reserve room for the dos
|
||||
// selector value at the beginning of our allocated block so rather than
|
||||
// adding fifteen and rounding, we need to add 19 and round.
|
||||
if (!retval) {
|
||||
flags = (MemoryFlagType)(flags | MEM_REAL);
|
||||
regs.x.eax = 0x100;
|
||||
regs.x.ebx = (bytes_to_alloc + 19) >> 4;
|
||||
if (regs.x.ebx & 0xFFFF0000) {
|
||||
retval = NULL;
|
||||
} else {
|
||||
segread ( & sregs ) ;
|
||||
int386x ( 0x31 , & regs, & regs , & sregs ) ;
|
||||
if (regs.x.cflag)
|
||||
retval = NULL;
|
||||
else {
|
||||
longptr = (long *)(((regs.x.eax & 0xFFFF) << 4)+ 1);
|
||||
*longptr++ = regs.x.edx & 0xFFFF;
|
||||
retval = (unsigned char *)longptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// If the alloc failed then we need to signify a memory error.
|
||||
if (retval == NULL) {
|
||||
if(Memory_Error != NULL)
|
||||
Memory_Error();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// If the memory needs to be DPMI locked then we should store the
|
||||
// original size in the header before we store the flags.
|
||||
if (flags & MEM_LOCK) {
|
||||
longptr = (long *)retval;
|
||||
*longptr++ = original_size;
|
||||
retval = (unsigned char *)longptr;
|
||||
}
|
||||
|
||||
|
||||
// Now that we know the alloc was sucessful (and for an extra byte
|
||||
// more than the user wanted) we need to stick in the memory flags.
|
||||
*retval++ = flags;
|
||||
|
||||
// If the memory needed to be DPMI locked then set it up so it
|
||||
// is locked.
|
||||
if (flags & MEM_LOCK) {
|
||||
DPMI_Lock(retval, original_size);
|
||||
|
||||
}
|
||||
|
||||
|
||||
/* Clear the space if they wanted it clear */
|
||||
|
||||
if (flags & MEM_CLEAR) {
|
||||
unsigned char *ptr; // Working memory block pointer.
|
||||
|
||||
ptr = retval;
|
||||
memset(ptr, '\0', original_size);
|
||||
}
|
||||
|
||||
bytesfree = Total_Ram_Free(MEM_NORMAL);
|
||||
if (bytesfree < MinRam) {
|
||||
MinRam = bytesfree;
|
||||
}
|
||||
if (TotalRam-bytesfree > MaxRam) {
|
||||
MaxRam = TotalRam-bytesfree;
|
||||
}
|
||||
|
||||
Memory_Calls++;
|
||||
|
||||
return(retval);
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* Free -- Free an Alloc'ed block of RAM. *
|
||||
* *
|
||||
* FUNCTION: *
|
||||
* *
|
||||
* INPUT: A pointer to a block of RAM from Alloc. *
|
||||
* *
|
||||
* OUTPUT: None. *
|
||||
* *
|
||||
* WARNINGS: Don't use this for an Alloc_Block'ed RAM block. *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 05/25/1990 : Created. *
|
||||
***************************************************************************/
|
||||
void Free(void const *pointer)
|
||||
{
|
||||
// union REGS regs ;
|
||||
// struct SREGS sregs ;
|
||||
|
||||
|
||||
if (pointer) {
|
||||
/*
|
||||
** Get a pointer to the flags that we stored off.
|
||||
*/
|
||||
char *byteptr = ((char *)pointer) - 1;
|
||||
|
||||
/*
|
||||
** Check to see if this was locked me and if it was unlock it.
|
||||
*/
|
||||
if (*byteptr & MEM_LOCK) {
|
||||
long *longptr = ((long *)byteptr) - 1;
|
||||
DPMI_Unlock(pointer, *longptr);
|
||||
pointer = (void *)longptr;
|
||||
} else
|
||||
pointer = (void *)byteptr;
|
||||
|
||||
|
||||
// If the pointer is a real mode pointer than it will point to the
|
||||
// first megabyte of system memory. If it does than we need to
|
||||
// use DPMI to free it.
|
||||
// if (*byteptr & MEM_REAL) {
|
||||
// regs.x.eax = 0x101;
|
||||
// regs.x.edx = *(((long *)pointer) - 1);
|
||||
// segread ( & sregs ) ;
|
||||
// int386x(0x31, ®s, ®s, &sregs);
|
||||
// } else {
|
||||
free((void *)pointer);
|
||||
// }
|
||||
Memory_Calls--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* Resize_Alloc -- Change the size of an allocated block. *
|
||||
* *
|
||||
* This routine will take a previously allocated block and change its *
|
||||
* size without unnecessarily altering its contents. *
|
||||
* *
|
||||
* INPUT: pointer -- Pointer to the original memory allocation. *
|
||||
* *
|
||||
* new_size -- Size in bytes that it will be converted to. *
|
||||
* *
|
||||
* OUTPUT: Returns with a pointer to the new allocation. *
|
||||
* *
|
||||
* WARNINGS: ??? *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 02/01/1992 JLB : Commented. *
|
||||
*=========================================================================*/
|
||||
void *Resize_Alloc(void *original_ptr, unsigned long new_size_in_bytes)
|
||||
{
|
||||
|
||||
unsigned long *temp;
|
||||
unsigned long diff, flags;
|
||||
|
||||
temp = (unsigned long*)original_ptr;
|
||||
|
||||
/* ReAlloc the space */
|
||||
temp = (unsigned long *)realloc(temp, new_size_in_bytes);
|
||||
if (temp == NULL) {
|
||||
if(Memory_Error != NULL)
|
||||
Memory_Error();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return(temp);
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* Ram_Free -- Determines the largest free chunk of RAM. *
|
||||
* *
|
||||
* Use this routine to determine the largest free chunk of available *
|
||||
* RAM for allocation. It also performs a check of the memory chain. *
|
||||
* *
|
||||
* INPUT: none *
|
||||
* *
|
||||
* OUTPUT: Returns with the size of the largest free chunk of RAM. *
|
||||
* *
|
||||
* WARNINGS: This does not return the TOTAL memory free, only the *
|
||||
* largest free chunk. *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 09/03/1991 JLB : Commented. *
|
||||
*=========================================================================*/
|
||||
long Ram_Free(MemoryFlagType)
|
||||
{
|
||||
// return(_memmax());
|
||||
return Largest_Mem_Block();
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* Heap_Size -- Size of the heap we have. *
|
||||
* *
|
||||
* *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 06/21/1994 SKB : Created. *
|
||||
*=========================================================================*/
|
||||
long Heap_Size(MemoryFlagType )
|
||||
{
|
||||
if (!TotalRam) {
|
||||
TotalRam = Total_Ram_Free(MEM_NORMAL);
|
||||
}
|
||||
return(TotalRam);
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* Total_Ram_Free -- Total amount of free RAM. *
|
||||
* *
|
||||
* *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 06/21/1994 SKB : Created. *
|
||||
* 03/09/1995 JLB : Uses prerecorded heap size maximum. *
|
||||
*=========================================================================*/
|
||||
long Total_Ram_Free(MemoryFlagType )
|
||||
{
|
||||
// return(_memavl());
|
||||
return Largest_Mem_Block () ;
|
||||
}
|
||||
|
184
WIN32LIB/MEM/MSVC/MAKEFILE
Normal file
184
WIN32LIB/MEM/MSVC/MAKEFILE
Normal file
|
@ -0,0 +1,184 @@
|
|||
#
|
||||
# Command & Conquer Red Alert(tm)
|
||||
# Copyright 2025 Electronic Arts Inc.
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
|
||||
#***************************************************************************
|
||||
#** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
|
||||
#***************************************************************************
|
||||
#* *
|
||||
#* Project Name : Westwood Library .LIB makefile *
|
||||
#* *
|
||||
#* File Name : MAKEFILE *
|
||||
#* *
|
||||
#* Programmer : Julio R. Jerez *
|
||||
#* *
|
||||
#* Start Date : Jan 24, 1994 *
|
||||
#* *
|
||||
#* *
|
||||
#*-------------------------------------------------------------------------*
|
||||
#* *
|
||||
#* Required environment variables: *
|
||||
#* WWFLAT = your root WWFLAT path *
|
||||
#* WWVCS = root directory for wwlib version control archive *
|
||||
#* WATCOM = your Watcom installation path *
|
||||
#* *
|
||||
#* Required changes to makefile: *
|
||||
#* PROJ_NAME = name of the library you're building *
|
||||
#* OBJECTS = list of objects in your library *
|
||||
#* *
|
||||
#* Optional changes to makefile: *
|
||||
#* PROJ_DIR = full pathname of your working directory *
|
||||
#* .path.xxx = full pathname where various file types live *
|
||||
#* *
|
||||
#***************************************************************************
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Verify user's environment
|
||||
#---------------------------------------------------------------------------
|
||||
!ifndef %WWFLAT
|
||||
!error WWFLAT Environment var not configured.
|
||||
!endif
|
||||
|
||||
|
||||
!ifndef %WWVCS
|
||||
!error WWVCS Environment var not configured.
|
||||
!endif
|
||||
|
||||
!ifndef %WATCOM
|
||||
!error WATCOM Environment var not configured.
|
||||
!endif
|
||||
|
||||
|
||||
#===========================================================================
|
||||
# User-defined section: the user should tailor this section for each project
|
||||
#===========================================================================
|
||||
|
||||
PROJ_NAME = mem
|
||||
PROJ_DIR = $(%WWFLAT)\$(PROJ_NAME)
|
||||
LIB_DIR = $(%WWFLAT)\lib
|
||||
|
||||
!include $(%WWFLAT)\project.cfg
|
||||
|
||||
CC_CFG += /zm # Each routine to be in its own segment.
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Project-dependent variables
|
||||
#---------------------------------------------------------------------------
|
||||
OBJECTS = &
|
||||
alloc.obj &
|
||||
mem.obj &
|
||||
newdel.obj &
|
||||
mem_copy.obj
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Path macros: one path for each file type.
|
||||
# These paths are used to tell make where to find/put each file type.
|
||||
#---------------------------------------------------------------------------
|
||||
.asm: $(PROJ_DIR)
|
||||
.c: $(PROJ_DIR)
|
||||
.cpp: $(PROJ_DIR)
|
||||
.h: $(PROJ_DIR)
|
||||
.obj: $(PROJ_DIR)
|
||||
.lib: $(%WWFLAT)\lib
|
||||
.exe: $(PROJ_DIR)
|
||||
|
||||
#===========================================================================
|
||||
# Pre-defined section: there should be little need to modify this section.
|
||||
#===========================================================================
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Tools/commands
|
||||
#---------------------------------------------------------------------------
|
||||
C_CMD = wcc386
|
||||
CPP_CMD = wpp386
|
||||
LIB_CMD = wlib
|
||||
LINK_CMD = wlink
|
||||
ASM_CMD = tasm
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Include & library paths
|
||||
# If LIB & INCLUDE are already defined, they are used in addition to the
|
||||
# WWLIB32 lib & include; otherwise, they're constructed from
|
||||
# BCDIR & TNTDIR
|
||||
#---------------------------------------------------------------------------
|
||||
LIBPATH = $(%WWFLAT)\LIB;$(%WATCOM)\LIB
|
||||
INCLUDEPATH = $(%WWFLAT)\INCLUDE;$(%WATCOM)\H
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Implicit rules
|
||||
# Compiler:
|
||||
# ($< = full dependent with path)
|
||||
# Assembler:
|
||||
# output obj's are constructed from .obj: & the $& macro
|
||||
# ($< = full dependent with path)
|
||||
# tasm's cfg file is not invoked as a response file.
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
.c.obj: $(%WWFLAT)\project.cfg .AUTODEPEND
|
||||
$(C_CMD) $(CC_CFG) $<
|
||||
|
||||
.cpp.obj: $(%WWFLAT)\project.cfg .AUTODEPEND
|
||||
$(CPP_CMD) $(CC_CFG) $<
|
||||
|
||||
.asm.obj: $(%WWFLAT)\project.cfg
|
||||
$(ASM_CMD) $(ASM_CFG) $<
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Default target: configuration files & library (in that order)
|
||||
#---------------------------------------------------------------------------
|
||||
all: $(LIB_DIR)\$(PROJ_NAME).lib .SYMBOLIC
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Build the library
|
||||
# The original library is deleted by the librarian
|
||||
# Lib objects & -+ commands are constructed by substituting within the
|
||||
# $^@ macro (which expands to all target dependents, separated with
|
||||
# spaces)
|
||||
# Tlib's cfg file is not invoked as a response file.
|
||||
# All headers & source files are copied into WWFLAT\SRCDEBUG, for debugging
|
||||
#---------------------------------------------------------------------------
|
||||
$(LIB_DIR)\$(PROJ_NAME).lib: $(OBJECTS) objects.lbc
|
||||
copy *.h $(%WWFLAT)\include
|
||||
copy *.inc $(%WWFLAT)\include
|
||||
copy *.cpp $(%WWFLAT)\srcdebug
|
||||
copy *.asm $(%WWFLAT)\srcdebug
|
||||
$(LIB_CMD) $(LIB_CFG) $^@ @objects.lbc
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Objects now have a link file which is NOT generated everytime. Instead
|
||||
# it just has its own dependacy rule.
|
||||
#---------------------------------------------------------------------------
|
||||
objects.lbc : $(OBJECTS)
|
||||
%create $^@
|
||||
for %index in ($(OBJECTS)) do %append $^@ +%index
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Create the test directory and make it.
|
||||
#---------------------------------------------------------------------------
|
||||
test:
|
||||
mkdir test
|
||||
cd test
|
||||
copy $(%WWVCS)\$(PROJ_NAME)\test\vcs.cfg
|
||||
update
|
||||
wmake
|
||||
cd ..
|
||||
|
||||
#**************************** End of makefile ******************************
|
||||
|
184
WIN32LIB/MEM/MSVC/MAKEFILE.BOR
Normal file
184
WIN32LIB/MEM/MSVC/MAKEFILE.BOR
Normal file
|
@ -0,0 +1,184 @@
|
|||
#
|
||||
# Command & Conquer Red Alert(tm)
|
||||
# Copyright 2025 Electronic Arts Inc.
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
|
||||
#***************************************************************************
|
||||
#** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
|
||||
#***************************************************************************
|
||||
#* *
|
||||
#* Project Name : Westwood Library .LIB makefile *
|
||||
#* *
|
||||
#* File Name : MAKEFILE *
|
||||
#* *
|
||||
#* Programmer : Julio R. Jerez *
|
||||
#* *
|
||||
#* Start Date : Jan 24, 1994 *
|
||||
#* *
|
||||
#* *
|
||||
#*-------------------------------------------------------------------------*
|
||||
#* *
|
||||
#* Required environment variables: *
|
||||
#* WWFLAT = your root WWFLAT path *
|
||||
#* WWVCS = root directory for wwlib version control archive *
|
||||
#* WATCOM = your Watcom installation path *
|
||||
#* *
|
||||
#* Required changes to makefile: *
|
||||
#* PROJ_NAME = name of the library you're building *
|
||||
#* OBJECTS = list of objects in your library *
|
||||
#* *
|
||||
#* Optional changes to makefile: *
|
||||
#* PROJ_DIR = full pathname of your working directory *
|
||||
#* .path.xxx = full pathname where various file types live *
|
||||
#* *
|
||||
#***************************************************************************
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Verify user's environment
|
||||
#---------------------------------------------------------------------------
|
||||
!ifndef %WWFLAT
|
||||
!error WWFLAT Environment var not configured.
|
||||
!endif
|
||||
|
||||
|
||||
!ifndef %WWVCS
|
||||
!error WWVCS Environment var not configured.
|
||||
!endif
|
||||
|
||||
!ifndef %WATCOM
|
||||
!error WATCOM Environment var not configured.
|
||||
!endif
|
||||
|
||||
|
||||
#===========================================================================
|
||||
# User-defined section: the user should tailor this section for each project
|
||||
#===========================================================================
|
||||
|
||||
PROJ_NAME = mem
|
||||
PROJ_DIR = $(%WWFLAT)\$(PROJ_NAME)
|
||||
LIB_DIR = $(%WWFLAT)\lib
|
||||
|
||||
!include $(%WWFLAT)\project.cfg
|
||||
|
||||
CC_CFG += /zm # Each routine to be in its own segment.
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Project-dependent variables
|
||||
#---------------------------------------------------------------------------
|
||||
OBJECTS = &
|
||||
alloc.obj &
|
||||
mem.obj &
|
||||
newdel.obj &
|
||||
mem_copy.obj
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Path macros: one path for each file type.
|
||||
# These paths are used to tell make where to find/put each file type.
|
||||
#---------------------------------------------------------------------------
|
||||
.asm: $(PROJ_DIR)
|
||||
.c: $(PROJ_DIR)
|
||||
.cpp: $(PROJ_DIR)
|
||||
.h: $(PROJ_DIR)
|
||||
.obj: $(PROJ_DIR)
|
||||
.lib: $(%WWFLAT)\lib
|
||||
.exe: $(PROJ_DIR)
|
||||
|
||||
#===========================================================================
|
||||
# Pre-defined section: there should be little need to modify this section.
|
||||
#===========================================================================
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Tools/commands
|
||||
#---------------------------------------------------------------------------
|
||||
C_CMD = wcc386
|
||||
CPP_CMD = wpp386
|
||||
LIB_CMD = wlib
|
||||
LINK_CMD = wlink
|
||||
ASM_CMD = tasm32
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Include & library paths
|
||||
# If LIB & INCLUDE are already defined, they are used in addition to the
|
||||
# WWLIB32 lib & include; otherwise, they're constructed from
|
||||
# BCDIR & TNTDIR
|
||||
#---------------------------------------------------------------------------
|
||||
LIBPATH = $(%WWFLAT)\LIB;$(%WATCOM)\LIB
|
||||
INCLUDEPATH = $(%WWFLAT)\INCLUDE;$(%WATCOM)\H
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Implicit rules
|
||||
# Compiler:
|
||||
# ($< = full dependent with path)
|
||||
# Assembler:
|
||||
# output obj's are constructed from .obj: & the $& macro
|
||||
# ($< = full dependent with path)
|
||||
# tasm's cfg file is not invoked as a response file.
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
.c.obj: $(%WWFLAT)\project.cfg .AUTODEPEND
|
||||
$(C_CMD) $(CC_CFG) $<
|
||||
|
||||
.cpp.obj: $(%WWFLAT)\project.cfg .AUTODEPEND
|
||||
$(CPP_CMD) $(CC_CFG) $<
|
||||
|
||||
.asm.obj: $(%WWFLAT)\project.cfg
|
||||
$(ASM_CMD) $(ASM_CFG) $<
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Default target: configuration files & library (in that order)
|
||||
#---------------------------------------------------------------------------
|
||||
all: $(LIB_DIR)\$(PROJ_NAME).lib .SYMBOLIC
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Build the library
|
||||
# The original library is deleted by the librarian
|
||||
# Lib objects & -+ commands are constructed by substituting within the
|
||||
# $^@ macro (which expands to all target dependents, separated with
|
||||
# spaces)
|
||||
# Tlib's cfg file is not invoked as a response file.
|
||||
# All headers & source files are copied into WWFLAT\SRCDEBUG, for debugging
|
||||
#---------------------------------------------------------------------------
|
||||
$(LIB_DIR)\$(PROJ_NAME).lib: $(OBJECTS) objects.lbc
|
||||
copy *.h $(%WWFLAT)\include
|
||||
copy *.inc $(%WWFLAT)\include
|
||||
copy *.cpp $(%WWFLAT)\srcdebug
|
||||
copy *.asm $(%WWFLAT)\srcdebug
|
||||
$(LIB_CMD) $(LIB_CFG) $^@ @objects.lbc
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Objects now have a link file which is NOT generated everytime. Instead
|
||||
# it just has its own dependacy rule.
|
||||
#---------------------------------------------------------------------------
|
||||
objects.lbc : $(OBJECTS)
|
||||
%create $^@
|
||||
for %index in ($(OBJECTS)) do %append $^@ +%index
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Create the test directory and make it.
|
||||
#---------------------------------------------------------------------------
|
||||
test:
|
||||
mkdir test
|
||||
cd test
|
||||
copy $(%WWVCS)\$(PROJ_NAME)\test\vcs.cfg
|
||||
update
|
||||
wmake
|
||||
cd ..
|
||||
|
||||
#**************************** End of makefile ******************************
|
||||
|
184
WIN32LIB/MEM/MSVC/MAKEFILE.WAT
Normal file
184
WIN32LIB/MEM/MSVC/MAKEFILE.WAT
Normal file
|
@ -0,0 +1,184 @@
|
|||
#
|
||||
# Command & Conquer Red Alert(tm)
|
||||
# Copyright 2025 Electronic Arts Inc.
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
|
||||
#***************************************************************************
|
||||
#** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
|
||||
#***************************************************************************
|
||||
#* *
|
||||
#* Project Name : Westwood Library .LIB makefile *
|
||||
#* *
|
||||
#* File Name : MAKEFILE *
|
||||
#* *
|
||||
#* Programmer : Julio R. Jerez *
|
||||
#* *
|
||||
#* Start Date : Jan 24, 1994 *
|
||||
#* *
|
||||
#* *
|
||||
#*-------------------------------------------------------------------------*
|
||||
#* *
|
||||
#* Required environment variables: *
|
||||
#* WWFLAT = your root WWFLAT path *
|
||||
#* WWVCS = root directory for wwlib version control archive *
|
||||
#* WATCOM = your Watcom installation path *
|
||||
#* *
|
||||
#* Required changes to makefile: *
|
||||
#* PROJ_NAME = name of the library you're building *
|
||||
#* OBJECTS = list of objects in your library *
|
||||
#* *
|
||||
#* Optional changes to makefile: *
|
||||
#* PROJ_DIR = full pathname of your working directory *
|
||||
#* .path.xxx = full pathname where various file types live *
|
||||
#* *
|
||||
#***************************************************************************
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Verify user's environment
|
||||
#---------------------------------------------------------------------------
|
||||
!ifndef %WWFLAT
|
||||
!error WWFLAT Environment var not configured.
|
||||
!endif
|
||||
|
||||
|
||||
!ifndef %WWVCS
|
||||
!error WWVCS Environment var not configured.
|
||||
!endif
|
||||
|
||||
!ifndef %WATCOM
|
||||
!error WATCOM Environment var not configured.
|
||||
!endif
|
||||
|
||||
|
||||
#===========================================================================
|
||||
# User-defined section: the user should tailor this section for each project
|
||||
#===========================================================================
|
||||
|
||||
PROJ_NAME = mem
|
||||
PROJ_DIR = $(%WWFLAT)\$(PROJ_NAME)
|
||||
LIB_DIR = $(%WWFLAT)\lib
|
||||
|
||||
!include $(%WWFLAT)\project.cfg
|
||||
|
||||
CC_CFG += /zm # Each routine to be in its own segment.
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Project-dependent variables
|
||||
#---------------------------------------------------------------------------
|
||||
OBJECTS = &
|
||||
alloc.obj &
|
||||
mem.obj &
|
||||
newdel.obj &
|
||||
mem_copy.obj
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Path macros: one path for each file type.
|
||||
# These paths are used to tell make where to find/put each file type.
|
||||
#---------------------------------------------------------------------------
|
||||
.asm: $(PROJ_DIR)
|
||||
.c: $(PROJ_DIR)
|
||||
.cpp: $(PROJ_DIR)
|
||||
.h: $(PROJ_DIR)
|
||||
.obj: $(PROJ_DIR)
|
||||
.lib: $(%WWFLAT)\lib
|
||||
.exe: $(PROJ_DIR)
|
||||
|
||||
#===========================================================================
|
||||
# Pre-defined section: there should be little need to modify this section.
|
||||
#===========================================================================
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Tools/commands
|
||||
#---------------------------------------------------------------------------
|
||||
C_CMD = wcc386
|
||||
CPP_CMD = wpp386
|
||||
LIB_CMD = wlib
|
||||
LINK_CMD = wlink
|
||||
ASM_CMD = tasm32
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Include & library paths
|
||||
# If LIB & INCLUDE are already defined, they are used in addition to the
|
||||
# WWLIB32 lib & include; otherwise, they're constructed from
|
||||
# BCDIR & TNTDIR
|
||||
#---------------------------------------------------------------------------
|
||||
LIBPATH = $(%WWFLAT)\LIB;$(%WATCOM)\LIB
|
||||
INCLUDEPATH = $(%WWFLAT)\INCLUDE;$(%WATCOM)\H
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Implicit rules
|
||||
# Compiler:
|
||||
# ($< = full dependent with path)
|
||||
# Assembler:
|
||||
# output obj's are constructed from .obj: & the $& macro
|
||||
# ($< = full dependent with path)
|
||||
# tasm's cfg file is not invoked as a response file.
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
.c.obj: $(%WWFLAT)\project.cfg .AUTODEPEND
|
||||
$(C_CMD) $(CC_CFG) $<
|
||||
|
||||
.cpp.obj: $(%WWFLAT)\project.cfg .AUTODEPEND
|
||||
$(CPP_CMD) $(CC_CFG) $<
|
||||
|
||||
.asm.obj: $(%WWFLAT)\project.cfg
|
||||
$(ASM_CMD) $(ASM_CFG) $<
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Default target: configuration files & library (in that order)
|
||||
#---------------------------------------------------------------------------
|
||||
all: $(LIB_DIR)\$(PROJ_NAME).lib .SYMBOLIC
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Build the library
|
||||
# The original library is deleted by the librarian
|
||||
# Lib objects & -+ commands are constructed by substituting within the
|
||||
# $^@ macro (which expands to all target dependents, separated with
|
||||
# spaces)
|
||||
# Tlib's cfg file is not invoked as a response file.
|
||||
# All headers & source files are copied into WWFLAT\SRCDEBUG, for debugging
|
||||
#---------------------------------------------------------------------------
|
||||
$(LIB_DIR)\$(PROJ_NAME).lib: $(OBJECTS) objects.lbc
|
||||
copy *.h $(%WWFLAT)\include
|
||||
copy *.inc $(%WWFLAT)\include
|
||||
copy *.cpp $(%WWFLAT)\srcdebug
|
||||
copy *.asm $(%WWFLAT)\srcdebug
|
||||
$(LIB_CMD) $(LIB_CFG) $^@ @objects.lbc
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Objects now have a link file which is NOT generated everytime. Instead
|
||||
# it just has its own dependacy rule.
|
||||
#---------------------------------------------------------------------------
|
||||
objects.lbc : $(OBJECTS)
|
||||
%create $^@
|
||||
for %index in ($(OBJECTS)) do %append $^@ +%index
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Create the test directory and make it.
|
||||
#---------------------------------------------------------------------------
|
||||
test:
|
||||
mkdir test
|
||||
cd test
|
||||
copy $(%WWVCS)\$(PROJ_NAME)\test\vcs.cfg
|
||||
update
|
||||
wmake
|
||||
cd ..
|
||||
|
||||
#**************************** End of makefile ******************************
|
||||
|
1091
WIN32LIB/MEM/MSVC/MEM.CPP
Normal file
1091
WIN32LIB/MEM/MSVC/MEM.CPP
Normal file
File diff suppressed because it is too large
Load diff
221
WIN32LIB/MEM/MSVC/MEM.MAK
Normal file
221
WIN32LIB/MEM/MSVC/MEM.MAK
Normal file
|
@ -0,0 +1,221 @@
|
|||
#
|
||||
# Command & Conquer Red Alert(tm)
|
||||
# Copyright 2025 Electronic Arts Inc.
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
|
||||
# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
||||
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE on this makefile
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "mem.mak" CFG="Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Win32 Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
################################################################################
|
||||
# Begin Project
|
||||
# PROP Target_Last_Scanned "Win32 Debug"
|
||||
CPP=cl.exe
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "WinRel"
|
||||
# PROP BASE Intermediate_Dir "WinRel"
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "WinRel"
|
||||
# PROP Intermediate_Dir "WinRel"
|
||||
OUTDIR=.\WinRel
|
||||
INTDIR=.\WinRel
|
||||
|
||||
ALL : $(OUTDIR)/mem.lib $(OUTDIR)/mem.bsc
|
||||
|
||||
$(OUTDIR) :
|
||||
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
|
||||
# ADD CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
|
||||
CPP_PROJ=/nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
|
||||
/FR$(INTDIR)/ /Fp$(OUTDIR)/"mem.pch" /Fo$(INTDIR)/ /c
|
||||
CPP_OBJS=.\WinRel/
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o$(OUTDIR)/"mem.bsc"
|
||||
BSC32_SBRS= \
|
||||
$(INTDIR)/NEWDEL.SBR \
|
||||
$(INTDIR)/ALLOC.SBR \
|
||||
$(INTDIR)/MEM.SBR
|
||||
|
||||
$(OUTDIR)/mem.bsc : $(OUTDIR) $(BSC32_SBRS)
|
||||
$(BSC32) @<<
|
||||
$(BSC32_FLAGS) $(BSC32_SBRS)
|
||||
<<
|
||||
|
||||
LIB32=lib.exe
|
||||
# ADD BASE LIB32 /NOLOGO
|
||||
# ADD LIB32 /NOLOGO
|
||||
LIB32_FLAGS=/NOLOGO /OUT:$(OUTDIR)\"mem.lib"
|
||||
DEF_FLAGS=
|
||||
DEF_FILE=
|
||||
LIB32_OBJS= \
|
||||
$(INTDIR)/NEWDEL.OBJ \
|
||||
$(INTDIR)/ALLOC.OBJ \
|
||||
$(INTDIR)/MEM.OBJ \
|
||||
.\MEM_COPY.OBJ
|
||||
|
||||
$(OUTDIR)/mem.lib : $(OUTDIR) $(DEF_FILE) $(LIB32_OBJS)
|
||||
$(LIB32) @<<
|
||||
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "WinDebug"
|
||||
# PROP BASE Intermediate_Dir "WinDebug"
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "WinDebug"
|
||||
# PROP Intermediate_Dir "WinDebug"
|
||||
OUTDIR=.\WinDebug
|
||||
INTDIR=.\WinDebug
|
||||
|
||||
ALL : $(OUTDIR)/mem.lib $(OUTDIR)/mem.bsc
|
||||
|
||||
$(OUTDIR) :
|
||||
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /Z7 /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
|
||||
# ADD CPP /nologo /W3 /GX /Z7 /YX /Od /I "c:\wwlib32\include" /D "_DEBUG" /D "_WINDOWS" /FR /c
|
||||
CPP_PROJ=/nologo /W3 /GX /Z7 /YX /Od /I "c:\wwlib32\include" /D "_DEBUG" /D\
|
||||
"_WINDOWS" /FR$(INTDIR)/ /Fp$(OUTDIR)/"mem.pch" /Fo$(INTDIR)/ /c
|
||||
CPP_OBJS=.\WinDebug/
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o$(OUTDIR)/"mem.bsc"
|
||||
BSC32_SBRS= \
|
||||
$(INTDIR)/NEWDEL.SBR \
|
||||
$(INTDIR)/ALLOC.SBR \
|
||||
$(INTDIR)/MEM.SBR
|
||||
|
||||
$(OUTDIR)/mem.bsc : $(OUTDIR) $(BSC32_SBRS)
|
||||
$(BSC32) @<<
|
||||
$(BSC32_FLAGS) $(BSC32_SBRS)
|
||||
<<
|
||||
|
||||
LIB32=lib.exe
|
||||
# ADD BASE LIB32 /NOLOGO
|
||||
# ADD LIB32 /NOLOGO
|
||||
LIB32_FLAGS=/NOLOGO /OUT:$(OUTDIR)\"mem.lib"
|
||||
DEF_FLAGS=
|
||||
DEF_FILE=
|
||||
LIB32_OBJS= \
|
||||
$(INTDIR)/NEWDEL.OBJ \
|
||||
$(INTDIR)/ALLOC.OBJ \
|
||||
$(INTDIR)/MEM.OBJ \
|
||||
.\MEM_COPY.OBJ
|
||||
|
||||
$(OUTDIR)/mem.lib : $(OUTDIR) $(DEF_FILE) $(LIB32_OBJS)
|
||||
$(LIB32) @<<
|
||||
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
.c{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
################################################################################
|
||||
# Begin Group "Source Files"
|
||||
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\MEM_COPY.ASM
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\NEWDEL.CPP
|
||||
DEP_NEWDE=\
|
||||
.\WWMEM.H\
|
||||
\wwlib32\include\wwstd.h\
|
||||
.\MEMFLAG.H
|
||||
|
||||
$(INTDIR)/NEWDEL.OBJ : $(SOURCE) $(DEP_NEWDE) $(INTDIR)
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ALLOC.CPP
|
||||
DEP_ALLOC=\
|
||||
.\WWMEM.H\
|
||||
\wwlib32\include\mono.h\
|
||||
\wwlib32\include\wwstd.h\
|
||||
.\MEMFLAG.H
|
||||
|
||||
$(INTDIR)/ALLOC.OBJ : $(SOURCE) $(DEP_ALLOC) $(INTDIR)
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\MEM.CPP
|
||||
DEP_MEM_C=\
|
||||
\wwlib32\include\wwstd.h\
|
||||
.\WWMEM.H\
|
||||
\wwlib32\include\timer.h\
|
||||
.\MEMFLAG.H
|
||||
|
||||
$(INTDIR)/MEM.OBJ : $(SOURCE) $(DEP_MEM_C) $(INTDIR)
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\MEM_COPY.OBJ
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Project
|
||||
################################################################################
|
105
WIN32LIB/MEM/MSVC/MEMFLAG.H
Normal file
105
WIN32LIB/MEM/MSVC/MEMFLAG.H
Normal file
|
@ -0,0 +1,105 @@
|
|||
/*
|
||||
** Command & Conquer Red Alert(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/***************************************************************************
|
||||
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
|
||||
***************************************************************************
|
||||
* *
|
||||
* Project Name : Memory System *
|
||||
* *
|
||||
* File Name : MEMFLAG.H *
|
||||
* *
|
||||
* Programmer : Jeff Wilson *
|
||||
* *
|
||||
* Start Date : April 4, 1994 *
|
||||
* *
|
||||
* Last Update : September 8, 1994 [IML] *
|
||||
* *
|
||||
*-------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
#ifndef MEMFLAG_H
|
||||
#define MEMFLAG_H
|
||||
// Memory Flags
|
||||
/*
|
||||
** Memory allocation flags. These are the flags that are passed into Alloc
|
||||
** in order to control the type of memory allocated.
|
||||
*/
|
||||
typedef enum {
|
||||
MEM_NORMAL = 0x0000, // Default memory (normal).
|
||||
MEM_NEW = 0x0001, // Called by the operator new and was overloaded.
|
||||
MEM_CLEAR = 0x0002, // Clear memory before returning.
|
||||
MEM_REAL = 0x0004, // Clear memory before returning.
|
||||
MEM_TEMP = 0x0008, // Clear memory before returning.
|
||||
MEM_LOCK = 0x0010, // Lock the memory that we allocated
|
||||
} MemoryFlagType;
|
||||
|
||||
|
||||
/*=========================================================================*/
|
||||
/* The following prototypes are for the file: ALLOC.CPP */
|
||||
/*=========================================================================*/
|
||||
|
||||
void *Alloc(unsigned long bytes_to_alloc, MemoryFlagType flags);
|
||||
void Free(void const *pointer);
|
||||
void DPMI_Lock(VOID const *ptr, long const size);
|
||||
void DPMI_Unlock(void const *ptr, long const size);
|
||||
void *Resize_Alloc(void *original_ptr, unsigned long new_size_in_bytes);
|
||||
long Ram_Free(MemoryFlagType flag);
|
||||
long Heap_Size(MemoryFlagType flag);
|
||||
long Total_Ram_Free(MemoryFlagType flag);
|
||||
|
||||
|
||||
inline void * operator new(size_t size, MemoryFlagType flag)
|
||||
{
|
||||
return(Alloc(size, flag));
|
||||
}
|
||||
//inline void * operator new[] (size_t size, MemoryFlagType flag)
|
||||
//{
|
||||
// return(Alloc(size, flag));
|
||||
//}
|
||||
|
||||
|
||||
/*=========================================================================*/
|
||||
/* The following prototypes are for the file: MEM_COPY.ASM */
|
||||
/*=========================================================================*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern void Mem_Copy(void *source, void *dest, unsigned long bytes_to_copy);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
inline void *Add_Long_To_Pointer(void const *ptr, long size)
|
||||
{
|
||||
return ((void *) ( (char const *) ptr + size));
|
||||
}
|
||||
|
||||
extern void (*Memory_Error)(void);
|
||||
|
||||
extern unsigned long MinRam; // Record of least memory at worst case.
|
||||
extern unsigned long MaxRam; // Record of total allocated at worst case.
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
184
WIN32LIB/MEM/MSVC/MEM_COPY.ASM
Normal file
184
WIN32LIB/MEM/MSVC/MEM_COPY.ASM
Normal file
|
@ -0,0 +1,184 @@
|
|||
;
|
||||
; Command & Conquer Red Alert(tm)
|
||||
; Copyright 2025 Electronic Arts Inc.
|
||||
;
|
||||
; This program is free software: you can redistribute it and/or modify
|
||||
; it under the terms of the GNU General Public License as published by
|
||||
; the Free Software Foundation, either version 3 of the License, or
|
||||
; (at your option) any later version.
|
||||
;
|
||||
; This program is distributed in the hope that it will be useful,
|
||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
; GNU General Public License for more details.
|
||||
;
|
||||
; You should have received a copy of the GNU General Public License
|
||||
; along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
;
|
||||
|
||||
;***************************************************************************
|
||||
;** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
|
||||
;***************************************************************************
|
||||
;* *
|
||||
;* Project Name : LIBRARY *
|
||||
;* *
|
||||
;* File Name : MEM_COPY.ASM *
|
||||
;* *
|
||||
;* Programmer : Scott Bowen *
|
||||
;* *
|
||||
;* Last Update : September 8, 1994 [IML] *
|
||||
;* Ported to watcom c32 : 01/03/96 [JRJ] *
|
||||
;*-------------------------------------------------------------------------*
|
||||
;* Functions: *
|
||||
;* Mem_Copy -- Copies from one pointer to another. *
|
||||
;* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
|
||||
|
||||
IDEAL
|
||||
P386
|
||||
MODEL USE32 FLAT
|
||||
|
||||
|
||||
LOCALS ??
|
||||
|
||||
|
||||
;******************************************************************************
|
||||
; Much testing was done to determine that only when there are 14 or more bytes
|
||||
; being copied does it speed the time it takes to do copies in this algorithm.
|
||||
; For this reason and because 1 and 2 byte copies crash, is the special case
|
||||
; used. SKB 4/21/94. Tested on 486 66mhz.
|
||||
OPTIMAL_BYTE_COPY equ 14
|
||||
|
||||
|
||||
;******************************************************************************
|
||||
; External declares so these functions can be called
|
||||
;
|
||||
GLOBAL C Mem_Copy : NEAR
|
||||
GLOBAL C Largest_Mem_Block : near
|
||||
|
||||
CODESEG
|
||||
|
||||
|
||||
;***************************************************************************
|
||||
;* MEM_COPY -- Copies from one pointer to another. *
|
||||
;* This routine copies bytes from source to dest. It takes care of *
|
||||
;* overlapped memory, and unsigned long copies. *
|
||||
;* *
|
||||
;* *
|
||||
;* *
|
||||
;* *
|
||||
;* INPUT: *
|
||||
;* *
|
||||
;* OUTPUT: *
|
||||
;* *
|
||||
;* WARNINGS: *
|
||||
;* *
|
||||
;* HISTORY: *
|
||||
;* 04/18/1994 SKB : Created. *
|
||||
;*=========================================================================*
|
||||
; void Mem_Copy(void *source, void *dest, unsigned long bytes_to_copy);
|
||||
|
||||
|
||||
PROC Mem_Copy C near
|
||||
USES ecx , esi , edi , ebx
|
||||
ARG source:DWORD
|
||||
ARG dest:DWORD
|
||||
ARG bytes:DWORD
|
||||
|
||||
;********************************* Setup ******************************************
|
||||
cld
|
||||
mov esi,[source]
|
||||
mov edi,[dest]
|
||||
mov ecx,[bytes] ; get number of bytes to copy.
|
||||
|
||||
; check pointers for singularities
|
||||
cmp esi,edi ; Compare source with dest.
|
||||
je ??done ; No sence in copying the same pointer.
|
||||
or esi,0
|
||||
jz ??done
|
||||
or edi,0
|
||||
jz ??done
|
||||
|
||||
cmp ecx,OPTIMAL_BYTE_COPY ; see notes above about equate.
|
||||
jge ??normal ; If >= MAX(2,OPTIMAL_BYTE_COPY), do normal dword copy.
|
||||
|
||||
;******************************** Special case <= 2 *******************************
|
||||
;
|
||||
; This section must be called for bytes <= 2 since the other case will crash. It
|
||||
; optionally uses OPTIMAL_BYTE_COPY for the cut off point. This is because after
|
||||
; extensive testing, it was proved that only at that point (14 or more bytes) does
|
||||
; it become quicker to use the dword copy method.
|
||||
|
||||
cmp esi,edi ; Compare source with dest.
|
||||
jge ??do_move ; if source greater do forward copy.
|
||||
lea esi,[esi+ecx-1]
|
||||
std ; Opps, wrong, force the pointers to decrement.
|
||||
lea edi,[edi+ecx-1]
|
||||
??do_move:
|
||||
rep movsb ; move the one or two bytes.
|
||||
cld
|
||||
??done:
|
||||
ret
|
||||
|
||||
;************************** back or forth, that is the question *******************
|
||||
|
||||
??normal:
|
||||
mov ebx,ecx
|
||||
cmp esi,edi ; Compare source with dest.
|
||||
jge ??forward ; if source greater do forward copy.
|
||||
|
||||
;********************************* Backward ***************************************
|
||||
??backward:
|
||||
lea ecx,[edi+ebx]
|
||||
std
|
||||
lea edi,[edi+ebx-1]
|
||||
and ecx,3 ; Get non aligned bytes.
|
||||
lea esi,[esi+ebx-1]
|
||||
sub ebx,ecx ; remove that from the total size to be copied later.
|
||||
rep movsb ; do the copy.
|
||||
sub esi,3
|
||||
mov ecx,ebx ; Get number of bytes left.
|
||||
sub edi,3
|
||||
shr ecx,2 ; Do 4 bytes at a time.
|
||||
rep movsd ; do the dword copy.
|
||||
mov ecx,ebx
|
||||
add esi,3
|
||||
add edi,3
|
||||
and ecx,03h
|
||||
rep movsb ; finnish the remaining bytes.
|
||||
cld
|
||||
ret
|
||||
|
||||
;********************************* Forward ***************************************
|
||||
??forward:
|
||||
cld
|
||||
mov ecx,edi ; get destination pointer.
|
||||
neg ecx
|
||||
and ecx,3 ; Get non aligned bytes.
|
||||
sub ebx,ecx ; remove that from the total size to be copied later.
|
||||
rep movsb ; do the copy.
|
||||
mov ecx,ebx ; Get number of bytes left.
|
||||
shr ecx,2 ; Do 4 bytes at a time.
|
||||
rep movsd ; do the dword copy.
|
||||
mov ecx, ebx
|
||||
and ecx,03h
|
||||
rep movsb ; finnish the remaining bytes.
|
||||
ret
|
||||
|
||||
ENDP Mem_Copy
|
||||
|
||||
PROC Largest_Mem_Block C near
|
||||
uses esi , edi , ebx , ecx , edx
|
||||
local mem_struct : dword : 16
|
||||
|
||||
mov eax , 0500h
|
||||
lea edi , [ mem_struct ]
|
||||
int 31h
|
||||
mov eax , [ mem_struct ]
|
||||
|
||||
ret
|
||||
ENDP Largest_Mem_Block
|
||||
|
||||
END
|
||||
|
||||
|
||||
|
129
WIN32LIB/MEM/MSVC/NEWDEL.CPP
Normal file
129
WIN32LIB/MEM/MSVC/NEWDEL.CPP
Normal file
|
@ -0,0 +1,129 @@
|
|||
/*
|
||||
** Command & Conquer Red Alert(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/***************************************************************************
|
||||
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
|
||||
***************************************************************************
|
||||
* *
|
||||
* Project Name : Memory system. *
|
||||
* *
|
||||
* File Name : NEWDEL.CPP *
|
||||
* *
|
||||
* Programmer : Scott K. Bowen *
|
||||
* *
|
||||
* Start Date : June 21, 1994 *
|
||||
* *
|
||||
* Last Update : October 20, 1994 [SKB] *
|
||||
* *
|
||||
*-------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* operator NEW -- Overides the global new function. *
|
||||
* operator delete -- Overides the global delete function. *
|
||||
* operator NEW[] -- Overides the array version of new. *
|
||||
* operator delete[] -- Overides the array version of delete[] *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
#include "wwmem.h"
|
||||
|
||||
|
||||
/*=========================================================================*/
|
||||
/* The following PRIVATE functions are in this file: */
|
||||
/*=========================================================================*/
|
||||
|
||||
/*= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =*/
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* OPERATOR NEW -- Overides the global new function. *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 06/21/1994 SKB : Created. *
|
||||
*=========================================================================*/
|
||||
void * operator new(size_t size)
|
||||
{
|
||||
return (Alloc((unsigned long) size, MEM_NEW));
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* OPERATOR NEW[] -- Overides the array version of new. *
|
||||
* *
|
||||
* *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 06/21/1994 SKB : Created. *
|
||||
*=========================================================================*/
|
||||
//void * operator new[](size_t size)
|
||||
//{
|
||||
// return (Alloc((unsigned long) size, MEM_NEW));
|
||||
//}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* OPERATOR DELETE -- Overides the global delete function. *
|
||||
* *
|
||||
* *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 06/21/1994 SKB : Created. *
|
||||
*=========================================================================*/
|
||||
void operator delete(void *ptr)
|
||||
{
|
||||
Free(ptr);
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* OPERATOR DELETE[] -- Overides the array version of delete[] *
|
||||
* *
|
||||
* *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 10/20/1994 SKB : Created. *
|
||||
*=========================================================================*/
|
||||
//void operator delete[](void *ptr)
|
||||
//{
|
||||
// Free(ptr);
|
||||
//}
|
||||
|
||||
|
||||
|
69
WIN32LIB/MEM/MSVC/WWMEM.H
Normal file
69
WIN32LIB/MEM/MSVC/WWMEM.H
Normal file
|
@ -0,0 +1,69 @@
|
|||
/*
|
||||
** Command & Conquer Red Alert(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/***************************************************************************
|
||||
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
|
||||
***************************************************************************
|
||||
* *
|
||||
* Project Name : Memory System *
|
||||
* *
|
||||
* File Name : MEM.H *
|
||||
* *
|
||||
* Programmer : Jeff Wilson *
|
||||
* *
|
||||
* Start Date : April 4, 1994 *
|
||||
* *
|
||||
* Last Update : September 8, 1994 [IML] *
|
||||
* *
|
||||
*-------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
#ifndef WWMEM_H
|
||||
#define WWMEM_H
|
||||
|
||||
#include "wwstd.h"
|
||||
#include "new.h"
|
||||
#include "memflag.h"
|
||||
|
||||
// Defines
|
||||
//==============
|
||||
|
||||
|
||||
|
||||
/*=========================================================================*/
|
||||
/* The following prototypes are for the file: MEM.CPP */
|
||||
/*=========================================================================*/
|
||||
|
||||
int Mem_Init(void *buffer, long size);
|
||||
void *Mem_Alloc(void *poolptr, long lsize, unsigned long id);
|
||||
int Mem_Free(void *poolptr, void *buffer);
|
||||
void Mem_Reference(void *node);
|
||||
void Mem_Lock_Block(void *node);
|
||||
void Mem_In_Use(void *node);
|
||||
void *Mem_Find(void *poolptr, unsigned long id);
|
||||
unsigned long Mem_Get_ID(void *node);
|
||||
void *Mem_Find_Oldest(void *poolptr);
|
||||
void *Mem_Free_Oldest(void *poolptr);
|
||||
long Mem_Pool_Size(void *poolptr);
|
||||
long Mem_Avail(void *poolptr);
|
||||
long Mem_Largest_Avail(void *poolptr);
|
||||
void Mem_Cleanup(void *poolptr);
|
||||
|
||||
|
||||
#endif
|
||||
|
43
WIN32LIB/MEM/MSVC/WWMEM.INC
Normal file
43
WIN32LIB/MEM/MSVC/WWMEM.INC
Normal file
|
@ -0,0 +1,43 @@
|
|||
;
|
||||
; Command & Conquer Red Alert(tm)
|
||||
; Copyright 2025 Electronic Arts Inc.
|
||||
;
|
||||
; This program is free software: you can redistribute it and/or modify
|
||||
; it under the terms of the GNU General Public License as published by
|
||||
; the Free Software Foundation, either version 3 of the License, or
|
||||
; (at your option) any later version.
|
||||
;
|
||||
; This program is distributed in the hope that it will be useful,
|
||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
; GNU General Public License for more details.
|
||||
;
|
||||
; You should have received a copy of the GNU General Public License
|
||||
; along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
;
|
||||
|
||||
;***************************************************************************
|
||||
;** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
|
||||
;***************************************************************************
|
||||
;* *
|
||||
;* Project Name : Memory System *
|
||||
;* *
|
||||
;* File Name : WWMEM.INC *
|
||||
;* *
|
||||
;* Programmer : Ian M. Leslie *
|
||||
;* *
|
||||
;* Start Date : August 11, 1994 *
|
||||
;* *
|
||||
;* Last Update : August 17, 1994 [IML] *
|
||||
;* *
|
||||
;*-------------------------------------------------------------------------*
|
||||
;* Functions: *
|
||||
;* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
|
||||
|
||||
|
||||
MEM_NORMAL EQU 0000h ; Default memory (normal).
|
||||
MEM_NEW EQU 0001h ; Called by the operator new and was overloaded.
|
||||
MEM_CLEAR EQU 0002h ;
|
||||
|
||||
GLOBAL @Alloc$qul14MemoryFlagType:PROC
|
||||
GLOBAL @Free$qpv:PROC
|
Reference in a new issue