160 lines
6.6 KiB
C
160 lines
6.6 KiB
C
|
//
|
||
|
// Copyright 2020 Electronic Arts Inc.
|
||
|
//
|
||
|
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
|
||
|
// software: you can redistribute it and/or modify it under the terms of
|
||
|
// the GNU General Public License as published by the Free Software Foundation,
|
||
|
// either version 3 of the License, or (at your option) any later version.
|
||
|
|
||
|
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
|
||
|
// in the hope that it will be useful, but with permitted additional restrictions
|
||
|
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||
|
// distributed with this program. You should have received a copy of the
|
||
|
// GNU General Public License along with permitted additional restrictions
|
||
|
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||
|
|
||
|
/* $Header: /CounterStrike/INI.H 1 3/03/97 10:24a Joe_bostic $ */
|
||
|
/***********************************************************************************************
|
||
|
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||
|
***********************************************************************************************
|
||
|
* *
|
||
|
* Project Name : Command & Conquer *
|
||
|
* *
|
||
|
* File Name : INI.H *
|
||
|
* *
|
||
|
* Programmer : Joe L. Bostic *
|
||
|
* *
|
||
|
* Start Date : 05/15/96 *
|
||
|
* *
|
||
|
* Last Update : May 15, 1996 [JLB] *
|
||
|
* *
|
||
|
*---------------------------------------------------------------------------------------------*
|
||
|
* Functions: *
|
||
|
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||
|
|
||
|
|
||
|
#ifndef INI_H
|
||
|
#define INI_H
|
||
|
|
||
|
#include <stdlib.h>
|
||
|
#include "listnode.h"
|
||
|
#include "pipe.h"
|
||
|
#include "wwfile.h"
|
||
|
#include "pk.h"
|
||
|
#include "fixed.h"
|
||
|
#include "crc.h"
|
||
|
#include "search.h"
|
||
|
|
||
|
/*
|
||
|
** This is an INI database handler class. It handles a database with a disk format identical
|
||
|
** to the INI files commonly used by Windows.
|
||
|
*/
|
||
|
class INIClass {
|
||
|
public:
|
||
|
INIClass(void) {}
|
||
|
~INIClass(void);
|
||
|
|
||
|
/*
|
||
|
** Fetch and store INI data.
|
||
|
*/
|
||
|
bool Load(FileClass & file);
|
||
|
bool Load(Straw & file);
|
||
|
int Save(FileClass & file) const;
|
||
|
int Save(Pipe & file) const;
|
||
|
|
||
|
/*
|
||
|
** Erase all data within this INI file manager.
|
||
|
*/
|
||
|
bool Clear(char const * section = 0, char const * entry = 0);
|
||
|
|
||
|
int Line_Count(char const * section) const;
|
||
|
bool Is_Loaded(void) const {return(!SectionList.Is_Empty());}
|
||
|
int Size(void) const;
|
||
|
bool Is_Present(char const * section, char const * entry = 0) const {if (entry == 0) return(Find_Section(section) != 0);return(Find_Entry(section, entry) != 0);}
|
||
|
|
||
|
/*
|
||
|
** Fetch the number of sections in the INI file or verify if a specific
|
||
|
** section is present.
|
||
|
*/
|
||
|
int Section_Count(void) const;
|
||
|
bool Section_Present(char const * section) const {return(Find_Section(section) != NULL);}
|
||
|
|
||
|
/*
|
||
|
** Fetch the number of entries in a section or get a particular entry in a section.
|
||
|
*/
|
||
|
int Entry_Count(char const * section) const;
|
||
|
char const * Get_Entry(char const * section, int index) const;
|
||
|
|
||
|
/*
|
||
|
** Get the various data types from the section and entry specified.
|
||
|
*/
|
||
|
int Get_String(char const * section, char const * entry, char const * defvalue, char * buffer, int size) const;
|
||
|
int Get_Int(char const * section, char const * entry, int defvalue=0) const;
|
||
|
int Get_Hex(char const * section, char const * entry, int defvalue=0) const;
|
||
|
bool Get_Bool(char const * section, char const * entry, bool defvalue=false) const;
|
||
|
int Get_TextBlock(char const * section, char * buffer, int len) const;
|
||
|
int Get_UUBlock(char const * section, void * buffer, int len) const;
|
||
|
PKey Get_PKey(bool fast) const;
|
||
|
fixed Get_Fixed(char const * section, char const * entry, fixed defvalue) const;
|
||
|
|
||
|
/*
|
||
|
** Put a data type to the section and entry specified.
|
||
|
*/
|
||
|
bool Put_Fixed(char const * section, char const * entry, fixed value);
|
||
|
bool Put_String(char const * section, char const * entry, char const * string);
|
||
|
bool Put_Hex(char const * section, char const * entry, int number);
|
||
|
bool Put_Int(char const * section, char const * entry, int number, int format=0);
|
||
|
bool Put_Bool(char const * section, char const * entry, bool value);
|
||
|
bool Put_TextBlock(char const * section, char const * text);
|
||
|
bool Put_UUBlock(char const * section, void const * block, int len);
|
||
|
bool Put_PKey(PKey const & key);
|
||
|
|
||
|
protected:
|
||
|
enum {MAX_LINE_LENGTH=128};
|
||
|
|
||
|
/*
|
||
|
** The value entries for the INI file are stored as objects of this type.
|
||
|
** The entry identifier and value string are combined into this object.
|
||
|
*/
|
||
|
struct INIEntry : Node<INIEntry> {
|
||
|
INIEntry(char * entry = 0, char * value = 0) : Entry(entry), Value(value) {}
|
||
|
~INIEntry(void) {free(Entry);Entry = 0;free(Value);Value = 0;}
|
||
|
int Index_ID(void) const {return(CRCEngine()(Entry, strlen(Entry)));};
|
||
|
|
||
|
char * Entry;
|
||
|
char * Value;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
** Each section (bracketed) is represented by an object of this type. All entries
|
||
|
** subordinate to this section are attached.
|
||
|
*/
|
||
|
struct INISection : Node<INISection> {
|
||
|
INISection(char * section) : Section(section) {}
|
||
|
~INISection(void) {free(Section);Section = 0;EntryList.Delete();}
|
||
|
INIEntry * Find_Entry(char const * entry) const;
|
||
|
int Index_ID(void) const {return(CRCEngine()(Section, strlen(Section)));};
|
||
|
|
||
|
char * Section;
|
||
|
List<INIEntry> EntryList;
|
||
|
IndexClass<INIEntry *>EntryIndex;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
** Utility routines to help find the appropriate section and entry objects.
|
||
|
*/
|
||
|
INISection * Find_Section(char const * section) const;
|
||
|
INIEntry * Find_Entry(char const * section, char const * entry) const;
|
||
|
static void Strip_Comments(char * buffer);
|
||
|
|
||
|
/*
|
||
|
** This is the list of all sections within this INI file.
|
||
|
*/
|
||
|
List<INISection> SectionList;
|
||
|
|
||
|
IndexClass<INISection *> SectionIndex;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif
|