Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
This commit is contained in:
parent
ea8ecc76fa
commit
03416d24e1
1038 changed files with 629779 additions and 0 deletions
80
REDALERT/ADPCM.CPP
Normal file
80
REDALERT/ADPCM.CPP
Normal file
|
@ -0,0 +1,80 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
|
||||
#include "function.h"
|
||||
|
||||
extern "C" {
|
||||
#include "soscomp.h"
|
||||
#include "itable.cpp"
|
||||
#include "dtable.cpp"
|
||||
|
||||
|
||||
void sosCODECInitStream(_SOS_COMPRESS_INFO* info)
|
||||
{
|
||||
info->dwSampleIndex = 0;
|
||||
info->dwPredicted = 0;
|
||||
}
|
||||
|
||||
|
||||
unsigned long sosCODECDecompressData(_SOS_COMPRESS_INFO* info, unsigned long numbytes)
|
||||
{
|
||||
unsigned long token;
|
||||
long sample;
|
||||
unsigned int fastindex;
|
||||
unsigned char *inbuff;
|
||||
unsigned short *outbuff;
|
||||
|
||||
inbuff = (unsigned char *)info->lpSource;
|
||||
outbuff = (unsigned short *)info->lpDest;
|
||||
|
||||
// Preload variables before the big loop
|
||||
fastindex = (unsigned int)info->dwSampleIndex;
|
||||
sample = info->dwPredicted;
|
||||
|
||||
if (!numbytes)
|
||||
goto SkipLoop;
|
||||
|
||||
do {
|
||||
// First nibble
|
||||
token = *inbuff++;
|
||||
fastindex += token & 0x0f;
|
||||
sample += DiffTable[fastindex];
|
||||
fastindex = IndexTable[fastindex];
|
||||
if (sample > 32767L)
|
||||
sample = 32767L;
|
||||
if (sample < -32768L)
|
||||
sample = -32768L;
|
||||
*outbuff++ = (unsigned short)sample;
|
||||
|
||||
// Second nibble
|
||||
fastindex += token >> 4;
|
||||
sample += DiffTable[fastindex];
|
||||
fastindex = IndexTable[fastindex];
|
||||
if (sample > 32767L)
|
||||
sample = 32767L;
|
||||
if (sample < -32768L)
|
||||
sample = -32768L;
|
||||
*outbuff++ = (unsigned short)sample;
|
||||
} while(--numbytes);
|
||||
|
||||
SkipLoop:
|
||||
|
||||
// Put local vars back
|
||||
info->dwSampleIndex = (unsigned long)fastindex;
|
||||
info->dwPredicted = sample;
|
||||
return(numbytes << 2);
|
||||
}
|
||||
|
||||
}
|
Reference in a new issue