Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
This commit is contained in:
parent
ea8ecc76fa
commit
03416d24e1
1038 changed files with 629779 additions and 0 deletions
165
REDALERT/BENCH.CPP
Normal file
165
REDALERT/BENCH.CPP
Normal file
|
@ -0,0 +1,165 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
|
||||
/* $Header: /CounterStrike/BENCH.CPP 1 3/03/97 10:24a Joe_bostic $ */
|
||||
/***********************************************************************************************
|
||||
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||||
***********************************************************************************************
|
||||
* *
|
||||
* Project Name : Command & Conquer *
|
||||
* *
|
||||
* File Name : BENCH.CPP *
|
||||
* *
|
||||
* Programmer : Joe L. Bostic *
|
||||
* *
|
||||
* Start Date : 07/17/96 *
|
||||
* *
|
||||
* Last Update : July 18, 1996 [JLB] *
|
||||
* *
|
||||
*---------------------------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* Benchmark::Begin -- Start the benchmark operation. *
|
||||
* Benchmark::Benchmark -- Constructor for the benchmark object. *
|
||||
* Benchmark::End -- Mark the end of a benchmarked operation *
|
||||
* Benchmark::Reset -- Clear out the benchmark statistics. *
|
||||
* Benchmark::Value -- Fetch the current average benchmark time. *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
#if (0)
|
||||
#include "bench.h"
|
||||
#include "mpu.h"
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* Benchmark::Benchmark -- Constructor for the benchmark object. *
|
||||
* *
|
||||
* This will construct the benchmark object. *
|
||||
* *
|
||||
* INPUT: none *
|
||||
* *
|
||||
* OUTPUT: none *
|
||||
* *
|
||||
* WARNINGS: none *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 07/18/1996 JLB : Created. *
|
||||
*=============================================================================================*/
|
||||
Benchmark::Benchmark(void) :
|
||||
Average(0),
|
||||
Counter(0),
|
||||
TotalCount(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* Benchmark::Reset -- Clear out the benchmark statistics. *
|
||||
* *
|
||||
* Use this routine to clear out all the accumulated statistics within this benchmark *
|
||||
* object. The object is set just as if it was freshly constructed. *
|
||||
* *
|
||||
* INPUT: none *
|
||||
* *
|
||||
* OUTPUT: none *
|
||||
* *
|
||||
* WARNINGS: none *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 07/18/1996 JLB : Created. *
|
||||
*=============================================================================================*/
|
||||
void Benchmark::Reset(void)
|
||||
{
|
||||
Average = 0;
|
||||
Counter = 0;
|
||||
TotalCount = 0;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* Benchmark::Begin -- Start the benchmark operation. *
|
||||
* *
|
||||
* Call this routine before the operation to be benchmarked is begun. The corresponding *
|
||||
* End() function must be called after the operation has completed. *
|
||||
* *
|
||||
* INPUT: reset -- Should the entire benchmark object be reset at this time as well? *
|
||||
* *
|
||||
* OUTPUT: none *
|
||||
* *
|
||||
* WARNINGS: The Begin() and End() functions are NOT nestable. *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 07/18/1996 JLB : Created. *
|
||||
*=============================================================================================*/
|
||||
void Benchmark::Begin(bool reset)
|
||||
{
|
||||
if (reset) Reset();
|
||||
Clock = 0;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* Benchmark::End -- Mark the end of a benchmarked operation *
|
||||
* *
|
||||
* This routine is called at the end of the operation that is being benchmarked. It is *
|
||||
* important to call this routine as soon as possible after the event being benchmarked *
|
||||
* has completed. *
|
||||
* *
|
||||
* INPUT: none *
|
||||
* *
|
||||
* OUTPUT: none *
|
||||
* *
|
||||
* WARNINGS: The Being() and End() functions are NOT nestable. *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 07/18/1996 JLB : Created. *
|
||||
*=============================================================================================*/
|
||||
void Benchmark::End(void)
|
||||
{
|
||||
unsigned long value = Clock;
|
||||
|
||||
if (Counter == MAXIMUM_EVENT_COUNT) {
|
||||
Average -= Average / MAXIMUM_EVENT_COUNT;
|
||||
Average += value;
|
||||
} else {
|
||||
Average += value;
|
||||
Counter++;
|
||||
}
|
||||
TotalCount++;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* Benchmark::Value -- Fetch the current average benchmark time. *
|
||||
* *
|
||||
* This routine will take the statistics already accumulated and determine the average *
|
||||
* time recorded. This value will be returned. *
|
||||
* *
|
||||
* INPUT: none *
|
||||
* *
|
||||
* OUTPUT: Returns with the average time that all events tracked by this object. *
|
||||
* *
|
||||
* WARNINGS: none *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 07/18/1996 JLB : Created. *
|
||||
*=============================================================================================*/
|
||||
unsigned long Benchmark::Value(void) const
|
||||
{
|
||||
if (Counter) {
|
||||
return(Average / Counter);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
#endif
|
Reference in a new issue