Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
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REDALERT/DIBUTIL.H
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REDALERT/DIBUTIL.H
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/*
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* dibutil.h
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*
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* Copyright (c) 1991 Microsoft Corporation. All rights reserved.
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*
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* Header file for Device-Independent Bitmap (DIB) API. Provides
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* function prototypes and constants for the following functions:
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*
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* AllocRoomForDIB() - Allocates memory for a DIB
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*
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*/
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/* DIB constants */
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#define PALVERSION 0x300
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/* DIB macros */
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#define IS_WIN30_DIB(lpbi) ((*(LPDWORD)(lpbi)) == sizeof(BITMAPINFOHEADER))
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#define RECTWIDTH(lpRect) ((lpRect)->right - (lpRect)->left)
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#define RECTHEIGHT(lpRect) ((lpRect)->bottom - (lpRect)->top)
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/* function prototypes */
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HANDLE AllocRoomForDIB(BITMAPINFOHEADER bi, HBITMAP hBitmap);
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