Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
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REDALERT/LINT.H
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REDALERT/LINT.H
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/* $Header: /CounterStrike/LINT.H 1 3/03/97 10:25a Joe_bostic $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : LINT.H *
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* *
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* Programmer : Joe L. Bostic *
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* *
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* Start Date : 03/28/96 *
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* *
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* Last Update : March 28, 1996 [JLB] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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// overloading data member (e.g., IsToRedraw)
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//lint -e1516
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// function distinguishing error (actually not an error when conversion operators are used).
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//lint -e1053
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/*
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** The current version of Lint doesn't know how to deal with conversion operators. It
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** erroneously generates this error message as a result. Unfortunately, we have to throw
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** out the baby with the bathwater on this one.
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*/
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//lint -e58 -e56
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/*
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** Hiding a non virtual member function is generally ok.
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*/
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//lint -e1511
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/*
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** The warning about not initializing a member during construction is
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** valid. However, C&C takes advantage of this by using the in place
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** new operator during the load game process. Disable the warning, but
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** grudgingly.
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*/
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//lint -e1401
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/*
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** Disable warning about non virtual base class destructor for these objects.
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*/
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//lint -esym(1509,GraphicBufferClass,GraphicViewPortClass,BufferClass,VideoViewPortClass,GetCDClass)
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//lint -esym(1509,BasicTimerClass,FlyClass,FuseClass,StageClass,FlasherClass,CargoClass,DoorClass)
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//lint -esym(1509,AbstractTypeClass)
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/*
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** The "unusual cast" warning is the result of derived casting. This is
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** because there is no "dynamic_cast<>" implemented in Watcom (version 10.5).
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*/
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//lint -e740 -e571
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/*
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** "function not previously declared inline" is probably not worth noting.
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*/
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//lint -e1727
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/*
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** Allow sub-integer loss of precision. This will allow assigning ints to
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** chars without warning.
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*/
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//lint -e734
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/*
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** Shifting an integer left is always ok.
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*/
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//lint -e701 -e703
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/*
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** Allow repeated include files. The body of the include file should be
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** coded to ensure that it is processed only once.
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*/
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//lint -e537
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/*
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** Implicitly converting an enum to an integer is almost always ok.
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*/
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//lint -e641
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/*
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** It is possible to have template functions for "++" and "--" that
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** don't require one of the parameters to be a class object.
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*/
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//lint -e1042
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/*
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** Redundant declarations are ok. They are a bit harder to maintain,
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** but they facilitate keeping modules less interdependant (include
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** file wise).
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*/
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//lint -e963 -e762 -e763
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/*
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** Not having a default constructor is ok.
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*/
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//lint -e1712
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/*
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** Private constructors are ok. In fact, they are necessary if the
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** class object must never be instantiated outside of the class
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** itself.
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*/
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//lint -e1704
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/*
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** Ignoring the return value from a function is ok. It is very
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** common for certain side-effect type functions.
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*/
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//lint -e534
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/*
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** Implicitly converting from a signed to an unsigned parameter (or
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** visa versa) is ok.
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*/
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//lint -e732 -e502 -e713 -e737 -eau
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/*
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** Allow functions to overload and hide base functions. This is a
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** technique of inheritance that handles function parameter changes.
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*/
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//lint -e1411
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/*
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** If a switch statement doesn't have a case for every value (enums)
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** but it does have a "default" case, then don't warn about it.
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*/
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//lint -e788
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/*
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** If bitwize arithmetic is performed on compatible enumeration types,
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** then don't complain. Many enums are used in this fashion.
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*/
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//lint -e655 -e656
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/*
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** If a data member is not explicitly initialized in the initializer
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** list, this is ok.
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*/
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//lint -e1542
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/*
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** Calling "new" when not part of an assignment operation can be valid. This
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** is true if the "new" operator has been overloaded and the class keeps
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** track of itself.
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*/
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//lint -e522
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/*
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** A class that is zero bytes long is ok. This is how method classes
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** usually work.
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*/
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//lint -e1501
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/*
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** Boolean passed to function is ok.
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*/
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//lint -e730
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/*
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** Signed/unsigned mix with relational... ignore for now.
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*/
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//lint -e574
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