Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
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REDALERT/VISUDLG.H
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REDALERT/VISUDLG.H
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/* $Header: /CounterStrike/VISUDLG.H 1 3/03/97 10:26a Joe_bostic $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : VISUDLG.H *
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* *
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* Programmer : Maria del Mar McCready Legg *
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* Joe L. Bostic *
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* *
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* Start Date : Jan 8, 1995 *
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* *
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* Last Update : Jan 18, 1995 [MML] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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*---------------------------------------------------------------------------------------------*/
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#ifndef VISUDLG_H
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#define VISUDLG_H
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#include "gadget.h"
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class VisualControlsClass
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{
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private:
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enum VisualControlEnums {
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BUTTON_BRIGHTNESS=1,
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BUTTON_COLOR,
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BUTTON_CONTRAST,
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BUTTON_TINT,
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BUTTON_RESET,
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BUTTON_OPTIONS, // Button number for "Options menu"
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OPTION_WIDTH=216, // Width of dialog box.
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OPTION_HEIGHT=122, // Height of dialog box.
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OPTION_X=(((320 - OPTION_WIDTH) / 2)),
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OPTION_Y=((200 - OPTION_HEIGHT) / 2),
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TEXT_X=OPTION_X+28, // Title's x pos
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TEXT_Y=OPTION_Y+30, // Add 11 for each following line
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SLIDER_X=OPTION_X+105, // Slider's x pos
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SLIDER_Y=OPTION_Y+30, // Add 11 for each following line
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SLIDER_WIDTH=70, // Width of each control slider.
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SLIDER_HEIGHT=5, // Height of each control slider.
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SLIDER_Y_SPACING=11, // Vertical spacing between sliders.
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BUTTON_X=OPTION_X+63, // Options button x pos
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BUTTON_Y=OPTION_Y+102, // Options button y pos
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};
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public:
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VisualControlsClass(void) {};
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void Process(void);
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};
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#endif
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