Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
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REDALERT/WIN32LIB/DRAWRECT.CPP
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REDALERT/WIN32LIB/DRAWRECT.CPP
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/***************************************************************************
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** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
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***************************************************************************
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* *
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* Project Name : Westwood 32 Bit Library *
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* *
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* File Name : DRAWRECT.C *
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* *
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* Programmer : Christopher Yates *
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* *
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* Last Update : August 20, 1993 [JLB] *
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* *
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*-------------------------------------------------------------------------*
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* Functions: *
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* Draw_Rect -- Draws a rectangle to the LogicPage. *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef GBUFFER_H
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#include "gbuffer.h"
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#include "misc.h"
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#endif
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/***************************************************************************
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* Draw_Rect -- Draws a rectangle to the LogicPage. *
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* *
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* This routine will draw a rectangle to the LogicPage. The rectangle *
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* doesn't have to be aligned on the vertical or horizontal axis. In *
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* fact, it doesn't even have to be a rectangle. The "square" can be *
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* skewed. *
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* *
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* INPUT: x1_pixel, y1_pixel -- One corner. *
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* *
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* x2_pixel, y2_pixel -- The other corner. *
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* *
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* color -- The color to draw the lines. *
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* *
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* OUTPUT: none *
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* *
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* WARNINGS: None, but the rectangle will be clipped to the current *
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* draw line clipping rectangle. *
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* *
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* HISTORY: *
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* 08/20/1993 JLB : Created. *
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*=========================================================================*/
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VOID GraphicViewPortClass::Draw_Rect(int x1_pixel, int y1_pixel, int x2_pixel, int y2_pixel, unsigned char color)
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{
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Lock();
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Draw_Line(x1_pixel, y1_pixel, x2_pixel, y1_pixel, color);
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Draw_Line(x1_pixel, y2_pixel, x2_pixel, y2_pixel, color);
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Draw_Line(x1_pixel, y1_pixel, x1_pixel, y2_pixel, color);
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Draw_Line(x2_pixel, y1_pixel, x2_pixel, y2_pixel, color);
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Unlock();
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}
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