Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
This commit is contained in:
parent
ea8ecc76fa
commit
03416d24e1
1038 changed files with 629779 additions and 0 deletions
88
REDALERT/XSTRAW.H
Normal file
88
REDALERT/XSTRAW.H
Normal file
|
@ -0,0 +1,88 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
|
||||
/* $Header: /CounterStrike/XSTRAW.H 1 3/03/97 10:26a Joe_bostic $ */
|
||||
/***********************************************************************************************
|
||||
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||||
***********************************************************************************************
|
||||
* *
|
||||
* Project Name : Command & Conquer *
|
||||
* *
|
||||
* File Name : XSTRAW.H *
|
||||
* *
|
||||
* Programmer : Joe L. Bostic *
|
||||
* *
|
||||
* Start Date : 07/04/96 *
|
||||
* *
|
||||
* Last Update : July 4, 1996 [JLB] *
|
||||
* *
|
||||
*---------------------------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
|
||||
#ifndef XSTRAW_H
|
||||
#define XSTRAW_H
|
||||
|
||||
#include "straw.h"
|
||||
#include "buff.h"
|
||||
#include "wwfile.h"
|
||||
#include <stddef.h>
|
||||
|
||||
/*
|
||||
** This class is used to manage a buffer as a data source. Data requests will draw from the
|
||||
** buffer supplied until the buffer is exhausted.
|
||||
*/
|
||||
class BufferStraw : public Straw
|
||||
{
|
||||
public:
|
||||
BufferStraw(Buffer const & buffer) : BufferPtr(buffer), Index(0) {}
|
||||
BufferStraw(void const * buffer, int length) : BufferPtr((void*)buffer, length), Index(0) {}
|
||||
virtual int Get(void * source, int slen);
|
||||
|
||||
private:
|
||||
Buffer BufferPtr;
|
||||
int Index;
|
||||
// void const * BufferPtr;
|
||||
// int Length;
|
||||
|
||||
bool Is_Valid(void) {return(BufferPtr.Is_Valid());}
|
||||
BufferStraw(BufferStraw & rvalue);
|
||||
BufferStraw & operator = (BufferStraw const & pipe);
|
||||
};
|
||||
|
||||
/*
|
||||
** This class is used to manage a file as a data source. Data requests will draw from the
|
||||
** file until the file has been completely read.
|
||||
*/
|
||||
class FileStraw : public Straw
|
||||
{
|
||||
public:
|
||||
FileStraw(FileClass * file) : File(file), HasOpened(false) {}
|
||||
FileStraw(FileClass & file) : File(&file), HasOpened(false) {}
|
||||
virtual ~FileStraw(void);
|
||||
virtual int Get(void * source, int slen);
|
||||
|
||||
private:
|
||||
FileClass * File;
|
||||
bool HasOpened;
|
||||
|
||||
bool Valid_File(void) {return(File != NULL);}
|
||||
FileStraw(FileStraw & rvalue);
|
||||
FileStraw & operator = (FileStraw const & pipe);
|
||||
};
|
||||
|
||||
|
||||
#endif
|
Reference in a new issue