Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
This commit is contained in:
parent
ea8ecc76fa
commit
03416d24e1
1038 changed files with 629779 additions and 0 deletions
146
TIBERIANDAWN/LIST.H
Normal file
146
TIBERIANDAWN/LIST.H
Normal file
|
@ -0,0 +1,146 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
|
||||
/* $Header: F:\projects\c&c\vcs\code\list.h_v 2.17 16 Oct 1995 16:46:24 JOE_BOSTIC $ */
|
||||
/***********************************************************************************************
|
||||
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||||
***********************************************************************************************
|
||||
* *
|
||||
* Project Name : Command & Conquer *
|
||||
* *
|
||||
* File Name : LIST.H *
|
||||
* *
|
||||
* Programmer : Joe L. Bostic *
|
||||
* *
|
||||
* Start Date : 01/15/95 *
|
||||
* *
|
||||
* Last Update : January 15, 1995 [JLB] *
|
||||
* *
|
||||
*---------------------------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
#ifndef LIST_H
|
||||
#define LIST_H
|
||||
|
||||
#include "control.h"
|
||||
#include "shapebtn.h"
|
||||
#include "slider.h"
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* ListClass -- Like a Windows ListBox structure *
|
||||
* *
|
||||
* INPUT: int x -- x position of gadget *
|
||||
* int y -- y position of gadget *
|
||||
* int w -- width of gadget *
|
||||
* int h -- height of gadget *
|
||||
* UWORD flags -- see enumeration choices *
|
||||
* *
|
||||
* OUTPUT: none. *
|
||||
* WARNINGS: *
|
||||
* HISTORY: 01/03/1995 MML : Created. *
|
||||
*=========================================================================*/
|
||||
class ListClass : public ControlClass
|
||||
{
|
||||
public:
|
||||
ListClass(int id, int x, int y, int w, int h, TextPrintType flags, void const * up, void const * down);
|
||||
virtual ~ListClass(void);
|
||||
|
||||
// static ListClass * Create_One_Of(int id, int x, int y, int w, int h, TextPrintType flags, void const * up, void const * down);
|
||||
virtual int Add_Item(char const * text);
|
||||
virtual int Add_Item(int text);
|
||||
virtual int Add_Scroll_Bar(void);
|
||||
virtual void Bump(int up);
|
||||
virtual int Count(void) {return List.Count();};
|
||||
virtual int Current_Index(void);
|
||||
virtual char const * Current_Item(void);
|
||||
virtual int Draw_Me(int forced);
|
||||
virtual char const * Get_Item(int index) const;
|
||||
virtual int Step_Selected_Index(int forward);
|
||||
|
||||
virtual void Peer_To_Peer(unsigned flags, KeyNumType & key, ControlClass & whom);
|
||||
virtual void Remove_Item(char const * text);
|
||||
virtual int Remove_Scroll_Bar(void);
|
||||
virtual void Set_Selected_Index(int index);
|
||||
virtual void Set_Tabs(int const * tabs);
|
||||
virtual int Set_View_Index(int index);
|
||||
virtual void Step(int up);
|
||||
|
||||
/*
|
||||
** These overloaded list routines handle adding/removing the scroll bar
|
||||
** automatically when the list box is added or removed.
|
||||
*/
|
||||
virtual LinkClass & Add(LinkClass & object);
|
||||
virtual LinkClass & Add_Tail(LinkClass & object);
|
||||
virtual LinkClass & Add_Head(LinkClass & object);
|
||||
virtual GadgetClass * Remove(void);
|
||||
|
||||
protected:
|
||||
virtual int Action(unsigned flags, KeyNumType &key);
|
||||
virtual void Draw_Entry(int index, int x, int y, int width, int selected);
|
||||
|
||||
/*
|
||||
** This controls what the text looks like. It uses the basic TPF_ flags that
|
||||
** are used to control Fancy_Text_Print().
|
||||
*/
|
||||
TextPrintType TextFlags;
|
||||
|
||||
/*
|
||||
** This is a series of tabstop pixel positions to use when processing any
|
||||
** <TAB> characters found in a list box string. The tabs are a series of
|
||||
** pixel offsets from the starting pixel position of the text.
|
||||
*/
|
||||
int const *Tabs;
|
||||
|
||||
/*
|
||||
** The actual list of text pointers is maintained by this list manager. The pointers
|
||||
** are stored in EMS. The text that is pointed to may also be in EMS.
|
||||
*/
|
||||
DynamicVectorClass<char const *> List;
|
||||
//EMSListOf<char const *> List;
|
||||
|
||||
/*
|
||||
** This is the total pixel height of a standar line of text. This is greatly
|
||||
** influenced by the TextFlags value.
|
||||
*/
|
||||
int LineHeight;
|
||||
|
||||
/*
|
||||
** This is the number of text lines that can fit within the list box.
|
||||
*/
|
||||
int LineCount;
|
||||
|
||||
/*
|
||||
** If the slider bar has been created, these point to the respective gadgets
|
||||
** that it is composed of.
|
||||
*/
|
||||
unsigned IsScrollActive:1;
|
||||
ShapeButtonClass UpGadget;
|
||||
ShapeButtonClass DownGadget;
|
||||
SliderClass ScrollGadget;
|
||||
|
||||
/*
|
||||
** This is the currently selected index. It is highlighted.
|
||||
*/
|
||||
int SelectedIndex;
|
||||
|
||||
/*
|
||||
** This specifies the line (index) that is at the top of the list box.
|
||||
*/
|
||||
int CurrentTopIndex;
|
||||
};
|
||||
|
||||
#endif
|
Reference in a new issue