September 24th Hotfix
Fixed some problematic harvester behavior Implemented 10% build time reduction for Turkey Neutral structures are capturable in multiplayer again (except for STRUCT_V01) Other misc. fixes
This commit is contained in:
parent
fd05be35c1
commit
7d496e8a63
40 changed files with 226 additions and 264 deletions
|
@ -615,7 +615,7 @@ IsTheaterShape = false;
|
|||
** Check for a virtual animation
|
||||
*/
|
||||
if (Class->VirtualAnim != ANIM_NONE) {
|
||||
AnimClass* virtual_anim = new AnimClass(Class->VirtualAnim, 0, timedelay, loop);
|
||||
AnimClass* virtual_anim = new AnimClass(Class->VirtualAnim, Coord, timedelay, loop);
|
||||
if (virtual_anim != NULL) {
|
||||
virtual_anim->Make_Invisible();
|
||||
VirtualAnimTarget = virtual_anim->As_Target();
|
||||
|
|
Reference in a new issue