September 24th Hotfix

Fixed some problematic harvester behavior
Implemented 10% build time reduction for Turkey
Neutral structures are capturable in multiplayer again (except for STRUCT_V01)
Other misc. fixes
This commit is contained in:
PG-SteveT 2020-09-24 10:20:58 -07:00
parent fd05be35c1
commit 7d496e8a63
40 changed files with 226 additions and 264 deletions

View file

@ -615,7 +615,7 @@ IsTheaterShape = false;
** Check for a virtual animation
*/
if (Class->VirtualAnim != ANIM_NONE) {
AnimClass* virtual_anim = new AnimClass(Class->VirtualAnim, 0, timedelay, loop);
AnimClass* virtual_anim = new AnimClass(Class->VirtualAnim, Coord, timedelay, loop);
if (virtual_anim != NULL) {
virtual_anim->Make_Invisible();
VirtualAnimTarget = virtual_anim->As_Target();