September 24th Hotfix

Fixed some problematic harvester behavior
Implemented 10% build time reduction for Turkey
Neutral structures are capturable in multiplayer again (except for STRUCT_V01)
Other misc. fixes
This commit is contained in:
PG-SteveT 2020-09-24 10:20:58 -07:00
parent fd05be35c1
commit 7d496e8a63
40 changed files with 226 additions and 264 deletions

View file

@ -3463,7 +3463,9 @@ bool BuildingClass::Can_Capture(void) const
// Only allow capturing of multiplayer-owned structures
if (Session.Type != GAME_NORMAL) {
can_capture &= House->Class->House >= HOUSE_MULTI1 && House->Class->House <= HOUSE_MULTI8;
if (*this == STRUCT_V01) { // Check to fix exploit in specific map 'Tournament Ore Rift'
can_capture = false;
}
}
return(can_capture);