September 24th Hotfix
Fixed some problematic harvester behavior Implemented 10% build time reduction for Turkey Neutral structures are capturable in multiplayer again (except for STRUCT_V01) Other misc. fixes
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40 changed files with 226 additions and 264 deletions
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@ -3463,7 +3463,9 @@ bool BuildingClass::Can_Capture(void) const
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// Only allow capturing of multiplayer-owned structures
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if (Session.Type != GAME_NORMAL) {
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can_capture &= House->Class->House >= HOUSE_MULTI1 && House->Class->House <= HOUSE_MULTI8;
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if (*this == STRUCT_V01) { // Check to fix exploit in specific map 'Tournament Ore Rift'
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can_capture = false;
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}
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}
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return(can_capture);
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