C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
This commit is contained in:
parent
1f6350fe6e
commit
e37e174be1
289 changed files with 80922 additions and 7 deletions
25
CnCTDRAMapEditor/Interface/IBrowsableType.cs
Normal file
25
CnCTDRAMapEditor/Interface/IBrowsableType.cs
Normal file
|
@ -0,0 +1,25 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using System.Drawing;
|
||||
|
||||
namespace MobiusEditor.Interface
|
||||
{
|
||||
public interface IBrowsableType
|
||||
{
|
||||
string DisplayName { get; }
|
||||
|
||||
Image Thumbnail { get; }
|
||||
}
|
||||
}
|
21
CnCTDRAMapEditor/Interface/ICellOccupier.cs
Normal file
21
CnCTDRAMapEditor/Interface/ICellOccupier.cs
Normal file
|
@ -0,0 +1,21 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Interface
|
||||
{
|
||||
public interface ICellOccupier
|
||||
{
|
||||
bool[,] OccupyMask { get; }
|
||||
}
|
||||
}
|
23
CnCTDRAMapEditor/Interface/ICellOverlapper.cs
Normal file
23
CnCTDRAMapEditor/Interface/ICellOverlapper.cs
Normal file
|
@ -0,0 +1,23 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using System.Drawing;
|
||||
|
||||
namespace MobiusEditor.Interface
|
||||
{
|
||||
public interface ICellOverlapper
|
||||
{
|
||||
Rectangle OverlapBounds { get; }
|
||||
}
|
||||
}
|
56
CnCTDRAMapEditor/Interface/IGamePlugin.cs
Normal file
56
CnCTDRAMapEditor/Interface/IGamePlugin.cs
Normal file
|
@ -0,0 +1,56 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using MobiusEditor.Model;
|
||||
using MobiusEditor.Utility;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
|
||||
namespace MobiusEditor.Interface
|
||||
{
|
||||
public enum FileType
|
||||
{
|
||||
None,
|
||||
INI,
|
||||
BIN,
|
||||
MEG,
|
||||
PGM
|
||||
}
|
||||
|
||||
public enum GameType
|
||||
{
|
||||
None,
|
||||
TiberianDawn,
|
||||
RedAlert
|
||||
}
|
||||
|
||||
public interface IGamePlugin : IDisposable
|
||||
{
|
||||
GameType GameType { get; }
|
||||
|
||||
Map Map { get; }
|
||||
|
||||
Image MapImage { get; }
|
||||
|
||||
bool Dirty { get; set; }
|
||||
|
||||
void New(string theater);
|
||||
|
||||
IEnumerable<string> Load(string path, FileType fileType);
|
||||
|
||||
bool Save(string path, FileType fileType);
|
||||
}
|
||||
}
|
21
CnCTDRAMapEditor/Interface/INamedType.cs
Normal file
21
CnCTDRAMapEditor/Interface/INamedType.cs
Normal file
|
@ -0,0 +1,21 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Interface
|
||||
{
|
||||
public interface INamedType
|
||||
{
|
||||
string Name { get; }
|
||||
}
|
||||
}
|
23
CnCTDRAMapEditor/Interface/ITechnoType.cs
Normal file
23
CnCTDRAMapEditor/Interface/ITechnoType.cs
Normal file
|
@ -0,0 +1,23 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Interface
|
||||
{
|
||||
public interface ITechnoType
|
||||
{
|
||||
sbyte ID { get; }
|
||||
|
||||
string Name { get; }
|
||||
}
|
||||
}
|
29
CnCTDRAMapEditor/Interface/ITool.cs
Normal file
29
CnCTDRAMapEditor/Interface/ITool.cs
Normal file
|
@ -0,0 +1,29 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using MobiusEditor.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MobiusEditor.Interface
|
||||
{
|
||||
public interface ITool : IDisposable
|
||||
{
|
||||
MapLayerFlag Layers { get; set; }
|
||||
}
|
||||
}
|
28
CnCTDRAMapEditor/Interface/IWidget.cs
Normal file
28
CnCTDRAMapEditor/Interface/IWidget.cs
Normal file
|
@ -0,0 +1,28 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MobiusEditor.Interface
|
||||
{
|
||||
public interface IWidget : IDisposable
|
||||
{
|
||||
void Render(Graphics graphics);
|
||||
}
|
||||
}
|
Reference in a new issue