C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
This commit is contained in:
parent
1f6350fe6e
commit
e37e174be1
289 changed files with 80922 additions and 7 deletions
123
CnCTDRAMapEditor/Tools/Dialogs/CellTriggersToolDialog.Designer.cs
generated
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123
CnCTDRAMapEditor/Tools/Dialogs/CellTriggersToolDialog.Designer.cs
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
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// distributed with this program. You should have received a copy of the
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||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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namespace MobiusEditor.Tools.Dialogs
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{
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partial class CellTriggersToolDialog
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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||||
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||||
/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.tableLayoutPanel4 = new System.Windows.Forms.TableLayoutPanel();
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this.label1 = new System.Windows.Forms.Label();
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this.triggerCombo = new System.Windows.Forms.ComboBox();
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this.tableLayoutPanel4.SuspendLayout();
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this.SuspendLayout();
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//
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// tableLayoutPanel4
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//
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this.tableLayoutPanel4.AutoSize = true;
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this.tableLayoutPanel4.ColumnCount = 2;
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this.tableLayoutPanel4.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
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this.tableLayoutPanel4.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
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this.tableLayoutPanel4.Controls.Add(this.label1, 0, 0);
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this.tableLayoutPanel4.Controls.Add(this.triggerCombo, 1, 0);
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this.tableLayoutPanel4.Dock = System.Windows.Forms.DockStyle.Fill;
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this.tableLayoutPanel4.Location = new System.Drawing.Point(0, 0);
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this.tableLayoutPanel4.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.tableLayoutPanel4.Name = "tableLayoutPanel4";
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this.tableLayoutPanel4.RowCount = 2;
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this.tableLayoutPanel4.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tableLayoutPanel4.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tableLayoutPanel4.Size = new System.Drawing.Size(218, 118);
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this.tableLayoutPanel4.TabIndex = 3;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.label1.Location = new System.Drawing.Point(4, 0);
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this.label1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(58, 38);
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this.label1.TabIndex = 0;
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this.label1.Text = "Trigger";
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this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
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//
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// triggerCombo
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//
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this.triggerCombo.Dock = System.Windows.Forms.DockStyle.Fill;
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this.triggerCombo.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.triggerCombo.FormattingEnabled = true;
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this.triggerCombo.Location = new System.Drawing.Point(70, 5);
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this.triggerCombo.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.triggerCombo.Name = "triggerCombo";
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this.triggerCombo.Size = new System.Drawing.Size(144, 28);
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this.triggerCombo.TabIndex = 1;
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//
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// CellTriggersToolDialog
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.AutoSize = true;
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this.ClientSize = new System.Drawing.Size(218, 118);
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this.ControlBox = false;
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this.Controls.Add(this.tableLayoutPanel4);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
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this.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.MinimumSize = new System.Drawing.Size(210, 91);
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this.Name = "CellTriggersToolDialog";
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this.ShowIcon = false;
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this.ShowInTaskbar = false;
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this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
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this.Text = "Cell Triggers";
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this.tableLayoutPanel4.ResumeLayout(false);
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this.tableLayoutPanel4.PerformLayout();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.TableLayoutPanel tableLayoutPanel4;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.ComboBox triggerCombo;
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}
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}
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39
CnCTDRAMapEditor/Tools/Dialogs/CellTriggersToolDialog.cs
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39
CnCTDRAMapEditor/Tools/Dialogs/CellTriggersToolDialog.cs
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using System;
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using System.Windows.Forms;
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namespace MobiusEditor.Tools.Dialogs
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{
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public partial class CellTriggersToolDialog : Form
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{
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public ComboBox TriggerCombo => triggerCombo;
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public CellTriggersToolDialog()
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{
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InitializeComponent();
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Location = Properties.Settings.Default.ToolDialogPosition;
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}
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protected override void OnMove(EventArgs e)
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{
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base.OnMove(e);
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Properties.Settings.Default.ToolDialogPosition = Location;
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Properties.Settings.Default.Save();
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}
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}
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}
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120
CnCTDRAMapEditor/Tools/Dialogs/CellTriggersToolDialog.resx
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120
CnCTDRAMapEditor/Tools/Dialogs/CellTriggersToolDialog.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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||||
<!--
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Microsoft ResX Schema
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Version 2.0
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||||
The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
|
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various data types are done through the TypeConverter classes
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associated with the data types.
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||||
|
||||
Example:
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||||
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||||
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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||||
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There are any number of "resheader" rows that contain simple
|
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
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text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
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||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
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read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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||||
: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
|
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value : The object must be serialized with
|
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
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: and then encoded with base64 encoding.
|
||||
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mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
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||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
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||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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||||
</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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||||
</xsd:sequence>
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||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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||||
<xsd:sequence>
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||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
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||||
<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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||||
</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
|
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
121
CnCTDRAMapEditor/Tools/Dialogs/GenericToolDialog.Designer.cs
generated
Normal file
121
CnCTDRAMapEditor/Tools/Dialogs/GenericToolDialog.Designer.cs
generated
Normal file
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//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
partial class GenericToolDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(TemplateToolDialog));
|
||||
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
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||||
this.genericTypeMapPanel = new MobiusEditor.Controls.MapPanel();
|
||||
this.genericTypeComboBox = new MobiusEditor.Controls.TypeComboBox();
|
||||
this.tableLayoutPanel1.SuspendLayout();
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||||
this.SuspendLayout();
|
||||
//
|
||||
// tableLayoutPanel1
|
||||
//
|
||||
this.tableLayoutPanel1.ColumnCount = 1;
|
||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tableLayoutPanel1.Controls.Add(this.genericTypeMapPanel, 0, 1);
|
||||
this.tableLayoutPanel1.Controls.Add(this.genericTypeComboBox, 0, 0);
|
||||
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tableLayoutPanel1.Name = "tableLayoutPanel1";
|
||||
this.tableLayoutPanel1.RowCount = 2;
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(274, 254);
|
||||
this.tableLayoutPanel1.TabIndex = 0;
|
||||
//
|
||||
// templateTypeMapPanel
|
||||
//
|
||||
this.genericTypeMapPanel.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.genericTypeMapPanel.Location = new System.Drawing.Point(3, 30);
|
||||
this.genericTypeMapPanel.MaxZoom = 8;
|
||||
this.genericTypeMapPanel.MinZoom = 1;
|
||||
this.genericTypeMapPanel.Name = "templateTypeMapPanel";
|
||||
this.genericTypeMapPanel.Quality = 1;
|
||||
this.genericTypeMapPanel.Size = new System.Drawing.Size(268, 221);
|
||||
this.genericTypeMapPanel.TabIndex = 3;
|
||||
this.genericTypeMapPanel.Zoom = 1;
|
||||
//
|
||||
// templateTypeComboBox
|
||||
//
|
||||
this.genericTypeComboBox.DisplayMember = "Name";
|
||||
this.genericTypeComboBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.genericTypeComboBox.DrawMode = System.Windows.Forms.DrawMode.OwnerDrawVariable;
|
||||
this.genericTypeComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.genericTypeComboBox.FormattingEnabled = true;
|
||||
this.genericTypeComboBox.Location = new System.Drawing.Point(3, 3);
|
||||
this.genericTypeComboBox.MissingThumbnail = ((System.Drawing.Image)(resources.GetObject("templateTypeComboBox.MissingThumbnail")));
|
||||
this.genericTypeComboBox.Name = "templateTypeComboBox";
|
||||
this.genericTypeComboBox.Size = new System.Drawing.Size(268, 21);
|
||||
this.genericTypeComboBox.TabIndex = 2;
|
||||
this.genericTypeComboBox.ValueMember = "Type";
|
||||
//
|
||||
// TemplateToolDialog
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(274, 254);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.tableLayoutPanel1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.MinimumSize = new System.Drawing.Size(290, 293);
|
||||
this.Name = "TemplateToolDialog";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
||||
this.Text = "Map";
|
||||
this.tableLayoutPanel1.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
|
||||
private Controls.TypeComboBox genericTypeComboBox;
|
||||
private Controls.MapPanel genericTypeMapPanel;
|
||||
}
|
||||
}
|
49
CnCTDRAMapEditor/Tools/Dialogs/GenericToolDialog.cs
Normal file
49
CnCTDRAMapEditor/Tools/Dialogs/GenericToolDialog.cs
Normal file
|
@ -0,0 +1,49 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using MobiusEditor.Controls;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
public partial class GenericToolDialog : Form
|
||||
{
|
||||
public TypeComboBox GenericTypeComboBox => genericTypeComboBox;
|
||||
|
||||
public MapPanel GenericTypeMapPanel => genericTypeMapPanel;
|
||||
|
||||
public GenericToolDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
Location = Properties.Settings.Default.ToolDialogPosition;
|
||||
}
|
||||
|
||||
protected override void OnMove(EventArgs e)
|
||||
{
|
||||
base.OnMove(e);
|
||||
|
||||
Properties.Settings.Default.ToolDialogPosition = Location;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
}
|
165
CnCTDRAMapEditor/Tools/Dialogs/GenericToolDialog.resx
Normal file
165
CnCTDRAMapEditor/Tools/Dialogs/GenericToolDialog.resx
Normal file
|
@ -0,0 +1,165 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="templateTypeComboBox.MissingThumbnail" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
wwAADsMBx2+oZAAACNxJREFUWEfFV2lsVNcV5l8gJJAEkkgRQmxOAjisYTGLMWFx2KFlKYsS/0hoFKRE
|
||||
+ZEGEqJUQipUVIkaERpq4w3HC96wwfUA9ixexzNjj+0Zz3jswZ4ZL9gem63UBWPe1+88v3EtQltQVfVI
|
||||
R8+ed+/5vrPe+0Y9qRz6+OMwagz1FNVI9VPvaSp/y2/yTtaEadv+e6GxqN98/nn8kcOHbyckJPQbjcaH
|
||||
TU1NuNHXhwcPHqgqf8tv8k7WyFrZI3s1M08v3Dzt6NGjP/7+xIlbBoPhYW8wqAQ9jUp7cbHiTUuH+4fT
|
||||
cP7uBGq+/gb1J/8AT3IS/Hqj0uPxKL09PYrskb1iQ2xpZp9MuGHNsWPHGnWFhQM3e3uVjpJS+HOy0XU2
|
||||
Hr5PP4X/wAEEfrET/h3b0bptG5qpru07YN+xA+b334cjKUnxmSuV6+3titgQW2JTM//vhQu3njh+vMfh
|
||||
cCi9tbVozTiP3uRktH34IToJ0E6w9i3b4NuyBa1UL7V5w2Y0btwI14ZoOKOjYd2wAaWbNqH222/RZauG
|
||||
2BKbYluDebwIS1no9/sRKChAe2oaOr44jA4NOLB1qwrcsnkzvARoJpD73XfRQFDHunWoo9rXrIHtnXdg
|
||||
XbUKJfz7L+vWw5udDbGpkXh8JPhimoRK2Krg8fEIHPw1OrcTdP16NK1cCe/atUPABPVEE5i/O9asRR2B
|
||||
7AStXrMa5mXLUD53PkoXLULpihXQc1/Bqih4s7LUSGjp+HlNSLFIviTszd99h7aPPlI9bo6KRDfD//f8
|
||||
fLTzWb88Am4COwkaArZGRcFCj8sWLoSVewIkb99/AFdmzUTR4sXQLY1AXuQqdFutEAzB0mCHhIyipGKl
|
||||
4FynT6Ptq6/g28Tcrl6NThYVrl+HKt3d8O7bBwuBQsBV9NAcuRIl8+ahipG5ZjSi5UYvfHSkcucuXHzz
|
||||
TVxasAB5b7+Nwl/uhGAIlmBq8KNGSc/q9fqHnZYqNB/5Eq3MsYD79uwBenqGwENyvQvu/ftRMWcOqiIj
|
||||
Uc6Qm+aEw7xhI66VlKCprQ3OhgY4OBc8Vguusj6yw8KQNTscOQsWojHlJ0iLCqYKTiZhMjiC3d1KU1oa
|
||||
mmNi0By9Di7mr2XPr4A7dzTkf8q9ri44SaKY3hXPnoVyFmNzaSma2tvRQPDamhp0cM3du3eRy3epU6ci
|
||||
ddYsZJCEbs8uyJwQTMEWAjEyvXo8TbAfOgQ3C83FYnJIUTFszR98ANy8qQIPDg6iv78fd/m85Q/Atn07
|
||||
TEyDgDeyyhucTtjt9iFwEk/muzPPPYfk8eORSD1LzZg7D111dUpiYmK/YAuBUzJC/VeKFfuu3XAy9PUs
|
||||
qBqqjfktnRUOx3vvoT8YxABJ3L59Wx293bduobO+Hq7iYjXcAmypqkKgowN/5ZpEpuZHgp8bOxYJ1HhN
|
||||
UyZNgiMuDiaT6aFgCwGjzPGG2DilmuGqXRmJmpUrYGEKpKUqI5arobZx+vXReB/D2slnS0sLPF4vHB4P
|
||||
qqurYTab4Q+Bk7x4nvLss0giaKKmQiR5wgQYGWnBFGwh4BePrL/9BrbVbCcN2LxsKcqWLkUJ28gYEYHC
|
||||
6VNRwmnXwlby+nxwuVxwMAI1BK+i5/5AAHcIfo6pC4GHVKIgKmSSxo3DBc4OwRRsIXBPTjT93r2wLF+u
|
||||
gpctWYISDhIjwfXSx9OnI2/MGKTRmJ5RchK8zuEY9ry0rAx9NHiRLSthl3WpI1RIhJ4pJJH61lvqKSrY
|
||||
KoH79+/DdPDgkMcCzOLT81nE3r7EkGUTPJ2bL06ejNrz51FNcJvNNgTOAjSx/QwkYeWwujR7tgok60Uz
|
||||
HlUhMH8+BgYGhgn4gz1BVB79GgYS0Av44kXQsW0uEDhLA89j8dQSwOZ2w8o0mCsrUSoEKipgMhhQzGIs
|
||||
Ki9HjU6Hgpkz1T2yV8jnjtALjFAuZ0Nfb+9wCozuRo9Sd+YMrpKAjM7C8HB1ozAWb3IJbs/Lg5Wht9Lz
|
||||
SoL72fM3aKSQM75IIqDXy4UEFeyGBpMJujfeUAnka3pJdPRoFLAGDJ98Ag/vDYItBE6R/QPv1SsojFgG
|
||||
3dy5w+CSt6yXX4adp5mAW+h5BT0W8Js3biCJhJOnTYMuMwtGRkOiInXh4UzwW8womjFDBb1MvUK9Ss0c
|
||||
Nx4NyUkKyQ4KthCIORt/tr/d7cJFFmD2Sy+p4RPPzzP/9szMIXCLRQX3aeChVhOSmWxTA9NT09iIRq71
|
||||
sUv6/taPvro6GCdNhv6ZZ2CgGqnnp0xFd4ODgyhheBCpo7ijrU3J5ymXPnGiCi59m8ERamFuzTxYyplf
|
||||
P+f8TVZ7PM8AqXYBDxXaBRZfNVMQ4NkR5NC6pyhqq8kMKSNw5ZjRKOMktJ44DrnefXnkyNAoFpGDQQ6I
|
||||
hthYpDLfSTQuQ+PP1DR2g573g9bOThU8jnPiT3wvJIWAgEvKpGALXn8dLTwHHsjEZJSu8HQsYtiruaaG
|
||||
tjJffBE+ox4G44jDSIRMho/jPN5qUl55BbHcICE+TU3m8Vt7+TJil0XgB/4vA0UISL9nUgVccl1ILWEN
|
||||
BXJyYODFRUJfx7UO7rFNmIg8EnrscSwSupB0MdfnZoQhgfkXTwVQ9I/aU+a5pEcISPjFe6lyHcHFW8mz
|
||||
PMv5FGD388+jjnWVNmUKgizQyzrdzy8kImQ0fCXzpKcjhRtiSeJ7DVjISERGElBzr3kvFS7gFfzNxt8E
|
||||
vJHgDtpIf+01tGTnwOl0/usrmQhfDF9Km0gikSM4jm34PQ0JiZEE1BZ9xPtSahXX1FJd3GMneAbbtCU3
|
||||
9z9fSkPCBcPXckmHHBxnXn0VcSwgqXypjUcJSI9Lm5nHjEUNgW1cm/vCC8jnLSnIwfTE1/KQCEsJVejD
|
||||
pJXtVfbFESROnYZY5jOFxtNJJoskLlEvU/UEzmObpRJct3s3r+I5asE99YdJSLhh+NOMk3JQrmzdHJ/X
|
||||
CgqU6pMnlcJ9e5EesQQp4bORR09Nn30GNz/PunhQBeXTTK8flL1iQ2xpZp9euPn/83H6qNDY/+DzfNSo
|
||||
fwDWYGmBKz70PQAAAABJRU5ErkJggg==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
144
CnCTDRAMapEditor/Tools/Dialogs/ObjectToolDialog.Designer.cs
generated
Normal file
144
CnCTDRAMapEditor/Tools/Dialogs/ObjectToolDialog.Designer.cs
generated
Normal file
|
@ -0,0 +1,144 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
partial class ObjectToolDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ObjectToolDialog));
|
||||
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.objectTypeMapPanel = new MobiusEditor.Controls.MapPanel();
|
||||
this.objectTypeComboBox = new MobiusEditor.Controls.TypeComboBox();
|
||||
this.objectProperties = new MobiusEditor.Controls.ObjectProperties();
|
||||
this.tableLayoutPanel1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tableLayoutPanel1
|
||||
//
|
||||
this.tableLayoutPanel1.ColumnCount = 1;
|
||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tableLayoutPanel1.Controls.Add(this.objectTypeMapPanel, 0, 1);
|
||||
this.tableLayoutPanel1.Controls.Add(this.objectTypeComboBox, 0, 0);
|
||||
this.tableLayoutPanel1.Controls.Add(this.objectProperties, 0, 2);
|
||||
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tableLayoutPanel1.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.tableLayoutPanel1.Name = "tableLayoutPanel1";
|
||||
this.tableLayoutPanel1.RowCount = 3;
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(365, 582);
|
||||
this.tableLayoutPanel1.TabIndex = 0;
|
||||
//
|
||||
// objectTypeMapPanel
|
||||
//
|
||||
this.objectTypeMapPanel.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.objectTypeMapPanel.Location = new System.Drawing.Point(4, 35);
|
||||
this.objectTypeMapPanel.MapImage = null;
|
||||
this.objectTypeMapPanel.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.objectTypeMapPanel.MaxZoom = 8;
|
||||
this.objectTypeMapPanel.MinZoom = 1;
|
||||
this.objectTypeMapPanel.Name = "objectTypeMapPanel";
|
||||
this.objectTypeMapPanel.Quality = 1;
|
||||
this.objectTypeMapPanel.Size = new System.Drawing.Size(357, 272);
|
||||
this.objectTypeMapPanel.TabIndex = 3;
|
||||
this.objectTypeMapPanel.Zoom = 1;
|
||||
this.objectTypeMapPanel.ZoomStep = 1;
|
||||
//
|
||||
// objectTypeComboBox
|
||||
//
|
||||
this.objectTypeComboBox.DisplayMember = "Name";
|
||||
this.objectTypeComboBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.objectTypeComboBox.DrawMode = System.Windows.Forms.DrawMode.OwnerDrawVariable;
|
||||
this.objectTypeComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.objectTypeComboBox.FormattingEnabled = true;
|
||||
this.objectTypeComboBox.Location = new System.Drawing.Point(4, 4);
|
||||
this.objectTypeComboBox.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.objectTypeComboBox.MissingThumbnail = ((System.Drawing.Image)(resources.GetObject("objectTypeComboBox.MissingThumbnail")));
|
||||
this.objectTypeComboBox.Name = "objectTypeComboBox";
|
||||
this.objectTypeComboBox.Size = new System.Drawing.Size(357, 23);
|
||||
this.objectTypeComboBox.TabIndex = 2;
|
||||
this.objectTypeComboBox.ValueMember = "Type";
|
||||
//
|
||||
// objectProperties
|
||||
//
|
||||
this.objectProperties.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.objectProperties.Location = new System.Drawing.Point(5, 316);
|
||||
this.objectProperties.Margin = new System.Windows.Forms.Padding(5, 5, 5, 5);
|
||||
this.objectProperties.Name = "objectProperties";
|
||||
this.objectProperties.Object = null;
|
||||
this.objectProperties.Size = new System.Drawing.Size(355, 261);
|
||||
this.objectProperties.TabIndex = 4;
|
||||
//
|
||||
// ObjectToolDialog
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(365, 582);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.tableLayoutPanel1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
|
||||
this.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.MinimumSize = new System.Drawing.Size(381, 528);
|
||||
this.Name = "ObjectToolDialog";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
||||
this.Text = "Map";
|
||||
this.tableLayoutPanel1.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
|
||||
private Controls.TypeComboBox objectTypeComboBox;
|
||||
private Controls.MapPanel objectTypeMapPanel;
|
||||
private Controls.ObjectProperties objectProperties;
|
||||
}
|
||||
}
|
58
CnCTDRAMapEditor/Tools/Dialogs/ObjectToolDialog.cs
Normal file
58
CnCTDRAMapEditor/Tools/Dialogs/ObjectToolDialog.cs
Normal file
|
@ -0,0 +1,58 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using MobiusEditor.Controls;
|
||||
using MobiusEditor.Interface;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
public partial class ObjectToolDialog : Form
|
||||
{
|
||||
public TypeComboBox ObjectTypeComboBox => objectTypeComboBox;
|
||||
|
||||
public MapPanel ObjectTypeMapPanel => objectTypeMapPanel;
|
||||
|
||||
public ObjectProperties ObjectProperties => objectProperties;
|
||||
|
||||
public ObjectToolDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
Location = Properties.Settings.Default.ToolDialogPosition;
|
||||
}
|
||||
|
||||
public ObjectToolDialog(IGamePlugin plugin)
|
||||
: this()
|
||||
{
|
||||
objectProperties.Initialize(plugin, true);
|
||||
}
|
||||
|
||||
protected override void OnMove(EventArgs e)
|
||||
{
|
||||
base.OnMove(e);
|
||||
|
||||
Properties.Settings.Default.ToolDialogPosition = Location;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
}
|
165
CnCTDRAMapEditor/Tools/Dialogs/ObjectToolDialog.resx
Normal file
165
CnCTDRAMapEditor/Tools/Dialogs/ObjectToolDialog.resx
Normal file
|
@ -0,0 +1,165 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="objectTypeComboBox.MissingThumbnail" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
wwAADsMBx2+oZAAACNxJREFUWEfFV2lsVNcV5l8gJJAEkkgRQmxOAjisYTGLMWFx2KFlKYsS/0hoFKRE
|
||||
+ZEGEqJUQipUVIkaERpq4w3HC96wwfUA9ixexzNjj+0Zz3jswZ4ZL9gem63UBWPe1+88v3EtQltQVfVI
|
||||
R8+ed+/5vrPe+0Y9qRz6+OMwagz1FNVI9VPvaSp/y2/yTtaEadv+e6GxqN98/nn8kcOHbyckJPQbjcaH
|
||||
TU1NuNHXhwcPHqgqf8tv8k7WyFrZI3s1M08v3Dzt6NGjP/7+xIlbBoPhYW8wqAQ9jUp7cbHiTUuH+4fT
|
||||
cP7uBGq+/gb1J/8AT3IS/Hqj0uPxKL09PYrskb1iQ2xpZp9MuGHNsWPHGnWFhQM3e3uVjpJS+HOy0XU2
|
||||
Hr5PP4X/wAEEfrET/h3b0bptG5qpru07YN+xA+b334cjKUnxmSuV6+3titgQW2JTM//vhQu3njh+vMfh
|
||||
cCi9tbVozTiP3uRktH34IToJ0E6w9i3b4NuyBa1UL7V5w2Y0btwI14ZoOKOjYd2wAaWbNqH222/RZauG
|
||||
2BKbYluDebwIS1no9/sRKChAe2oaOr44jA4NOLB1qwrcsnkzvARoJpD73XfRQFDHunWoo9rXrIHtnXdg
|
||||
XbUKJfz7L+vWw5udDbGpkXh8JPhimoRK2Krg8fEIHPw1OrcTdP16NK1cCe/atUPABPVEE5i/O9asRR2B
|
||||
7AStXrMa5mXLUD53PkoXLULpihXQc1/Bqih4s7LUSGjp+HlNSLFIviTszd99h7aPPlI9bo6KRDfD//f8
|
||||
fLTzWb88Am4COwkaArZGRcFCj8sWLoSVewIkb99/AFdmzUTR4sXQLY1AXuQqdFutEAzB0mCHhIyipGKl
|
||||
4FynT6Ptq6/g28Tcrl6NThYVrl+HKt3d8O7bBwuBQsBV9NAcuRIl8+ahipG5ZjSi5UYvfHSkcucuXHzz
|
||||
TVxasAB5b7+Nwl/uhGAIlmBq8KNGSc/q9fqHnZYqNB/5Eq3MsYD79uwBenqGwENyvQvu/ftRMWcOqiIj
|
||||
Uc6Qm+aEw7xhI66VlKCprQ3OhgY4OBc8Vguusj6yw8KQNTscOQsWojHlJ0iLCqYKTiZhMjiC3d1KU1oa
|
||||
mmNi0By9Di7mr2XPr4A7dzTkf8q9ri44SaKY3hXPnoVyFmNzaSma2tvRQPDamhp0cM3du3eRy3epU6ci
|
||||
ddYsZJCEbs8uyJwQTMEWAjEyvXo8TbAfOgQ3C83FYnJIUTFszR98ANy8qQIPDg6iv78fd/m85Q/Atn07
|
||||
TEyDgDeyyhucTtjt9iFwEk/muzPPPYfk8eORSD1LzZg7D111dUpiYmK/YAuBUzJC/VeKFfuu3XAy9PUs
|
||||
qBqqjfktnRUOx3vvoT8YxABJ3L59Wx293bduobO+Hq7iYjXcAmypqkKgowN/5ZpEpuZHgp8bOxYJ1HhN
|
||||
UyZNgiMuDiaT6aFgCwGjzPGG2DilmuGqXRmJmpUrYGEKpKUqI5arobZx+vXReB/D2slnS0sLPF4vHB4P
|
||||
qqurYTab4Q+Bk7x4nvLss0giaKKmQiR5wgQYGWnBFGwh4BePrL/9BrbVbCcN2LxsKcqWLkUJ28gYEYHC
|
||||
6VNRwmnXwlby+nxwuVxwMAI1BK+i5/5AAHcIfo6pC4GHVKIgKmSSxo3DBc4OwRRsIXBPTjT93r2wLF+u
|
||||
gpctWYISDhIjwfXSx9OnI2/MGKTRmJ5RchK8zuEY9ry0rAx9NHiRLSthl3WpI1RIhJ4pJJH61lvqKSrY
|
||||
KoH79+/DdPDgkMcCzOLT81nE3r7EkGUTPJ2bL06ejNrz51FNcJvNNgTOAjSx/QwkYeWwujR7tgok60Uz
|
||||
HlUhMH8+BgYGhgn4gz1BVB79GgYS0Av44kXQsW0uEDhLA89j8dQSwOZ2w8o0mCsrUSoEKipgMhhQzGIs
|
||||
Ki9HjU6Hgpkz1T2yV8jnjtALjFAuZ0Nfb+9wCozuRo9Sd+YMrpKAjM7C8HB1ozAWb3IJbs/Lg5Wht9Lz
|
||||
SoL72fM3aKSQM75IIqDXy4UEFeyGBpMJujfeUAnka3pJdPRoFLAGDJ98Ag/vDYItBE6R/QPv1SsojFgG
|
||||
3dy5w+CSt6yXX4adp5mAW+h5BT0W8Js3biCJhJOnTYMuMwtGRkOiInXh4UzwW8womjFDBb1MvUK9Ss0c
|
||||
Nx4NyUkKyQ4KthCIORt/tr/d7cJFFmD2Sy+p4RPPzzP/9szMIXCLRQX3aeChVhOSmWxTA9NT09iIRq71
|
||||
sUv6/taPvro6GCdNhv6ZZ2CgGqnnp0xFd4ODgyhheBCpo7ijrU3J5ymXPnGiCi59m8ERamFuzTxYyplf
|
||||
P+f8TVZ7PM8AqXYBDxXaBRZfNVMQ4NkR5NC6pyhqq8kMKSNw5ZjRKOMktJ44DrnefXnkyNAoFpGDQQ6I
|
||||
hthYpDLfSTQuQ+PP1DR2g573g9bOThU8jnPiT3wvJIWAgEvKpGALXn8dLTwHHsjEZJSu8HQsYtiruaaG
|
||||
tjJffBE+ox4G44jDSIRMho/jPN5qUl55BbHcICE+TU3m8Vt7+TJil0XgB/4vA0UISL9nUgVccl1ILWEN
|
||||
BXJyYODFRUJfx7UO7rFNmIg8EnrscSwSupB0MdfnZoQhgfkXTwVQ9I/aU+a5pEcISPjFe6lyHcHFW8mz
|
||||
PMv5FGD388+jjnWVNmUKgizQyzrdzy8kImQ0fCXzpKcjhRtiSeJ7DVjISERGElBzr3kvFS7gFfzNxt8E
|
||||
vJHgDtpIf+01tGTnwOl0/usrmQhfDF9Km0gikSM4jm34PQ0JiZEE1BZ9xPtSahXX1FJd3GMneAbbtCU3
|
||||
9z9fSkPCBcPXckmHHBxnXn0VcSwgqXypjUcJSI9Lm5nHjEUNgW1cm/vCC8jnLSnIwfTE1/KQCEsJVejD
|
||||
pJXtVfbFESROnYZY5jOFxtNJJoskLlEvU/UEzmObpRJct3s3r+I5asE99YdJSLhh+NOMk3JQrmzdHJ/X
|
||||
CgqU6pMnlcJ9e5EesQQp4bORR09Nn30GNz/PunhQBeXTTK8flL1iQ2xpZp9euPn/83H6qNDY/+DzfNSo
|
||||
fwDWYGmBKz70PQAAAABJRU5ErkJggg==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
179
CnCTDRAMapEditor/Tools/Dialogs/ResourcesToolDialog.Designer.cs
generated
Normal file
179
CnCTDRAMapEditor/Tools/Dialogs/ResourcesToolDialog.Designer.cs
generated
Normal file
|
@ -0,0 +1,179 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
partial class ResourcesToolDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.tableLayoutPanel6 = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.label10 = new System.Windows.Forms.Label();
|
||||
this.totalResourcesLbl = new System.Windows.Forms.Label();
|
||||
this.gemsCheckBox = new System.Windows.Forms.CheckBox();
|
||||
this.resourceBrushSizeNud = new System.Windows.Forms.NumericUpDown();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.tableLayoutPanel6.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.resourceBrushSizeNud)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tableLayoutPanel6
|
||||
//
|
||||
this.tableLayoutPanel6.ColumnCount = 2;
|
||||
this.tableLayoutPanel6.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tableLayoutPanel6.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tableLayoutPanel6.Controls.Add(this.label10, 0, 0);
|
||||
this.tableLayoutPanel6.Controls.Add(this.totalResourcesLbl, 1, 0);
|
||||
this.tableLayoutPanel6.Controls.Add(this.gemsCheckBox, 0, 3);
|
||||
this.tableLayoutPanel6.Controls.Add(this.resourceBrushSizeNud, 1, 2);
|
||||
this.tableLayoutPanel6.Controls.Add(this.label1, 0, 2);
|
||||
this.tableLayoutPanel6.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanel6.Location = new System.Drawing.Point(0, 0);
|
||||
this.tableLayoutPanel6.Name = "tableLayoutPanel6";
|
||||
this.tableLayoutPanel6.RowCount = 4;
|
||||
this.tableLayoutPanel6.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel6.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel6.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel6.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel6.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
||||
this.tableLayoutPanel6.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
||||
this.tableLayoutPanel6.Size = new System.Drawing.Size(196, 67);
|
||||
this.tableLayoutPanel6.TabIndex = 1;
|
||||
//
|
||||
// label10
|
||||
//
|
||||
this.label10.AutoSize = true;
|
||||
this.label10.Location = new System.Drawing.Point(3, 0);
|
||||
this.label10.Name = "label10";
|
||||
this.label10.Size = new System.Drawing.Size(88, 13);
|
||||
this.label10.TabIndex = 0;
|
||||
this.label10.Text = "Total Resources:";
|
||||
//
|
||||
// totalResourcesLbl
|
||||
//
|
||||
this.totalResourcesLbl.AutoSize = true;
|
||||
this.totalResourcesLbl.Location = new System.Drawing.Point(97, 0);
|
||||
this.totalResourcesLbl.Name = "totalResourcesLbl";
|
||||
this.totalResourcesLbl.Size = new System.Drawing.Size(13, 13);
|
||||
this.totalResourcesLbl.TabIndex = 1;
|
||||
this.totalResourcesLbl.Text = "0";
|
||||
//
|
||||
// gemsCheckBox
|
||||
//
|
||||
this.gemsCheckBox.AutoSize = true;
|
||||
this.tableLayoutPanel6.SetColumnSpan(this.gemsCheckBox, 2);
|
||||
this.gemsCheckBox.Location = new System.Drawing.Point(3, 42);
|
||||
this.gemsCheckBox.Name = "gemsCheckBox";
|
||||
this.gemsCheckBox.Size = new System.Drawing.Size(53, 17);
|
||||
this.gemsCheckBox.TabIndex = 2;
|
||||
this.gemsCheckBox.Text = "Gems";
|
||||
this.gemsCheckBox.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// resourceBrushSizeNud
|
||||
//
|
||||
this.resourceBrushSizeNud.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.resourceBrushSizeNud.Increment = new decimal(new int[] {
|
||||
2,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.resourceBrushSizeNud.Location = new System.Drawing.Point(97, 16);
|
||||
this.resourceBrushSizeNud.Maximum = new decimal(new int[] {
|
||||
9,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.resourceBrushSizeNud.Minimum = new decimal(new int[] {
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.resourceBrushSizeNud.Name = "resourceBrushSizeNud";
|
||||
this.resourceBrushSizeNud.Size = new System.Drawing.Size(99, 20);
|
||||
this.resourceBrushSizeNud.TabIndex = 3;
|
||||
this.resourceBrushSizeNud.Value = new decimal(new int[] {
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.label1.Location = new System.Drawing.Point(3, 13);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(88, 26);
|
||||
this.label1.TabIndex = 4;
|
||||
this.label1.Text = "Brush Size";
|
||||
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
//
|
||||
// ResourcesToolDialog
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(196, 67);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.tableLayoutPanel6);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.MinimumSize = new System.Drawing.Size(212, 106);
|
||||
this.Name = "ResourcesToolDialog";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
||||
this.Text = "Resources";
|
||||
this.tableLayoutPanel6.ResumeLayout(false);
|
||||
this.tableLayoutPanel6.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.resourceBrushSizeNud)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel6;
|
||||
private System.Windows.Forms.Label label10;
|
||||
private System.Windows.Forms.Label totalResourcesLbl;
|
||||
private System.Windows.Forms.CheckBox gemsCheckBox;
|
||||
private System.Windows.Forms.NumericUpDown resourceBrushSizeNud;
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
43
CnCTDRAMapEditor/Tools/Dialogs/ResourcesToolDialog.cs
Normal file
43
CnCTDRAMapEditor/Tools/Dialogs/ResourcesToolDialog.cs
Normal file
|
@ -0,0 +1,43 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
public partial class ResourcesToolDialog : Form
|
||||
{
|
||||
public Label TotalResourcesLbl => totalResourcesLbl;
|
||||
|
||||
public NumericUpDown ResourceBrushSizeNud => resourceBrushSizeNud;
|
||||
|
||||
public CheckBox GemsCheckBox => gemsCheckBox;
|
||||
|
||||
public ResourcesToolDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
Location = Properties.Settings.Default.ToolDialogPosition;
|
||||
}
|
||||
|
||||
protected override void OnMove(EventArgs e)
|
||||
{
|
||||
base.OnMove(e);
|
||||
|
||||
Properties.Settings.Default.ToolDialogPosition = Location;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
}
|
120
CnCTDRAMapEditor/Tools/Dialogs/ResourcesToolDialog.resx
Normal file
120
CnCTDRAMapEditor/Tools/Dialogs/ResourcesToolDialog.resx
Normal file
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
130
CnCTDRAMapEditor/Tools/Dialogs/TemplateToolDialog.Designer.cs
generated
Normal file
130
CnCTDRAMapEditor/Tools/Dialogs/TemplateToolDialog.Designer.cs
generated
Normal file
|
@ -0,0 +1,130 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
partial class TemplateToolDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.templateTypeListView = new System.Windows.Forms.ListView();
|
||||
this.templateTypeMapPanel = new MobiusEditor.Controls.MapPanel();
|
||||
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// splitContainer1
|
||||
//
|
||||
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer1.Location = new System.Drawing.Point(2, 2);
|
||||
this.splitContainer1.Name = "splitContainer1";
|
||||
this.splitContainer1.Orientation = System.Windows.Forms.Orientation.Horizontal;
|
||||
//
|
||||
// splitContainer1.Panel1
|
||||
//
|
||||
this.splitContainer1.Panel1.Controls.Add(this.templateTypeListView);
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
//
|
||||
this.splitContainer1.Panel2.Controls.Add(this.templateTypeMapPanel);
|
||||
this.splitContainer1.Size = new System.Drawing.Size(270, 545);
|
||||
this.splitContainer1.SplitterDistance = 275;
|
||||
this.splitContainer1.TabIndex = 7;
|
||||
//
|
||||
// templateTypeListView
|
||||
//
|
||||
this.templateTypeListView.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.templateTypeListView.HideSelection = false;
|
||||
this.templateTypeListView.Location = new System.Drawing.Point(0, 0);
|
||||
this.templateTypeListView.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.templateTypeListView.MultiSelect = false;
|
||||
this.templateTypeListView.Name = "templateTypeListView";
|
||||
this.templateTypeListView.Size = new System.Drawing.Size(270, 275);
|
||||
this.templateTypeListView.TabIndex = 7;
|
||||
this.templateTypeListView.UseCompatibleStateImageBehavior = false;
|
||||
//
|
||||
// templateTypeMapPanel
|
||||
//
|
||||
this.templateTypeMapPanel.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.templateTypeMapPanel.Location = new System.Drawing.Point(0, 0);
|
||||
this.templateTypeMapPanel.MapImage = null;
|
||||
this.templateTypeMapPanel.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.templateTypeMapPanel.MaxZoom = 8;
|
||||
this.templateTypeMapPanel.MinZoom = 1;
|
||||
this.templateTypeMapPanel.Name = "templateTypeMapPanel";
|
||||
this.templateTypeMapPanel.Quality = 1;
|
||||
this.templateTypeMapPanel.Size = new System.Drawing.Size(270, 266);
|
||||
this.templateTypeMapPanel.TabIndex = 6;
|
||||
this.templateTypeMapPanel.Zoom = 1;
|
||||
this.templateTypeMapPanel.ZoomStep = 1;
|
||||
//
|
||||
// TemplateToolDialog
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(274, 549);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.splitContainer1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.MinimumSize = new System.Drawing.Size(288, 287);
|
||||
this.Name = "TemplateToolDialog";
|
||||
this.Padding = new System.Windows.Forms.Padding(2, 2, 2, 2);
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
||||
this.Text = "Map";
|
||||
this.splitContainer1.Panel1.ResumeLayout(false);
|
||||
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).EndInit();
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.SplitContainer splitContainer1;
|
||||
private System.Windows.Forms.ListView templateTypeListView;
|
||||
private Controls.MapPanel templateTypeMapPanel;
|
||||
}
|
||||
}
|
49
CnCTDRAMapEditor/Tools/Dialogs/TemplateToolDialog.cs
Normal file
49
CnCTDRAMapEditor/Tools/Dialogs/TemplateToolDialog.cs
Normal file
|
@ -0,0 +1,49 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using MobiusEditor.Controls;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
public partial class TemplateToolDialog : Form
|
||||
{
|
||||
public ListView TemplateTypeListView => templateTypeListView;
|
||||
|
||||
public MapPanel TemplateTypeMapPanel => templateTypeMapPanel;
|
||||
|
||||
public TemplateToolDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
Location = Properties.Settings.Default.ToolDialogPosition;
|
||||
}
|
||||
|
||||
protected override void OnMove(EventArgs e)
|
||||
{
|
||||
base.OnMove(e);
|
||||
|
||||
Properties.Settings.Default.ToolDialogPosition = Location;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
}
|
120
CnCTDRAMapEditor/Tools/Dialogs/TemplateToolDialog.resx
Normal file
120
CnCTDRAMapEditor/Tools/Dialogs/TemplateToolDialog.resx
Normal file
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
147
CnCTDRAMapEditor/Tools/Dialogs/TerrainToolDialog.Designer.cs
generated
Normal file
147
CnCTDRAMapEditor/Tools/Dialogs/TerrainToolDialog.Designer.cs
generated
Normal file
|
@ -0,0 +1,147 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
partial class TerrainToolDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(TerrainToolDialog));
|
||||
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.terrainTypeMapPanel = new MobiusEditor.Controls.MapPanel();
|
||||
this.terrainTypeComboBox = new MobiusEditor.Controls.TypeComboBox();
|
||||
this.terrainProperties = new MobiusEditor.Controls.TerrainProperties();
|
||||
this.tableLayoutPanel1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tableLayoutPanel1
|
||||
//
|
||||
this.tableLayoutPanel1.AutoSize = true;
|
||||
this.tableLayoutPanel1.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.tableLayoutPanel1.ColumnCount = 1;
|
||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
||||
this.tableLayoutPanel1.Controls.Add(this.terrainTypeMapPanel, 0, 1);
|
||||
this.tableLayoutPanel1.Controls.Add(this.terrainTypeComboBox, 0, 0);
|
||||
this.tableLayoutPanel1.Controls.Add(this.terrainProperties, 0, 3);
|
||||
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tableLayoutPanel1.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.tableLayoutPanel1.Name = "tableLayoutPanel1";
|
||||
this.tableLayoutPanel1.RowCount = 4;
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(411, 466);
|
||||
this.tableLayoutPanel1.TabIndex = 0;
|
||||
//
|
||||
// terrainTypeMapPanel
|
||||
//
|
||||
this.terrainTypeMapPanel.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.terrainTypeMapPanel.Location = new System.Drawing.Point(4, 42);
|
||||
this.terrainTypeMapPanel.MapImage = null;
|
||||
this.terrainTypeMapPanel.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.terrainTypeMapPanel.MaxZoom = 8;
|
||||
this.terrainTypeMapPanel.MinZoom = 1;
|
||||
this.terrainTypeMapPanel.Name = "terrainTypeMapPanel";
|
||||
this.terrainTypeMapPanel.Quality = 1;
|
||||
this.terrainTypeMapPanel.Size = new System.Drawing.Size(403, 370);
|
||||
this.terrainTypeMapPanel.TabIndex = 3;
|
||||
this.terrainTypeMapPanel.Zoom = 1;
|
||||
this.terrainTypeMapPanel.ZoomStep = 1;
|
||||
//
|
||||
// terrainTypeComboBox
|
||||
//
|
||||
this.terrainTypeComboBox.DisplayMember = "Name";
|
||||
this.terrainTypeComboBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.terrainTypeComboBox.DrawMode = System.Windows.Forms.DrawMode.OwnerDrawVariable;
|
||||
this.terrainTypeComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.terrainTypeComboBox.FormattingEnabled = true;
|
||||
this.terrainTypeComboBox.Location = new System.Drawing.Point(4, 5);
|
||||
this.terrainTypeComboBox.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.terrainTypeComboBox.MissingThumbnail = ((System.Drawing.Image)(resources.GetObject("terrainTypeComboBox.MissingThumbnail")));
|
||||
this.terrainTypeComboBox.Name = "terrainTypeComboBox";
|
||||
this.terrainTypeComboBox.Size = new System.Drawing.Size(403, 27);
|
||||
this.terrainTypeComboBox.TabIndex = 2;
|
||||
this.terrainTypeComboBox.ValueMember = "Type";
|
||||
//
|
||||
// terrainProperties
|
||||
//
|
||||
this.terrainProperties.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.terrainProperties.Location = new System.Drawing.Point(4, 422);
|
||||
this.terrainProperties.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.terrainProperties.Name = "terrainProperties";
|
||||
this.terrainProperties.Size = new System.Drawing.Size(403, 38);
|
||||
this.terrainProperties.TabIndex = 4;
|
||||
this.terrainProperties.Terrain = null;
|
||||
//
|
||||
// TerrainToolDialog
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.AutoSize = true;
|
||||
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.ClientSize = new System.Drawing.Size(411, 466);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.tableLayoutPanel1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
|
||||
this.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.MinimumSize = new System.Drawing.Size(424, 421);
|
||||
this.Name = "TerrainToolDialog";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
||||
this.Text = "Terrain";
|
||||
this.tableLayoutPanel1.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
|
||||
private Controls.TypeComboBox terrainTypeComboBox;
|
||||
private Controls.MapPanel terrainTypeMapPanel;
|
||||
private Controls.TerrainProperties terrainProperties;
|
||||
}
|
||||
}
|
58
CnCTDRAMapEditor/Tools/Dialogs/TerrainToolDialog.cs
Normal file
58
CnCTDRAMapEditor/Tools/Dialogs/TerrainToolDialog.cs
Normal file
|
@ -0,0 +1,58 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using MobiusEditor.Controls;
|
||||
using MobiusEditor.Interface;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
public partial class TerrainToolDialog : Form
|
||||
{
|
||||
public TypeComboBox TerrainTypeComboBox => terrainTypeComboBox;
|
||||
|
||||
public MapPanel TerrainTypeMapPanel => terrainTypeMapPanel;
|
||||
|
||||
public TerrainProperties TerrainProperties => terrainProperties;
|
||||
|
||||
public TerrainToolDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
Location = Properties.Settings.Default.ToolDialogPosition;
|
||||
}
|
||||
|
||||
public TerrainToolDialog(IGamePlugin plugin)
|
||||
: this()
|
||||
{
|
||||
terrainProperties.Initialize(plugin, true);
|
||||
}
|
||||
|
||||
protected override void OnMove(EventArgs e)
|
||||
{
|
||||
base.OnMove(e);
|
||||
|
||||
Properties.Settings.Default.ToolDialogPosition = Location;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
}
|
165
CnCTDRAMapEditor/Tools/Dialogs/TerrainToolDialog.resx
Normal file
165
CnCTDRAMapEditor/Tools/Dialogs/TerrainToolDialog.resx
Normal file
|
@ -0,0 +1,165 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="terrainTypeComboBox.MissingThumbnail" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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||||
<value>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
CgqU6pMnlcJ9e5EesQQp4bORR09Nn30GNz/PunhQBeXTTK8flL1iQ2xpZp9euPn/83H6qNDY/+DzfNSo
|
||||
fwDWYGmBKz70PQAAAABJRU5ErkJggg==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
125
CnCTDRAMapEditor/Tools/Dialogs/WaypointsToolDialog.Designer.cs
generated
Normal file
125
CnCTDRAMapEditor/Tools/Dialogs/WaypointsToolDialog.Designer.cs
generated
Normal file
|
@ -0,0 +1,125 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
partial class WaypointsToolDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.tableLayoutPanel4 = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.waypointCombo = new System.Windows.Forms.ComboBox();
|
||||
this.tableLayoutPanel4.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tableLayoutPanel4
|
||||
//
|
||||
this.tableLayoutPanel4.AutoSize = true;
|
||||
this.tableLayoutPanel4.ColumnCount = 2;
|
||||
this.tableLayoutPanel4.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tableLayoutPanel4.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
||||
this.tableLayoutPanel4.Controls.Add(this.label1, 0, 0);
|
||||
this.tableLayoutPanel4.Controls.Add(this.waypointCombo, 1, 0);
|
||||
this.tableLayoutPanel4.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanel4.Location = new System.Drawing.Point(0, 0);
|
||||
this.tableLayoutPanel4.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.tableLayoutPanel4.Name = "tableLayoutPanel4";
|
||||
this.tableLayoutPanel4.RowCount = 2;
|
||||
this.tableLayoutPanel4.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel4.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
||||
this.tableLayoutPanel4.Size = new System.Drawing.Size(218, 118);
|
||||
this.tableLayoutPanel4.TabIndex = 3;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.label1.Location = new System.Drawing.Point(4, 0);
|
||||
this.label1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(75, 38);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Waypoint";
|
||||
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
//
|
||||
// waypointCombo
|
||||
//
|
||||
this.waypointCombo.DisplayMember = "Name";
|
||||
this.waypointCombo.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.waypointCombo.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.waypointCombo.FormattingEnabled = true;
|
||||
this.waypointCombo.Location = new System.Drawing.Point(87, 5);
|
||||
this.waypointCombo.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.waypointCombo.Name = "waypointCombo";
|
||||
this.waypointCombo.Size = new System.Drawing.Size(127, 28);
|
||||
this.waypointCombo.TabIndex = 1;
|
||||
this.waypointCombo.ValueMember = "Type";
|
||||
//
|
||||
// WaypointsToolDialog
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.AutoSize = true;
|
||||
this.ClientSize = new System.Drawing.Size(218, 118);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.tableLayoutPanel4);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
|
||||
this.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.MinimumSize = new System.Drawing.Size(210, 91);
|
||||
this.Name = "WaypointsToolDialog";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
||||
this.Text = "Waypoints";
|
||||
this.tableLayoutPanel4.ResumeLayout(false);
|
||||
this.tableLayoutPanel4.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel4;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.ComboBox waypointCombo;
|
||||
}
|
||||
}
|
39
CnCTDRAMapEditor/Tools/Dialogs/WaypointsToolDialog.cs
Normal file
39
CnCTDRAMapEditor/Tools/Dialogs/WaypointsToolDialog.cs
Normal file
|
@ -0,0 +1,39 @@
|
|||
//
|
||||
// Copyright 2020 Electronic Arts Inc.
|
||||
//
|
||||
// The Command & Conquer Map Editor and corresponding source code is free
|
||||
// software: you can redistribute it and/or modify it under the terms of
|
||||
// the GNU General Public License as published by the Free Software Foundation,
|
||||
// either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
// The Command & Conquer Map Editor and corresponding source code is distributed
|
||||
// in the hope that it will be useful, but with permitted additional restrictions
|
||||
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
||||
// distributed with this program. You should have received a copy of the
|
||||
// GNU General Public License along with permitted additional restrictions
|
||||
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MobiusEditor.Tools.Dialogs
|
||||
{
|
||||
public partial class WaypointsToolDialog : Form
|
||||
{
|
||||
public ComboBox WaypointCombo => waypointCombo;
|
||||
|
||||
public WaypointsToolDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
Location = Properties.Settings.Default.ToolDialogPosition;
|
||||
}
|
||||
|
||||
protected override void OnMove(EventArgs e)
|
||||
{
|
||||
base.OnMove(e);
|
||||
|
||||
Properties.Settings.Default.ToolDialogPosition = Location;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
}
|
120
CnCTDRAMapEditor/Tools/Dialogs/WaypointsToolDialog.resx
Normal file
120
CnCTDRAMapEditor/Tools/Dialogs/WaypointsToolDialog.resx
Normal file
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
Reference in a new issue