-struct alignment fix (both dll's now loadable by the game) and some cleanup
-added redalert project back into sln
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158d7a890d
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5 changed files with 1253 additions and 57 deletions
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@ -49,7 +49,7 @@
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<LinkIncremental>false</LinkIncremental>
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<OutDir>..\bin\$(PlatformName)\</OutDir>
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<IntDir>$(PlatformName)\$(Configuration)\</IntDir>
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<TargetName>$(ProjectName)I</TargetName>
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<TargetName>$(ProjectName)</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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@ -62,16 +62,17 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>TRUE_FALSE_DEFINED;WIN32;_DEBUG;_WINDOWS;_USRDLL;TIBERIANDAWN_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WINDOWS_IGNORE_PACKING_MISMATCH;TRUE_FALSE_DEFINED;WIN32;_DEBUG;_WINDOWS;_USRDLL;TIBERIANDAWN_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./win32lib</AdditionalIncludeDirectories>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<ExceptionHandling>false</ExceptionHandling>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<DisableSpecificWarnings>4800;4244;4996</DisableSpecificWarnings>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<StructMemberAlignment>Default</StructMemberAlignment>
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<StructMemberAlignment>1Byte</StructMemberAlignment>
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<SupportJustMyCode>false</SupportJustMyCode>
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<TreatWarningAsError>true</TreatWarningAsError>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -96,14 +97,14 @@
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>TRUE_FALSE_DEFINED;WIN32;NDEBUG;_WINDOWS;_USRDLL;TIBERIANDAWN_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WINDOWS_IGNORE_PACKING_MISMATCH;TRUE_FALSE_DEFINED;WIN32;NDEBUG;_WINDOWS;_USRDLL;TIBERIANDAWN_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./win32lib</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4800;4244;4996</DisableSpecificWarnings>
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<ExceptionHandling>false</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<StructMemberAlignment>Default</StructMemberAlignment>
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<StructMemberAlignment>1Byte</StructMemberAlignment>
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<TreatWarningAsError>true</TreatWarningAsError>
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</ClCompile>
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<Link>
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