September 16th patch update
DLL version incremented Beacon functionality added Support for loading screen match preview display Placeholder handling of new key-bindable mod commands
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68 changed files with 1313 additions and 267 deletions
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@ -136,6 +136,7 @@ class EventClass
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AnimType What; // The animation to create.
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HousesType Owner; // The owner of the animation (when it matters).
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COORDINATE Where; // The location to place the animation.
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int Visible; // Who this animation is visible to.
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} Anim;
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struct {
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int Value; // general-purpose data
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@ -239,7 +240,7 @@ class EventClass
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EventClass(EventType type, RTTIType object, int id);
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EventClass(EventType type, RTTIType object, CELL cell);
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EventClass(EventType type, int id, CELL cell);
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EventClass(AnimType anim, HousesType owner, COORDINATE coord);
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EventClass(AnimType anim, HousesType owner, COORDINATE coord, int visible = -1);
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EventClass(void *ptr, unsigned long size);
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EventClass(EventType type, void *ptr, unsigned long size);
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