September 16th patch update
DLL version incremented Beacon functionality added Support for loading screen match preview display Placeholder handling of new key-bindable mod commands
This commit is contained in:
parent
e37e174be1
commit
fd05be35c1
68 changed files with 1313 additions and 267 deletions
|
@ -703,6 +703,7 @@ class HouseClass {
|
|||
bool Is_Ally(HousesType house) const;
|
||||
bool Is_Ally(HouseClass const * house) const;
|
||||
bool Is_Ally(ObjectClass const * object) const;
|
||||
unsigned int Get_Allies(void) const {return Allies;}
|
||||
#ifdef CHEAT_KEYS
|
||||
void Debug_Dump(MonoClass *mono) const;
|
||||
#endif
|
||||
|
@ -782,6 +783,9 @@ class HouseClass {
|
|||
void Init_Unit_Trackers(void);
|
||||
void Free_Unit_Trackers(void);
|
||||
|
||||
// MBL 09.08.2020 Mod support stub
|
||||
void Handle_Mod_Game_Command(CELL cell, int mod_command_index); // mod_command_index = 0-3
|
||||
|
||||
/*
|
||||
** File I/O.
|
||||
*/
|
||||
|
|
Reference in a new issue