September 16th patch update
DLL version incremented Beacon functionality added Support for loading screen match preview display Placeholder handling of new key-bindable mod commands
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68 changed files with 1313 additions and 267 deletions
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@ -111,10 +111,15 @@ class UnitClass : public DriveClass
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*/
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FacingClass SecondaryFacing;
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/*
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** This is the refinery a harvester is interested in unloading at.
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*/
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TARGET TiberiumUnloadRefinery;
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/*
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** Some additional padding in case we need to add data to the class and maintain backwards compatibility for save/load
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*/
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unsigned char SaveLoadPadding[32];
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unsigned char SaveLoadPadding[28];
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/*---------------------------------------------------------------------
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** Constructors, Destructors, and overloaded operators.
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@ -145,6 +150,9 @@ class UnitClass : public DriveClass
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void APC_Close_Door(void);
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void APC_Open_Door(void);
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unsigned int Apply_Temporary_Jamming_Shroud(HouseClass *house_to_apply_for);
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void Unapply_Temporary_Jamming_Shroud(HouseClass *house_to_unapply_for, unsigned int shroud_bits_applied);
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/*
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** Query functions.
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*/
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@ -158,6 +166,8 @@ class UnitClass : public DriveClass
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virtual bool Ok_To_Move(DirType facing) const;
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virtual FireErrorType Can_Fire(TARGET target, int which) const;
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virtual fixed Tiberium_Load(void) const;
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virtual BuildingClass* Tiberium_Unload_Refinery(void) const;
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virtual BuildingClass* Find_Best_Refinery(void) const;
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/*
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** Coordinate inquiry functions. These are used for both display and
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@ -248,4 +258,4 @@ class UnitClass : public DriveClass
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bool Save(Pipe & file) const;
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};
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#endif
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#endif
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