//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free 
// software: you can redistribute it and/or modify it under the terms of 
// the GNU General Public License as published by the Free Software Foundation, 
// either version 3 of the License, or (at your option) any later version.

// The Command & Conquer Map Editor and corresponding source code is distributed 
// in the hope that it will be useful, but with permitted additional restrictions 
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
// distributed with this program. You should have received a copy of the 
// GNU General Public License along with permitted additional restrictions 
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Model;
using MobiusEditor.Utility;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;

namespace MobiusEditor.Interface
{
    public enum FileType
    {
        None,
        INI,
        BIN,
        MEG,
        PGM
    }

    public enum GameType
    {
        None,
        TiberianDawn,
        RedAlert
    }

    public interface IGamePlugin : IDisposable
    {
        GameType GameType { get; }

        Map Map { get; }

        Image MapImage { get; }

        bool Dirty { get; set; }

        void New(string theater);

        IEnumerable<string> Load(string path, FileType fileType);

        bool Save(string path, FileType fileType);
    }
}