56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// The Command & Conquer Map Editor and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using MobiusEditor.Model;
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using MobiusEditor.Utility;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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namespace MobiusEditor.Interface
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{
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public enum FileType
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{
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None,
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INI,
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BIN,
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MEG,
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PGM
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}
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public enum GameType
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{
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None,
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TiberianDawn,
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RedAlert
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}
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public interface IGamePlugin : IDisposable
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{
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GameType GameType { get; }
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Map Map { get; }
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Image MapImage { get; }
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bool Dirty { get; set; }
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void New(string theater);
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IEnumerable<string> Load(string path, FileType fileType);
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bool Save(string path, FileType fileType);
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}
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}
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