58 lines
1.9 KiB
C#
58 lines
1.9 KiB
C#
//
|
|
// Copyright 2020 Electronic Arts Inc.
|
|
//
|
|
// The Command & Conquer Map Editor and corresponding source code is free
|
|
// software: you can redistribute it and/or modify it under the terms of
|
|
// the GNU General Public License as published by the Free Software Foundation,
|
|
// either version 3 of the License, or (at your option) any later version.
|
|
|
|
// The Command & Conquer Map Editor and corresponding source code is distributed
|
|
// in the hope that it will be useful, but with permitted additional restrictions
|
|
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
|
|
// distributed with this program. You should have received a copy of the
|
|
// GNU General Public License along with permitted additional restrictions
|
|
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
|
|
using MobiusEditor.Controls;
|
|
using MobiusEditor.Interface;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Data;
|
|
using System.Drawing;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows.Forms;
|
|
|
|
namespace MobiusEditor.Tools.Dialogs
|
|
{
|
|
public partial class ObjectToolDialog : Form
|
|
{
|
|
public TypeComboBox ObjectTypeComboBox => objectTypeComboBox;
|
|
|
|
public MapPanel ObjectTypeMapPanel => objectTypeMapPanel;
|
|
|
|
public ObjectProperties ObjectProperties => objectProperties;
|
|
|
|
public ObjectToolDialog()
|
|
{
|
|
InitializeComponent();
|
|
|
|
Location = Properties.Settings.Default.ToolDialogPosition;
|
|
}
|
|
|
|
public ObjectToolDialog(IGamePlugin plugin)
|
|
: this()
|
|
{
|
|
objectProperties.Initialize(plugin, true);
|
|
}
|
|
|
|
protected override void OnMove(EventArgs e)
|
|
{
|
|
base.OnMove(e);
|
|
|
|
Properties.Settings.Default.ToolDialogPosition = Location;
|
|
Properties.Settings.Default.Save();
|
|
}
|
|
}
|
|
}
|