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CnC_Renegade/Code/Combat/bullet.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/Combat/bullet.h $*
* *
* $Author:: Byon_g $*
* *
* $Modtime:: 4/16/01 3:19p $*
* *
* $Revision:: 51 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef BULLET_H
#define BULLET_H
#ifndef ALWAYS_H
#include "always.h"
#endif
class ChunkSaveClass;
class ChunkLoadClass;
class AmmoDefinitionClass;
class Vector3;
class ArmedGameObj;
class DamageableGameObj;
/*
** BulletManager
*/
class BulletManager {
public:
static void Init( void );
static void Shutdown( void );
static void Update( void );
static bool Save( ChunkSaveClass &csave );
static bool Load( ChunkLoadClass &cload );
static void Create_Bullet( const AmmoDefinitionClass * def, const Vector3 & position,
const Vector3 & velocity, const ArmedGameObj * owner, float progress_time, const Vector3 & target, DamageableGameObj * target_object = NULL );
};
#endif // BULLET_H