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CnC_Renegade/Code/Combat/evasettings.cpp

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/Combat/evasettings.cpp $*
* *
* $Author:: Patrick $*
* *
* $Modtime:: 1/07/02 10:46a $*
* *
* $Revision:: 10 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "evasettings.h"
#include "combatchunkid.h"
#include "wwhack.h"
#include "persistfactory.h"
#include "definitionfactory.h"
#include "simpledefinitionfactory.h"
#include "debug.h"
#include "objectives.h"
#include "combat.h"
#include "messagewindow.h"
DECLARE_FORCE_LINK (EvaSettings)
///////////////////////////////////////////////////////////////////////////////////////////
// Static member initialization
///////////////////////////////////////////////////////////////////////////////////////////
EvaSettingsDefClass * EvaSettingsDefClass::EvaSettings = NULL;
///////////////////////////////////////////////////////////////////////////////////////////
// Factories
///////////////////////////////////////////////////////////////////////////////////////////
SimplePersistFactoryClass<EvaSettingsDefClass, CHUNKID_GLOBAL_SETTINGS_DEF_EVA> _EvaSettingsDefPersistFactory;
DECLARE_DEFINITION_FACTORY(EvaSettingsDefClass, CLASSID_GLOBAL_SETTINGS_DEF_EVA, "Eva Settings") _EvaSettingsDefDefFactory;
///////////////////////////////////////////////////////////////////////////////////////////
// Save/load constants
///////////////////////////////////////////////////////////////////////////////////////////
enum
{
CHUNKID_PARENT = 803001812,
CHUNKID_VARIABLES,
VARID_OBJECTIVESSCREENRECT = 1,
VARID_OBJECTIVESTEXTRECT,
VARID_OBJECTIVESENDCAPUVRECT,
VARID_OBJECTIVESFADEOUTUVRECT,
VARID_OBJECTIVESBACKGROUNDUVRECT,
VARID_OBJECTIVESTEXTURESIZE,
VARID_MESSAGESSCREENRECT,
VARID_MESSAGESTEXTRECT,
VARID_MESSAGESENDCAPUVRECT,
VARID_MESSAGESFADEOUTUVRECT,
VARID_MESSAGESBACKGROUNDUVRECT,
VARID_MESSAGESTEXTURESIZE,
VARID_MESSAGESICONPOS
};
///////////////////////////////////////////////////////////////////////////////////////////
// Default values
///////////////////////////////////////////////////////////////////////////////////////////
const RectClass DEF_OBJECTIVESSCREENRECT (0.063F, 0.25F, 0.938F, 0.75);
const RectClass DEF_OBJECTIVESTEXTRECT (0.1F, 0.260F, 0.906F, 0.555F);
const RectClass DEF_OBJECTIVESENDCAPUVRECT (0, 67, 8, 127);
const RectClass DEF_OBJECTIVESFADEOUTUVRECT (41, 34, 127, 65);
const RectClass DEF_OBJECTIVESBACKGROUNDUVRECT (2, 1, 126, 32);
const Vector2 DEF_OBJECTIVESTEXTURESIZE (128, 128);
const RectClass DEF_MESSAGESSCREENRECT (0.116F, 0.021F, 0.938F, 0.208F);
const RectClass DEF_MESSAGESTEXTRECT (0.147F, 0.031F, 0.906F, 0.198F);
const RectClass DEF_MESSAGESENDCAPUVRECT (0, 67, 8, 127);
const RectClass DEF_MESSAGESFADEOUTUVRECT (41, 34, 127, 65);
const RectClass DEF_MESSAGESBACKGROUNDUVRECT (2, 1, 126, 32);
const Vector2 DEF_MESSAGESTEXTURESIZE (128, 128);
const Vector2 DEF_MESSAGESICONPOS (0.016F, 0.021F);
EvaSettingsDefClass _DefaultSettings;
///////////////////////////////////////////////////////////////////////////////////////////
//
// EvaSettingsDefClass
//
///////////////////////////////////////////////////////////////////////////////////////////
EvaSettingsDefClass::EvaSettingsDefClass (void) :
ObjectivesScreenRect (DEF_OBJECTIVESSCREENRECT),
ObjectivesTextRect (DEF_OBJECTIVESTEXTRECT),
ObjectivesEndcapUVRect (DEF_OBJECTIVESENDCAPUVRECT),
ObjectivesFadeoutUVRect (DEF_OBJECTIVESFADEOUTUVRECT),
ObjectivesBackgroundUVRect (DEF_OBJECTIVESBACKGROUNDUVRECT),
ObjectivesTextureSize (DEF_OBJECTIVESTEXTURESIZE),
MessagesScreenRect (DEF_MESSAGESSCREENRECT),
MessagesTextRect (DEF_MESSAGESTEXTRECT),
MessagesEndcapUVRect (DEF_MESSAGESENDCAPUVRECT),
MessagesFadeoutUVRect (DEF_MESSAGESFADEOUTUVRECT),
MessagesBackgroundUVRect (DEF_MESSAGESBACKGROUNDUVRECT),
MessagesTextureSize (DEF_MESSAGESTEXTURESIZE),
MessagesIconPos (DEF_MESSAGESICONPOS)
{
PARAM_SEPARATOR (EvaSettingsDefClass, "Objectives Viewer");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesScreenRect, "Screen Rect (normalized pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesTextRect, "Text Rect (normalized pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_VECTOR2, ObjectivesTextureSize, "Texture Size (pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesEndcapUVRect, "Endcap UV Rect (pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesFadeoutUVRect, "Fadeout UV Rect (pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesBackgroundUVRect, "Background UV Rect (pixels)");
PARAM_SEPARATOR (EvaSettingsDefClass, "Messages Window");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesScreenRect, "Screen Rect (normalized pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesTextRect, "Text Rect (normalized pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_VECTOR2, MessagesIconPos, "Icon Position (normalized pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_VECTOR2, MessagesTextureSize, "Texture Size (pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesEndcapUVRect, "Endcap UV Rect (pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesFadeoutUVRect, "Fadeout UV Rect (pixels)");
NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesBackgroundUVRect, "Background UV Rect (pixels)");
EvaSettings = this;
return ;
}
///////////////////////////////////////////////////////////////////////////////////////////
//
// ~EvaSettingsDefClass
//
///////////////////////////////////////////////////////////////////////////////////////////
EvaSettingsDefClass::~EvaSettingsDefClass (void)
{
EvaSettings = &_DefaultSettings;
return ;
}
///////////////////////////////////////////////////////////////////////////////////////////
//
// Get_Class_ID
//
///////////////////////////////////////////////////////////////////////////////////////////
uint32
EvaSettingsDefClass::Get_Class_ID (void) const
{
return CLASSID_GLOBAL_SETTINGS_DEF_EVA;
}
///////////////////////////////////////////////////////////////////////////////////////////
//
// Get_Factory
//
///////////////////////////////////////////////////////////////////////////////////////////
const PersistFactoryClass &
EvaSettingsDefClass::Get_Factory (void) const
{
return _EvaSettingsDefPersistFactory;
}
///////////////////////////////////////////////////////////////////////////////////////////
//
// Create
//
///////////////////////////////////////////////////////////////////////////////////////////
PersistClass *
EvaSettingsDefClass::Create (void) const
{
WWASSERT (0);
return NULL;
}
///////////////////////////////////////////////////////////////////////////////////////////
//
// Save
//
///////////////////////////////////////////////////////////////////////////////////////////
bool
EvaSettingsDefClass::Save (ChunkSaveClass &csave)
{
csave.Begin_Chunk (CHUNKID_PARENT);
DefinitionClass::Save (csave);
csave.End_Chunk ();
csave.Begin_Chunk (CHUNKID_VARIABLES);
WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESSCREENRECT, ObjectivesScreenRect);
WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESTEXTRECT, ObjectivesTextRect);
WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESENDCAPUVRECT, ObjectivesEndcapUVRect);
WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESFADEOUTUVRECT, ObjectivesFadeoutUVRect);
WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESBACKGROUNDUVRECT, ObjectivesBackgroundUVRect);
WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESTEXTURESIZE, ObjectivesTextureSize);
WRITE_MICRO_CHUNK (csave, VARID_MESSAGESSCREENRECT, MessagesScreenRect);
WRITE_MICRO_CHUNK (csave, VARID_MESSAGESTEXTRECT, MessagesTextRect);
WRITE_MICRO_CHUNK (csave, VARID_MESSAGESENDCAPUVRECT, MessagesEndcapUVRect);
WRITE_MICRO_CHUNK (csave, VARID_MESSAGESFADEOUTUVRECT, MessagesFadeoutUVRect);
WRITE_MICRO_CHUNK (csave, VARID_MESSAGESBACKGROUNDUVRECT, MessagesBackgroundUVRect);
WRITE_MICRO_CHUNK (csave, VARID_MESSAGESTEXTURESIZE, MessagesTextureSize);
WRITE_MICRO_CHUNK (csave, VARID_MESSAGESICONPOS, MessagesIconPos);
csave.End_Chunk();
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////
//
// Load
//
///////////////////////////////////////////////////////////////////////////////////////////
bool
EvaSettingsDefClass::Load (ChunkLoadClass &cload)
{
while (cload.Open_Chunk ()) {
switch(cload.Cur_Chunk_ID ()) {
case CHUNKID_PARENT:
DefinitionClass::Load (cload);
break;
case CHUNKID_VARIABLES:
while (cload.Open_Micro_Chunk ()) {
switch(cload.Cur_Micro_Chunk_ID ()) {
READ_MICRO_CHUNK (cload, VARID_OBJECTIVESSCREENRECT, ObjectivesScreenRect);
READ_MICRO_CHUNK (cload, VARID_OBJECTIVESTEXTRECT, ObjectivesTextRect);
READ_MICRO_CHUNK (cload, VARID_OBJECTIVESENDCAPUVRECT, ObjectivesEndcapUVRect);
READ_MICRO_CHUNK (cload, VARID_OBJECTIVESFADEOUTUVRECT, ObjectivesFadeoutUVRect);
READ_MICRO_CHUNK (cload, VARID_OBJECTIVESBACKGROUNDUVRECT, ObjectivesBackgroundUVRect);
READ_MICRO_CHUNK (cload, VARID_OBJECTIVESTEXTURESIZE, ObjectivesTextureSize);
READ_MICRO_CHUNK (cload, VARID_MESSAGESSCREENRECT, MessagesScreenRect);
READ_MICRO_CHUNK (cload, VARID_MESSAGESTEXTRECT, MessagesTextRect);
READ_MICRO_CHUNK (cload, VARID_MESSAGESENDCAPUVRECT, MessagesEndcapUVRect);
READ_MICRO_CHUNK (cload, VARID_MESSAGESFADEOUTUVRECT, MessagesFadeoutUVRect);
READ_MICRO_CHUNK (cload, VARID_MESSAGESBACKGROUNDUVRECT, MessagesBackgroundUVRect);
READ_MICRO_CHUNK (cload, VARID_MESSAGESTEXTURESIZE, MessagesTextureSize);
READ_MICRO_CHUNK (cload, VARID_MESSAGESICONPOS, MessagesIconPos);
default:
Debug_Say(("Unhandled Micro Chunk:%d File:%s Line:%d\r\n",cload.Cur_Micro_Chunk_ID (),__FILE__,__LINE__));
break;
}
cload.Close_Micro_Chunk();
}
break;
default:
Debug_Say(("Unhandled Chunk:%d File:%s Line:%d\r\n",cload.Cur_Chunk_ID(),__FILE__,__LINE__));
break;
}
cload.Close_Chunk();
}
ObjectiveManager::Reload_Viewer ();
//
// Ask the message window to recalculate its size...
//
MessageWindowClass *message_window = CombatManager::Get_Message_Window ();
if (message_window != NULL) {
message_window->Clear_Log ();
message_window->Reset_Current_Rect ();
message_window->Set_Window_Dirty (true);
}
return true;
}