124 lines
3.3 KiB
C
124 lines
3.3 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* $Archive: /Commando/Code/Commando/DlgWOLWait.h $
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*
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* DESCRIPTION
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*
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* PROGRAMMER
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* Denzil E. Long, Jr.
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* $Author: Bhayes $
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*
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* VERSION INFO
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* $Revision: 14 $
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* $Modtime: 2/18/02 7:51p $
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*
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******************************************************************************/
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#ifndef __DLGWOLWAIT_H__
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#define __DLGWOLWAIT_H__
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#include <WWUI\PopupDialog.h>
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#include <WWLib\Notify.h>
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#include <WWOnline\RefPtr.h>
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#include <WWOnline\WaitCondition.h>
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namespace WWOnline
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{
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class Session;
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}
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class DlgWOLWait;
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class DlgWOLWaitEvent :
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public TypedEventPtr<DlgWOLWaitEvent, WaitCondition>
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{
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public:
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typedef WaitCondition::WaitResult WaitResult;
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inline WaitResult Result(void) const
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{return mResult;}
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DlgWOLWaitEvent(WaitResult result, WaitCondition* wait) :
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TypedEventPtr<DlgWOLWaitEvent, WaitCondition>(wait),
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mResult(result)
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{}
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protected:
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// Prevent copy and assignment
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DlgWOLWaitEvent(const DlgWOLWaitEvent&);
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const DlgWOLWaitEvent& operator=(const DlgWOLWaitEvent&);
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private:
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WaitResult mResult;
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};
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class DlgWOLWait :
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public PopupDialogClass,
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public Notifier<DlgWOLWaitEvent>
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{
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public:
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enum {SHOW_NEVER = 0xFFFFFFFF};
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static bool DoDialog(const WCHAR* title, const WCHAR* button_text, RefPtr<WaitCondition>& wait,
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Observer<DlgWOLWaitEvent>* observer = NULL, unsigned long timeout = 0, unsigned long dialog_timeout = 0);
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static bool DoDialog(const WCHAR* title, RefPtr<WaitCondition>& wait,
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Observer<DlgWOLWaitEvent>* observer = NULL, unsigned long timeout = 0, unsigned long dialog_timeout = 0);
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static bool DoDialog(int titleID, RefPtr<WaitCondition>& wait,
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Observer<DlgWOLWaitEvent>* observer = NULL, unsigned long timeout = 0, unsigned long dialog_timeout = 0);
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const RefPtr<WaitCondition>& GetWait(void)
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{return mWait;}
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static DlgWOLWait *Get_Instance (void) { return mTheInstance; }
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protected:
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DlgWOLWait(RefPtr<WaitCondition>& wait, unsigned long timeout, unsigned long dialog_timeout = 0);
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~DlgWOLWait();
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// Prevent copy and assignment
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DlgWOLWait(const DlgWOLWait&);
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const DlgWOLWait& operator=(const DlgWOLWait&);
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void CheckCondition(void);
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void On_Init_Dialog(void);
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void On_Destroy(void);
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void On_Periodic(void);
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void On_Command(int ctrl, int message, DWORD param);
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void Render(void);
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DECLARE_NOTIFIER(DlgWOLWaitEvent)
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private:
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RefPtr<WaitCondition> mWait;
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RefPtr<WWOnline::Session> mWOLSession;
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unsigned mStartTime;
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unsigned long mTimeout;
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unsigned long mDialogTimeout;
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bool mShowDialog;
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static DlgWOLWait * mTheInstance;
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};
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#endif // __DLGWOLLOGON_H__
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